# Runlevel Unity Prefab Map ## `Packages/com.unity.render-pipelines.core/Runtime/Debugging/Prefabs/Resources/DebugUICanvas.prefab` ## Components - RectTransform - Canvas - CanvasScaler - GraphicRaycaster - DebugUIHandlerCanvas ## Attached Scripts - CanvasScaler - GraphicRaycaster - DebugUIHandlerCanvas ## Nested Prefabs - None detected. ## Important References - CanvasScaler.Script -> CanvasScaler - GraphicRaycaster.Script -> GraphicRaycaster - DebugUIHandlerCanvas.Script -> DebugUIHandlerCanvas - DebugUIHandlerCanvas.Panel Prefab -> DebugUIPanel - Missing scripts: 0 - Missing references: 0 ## `Packages/com.unity.render-pipelines.core/Runtime/Debugging/Prefabs/Resources/DebugUIPersistentCanvas.prefab` ## Components - RectTransform - Canvas - CanvasScaler - GraphicRaycaster - DebugUIHandlerPersistentCanvas - CanvasRenderer - Image - VerticalLayoutGroup - ContentSizeFitter ## Attached Scripts - CanvasScaler - GraphicRaycaster - DebugUIHandlerPersistentCanvas - Image - VerticalLayoutGroup - ContentSizeFitter ## Nested Prefabs - None detected. ## Important References - CanvasScaler.Script -> CanvasScaler - GraphicRaycaster.Script -> GraphicRaycaster - DebugUIHandlerPersistentCanvas.Script -> DebugUIHandlerPersistentCanvas - DebugUIHandlerPersistentCanvas.Panel -> DebugUI Persistent Panel - DebugUIHandlerPersistentCanvas.Value Prefab -> DebugUIValuePersistent - Image.Script -> Image - Image.Sprite -> White1px - VerticalLayoutGroup.Script -> VerticalLayoutGroup - ContentSizeFitter.Script -> ContentSizeFitter - Missing scripts: 0 - Missing references: 0 ## `Packages/com.unity.render-pipelines.core/Runtime/Debugging/Prefabs/Widgets/DebugUIBitField.prefab` ## Components - RectTransform - VerticalLayoutGroup - ContentSizeFitter - DebugUIHandlerContainer - DebugUIHandlerBitField - UIFoldout - CanvasRenderer - Image - Text - DebugUIHandlerIndirectToggle - Toggle ## Attached Scripts - VerticalLayoutGroup - ContentSizeFitter - DebugUIHandlerContainer - DebugUIHandlerBitField - UIFoldout - Image - Text - DebugUIHandlerIndirectToggle - Toggle ## Nested Prefabs - None detected. ## Important References - VerticalLayoutGroup.Script -> VerticalLayoutGroup - ContentSizeFitter.Script -> ContentSizeFitter - DebugUIHandlerContainer.Script -> DebugUIHandlerContainer - DebugUIHandlerContainer.Content Holder -> Content - DebugUIHandlerBitField.Script -> DebugUIHandlerBitField - DebugUIHandlerBitField.Name Label -> Text - DebugUIHandlerBitField.Value Toggle -> Header - UIFoldout.Script -> UIFoldout - UIFoldout.Content -> Content - UIFoldout.Arrow Opened -> Arrow Opened - UIFoldout.Arrow Closed -> Arrow Closed - Image.Script -> Image - Image.Sprite -> UIFoldoutOpened - Image.Sprite -> UIFoldoutClosed - Text.Script -> Text - Image.Sprite -> White1px - DebugUIHandlerIndirectToggle.Script -> DebugUIHandlerIndirectToggle - DebugUIHandlerIndirectToggle.Name Label -> Text - DebugUIHandlerIndirectToggle.Value Toggle -> Toggle - DebugUIHandlerIndirectToggle.Checkmark Image -> Checkmark - Toggle.Script -> Toggle - Toggle.Target Graphic -> Background - Toggle.Graphic -> Checkmark - Image.Sprite -> UIElement8px - Image.Sprite -> UICheckMark - Missing scripts: 0 - Missing references: 0 ## `Packages/com.unity.render-pipelines.core/Runtime/Debugging/Prefabs/Widgets/DebugUIButton.prefab` ## Components - RectTransform - CanvasRenderer - Image - Button - DebugUIHandlerButton - Text ## Attached Scripts - Image - Button - DebugUIHandlerButton - Text ## Nested Prefabs - None detected. ## Important References - Image.Script -> Image - Image.Sprite -> UIElement8px - Button.Script -> Button - Button.Target Graphic -> DebugUIButton - DebugUIHandlerButton.Script -> DebugUIHandlerButton - DebugUIHandlerButton.Name Label -> Text - Text.Script -> Text - Missing scripts: 0 - Missing references: 0 ## `Packages/com.unity.render-pipelines.core/Runtime/Debugging/Prefabs/Widgets/DebugUIColor.prefab` ## Components - RectTransform - VerticalLayoutGroup - ContentSizeFitter - DebugUIHandlerColor - DebugUIHandlerContainer - UIFoldout - CanvasRenderer - Image - Text - DebugUIHandlerIndirectFloatField ## Attached Scripts - VerticalLayoutGroup - ContentSizeFitter - DebugUIHandlerColor - DebugUIHandlerContainer - UIFoldout - Image - Text - DebugUIHandlerIndirectFloatField ## Nested Prefabs - None detected. ## Important References - VerticalLayoutGroup.Script -> VerticalLayoutGroup - ContentSizeFitter.Script -> ContentSizeFitter - DebugUIHandlerColor.Script -> DebugUIHandlerColor - DebugUIHandlerColor.Name Label -> Text - DebugUIHandlerColor.Value Toggle -> Header - DebugUIHandlerColor.Color Image -> Color - DebugUIHandlerColor.Field R -> R - DebugUIHandlerColor.Field G -> G - DebugUIHandlerColor.Field B -> B - DebugUIHandlerColor.Field A -> A - DebugUIHandlerContainer.Script -> DebugUIHandlerContainer - DebugUIHandlerContainer.Content Holder -> Content - UIFoldout.Script -> UIFoldout - UIFoldout.Content -> Content - UIFoldout.Arrow Opened -> Arrow Opened - UIFoldout.Arrow Closed -> Arrow Closed - Image.Script -> Image - Image.Sprite -> UIFoldoutOpened - Image.Sprite -> UIFoldoutClosed - Image.Sprite -> White1px - Text.Script -> Text - DebugUIHandlerIndirectFloatField.Script -> DebugUIHandlerIndirectFloatField - DebugUIHandlerIndirectFloatField.Name Label -> Text - DebugUIHandlerIndirectFloatField.Value Label -> Float - Missing scripts: 0 - Missing references: 0 ## `Packages/com.unity.render-pipelines.core/Runtime/Debugging/Prefabs/Widgets/DebugUIEnumField.prefab` ## Components - RectTransform - DebugUIHandlerEnumField - CanvasRenderer - Text - Button ## Attached Scripts - DebugUIHandlerEnumField - Text - Button ## Nested Prefabs - None detected. ## Important References - DebugUIHandlerEnumField.Script -> DebugUIHandlerEnumField - DebugUIHandlerEnumField.Next Button Text -> Increment - DebugUIHandlerEnumField.Previous Button Text -> Decrement - DebugUIHandlerEnumField.Name Label -> Text - DebugUIHandlerEnumField.Value Label -> Value - Text.Script -> Text - Button.Script -> Button - Button.Target Graphic -> Decrement - Button.Target Graphic -> Increment - Missing scripts: 0 - Missing references: 0 ## `Packages/com.unity.render-pipelines.core/Runtime/Debugging/Prefabs/Widgets/DebugUIEnumHistory.prefab` ## Components - RectTransform - DebugUIHandlerEnumHistory - CanvasRenderer - Text ## Attached Scripts - DebugUIHandlerEnumHistory - Text ## Nested Prefabs - None detected. ## Important References - DebugUIHandlerEnumHistory.Script -> DebugUIHandlerEnumHistory - DebugUIHandlerEnumHistory.Name Label -> Text - DebugUIHandlerEnumHistory.Value Label -> Value - Text.Script -> Text - Missing scripts: 0 - Missing references: 0 ## `Packages/com.unity.render-pipelines.core/Runtime/Debugging/Prefabs/Widgets/DebugUIFloatField.prefab` ## Components - RectTransform - DebugUIHandlerFloatField - CanvasRenderer - Text - Button ## Attached Scripts - DebugUIHandlerFloatField - Text - Button ## Nested Prefabs - None detected. ## Important References - DebugUIHandlerFloatField.Script -> DebugUIHandlerFloatField - DebugUIHandlerFloatField.Name Label -> Text - DebugUIHandlerFloatField.Value Label -> Float - Text.Script -> Text - Button.Script -> Button - Button.Target Graphic -> <<< - Button.Target Graphic -> < - Button.Target Graphic -> > - Button.Target Graphic -> >>> - Missing scripts: 0 - Missing references: 0 ## `Packages/com.unity.render-pipelines.core/Runtime/Debugging/Prefabs/Widgets/DebugUIFoldout.prefab` ## Components - RectTransform - VerticalLayoutGroup - ContentSizeFitter - DebugUIHandlerContainer - DebugUIHandlerFoldout - UIFoldout - CanvasRenderer - Image - Text ## Attached Scripts - VerticalLayoutGroup - ContentSizeFitter - DebugUIHandlerContainer - DebugUIHandlerFoldout - UIFoldout - Image - Text ## Nested Prefabs - None detected. ## Important References - VerticalLayoutGroup.Script -> VerticalLayoutGroup - ContentSizeFitter.Script -> ContentSizeFitter - DebugUIHandlerContainer.Script -> DebugUIHandlerContainer - DebugUIHandlerContainer.Content Holder -> Content - DebugUIHandlerFoldout.Script -> DebugUIHandlerFoldout - DebugUIHandlerFoldout.Name Label -> Text - DebugUIHandlerFoldout.Value Toggle -> Header - UIFoldout.Script -> UIFoldout - UIFoldout.Content -> Content - UIFoldout.Arrow Opened -> Arrow Opened - UIFoldout.Arrow Closed -> Arrow Closed - Image.Script -> Image - Image.Sprite -> UIFoldoutOpened - Image.Sprite -> UIFoldoutClosed - Text.Script -> Text - Image.Sprite -> White1px - Missing scripts: 0 - Missing references: 0 ## `Packages/com.unity.render-pipelines.core/Runtime/Debugging/Prefabs/Widgets/DebugUIGroup.prefab` ## Components - RectTransform - VerticalLayoutGroup - ContentSizeFitter - DebugUIHandlerContainer - DebugUIHandlerGroup - CanvasRenderer - Text - Image ## Attached Scripts - VerticalLayoutGroup - ContentSizeFitter - DebugUIHandlerContainer - DebugUIHandlerGroup - Text - Image ## Nested Prefabs - None detected. ## Important References - VerticalLayoutGroup.Script -> VerticalLayoutGroup - ContentSizeFitter.Script -> ContentSizeFitter - DebugUIHandlerContainer.Script -> DebugUIHandlerContainer - DebugUIHandlerContainer.Content Holder -> Content - DebugUIHandlerGroup.Script -> DebugUIHandlerGroup - DebugUIHandlerGroup.Name Label -> Text - DebugUIHandlerGroup.Header -> Header - Text.Script -> Text - Image.Script -> Image - Image.Sprite -> White1px - Missing scripts: 0 - Missing references: 0 ## `Packages/com.unity.render-pipelines.core/Runtime/Debugging/Prefabs/Widgets/DebugUIHandlerRenderingLayerField.prefab` ## Components - RectTransform - VerticalLayoutGroup - ContentSizeFitter - DebugUIHandlerContainer - DebugUIHandlerRenderingLayerField - UIFoldout - CanvasRenderer - Image - Text - DebugUIHandlerIndirectToggle - Toggle ## Attached Scripts - VerticalLayoutGroup - ContentSizeFitter - DebugUIHandlerContainer - DebugUIHandlerRenderingLayerField - UIFoldout - Image - Text - DebugUIHandlerIndirectToggle - Toggle ## Nested Prefabs - None detected. ## Important References - VerticalLayoutGroup.Script -> VerticalLayoutGroup - ContentSizeFitter.Script -> ContentSizeFitter - DebugUIHandlerContainer.Script -> DebugUIHandlerContainer - DebugUIHandlerContainer.Content Holder -> Content - DebugUIHandlerRenderingLayerField.Script -> DebugUIHandlerRenderingLayerField - DebugUIHandlerRenderingLayerField.Name Label -> Text - DebugUIHandlerRenderingLayerField.Value Toggle -> Header - UIFoldout.Script -> UIFoldout - UIFoldout.Content -> Content - UIFoldout.Arrow Opened -> Arrow Opened - UIFoldout.Arrow Closed -> Arrow Closed - Image.Script -> Image - Image.Sprite -> UIFoldoutOpened - Image.Sprite -> UIFoldoutClosed - Text.Script -> Text - Image.Sprite -> White1px - DebugUIHandlerIndirectToggle.Script -> DebugUIHandlerIndirectToggle - DebugUIHandlerIndirectToggle.Name Label -> Text - DebugUIHandlerIndirectToggle.Value Toggle -> Toggle - DebugUIHandlerIndirectToggle.Checkmark Image -> Checkmark - Toggle.Script -> Toggle - Toggle.Target Graphic -> Background - Toggle.Graphic -> Checkmark - Image.Sprite -> UIElement8px - Image.Sprite -> UICheckMark - Missing scripts: 0 - Missing references: 0 ## `Packages/com.unity.render-pipelines.core/Runtime/Debugging/Prefabs/Widgets/DebugUIHBox.prefab` ## Components - RectTransform - HorizontalLayoutGroup - ContentSizeFitter - DebugUIHandlerContainer - DebugUIHandlerHBox ## Attached Scripts - HorizontalLayoutGroup - ContentSizeFitter - DebugUIHandlerContainer - DebugUIHandlerHBox ## Nested Prefabs - None detected. ## Important References - HorizontalLayoutGroup.Script -> HorizontalLayoutGroup - ContentSizeFitter.Script -> ContentSizeFitter - DebugUIHandlerContainer.Script -> DebugUIHandlerContainer - DebugUIHandlerContainer.Content Holder -> DebugUIHBox - DebugUIHandlerHBox.Script -> DebugUIHandlerHBox - Missing scripts: 0 - Missing references: 0 ## `Packages/com.unity.render-pipelines.core/Runtime/Debugging/Prefabs/Widgets/DebugUIIntField.prefab` ## Components - RectTransform - DebugUIHandlerIntField - CanvasRenderer - Text - Button ## Attached Scripts - DebugUIHandlerIntField - Text - Button ## Nested Prefabs - None detected. ## Important References - DebugUIHandlerIntField.Script -> DebugUIHandlerIntField - DebugUIHandlerIntField.Name Label -> Text - DebugUIHandlerIntField.Value Label -> Int - Text.Script -> Text - Button.Script -> Button - Button.Target Graphic -> <<< - Button.Target Graphic -> < - Button.Target Graphic -> > - Button.Target Graphic -> >>> - Missing scripts: 0 - Missing references: 0 ## `Packages/com.unity.render-pipelines.core/Runtime/Debugging/Prefabs/Widgets/DebugUIMessageBox.prefab` ## Components - RectTransform - VerticalLayoutGroup - ContentSizeFitter - DebugUIHandlerMessageBox - CanvasRenderer - Image - Text ## Attached Scripts - VerticalLayoutGroup - ContentSizeFitter - DebugUIHandlerMessageBox - Image - Text ## Nested Prefabs - None detected. ## Important References - VerticalLayoutGroup.Script -> VerticalLayoutGroup - ContentSizeFitter.Script -> ContentSizeFitter - DebugUIHandlerMessageBox.Script -> DebugUIHandlerMessageBox - DebugUIHandlerMessageBox.Name Label -> Text - Image.Script -> Image - Text.Script -> Text - Missing scripts: 0 - Missing references: 0 ## `Packages/com.unity.render-pipelines.core/Runtime/Debugging/Prefabs/Widgets/DebugUIObject.prefab` ## Components - RectTransform - DebugUIHandlerObject - CanvasRenderer - Text ## Attached Scripts - DebugUIHandlerObject - Text ## Nested Prefabs - None detected. ## Important References - DebugUIHandlerObject.Script -> DebugUIHandlerObject - DebugUIHandlerObject.Name Label -> Text - DebugUIHandlerObject.Value Label -> Value - Text.Script -> Text - Missing scripts: 0 - Missing references: 0 ## `Packages/com.unity.render-pipelines.core/Runtime/Debugging/Prefabs/Widgets/DebugUIObjectList.prefab` ## Components - RectTransform - DebugUIHandlerObjectList - CanvasRenderer - Text - Button ## Attached Scripts - DebugUIHandlerObjectList - Text - Button ## Nested Prefabs - None detected. ## Important References - DebugUIHandlerObjectList.Script -> DebugUIHandlerObjectList - DebugUIHandlerObjectList.Next Button Text -> Increment - DebugUIHandlerObjectList.Previous Button Text -> Decrement - DebugUIHandlerObjectList.Name Label -> Text - DebugUIHandlerObjectList.Value Label -> Value - Text.Script -> Text - Button.Script -> Button - Button.Target Graphic -> Decrement - Button.Target Graphic -> Increment - Missing scripts: 0 - Missing references: 0 ## `Packages/com.unity.render-pipelines.core/Runtime/Debugging/Prefabs/Widgets/DebugUIObjectPopupField.prefab` ## Components - RectTransform - DebugUIHandlerObjectPopupField - CanvasRenderer - Text - Button ## Attached Scripts - DebugUIHandlerObjectPopupField - Text - Button ## Nested Prefabs - None detected. ## Important References - DebugUIHandlerObjectPopupField.Script -> DebugUIHandlerObjectPopupField - DebugUIHandlerObjectPopupField.Next Button Text -> Increment - DebugUIHandlerObjectPopupField.Previous Button Text -> Decrement - DebugUIHandlerObjectPopupField.Name Label -> Text - DebugUIHandlerObjectPopupField.Value Label -> Value - Text.Script -> Text - Button.Script -> Button - Button.Target Graphic -> Decrement - Button.Target Graphic -> Increment - Missing scripts: 0 - Missing references: 0 ## `Packages/com.unity.render-pipelines.core/Runtime/Debugging/Prefabs/Widgets/DebugUIPanel.prefab` ## Components - RectTransform - CanvasRenderer - Image - VerticalLayoutGroup - ContentSizeFitter - DebugUIHandlerContainer - DebugUIHandlerPanel - LayoutElement - Button - Text - ScrollRect - Mask - Scrollbar - EventTrigger ## Attached Scripts - Image - VerticalLayoutGroup - ContentSizeFitter - DebugUIHandlerContainer - DebugUIHandlerPanel - LayoutElement - Button - Text - ScrollRect - Mask - Scrollbar - EventTrigger ## Nested Prefabs - None detected. ## Important References - Image.Script -> Image - Image.Sprite -> White1px - VerticalLayoutGroup.Script -> VerticalLayoutGroup - ContentSizeFitter.Script -> ContentSizeFitter - DebugUIHandlerContainer.Script -> DebugUIHandlerContainer - DebugUIHandlerContainer.Content Holder -> Content - DebugUIHandlerPanel.Script -> DebugUIHandlerPanel - DebugUIHandlerPanel.Name Label -> Title - DebugUIHandlerPanel.Scroll Rect -> Scroll View - DebugUIHandlerPanel.Viewport -> Viewport - LayoutElement.Script -> LayoutElement - Button.Script -> Button - Button.Target Graphic -> Previous - Text.Script -> Text - Button.Target Graphic -> Next - ScrollRect.Script -> ScrollRect - ScrollRect.Content -> Content - ScrollRect.Viewport -> Viewport - ScrollRect.Horizontal Scrollbar -> Scrollbar Horizontal - ScrollRect.Vertical Scrollbar -> Scrollbar Vertical - Mask.Script -> Mask - Image.Sprite -> UIMask - Scrollbar.Script -> Scrollbar - Scrollbar.Target Graphic -> Handle - Scrollbar.Handle Rect -> Handle - EventTrigger.Script -> EventTrigger - Image.Sprite -> UIElement8px - Button.Target Graphic -> Reset Button - Missing scripts: 0 - Missing references: 0 ## `Packages/com.unity.render-pipelines.core/Runtime/Debugging/Prefabs/Widgets/DebugUIProgressBar.prefab` ## Components - RectTransform - DebugUIHandlerProgressBar - CanvasRenderer - Text - Image ## Attached Scripts - DebugUIHandlerProgressBar - Text - Image ## Nested Prefabs - None detected. ## Important References - DebugUIHandlerProgressBar.Script -> DebugUIHandlerProgressBar - DebugUIHandlerProgressBar.Name Label -> Text - DebugUIHandlerProgressBar.Value Label -> Value - DebugUIHandlerProgressBar.Progress Bar Rect -> Progress - Text.Script -> Text - Image.Script -> Image - Image.Sprite -> White1px - Missing scripts: 0 - Missing references: 0 ## `Packages/com.unity.render-pipelines.core/Runtime/Debugging/Prefabs/Widgets/DebugUIRow.prefab` ## Components - RectTransform - VerticalLayoutGroup - ContentSizeFitter - DebugUIHandlerContainer - DebugUIHandlerRow - UIFoldout - CanvasRenderer - Image - Text ## Attached Scripts - VerticalLayoutGroup - ContentSizeFitter - DebugUIHandlerContainer - DebugUIHandlerRow - UIFoldout - Image - Text ## Nested Prefabs - None detected. ## Important References - VerticalLayoutGroup.Script -> VerticalLayoutGroup - ContentSizeFitter.Script -> ContentSizeFitter - DebugUIHandlerContainer.Script -> DebugUIHandlerContainer - DebugUIHandlerContainer.Content Holder -> Content - DebugUIHandlerRow.Script -> DebugUIHandlerRow - DebugUIHandlerRow.Name Label -> Text - DebugUIHandlerRow.Value Toggle -> Header - UIFoldout.Script -> UIFoldout - UIFoldout.Content -> Content - UIFoldout.Arrow Opened -> Arrow Opened - UIFoldout.Arrow Closed -> Arrow Closed - Image.Script -> Image - Image.Sprite -> UIFoldoutOpened - Image.Sprite -> UIFoldoutClosed - Text.Script -> Text - Image.Sprite -> White1px - Missing scripts: 0 - Missing references: 0 ## `Packages/com.unity.render-pipelines.core/Runtime/Debugging/Prefabs/Widgets/DebugUIToggle.prefab` ## Components - RectTransform - DebugUIHandlerToggle - CanvasRenderer - Text - Toggle - Image ## Attached Scripts - DebugUIHandlerToggle - Text - Toggle - Image ## Nested Prefabs - None detected. ## Important References - DebugUIHandlerToggle.Script -> DebugUIHandlerToggle - DebugUIHandlerToggle.Name Label -> Text - DebugUIHandlerToggle.Value Toggle -> Toggle - DebugUIHandlerToggle.Checkmark Image -> Checkmark - Text.Script -> Text - Toggle.Script -> Toggle - Toggle.Target Graphic -> Background - Toggle.Graphic -> Checkmark - Image.Script -> Image - Image.Sprite -> UIElement8px - Image.Sprite -> UICheckMark - Missing scripts: 0 - Missing references: 0 ## `Packages/com.unity.render-pipelines.core/Runtime/Debugging/Prefabs/Widgets/DebugUIToggleHistory.prefab` ## Components - RectTransform - DebugUIHandlerToggleHistory - CanvasRenderer - Text - Toggle - Image ## Attached Scripts - DebugUIHandlerToggleHistory - Text - Toggle - Image ## Nested Prefabs - None detected. ## Important References - DebugUIHandlerToggleHistory.Script -> DebugUIHandlerToggleHistory - DebugUIHandlerToggleHistory.Name Label -> Text - DebugUIHandlerToggleHistory.Value Toggle -> Toggle - DebugUIHandlerToggleHistory.Checkmark Image -> Checkmark - Text.Script -> Text - Toggle.Script -> Toggle - Toggle.Target Graphic -> Background - Toggle.Graphic -> Checkmark - Image.Script -> Image - Image.Sprite -> UIElement8px - Image.Sprite -> UICheckMark - Missing scripts: 0 - Missing references: 0 ## `Packages/com.unity.render-pipelines.core/Runtime/Debugging/Prefabs/Widgets/DebugUIUIntField.prefab` ## Components - RectTransform - DebugUIHandlerUIntField - CanvasRenderer - Text - Button ## Attached Scripts - DebugUIHandlerUIntField - Text - Button ## Nested Prefabs - None detected. ## Important References - DebugUIHandlerUIntField.Script -> DebugUIHandlerUIntField - DebugUIHandlerUIntField.Name Label -> Text - DebugUIHandlerUIntField.Value Label -> UInt - Text.Script -> Text - Button.Script -> Button - Button.Target Graphic -> <<< - Button.Target Graphic -> < - Button.Target Graphic -> > - Button.Target Graphic -> >>> - Missing scripts: 0 - Missing references: 0 ## `Packages/com.unity.render-pipelines.core/Runtime/Debugging/Prefabs/Widgets/DebugUIValue.prefab` ## Components - RectTransform - DebugUIHandlerValue - CanvasRenderer - Text ## Attached Scripts - DebugUIHandlerValue - Text ## Nested Prefabs - None detected. ## Important References - DebugUIHandlerValue.Script -> DebugUIHandlerValue - DebugUIHandlerValue.Name Label -> Text - DebugUIHandlerValue.Value Label -> Value - Text.Script -> Text - Missing scripts: 0 - Missing references: 0 ## `Packages/com.unity.render-pipelines.core/Runtime/Debugging/Prefabs/Widgets/DebugUIValuePersistent.prefab` ## Components - RectTransform - DebugUIHandlerValue - CanvasRenderer - Text ## Attached Scripts - DebugUIHandlerValue - Text ## Nested Prefabs - None detected. ## Important References - DebugUIHandlerValue.Script -> DebugUIHandlerValue - DebugUIHandlerValue.Name Label -> Text - DebugUIHandlerValue.Value Label -> Value - Text.Script -> Text - Missing scripts: 0 - Missing references: 0 ## `Packages/com.unity.render-pipelines.core/Runtime/Debugging/Prefabs/Widgets/DebugUIValueTuple.prefab` ## Components - RectTransform - DebugUIHandlerValueTuple - CanvasRenderer - Text ## Attached Scripts - DebugUIHandlerValueTuple - Text ## Nested Prefabs - None detected. ## Important References - DebugUIHandlerValueTuple.Script -> DebugUIHandlerValueTuple - DebugUIHandlerValueTuple.Name Label -> Text - DebugUIHandlerValueTuple.Value Label -> Value - Text.Script -> Text - Missing scripts: 0 - Missing references: 0 ## `Packages/com.unity.render-pipelines.core/Runtime/Debugging/Prefabs/Widgets/DebugUIVBox.prefab` ## Components - RectTransform - VerticalLayoutGroup - ContentSizeFitter - DebugUIHandlerContainer - DebugUIHandlerVBox ## Attached Scripts - VerticalLayoutGroup - ContentSizeFitter - DebugUIHandlerContainer - DebugUIHandlerVBox ## Nested Prefabs - None detected. ## Important References - VerticalLayoutGroup.Script -> VerticalLayoutGroup - ContentSizeFitter.Script -> ContentSizeFitter - DebugUIHandlerContainer.Script -> DebugUIHandlerContainer - DebugUIHandlerContainer.Content Holder -> DebugUIVBox - DebugUIHandlerVBox.Script -> DebugUIHandlerVBox - Missing scripts: 0 - Missing references: 0 ## `Packages/com.unity.render-pipelines.core/Runtime/Debugging/Prefabs/Widgets/DebugUIVector2.prefab` ## Components - RectTransform - VerticalLayoutGroup - ContentSizeFitter - DebugUIHandlerContainer - DebugUIHandlerVector2 - UIFoldout - CanvasRenderer - Image - Text - DebugUIHandlerIndirectFloatField ## Attached Scripts - VerticalLayoutGroup - ContentSizeFitter - DebugUIHandlerContainer - DebugUIHandlerVector2 - UIFoldout - Image - Text - DebugUIHandlerIndirectFloatField ## Nested Prefabs - None detected. ## Important References - VerticalLayoutGroup.Script -> VerticalLayoutGroup - ContentSizeFitter.Script -> ContentSizeFitter - DebugUIHandlerContainer.Script -> DebugUIHandlerContainer - DebugUIHandlerContainer.Content Holder -> Content - DebugUIHandlerVector2.Script -> DebugUIHandlerVector2 - DebugUIHandlerVector2.Name Label -> Text - DebugUIHandlerVector2.Value Toggle -> Header - DebugUIHandlerVector2.Field X -> X - DebugUIHandlerVector2.Field Y -> Y - UIFoldout.Script -> UIFoldout - UIFoldout.Content -> Content - UIFoldout.Arrow Opened -> Arrow Opened - UIFoldout.Arrow Closed -> Arrow Closed - Image.Script -> Image - Image.Sprite -> UIFoldoutOpened - Image.Sprite -> UIFoldoutClosed - Text.Script -> Text - Image.Sprite -> White1px - DebugUIHandlerIndirectFloatField.Script -> DebugUIHandlerIndirectFloatField - DebugUIHandlerIndirectFloatField.Name Label -> Text - DebugUIHandlerIndirectFloatField.Value Label -> Float - Missing scripts: 0 - Missing references: 0 ## `Packages/com.unity.render-pipelines.core/Runtime/Debugging/Prefabs/Widgets/DebugUIVector3.prefab` ## Components - RectTransform - VerticalLayoutGroup - ContentSizeFitter - DebugUIHandlerContainer - DebugUIHandlerVector3 - UIFoldout - CanvasRenderer - Image - Text - DebugUIHandlerIndirectFloatField ## Attached Scripts - VerticalLayoutGroup - ContentSizeFitter - DebugUIHandlerContainer - DebugUIHandlerVector3 - UIFoldout - Image - Text - DebugUIHandlerIndirectFloatField ## Nested Prefabs - None detected. ## Important References - VerticalLayoutGroup.Script -> VerticalLayoutGroup - ContentSizeFitter.Script -> ContentSizeFitter - DebugUIHandlerContainer.Script -> DebugUIHandlerContainer - DebugUIHandlerContainer.Content Holder -> Content - DebugUIHandlerVector3.Script -> DebugUIHandlerVector3 - DebugUIHandlerVector3.Name Label -> Text - DebugUIHandlerVector3.Value Toggle -> Header - DebugUIHandlerVector3.Field X -> X - DebugUIHandlerVector3.Field Y -> Y - DebugUIHandlerVector3.Field Z -> Z - UIFoldout.Script -> UIFoldout - UIFoldout.Content -> Content - UIFoldout.Arrow Opened -> Arrow Opened - UIFoldout.Arrow Closed -> Arrow Closed - Image.Script -> Image - Image.Sprite -> UIFoldoutOpened - Image.Sprite -> UIFoldoutClosed - Text.Script -> Text - Image.Sprite -> White1px - DebugUIHandlerIndirectFloatField.Script -> DebugUIHandlerIndirectFloatField - DebugUIHandlerIndirectFloatField.Name Label -> Text - DebugUIHandlerIndirectFloatField.Value Label -> Float - Missing scripts: 0 - Missing references: 0 ## `Packages/com.unity.render-pipelines.core/Runtime/Debugging/Prefabs/Widgets/DebugUIVector4.prefab` ## Components - RectTransform - VerticalLayoutGroup - ContentSizeFitter - DebugUIHandlerContainer - DebugUIHandlerVector4 - UIFoldout - CanvasRenderer - Image - Text - DebugUIHandlerIndirectFloatField ## Attached Scripts - VerticalLayoutGroup - ContentSizeFitter - DebugUIHandlerContainer - DebugUIHandlerVector4 - UIFoldout - Image - Text - DebugUIHandlerIndirectFloatField ## Nested Prefabs - None detected. ## Important References - VerticalLayoutGroup.Script -> VerticalLayoutGroup - ContentSizeFitter.Script -> ContentSizeFitter - DebugUIHandlerContainer.Script -> DebugUIHandlerContainer - DebugUIHandlerContainer.Content Holder -> Content - DebugUIHandlerVector4.Script -> DebugUIHandlerVector4 - DebugUIHandlerVector4.Name Label -> Text - DebugUIHandlerVector4.Value Toggle -> Header - DebugUIHandlerVector4.Field X -> X - DebugUIHandlerVector4.Field Y -> Y - DebugUIHandlerVector4.Field Z -> Z - DebugUIHandlerVector4.Field W -> W - UIFoldout.Script -> UIFoldout - UIFoldout.Content -> Content - UIFoldout.Arrow Opened -> Arrow Opened - UIFoldout.Arrow Closed -> Arrow Closed - Image.Script -> Image - Image.Sprite -> UIFoldoutOpened - Image.Sprite -> UIFoldoutClosed - Text.Script -> Text - Image.Sprite -> White1px - DebugUIHandlerIndirectFloatField.Script -> DebugUIHandlerIndirectFloatField - DebugUIHandlerIndirectFloatField.Name Label -> Text - DebugUIHandlerIndirectFloatField.Value Label -> Float - Missing scripts: 0 - Missing references: 0