Enhanced game documentation with comprehensive installation and configuration details

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<?php
/**
* Call of Duty: Modern Warfare 3 Server Documentation
* Call of Duty: Modern Warfare 3 Server Documentation - Comprehensive Guide
* General game server hosting information (not platform-specific)
*/
?>
<style>
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margin-bottom: 25px;
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text-decoration: none;
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font-size: 14px;
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table tr:nth-child(even) {
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</style>
<div class="nav-menu">
<strong style="color: #ffffff;">Quick Navigation:</strong>
<a href="#quick-info">Quick Info</a> |
<a href="#ports">Ports</a> |
<a href="#installation">Installation</a> |
<a href="#configuration">Configuration</a> |
<a href="#parameters">Parameters</a> |
<a href="#troubleshooting">Troubleshooting</a> |
<a href="#game-types">Game Types</a> |
<a href="#maps">Maps</a> |
<a href="#related-mods">Mods</a>
<div style="background: #1e3a5f; padding: 20px; border-left: 4px solid #3b82f6; margin: 20px 0; border-radius: 4px;">
<h3 style="color: #ffffff; margin-top: 0;">📚 Quick Navigation</h3>
<div style="display: flex; flex-wrap: wrap; gap: 10px;">
<a href="#quick-info" style="background: #0f172a; padding: 8px 16px; border-radius: 4px; color: #a5b4fc; text-decoration: none;">Quick Info</a>
<a href="#ports" style="background: #0f172a; padding: 8px 16px; border-radius: 4px; color: #a5b4fc; text-decoration: none;">🔌 Ports</a>
<a href="#installation" style="background: #0f172a; padding: 8px 16px; border-radius: 4px; color: #a5b4fc; text-decoration: none;">Installation</a>
<a href="#configuration" style="background: #0f172a; padding: 8px 16px; border-radius: 4px; color: #a5b4fc; text-decoration: none;">Configuration</a>
<a href="#parameters" style="background: #0f172a; padding: 8px 16px; border-radius: 4px; color: #a5b4fc; text-decoration: none;">⚙️ Startup Parameters</a>
<a href="#troubleshooting" style="background: #0f172a; padding: 8px 16px; border-radius: 4px; color: #a5b4fc; text-decoration: none;">🔧 Troubleshooting</a>
<a href="#performance" style="background: #0f172a; padding: 8px 16px; border-radius: 4px; color: #a5b4fc; text-decoration: none;">Performance</a>
<a href="#security" style="background: #0f172a; padding: 8px 16px; border-radius: 4px; color: #a5b4fc; text-decoration: none;">Security</a>
</div>
</div>
<h1>Call of Duty: Modern Warfare 3 Server Guide</h1>
<h1>Call of Duty: Modern Warfare 3 Server Hosting Guide</h1>
<h2 id="quick-info">📋 Quick Info</h2>
<div class="info-box">
<h3 style="color: #ffffff; margin-top: 0;">Server Specifications</h3>
<ul style="color: #e5e7eb; line-height: 1.8;">
<li><strong style="color: #ffffff;">Game:</strong> Call of Duty: Modern Warfare 3 (2011)</li>
<li><strong style="color: #ffffff;">Platform:</strong> Windows</li>
<li><strong style="color: #ffffff;">Default Port:</strong> <code style="background: #0f172a; padding: 2px 6px; border-radius: 3px; color: #a5b4fc;">Varies (configurable)</code></li>
<li><strong style="color: #ffffff;">Max Players:</strong> 18 (engine limitation)</li>
<li><strong style="color: #ffffff;">Control Protocol:</strong> RCON</li>
<li><strong style="color: #ffffff;">Executable:</strong> iw5mp_server.exe</li>
<li><strong style="color: #ffffff;">Special:</strong> Multi-port configuration required</li>
<h2>Overview</h2>
<p>Call of Duty: Modern Warfare 3 is a multiplayer game server that can be hosted on a VPS or dedicated server. This comprehensive guide covers everything you need to know about hosting a Call of Duty: Modern Warfare 3 server for your community.</p>
<h2 id="quick-info">Quick Info</h2>
<div style="background: #1e3a5f; padding: 20px; border-left: 4px solid #3b82f6; margin: 20px 0; border-radius: 4px;">
<ul style="color: #e5e7eb; line-height: 1.8; margin: 0;">
<li><strong style="color: #ffffff;">Default Port:</strong> <code style="background: #0f172a; padding: 2px 6px; border-radius: 3px; color: #a5b4fc;">Varies (see configuration)</code></li>
<li><strong style="color: #ffffff;">Protocol:</strong> TCP/UDP</li>
<li><strong style="color: #ffffff;">Minimum RAM:</strong> 1GB</li>
<li><strong style="color: #ffffff;">Engine:</strong> Various</li>
<li><strong style="color: #ffffff;">Steam App ID:</strong> <code style="background: #0f172a; padding: 2px 6px; border-radius: 3px; color: #a5b4fc;">42750</code></li>
<li><strong style="color: #ffffff;">Recommended OS:</strong> Linux (Ubuntu/Debian) or Windows Server</li>
</ul>
</div>
<h2 id="ports">🔌 Ports & Firewall Configuration</h2>
<p>Modern Warfare 3 servers require multiple port configurations for proper operation:</p>
<h2 id="ports">🔌 Network Ports</h2>
<div style="background: #1e3a5f; padding: 20px; border-left: 4px solid #3b82f6; margin: 20px 0; border-radius: 4px;">
<h3 style="color: #ffffff; margin-top: 0;">Required Ports</h3>
<p style="color: #e5e7eb;">The Call of Duty: Modern Warfare 3 server typically uses a configurable port. Check your server configuration files for the specific port settings.</p>
<h3 style="color: #ffffff; margin-top: 20px;">Firewall Configuration</h3>
<p style="color: #e5e7eb;">Allow server ports through your firewall:</p>
<pre><code style="color: #a5b4fc;"># UFW (Ubuntu/Debian)
sudo ufw allow [PORT]/tcp
sudo ufw allow [PORT]/udp
sudo ufw reload
<table>
<thead>
<tr>
<th>Port</th>
<th>Protocol</th>
<th>Purpose</th>
<th>Required</th>
</tr>
</thead>
<tbody>
<tr>
<td>27016 (configurable)</td>
<td>UDP</td>
<td>Game port</td>
<td>Yes</td>
</tr>
<tr>
<td>Game port - 1</td>
<td>UDP</td>
<td>Query port (net_queryPort)</td>
<td>Yes</td>
</tr>
<tr>
<td>-18249</td>
<td>UDP</td>
<td>Auth port (net_authPort)</td>
<td>Yes</td>
</tr>
<tr>
<td>Same as game port</td>
<td>TCP</td>
<td>RCON remote control</td>
<td>Optional</td>
</tr>
</tbody>
</table>
# FirewallD (CentOS/RHEL)
sudo firewall-cmd --permanent --add-port=[PORT]/tcp
sudo firewall-cmd --permanent --add-port=[PORT]/udp
sudo firewall-cmd --reload
<h3>Firewall Examples</h3>
# Windows Firewall
netsh advfirewall firewall add rule name="Call of Duty: Modern Warfare 3 Server" dir=in action=allow protocol=TCP localport=[PORT]
netsh advfirewall firewall add rule name="Call of Duty: Modern Warfare 3 Server" dir=in action=allow protocol=UDP localport=[PORT]
</code></pre>
<p><strong>UFW (Ubuntu/Debian):</strong></p>
<div class="code-block">
<code>sudo ufw allow 27016/udp comment 'MW3 Game Port'
sudo ufw allow 27015/udp comment 'MW3 Query Port'
sudo ufw allow 27016/tcp comment 'MW3 RCON'</code>
<h3 style="color: #ffffff; margin-top: 20px;">⚠️ Port Security Notes</h3>
<ul style="color: #fef3c7; line-height: 1.8;">
<li>Only open ports that are necessary for the game server to function</li>
<li>Consider using non-standard ports to reduce automated attacks</li>
<li>If using cloud hosting, configure security groups properly</li>
<li>Monitor connection attempts and unusual traffic patterns</li>
</ul>
</div>
<p><strong>Windows Firewall:</strong></p>
<div class="code-block">
<code>netsh advfirewall firewall add rule name="MW3 Game" dir=in action=allow protocol=UDP localport=27016
netsh advfirewall firewall add rule name="MW3 Query" dir=in action=allow protocol=UDP localport=27015
netsh advfirewall firewall add rule name="MW3 RCON" dir=in action=allow protocol=TCP localport=27016</code>
</div>
<h2 id="installation">⚙️ Installation & Setup</h2>
<h2 id="installation">Installation & Setup</h2>
<h3>System Requirements</h3>
<ul>
<li><strong>OS:</strong> Windows 7/8/10/11 or Windows Server 2016+</li>
<li><strong>CPU:</strong> 2+ cores @ 2.5GHz recommended</li>
<li><strong>RAM:</strong> 2GB minimum, 4GB recommended</li>
<li><strong>Disk:</strong> 20GB for game files</li>
<li><strong>Network:</strong> Low latency connection, 10Mbps+ bandwidth</li>
<li><strong>Requirements:</strong> Legitimate MW3 game files</li>
<li><strong>OS:</strong> Linux (Ubuntu 20.04+ or Debian 11+ recommended) or Windows Server 2019+</li>
<li><strong>CPU:</strong> 2+ cores recommended (single-threaded performance important for most game servers)</li>
<li><strong>RAM:</strong> 1GB minimum (more for larger player counts)</li>
<li><strong>Storage:</strong> 5GB+ for server files (SSD recommended for better performance)</li>
<li><strong>Network:</strong> Stable internet connection with low latency</li>
</ul>
<h3>Installation Steps</h3>
<h4>Linux (Ubuntu/Debian)</h4>
<pre><code># Update system packages
sudo apt update && sudo apt upgrade -y
# Create server directory
mkdir -p ~/gameserver
cd ~/gameserver
# Download server files (method varies by game)
# Check official documentation for download links
</code></pre>
<h4>Windows Server</h4>
<p>Download the server files from the official game website or through Steam (if applicable). Extract to a dedicated folder and run the server executable.</p>
<h3>Using SteamCMD - RECOMMENDED METHOD</h3>
<p><strong>This game can be installed via SteamCMD using App ID: 42750</strong></p>
<h4>Install SteamCMD (Ubuntu/Debian)</h4>
<pre><code># Update package list
sudo apt update
# Enable 32-bit architecture
sudo dpkg --add-architecture i386
sudo apt update
# Install SteamCMD
sudo apt install -y lib32gcc-s1 steamcmd
</code></pre>
<h4>Download Server Files</h4>
<pre><code># Create directory for game server
mkdir -p ~/gameservers/callofdutymw3
# Run SteamCMD and download
steamcmd +login anonymous \
+force_install_dir ~/gameservers/callofdutymw3 \
+app_update 42750 validate \
+quit
# Server files are now in ~/gameservers/callofdutymw3/
cd ~/gameservers/callofdutymw3
ls -la
</code></pre>
<h4>Windows Installation with SteamCMD</h4>
<ol>
<li><strong>Install Modern Warfare 3:</strong> You must have legitimate MW3 game files</li>
<li><strong>Locate Dedicated Server Files:</strong> Server files included with MW3 installation</li>
<li><strong>Create Server Directory:</strong> Separate directory recommended for dedicated server</li>
<li><strong>Create Server Config:</strong> Create <code>server.cfg</code> in <code>players2</code> folder</li>
<li><strong>Configure Firewall:</strong> Allow required ports through Windows Firewall</li>
<li>Download SteamCMD from: <a href="https://steamcdn-a.akamaihd.net/client/installer/steamcmd.zip" target="_blank">https://steamcdn-a.akamaihd.net/client/installer/steamcmd.zip</a></li>
<li>Extract to <code>C:\steamcmd\</code></li>
<li>Open Command Prompt and run:</li>
</ol>
<pre><code>cd C:\steamcmd
steamcmd.exe +login anonymous ^
+force_install_dir C:\gameservers\callofdutymw3 ^
+app_update 42750 validate ^
+quit
</code></pre>
<h2 id="configuration">📝 Configuration</h2>
<h3>Basic server.cfg Example</h3>
<div class="code-block">
<code>// Server Name
set sv_hostname "My MW3 Server"
<h2 id="configuration">Server Configuration</h2>
// Network Settings (CRITICAL - Multi-port configuration)
set net_port 27016
set net_queryPort -1 // Auto-set to net_port - 1 (27015)
set net_masterServerPort -1 // Disable master server
set net_authPort -18249 // Auth port offset
<p>After installation, you'll need to configure your server. Here's where to find the configuration files and what settings you can change.</p>
// Server Type
set dedicated 2
<h3>Essential Settings</h3>
<ul>
<li><strong>Server Name:</strong> Set a descriptive name for your server</li>
<li><strong>Max Players:</strong> Configure based on your server's resources</li>
<li><strong>Password:</strong> Optional password protection for private servers</li>
<li><strong>Admin/RCON Password:</strong> Set a strong password for remote administration</li>
<li><strong>Game Mode:</strong> Configure game-specific modes and settings</li>
</ul>
// Player Limits (MAX 18 for MW3)
set sv_maxclients 18
<h3>Server Commands</h3>
<p>Common administrative commands (access via console or RCON):</p>
<pre><code># Kick player
kick [player_name]
// RCON Password
set rcon_password "your_secure_password_here"
# Ban player
ban [player_name]
// Game Settings
set g_gametype "war" // dm, war, sab, koth, sd, dom, dd, ctf
set sv_maxPing 350
# Change map/level (syntax varies by game)
changelevel [map_name]
// Map Rotation
set sv_mapRotation "gametype war map mp_dome gametype war map mp_hardhat gametype war map mp_seatown"
# Set admin password (if supported)
setadminpassword [password]
</code></pre>
// Password Protection (leave empty for public)
set g_password ""
<h2 id="parameters">⚙️ Startup Parameters</h2>
// Friendly Fire
set scr_team_fftype 0 // 0=off, 1=on, 2=reflect
<h3>Basic Startup</h3>
<pre><code># Generic startup command structure
./server_executable [parameters]
</code></pre>
// Kill Cam
set scr_game_allowkillcam 1
<h3>Common Parameters</h3>
<ul>
<li><code>-port [number]</code> - Set the server port</li>
<li><code>-maxplayers [number]</code> - Maximum player slots</li>
<li><code>-map [name]</code> - Starting map/level</li>
<li><code>-console</code> - Enable console output</li>
<li><code>-nographics</code> - Run without graphics (headless mode)</li>
</ul>
// Hardcore Mode
set scr_hardcore 0
<h3>Creating a Start Script</h3>
// Game Log
set g_log "games_mp.log"
set logfile 2
<p><strong>Linux (start.sh):</strong></p>
<pre><code>#!/bin/bash
cd /path/to/server
./server_executable [parameters] 2>&1 | tee server.log
</code></pre>
<pre><code>chmod +x start.sh
./start.sh
</code></pre>
// Voice Chat
set sv_voice 0
<p><strong>Windows (start.bat):</strong></p>
<pre><code>@echo off
cd /d "%~dp0"
server_executable.exe [parameters]
pause
</code></pre>
// Anti-Lag
set sv_fps 20
<h3>Running as a Service</h3>
// Auto-Balance
set scr_teambalance 1</code>
</div>
<p><strong>Linux (systemd):</strong></p>
<pre><code># Create service file: /etc/systemd/system/gameserver.service
[Unit]
Description=Call of Duty: Modern Warfare 3 Server
After=network.target
<h2 id="parameters">🚀 Startup Parameters</h2>
[Service]
Type=simple
User=gameserver
WorkingDirectory=/home/gameserver/server
ExecStart=/home/gameserver/server/start.sh
Restart=on-failure
RestartSec=10
<table>
<thead>
<tr>
<th>Parameter</th>
<th>Description</th>
<th>Example</th>
</tr>
</thead>
<tbody>
<tr>
<td>+set dedicated</td>
<td>Server mode (2=Internet)</td>
<td>+set dedicated 2</td>
</tr>
<tr>
<td>+set net_port</td>
<td>Main game port</td>
<td>+set net_port 27016</td>
</tr>
<tr>
<td>+set net_queryPort</td>
<td>Query port (-1 for auto: port-1)</td>
<td>+set net_queryPort -1</td>
</tr>
<tr>
<td>+set net_authPort</td>
<td>Auth port (-18249 standard)</td>
<td>+set net_authPort -18249</td>
</tr>
<tr>
<td>+set net_masterServerPort</td>
<td>Master server port (-1 to disable)</td>
<td>+set net_masterServerPort -1</td>
</tr>
<tr>
<td>+set sv_maxclients</td>
<td>Maximum player slots (MAX 18)</td>
<td>+set sv_maxclients 18</td>
</tr>
<tr>
<td>+set rcon_password</td>
<td>RCON password for remote admin</td>
<td>+set rcon_password "secret123"</td>
</tr>
<tr>
<td>+exec</td>
<td>Execute config file on startup</td>
<td>+exec server.cfg</td>
</tr>
<tr>
<td>+map_rotate</td>
<td>Start map rotation from config</td>
<td>+map_rotate</td>
</tr>
<tr>
<td>+map</td>
<td>Start with specific map</td>
<td>+map mp_dome</td>
</tr>
</tbody>
</table>
[Install]
WantedBy=multi-user.target
</code></pre>
<h3>Example Startup Command</h3>
<div class="code-block">
<code>iw5mp_server.exe +set dedicated 2 +set net_port 27016 +set net_queryPort -1 +set net_authPort -18249 +set net_masterServerPort -1 +set sv_maxclients 18 +exec server.cfg +map_rotate</code>
</div>
<h3>Example Batch File (start_server.bat)</h3>
<div class="code-block">
<code>@echo off
title MW3 Dedicated Server
iw5mp_server.exe +set dedicated 2 +set net_port 27016 +set net_queryPort -1 +set net_authPort -18249 +set net_masterServerPort -1 +set sv_maxclients 18 +exec server.cfg +map_rotate
pause</code>
</div>
<pre><code># Enable and start service
sudo systemctl daemon-reload
sudo systemctl enable gameserver
sudo systemctl start gameserver
sudo systemctl status gameserver
</code></pre>
<h2 id="troubleshooting">🔧 Troubleshooting</h2>
<h3>Server Not Appearing in Browser</h3>
<p><strong>Issue:</strong> Players cannot see the server in MW3 browser.</p>
<p><strong>Solutions:</strong></p>
<h3>Server Won't Start</h3>
<h4>Check Server Logs</h4>
<pre><code># View recent log entries
tail -f server.log
# Or check system logs
journalctl -u gameserver -f
</code></pre>
<h4>Port Already in Use</h4>
<pre><code># Find what's using the port
sudo lsof -i :[PORT]
sudo netstat -tulpn | grep [PORT]
# Kill the process or change server port
</code></pre>
<h4>Missing Dependencies</h4>
<p>Ensure all required dependencies are installed. Check the error messages for missing libraries or packages.</p>
<h3>Connection Issues</h3>
<h4>Can't Connect to Server</h4>
<ol>
<li><strong>Verify server is running:</strong> <code>ps aux | grep server</code></li>
<li><strong>Check port is listening:</strong> <code>netstat -an | grep [PORT]</code></li>
<li><strong>Verify firewall rules</strong> (see Ports section above)</li>
<li><strong>Check server IP:</strong> Use external IP, not localhost</li>
<li><strong>Router/NAT:</strong> Ensure port forwarding is configured</li>
</ol>
<h4>High Latency/Lag</h4>
<ul>
<li>Verify all required ports are open (game, query, auth)</li>
<li>Ensure <code>+set dedicated 2</code> is set</li>
<li>Check <code>net_queryPort</code> is set to -1 (auto)</li>
<li>Verify <code>net_authPort -18249</code> is configured</li>
<li>Try direct connect using IP:PORT</li>
<li>Check server resource usage (CPU, RAM, disk I/O)</li>
<li>Verify network bandwidth is adequate</li>
<li>Consider server location relative to players</li>
<li>Check for background processes consuming resources</li>
</ul>
<h3>Port Configuration Issues</h3>
<p><strong>Issue:</strong> Server fails to start or clients cannot connect.</p>
<p><strong>Solutions:</strong></p>
<h3>Performance Issues</h3>
<h4>Server Lag</h4>
<ol>
<li><strong>Monitor resources:</strong> Use <code>htop</code> or <code>top</code></li>
<li><strong>Check disk I/O:</strong> Use <code>iotop</code></li>
<li><strong>Review server logs</strong> for errors or warnings</li>
<li><strong>Reduce player count</strong> or increase server resources</li>
<li><strong>Optimize configuration</strong> based on server capacity</li>
</ol>
<h4>Memory Leaks</h4>
<pre><code># Monitor memory usage
free -h
top -p $(pgrep -f server)
# Restart server regularly via cron if needed
0 4 * * * /home/gameserver/restart.sh
</code></pre>
<h2 id="performance">Performance Optimization</h2>
<h3>Server Tuning</h3>
<ul>
<li>MW3 requires <strong>specific port configuration</strong>:</li>
<li>Game port: Your chosen port (e.g., 27016)</li>
<li>Query port: Set to -1 (automatically becomes game port - 1)</li>
<li>Auth port: Must be set to -18249</li>
<li>Master server port: Set to -1 (disabled)</li>
<li>Verify all three ports are open in firewall</li>
<li><strong>CPU:</strong> Ensure adequate CPU allocation; most game servers are single-threaded</li>
<li><strong>RAM:</strong> Allocate sufficient memory; monitor usage and adjust as needed</li>
<li><strong>Disk:</strong> Use SSD storage for better I/O performance</li>
<li><strong>Network:</strong> Ensure stable, low-latency connection</li>
</ul>
<h3>Server Crashes on Startup</h3>
<p><strong>Issue:</strong> Dedicated server crashes immediately after launch.</p>
<p><strong>Solutions:</strong></p>
<h3>Operating System Optimization</h3>
<pre><code># Increase file descriptor limits
echo "* soft nofile 65536" >> /etc/security/limits.conf
echo "* hard nofile 65536" >> /etc/security/limits.conf
# Network tuning
sysctl -w net.core.rmem_max=16777216
sysctl -w net.core.wmem_max=16777216
sysctl -w net.ipv4.tcp_rmem="4096 87380 16777216"
sysctl -w net.ipv4.tcp_wmem="4096 87380 16777216"
</code></pre>
<h3>Monitoring</h3>
<p>Set up monitoring to track server health:</p>
<ul>
<li>Check <code>games_mp.log</code> for error messages</li>
<li>Verify all required MW3 game files are present</li>
<li>Ensure <code>server.cfg</code> syntax is correct</li>
<li>Verify <code>sv_maxclients</code> does not exceed 18</li>
<li>Check that port configuration is correct</li>
<li>CPU and memory usage</li>
<li>Network traffic and latency</li>
<li>Player count and activity</li>
<li>Error rates and crash logs</li>
</ul>
<h3>Connection Problems</h3>
<p><strong>Issue:</strong> Players cannot connect or timeout.</p>
<p><strong>Solutions:</strong></p>
<h3>Backup Strategy</h3>
<pre><code>#!/bin/bash
# backup.sh - Run via cron
DATE=$(date +%Y%m%d_%H%M%S)
BACKUP_DIR="/backups/gameserver"
SERVER_DIR="/home/gameserver/server"
# Create backup
tar -czf $BACKUP_DIR/backup_$DATE.tar.gz -C $SERVER_DIR .
# Keep only last 7 days
find $BACKUP_DIR -name "backup_*.tar.gz" -mtime +7 -delete
</code></pre>
<h2 id="security">Security Best Practices</h2>
<h3>Firewall Configuration</h3>
<pre><code># Minimal firewall - only allow necessary ports
sudo ufw default deny incoming
sudo ufw default allow outgoing
sudo ufw allow [SERVER_PORT]/tcp
sudo ufw allow [SERVER_PORT]/udp
sudo ufw allow 22/tcp # SSH
sudo ufw enable
</code></pre>
<h3>Strong Passwords</h3>
<ul>
<li>Verify firewall rules allow traffic on all required ports</li>
<li>Check <code>sv_maxPing</code> setting</li>
<li>Ensure server is not full (max 18 players)</li>
<li>Disable password if testing: <code>set g_password ""</code></li>
<li>Verify clients are using same MW3 version</li>
<li>Use strong, unique passwords for admin/RCON access</li>
<li>Never use default passwords</li>
<li>Change passwords regularly</li>
<li>Don't share admin credentials unnecessarily</li>
</ul>
<h3>High Lag/Ping Issues</h3>
<p><strong>Issue:</strong> Players experience significant lag.</p>
<p><strong>Solutions:</strong></p>
<h3>Regular Updates</h3>
<ul>
<li>Increase <code>sv_fps</code> setting (recommended: 20)</li>
<li>Reduce <code>sv_maxclients</code> if server is overloaded</li>
<li>Check server CPU and RAM usage</li>
<li>Verify network bandwidth is sufficient</li>
<li>Lower <code>sv_maxPing</code> to restrict high-ping players</li>
<li>Keep server software updated to the latest stable version</li>
<li>Update operating system and dependencies regularly</li>
<li>Subscribe to security advisories for your game</li>
<li>Test updates on a staging server before production deployment</li>
</ul>
<h3>Player Limit Issues</h3>
<p><strong>Issue:</strong> Cannot set more than 18 players.</p>
<p><strong>Solutions:</strong></p>
<h3>Access Control</h3>
<ul>
<li>MW3 has a <strong>hard limit of 18 players</strong> - this is by design</li>
<li>Do not attempt to exceed this limit as it will cause issues</li>
<li>This is an engine limitation, not a configuration issue</li>
<li>Limit SSH access to specific IPs if possible</li>
<li>Use SSH keys instead of passwords</li>
<li>Disable root login via SSH</li>
<li>Implement fail2ban or similar intrusion prevention</li>
</ul>
<h3>RCON Not Working</h3>
<p><strong>Issue:</strong> Cannot connect via RCON.</p>
<p><strong>Solutions:</strong></p>
<h3>DDoS Protection</h3>
<ul>
<li>Verify <code>rcon_password</code> is set in <code>server.cfg</code></li>
<li>Ensure TCP port is open (same as game UDP port)</li>
<li>Use MW3-compatible RCON tools</li>
<li>Test RCON from in-game console first</li>
<li>Consider DDoS protection services (Cloudflare, OVH, etc.)</li>
<li>Implement rate limiting where supported</li>
<li>Monitor for unusual traffic patterns</li>
<li>Have an incident response plan</li>
</ul>
<h2 id="game-types">🎮 Game Types</h2>
<p>Modern Warfare 3 supports the following game modes:</p>
<h2>Additional Resources</h2>
<ul>
<li><strong>dm</strong> - Deathmatch (Free-for-all)</li>
<li><strong>war</strong> - Team Deathmatch</li>
<li><strong>sab</strong> - Sabotage</li>
<li><strong>koth</strong> - Headquarters (King of the Hill)</li>
<li><strong>sd</strong> - Search & Destroy</li>
<li><strong>dom</strong> - Domination</li>
<li><strong>dd</strong> - Demolition</li>
<li><strong>ctf</strong> - Capture the Flag</li>
<li>Official Call of Duty: Modern Warfare 3 documentation and forums</li>
<li>Community wikis and guides</li>
<li>Game-specific Discord or Reddit communities</li>
<li>Server hosting provider documentation</li>
</ul>
<h2 id="maps">🗺️ Default Maps</h2>
<p>Modern Warfare 3 includes the following multiplayer maps:</p>
<h3>Base Game Maps</h3>
<ul>
<li><strong>mp_dome</strong> - Dome</li>
<li><strong>mp_hardhat</strong> - Hardhat</li>
<li><strong>mp_paris</strong> - Resistance</li>
<li><strong>mp_seatown</strong> - Seatown</li>
<li><strong>mp_bravo</strong> - Mission</li>
<li><strong>mp_underground</strong> - Underground</li>
<li><strong>mp_village</strong> - Village</li>
<li><strong>mp_alpha</strong> - Lockdown</li>
<li><strong>mp_bootleg</strong> - Bootleg</li>
<li><strong>mp_carbon</strong> - Carbon</li>
<li><strong>mp_exchange</strong> - Downturn</li>
<li><strong>mp_hillside_ss</strong> - Fallen</li>
<li><strong>mp_interchange</strong> - Interchange</li>
<li><strong>mp_lambeth</strong> - Lambeth</li>
<li><strong>mp_mogadishu</strong> - Bakaara</li>
<li><strong>mp_plaza2</strong> - Arkaden</li>
</ul>
<h3>DLC Maps</h3>
<ul>
<li>Collection 1: Liberation, Piazza, Overwatch, Black Box</li>
<li>Collection 2: Sanctuary, Foundation, Oasis, Terminal (MW2 remake)</li>
<li>Collection 3: Boardwalk, Parish, Off Shore, Gulch</li>
<li>Collection 4: Intersection, Vortex, U-Turn, Lookout</li>
</ul>
<h2 id="related-mods">🔌 Related Mods & Plugins</h2>
<p>Popular server modifications compatible with MW3:</p>
<ul>
<li><a href="../b3/">B3 (Big Brother Bot)</a> - Python-based admin bot with RCON wrapper, player warnings, ban management, statistics tracking, and automated moderation for Call of Duty servers</li>
<li><strong>Custom GSC Scripts</strong> - Server-side gameplay modifications</li>
</ul>
<h2>📚 Resources</h2>
<ul>
<li><strong>Community Forums:</strong> MW3 modding and server communities</li>
<li><strong>Documentation:</strong> Limited official documentation available</li>
<li><strong>RCON Tools:</strong> B3, various web-based RCON panels</li>
</ul>
<div class="warning-box">
<div style="background: #78350f; padding: 20px; border-left: 4px solid #f59e0b; margin: 20px 0; border-radius: 4px;">
<h3 style="color: #ffffff; margin-top: 0;"><i class="fas fa-exclamation-triangle" style="color: #fbbf24; margin-right: 8px;"></i>Important Notes</h3>
<ul style="color: #fef3c7; line-height: 1.8;">
<li><strong>Maximum 18 players</strong> - this is a hard engine limit and cannot be exceeded</li>
<li>MW3 requires <strong>multi-port configuration</strong> for proper operation:
<ul style="margin-top: 8px;">
<li>Game port: Your chosen port</li>
<li>Query port: -1 (auto: game port - 1)</li>
<li>Auth port: -18249 (required)</li>
<li>Master server port: -1 (disabled)</li>
</ul>
</li>
<li>You <strong>must own legitimate Modern Warfare 3</strong> game files</li>
<li>MW3 is <strong>Windows-only</strong> for dedicated servers</li>
<li>The <code>players2</code> folder contains server configuration and data</li>
<li>Always secure your RCON password and restrict access</li>
<li>Regular backups recommended for server configurations</li>
<li>Ensure all three required ports (game, query, auth) are open in firewall</li>
<ul style="color: #fef3c7; line-height: 1.8; margin: 0;">
<li>Always make backups before making configuration changes</li>
<li>Keep your server and dependencies updated</li>
<li>Monitor server resources and player activity</li>
<li>Follow the game's End User License Agreement (EULA) and Terms of Service</li>
<li>Join community forums for support and best practices</li>
</ul>
</div>
</div>
<p style="text-align: center; margin-top: 30px; color: #666;">
<em>Last updated: November 2025 | For Call of Duty: Modern Warfare 3 server hosting</em>
</p>