Enhanced game documentation with comprehensive installation and configuration details
Co-authored-by: iaretechnician <2749183+iaretechnician@users.noreply.github.com>
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<?php
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/**
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* Ricochet Dedicated Server Reference (self-hosted Linux/Windows)
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* Ricochet Server Documentation - Comprehensive Guide
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* General game server hosting information (not platform-specific)
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*/
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?>
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<div style="background:#1e3a5f;padding:20px;border-left:4px solid #3b82f6;margin:20px 0;border-radius:4px;">
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<h3 style="color:#fff;margin-top:0;">📚 Quick Navigation</h3>
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<div style="display:flex;flex-wrap:wrap;gap:10px;">
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<a href="#overview" style="background:#0f172a;padding:8px 16px;border-radius:4px;color:#a5b4fc;text-decoration:none;">Overview</a>
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<a href="#ports" style="background:#0f172a;padding:8px 16px;border-radius:4px;color:#a5b4fc;text-decoration:none;">Ports & Firewall</a>
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<a href="#install" style="background:#0f172a;padding:8px 16px;border-radius:4px;color:#a5b4fc;text-decoration:none;">Installation</a>
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<a href="#startup" style="background:#0f172a;padding:8px 16px;border-radius:4px;color:#a5b4fc;text-decoration:none;">Startup Parameters</a>
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<a href="#config" style="background:#0f172a;padding:8px 16px;border-radius:4px;color:#a5b4fc;text-decoration:none;">Configuration</a>
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<a href="#maintenance" style="background:#0f172a;padding:8px 16px;border-radius:4px;color:#a5b4fc;text-decoration:none;">Maintenance</a>
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<a href="#troubleshooting" style="background:#0f172a;padding:8px 16px;border-radius:4px;color:#a5b4fc;text-decoration:none;">Troubleshooting</a>
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<a href="#resources" style="background:#0f172a;padding:8px 16px;border-radius:4px;color:#a5b4fc;text-decoration:none;">Resources</a>
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<div style="background: #1e3a5f; padding: 20px; border-left: 4px solid #3b82f6; margin: 20px 0; border-radius: 4px;">
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<h3 style="color: #ffffff; margin-top: 0;">📚 Quick Navigation</h3>
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<div style="display: flex; flex-wrap: wrap; gap: 10px;">
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<a href="#quick-info" style="background: #0f172a; padding: 8px 16px; border-radius: 4px; color: #a5b4fc; text-decoration: none;">Quick Info</a>
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<a href="#ports" style="background: #0f172a; padding: 8px 16px; border-radius: 4px; color: #a5b4fc; text-decoration: none;">🔌 Ports</a>
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<a href="#installation" style="background: #0f172a; padding: 8px 16px; border-radius: 4px; color: #a5b4fc; text-decoration: none;">Installation</a>
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<a href="#configuration" style="background: #0f172a; padding: 8px 16px; border-radius: 4px; color: #a5b4fc; text-decoration: none;">Configuration</a>
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<a href="#parameters" style="background: #0f172a; padding: 8px 16px; border-radius: 4px; color: #a5b4fc; text-decoration: none;">⚙️ Startup Parameters</a>
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<a href="#troubleshooting" style="background: #0f172a; padding: 8px 16px; border-radius: 4px; color: #a5b4fc; text-decoration: none;">🔧 Troubleshooting</a>
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<a href="#performance" style="background: #0f172a; padding: 8px 16px; border-radius: 4px; color: #a5b4fc; text-decoration: none;">Performance</a>
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<a href="#security" style="background: #0f172a; padding: 8px 16px; border-radius: 4px; color: #a5b4fc; text-decoration: none;">Security</a>
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</div>
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</div>
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<h1 id="overview">Ricochet Dedicated Server Hosting Guide</h1>
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<p>Ricochet is a Half-Life 1 era arena shooter that still uses the classic HLDS (GoldSrc) dedicated server stack. The notes below describe how to deploy and operate a Ricochet server on any Linux or Windows VPS without relying on a control panel.</p>
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<h1>Ricochet Server Hosting Guide</h1>
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<h2>Quick Facts</h2>
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<ul>
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<li><strong>Engine:</strong> GoldSrc (HLDS AppID 90, mod folder <code>ricochet</code>)</li>
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<li><strong>Default Map:</strong> <code>rc_deathmatch</code>; other stock maps include <code>rc_arena</code> and <code>rc_trinity</code></li>
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<li><strong>Max Players:</strong> 32 (16 recommended for stability)</li>
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<li><strong>Primary Configs:</strong> <code>ricochet/server.cfg</code>, <code>ricochet/mapcycle.txt</code>, <code>ricochet/motd.txt</code></li>
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<li><strong>Binary:</strong> <code>hlds_run</code> (Linux) or <code>hlds.exe</code> (Windows)</li>
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<li><strong>Log Files:</strong> <code>ricochet/logs/Lxxxxx.log</code></li>
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</ul>
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<h2>Overview</h2>
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<p>Ricochet is a multiplayer game server that can be hosted on a VPS or dedicated server. This comprehensive guide covers everything you need to know about hosting a Ricochet server for your community.</p>
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<h2 id="ports">🔌 Ports & Firewall Rules</h2>
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<div style="background:#1e3a5f;padding:20px;border-left:4px solid #3b82f6;margin:20px 0;border-radius:4px;">
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<table style="width:100%;color:#e5e7eb;border-collapse:collapse;">
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<thead>
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<tr style="background:#0f172a;">
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<th style="padding:10px;text-align:left;color:#fff;">Port</th>
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<th style="padding:10px;text-align:left;color:#fff;">Protocol</th>
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<th style="padding:10px;text-align:left;color:#fff;">Purpose</th>
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<th style="padding:10px;text-align:left;color:#fff;">Required?</th>
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</tr>
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</thead>
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<tbody>
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<tr style="border-bottom:1px solid #374151;">
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<td style="padding:10px;"><code style="background:#0f172a;padding:2px 6px;border-radius:3px;">27015</code></td>
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<td style="padding:10px;">UDP</td>
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<td style="padding:10px;">Game traffic & master server heartbeats</td>
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<td style="padding:10px;"><span style="color:#10b981;">Required</span></td>
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</tr>
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<tr style="border-bottom:1px solid #374151;">
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<td style="padding:10px;"><code style="background:#0f172a;padding:2px 6px;border-radius:3px;">27015</code></td>
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<td style="padding:10px;">TCP</td>
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<td style="padding:10px;">RCON & remote console</td>
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<td style="padding:10px;"><span style="color:#f59e0b;">Optional</span></td>
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</tr>
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<tr style="border-bottom:1px solid #374151;">
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<td style="padding:10px;"><code style="background:#0f172a;padding:2px 6px;border-radius:3px;">27016</code></td>
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<td style="padding:10px;">UDP</td>
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<td style="padding:10px;">Spectator / HLTV relay (if used)</td>
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<td style="padding:10px;"><span style="color:#f59e0b;">Optional</span></td>
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</tr>
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<tr>
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<td style="padding:10px;"><code style="background:#0f172a;padding:2px 6px;border-radius:3px;">27005</code></td>
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<td style="padding:10px;">UDP (outbound)</td>
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<td style="padding:10px;">Client auth replies; allow outbound so players can connect</td>
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<td style="padding:10px;"><span style="color:#10b981;">Required outbound</span></td>
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</tr>
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</tbody>
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</table>
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<p style="margin-top:16px;color:#e5e7eb;">Valve master servers also require outbound UDP 27010-27012; keep them open so your instance appears on public listings.</p>
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<div>
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<pre><code># UFW (Ubuntu/Debian)
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sudo ufw allow 27015/udp comment 'Ricochet game'
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sudo ufw allow 27015/tcp comment 'Ricochet RCON'
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sudo ufw allow 27016/udp comment 'Ricochet HLTV (optional)'
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# FirewallD (RHEL/CentOS)
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sudo firewall-cmd --permanent --add-port=27015/udp
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sudo firewall-cmd --permanent --add-port=27015/tcp
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sudo firewall-cmd --permanent --add-port=27016/udp
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sudo firewall-cmd --reload
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# Windows Defender Firewall
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netsh advfirewall firewall add rule name="Ricochet Game" dir=in action=allow protocol=UDP localport=27015
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netsh advfirewall firewall add rule name="Ricochet RCON" dir=in action=allow protocol=TCP localport=27015
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</code></pre>
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</div>
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</div>
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<h2 id="install">Installation & SteamCMD Setup</h2>
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<h3>Prerequisites</h3>
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<ul>
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<li>64-bit Linux distro (Ubuntu 22.04+, Debian 12+, Rocky/Alma 9) or Windows Server 2019+</li>
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<li>x86_64 CPU, 1 vCPU is plenty</li>
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<li>512 MB RAM minimum (1 GB recommended to leave headroom)</li>
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<li>5 GB disk for HLDS + logs</li>
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<li>Firewall/port forwarding access</li>
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</ul>
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<h3>Linux Deployment</h3>
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<pre><code># Create user sudo useradd -m -s /bin/bash ricochet
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sudo passwd ricochet
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sudo -u ricochet bash
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# Install dependencies and SteamCMD
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sudo apt update && sudo apt install steamcmd lib32gcc-s1 lib32stdc++6 -y
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mkdir -p ~/ricochet-server && cd ~/ricochet-server
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steamcmd +login anonymous +force_install_dir $PWD +app_update 90 validate +quit
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# Launch once (tmux/screen recommended)
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./hlds_run -game ricochet -console -port 27015 +ip 0.0.0.0 \
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+map rc_deathmatch +maxplayers 16 +sv_lan 0 +exec server.cfg
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</code></pre>
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<h3>Windows Deployment</h3>
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<ol>
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<li>Install SteamCMD from <a href="https://developer.valvesoftware.com/wiki/SteamCMD" target="_blank">Valve's developer wiki</a> and extract to <code>C:\steamcmd</code>.</li>
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<li>Create <code>C:\servers\ricochet</code> and run:<br>
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<code>steamcmd +login anonymous +force_install_dir C:\servers\ricochet +app_update 90 validate +quit</code></li>
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<li>Launch via batch file:<pre><code>cd /d C:\servers\ricochet
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hlds.exe -console -game ricochet -port 27015 -ip 0.0.0.0 ^
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+map rc_deathmatch +maxplayers 16 +sv_lan 0 +exec server.cfg</code></pre></li>
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<li>Use Task Scheduler or NSSM to keep the process running after reboots.</li>
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</ol>
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<h2 id="startup">Startup Parameters</h2>
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<table style="width:100%;border-collapse:collapse;margin-bottom:20px;">
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<thead>
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<tr style="background:#0f172a;color:#fff;">
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<th style="padding:10px;text-align:left;">Parameter</th>
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<th style="padding:10px;text-align:left;">Description</th>
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<th style="padding:10px;text-align:left;">Example</th>
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</tr>
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</thead>
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<tbody>
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<tr style="border-bottom:1px solid #374151;">
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<td style="padding:10px;"><code>-game ricochet</code></td>
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<td style="padding:10px;">Loads the Ricochet mod data folder</td>
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<td style="padding:10px;">Always required</td>
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</tr>
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<tr style="border-bottom:1px solid #374151;">
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<td style="padding:10px;"><code>-console</code></td>
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<td style="padding:10px;">Forces console-only mode (no GUI)</td>
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<td style="padding:10px;">Recommended on servers</td>
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</tr>
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<tr style="border-bottom:1px solid #374151;">
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<td style="padding:10px;"><code>-port</code> / <code>-sport</code></td>
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<td style="padding:10px;">Sets game and spectator ports</td>
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<td style="padding:10px;">-port 27015 -sport 27016</td>
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</tr>
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<tr style="border-bottom:1px solid #374151;">
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<td style="padding:10px;"><code>-ip</code></td>
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<td style="padding:10px;">Binds to a specific interface</td>
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<td style="padding:10px;">-ip 192.0.2.10</td>
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</tr>
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<tr style="border-bottom:1px solid #374151;">
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<td style="padding:10px;"><code>-autoupdate</code></td>
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<td style="padding:10px;">Linux only; pulls updates via SteamCMD when server restarts</td>
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<td style="padding:10px;">-autoupdate -steam_dir ~/steamcmd -steamcmd_script ~/ricochet/update.txt</td>
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</tr>
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<tr style="border-bottom:1px solid #374151;">
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<td style="padding:10px;"><code>+map</code></td>
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<td style="padding:10px;">Starting map when the process boots</td>
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<td style="padding:10px;">+map rc_deathmatch</td>
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</tr>
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<tr style="border-bottom:1px solid #374151;">
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<td style="padding:10px;"><code>+maxplayers</code></td>
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<td style="padding:10px;">Hard slot limit (1–32)</td>
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<td style="padding:10px;">+maxplayers 16</td>
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</tr>
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<tr style="border-bottom:1px solid #374151;">
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<td style="padding:10px;"><code>+sv_lan</code></td>
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<td style="padding:10px;">0 exposes to internet, 1 keeps LAN-only</td>
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<td style="padding:10px;">+sv_lan 0</td>
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</tr>
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<tr>
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<td style="padding:10px;"><code>+exec server.cfg</code></td>
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<td style="padding:10px;">Ensures your config runs on boot</td>
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<td style="padding:10px;">+exec server.cfg</td>
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</tr>
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</tbody>
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</table>
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<p>Append <code>+log on</code> and <code>+sv_password "pass"</code> directly on the command line to guarantee they are processed even if configs fail.</p>
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<h2 id="config">Core Configuration Files</h2>
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<h3>server.cfg Template</h3>
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<pre><code>// Identity & access
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hostname "My Ricochet Arena"
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sv_password "" // Set for private servers
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rcon_password "ChangeMe!2025"
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sv_lan 0
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sv_region 0 // 0 = worldwide listing
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// Gameplay
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mp_timelimit 20
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mp_fraglimit 20
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mp_weaponstay 1
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mp_falldamage 1
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mp_friendlyfire 0
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mp_flashlight 0
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mp_chattime 10
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mp_footsteps 1
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sv_cheats 0
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// Physics
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sv_gravity 800
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sv_airaccelerate 10
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sv_accelerate 10
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sv_friction 4
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sv_maxspeed 320
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// Networking
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sv_minrate 1500
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sv_maxrate 20000
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sv_minupdaterate 20
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sv_maxupdaterate 60
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sys_ticrate 300
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// Logging & security
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log on
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sv_logbans 1
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sv_logecho 1
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sv_log_onefile 0
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writeid
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writeip
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</code></pre>
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<h3>mapcycle.txt</h3>
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<pre><code>rc_deathmatch
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rc_arena
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rc_trinity
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rc_bounce
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</code></pre>
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<p>Reorder or duplicate entries to weight the rotation. Use <code>mp_timelimit</code> and <code>mp_fraglimit</code> to control the length of each round.</p>
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<h3>Scheduled Maintenance Scripts</h3>
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<p>Create <code>restart.sh</code> (Linux) to keep the process alive:</p>
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<pre><code>#!/bin/bash
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cd /home/ricochet/ricochet-server
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while true; do
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./hlds_run -game ricochet -console -port 27015 \
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+map rc_deathmatch +maxplayers 16 +sv_lan 0 +exec server.cfg
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echo "Server crashed/restarted at $(date)" >> restart.log
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sleep 5
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done
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</code></pre>
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<p>Run it inside <code>tmux</code> or <code>screen</code>, or convert to a <code>systemd</code> service for automatic boot.</p>
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<h2 id="maintenance">Maintenance & Best Practices</h2>
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<ul>
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<li><strong>Updates:</strong> rerun <code>steamcmd +login anonymous +app_update 90 validate +quit</code> after Valve pushes patches.</li>
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<li><strong>Backups:</strong> copy the entire <code>ricochet/</code> directory (configs, logs, demos) before experimenting with mods.</li>
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<li><strong>Performance:</strong> keep <code>sys_ticrate</code> around 300–500; higher values increase CPU usage without visible benefit.</li>
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<li><strong>Security:</strong> never reuse the same RCON password across servers; restrict RCON by IP using host firewalls when possible.</li>
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<li><strong>Monitoring:</strong> enable <code>log on</code> and parse logs for <code>Banid</code>, <code>kick</code>, or crash traces.</li>
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</ul>
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<h2 id="troubleshooting">Troubleshooting</h2>
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<div style="background:#78350f;padding:20px;border-left:4px solid #f59e0b;margin:20px 0;border-radius:4px;">
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<ul style="color:#fde68a;line-height:1.8;">
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<li><strong>Server does not appear in Steam listings:</strong> confirm <code>sv_lan 0</code>, firewall allows outbound UDP 27010-27012, and public IP is bound via <code>-ip</code>. Restart after making changes.</li>
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<li><strong>Players get "Server is out of date":</strong> run a fresh SteamCMD update with <code>validate</code>. Old binaries are the primary cause.</li>
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<li><strong>Packet loss or warping:</strong> reduce <code>sv_maxrate</code> and <code>sv_maxupdaterate</code>, and ensure the host is not power-saving the CPU. Monitor with <code>net_graph 3</code> in-game.</li>
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<li><strong>Crash on launch in 64-bit Linux:</strong> missing 32-bit libraries. Install <code>lib32gcc-s1</code>, <code>lib32stdc++6</code>, and <code>lib32z1</code> (Debian/Ubuntu) or <code>glibc.i686</code> packages (RHEL).</li>
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<li><strong>RCON brute-force noise:</strong> move RCON to a high random port using <code>-port</code> + <code>+rcon_password</code> and limit access with firewall source rules.</li>
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<h2 id="quick-info">Quick Info</h2>
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<div style="background: #1e3a5f; padding: 20px; border-left: 4px solid #3b82f6; margin: 20px 0; border-radius: 4px;">
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<ul style="color: #e5e7eb; line-height: 1.8; margin: 0;">
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<li><strong style="color: #ffffff;">Default Port:</strong> <code style="background: #0f172a; padding: 2px 6px; border-radius: 3px; color: #a5b4fc;">Varies (see configuration)</code></li>
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<li><strong style="color: #ffffff;">Protocol:</strong> TCP/UDP</li>
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<li><strong style="color: #ffffff;">Minimum RAM:</strong> 1GB</li>
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<li><strong style="color: #ffffff;">Engine:</strong> Various</li>
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<li><strong style="color: #ffffff;">Steam App ID:</strong> <code style="background: #0f172a; padding: 2px 6px; border-radius: 3px; color: #a5b4fc;">90</code></li>
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<li><strong style="color: #ffffff;">Recommended OS:</strong> Linux (Ubuntu/Debian) or Windows Server</li>
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</ul>
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</div>
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<h2 id="resources">Reference Links</h2>
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<h2 id="ports">🔌 Network Ports</h2>
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<div style="background: #1e3a5f; padding: 20px; border-left: 4px solid #3b82f6; margin: 20px 0; border-radius: 4px;">
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<h3 style="color: #ffffff; margin-top: 0;">Required Ports</h3>
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<p style="color: #e5e7eb;">The Ricochet server typically uses a configurable port. Check your server configuration files for the specific port settings.</p>
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<h3 style="color: #ffffff; margin-top: 20px;">Firewall Configuration</h3>
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<p style="color: #e5e7eb;">Allow server ports through your firewall:</p>
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<pre><code style="color: #a5b4fc;"># UFW (Ubuntu/Debian)
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sudo ufw allow [PORT]/tcp
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sudo ufw allow [PORT]/udp
|
||||
sudo ufw reload
|
||||
|
||||
# FirewallD (CentOS/RHEL)
|
||||
sudo firewall-cmd --permanent --add-port=[PORT]/tcp
|
||||
sudo firewall-cmd --permanent --add-port=[PORT]/udp
|
||||
sudo firewall-cmd --reload
|
||||
|
||||
# Windows Firewall
|
||||
netsh advfirewall firewall add rule name="Ricochet Server" dir=in action=allow protocol=TCP localport=[PORT]
|
||||
netsh advfirewall firewall add rule name="Ricochet Server" dir=in action=allow protocol=UDP localport=[PORT]
|
||||
</code></pre>
|
||||
|
||||
<h3 style="color: #ffffff; margin-top: 20px;">⚠️ Port Security Notes</h3>
|
||||
<ul style="color: #fef3c7; line-height: 1.8;">
|
||||
<li>Only open ports that are necessary for the game server to function</li>
|
||||
<li>Consider using non-standard ports to reduce automated attacks</li>
|
||||
<li>If using cloud hosting, configure security groups properly</li>
|
||||
<li>Monitor connection attempts and unusual traffic patterns</li>
|
||||
</ul>
|
||||
</div>
|
||||
|
||||
<h2 id="installation">Installation & Setup</h2>
|
||||
|
||||
<h3>System Requirements</h3>
|
||||
<ul>
|
||||
<li><a href="https://developer.valvesoftware.com/wiki/Ricochet_Dedicated_Server" target="_blank">Valve Developer Wiki – Ricochet Dedicated Server</a></li>
|
||||
<li><a href="https://developer.valvesoftware.com/wiki/Half-Life_Dedicated_Server" target="_blank">HLDS documentation and launch options</a></li>
|
||||
<li><a href="https://steamcommunity.com/app/60/discussions/" target="_blank">Steam Community Discussions (Ricochet)</a></li>
|
||||
<li><strong>OS:</strong> Linux (Ubuntu 20.04+ or Debian 11+ recommended) or Windows Server 2019+</li>
|
||||
<li><strong>CPU:</strong> 2+ cores recommended (single-threaded performance important for most game servers)</li>
|
||||
<li><strong>RAM:</strong> 1GB minimum (more for larger player counts)</li>
|
||||
<li><strong>Storage:</strong> 5GB+ for server files (SSD recommended for better performance)</li>
|
||||
<li><strong>Network:</strong> Stable internet connection with low latency</li>
|
||||
</ul>
|
||||
|
||||
<h3>Installation Steps</h3>
|
||||
|
||||
<h4>Linux (Ubuntu/Debian)</h4>
|
||||
<pre><code># Update system packages
|
||||
sudo apt update && sudo apt upgrade -y
|
||||
|
||||
# Create server directory
|
||||
mkdir -p ~/gameserver
|
||||
cd ~/gameserver
|
||||
|
||||
# Download server files (method varies by game)
|
||||
# Check official documentation for download links
|
||||
</code></pre>
|
||||
|
||||
<h4>Windows Server</h4>
|
||||
<p>Download the server files from the official game website or through Steam (if applicable). Extract to a dedicated folder and run the server executable.</p>
|
||||
|
||||
<h3>Using SteamCMD - RECOMMENDED METHOD</h3>
|
||||
<p><strong>This game can be installed via SteamCMD using App ID: 90</strong></p>
|
||||
|
||||
<h4>Install SteamCMD (Ubuntu/Debian)</h4>
|
||||
<pre><code># Update package list
|
||||
sudo apt update
|
||||
|
||||
# Enable 32-bit architecture
|
||||
sudo dpkg --add-architecture i386
|
||||
sudo apt update
|
||||
|
||||
# Install SteamCMD
|
||||
sudo apt install -y lib32gcc-s1 steamcmd
|
||||
</code></pre>
|
||||
|
||||
<h4>Download Server Files</h4>
|
||||
<pre><code># Create directory for game server
|
||||
mkdir -p ~/gameservers/ricochet
|
||||
|
||||
# Run SteamCMD and download
|
||||
steamcmd +login anonymous \
|
||||
+force_install_dir ~/gameservers/ricochet \
|
||||
+app_update 90 validate \
|
||||
+quit
|
||||
|
||||
# Server files are now in ~/gameservers/ricochet/
|
||||
cd ~/gameservers/ricochet
|
||||
ls -la
|
||||
</code></pre>
|
||||
|
||||
<h4>Windows Installation with SteamCMD</h4>
|
||||
<ol>
|
||||
<li>Download SteamCMD from: <a href="https://steamcdn-a.akamaihd.net/client/installer/steamcmd.zip" target="_blank">https://steamcdn-a.akamaihd.net/client/installer/steamcmd.zip</a></li>
|
||||
<li>Extract to <code>C:\steamcmd\</code></li>
|
||||
<li>Open Command Prompt and run:</li>
|
||||
</ol>
|
||||
<pre><code>cd C:\steamcmd
|
||||
steamcmd.exe +login anonymous ^
|
||||
+force_install_dir C:\gameservers\ricochet ^
|
||||
+app_update 90 validate ^
|
||||
+quit
|
||||
</code></pre>
|
||||
|
||||
|
||||
<h2 id="configuration">Server Configuration</h2>
|
||||
|
||||
<p>After installation, you'll need to configure your server. Here's where to find the configuration files and what settings you can change.</p>
|
||||
|
||||
<h3>Essential Settings</h3>
|
||||
<ul>
|
||||
<li><strong>Server Name:</strong> Set a descriptive name for your server</li>
|
||||
<li><strong>Max Players:</strong> Configure based on your server's resources</li>
|
||||
<li><strong>Password:</strong> Optional password protection for private servers</li>
|
||||
<li><strong>Admin/RCON Password:</strong> Set a strong password for remote administration</li>
|
||||
<li><strong>Game Mode:</strong> Configure game-specific modes and settings</li>
|
||||
</ul>
|
||||
|
||||
<h3>Server Commands</h3>
|
||||
<p>Common administrative commands (access via console or RCON):</p>
|
||||
<pre><code># Kick player
|
||||
kick [player_name]
|
||||
|
||||
# Ban player
|
||||
ban [player_name]
|
||||
|
||||
# Change map/level (syntax varies by game)
|
||||
changelevel [map_name]
|
||||
|
||||
# Set admin password (if supported)
|
||||
setadminpassword [password]
|
||||
</code></pre>
|
||||
|
||||
<h2 id="parameters">⚙️ Startup Parameters</h2>
|
||||
|
||||
<h3>Basic Startup</h3>
|
||||
<pre><code># Generic startup command structure
|
||||
./server_executable [parameters]
|
||||
</code></pre>
|
||||
|
||||
<h3>Common Parameters</h3>
|
||||
<ul>
|
||||
<li><code>-port [number]</code> - Set the server port</li>
|
||||
<li><code>-maxplayers [number]</code> - Maximum player slots</li>
|
||||
<li><code>-map [name]</code> - Starting map/level</li>
|
||||
<li><code>-console</code> - Enable console output</li>
|
||||
<li><code>-nographics</code> - Run without graphics (headless mode)</li>
|
||||
</ul>
|
||||
|
||||
<h3>Creating a Start Script</h3>
|
||||
|
||||
<p><strong>Linux (start.sh):</strong></p>
|
||||
<pre><code>#!/bin/bash
|
||||
cd /path/to/server
|
||||
./server_executable [parameters] 2>&1 | tee server.log
|
||||
</code></pre>
|
||||
<pre><code>chmod +x start.sh
|
||||
./start.sh
|
||||
</code></pre>
|
||||
|
||||
<p><strong>Windows (start.bat):</strong></p>
|
||||
<pre><code>@echo off
|
||||
cd /d "%~dp0"
|
||||
server_executable.exe [parameters]
|
||||
pause
|
||||
</code></pre>
|
||||
|
||||
<h3>Running as a Service</h3>
|
||||
|
||||
<p><strong>Linux (systemd):</strong></p>
|
||||
<pre><code># Create service file: /etc/systemd/system/gameserver.service
|
||||
[Unit]
|
||||
Description=Ricochet Server
|
||||
After=network.target
|
||||
|
||||
[Service]
|
||||
Type=simple
|
||||
User=gameserver
|
||||
WorkingDirectory=/home/gameserver/server
|
||||
ExecStart=/home/gameserver/server/start.sh
|
||||
Restart=on-failure
|
||||
RestartSec=10
|
||||
|
||||
[Install]
|
||||
WantedBy=multi-user.target
|
||||
</code></pre>
|
||||
|
||||
<pre><code># Enable and start service
|
||||
sudo systemctl daemon-reload
|
||||
sudo systemctl enable gameserver
|
||||
sudo systemctl start gameserver
|
||||
sudo systemctl status gameserver
|
||||
</code></pre>
|
||||
|
||||
<h2 id="troubleshooting">🔧 Troubleshooting</h2>
|
||||
|
||||
<h3>Server Won't Start</h3>
|
||||
|
||||
<h4>Check Server Logs</h4>
|
||||
<pre><code># View recent log entries
|
||||
tail -f server.log
|
||||
|
||||
# Or check system logs
|
||||
journalctl -u gameserver -f
|
||||
</code></pre>
|
||||
|
||||
<h4>Port Already in Use</h4>
|
||||
<pre><code># Find what's using the port
|
||||
sudo lsof -i :[PORT]
|
||||
sudo netstat -tulpn | grep [PORT]
|
||||
|
||||
# Kill the process or change server port
|
||||
</code></pre>
|
||||
|
||||
<h4>Missing Dependencies</h4>
|
||||
<p>Ensure all required dependencies are installed. Check the error messages for missing libraries or packages.</p>
|
||||
|
||||
<h3>Connection Issues</h3>
|
||||
|
||||
<h4>Can't Connect to Server</h4>
|
||||
<ol>
|
||||
<li><strong>Verify server is running:</strong> <code>ps aux | grep server</code></li>
|
||||
<li><strong>Check port is listening:</strong> <code>netstat -an | grep [PORT]</code></li>
|
||||
<li><strong>Verify firewall rules</strong> (see Ports section above)</li>
|
||||
<li><strong>Check server IP:</strong> Use external IP, not localhost</li>
|
||||
<li><strong>Router/NAT:</strong> Ensure port forwarding is configured</li>
|
||||
</ol>
|
||||
|
||||
<h4>High Latency/Lag</h4>
|
||||
<ul>
|
||||
<li>Check server resource usage (CPU, RAM, disk I/O)</li>
|
||||
<li>Verify network bandwidth is adequate</li>
|
||||
<li>Consider server location relative to players</li>
|
||||
<li>Check for background processes consuming resources</li>
|
||||
</ul>
|
||||
|
||||
<h3>Performance Issues</h3>
|
||||
|
||||
<h4>Server Lag</h4>
|
||||
<ol>
|
||||
<li><strong>Monitor resources:</strong> Use <code>htop</code> or <code>top</code></li>
|
||||
<li><strong>Check disk I/O:</strong> Use <code>iotop</code></li>
|
||||
<li><strong>Review server logs</strong> for errors or warnings</li>
|
||||
<li><strong>Reduce player count</strong> or increase server resources</li>
|
||||
<li><strong>Optimize configuration</strong> based on server capacity</li>
|
||||
</ol>
|
||||
|
||||
<h4>Memory Leaks</h4>
|
||||
<pre><code># Monitor memory usage
|
||||
free -h
|
||||
top -p $(pgrep -f server)
|
||||
|
||||
# Restart server regularly via cron if needed
|
||||
0 4 * * * /home/gameserver/restart.sh
|
||||
</code></pre>
|
||||
|
||||
<h2 id="performance">Performance Optimization</h2>
|
||||
|
||||
<h3>Server Tuning</h3>
|
||||
<ul>
|
||||
<li><strong>CPU:</strong> Ensure adequate CPU allocation; most game servers are single-threaded</li>
|
||||
<li><strong>RAM:</strong> Allocate sufficient memory; monitor usage and adjust as needed</li>
|
||||
<li><strong>Disk:</strong> Use SSD storage for better I/O performance</li>
|
||||
<li><strong>Network:</strong> Ensure stable, low-latency connection</li>
|
||||
</ul>
|
||||
|
||||
<h3>Operating System Optimization</h3>
|
||||
<pre><code># Increase file descriptor limits
|
||||
echo "* soft nofile 65536" >> /etc/security/limits.conf
|
||||
echo "* hard nofile 65536" >> /etc/security/limits.conf
|
||||
|
||||
# Network tuning
|
||||
sysctl -w net.core.rmem_max=16777216
|
||||
sysctl -w net.core.wmem_max=16777216
|
||||
sysctl -w net.ipv4.tcp_rmem="4096 87380 16777216"
|
||||
sysctl -w net.ipv4.tcp_wmem="4096 87380 16777216"
|
||||
</code></pre>
|
||||
|
||||
<h3>Monitoring</h3>
|
||||
<p>Set up monitoring to track server health:</p>
|
||||
<ul>
|
||||
<li>CPU and memory usage</li>
|
||||
<li>Network traffic and latency</li>
|
||||
<li>Player count and activity</li>
|
||||
<li>Error rates and crash logs</li>
|
||||
</ul>
|
||||
|
||||
<h3>Backup Strategy</h3>
|
||||
<pre><code>#!/bin/bash
|
||||
# backup.sh - Run via cron
|
||||
DATE=$(date +%Y%m%d_%H%M%S)
|
||||
BACKUP_DIR="/backups/gameserver"
|
||||
SERVER_DIR="/home/gameserver/server"
|
||||
|
||||
# Create backup
|
||||
tar -czf $BACKUP_DIR/backup_$DATE.tar.gz -C $SERVER_DIR .
|
||||
|
||||
# Keep only last 7 days
|
||||
find $BACKUP_DIR -name "backup_*.tar.gz" -mtime +7 -delete
|
||||
</code></pre>
|
||||
|
||||
<h2 id="security">Security Best Practices</h2>
|
||||
|
||||
<h3>Firewall Configuration</h3>
|
||||
<pre><code># Minimal firewall - only allow necessary ports
|
||||
sudo ufw default deny incoming
|
||||
sudo ufw default allow outgoing
|
||||
sudo ufw allow [SERVER_PORT]/tcp
|
||||
sudo ufw allow [SERVER_PORT]/udp
|
||||
sudo ufw allow 22/tcp # SSH
|
||||
sudo ufw enable
|
||||
</code></pre>
|
||||
|
||||
<h3>Strong Passwords</h3>
|
||||
<ul>
|
||||
<li>Use strong, unique passwords for admin/RCON access</li>
|
||||
<li>Never use default passwords</li>
|
||||
<li>Change passwords regularly</li>
|
||||
<li>Don't share admin credentials unnecessarily</li>
|
||||
</ul>
|
||||
|
||||
<h3>Regular Updates</h3>
|
||||
<ul>
|
||||
<li>Keep server software updated to the latest stable version</li>
|
||||
<li>Update operating system and dependencies regularly</li>
|
||||
<li>Subscribe to security advisories for your game</li>
|
||||
<li>Test updates on a staging server before production deployment</li>
|
||||
</ul>
|
||||
|
||||
<h3>Access Control</h3>
|
||||
<ul>
|
||||
<li>Limit SSH access to specific IPs if possible</li>
|
||||
<li>Use SSH keys instead of passwords</li>
|
||||
<li>Disable root login via SSH</li>
|
||||
<li>Implement fail2ban or similar intrusion prevention</li>
|
||||
</ul>
|
||||
|
||||
<h3>DDoS Protection</h3>
|
||||
<ul>
|
||||
<li>Consider DDoS protection services (Cloudflare, OVH, etc.)</li>
|
||||
<li>Implement rate limiting where supported</li>
|
||||
<li>Monitor for unusual traffic patterns</li>
|
||||
<li>Have an incident response plan</li>
|
||||
</ul>
|
||||
|
||||
<h2>Additional Resources</h2>
|
||||
<ul>
|
||||
<li>Official Ricochet documentation and forums</li>
|
||||
<li>Community wikis and guides</li>
|
||||
<li>Game-specific Discord or Reddit communities</li>
|
||||
<li>Server hosting provider documentation</li>
|
||||
</ul>
|
||||
|
||||
<div style="background: #78350f; padding: 20px; border-left: 4px solid #f59e0b; margin: 20px 0; border-radius: 4px;">
|
||||
<h3 style="color: #ffffff; margin-top: 0;"><i class="fas fa-exclamation-triangle" style="color: #fbbf24; margin-right: 8px;"></i>Important Notes</h3>
|
||||
<ul style="color: #fef3c7; line-height: 1.8; margin: 0;">
|
||||
<li>Always make backups before making configuration changes</li>
|
||||
<li>Keep your server and dependencies updated</li>
|
||||
<li>Monitor server resources and player activity</li>
|
||||
<li>Follow the game's End User License Agreement (EULA) and Terms of Service</li>
|
||||
<li>Join community forums for support and best practices</li>
|
||||
</ul>
|
||||
</div>
|
||||
|
||||
<p style="text-align: center; margin-top: 30px; color: #666;">
|
||||
<em>Last updated: November 2025 | For Ricochet server hosting</em>
|
||||
</p>
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue