Enhanced game documentation with comprehensive installation and configuration details

Co-authored-by: iaretechnician <2749183+iaretechnician@users.noreply.github.com>
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<?php
/**
* Don't Starve Together Server Documentation
* Dont Starve Together Server Documentation - Comprehensive Guide
* General game server hosting information (not platform-specific)
*/
?>
<style>
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</style>
<div class="nav-menu">
<strong style="color: #ffffff;">Quick Navigation:</strong>
<a href="#quick-info">Quick Info</a> |
<a href="#ports">Ports</a> |
<a href="#installation">Installation</a> |
<a href="#configuration">Configuration</a> |
<a href="#parameters">Parameters</a> |
<a href="#troubleshooting">Troubleshooting</a> |
<a href="#game-modes">Game Modes</a> |
<a href="#worlds">Worlds</a> |
<a href="#related-mods">Mods</a>
<div style="background: #1e3a5f; padding: 20px; border-left: 4px solid #3b82f6; margin: 20px 0; border-radius: 4px;">
<h3 style="color: #ffffff; margin-top: 0;">📚 Quick Navigation</h3>
<div style="display: flex; flex-wrap: wrap; gap: 10px;">
<a href="#quick-info" style="background: #0f172a; padding: 8px 16px; border-radius: 4px; color: #a5b4fc; text-decoration: none;">Quick Info</a>
<a href="#ports" style="background: #0f172a; padding: 8px 16px; border-radius: 4px; color: #a5b4fc; text-decoration: none;">🔌 Ports</a>
<a href="#installation" style="background: #0f172a; padding: 8px 16px; border-radius: 4px; color: #a5b4fc; text-decoration: none;">Installation</a>
<a href="#configuration" style="background: #0f172a; padding: 8px 16px; border-radius: 4px; color: #a5b4fc; text-decoration: none;">Configuration</a>
<a href="#parameters" style="background: #0f172a; padding: 8px 16px; border-radius: 4px; color: #a5b4fc; text-decoration: none;">⚙️ Startup Parameters</a>
<a href="#troubleshooting" style="background: #0f172a; padding: 8px 16px; border-radius: 4px; color: #a5b4fc; text-decoration: none;">🔧 Troubleshooting</a>
<a href="#performance" style="background: #0f172a; padding: 8px 16px; border-radius: 4px; color: #a5b4fc; text-decoration: none;">Performance</a>
<a href="#security" style="background: #0f172a; padding: 8px 16px; border-radius: 4px; color: #a5b4fc; text-decoration: none;">Security</a>
</div>
</div>
<h1>Don't Starve Together Server Guide</h1>
<h1>Dont Starve Together Server Hosting Guide</h1>
<h2 id="quick-info">📋 Quick Info</h2>
<div class="info-box">
<h3 style="color: #ffffff; margin-top: 0;">Server Specifications</h3>
<ul style="color: #e5e7eb; line-height: 1.8;">
<li><strong style="color: #ffffff;">Game:</strong> Don't Starve Together (Co-op Survival)</li>
<li><strong style="color: #ffffff;">Platform:</strong> Windows, Linux</li>
<li><strong style="color: #ffffff;">Default Port:</strong> <code style="background: #0f172a; padding: 2px 6px; border-radius: 3px; color: #a5b4fc;">10999/UDP (game) + 10998/UDP (authentication)</code></li>
<li><strong style="color: #ffffff;">Max Players:</strong> 64 (typical: 4-16)</li>
<li><strong style="color: #ffffff;">Control Protocol:</strong> Console commands</li>
<li><strong style="color: #ffffff;">Server Binary:</strong> dontstarve_dedicated_server_nullrenderer</li>
<li><strong style="color: #ffffff;">App ID:</strong> 343050</li>
<li><strong style="color: #ffffff;">Special Features:</strong> Seasons, caves, mods, world regeneration</li>
<h2>Overview</h2>
<p>Dont Starve Together is a multiplayer game server that can be hosted on a VPS or dedicated server. This comprehensive guide covers everything you need to know about hosting a Dont Starve Together server for your community.</p>
<h2 id="quick-info">Quick Info</h2>
<div style="background: #1e3a5f; padding: 20px; border-left: 4px solid #3b82f6; margin: 20px 0; border-radius: 4px;">
<ul style="color: #e5e7eb; line-height: 1.8; margin: 0;">
<li><strong style="color: #ffffff;">Default Port:</strong> <code style="background: #0f172a; padding: 2px 6px; border-radius: 3px; color: #a5b4fc;">Varies (see configuration)</code></li>
<li><strong style="color: #ffffff;">Protocol:</strong> TCP/UDP</li>
<li><strong style="color: #ffffff;">Minimum RAM:</strong> 1GB</li>
<li><strong style="color: #ffffff;">Engine:</strong> Various</li>
<li><strong style="color: #ffffff;">Steam App ID:</strong> <code style="background: #0f172a; padding: 2px 6px; border-radius: 3px; color: #a5b4fc;">343050</code></li>
<li><strong style="color: #ffffff;">Recommended OS:</strong> Linux (Ubuntu/Debian) or Windows Server</li>
</ul>
</div>
<h2 id="ports">🔌 Ports & Firewall Configuration</h2>
<p>Don't Starve Together servers require specific ports for proper operation:</p>
<h2 id="ports">🔌 Network Ports</h2>
<div style="background: #1e3a5f; padding: 20px; border-left: 4px solid #3b82f6; margin: 20px 0; border-radius: 4px;">
<h3 style="color: #ffffff; margin-top: 0;">Required Ports</h3>
<p style="color: #e5e7eb;">The Dont Starve Together server typically uses a configurable port. Check your server configuration files for the specific port settings.</p>
<h3 style="color: #ffffff; margin-top: 20px;">Firewall Configuration</h3>
<p style="color: #e5e7eb;">Allow server ports through your firewall:</p>
<pre><code style="color: #a5b4fc;"># UFW (Ubuntu/Debian)
sudo ufw allow [PORT]/tcp
sudo ufw allow [PORT]/udp
sudo ufw reload
<table>
<thead>
<tr>
<th>Port</th>
<th>Protocol</th>
<th>Purpose</th>
<th>Required</th>
</tr>
</thead>
<tbody>
<tr>
<td>10999 (configurable)</td>
<td>UDP</td>
<td>Game port (server)</td>
<td>Yes</td>
</tr>
<tr>
<td>10998 (configurable)</td>
<td>UDP</td>
<td>Authentication/master server</td>
<td>Yes</td>
</tr>
<tr>
<td>10900 (configurable)</td>
<td>UDP</td>
<td>Cave/shard server (if using caves)</td>
<td>Optional</td>
</tr>
<tr>
<td>27016-27017</td>
<td>UDP</td>
<td>Steam master server queries</td>
<td>Optional</td>
</tr>
</tbody>
</table>
# FirewallD (CentOS/RHEL)
sudo firewall-cmd --permanent --add-port=[PORT]/tcp
sudo firewall-cmd --permanent --add-port=[PORT]/udp
sudo firewall-cmd --reload
<h3>Firewall Examples</h3>
# Windows Firewall
netsh advfirewall firewall add rule name="Dont Starve Together Server" dir=in action=allow protocol=TCP localport=[PORT]
netsh advfirewall firewall add rule name="Dont Starve Together Server" dir=in action=allow protocol=UDP localport=[PORT]
</code></pre>
<p><strong>UFW (Ubuntu/Debian):</strong></p>
<div class="code-block">
<code>sudo ufw allow 10999/udp comment 'DST Game Port'
sudo ufw allow 10998/udp comment 'DST Auth Port'
sudo ufw allow 10900/udp comment 'DST Cave Port'
sudo ufw allow 27016:27017/udp comment 'DST Steam Query'</code>
<h3 style="color: #ffffff; margin-top: 20px;">⚠️ Port Security Notes</h3>
<ul style="color: #fef3c7; line-height: 1.8;">
<li>Only open ports that are necessary for the game server to function</li>
<li>Consider using non-standard ports to reduce automated attacks</li>
<li>If using cloud hosting, configure security groups properly</li>
<li>Monitor connection attempts and unusual traffic patterns</li>
</ul>
</div>
<p><strong>FirewallD (CentOS/RHEL):</strong></p>
<div class="code-block">
<code>sudo firewall-cmd --permanent --add-port=10999/udp
sudo firewall-cmd --permanent --add-port=10998/udp
sudo firewall-cmd --permanent --add-port=10900/udp
sudo firewall-cmd --permanent --add-port=27016-27017/udp
sudo firewall-cmd --reload</code>
</div>
<p><strong>iptables:</strong></p>
<div class="code-block">
<code>iptables -A INPUT -p udp --dport 10999 -j ACCEPT
iptables -A INPUT -p udp --dport 10998 -j ACCEPT
iptables -A INPUT -p udp --dport 10900 -j ACCEPT
iptables -A INPUT -p udp -m multiport --dports 27016:27017 -j ACCEPT</code>
</div>
<h2 id="installation">⚙️ Installation & Setup</h2>
<h2 id="installation">Installation & Setup</h2>
<h3>System Requirements</h3>
<ul>
<li><strong>OS:</strong> Linux (Ubuntu 18.04+, Debian 9+, CentOS 7+) or Windows Server 2012+</li>
<li><strong>CPU:</strong> 2+ cores @ 2.0GHz recommended</li>
<li><strong>RAM:</strong> 1GB minimum, 2GB+ recommended (4GB+ with caves)</li>
<li><strong>Disk:</strong> 2GB for game files, additional space for saves</li>
<li><strong>Network:</strong> Stable connection, 5Mbps+ bandwidth</li>
<li><strong>OS:</strong> Linux (Ubuntu 20.04+ or Debian 11+ recommended) or Windows Server 2019+</li>
<li><strong>CPU:</strong> 2+ cores recommended (single-threaded performance important for most game servers)</li>
<li><strong>RAM:</strong> 1GB minimum (more for larger player counts)</li>
<li><strong>Storage:</strong> 5GB+ for server files (SSD recommended for better performance)</li>
<li><strong>Network:</strong> Stable internet connection with low latency</li>
</ul>
<h3>Installation via SteamCMD (Linux)</h3>
<ol>
<li><strong>Install SteamCMD:</strong>
<div class="code-block"><code>sudo apt-get install steamcmd # Debian/Ubuntu
sudo yum install steamcmd # CentOS/RHEL</code></div>
</li>
<li><strong>Run SteamCMD and install DST server:</strong>
<div class="code-block"><code>steamcmd +login anonymous +force_install_dir /home/steam/dst +app_update 343050 validate +quit</code></div>
</li>
<li><strong>Generate Server Token:</strong> Visit <a href="https://accounts.klei.com/account/game/servers?game=DontStarveTogether" target="_blank">Klei Account Portal</a> to create a server token</li>
<li><strong>Create cluster configuration:</strong> Navigate to <code>~/.klei/DoNotStarveTogether/</code> and create cluster folder</li>
</ol>
<h3>Installation Steps</h3>
<h3>Installation via SteamCMD (Windows)</h3>
<h4>Linux (Ubuntu/Debian)</h4>
<pre><code># Update system packages
sudo apt update && sudo apt upgrade -y
# Create server directory
mkdir -p ~/gameserver
cd ~/gameserver
# Download server files (method varies by game)
# Check official documentation for download links
</code></pre>
<h4>Windows Server</h4>
<p>Download the server files from the official game website or through Steam (if applicable). Extract to a dedicated folder and run the server executable.</p>
<h3>Using SteamCMD - RECOMMENDED METHOD</h3>
<p><strong>This game can be installed via SteamCMD using App ID: 343050</strong></p>
<h4>Install SteamCMD (Ubuntu/Debian)</h4>
<pre><code># Update package list
sudo apt update
# Enable 32-bit architecture
sudo dpkg --add-architecture i386
sudo apt update
# Install SteamCMD
sudo apt install -y lib32gcc-s1 steamcmd
</code></pre>
<h4>Download Server Files</h4>
<pre><code># Create directory for game server
mkdir -p ~/gameservers/dontstarvetogether
# Run SteamCMD and download
steamcmd +login anonymous \
+force_install_dir ~/gameservers/dontstarvetogether \
+app_update 343050 validate \
+quit
# Server files are now in ~/gameservers/dontstarvetogether/
cd ~/gameservers/dontstarvetogether
ls -la
</code></pre>
<h4>Windows Installation with SteamCMD</h4>
<ol>
<li>Download SteamCMD from Valve's website</li>
<li>Download SteamCMD from: <a href="https://steamcdn-a.akamaihd.net/client/installer/steamcmd.zip" target="_blank">https://steamcdn-a.akamaihd.net/client/installer/steamcmd.zip</a></li>
<li>Extract to <code>C:\steamcmd\</code></li>
<li>Run: <code>steamcmd +login anonymous +force_install_dir C:\dst +app_update 343050 validate +quit</code></li>
<li>Generate server token from Klei portal</li>
<li>Create cluster in <code>%USERPROFILE%\Documents\Klei\DoNotStarveTogether\</code></li>
<li>Open Command Prompt and run:</li>
</ol>
<pre><code>cd C:\steamcmd
steamcmd.exe +login anonymous ^
+force_install_dir C:\gameservers\dontstarvetogether ^
+app_update 343050 validate ^
+quit
</code></pre>
<h2 id="configuration">📝 Configuration</h2>
<h3>Cluster Structure</h3>
<p>DST uses a cluster-based configuration system:</p>
<div class="code-block">
<code>~/.klei/DoNotStarveTogether/MyCluster/
├── cluster.ini # Main cluster config
├── cluster_token.txt # Server token from Klei
├── Master/ # Overworld shard
├── server.ini
├── worldgenoverride.lua
└── modoverrides.lua
└── Caves/ # Cave shard (optional)
├── server.ini
├── worldgenoverride.lua
└── modoverrides.lua</code>
</div>
<h2 id="configuration">Server Configuration</h2>
<h3>cluster.ini Example</h3>
<div class="code-block">
<code>[GAMEPLAY]
game_mode = survival # survival, endless, or wilderness
max_players = 16
pvp = false
pause_when_empty = true
<p>After installation, you'll need to configure your server. Here's where to find the configuration files and what settings you can change.</p>
[NETWORK]
cluster_description = My Don't Starve Together Server
cluster_name = MyDSTServer
cluster_intention = cooperative # cooperative, competitive, social, or madness
cluster_password = # Leave blank for public
<h3>Essential Settings</h3>
<ul>
<li><strong>Server Name:</strong> Set a descriptive name for your server</li>
<li><strong>Max Players:</strong> Configure based on your server's resources</li>
<li><strong>Password:</strong> Optional password protection for private servers</li>
<li><strong>Admin/RCON Password:</strong> Set a strong password for remote administration</li>
<li><strong>Game Mode:</strong> Configure game-specific modes and settings</li>
</ul>
[MISC]
console_enabled = true
max_snapshots = 6 # Number of save backups
</code>
</div>
<h3>Server Commands</h3>
<p>Common administrative commands (access via console or RCON):</p>
<pre><code># Kick player
kick [player_name]
<h3>Master/server.ini Example (Overworld)</h3>
<div class="code-block">
<code>[NETWORK]
server_port = 10999
# Ban player
ban [player_name]
[SHARD]
is_master = true
name = Master
id = 1
# Change map/level (syntax varies by game)
changelevel [map_name]
[STEAM]
master_server_port = 27016
authentication_port = 10998
</code>
</div>
# Set admin password (if supported)
setadminpassword [password]
</code></pre>
<h3>Caves/server.ini Example (Cave Shard)</h3>
<div class="code-block">
<code>[NETWORK]
server_port = 10900
<h2 id="parameters">⚙️ Startup Parameters</h2>
[SHARD]
is_master = false
name = Caves
id = 2
master_ip = 127.0.0.1
master_port = 10999
<h3>Basic Startup</h3>
<pre><code># Generic startup command structure
./server_executable [parameters]
</code></pre>
[STEAM]
master_server_port = 27017
authentication_port = 10897
</code>
</div>
<h3>Common Parameters</h3>
<ul>
<li><code>-port [number]</code> - Set the server port</li>
<li><code>-maxplayers [number]</code> - Maximum player slots</li>
<li><code>-map [name]</code> - Starting map/level</li>
<li><code>-console</code> - Enable console output</li>
<li><code>-nographics</code> - Run without graphics (headless mode)</li>
</ul>
<h3>World Generation (worldgenoverride.lua)</h3>
<div class="code-block">
<code>return {
override_enabled = true,
preset = "SURVIVAL_TOGETHER", -- or SURVIVAL_TOGETHER_CLASSIC, SURVIVAL_DEFAULT_PLUS
overrides = {
-- World Size
world_size = "default", -- small, medium, default, huge
-- Season Settings
autumn = "default", -- noseason, veryshortseason, shortseason, default, longseason, verylongseason, random
winter = "default",
spring = "default",
summer = "default",
-- Resources
carrots = "default", -- never, rare, uncommon, default, often, mostly, always, insane
berrybush = "default",
grass = "default",
saplings = "default",
trees = "default",
-- Mobs
beefaloheat = "default",
beefalo = "default",
spiders = "default",
hounds = "default",
-- Difficulty
season_start = "default", -- autumn, winter, spring, summer
day = "default", -- default, longday, longdusk, longnight, noday, nodusk, nonight, onlyday, onlydusk, onlynight
-- Boss Locations
bearger = "default",
deerclops = "default",
goosemoose = "default",
dragonfly = "default",
-- Special Settings
specialevent = "default", -- none, default, auto
touchstone = "default",
-- Custom Settings
task_set = "default", -- default, classic
}
}</code>
</div>
<h3>Creating a Start Script</h3>
<h3>Mod Configuration (modoverrides.lua)</h3>
<div class="code-block">
<code>return {
-- Example: Global Positions mod
["workshop-378160973"] = { enabled = true },
-- Example: Simple Health Bar
["workshop-1207269058"] = { enabled = true },
-- Mods use Workshop IDs from Steam Workshop
}</code>
</div>
<p><strong>Linux (start.sh):</strong></p>
<pre><code>#!/bin/bash
cd /path/to/server
./server_executable [parameters] 2>&1 | tee server.log
</code></pre>
<pre><code>chmod +x start.sh
./start.sh
</code></pre>
<h2 id="parameters">🚀 Startup Parameters</h2>
<p><strong>Windows (start.bat):</strong></p>
<pre><code>@echo off
cd /d "%~dp0"
server_executable.exe [parameters]
pause
</code></pre>
<table>
<thead>
<tr>
<th>Parameter</th>
<th>Description</th>
<th>Example</th>
</tr>
</thead>
<tbody>
<tr>
<td>-console</td>
<td>Enable console commands</td>
<td>-console</td>
</tr>
<tr>
<td>-cluster</td>
<td>Specify cluster name/path</td>
<td>-cluster MyCluster</td>
</tr>
<tr>
<td>-shard</td>
<td>Specify which shard to run</td>
<td>-shard Master</td>
</tr>
<tr>
<td>-monitor_parent_process</td>
<td>Monitor parent and exit if it dies</td>
<td>-monitor_parent_process ####</td>
</tr>
<tr>
<td>-persistent_storage_root</td>
<td>Set save directory</td>
<td>-persistent_storage_root /path/to/saves</td>
</tr>
<tr>
<td>-conf_dir</td>
<td>Configuration directory</td>
<td>-conf_dir DoNotStarveTogether</td>
</tr>
</tbody>
</table>
<h3>Running as a Service</h3>
<h3>Example Startup Command (Linux - Master/Overworld)</h3>
<div class="code-block">
<code>cd /home/steam/dst/bin
./dontstarve_dedicated_server_nullrenderer -console -cluster MyCluster -shard Master</code>
</div>
<p><strong>Linux (systemd):</strong></p>
<pre><code># Create service file: /etc/systemd/system/gameserver.service
[Unit]
Description=Dont Starve Together Server
After=network.target
<h3>Example Startup Command (Linux - Caves)</h3>
<div class="code-block">
<code>cd /home/steam/dst/bin
./dontstarve_dedicated_server_nullrenderer -console -cluster MyCluster -shard Caves</code>
</div>
[Service]
Type=simple
User=gameserver
WorkingDirectory=/home/gameserver/server
ExecStart=/home/gameserver/server/start.sh
Restart=on-failure
RestartSec=10
<h3>Example Startup Script (Linux - Both Shards)</h3>
<div class="code-block">
<code>#!/bin/bash
cd /home/steam/dst/bin
[Install]
WantedBy=multi-user.target
</code></pre>
# Start Master (Overworld)
screen -dmS dst-master ./dontstarve_dedicated_server_nullrenderer -console -cluster MyCluster -shard Master
# Wait for master to initialize
sleep 10
# Start Caves
screen -dmS dst-caves ./dontstarve_dedicated_server_nullrenderer -console -cluster MyCluster -shard Caves</code>
</div>
<pre><code># Enable and start service
sudo systemctl daemon-reload
sudo systemctl enable gameserver
sudo systemctl start gameserver
sudo systemctl status gameserver
</code></pre>
<h2 id="troubleshooting">🔧 Troubleshooting</h2>
<h3>Server Not Appearing in Browser</h3>
<p><strong>Issue:</strong> Server not visible in game browser.</p>
<p><strong>Solutions:</strong></p>
<h3>Server Won't Start</h3>
<h4>Check Server Logs</h4>
<pre><code># View recent log entries
tail -f server.log
# Or check system logs
journalctl -u gameserver -f
</code></pre>
<h4>Port Already in Use</h4>
<pre><code># Find what's using the port
sudo lsof -i :[PORT]
sudo netstat -tulpn | grep [PORT]
# Kill the process or change server port
</code></pre>
<h4>Missing Dependencies</h4>
<p>Ensure all required dependencies are installed. Check the error messages for missing libraries or packages.</p>
<h3>Connection Issues</h3>
<h4>Can't Connect to Server</h4>
<ol>
<li><strong>Verify server is running:</strong> <code>ps aux | grep server</code></li>
<li><strong>Check port is listening:</strong> <code>netstat -an | grep [PORT]</code></li>
<li><strong>Verify firewall rules</strong> (see Ports section above)</li>
<li><strong>Check server IP:</strong> Use external IP, not localhost</li>
<li><strong>Router/NAT:</strong> Ensure port forwarding is configured</li>
</ol>
<h4>High Latency/Lag</h4>
<ul>
<li>Verify <code>cluster_token.txt</code> contains valid token from Klei</li>
<li>Check UDP ports 10999 and 10998 are open</li>
<li>Ensure <code>cluster_intention</code> is set in cluster.ini</li>
<li>Try direct connect using IP:PORT</li>
<li>Check server logs in cluster folder</li>
<li>Check server resource usage (CPU, RAM, disk I/O)</li>
<li>Verify network bandwidth is adequate</li>
<li>Consider server location relative to players</li>
<li>Check for background processes consuming resources</li>
</ul>
<h3>Cave Connection Issues</h3>
<p><strong>Issue:</strong> Players cannot travel to caves.</p>
<p><strong>Solutions:</strong></p>
<h3>Performance Issues</h3>
<h4>Server Lag</h4>
<ol>
<li><strong>Monitor resources:</strong> Use <code>htop</code> or <code>top</code></li>
<li><strong>Check disk I/O:</strong> Use <code>iotop</code></li>
<li><strong>Review server logs</strong> for errors or warnings</li>
<li><strong>Reduce player count</strong> or increase server resources</li>
<li><strong>Optimize configuration</strong> based on server capacity</li>
</ol>
<h4>Memory Leaks</h4>
<pre><code># Monitor memory usage
free -h
top -p $(pgrep -f server)
# Restart server regularly via cron if needed
0 4 * * * /home/gameserver/restart.sh
</code></pre>
<h2 id="performance">Performance Optimization</h2>
<h3>Server Tuning</h3>
<ul>
<li>Verify both Master and Caves shards are running</li>
<li>Ensure <code>master_ip</code> and <code>master_port</code> are correct in Caves/server.ini</li>
<li>Check shard ports don't conflict</li>
<li>Review both shard logs for connection errors</li>
<li>Ensure firewall allows cave shard port (10900)</li>
<li><strong>CPU:</strong> Ensure adequate CPU allocation; most game servers are single-threaded</li>
<li><strong>RAM:</strong> Allocate sufficient memory; monitor usage and adjust as needed</li>
<li><strong>Disk:</strong> Use SSD storage for better I/O performance</li>
<li><strong>Network:</strong> Ensure stable, low-latency connection</li>
</ul>
<h3>Server Crashes on Startup</h3>
<p><strong>Issue:</strong> Dedicated server crashes immediately.</p>
<p><strong>Solutions:</strong></p>
<h3>Operating System Optimization</h3>
<pre><code># Increase file descriptor limits
echo "* soft nofile 65536" >> /etc/security/limits.conf
echo "* hard nofile 65536" >> /etc/security/limits.conf
# Network tuning
sysctl -w net.core.rmem_max=16777216
sysctl -w net.core.wmem_max=16777216
sysctl -w net.ipv4.tcp_rmem="4096 87380 16777216"
sysctl -w net.ipv4.tcp_wmem="4096 87380 16777216"
</code></pre>
<h3>Monitoring</h3>
<p>Set up monitoring to track server health:</p>
<ul>
<li>Check cluster/Master/server_log.txt for errors</li>
<li>Verify <code>cluster_token.txt</code> exists and has valid token</li>
<li>Ensure cluster.ini syntax is correct</li>
<li>Validate game files via SteamCMD</li>
<li>Check worldgenoverride.lua for syntax errors</li>
<li>CPU and memory usage</li>
<li>Network traffic and latency</li>
<li>Player count and activity</li>
<li>Error rates and crash logs</li>
</ul>
<h3>Mod Loading Issues</h3>
<p><strong>Issue:</strong> Mods not loading or causing crashes.</p>
<p><strong>Solutions:</strong></p>
<h3>Backup Strategy</h3>
<pre><code>#!/bin/bash
# backup.sh - Run via cron
DATE=$(date +%Y%m%d_%H%M%S)
BACKUP_DIR="/backups/gameserver"
SERVER_DIR="/home/gameserver/server"
# Create backup
tar -czf $BACKUP_DIR/backup_$DATE.tar.gz -C $SERVER_DIR .
# Keep only last 7 days
find $BACKUP_DIR -name "backup_*.tar.gz" -mtime +7 -delete
</code></pre>
<h2 id="security">Security Best Practices</h2>
<h3>Firewall Configuration</h3>
<pre><code># Minimal firewall - only allow necessary ports
sudo ufw default deny incoming
sudo ufw default allow outgoing
sudo ufw allow [SERVER_PORT]/tcp
sudo ufw allow [SERVER_PORT]/udp
sudo ufw allow 22/tcp # SSH
sudo ufw enable
</code></pre>
<h3>Strong Passwords</h3>
<ul>
<li>Verify mod Workshop IDs are correct in modoverrides.lua</li>
<li>Ensure mods are server-compatible (not client-only)</li>
<li>Check <code>dedicated_server_mods_setup.lua</code> in <code>mods/</code> folder</li>
<li>Disable mods one at a time to identify conflicts</li>
<li>Update mods via SteamCMD</li>
<li>Use strong, unique passwords for admin/RCON access</li>
<li>Never use default passwords</li>
<li>Change passwords regularly</li>
<li>Don't share admin credentials unnecessarily</li>
</ul>
<h3>World Generation Fails</h3>
<p><strong>Issue:</strong> Server fails to generate world.</p>
<p><strong>Solutions:</strong></p>
<h3>Regular Updates</h3>
<ul>
<li>Check worldgenoverride.lua syntax (Lua format required)</li>
<li>Verify override settings are valid values</li>
<li>Try removing worldgenoverride.lua for default generation</li>
<li>Increase server RAM if generation times out</li>
<li>Review server_log.txt for generation errors</li>
<li>Keep server software updated to the latest stable version</li>
<li>Update operating system and dependencies regularly</li>
<li>Subscribe to security advisories for your game</li>
<li>Test updates on a staging server before production deployment</li>
</ul>
<h3>High Memory Usage</h3>
<p><strong>Issue:</strong> Server using excessive memory.</p>
<p><strong>Solutions:</strong></p>
<h3>Access Control</h3>
<ul>
<li>Reduce <code>max_players</code> if server is overloaded</li>
<li>Disable caves if not needed (saves RAM)</li>
<li>Reduce <code>max_snapshots</code> to save disk space</li>
<li>Check for memory leaks from mods</li>
<li>Consider regenerating old worlds</li>
<li>Limit SSH access to specific IPs if possible</li>
<li>Use SSH keys instead of passwords</li>
<li>Disable root login via SSH</li>
<li>Implement fail2ban or similar intrusion prevention</li>
</ul>
<h2 id="game-modes">🎮 Game Modes & Features</h2>
<h3>Game Modes</h3>
<h3>DDoS Protection</h3>
<ul>
<li><strong>Survival:</strong> Players respawn at portal, world persists on death</li>
<li><strong>Endless:</strong> Easier mode with multiple respawns and resources</li>
<li><strong>Wilderness:</strong> Permadeath mode, world resets on TPK (total party kill)</li>
<li>Consider DDoS protection services (Cloudflare, OVH, etc.)</li>
<li>Implement rate limiting where supported</li>
<li>Monitor for unusual traffic patterns</li>
<li>Have an incident response plan</li>
</ul>
<h3>Core Features</h3>
<h2>Additional Resources</h2>
<ul>
<li><strong>Seasons:</strong> Autumn, Winter, Spring, Summer - each with unique challenges</li>
<li><strong>Caves:</strong> Underground shard with unique resources and dangers</li>
<li><strong>Character Selection:</strong> 20+ unique characters with different abilities</li>
<li><strong>Crafting System:</strong> Extensive crafting and building mechanics</li>
<li><strong>Sanity System:</strong> Mental health affects gameplay</li>
<li><strong>Hunger/Health:</strong> Survival resource management</li>
<li>Official Dont Starve Together documentation and forums</li>
<li>Community wikis and guides</li>
<li>Game-specific Discord or Reddit communities</li>
<li>Server hosting provider documentation</li>
</ul>
<h3>Boss Monsters</h3>
<ul>
<li><strong>Deerclops:</strong> Winter boss</li>
<li><strong>Bearger:</strong> Autumn boss</li>
<li><strong>Moose/Goose:</strong> Spring boss</li>
<li><strong>Dragonfly:</strong> Summer boss</li>
<li><strong>Ancient Guardian:</strong> Cave boss</li>
<li><strong>Bee Queen:</strong> Late game boss</li>
<li><strong>Klaus:</strong> Winter event boss</li>
<li><strong>Ancient Fuelweaver:</strong> Endgame boss</li>
</ul>
<h2 id="worlds">🗺️ World Types & Biomes</h2>
<h3>Overworld Biomes</h3>
<ul>
<li><strong>Grasslands:</strong> Safe starting area with basic resources</li>
<li><strong>Forest:</strong> Dense trees and renewable resources</li>
<li><strong>Savanna:</strong> Beefalo herds and open spaces</li>
<li><strong>Marsh:</strong> Tentacles and spiders, dangerous</li>
<li><strong>Desert:</strong> Hot, limited resources, hounds</li>
<li><strong>Rockyland:</strong> Rocky terrain with gold and flint</li>
<li><strong>Mosaic:</strong> Mixed biome</li>
</ul>
<h3>Cave Biomes</h3>
<ul>
<li><strong>Mushtree Forest:</strong> Underground mushroom biome</li>
<li><strong>Rocky Plains:</strong> Cave spiders and minerals</li>
<li><strong>Sinkhole:</strong> Entry/exit points</li>
<li><strong>Ancient Ruins:</strong> Endgame area with Thulecite</li>
</ul>
<h2 id="related-mods">🔌 Related Mods & Plugins</h2>
<p>Popular mods for Don't Starve Together (via Steam Workshop):</p>
<ul>
<li><strong>Global Positions (378160973):</strong> Show player positions on map</li>
<li><strong>Simple Health Bar (1207269058):</strong> Health bars for mobs</li>
<li><strong>Combined Status (376333686):</strong> Enhanced HUD information</li>
<li><strong>Geometric Placement (351325790):</strong> Precise building placement</li>
<li><strong>Wormhole Marks (362175979):</strong> Mark wormhole destinations</li>
</ul>
<h2>📚 Resources</h2>
<ul>
<li><strong>SteamCMD:</strong> <a href="https://developer.valvesoftware.com/wiki/SteamCMD" target="_blank">https://developer.valvesoftware.com/wiki/SteamCMD</a></li>
<li><strong>Server Token:</strong> <a href="https://accounts.klei.com/account/game/servers?game=DontStarveTogether" target="_blank">Klei Account Portal</a></li>
<li><strong>Steam Workshop:</strong> Mods and custom content</li>
<li><strong>DST Wiki:</strong> Game mechanics and guides</li>
<li><strong>Klei Forums:</strong> Official community and support</li>
</ul>
<div class="warning-box">
<div style="background: #78350f; padding: 20px; border-left: 4px solid #f59e0b; margin: 20px 0; border-radius: 4px;">
<h3 style="color: #ffffff; margin-top: 0;"><i class="fas fa-exclamation-triangle" style="color: #fbbf24; margin-right: 8px;"></i>Important Notes</h3>
<ul style="color: #fef3c7; line-height: 1.8;">
<li><strong>Server token required:</strong> Must generate token from Klei account portal</li>
<li>Supports up to <strong>64 players</strong> but 4-16 recommended for performance</li>
<li><strong>Caves require separate shard</strong> running simultaneously with Master</li>
<li>World generation can be <strong>customized extensively</strong> via worldgenoverride.lua</li>
<li><strong>Seasons affect gameplay:</strong> Winter freezing, Summer overheating, etc.</li>
<li>Mods use <strong>Steam Workshop IDs</strong> (workshop-#########)</li>
<li>Server saves automatically and on shutdown</li>
<li><strong>Regular backups recommended</strong> - world corruption possible</li>
<li>Console commands available for admin tasks</li>
<li>Co-op survival game with permadeath potential depending on game mode</li>
<ul style="color: #fef3c7; line-height: 1.8; margin: 0;">
<li>Always make backups before making configuration changes</li>
<li>Keep your server and dependencies updated</li>
<li>Monitor server resources and player activity</li>
<li>Follow the game's End User License Agreement (EULA) and Terms of Service</li>
<li>Join community forums for support and best practices</li>
</ul>
</div>
</div>
<p style="text-align: center; margin-top: 30px; color: #666;">
<em>Last updated: November 2025 | For Dont Starve Together server hosting</em>
</p>

View file

@ -1,6 +1,7 @@
{
"description": "Setup and configuration guide for Dont Starve Together game servers",
"name": "Dont Starve Together",
"order": 72,
"category": "game"
{
"description": "Setup and configuration guide for Dont Starve Together game servers",
"name": "Dont Starve Together",
"order": 72,
"category": "game",
"complete": true
}