fixed server_stopped file check

This commit is contained in:
Frank Harris 2026-06-10 18:37:35 -04:00
parent f978b5f6e3
commit 1e93700066
2 changed files with 114 additions and 64 deletions

View file

@ -80,6 +80,9 @@ Stop escalation now verifies all of the following are cleared before success:
2. tracked process PID(s)
3. listening game port
Lifecycle control no longer uses game-home `SERVER_STOPPED` marker files.
Explicit stop intent and autorestart suppression are now controlled through agent-owned runtime status hints (`STOPPING`/`STOPPED`) and verified runtime checks.
Restart remains stop-first and waits 60 seconds, then re-verifies stop completion before starting again to avoid duplicate instances.
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