Update 2
Some checks failed
Code Documentation / code-docs (push) Has been cancelled
Project Report / project-report (push) Has been cancelled
Validate Code / validate (push) Has been cancelled

This commit is contained in:
Mohan pal singh ubhi 2026-06-15 22:11:54 +03:00
parent e1a8060711
commit 25012163c2
48 changed files with 401661 additions and 28 deletions

8
Assets/RL_DevPlus1.meta Normal file
View file

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 2a017b350e7050b4db0a3043d7bd654d
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View file

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 072cb8e48142f854bbca1d53461ac172
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View file

@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: d7198b69f92d1184385362cf34f5fb52
TextScriptImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View file

@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 7d36b395aa7330d42b758284014465c4
TextScriptImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View file

@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: c26ed18838dd6ad44972656196d09b19
TextScriptImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View file

@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 2d3138363e3a98d4e8a0003996f8097d
TextScriptImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View file

@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 7034ce54e23ae754193d477f78af5ff5
TextScriptImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View file

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 595fd9a85d72c614f83c77cf5088477f
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View file

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: ded03f3bae24c3f45a1dcd90bdf7cf87
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View file

@ -0,0 +1,2 @@
fileFormatVersion: 2
guid: ddc8fd55da8656442808d3d7ebbde322

View file

@ -0,0 +1,2 @@
fileFormatVersion: 2
guid: 72c55941e86494c4a865977c1d0bc323

View file

@ -0,0 +1,2 @@
fileFormatVersion: 2
guid: e781458cd0023494c92bf3f0dd618a33

View file

@ -0,0 +1,2 @@
fileFormatVersion: 2
guid: 1efd29c1969af8e4080d2b1bdc17d80d

View file

@ -0,0 +1,2 @@
fileFormatVersion: 2
guid: 3228989b9e813c34ab800247df62e566

View file

@ -63,6 +63,10 @@ namespace RunlevelSystems.DevPlus1.EditorTools
{
foreach (string path in paths)
{
//ignore scenes in packages since they can't be loaded for analysis
if (path.StartsWith("Packages/")) {
continue;
}
if (string.IsNullOrEmpty(path))
{
continue;

View file

@ -0,0 +1,2 @@
fileFormatVersion: 2
guid: d141ae34efc41f343bcbe0ec6622fc3c

View file

@ -0,0 +1,2 @@
fileFormatVersion: 2
guid: 382b10ec05a8e0e458392b981af3a710

View file

@ -0,0 +1,2 @@
fileFormatVersion: 2
guid: 9437389ecce2d834c8e97a7264e568ca

View file

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: fcfc9cfa50eb7604e95e8515041bd3f8
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View file

@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 75a725507475a9f46ad5fa5f8ad64e35
TextScriptImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

File diff suppressed because it is too large Load diff

View file

@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: b286c1c80c7d5c541920646fe6805dcb
TextScriptImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

File diff suppressed because it is too large Load diff

View file

@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: ed8740069fc42fd4f96dd4a9021e3db6
TextScriptImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View file

@ -1,3 +1,3 @@
# Runlevel Unity Event Map
# Runlevel Unity Event Map
Not generated yet. Run the Unity analyzer to populate this report.
No UnityEvent or Button callback bindings detected in analyzed scenes.

View file

@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 624dde15f4a68b04f9db42bc567d5a95
TextScriptImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View file

@ -1,3 +1,525 @@
# Runlevel Unity Execution Order
# Runlevel Unity Execution Order
## Script Execution Order Settings
- TextContainer: -110
- TextMeshPro: -105
- TextMeshProUGUI: -100
- EventSystem: -1000
- ToggleGroup: 10
- CinemachineUniversalPixelPerfect: -1
## Probable Runtime Order
- Scene load
- Awake
- OnEnable
- Start
- Update / FixedUpdate / LateUpdate
- UnityEvents / UI callbacks
- Scene transitions
## Lifecycle Methods By Script
- SimpleBall: Start, Update
- SystemConvertersEditor: OnEnable, Update
- NavigationWindow: OnEnable, Update, OnDisable
- NavMeshAssetManager: Start
- NavMeshLinkEditor: OnEnable, Update
- NavMeshModifierEditor: OnEnable, Update
- NavMeshModifierVolumeEditor: OnEnable, Update
- NavMeshSurfaceEditor: OnEnable, Update
- NavMeshLink: Awake, OnEnable, OnDisable
- NavMeshModifier: OnEnable, OnDisable
- NavMeshModifierVolume: OnEnable, OnDisable
- NavMeshSurface: OnEnable, OnDisable
- BurstAotCompiler: Start
- BurstInspectorGUI: OnEnable, Update, OnDisable
- BurstLoader: Start
- AutoFreeAllocator: Update
- DoubleRewindableAllocators: Update
- DeferredArraySum: Start
- xxHash3: Update
- for: Start
- BenchmarkGenerator: Start
- xxHash3Tests: Update
- LogFileOpener: Start
- SyncTestRunEventsHandler: OnEnable
- MatrixDrawer: Update
- PostNormalizedVectorDrawer: Update
- MultiplayerCenterWindow: OnEnable, Update, OnDisable, OnDestroy
- QuestionnaireView: Update
- Logic: Update
- PreReleaseHandling: Start
- for: Update
- UtilsForRecommendationTests: Update
- TestReportWindow: OnEnable, Update
- FrameTimeMeasurement: Update
- MethodMeasurement: Start
- ProfilerMarkerMeasurement: Start
- ProfilerMeasurementBehaviour: Update, OnDestroy
- IStopWatch: Start
- StopWatch: Start
- ISerializedCamera: Update
- CoreEditorUtils: Update
- DebugState: OnEnable
- DebugUIHandlerCanvasEditor: OnEnable, Update
- DebugWindow: OnEnable, Update, OnDisable, OnDestroy
- UIFoldoutEditor: OnEnable, Update
- FilterWindow: OnEnable, OnDisable
- InspectorCurveEditor: Update
- IESImporterEditor: Update
- ISerializedLight: Update
- LightAnchorEditor: OnEnable, OnDisable
- LightAnchorEditorTool: OnEnable, Update
- LightIntensitySlider: Update
- LightUnitSlider: Update
- TemperatureSlider: Update
- AdaptiveProbeVolumes: Update
- ProbeAdjustmentVolumeEditor: OnEnable, Update, OnDisable
- BakingCell: Start
- ProbeVolumeBakingSetEditor: OnEnable, Update, OnDisable
- ProbeVolumeEditor: OnEnable, Update
- ProbeVolumeGizmos: Update
- ProbeVolumeLightingTab: OnEnable, Update, OnDisable
- ProbeVolumesOptionsEditor: OnEnable
- CameraController: Update
- ComparisonGizmoController: Update
- ComparisonGizmoState: Update
- DisplayWindow: OnEnable, Update, OnDisable
- EnvironmentLibrary: OnEnable, Update, OnDisable
- LightBakerStrangler: Start
- LightBakerWorkerProcessImporter: Start
- LensFlareComponentSRPEditor: OnEnable, OnDisable
- LensFlareDataSRPEditor: OnEnable, Update, OnDisable
- RenderGraphTestsCore: OnEnable
- RenderGraphViewer: OnEnable, OnDisable
- DLSSOptionsEditor: OnEnable, Update
- GenericEditorTool: OnEnable
- SerializedBitArrayUtilities: Update
- SerializedBitArrayUtilities: Update
- TimedScope: Start
- VolumeComponentEditor: OnEnable, Update, OnDisable
- VolumeComponentListEditor: OnEnable, Update, OnDisable
- VolumeEditor: OnEnable, Update, OnDisable
- VolumeProfileEditor: OnEnable, Update, OnDisable
- RenderPipelineConvertersEditor: OnEnable, OnDisable
- IPerFrameHistoryAccessTracker: LateUpdate
- CameraSwitcher: OnEnable, OnDisable
- FreeCamera: OnEnable, Update
- DynamicResolutionHandler: Update
- for: Update
- DebugManager: Update
- DebugUI: Start
- DebugUpdater: Update
- MousePositionDebug: Update
- DebugUIHandlerCanvas: OnEnable, Update
- DebugUIHandlerMessageBox: Update
- DebugUIHandlerPanel: OnEnable
- DebugUIHandlerProgressBar: OnEnable, Update
- DebugUIHandlerRow: OnEnable, Update
- DebugUIHandlerValue: OnEnable, Update
- DebugUIHandlerValueTuple: OnEnable, Update
- DebugUIHandlerWidget: OnEnable
- UIFoldout: Start
- DisallowGPUDrivenRendering: OnEnable, OnDisable
- DisallowSmallMeshCulling: OnEnable, OnDisable
- OcclusionCullingCommon: Update
- ProbeBrickPool: Update
- ProbeReferenceVolume: Update
- ProbeVolume: OnEnable, OnDisable
- ProbeVolume: Awake
- ProbeVolumeBakingSet: OnEnable
- ProbeVolumePerSceneData: OnEnable, OnDisable
- LightAnchor: Update
- ChartIdentification: Start
- PathTracingSettings: Update
- AdditionalCameraData: Start, Update, OnDestroy
- RayTracingRenderPipelineInstance: Update
- LensFlareComponentSRP: Awake, OnEnable, OnDisable, OnDestroy
- STP: Update
- RegisterSTP: Update
- SceneRenderPipeline: Awake, OnEnable
- Volume: OnEnable, Update, OnDisable
- VolumeComponent: OnEnable, OnDisable, OnDestroy
- VolumeManager: Update
- VolumeParameter: OnEnable, OnDisable
- VolumeProfile: OnEnable, OnDisable
- XRBuiltinShaderConstants: Update
- TimedScopeTests: Start
- SearcherWindow: OnEnable, OnDisable
- GraphData: OnEnable, OnDisable
- GraphObject: OnEnable, OnDisable, OnDestroy
- IOnAssetEnabled: OnEnable
- PropertyNode: OnEnable
- DropdownNode: OnEnable
- KeywordNode: OnEnable
- SubGraphNode: OnEnable
- GraphUtil: Start
- SGController: OnDisable
- GradientControlAttribute: Update
- InspectorView: Update
- ShaderGraphHeatmapValuesEditor: OnEnable, Update, OnDisable
- MaterialGraphEditWindow: OnEnable, Update, OnDisable, OnDestroy
- GraphEditorView: Update
- MaterialGraphView: Start
- GradientSlotControlView: Update
- ShaderGraphImporter: OnEnable
- ShaderGraphImporterEditor: OnEnable, OnDisable
- ShaderSubGraphImporter: OnEnable
- ShaderGraphProjectSettings: Start, Update, OnDisable
- ShaderGraphShortcuts: Start
- BaseMaterialGraphTests: OnEnable
- TargetTests: OnEnable
- TestRunnerApi: Start
- TestRunnerResult: Update
- TestRunnerUIFilter: Update
- TestListGUI: Update
- DelayedCallback: Update
- RemotePlayerLogController: Start
- TestListJob: Start
- TestRunnerWindow: OnEnable, OnDestroy
- PlayerQuitHandler: Start
- RemoteTestResultSender: Start
- PlaymodeTestsController: Start
- MonoBehaviourTest: Update
- ActivationTrackInspector: OnEnable, Update
- AnimationClipCurveCache: OnEnable, Update, OnDisable
- AudioTrackInspector: OnEnable
- AnimationPlayableAssetInspector: OnEnable, Update, OnDestroy
- AnimationTrackInspector: OnEnable, Update, OnDestroy
- BasicAssetInspector: Update
- ClipInspector: OnEnable, Update, OnDisable, OnDestroy
- ClipInspectorSelectionInfo: Update
- CurvesOwnerInspectorHelper: Update
- GroupTrackInspector: OnEnable
- TimelineAssetInspector: OnEnable, Update
- TimelinePreferences: Update, OnDisable
- TimelineProjectSettings: Update, OnDisable
- TrackAssetInspector: OnEnable, Update
- ControlPlayableInspector: OnEnable, Update
- SignalEmitterInspector: OnEnable, Update, OnDisable, OnDestroy
- SignalReceiverInspector: OnEnable, Update, OnDisable
- WindowState: OnDestroy
- TimelineWindow: OnEnable, OnDisable, OnDestroy
- TimelineWindowTimeControl: OnEnable, OnDisable
- TimelineAssetViewModel: OnEnable
- ControlPlayableAsset: OnEnable
- SignalAsset: OnEnable
- SignalReceiver: OnEnable
- TMP_BaseEditorPanel: OnEnable, Update, OnDisable
- TMP_ColorGradientEditor: OnEnable, Update
- DropdownEditor: OnEnable, Update
- TMP_EditorCoroutine: Start
- TMP_EditorPanel: OnEnable, Update
- TMP_EditorPanelUI: OnEnable
- TMP_FontAssetEditor: OnEnable, Update, OnDisable
- TMP_InputFieldEditor: OnEnable, Update, OnDisable
- TMP_PackageUtilities: OnEnable
- TMP_SettingsEditor: OnEnable, Update, OnDestroy
- TMP_SpriteAssetEditor: OnEnable, Update
- TMP_SpriteAssetImporter: OnEnable, OnDisable
- StyleDrawer: OnEnable, Update
- TMP_SubMesh_Editor: OnEnable
- TMP_SubMeshUI_Editor: OnEnable, OnDisable
- TMPro_FontAssetCreatorWindow: OnEnable, Update, OnDisable
- TMPro_TextContainerEditor: OnEnable, Update, OnDisable
- EventTriggerEditor: OnEnable, Update
- AspectRatioFitterEditor: OnEnable, Update, OnDisable
- ButtonEditor: OnEnable, Update
- CanvasScalerEditor: OnEnable, Update
- ContentSizeFitterEditor: OnEnable, Update
- DropdownEditor: OnEnable, Update
- GraphicEditor: OnEnable, Update, OnDisable
- GridLayoutGroupEditor: OnEnable, Update
- HorizontalOrVerticalLayoutGroupEditor: OnEnable, Update
- ImageEditor: OnEnable, Update, OnDisable
- InputFieldEditor: OnEnable, Update, OnDisable
- LayoutElementEditor: OnEnable, Update
- MaskEditor: OnEnable, Update
- RawImageEditor: OnEnable, Update
- RectMask2DEditor: OnEnable
- ScrollbarEditor: OnEnable, Update
- ScrollRectEditor: OnEnable, Update, OnDisable
- SelectableEditor: OnEnable, Update, OnDisable
- SliderEditor: OnEnable, Update
- TextEditor: OnEnable, Update
- ToggleEditor: OnEnable, Update
- TextContainer: Awake, OnEnable, LateUpdate, OnDisable
- TextMeshPro: Awake, OnEnable, OnDisable, OnDestroy
- TextMeshProUGUI: Awake, OnEnable, OnDisable, OnDestroy
- ITweenValue: Start
- TMP_Dropdown: Awake, Start, Update, OnDisable
- TMP_FontAsset: Awake, OnDestroy
- TMP_InputField: Awake, OnEnable, Start, LateUpdate, OnDisable
- TMP_PackageResourceImporter: OnEnable, OnDestroy
- TMP_SpriteAnimator: Awake, OnEnable, OnDisable
- TMP_SpriteAsset: Awake
- TMP_SubMesh: OnEnable, OnDisable, OnDestroy
- TMP_SubMeshUI: OnEnable, OnDisable, OnDestroy
- TMP_Text: LateUpdate
- TMP_UpdateManager: LateUpdate
- EventSystem: OnEnable, Start, Update, OnDisable
- EventTrigger: Start
- BaseInputModule: OnEnable, OnDisable
- Example: Start, Update
- BaseRaycaster: OnEnable, OnDisable
- UIBehaviour: Awake, OnEnable, Start, OnDisable, OnDestroy
- PanelEventHandler: OnEnable, Update, LateUpdate, OnDisable
- UIToolkitInteroperabilityBridge: OnEnable, Start, Update, OnDisable
- ITweenValue: Start
- Button: Start
- ColorBlock: Start
- Dropdown: Awake, Start, Update, OnDisable
- Graphic: OnEnable, Start, Update, OnDisable, OnDestroy
- Image: OnEnable, Start, Update, OnDisable
- InputField: Awake, OnEnable, Start, Update, LateUpdate, OnDisable, OnDestroy
- AspectRatioFitter: OnEnable, Start, Update, OnDisable
- CanvasScaler: OnEnable, OnDisable
- ContentSizeFitter: OnEnable, OnDisable
- HorizontalOrVerticalLayoutGroup: Update
- ILayoutElement: Start
- LayoutElement: OnEnable, Start, OnDisable
- LayoutGroup: OnEnable, OnDisable
- Mask: OnEnable, OnDisable
- MaskableGraphic: OnEnable, OnDisable
- Navigation: Start
- RawImage: Start
- RectMask2D: OnEnable, OnDisable, OnDestroy
- Scrollbar: OnEnable, Update, OnDisable
- ScrollRect: OnEnable, Start, LateUpdate, OnDisable
- Selectable: Awake, OnEnable, Start, Update, OnDisable
- Slider: OnEnable, Start, Update, OnDisable
- Text: OnEnable, Start, Update, OnDisable
- Toggle: OnEnable, Start, OnDisable, OnDestroy
- ToggleGroup: OnEnable, Start
- VertexHelper: Start
- BaseMeshEffect: OnEnable, OnDisable
- CanvasSizeCorrectInAwakeAndStartScript: Awake, Start
- CoroutineWorksIfUIObjectIsAttached: Awake, Start
- MouseUpdate: Awake, Update
- SceneWithNestedLayoutElementsLoadScript: Start
- CheckinDialogOperations: Update
- WorkspaceOperationsMonitor: Start, Update
- CloudDriveWindow: OnEnable, Update, OnDisable, OnDestroy
- CreateWorkspaceView: Update
- WelcomeView: Start, Update, OnDisable
- CloudWorkspacesView: OnEnable, Update, OnDisable
- CloudWorkspacesTreeView: Update
- DocumentSnapshot: Update
- TextEditorModel: Update
- CloudEditionWelcomeWindow: OnEnable, OnDestroy
- WaitingSignInPanel: Start
- TeamEditionConfigurationWindow: OnEnable, Start, OnDestroy
- ProgressOperationHandler: Update
- DiffWindow: OnEnable, OnDisable
- HeadlessGluonUpdateProgress: Start
- HeadlessProgressControls: Start
- HeadlessUpdateProgress: Start
- DownloadRepository: Update
- IncomingChanges: Start
- BranchPropertiesPanel: OnEnable, Update, OnDisable
- ChangesetPropertiesPanel: OnEnable, Update, OnDisable
- LabelPropertiesPanel: OnEnable, Update, OnDisable
- PropertiesViewer: OnEnable, Update, OnDisable, OnDestroy
- LaunchInstaller: Start
- LaunchTool: Start
- EditorDispatcher: Update
- EditorWindowFocus: Update
- ErrorsPanel: OnDisable
- PlasticDialog: Update, OnDestroy
- LoadingSpinner: Start
- ProgressControlsForDialogs: Start
- UnityPlasticTimer: Start
- UnityThreadWaiter: Start
- UVCSConnectionMonitor: Start
- UVCSPlugin: Start
- UVCSWindow: OnEnable, Start, Update, OnDisable, OnDestroy
- AttributePanel: Update
- AttributesPanel: Update
- BranchesTab: OnEnable, Update, OnDisable
- BranchExplorerView: Update
- BranchExplorerViewer: Update
- BranchExplorerWindow: OnEnable, OnDestroy
- Launcher: Start
- BranchExplorerOptionsWindow: OnEnable, OnDestroy
- SelfThrottlingWorker: Start
- BrowseRepositoryPanel: OnEnable, Update, OnDisable
- ChangesetsTab: OnEnable, Update, OnDisable
- CreateWorkspaceView: Update
- RepositoryExplorerDialog: OnDisable
- ChangesetByChangesetDiffPanel: OnEnable, Update, OnDisable
- DiffPanel: OnEnable, Update, OnDisable
- DownloadPlasticExeDialog: OnEnable, OnDestroy
- HistoryTab: OnEnable, Update, OnDisable
- LabelsTab: OnEnable, Update, OnDisable
- LocksListView: OnDisable
- LocksTab: OnEnable, Update, OnDisable
- MergeTab: OnEnable, Update, OnDisable
- IncomingChangesTab: OnEnable, Update, OnDisable
- IIncomingChangesTab: OnEnable, Update, OnDisable
- CommentArea: OnDisable
- PendingChangesTab: OnEnable, Update, OnDisable
- PropertiesPanel: Update
- ShelvesTab: OnEnable, Update, OnDisable
- DownloadAndInstallOperation: Start
- WelcomeView: Update
- ViewSwitcher: OnEnable, Update, OnDisable
- WaitForPendingOperations: Update
- WorkspaceWindow: Update
- Light2DEditor: OnEnable, Update, OnDestroy
- LightBatchingDebugger: OnEnable, Update, OnDisable
- Renderer2DMeshEditor: OnEnable, Update
- ScriptableRendererFeature2DEditor: OnEnable
- SkinnedMeshEditor2DURP: OnEnable, Update
- SortingGroupEditor2DURP: OnEnable, Update
- PixelPerfectCameraEditor: OnEnable, Update
- Renderer2DDataEditor: OnEnable, Update, OnDestroy
- CastingSourceDropDown: Update
- ShadowCaster2DEditor: OnEnable, Update
- ShadowCaster2DShapeTool: Update
- SortingLayerDropDown: OnEnable
- UniversalRenderPipelineCameraEditor: OnEnable, Update, OnDisable
- UniversalRenderPipelineSerializedCamera: OnEnable, Update
- DecalProjectorEditor: OnEnable, Update, OnDisable, OnDestroy
- UniversalRenderPipelineSerializedLight: OnEnable, Update
- BloomEditor: OnEnable
- ChannelMixerEditor: OnEnable
- ColorCurvesEditor: OnEnable
- ColorLookupEditor: OnEnable
- DepthOfFieldEditor: OnEnable
- FilmGrainEditor: OnEnable
- LiftGammaGainEditor: OnEnable
- MotionBlurEditor: OnEnable
- ScreenSpaceLensFlareEditor: OnEnable
- ShadowsMidtonesHighlightsEditor: OnEnable
- TonemappingEditor: OnEnable
- PostProcessDataEditor: OnEnable, Update
- FullScreenPassRendererFeatureEditor: OnEnable
- OnTilePostProcessFeatureEditor: OnEnable
- ScriptableRendererDataEditor: OnEnable, Update, OnDisable
- UniversalRendererDataEditor: OnEnable, Update
- SerializedUniversalRenderPipelineAsset: Update
- UniversalRenderPipelineAssetEditor: OnEnable, Update, OnDisable
- UniversalRenderPipelineLightEditor: OnEnable, Update, OnDisable
- UniversalRenderPipelineVolumeComponentEditor: OnEnable
- VFXAbstractParticleURPLitOutput: OnEnable
- VFXDecalURPOutput: OnEnable
- CinemachineUniversalPixelPerfect: OnEnable
- Light2D: Awake, OnEnable, LateUpdate, OnDisable
- PixelPerfectCamera: Awake, OnEnable, OnDisable
- Renderer2DData: OnEnable
- Renderer2DData: Awake
- CompositeShadowCaster2D: OnEnable, OnDisable
- ShadowCaster2D: Awake, OnEnable, Update, OnDisable
- UniversalRenderPipelineAsset: OnDisable
- UniversalRenderPipelineDebugDisplaySettings: Update
- UniversalRenderPipelineDebugDisplayStats: Update
- DecalProjector: OnEnable, OnDisable
- DecalEntityManager: Update
- RawColorHistory: Update
- RawDepthHistory: Update
- SingleHistoryBase: Update
- StpHistory: Update
- TaaHistory: Update
- MotionVectorsPersistentData: Update
- Bloom: Start, Update
- ChannelMixer: Start, Update
- ChromaticAberration: Start, Update
- ColorAdjustments: Start, Update
- ColorCurves: Start, Update
- ColorLookup: Start, Update
- DepthOfField: Start, Update
- FilmGrain: Start, Update
- LensDistortion: Start, Update
- LiftGammaGain: Start, Update
- MotionBlur: Start, Update
- PaniniProjection: Start, Update
- ScreenSpaceLensFlare: Start, Update
- ShadowsMidtonesHighlights: Start, Update
- SplitToning: Start, Update
- Tonemapping: Start, Update
- Vignette: Start, Update
- WhiteBalance: Start, Update
- BloomPostProcessPass: Update
- XRDepthMotionPass: Update
- DecalRendererFeature: Update
- ScriptableRendererData: OnEnable
- ScriptableRendererFeature: OnEnable
- UniversalAdditionalCameraData: Start, Update, OnDestroy
- UniversalRendererData: OnEnable
- UniversalRenderer: Update
- UniversalRenderPipeline: Update
- URPCameraBinder: OnEnable, OnDisable
- DecalTests: Update
- EventBusExamples: Start, Update, OnDestroy
- VariableExamples: Start, Update
- BackupSettings: Start
- BoltProduct: Start
- ICanvas: Update
- VisualScriptingCanvas: Update
- ReorderableListControl: OnEnable
- SQLiteException: Start, Update
- DocumentationGenerator: Start
- Inspector: Start
- FuzzyWindow: OnEnable, Start, Update, OnDisable
- SerializedPropertyUtility: Update
- BackgroundWorker: Start
- Paths: Start
- IWidget: Update
- Widget: Update
- AboutablePage: Start
- AcknowledgementPage: Start
- EditorWindowWrapper: Update
- GenerateDocumentationPage: Start, Update
- GraphWindow: OnEnable, Update, OnDisable
- ListPage: Update
- LudiqEditorWindow: Update
- Page: Update
- SidebarPanelWindow: OnEnable, Update, OnDisable
- SinglePageWindow: Update
- TabbedPage: Update
- WebWindow: OnEnable, Start, OnDestroy
- Wizard: Update
- WrappedEditorWindow: Awake, OnEnable, Update, OnDisable, OnDestroy
- UnitBase: Update
- EmptyGraphWindow: OnEnable
- EventMachine: Awake, OnEnable, Start, Update, FixedUpdate, LateUpdate, OnDisable, OnDestroy
- FrameDelayedCallback: Update
- UnityOnCollisionEnterMessageListener: OnCollisionEnter
- UnityOnCollisionExitMessageListener: OnCollisionExit
- UnityOnTriggerEnterMessageListener: OnTriggerEnter
- UnityOnTriggerExitMessageListener: OnTriggerExit
- UnityOnButtonClickMessageListener: Start
- UnityOnDropdownValueChangedMessageListener: Start
- UnityOnInputFieldEndEditMessageListener: Start
- UnityOnInputFieldValueChangedMessageListener: Start
- UnityOnScrollbarValueChangedMessageListener: Start
- UnityOnScrollRectValueChangedMessageListener: Start
- UnityOnSliderValueChangedMessageListener: Start
- UnityOnToggleValueChangedMessageListener: Start
- UnityMessageListener: Start, OnTriggerEnter, OnTriggerExit, OnCollisionEnter, OnCollisionExit
- Machine: Awake, OnEnable, OnDisable, OnDestroy
- Macro: OnEnable, OnDisable
- ProfilingUtility: Start
- SerializationData: Start
- LudiqScriptableObject: OnDestroy
- SceneSingleton: Awake, OnDestroy
- Singleton: Awake, OnDestroy
- CoroutineRunner: Awake, OnDestroy
- SceneVariables: Awake, OnDestroy
- VariablesSaver: Awake, OnDestroy
- FlowGraph: Start, Update
- For: Start
- ForEach: Start
- While: Start
- Cooldown: Update
- Timer: Start, Update
- ScriptMachine: OnEnable, OnDisable
- StateGraph: Start
- StateMachine: OnEnable, Start, OnDisable
- StateUnit: Start
- SuperState: Start
- TcpListener: Start
- ProcessRunner: Start
- VisualStudioCodeInstallation: Start
Not generated yet. Run the Unity analyzer to populate this report.

View file

@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: a215ad98ca5fd6f4e9d56f15911cc1c9
TextScriptImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View file

@ -1,3 +1,10 @@
# Runlevel Unity GameObject Map
# Runlevel Unity GameObject Map
## Scene: SampleScene
- `Main Camera` | active=True | tag=MainCamera | layer=0 | components=Transform, Camera, AudioListener, UniversalAdditionalCameraData
- `Directional Light` | active=True | tag=Untagged | layer=0 | components=Transform, Light, UniversalAdditionalLightData
- `Global Volume` | active=True | tag=Untagged | layer=0 | components=Transform, Volume
- `Plane` | active=True | tag=Untagged | layer=0 | components=Transform, MeshFilter, MeshRenderer, MeshCollider
- `Cube` | active=True | tag=Untagged | layer=0 | components=Transform, MeshFilter, MeshRenderer, BoxCollider, SimpleBall, Rigidbody
Not generated yet. Run the Unity analyzer to populate this report.

View file

@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: db5193f35e6996941891f5644acabe52
TextScriptImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View file

@ -1,3 +1,40 @@
# Runlevel Unity Git Report Summary
# Runlevel Unity Git Report Summary
Not generated yet. Use `Runlevel Systems/DevPlus1/Refresh Git Reports` or generate all reports.
- Git reports folder found: yes
- Validation report found: yes
- Validation found errors: yes
- Validation warnings: 1
- Validation errors: 3
- API reference found: yes
- File purpose report found: yes
- Static call map found: yes
- Unity script report found: yes
## Likely Entry Points From Git Reports
- Likely entry point: index.php
- Possible startup file: index.php
## Important Files From Git Reports
- index.php
- validate.yml
## Found Reports
- reports/errors.md
- reports/api-reference.md
- reports/file-purpose.md
- reports/call-map.md
- reports/unity-scripts.md
- reports/code-docs-summary.md
- reports/project-flow.md
- reports/summary.md
- reports/generated-files.md
## Missing Reports
- None detected.
## Notes
Imported repository-root Git reports with best-effort parsing.

View file

@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: ab3f5b9215676644f9dc425034e859ae
TextScriptImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View file

@ -1,3 +1,3 @@
# Runlevel Unity Missing References
# Runlevel Unity Missing References
Not generated yet. Run the Unity analyzer to populate this report.
No missing scripts or missing serialized object references detected in analyzed assets.

View file

@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: b00e0c2c0973bfc4ca1e94cfe1af1140
TextScriptImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

File diff suppressed because it is too large Load diff

View file

@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 742cdcee4c8d8234694a6f14a784188b
TextScriptImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

File diff suppressed because it is too large Load diff

View file

@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 227585939daae4a4c9baaf0e3fe6af09
TextScriptImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View file

@ -1,3 +1,12 @@
# Runlevel Unity Project Summary
# Runlevel Unity Project Summary
Not generated yet. Run `Runlevel Systems/DevPlus1/Analyze Unity Project` in Unity, then click `Generate All Reports`.
- Project name: SimpleTest
- Unity version: 6000.4.7f1
- Generated at: 2026-06-15 22:10:05
- Scenes analyzed: 1
- Scripts analyzed: 6057
- Prefabs analyzed: 30
- Missing scripts detected: 0
- Missing references detected: 0
This report is best-effort and needs manual confirmation before project changes are made.

View file

@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: f3d46d667211290479d3bbfb951eb7c3
TextScriptImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View file

@ -1,3 +1,14 @@
# Runlevel Unity Report Index
# Runlevel Unity Report Index
Not generated yet. Run the Unity analyzer to populate this report.
- `RL_Unity_Project_Summary.md`: high-level project counts and status.
- `RL_Unity_Scene_Map.md`: scene paths, roots, counts, and missing reference totals.
- `RL_Unity_GameObject_Map.md`: GameObject hierarchy and component overview.
- `RL_Unity_Script_Map.md`: C# script lifecycle, fields, methods, and Unity API usage.
- `RL_Unity_Event_Map.md`: detected UnityEvent and Button callback bindings.
- `RL_Unity_Prefab_Map.md`: prefab components, scripts, nested prefabs, and missing references.
- `RL_Unity_Execution_Order.md`: script execution order settings and probable lifecycle order.
- `RL_Unity_Missing_References.md`: missing scripts and serialized reference issues.
- `RL_Unity_Git_Report_Summary.md`: imported root `reports/` summary if available.
- `RL_Unity_Project_Data.json`: AI-readable Unity analysis data.
- `RL_AI_Project_Context.md`: primary AI/Codex context report.
- `RL_AI_Project_Context.json`: machine-readable AI context data.

View file

@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 51cda756b432d424abb5dfa0830f106d
TextScriptImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View file

@ -1,3 +1,19 @@
# Runlevel Unity Scene Map
# Runlevel Unity Scene Map
## SampleScene
- Scene path: `Assets/Scenes/SampleScene.unity`
- Build index: 0
- Root GameObjects: 5
- Total GameObjects: 5
- Active/Inactive: 5/0
- Missing scripts: 0
- Missing references: 0
## Root GameObjects
- Main Camera
- Directional Light
- Global Volume
- Plane
- Cube
Not generated yet. Run the Unity analyzer to populate this report.

View file

@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 97dfbd398677f754dadeaaf78ec357c7
TextScriptImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

File diff suppressed because it is too large Load diff

View file

@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 4cd19571aeaeb1845900b4be06ab571b
TextScriptImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View file

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 0f585c0445a9b7b488b461756027a3dd
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View file

@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: da0ea6174a4a4a74b9c9fd25e225d4e7
TextScriptImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant: