# Recent Fixes & Enhancements Summary
**Date:** December 19, 2024 (Updated)

## Phase 1: Visual TODO System Implementation ✅ **NEW**

### Overview
Implemented comprehensive system to visually identify incomplete game documentation across the entire billing website. All game documentation folders now have completion tracking.

### Changes Made

#### 1. Metadata Enhancement System
- **Created:** `update_metadata_complete.ps1` - PowerShell script for batch metadata updates
- **Updated:** 146 metadata.json files across all game documentation folders
- **New Field:** Added `"complete": false` to mark documentation status
- **Exception:** Minecraft marked as `"complete": true` (serves as complete template)

#### 2. Documentation Display Logic
- **File:** `modules/billing/docs.php`
- **Enhancement:** Added automatic "TODO: " prefix for incomplete documentation
- **Logic:** 
  ```php
  $isComplete = isset($metadata['complete']) ? (bool)$metadata['complete'] : false;
  if (!$isComplete) {
      $displayName = 'TODO: ' . $displayName;
  }
  ```
- **Result:** Users immediately see which games need comprehensive documentation

#### 3. Visual Impact on docs.php
**Complete Documentation (no prefix):**
- ✅ Minecraft Server

**Incomplete Documentation (TODO prefix):**
- ❌ TODO: Arma 3
- ❌ TODO: Arma 2: Operation Arrowhead  
- ❌ TODO: Arma 2: Combined Operations
- ❌ TODO: DayZ
- ❌ TODO: Rust
- ❌ TODO: Counter-Strike: Global Offensive
- ❌ TODO: Garry's Mod
- ❌ TODO: Valheim
- ❌ TODO: Terraria
- ❌ TODO: Left 4 Dead 2
- ❌ TODO: Team Fortress 2
- ❌ TODO: ARK: Survival Evolved
- ...and 134 more games

### Minecraft Documentation Template (Complete Example)
**File:** `modules/billing/docs/minecraft/index.php`
**Status:** Complete (~550 lines)
**Includes:**
- 📚 Navigation with anchor links
- 🔌 Comprehensive ports table (all ports with purposes)
- ⚙️ Startup parameters (JVM flags, optimizations)
- 🔧 Troubleshooting sections (specific solutions)
- 🔥 Firewall configs (UFW, FirewallD, Windows, iptables)
- 🔒 Security best practices
- ⚡ Performance optimization tips
- 🔗 Resource links with citations

---

## Critical Fixes Completed ✅

### 1. PayPal Payment Capture Session Issue (FIXED)
**Problem:** Payment capture was failing with `NO_USER_SESSION` error even though user was logged in.

**Root Cause:** The `api/capture_order.php` file was calling `session_start()` without setting the session name first, so it couldn't access the `opengamepanel_web` session where the user_id is stored.

**Solution:** Added `session_name("opengamepanel_web")` before `session_start()` in `capture_order.php`.

**File Modified:** `modules/billing/api/capture_order.php` (line ~148)

**Test Steps:**
1. Log into the billing site
2. Add a server to cart
3. Click PayPal checkout button
4. Complete payment in PayPal sandbox
5. Verify payment completes successfully and redirects to success page
6. Check `modules/billing/logs/payment_capture.log` - should no longer show `NO_USER_SESSION` error

---

### 2. Cart Page Debug Logging Removed (COMPLETED)
**What Was Removed:**
- Shutdown function that logged to `data/debug_cart.log`
- `?debug_cart=1` parameter handling
- Debug error display code

**File Modified:** `modules/billing/cart.php` (lines 1-30)

**Result:** Cart page now runs in production mode without debug overhead.

---

### 3. Cart Page Header/Footer Consistency (FIXED)
**Problem:** Cart page had different fonts and styling than other billing pages; missing footer entirely.

**Solutions Applied:**
1. Added `include(__DIR__ . '/includes/top.php');` before menu
2. Added `include(__DIR__ . '/includes/footer.php');` at page end
3. Removed global `font-family` and `background` override from inline CSS
4. Added favicon links to match other pages

**Files Modified:**
- `modules/billing/cart.php` (head section and body closing)

**Result:** Cart page now has consistent header/menu/footer with rest of billing module.

---

## Documentation Enhancements Started 📚

### 4. Minecraft Documentation Updated (TEMPLATE CREATED)
**What Was Added:**
- Comprehensive **Ports section** with table showing all ports (TCP 25565, UDP 25565, TCP 25575, UDP 19132)
- Port purposes clearly explained
- Firewall configuration examples for multiple platforms
- Security notes for RCON and port protection
- Enhanced navigation with icons (🔌 Ports, ⚙️ Startup Parameters, 🔧 Troubleshooting)

**File Modified:** `modules/billing/docs/minecraft/index.php`

**Template Pattern Established:**
- ✅ Quick Info section (at top)
- ✅ Ports section with complete table
- ✅ Installation steps
- ✅ Configuration examples
- ✅ Startup Parameters section (already excellent)
- ✅ Troubleshooting section (already comprehensive)
- ✅ Performance optimization
- ✅ Security best practices

---

## Remaining Documentation Work 📋

### Games Needing Full Port/Parameter/Troubleshooting Docs

The following games need their `docs/{game}/index.php` files updated with the Minecraft template pattern:

#### High Priority Games (Popular):
1. **Counter-Strike: Global Offensive** (`csgo/`)
2. **Team Fortress 2** (`tf2/`)
3. **Garry's Mod** (`garrysmod/`)
4. **Rust** (`rust/`)
5. **ARK: Survival Evolved** (`arkse/`)
6. **Terraria** (`terraria/`)
7. **Valheim** (`valheim/`)
8. **7 Days to Die** (`7daystodie/`)
9. **DayZ** (`dayz/`)
10. **Left 4 Dead 2** (`left4dead2/`)

#### Medium Priority:
11. Counter-Strike Source (`css/`)
12. Arma 3 (`arma3/`)
13. Squad (`squad/`)
14. Insurgency Sandstorm (`insurgencysandstorm/`)
15. Space Engineers (`space_engineers/`)
16. Conan Exiles (`conanexiles/`)
17. The Forest (`theforest/`)
18. Don't Starve Together (`dontstarvetogether/`)
19. Factorio (`factorio/`)
20. TeamSpeak 3 (`teamspeak3/`)

#### Lower Priority (Legacy/Niche):
21. All remaining games in `modules/billing/docs/`

---

### Research Needed Per Game

For each game, research and document:

1. **All Network Ports:**
   - Game port (TCP/UDP)
   - Query port
   - RCON/Admin port
   - Voice chat ports (if applicable)
   - Steam port (if Steam-based)
   - Additional service ports (web interfaces, etc.)

2. **Startup Parameters:**
   - Command-line flags
   - Memory allocation
   - Server configuration switches
   - Performance optimization flags

3. **Common Issues (from internet research):**
   - "Server won't start" specific to that game
   - Connection problems
   - Performance/lag issues specific to game engine
   - Mod/plugin conflicts
   - Save corruption issues
   - Update/patch problems

4. **Game-Specific Configuration:**
   - Main config file locations
   - Critical settings
   - Player limits
   - World/map settings

---

### Documentation Template Structure

Each game's `index.php` should follow this structure:

```php
<?php
/**
 * {Game Name} Server Documentation
 */
?>

<!-- Navigation with icons -->
<div style="background: #1e3a5f...">
    <h3>📚 Quick Navigation</h3>
    <div>
        <a href="#quick-info">Quick Info</a>
        <a href="#ports">🔌 Ports</a>
        <a href="#installation">Installation</a>
        <a href="#configuration">Configuration</a>
        <a href="#parameters">⚙️ Startup Parameters</a>
        <a href="#troubleshooting">🔧 Troubleshooting</a>
        <a href="#performance">Performance</a>
    </div>
</div>

<h1>{Game Name} Server Hosting Guide</h1>

<h2 id="quick-info">Quick Info</h2>
<!-- Key stats in styled box -->

<h2 id="ports">🔌 Network Ports Used</h2>
<!-- Table with all ports, protocols, purposes, required/optional -->
<!-- Firewall examples -->
<!-- Port security notes -->

<h2 id="installation">Installation & Setup</h2>
<!-- Step-by-step installation -->

<h2 id="configuration">Server Configuration</h2>
<!-- Config file examples -->

<h2 id="parameters">⚙️ Startup Parameters</h2>
<!-- Command-line flags -->
<!-- Parameter explanations -->

<h2 id="troubleshooting">🔧 Troubleshooting</h2>
<!-- Common Issues section -->
<!-- Server Won't Start -->
<!-- Connection Problems -->
<!-- Performance Issues -->
<!-- Game-specific problems -->

<h2 id="performance">Performance Optimization</h2>
<!-- Optimization tips -->

<!-- Additional Resources -->
<!-- Important Notes -->
```

---

## Testing Checklist

### PayPal Payment Flow:
- [ ] Log into billing site
- [ ] Add server to cart
- [ ] Apply coupon (optional)
- [ ] Click PayPal button
- [ ] Complete sandbox payment
- [ ] Verify success page loads
- [ ] Check invoice marked as paid in database
- [ ] Verify no `NO_USER_SESSION` in `logs/payment_capture.log`

### Cart Page:
- [ ] Cart page loads with correct header/menu (same font as index.php)
- [ ] Footer appears with timestamp
- [ ] Favicon displays in browser tab
- [ ] Remove item (trash icon) works via AJAX
- [ ] Cart refreshes without full page reload after removal
- [ ] Database row hard-deleted (invoice removed from table)

### Documentation:
- [ ] Navigate to `/docs.php` (or docs index)
- [ ] Click on Minecraft documentation
- [ ] Verify new Ports section displays correctly
- [ ] Verify navigation links jump to correct sections
- [ ] Test on mobile/tablet for responsive layout

---

## Next Steps (Priority Order)

1. **Test PayPal payment flow end-to-end** (sandbox environment)
2. **Verify cart removal functionality** (AJAX + database deletion)
3. **Begin documentation expansion:**
   - Start with top 10 popular games
   - Research ports/parameters/issues for each
   - Update docs using Minecraft template
   - Test navigation and layout
4. **Consider automation:**
   - Script to validate all game docs have required sections
   - Port information database/reference
   - Common troubleshooting template generator

---

## Files Modified in This Session

1. `modules/billing/api/capture_order.php` - Fixed session name issue
2. `modules/billing/cart.php` - Removed debug logging, fixed header/footer
3. `modules/billing/docs/minecraft/index.php` - Added ports section, enhanced navigation

## Files to Review

- `modules/billing/logs/payment_capture.log` - Check for successful captures
- `modules/billing/data/debug_cart.log` - Should no longer be written to
- Database table `{$table_prefix}billing_invoices` - Verify removals are hard-deleted

---

**End of Summary**

