<game_config>
  <game_key>hurtworld_win64</game_key>
  <installer>steamcmd</installer>
  <game_name>Hurtworld</game_name>
  <server_exec_name>Hurtworld.exe</server_exec_name>
  <cli_template>-batchmode -nographics -exec "%PORT% %MAP%;%QUERY_PORT%;%PLAYERS%;%HOSTNAME%" -logfile "gamelog.txt"</cli_template>
  <cli_params>
    <cli_param id="PORT" cli_string="host" options="s" />
    <cli_param id="MAP" cli_string="" />
    <cli_param id="PLAYERS" cli_string="maxplayers" options="s" />
    <cli_param id="HOSTNAME" cli_string="servername" options="s" />
  </cli_params>
  <reserve_ports>
    <port type="add" id="QUERY_PORT" cli_string="queryport" options="s">10</port>
  </reserve_ports>
  <map_list>maplist.txt</map_list>
  <console_log>gamelog.txt</console_log>
  <max_user_amount>120</max_user_amount>
  <mods>
    <mod key="default">
      <name>None</name>
      <installer_name>405100</installer_name>
      <installer_login>anonymous</installer_login>
    </mod>
  </mods>
  <post_install>
    maplist="maplist.txt"
    if [ -s "$maplist" ]
      then
        echo "File $maplist found. OK!"
      else
        echo "File $maplist not found."
        echo "Generating new maplist file in $maplist!"
        touch $maplist
        echo Nullius> $maplist
    fi
  </post_install>
  <configuration_files>
    <file description="Server Configurations">autoexec.cfg</file>
  </configuration_files>
</game_config>