<game_config>
  <game_key>hltv_linux32</game_key>
  <installer>steamcmd</installer>
  <game_name>HLTV</game_name>
  <server_exec_name>hltv_run</server_exec_name>
  <cli_template>%IP% %PORT% %CONNECT% %PLAYERS% %PID_FILE% +hostname "%HOSTNAME%" +name "%HOSTNAME%"</cli_template>
  <cli_params>
    <cli_param id="PID_FILE" cli_string="-pidfile" options="s" />
    <cli_param id="IP" cli_string="-ip" options="s" />
    <cli_param id="PORT" cli_string="-port" options="s" />
    <cli_param id="PLAYERS" cli_string="+maxclients" options="s" />
    <cli_param id="HOSTNAME" cli_string="" />
  </cli_params>
  <max_user_amount>128</max_user_amount>
  <control_protocol>rcon</control_protocol>
  <mods>
    <mod key="valve">
      <name>none</name>
	  <installer_name>90</installer_name>
	  <installer_login>anonymous</installer_login>
    </mod>
  </mods>
  <server_params>
   <param id="CONNECT" key="+connect" type="text">
     <caption>Address</caption>
     <desc>Specify the IP:Port for the game server.</desc>
   </param>
   <param key="+serverpassword" type="text">
     <caption>Password</caption>
     <desc>Game server password, just for private servers.</desc>
   </param>
   <param key="+delay" type="text">
     <caption>Delay</caption>
     <desc>In seconds, delay between game server and TV.</desc>
   </param>
   <param key="+adminpassword" type="text">
     <caption>RCON password</caption>
     <desc>Password to access the HLTV console remotely.</desc>
   </param>
 </server_params>
 <post_install>echo &apos;#!/bin/bash
export LD_LIBRARY_PATH=&quot;.:$LD_LIBRARY_PATH&quot;
if test -e &quot;hltv&quot;; then
	if test -x &quot;hltv&quot;; then
		./hltv $@
	else
		echo &quot;hltv: binary not executable.&quot;
	fi
else
	echo &quot;hltv: file not found.&quot;
fi&apos; &gt; hltv_run
chmod +x hltv_run
 </post_install>
</game_config>
