diff --git a/modules/billing/docs/games/7daystodie_linux32/icon.jpg b/modules/billing/docs/games/7daystodie_linux32/icon.jpg
new file mode 100644
index 00000000..923a1562
Binary files /dev/null and b/modules/billing/docs/games/7daystodie_linux32/icon.jpg differ
diff --git a/modules/billing/docs/games/7daystodie_linux32/index.php b/modules/billing/docs/games/7daystodie_linux32/index.php
new file mode 100644
index 00000000..d51d566b
--- /dev/null
+++ b/modules/billing/docs/games/7daystodie_linux32/index.php
@@ -0,0 +1,65 @@
+
+
7 Days to Die Server Guide
+
+Overview
+7 Days to Die is available for hosting on our platform. This guide covers the basics of setting up and managing your 7 Days to Die server.
+
+
+
Quick Info
+
+ - Game Key: 7daystodie_linux32
+ - Installer: steamcmd
+ - Max Players: 64
+
+
+
+Getting Started
+To create a 7 Days to Die server:
+
+ - Navigate to the Game Servers page
+ - Find 7 Days to Die in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your 7 Days to Die server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official 7 Days to Die community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/7daystodie_linux32/metadata.json b/modules/billing/docs/games/7daystodie_linux32/metadata.json
new file mode 100644
index 00000000..92e06e00
--- /dev/null
+++ b/modules/billing/docs/games/7daystodie_linux32/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "7 Days to Die",
+ "description": "Setup and configuration guide for 7 Days to Die game servers",
+ "category": "game",
+ "order": 0
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/7daystodie_linux64/icon.jpg b/modules/billing/docs/games/7daystodie_linux64/icon.jpg
new file mode 100644
index 00000000..923a1562
Binary files /dev/null and b/modules/billing/docs/games/7daystodie_linux64/icon.jpg differ
diff --git a/modules/billing/docs/games/7daystodie_linux64/index.php b/modules/billing/docs/games/7daystodie_linux64/index.php
new file mode 100644
index 00000000..3c99b2a5
--- /dev/null
+++ b/modules/billing/docs/games/7daystodie_linux64/index.php
@@ -0,0 +1,65 @@
+
+7 Days to Die Server Guide
+
+Overview
+7 Days to Die is available for hosting on our platform. This guide covers the basics of setting up and managing your 7 Days to Die server.
+
+
+
Quick Info
+
+ - Game Key: 7daystodie_linux64
+ - Installer: steamcmd
+ - Max Players: 64
+
+
+
+Getting Started
+To create a 7 Days to Die server:
+
+ - Navigate to the Game Servers page
+ - Find 7 Days to Die in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your 7 Days to Die server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official 7 Days to Die community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/7daystodie_linux64/metadata.json b/modules/billing/docs/games/7daystodie_linux64/metadata.json
new file mode 100644
index 00000000..36550caa
--- /dev/null
+++ b/modules/billing/docs/games/7daystodie_linux64/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "7 Days to Die",
+ "description": "Setup and configuration guide for 7 Days to Die game servers",
+ "category": "game",
+ "order": 1
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/7daystodie_win64/icon.jpg b/modules/billing/docs/games/7daystodie_win64/icon.jpg
new file mode 100644
index 00000000..923a1562
Binary files /dev/null and b/modules/billing/docs/games/7daystodie_win64/icon.jpg differ
diff --git a/modules/billing/docs/games/7daystodie_win64/index.php b/modules/billing/docs/games/7daystodie_win64/index.php
new file mode 100644
index 00000000..0e43bd71
--- /dev/null
+++ b/modules/billing/docs/games/7daystodie_win64/index.php
@@ -0,0 +1,65 @@
+
+7 Days to Die Server Guide
+
+Overview
+7 Days to Die is available for hosting on our platform. This guide covers the basics of setting up and managing your 7 Days to Die server.
+
+
+
Quick Info
+
+ - Game Key: 7daystodie_win64
+ - Installer: steamcmd
+ - Max Players: 64
+
+
+
+Getting Started
+To create a 7 Days to Die server:
+
+ - Navigate to the Game Servers page
+ - Find 7 Days to Die in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your 7 Days to Die server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official 7 Days to Die community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/7daystodie_win64/metadata.json b/modules/billing/docs/games/7daystodie_win64/metadata.json
new file mode 100644
index 00000000..b4798bf8
--- /dev/null
+++ b/modules/billing/docs/games/7daystodie_win64/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "7 Days to Die",
+ "description": "Setup and configuration guide for 7 Days to Die game servers",
+ "category": "game",
+ "order": 2
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/aliensvspredator_win32/icon.txt b/modules/billing/docs/games/aliensvspredator_win32/icon.txt
new file mode 100644
index 00000000..4c22df52
--- /dev/null
+++ b/modules/billing/docs/games/aliensvspredator_win32/icon.txt
@@ -0,0 +1 @@
+No icon found
\ No newline at end of file
diff --git a/modules/billing/docs/games/aliensvspredator_win32/index.php b/modules/billing/docs/games/aliensvspredator_win32/index.php
new file mode 100644
index 00000000..25cf082f
--- /dev/null
+++ b/modules/billing/docs/games/aliensvspredator_win32/index.php
@@ -0,0 +1,65 @@
+
+Aliens vs Predator Server Guide
+
+Overview
+Aliens vs Predator is available for hosting on our platform. This guide covers the basics of setting up and managing your Aliens vs Predator server.
+
+
+
Quick Info
+
+ - Game Key: aliensvspredator_win32
+ - Installer: steamcmd
+ - Max Players: 18
+
+
+
+Getting Started
+To create a Aliens vs Predator server:
+
+ - Navigate to the Game Servers page
+ - Find Aliens vs Predator in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your Aliens vs Predator server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official Aliens vs Predator community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/aliensvspredator_win32/metadata.json b/modules/billing/docs/games/aliensvspredator_win32/metadata.json
new file mode 100644
index 00000000..5a167f7e
--- /dev/null
+++ b/modules/billing/docs/games/aliensvspredator_win32/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "Aliens vs Predator",
+ "description": "Setup and configuration guide for Aliens vs Predator game servers",
+ "category": "game",
+ "order": 5
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/aoc_linux32/icon.txt b/modules/billing/docs/games/aoc_linux32/icon.txt
new file mode 100644
index 00000000..4c22df52
--- /dev/null
+++ b/modules/billing/docs/games/aoc_linux32/icon.txt
@@ -0,0 +1 @@
+No icon found
\ No newline at end of file
diff --git a/modules/billing/docs/games/aoc_linux32/index.php b/modules/billing/docs/games/aoc_linux32/index.php
new file mode 100644
index 00000000..13be0c32
--- /dev/null
+++ b/modules/billing/docs/games/aoc_linux32/index.php
@@ -0,0 +1,65 @@
+
+Age of Chivalry Server Guide
+
+Overview
+Age of Chivalry is available for hosting on our platform. This guide covers the basics of setting up and managing your Age of Chivalry server.
+
+
+
Quick Info
+
+ - Game Key: aoc_linux32
+ - Installer: steamcmd
+ - Max Players: 32
+
+
+
+Getting Started
+To create a Age of Chivalry server:
+
+ - Navigate to the Game Servers page
+ - Find Age of Chivalry in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your Age of Chivalry server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official Age of Chivalry community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/aoc_linux32/metadata.json b/modules/billing/docs/games/aoc_linux32/metadata.json
new file mode 100644
index 00000000..5421d1b0
--- /dev/null
+++ b/modules/billing/docs/games/aoc_linux32/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "Age of Chivalry",
+ "description": "Setup and configuration guide for Age of Chivalry game servers",
+ "category": "game",
+ "order": 6
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/arkse_linux64/icon.jpg b/modules/billing/docs/games/arkse_linux64/icon.jpg
new file mode 100644
index 00000000..3b5a0088
Binary files /dev/null and b/modules/billing/docs/games/arkse_linux64/icon.jpg differ
diff --git a/modules/billing/docs/games/arkse_linux64/index.php b/modules/billing/docs/games/arkse_linux64/index.php
new file mode 100644
index 00000000..284a0d19
--- /dev/null
+++ b/modules/billing/docs/games/arkse_linux64/index.php
@@ -0,0 +1,65 @@
+
+ARK:SE Server Guide
+
+Overview
+ARK:SE is available for hosting on our platform. This guide covers the basics of setting up and managing your ARK:SE server.
+
+
+
Quick Info
+
+ - Game Key: arkse_linux64
+ - Installer: steamcmd
+ - Max Players: 127
+
+
+
+Getting Started
+To create a ARK:SE server:
+
+ - Navigate to the Game Servers page
+ - Find ARK:SE in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your ARK:SE server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official ARK:SE community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/arkse_linux64/metadata.json b/modules/billing/docs/games/arkse_linux64/metadata.json
new file mode 100644
index 00000000..7c2d24db
--- /dev/null
+++ b/modules/billing/docs/games/arkse_linux64/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "ARK:SE",
+ "description": "Setup and configuration guide for ARK:SE game servers",
+ "category": "game",
+ "order": 7
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/arkse_win64/icon.jpg b/modules/billing/docs/games/arkse_win64/icon.jpg
new file mode 100644
index 00000000..3b5a0088
Binary files /dev/null and b/modules/billing/docs/games/arkse_win64/icon.jpg differ
diff --git a/modules/billing/docs/games/arkse_win64/index.php b/modules/billing/docs/games/arkse_win64/index.php
new file mode 100644
index 00000000..d29ee7b6
--- /dev/null
+++ b/modules/billing/docs/games/arkse_win64/index.php
@@ -0,0 +1,65 @@
+
+ARK: Survival Evolved Server Guide
+
+Overview
+ARK: Survival Evolved is available for hosting on our platform. This guide covers the basics of setting up and managing your ARK: Survival Evolved server.
+
+
+
Quick Info
+
+ - Game Key: arkse_win64
+ - Installer: steamcmd
+ - Max Players: 127
+
+
+
+Getting Started
+To create a ARK: Survival Evolved server:
+
+ - Navigate to the Game Servers page
+ - Find ARK: Survival Evolved in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your ARK: Survival Evolved server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official ARK: Survival Evolved community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/arkse_win64/metadata.json b/modules/billing/docs/games/arkse_win64/metadata.json
new file mode 100644
index 00000000..50d091ae
--- /dev/null
+++ b/modules/billing/docs/games/arkse_win64/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "ARK: Survival Evolved",
+ "description": "Setup and configuration guide for ARK: Survival Evolved game servers",
+ "category": "game",
+ "order": 8
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/arma-reforger_linux64/icon.txt b/modules/billing/docs/games/arma-reforger_linux64/icon.txt
new file mode 100644
index 00000000..4c22df52
--- /dev/null
+++ b/modules/billing/docs/games/arma-reforger_linux64/icon.txt
@@ -0,0 +1 @@
+No icon found
\ No newline at end of file
diff --git a/modules/billing/docs/games/arma-reforger_linux64/index.php b/modules/billing/docs/games/arma-reforger_linux64/index.php
new file mode 100644
index 00000000..21966692
--- /dev/null
+++ b/modules/billing/docs/games/arma-reforger_linux64/index.php
@@ -0,0 +1,65 @@
+
+Arma Reforger Server Guide
+
+Overview
+Arma Reforger is available for hosting on our platform. This guide covers the basics of setting up and managing your Arma Reforger server.
+
+
+
Quick Info
+
+ - Game Key: arma-reforger_linux64
+ - Installer: steamcmd
+ - Max Players: 32
+
+
+
+Getting Started
+To create a Arma Reforger server:
+
+ - Navigate to the Game Servers page
+ - Find Arma Reforger in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your Arma Reforger server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official Arma Reforger community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/arma-reforger_linux64/metadata.json b/modules/billing/docs/games/arma-reforger_linux64/metadata.json
new file mode 100644
index 00000000..e7358a78
--- /dev/null
+++ b/modules/billing/docs/games/arma-reforger_linux64/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "Arma Reforger",
+ "description": "Setup and configuration guide for Arma Reforger game servers",
+ "category": "game",
+ "order": 9
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/arma2co_win32/icon.txt b/modules/billing/docs/games/arma2co_win32/icon.txt
new file mode 100644
index 00000000..4c22df52
--- /dev/null
+++ b/modules/billing/docs/games/arma2co_win32/icon.txt
@@ -0,0 +1 @@
+No icon found
\ No newline at end of file
diff --git a/modules/billing/docs/games/arma2co_win32/index.php b/modules/billing/docs/games/arma2co_win32/index.php
new file mode 100644
index 00000000..e64e012d
--- /dev/null
+++ b/modules/billing/docs/games/arma2co_win32/index.php
@@ -0,0 +1,65 @@
+
+Arma2 CO Server Guide
+
+Overview
+Arma2 CO is available for hosting on our platform. This guide covers the basics of setting up and managing your Arma2 CO server.
+
+
+
Quick Info
+
+ - Game Key: arma2co_win32
+ - Installer: steamcmd
+ - Max Players: 64
+
+
+
+Getting Started
+To create a Arma2 CO server:
+
+ - Navigate to the Game Servers page
+ - Find Arma2 CO in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your Arma2 CO server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official Arma2 CO community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/arma2co_win32/metadata.json b/modules/billing/docs/games/arma2co_win32/metadata.json
new file mode 100644
index 00000000..7f95e834
--- /dev/null
+++ b/modules/billing/docs/games/arma2co_win32/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "Arma2 CO",
+ "description": "Setup and configuration guide for Arma2 CO game servers",
+ "category": "game",
+ "order": 11
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/arma2oa_win32/icon.jpg b/modules/billing/docs/games/arma2oa_win32/icon.jpg
new file mode 100644
index 00000000..2827f469
Binary files /dev/null and b/modules/billing/docs/games/arma2oa_win32/icon.jpg differ
diff --git a/modules/billing/docs/games/arma2oa_win32/index.php b/modules/billing/docs/games/arma2oa_win32/index.php
new file mode 100644
index 00000000..0301131c
--- /dev/null
+++ b/modules/billing/docs/games/arma2oa_win32/index.php
@@ -0,0 +1,65 @@
+
+Arma2 Server Guide
+
+Overview
+Arma2 is available for hosting on our platform. This guide covers the basics of setting up and managing your Arma2 server.
+
+
+
Quick Info
+
+ - Game Key: arma2oa_win32
+ - Installer: steamcmd
+ - Max Players: 64
+
+
+
+Getting Started
+To create a Arma2 server:
+
+ - Navigate to the Game Servers page
+ - Find Arma2 in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your Arma2 server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official Arma2 community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/arma2oa_win32/metadata.json b/modules/billing/docs/games/arma2oa_win32/metadata.json
new file mode 100644
index 00000000..3e978c4b
--- /dev/null
+++ b/modules/billing/docs/games/arma2oa_win32/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "Arma2",
+ "description": "Setup and configuration guide for Arma2 game servers",
+ "category": "game",
+ "order": 10
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/arma3_linux32/icon.jpg b/modules/billing/docs/games/arma3_linux32/icon.jpg
new file mode 100644
index 00000000..d25b250f
Binary files /dev/null and b/modules/billing/docs/games/arma3_linux32/icon.jpg differ
diff --git a/modules/billing/docs/games/arma3_linux32/index.php b/modules/billing/docs/games/arma3_linux32/index.php
new file mode 100644
index 00000000..79f4b860
--- /dev/null
+++ b/modules/billing/docs/games/arma3_linux32/index.php
@@ -0,0 +1,65 @@
+
+Arma 3 Server Guide
+
+Overview
+Arma 3 is available for hosting on our platform. This guide covers the basics of setting up and managing your Arma 3 server.
+
+
+
Quick Info
+
+ - Game Key: arma3_linux32
+ - Installer: steamcmd
+ - Max Players: 64
+
+
+
+Getting Started
+To create a Arma 3 server:
+
+ - Navigate to the Game Servers page
+ - Find Arma 3 in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your Arma 3 server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official Arma 3 community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/arma3_linux32/metadata.json b/modules/billing/docs/games/arma3_linux32/metadata.json
new file mode 100644
index 00000000..f236b834
--- /dev/null
+++ b/modules/billing/docs/games/arma3_linux32/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "Arma 3",
+ "description": "Setup and configuration guide for Arma 3 game servers",
+ "category": "game",
+ "order": 12
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/arma3_linux64/icon.jpg b/modules/billing/docs/games/arma3_linux64/icon.jpg
new file mode 100644
index 00000000..d25b250f
Binary files /dev/null and b/modules/billing/docs/games/arma3_linux64/icon.jpg differ
diff --git a/modules/billing/docs/games/arma3_linux64/index.php b/modules/billing/docs/games/arma3_linux64/index.php
new file mode 100644
index 00000000..2686eb32
--- /dev/null
+++ b/modules/billing/docs/games/arma3_linux64/index.php
@@ -0,0 +1,65 @@
+
+Arma 3 Server Guide
+
+Overview
+Arma 3 is available for hosting on our platform. This guide covers the basics of setting up and managing your Arma 3 server.
+
+
+
Quick Info
+
+ - Game Key: arma3_linux64
+ - Installer: steamcmd
+ - Max Players: 64
+
+
+
+Getting Started
+To create a Arma 3 server:
+
+ - Navigate to the Game Servers page
+ - Find Arma 3 in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your Arma 3 server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official Arma 3 community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/arma3_linux64/metadata.json b/modules/billing/docs/games/arma3_linux64/metadata.json
new file mode 100644
index 00000000..03f3afe7
--- /dev/null
+++ b/modules/billing/docs/games/arma3_linux64/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "Arma 3",
+ "description": "Setup and configuration guide for Arma 3 game servers",
+ "category": "game",
+ "order": 13
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/arma3_win64/icon.jpg b/modules/billing/docs/games/arma3_win64/icon.jpg
new file mode 100644
index 00000000..d25b250f
Binary files /dev/null and b/modules/billing/docs/games/arma3_win64/icon.jpg differ
diff --git a/modules/billing/docs/games/arma3_win64/index.php b/modules/billing/docs/games/arma3_win64/index.php
new file mode 100644
index 00000000..513d691b
--- /dev/null
+++ b/modules/billing/docs/games/arma3_win64/index.php
@@ -0,0 +1,65 @@
+
+Arma 3 Server Guide
+
+Overview
+Arma 3 is available for hosting on our platform. This guide covers the basics of setting up and managing your Arma 3 server.
+
+
+
Quick Info
+
+ - Game Key: arma3_win64
+ - Installer: steamcmd
+ - Max Players: 64
+
+
+
+Getting Started
+To create a Arma 3 server:
+
+ - Navigate to the Game Servers page
+ - Find Arma 3 in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your Arma 3 server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official Arma 3 community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/arma3_win64/metadata.json b/modules/billing/docs/games/arma3_win64/metadata.json
new file mode 100644
index 00000000..6ea52f4a
--- /dev/null
+++ b/modules/billing/docs/games/arma3_win64/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "Arma 3",
+ "description": "Setup and configuration guide for Arma 3 game servers",
+ "category": "game",
+ "order": 14
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/assettocorsa_linux/icon.txt b/modules/billing/docs/games/assettocorsa_linux/icon.txt
new file mode 100644
index 00000000..4c22df52
--- /dev/null
+++ b/modules/billing/docs/games/assettocorsa_linux/icon.txt
@@ -0,0 +1 @@
+No icon found
\ No newline at end of file
diff --git a/modules/billing/docs/games/assettocorsa_linux/index.php b/modules/billing/docs/games/assettocorsa_linux/index.php
new file mode 100644
index 00000000..aff5bd2d
--- /dev/null
+++ b/modules/billing/docs/games/assettocorsa_linux/index.php
@@ -0,0 +1,65 @@
+
+Assetto Corsa Server Guide
+
+Overview
+Assetto Corsa is available for hosting on our platform. This guide covers the basics of setting up and managing your Assetto Corsa server.
+
+
+
Quick Info
+
+ - Game Key: assettocorsa_linux
+ - Installer: steamcmd
+ - Max Players: 22
+
+
+
+Getting Started
+To create a Assetto Corsa server:
+
+ - Navigate to the Game Servers page
+ - Find Assetto Corsa in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your Assetto Corsa server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official Assetto Corsa community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/assettocorsa_linux/metadata.json b/modules/billing/docs/games/assettocorsa_linux/metadata.json
new file mode 100644
index 00000000..f6e55359
--- /dev/null
+++ b/modules/billing/docs/games/assettocorsa_linux/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "Assetto Corsa",
+ "description": "Setup and configuration guide for Assetto Corsa game servers",
+ "category": "game",
+ "order": 15
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/assettocorsa_win32/icon.txt b/modules/billing/docs/games/assettocorsa_win32/icon.txt
new file mode 100644
index 00000000..4c22df52
--- /dev/null
+++ b/modules/billing/docs/games/assettocorsa_win32/icon.txt
@@ -0,0 +1 @@
+No icon found
\ No newline at end of file
diff --git a/modules/billing/docs/games/assettocorsa_win32/index.php b/modules/billing/docs/games/assettocorsa_win32/index.php
new file mode 100644
index 00000000..2f5c3bf9
--- /dev/null
+++ b/modules/billing/docs/games/assettocorsa_win32/index.php
@@ -0,0 +1,65 @@
+
+Assetto Corsa Server Guide
+
+Overview
+Assetto Corsa is available for hosting on our platform. This guide covers the basics of setting up and managing your Assetto Corsa server.
+
+
+
Quick Info
+
+ - Game Key: assettocorsa_win32
+ - Installer: steamcmd
+ - Max Players: 22
+
+
+
+Getting Started
+To create a Assetto Corsa server:
+
+ - Navigate to the Game Servers page
+ - Find Assetto Corsa in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your Assetto Corsa server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official Assetto Corsa community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/assettocorsa_win32/metadata.json b/modules/billing/docs/games/assettocorsa_win32/metadata.json
new file mode 100644
index 00000000..9a44c8d3
--- /dev/null
+++ b/modules/billing/docs/games/assettocorsa_win32/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "Assetto Corsa",
+ "description": "Setup and configuration guide for Assetto Corsa game servers",
+ "category": "game",
+ "order": 16
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/atlas_linux64/icon.txt b/modules/billing/docs/games/atlas_linux64/icon.txt
new file mode 100644
index 00000000..4c22df52
--- /dev/null
+++ b/modules/billing/docs/games/atlas_linux64/icon.txt
@@ -0,0 +1 @@
+No icon found
\ No newline at end of file
diff --git a/modules/billing/docs/games/atlas_linux64/index.php b/modules/billing/docs/games/atlas_linux64/index.php
new file mode 100644
index 00000000..f19e698e
--- /dev/null
+++ b/modules/billing/docs/games/atlas_linux64/index.php
@@ -0,0 +1,65 @@
+
+Atlas Server Guide
+
+Overview
+Atlas is available for hosting on our platform. This guide covers the basics of setting up and managing your Atlas server.
+
+
+
Quick Info
+
+ - Game Key: atlas_linux64
+ - Installer: steamcmd
+ - Max Players: 127
+
+
+
+Getting Started
+To create a Atlas server:
+
+ - Navigate to the Game Servers page
+ - Find Atlas in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your Atlas server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official Atlas community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/atlas_linux64/metadata.json b/modules/billing/docs/games/atlas_linux64/metadata.json
new file mode 100644
index 00000000..41aa8c33
--- /dev/null
+++ b/modules/billing/docs/games/atlas_linux64/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "Atlas",
+ "description": "Setup and configuration guide for Atlas game servers",
+ "category": "game",
+ "order": 17
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/atlas_win64/icon.txt b/modules/billing/docs/games/atlas_win64/icon.txt
new file mode 100644
index 00000000..4c22df52
--- /dev/null
+++ b/modules/billing/docs/games/atlas_win64/icon.txt
@@ -0,0 +1 @@
+No icon found
\ No newline at end of file
diff --git a/modules/billing/docs/games/atlas_win64/index.php b/modules/billing/docs/games/atlas_win64/index.php
new file mode 100644
index 00000000..5e2ae2cb
--- /dev/null
+++ b/modules/billing/docs/games/atlas_win64/index.php
@@ -0,0 +1,65 @@
+
+Atlas Server Guide
+
+Overview
+Atlas is available for hosting on our platform. This guide covers the basics of setting up and managing your Atlas server.
+
+
+
Quick Info
+
+ - Game Key: atlas_win64
+ - Installer: steamcmd
+ - Max Players: 127
+
+
+
+Getting Started
+To create a Atlas server:
+
+ - Navigate to the Game Servers page
+ - Find Atlas in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your Atlas server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official Atlas community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/atlas_win64/metadata.json b/modules/billing/docs/games/atlas_win64/metadata.json
new file mode 100644
index 00000000..d153c115
--- /dev/null
+++ b/modules/billing/docs/games/atlas_win64/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "Atlas",
+ "description": "Setup and configuration guide for Atlas game servers",
+ "category": "game",
+ "order": 18
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/avorion_linux64/icon.jpg b/modules/billing/docs/games/avorion_linux64/icon.jpg
new file mode 100644
index 00000000..6b739af1
Binary files /dev/null and b/modules/billing/docs/games/avorion_linux64/icon.jpg differ
diff --git a/modules/billing/docs/games/avorion_linux64/index.php b/modules/billing/docs/games/avorion_linux64/index.php
new file mode 100644
index 00000000..2b238baf
--- /dev/null
+++ b/modules/billing/docs/games/avorion_linux64/index.php
@@ -0,0 +1,65 @@
+
+Avorion Server Guide
+
+Overview
+Avorion is available for hosting on our platform. This guide covers the basics of setting up and managing your Avorion server.
+
+
+
Quick Info
+
+ - Game Key: avorion_linux64
+ - Installer: steamcmd
+ - Max Players: 100
+
+
+
+Getting Started
+To create a Avorion server:
+
+ - Navigate to the Game Servers page
+ - Find Avorion in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your Avorion server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official Avorion community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/avorion_linux64/metadata.json b/modules/billing/docs/games/avorion_linux64/metadata.json
new file mode 100644
index 00000000..ea337c10
--- /dev/null
+++ b/modules/billing/docs/games/avorion_linux64/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "Avorion",
+ "description": "Setup and configuration guide for Avorion game servers",
+ "category": "game",
+ "order": 19
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/bec_win32/icon.jpg b/modules/billing/docs/games/bec_win32/icon.jpg
new file mode 100644
index 00000000..e42b0ab3
Binary files /dev/null and b/modules/billing/docs/games/bec_win32/icon.jpg differ
diff --git a/modules/billing/docs/games/bec_win32/index.php b/modules/billing/docs/games/bec_win32/index.php
new file mode 100644
index 00000000..3ed9c947
--- /dev/null
+++ b/modules/billing/docs/games/bec_win32/index.php
@@ -0,0 +1,65 @@
+
+BEC Server Guide
+
+Overview
+BEC is available for hosting on our platform. This guide covers the basics of setting up and managing your BEC server.
+
+
+
Quick Info
+
+ - Game Key: bec_win32
+ - Installer: steamcmd
+ - Max Players: 1
+
+
+
+Getting Started
+To create a BEC server:
+
+ - Navigate to the Game Servers page
+ - Find BEC in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your BEC server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official BEC community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/bec_win32/metadata.json b/modules/billing/docs/games/bec_win32/metadata.json
new file mode 100644
index 00000000..1292421b
--- /dev/null
+++ b/modules/billing/docs/games/bec_win32/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "BEC",
+ "description": "Setup and configuration guide for BEC game servers",
+ "category": "game",
+ "order": 20
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/bf2_linux32/icon.txt b/modules/billing/docs/games/bf2_linux32/icon.txt
new file mode 100644
index 00000000..4c22df52
--- /dev/null
+++ b/modules/billing/docs/games/bf2_linux32/icon.txt
@@ -0,0 +1 @@
+No icon found
\ No newline at end of file
diff --git a/modules/billing/docs/games/bf2_linux32/index.php b/modules/billing/docs/games/bf2_linux32/index.php
new file mode 100644
index 00000000..35347a01
--- /dev/null
+++ b/modules/billing/docs/games/bf2_linux32/index.php
@@ -0,0 +1,65 @@
+
+Battlefield 2 Server Guide
+
+Overview
+Battlefield 2 is available for hosting on our platform. This guide covers the basics of setting up and managing your Battlefield 2 server.
+
+
+
Quick Info
+
+ - Game Key: bf2_linux32
+ - Installer: manual
+ - Max Players: 64
+
+
+
+Getting Started
+To create a Battlefield 2 server:
+
+ - Navigate to the Game Servers page
+ - Find Battlefield 2 in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your Battlefield 2 server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official Battlefield 2 community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/bf2_linux32/metadata.json b/modules/billing/docs/games/bf2_linux32/metadata.json
new file mode 100644
index 00000000..1f89529c
--- /dev/null
+++ b/modules/billing/docs/games/bf2_linux32/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "Battlefield 2",
+ "description": "Setup and configuration guide for Battlefield 2 game servers",
+ "category": "game",
+ "order": 21
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/bf2_win32/icon.txt b/modules/billing/docs/games/bf2_win32/icon.txt
new file mode 100644
index 00000000..4c22df52
--- /dev/null
+++ b/modules/billing/docs/games/bf2_win32/icon.txt
@@ -0,0 +1 @@
+No icon found
\ No newline at end of file
diff --git a/modules/billing/docs/games/bf2_win32/index.php b/modules/billing/docs/games/bf2_win32/index.php
new file mode 100644
index 00000000..4eb06be9
--- /dev/null
+++ b/modules/billing/docs/games/bf2_win32/index.php
@@ -0,0 +1,65 @@
+
+Battlefield 2 Server Guide
+
+Overview
+Battlefield 2 is available for hosting on our platform. This guide covers the basics of setting up and managing your Battlefield 2 server.
+
+
+
Quick Info
+
+ - Game Key: bf2_win32
+ - Installer: manual
+ - Max Players: 64
+
+
+
+Getting Started
+To create a Battlefield 2 server:
+
+ - Navigate to the Game Servers page
+ - Find Battlefield 2 in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your Battlefield 2 server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official Battlefield 2 community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/bf2_win32/metadata.json b/modules/billing/docs/games/bf2_win32/metadata.json
new file mode 100644
index 00000000..e66058df
--- /dev/null
+++ b/modules/billing/docs/games/bf2_win32/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "Battlefield 2",
+ "description": "Setup and configuration guide for Battlefield 2 game servers",
+ "category": "game",
+ "order": 22
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/bfbc2_win32/icon.txt b/modules/billing/docs/games/bfbc2_win32/icon.txt
new file mode 100644
index 00000000..4c22df52
--- /dev/null
+++ b/modules/billing/docs/games/bfbc2_win32/icon.txt
@@ -0,0 +1 @@
+No icon found
\ No newline at end of file
diff --git a/modules/billing/docs/games/bfbc2_win32/index.php b/modules/billing/docs/games/bfbc2_win32/index.php
new file mode 100644
index 00000000..2dd39abd
--- /dev/null
+++ b/modules/billing/docs/games/bfbc2_win32/index.php
@@ -0,0 +1,65 @@
+
+Battlefield Bad Company 2 Server Guide
+
+Overview
+Battlefield Bad Company 2 is available for hosting on our platform. This guide covers the basics of setting up and managing your Battlefield Bad Company 2 server.
+
+
+
Quick Info
+
+ - Game Key: bfbc2_win32
+ - Installer: manual
+ - Max Players: 32
+
+
+
+Getting Started
+To create a Battlefield Bad Company 2 server:
+
+ - Navigate to the Game Servers page
+ - Find Battlefield Bad Company 2 in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your Battlefield Bad Company 2 server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official Battlefield Bad Company 2 community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/bfbc2_win32/metadata.json b/modules/billing/docs/games/bfbc2_win32/metadata.json
new file mode 100644
index 00000000..1aaafe7c
--- /dev/null
+++ b/modules/billing/docs/games/bfbc2_win32/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "Battlefield Bad Company 2",
+ "description": "Setup and configuration guide for Battlefield Bad Company 2 game servers",
+ "category": "game",
+ "order": 23
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/bigbrotherbot_linux32/icon.txt b/modules/billing/docs/games/bigbrotherbot_linux32/icon.txt
new file mode 100644
index 00000000..4c22df52
--- /dev/null
+++ b/modules/billing/docs/games/bigbrotherbot_linux32/icon.txt
@@ -0,0 +1 @@
+No icon found
\ No newline at end of file
diff --git a/modules/billing/docs/games/bigbrotherbot_linux32/index.php b/modules/billing/docs/games/bigbrotherbot_linux32/index.php
new file mode 100644
index 00000000..045080c1
--- /dev/null
+++ b/modules/billing/docs/games/bigbrotherbot_linux32/index.php
@@ -0,0 +1,65 @@
+
+Big Brother Bot Server Guide
+
+Overview
+Big Brother Bot is available for hosting on our platform. This guide covers the basics of setting up and managing your Big Brother Bot server.
+
+
+
Quick Info
+
+ - Game Key: bigbrotherbot_linux32
+ - Installer: steamcmd
+ - Max Players: unlimited
+
+
+
+Getting Started
+To create a Big Brother Bot server:
+
+ - Navigate to the Game Servers page
+ - Find Big Brother Bot in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your Big Brother Bot server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official Big Brother Bot community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/bigbrotherbot_linux32/metadata.json b/modules/billing/docs/games/bigbrotherbot_linux32/metadata.json
new file mode 100644
index 00000000..2169257d
--- /dev/null
+++ b/modules/billing/docs/games/bigbrotherbot_linux32/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "Big Brother Bot",
+ "description": "Setup and configuration guide for Big Brother Bot game servers",
+ "category": "game",
+ "order": 24
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/bigbrotherbot_win32/icon.txt b/modules/billing/docs/games/bigbrotherbot_win32/icon.txt
new file mode 100644
index 00000000..4c22df52
--- /dev/null
+++ b/modules/billing/docs/games/bigbrotherbot_win32/icon.txt
@@ -0,0 +1 @@
+No icon found
\ No newline at end of file
diff --git a/modules/billing/docs/games/bigbrotherbot_win32/index.php b/modules/billing/docs/games/bigbrotherbot_win32/index.php
new file mode 100644
index 00000000..8010f072
--- /dev/null
+++ b/modules/billing/docs/games/bigbrotherbot_win32/index.php
@@ -0,0 +1,65 @@
+
+Big Brother Bot Server Guide
+
+Overview
+Big Brother Bot is available for hosting on our platform. This guide covers the basics of setting up and managing your Big Brother Bot server.
+
+
+
Quick Info
+
+ - Game Key: bigbrotherbot_win32
+ - Installer: manual
+ - Max Players: unlimited
+
+
+
+Getting Started
+To create a Big Brother Bot server:
+
+ - Navigate to the Game Servers page
+ - Find Big Brother Bot in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your Big Brother Bot server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official Big Brother Bot community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/bigbrotherbot_win32/metadata.json b/modules/billing/docs/games/bigbrotherbot_win32/metadata.json
new file mode 100644
index 00000000..018ce38d
--- /dev/null
+++ b/modules/billing/docs/games/bigbrotherbot_win32/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "Big Brother Bot",
+ "description": "Setup and configuration guide for Big Brother Bot game servers",
+ "category": "game",
+ "order": 25
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/bloodfrontier_linux32/icon.txt b/modules/billing/docs/games/bloodfrontier_linux32/icon.txt
new file mode 100644
index 00000000..4c22df52
--- /dev/null
+++ b/modules/billing/docs/games/bloodfrontier_linux32/icon.txt
@@ -0,0 +1 @@
+No icon found
\ No newline at end of file
diff --git a/modules/billing/docs/games/bloodfrontier_linux32/index.php b/modules/billing/docs/games/bloodfrontier_linux32/index.php
new file mode 100644
index 00000000..716296a8
--- /dev/null
+++ b/modules/billing/docs/games/bloodfrontier_linux32/index.php
@@ -0,0 +1,65 @@
+
+Blood Frontier Server Guide
+
+Overview
+Blood Frontier is available for hosting on our platform. This guide covers the basics of setting up and managing your Blood Frontier server.
+
+
+
Quick Info
+
+ - Game Key: bloodfrontier_linux32
+ - Installer: manual
+ - Max Players: 32
+
+
+
+Getting Started
+To create a Blood Frontier server:
+
+ - Navigate to the Game Servers page
+ - Find Blood Frontier in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your Blood Frontier server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official Blood Frontier community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/bloodfrontier_linux32/metadata.json b/modules/billing/docs/games/bloodfrontier_linux32/metadata.json
new file mode 100644
index 00000000..bedef0c8
--- /dev/null
+++ b/modules/billing/docs/games/bloodfrontier_linux32/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "Blood Frontier",
+ "description": "Setup and configuration guide for Blood Frontier game servers",
+ "category": "game",
+ "order": 26
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/brainbread2_linux32/icon.jpg b/modules/billing/docs/games/brainbread2_linux32/icon.jpg
new file mode 100644
index 00000000..ced82945
Binary files /dev/null and b/modules/billing/docs/games/brainbread2_linux32/icon.jpg differ
diff --git a/modules/billing/docs/games/brainbread2_linux32/index.php b/modules/billing/docs/games/brainbread2_linux32/index.php
new file mode 100644
index 00000000..db5043a7
--- /dev/null
+++ b/modules/billing/docs/games/brainbread2_linux32/index.php
@@ -0,0 +1,65 @@
+
+BrainBread 2 Server Guide
+
+Overview
+BrainBread 2 is available for hosting on our platform. This guide covers the basics of setting up and managing your BrainBread 2 server.
+
+
+
Quick Info
+
+ - Game Key: brainbread2_linux32
+ - Installer: steamcmd
+ - Max Players: 12
+
+
+
+Getting Started
+To create a BrainBread 2 server:
+
+ - Navigate to the Game Servers page
+ - Find BrainBread 2 in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your BrainBread 2 server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official BrainBread 2 community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/brainbread2_linux32/metadata.json b/modules/billing/docs/games/brainbread2_linux32/metadata.json
new file mode 100644
index 00000000..fe892848
--- /dev/null
+++ b/modules/billing/docs/games/brainbread2_linux32/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "BrainBread 2",
+ "description": "Setup and configuration guide for BrainBread 2 game servers",
+ "category": "game",
+ "order": 27
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/brainbread2_win32/icon.jpg b/modules/billing/docs/games/brainbread2_win32/icon.jpg
new file mode 100644
index 00000000..ced82945
Binary files /dev/null and b/modules/billing/docs/games/brainbread2_win32/icon.jpg differ
diff --git a/modules/billing/docs/games/brainbread2_win32/index.php b/modules/billing/docs/games/brainbread2_win32/index.php
new file mode 100644
index 00000000..81c7f257
--- /dev/null
+++ b/modules/billing/docs/games/brainbread2_win32/index.php
@@ -0,0 +1,65 @@
+
+BrainBread 2 Server Guide
+
+Overview
+BrainBread 2 is available for hosting on our platform. This guide covers the basics of setting up and managing your BrainBread 2 server.
+
+
+
Quick Info
+
+ - Game Key: brainbread2_win32
+ - Installer: steamcmd
+ - Max Players: 12
+
+
+
+Getting Started
+To create a BrainBread 2 server:
+
+ - Navigate to the Game Servers page
+ - Find BrainBread 2 in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your BrainBread 2 server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official BrainBread 2 community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/brainbread2_win32/metadata.json b/modules/billing/docs/games/brainbread2_win32/metadata.json
new file mode 100644
index 00000000..840725c9
--- /dev/null
+++ b/modules/billing/docs/games/brainbread2_win32/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "BrainBread 2",
+ "description": "Setup and configuration guide for BrainBread 2 game servers",
+ "category": "game",
+ "order": 28
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/callofduty2_linux32/icon.txt b/modules/billing/docs/games/callofduty2_linux32/icon.txt
new file mode 100644
index 00000000..4c22df52
--- /dev/null
+++ b/modules/billing/docs/games/callofduty2_linux32/icon.txt
@@ -0,0 +1 @@
+No icon found
\ No newline at end of file
diff --git a/modules/billing/docs/games/callofduty2_linux32/index.php b/modules/billing/docs/games/callofduty2_linux32/index.php
new file mode 100644
index 00000000..c17fd114
--- /dev/null
+++ b/modules/billing/docs/games/callofduty2_linux32/index.php
@@ -0,0 +1,65 @@
+
+Call of Duty 2 Server Guide
+
+Overview
+Call of Duty 2 is available for hosting on our platform. This guide covers the basics of setting up and managing your Call of Duty 2 server.
+
+
+
Quick Info
+
+ - Game Key: callofduty2_linux32
+ - Installer: manual
+ - Max Players: 64
+
+
+
+Getting Started
+To create a Call of Duty 2 server:
+
+ - Navigate to the Game Servers page
+ - Find Call of Duty 2 in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your Call of Duty 2 server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official Call of Duty 2 community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/callofduty2_linux32/metadata.json b/modules/billing/docs/games/callofduty2_linux32/metadata.json
new file mode 100644
index 00000000..eb971211
--- /dev/null
+++ b/modules/billing/docs/games/callofduty2_linux32/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "Call of Duty 2",
+ "description": "Setup and configuration guide for Call of Duty 2 game servers",
+ "category": "game",
+ "order": 29
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/callofduty2_win32/icon.txt b/modules/billing/docs/games/callofduty2_win32/icon.txt
new file mode 100644
index 00000000..4c22df52
--- /dev/null
+++ b/modules/billing/docs/games/callofduty2_win32/icon.txt
@@ -0,0 +1 @@
+No icon found
\ No newline at end of file
diff --git a/modules/billing/docs/games/callofduty2_win32/index.php b/modules/billing/docs/games/callofduty2_win32/index.php
new file mode 100644
index 00000000..927e344e
--- /dev/null
+++ b/modules/billing/docs/games/callofduty2_win32/index.php
@@ -0,0 +1,65 @@
+
+Call of Duty 2 Server Guide
+
+Overview
+Call of Duty 2 is available for hosting on our platform. This guide covers the basics of setting up and managing your Call of Duty 2 server.
+
+
+
Quick Info
+
+ - Game Key: callofduty2_win32
+ - Installer: manual
+ - Max Players: 64
+
+
+
+Getting Started
+To create a Call of Duty 2 server:
+
+ - Navigate to the Game Servers page
+ - Find Call of Duty 2 in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your Call of Duty 2 server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official Call of Duty 2 community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/callofduty2_win32/metadata.json b/modules/billing/docs/games/callofduty2_win32/metadata.json
new file mode 100644
index 00000000..0ecedb9d
--- /dev/null
+++ b/modules/billing/docs/games/callofduty2_win32/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "Call of Duty 2",
+ "description": "Setup and configuration guide for Call of Duty 2 game servers",
+ "category": "game",
+ "order": 30
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/callofduty4mw_linux32/icon.txt b/modules/billing/docs/games/callofduty4mw_linux32/icon.txt
new file mode 100644
index 00000000..4c22df52
--- /dev/null
+++ b/modules/billing/docs/games/callofduty4mw_linux32/icon.txt
@@ -0,0 +1 @@
+No icon found
\ No newline at end of file
diff --git a/modules/billing/docs/games/callofduty4mw_linux32/index.php b/modules/billing/docs/games/callofduty4mw_linux32/index.php
new file mode 100644
index 00000000..542f3cd3
--- /dev/null
+++ b/modules/billing/docs/games/callofduty4mw_linux32/index.php
@@ -0,0 +1,65 @@
+
+Call of Duty 4: Modern Warfare Server Guide
+
+Overview
+Call of Duty 4: Modern Warfare is available for hosting on our platform. This guide covers the basics of setting up and managing your Call of Duty 4: Modern Warfare server.
+
+
+
Quick Info
+
+ - Game Key: callofduty4mw_linux32
+ - Installer: manual
+ - Max Players: 64
+
+
+
+Getting Started
+To create a Call of Duty 4: Modern Warfare server:
+
+ - Navigate to the Game Servers page
+ - Find Call of Duty 4: Modern Warfare in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your Call of Duty 4: Modern Warfare server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official Call of Duty 4: Modern Warfare community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/callofduty4mw_linux32/metadata.json b/modules/billing/docs/games/callofduty4mw_linux32/metadata.json
new file mode 100644
index 00000000..9d32b740
--- /dev/null
+++ b/modules/billing/docs/games/callofduty4mw_linux32/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "Call of Duty 4: Modern Warfare",
+ "description": "Setup and configuration guide for Call of Duty 4: Modern Warfare game servers",
+ "category": "game",
+ "order": 31
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/callofduty4mw_win32/icon.txt b/modules/billing/docs/games/callofduty4mw_win32/icon.txt
new file mode 100644
index 00000000..4c22df52
--- /dev/null
+++ b/modules/billing/docs/games/callofduty4mw_win32/icon.txt
@@ -0,0 +1 @@
+No icon found
\ No newline at end of file
diff --git a/modules/billing/docs/games/callofduty4mw_win32/index.php b/modules/billing/docs/games/callofduty4mw_win32/index.php
new file mode 100644
index 00000000..b725ecd2
--- /dev/null
+++ b/modules/billing/docs/games/callofduty4mw_win32/index.php
@@ -0,0 +1,65 @@
+
+Call of Duty 4: Modern Warfare Server Guide
+
+Overview
+Call of Duty 4: Modern Warfare is available for hosting on our platform. This guide covers the basics of setting up and managing your Call of Duty 4: Modern Warfare server.
+
+
+
Quick Info
+
+ - Game Key: callofduty4mw_win32
+ - Installer: manual
+ - Max Players: 64
+
+
+
+Getting Started
+To create a Call of Duty 4: Modern Warfare server:
+
+ - Navigate to the Game Servers page
+ - Find Call of Duty 4: Modern Warfare in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your Call of Duty 4: Modern Warfare server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official Call of Duty 4: Modern Warfare community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/callofduty4mw_win32/metadata.json b/modules/billing/docs/games/callofduty4mw_win32/metadata.json
new file mode 100644
index 00000000..dedba752
--- /dev/null
+++ b/modules/billing/docs/games/callofduty4mw_win32/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "Call of Duty 4: Modern Warfare",
+ "description": "Setup and configuration guide for Call of Duty 4: Modern Warfare game servers",
+ "category": "game",
+ "order": 32
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/callofduty_linux32/icon.txt b/modules/billing/docs/games/callofduty_linux32/icon.txt
new file mode 100644
index 00000000..4c22df52
--- /dev/null
+++ b/modules/billing/docs/games/callofduty_linux32/icon.txt
@@ -0,0 +1 @@
+No icon found
\ No newline at end of file
diff --git a/modules/billing/docs/games/callofduty_linux32/index.php b/modules/billing/docs/games/callofduty_linux32/index.php
new file mode 100644
index 00000000..10d9ee25
--- /dev/null
+++ b/modules/billing/docs/games/callofduty_linux32/index.php
@@ -0,0 +1,65 @@
+
+Call of Duty Server Guide
+
+Overview
+Call of Duty is available for hosting on our platform. This guide covers the basics of setting up and managing your Call of Duty server.
+
+
+
Quick Info
+
+ - Game Key: callofduty_linux32
+ - Installer: manual
+ - Max Players: 64
+
+
+
+Getting Started
+To create a Call of Duty server:
+
+ - Navigate to the Game Servers page
+ - Find Call of Duty in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your Call of Duty server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official Call of Duty community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/callofduty_linux32/metadata.json b/modules/billing/docs/games/callofduty_linux32/metadata.json
new file mode 100644
index 00000000..a893efef
--- /dev/null
+++ b/modules/billing/docs/games/callofduty_linux32/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "Call of Duty",
+ "description": "Setup and configuration guide for Call of Duty game servers",
+ "category": "game",
+ "order": 33
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/callofduty_win32/icon.txt b/modules/billing/docs/games/callofduty_win32/icon.txt
new file mode 100644
index 00000000..4c22df52
--- /dev/null
+++ b/modules/billing/docs/games/callofduty_win32/icon.txt
@@ -0,0 +1 @@
+No icon found
\ No newline at end of file
diff --git a/modules/billing/docs/games/callofduty_win32/index.php b/modules/billing/docs/games/callofduty_win32/index.php
new file mode 100644
index 00000000..a45d7aaa
--- /dev/null
+++ b/modules/billing/docs/games/callofduty_win32/index.php
@@ -0,0 +1,65 @@
+
+Call of Duty Server Guide
+
+Overview
+Call of Duty is available for hosting on our platform. This guide covers the basics of setting up and managing your Call of Duty server.
+
+
+
Quick Info
+
+ - Game Key: callofduty_win32
+ - Installer: manual
+ - Max Players: 64
+
+
+
+Getting Started
+To create a Call of Duty server:
+
+ - Navigate to the Game Servers page
+ - Find Call of Duty in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your Call of Duty server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official Call of Duty community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/callofduty_win32/metadata.json b/modules/billing/docs/games/callofduty_win32/metadata.json
new file mode 100644
index 00000000..0f4ec53d
--- /dev/null
+++ b/modules/billing/docs/games/callofduty_win32/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "Call of Duty",
+ "description": "Setup and configuration guide for Call of Duty game servers",
+ "category": "game",
+ "order": 34
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/callofdutymw2_win32/icon.txt b/modules/billing/docs/games/callofdutymw2_win32/icon.txt
new file mode 100644
index 00000000..4c22df52
--- /dev/null
+++ b/modules/billing/docs/games/callofdutymw2_win32/icon.txt
@@ -0,0 +1 @@
+No icon found
\ No newline at end of file
diff --git a/modules/billing/docs/games/callofdutymw2_win32/index.php b/modules/billing/docs/games/callofdutymw2_win32/index.php
new file mode 100644
index 00000000..9b54e091
--- /dev/null
+++ b/modules/billing/docs/games/callofdutymw2_win32/index.php
@@ -0,0 +1,65 @@
+
+Call of Duty: Modern Warfare 2 (IW4x) Server Guide
+
+Overview
+Call of Duty: Modern Warfare 2 (IW4x) is available for hosting on our platform. This guide covers the basics of setting up and managing your Call of Duty: Modern Warfare 2 (IW4x) server.
+
+
+
Quick Info
+
+ - Game Key: callofdutymw2_win32
+ - Installer: manual
+ - Max Players: 18
+
+
+
+Getting Started
+To create a Call of Duty: Modern Warfare 2 (IW4x) server:
+
+ - Navigate to the Game Servers page
+ - Find Call of Duty: Modern Warfare 2 (IW4x) in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your Call of Duty: Modern Warfare 2 (IW4x) server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official Call of Duty: Modern Warfare 2 (IW4x) community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/callofdutymw2_win32/metadata.json b/modules/billing/docs/games/callofdutymw2_win32/metadata.json
new file mode 100644
index 00000000..af6b9e78
--- /dev/null
+++ b/modules/billing/docs/games/callofdutymw2_win32/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "Call of Duty: Modern Warfare 2 (IW4x)",
+ "description": "Setup and configuration guide for Call of Duty: Modern Warfare 2 (IW4x) game servers",
+ "category": "game",
+ "order": 35
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/callofdutymw3_win32/icon.txt b/modules/billing/docs/games/callofdutymw3_win32/icon.txt
new file mode 100644
index 00000000..4c22df52
--- /dev/null
+++ b/modules/billing/docs/games/callofdutymw3_win32/icon.txt
@@ -0,0 +1 @@
+No icon found
\ No newline at end of file
diff --git a/modules/billing/docs/games/callofdutymw3_win32/index.php b/modules/billing/docs/games/callofdutymw3_win32/index.php
new file mode 100644
index 00000000..4f09979a
--- /dev/null
+++ b/modules/billing/docs/games/callofdutymw3_win32/index.php
@@ -0,0 +1,65 @@
+
+Call of Duty: Modern Warfare 3 Server Guide
+
+Overview
+Call of Duty: Modern Warfare 3 is available for hosting on our platform. This guide covers the basics of setting up and managing your Call of Duty: Modern Warfare 3 server.
+
+
+
Quick Info
+
+ - Game Key: callofdutymw3_win32
+ - Installer: steamcmd
+ - Max Players: 18
+
+
+
+Getting Started
+To create a Call of Duty: Modern Warfare 3 server:
+
+ - Navigate to the Game Servers page
+ - Find Call of Duty: Modern Warfare 3 in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your Call of Duty: Modern Warfare 3 server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official Call of Duty: Modern Warfare 3 community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/callofdutymw3_win32/metadata.json b/modules/billing/docs/games/callofdutymw3_win32/metadata.json
new file mode 100644
index 00000000..a17affcd
--- /dev/null
+++ b/modules/billing/docs/games/callofdutymw3_win32/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "Call of Duty: Modern Warfare 3",
+ "description": "Setup and configuration guide for Call of Duty: Modern Warfare 3 game servers",
+ "category": "game",
+ "order": 36
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/callofdutyuo_linux32/icon.txt b/modules/billing/docs/games/callofdutyuo_linux32/icon.txt
new file mode 100644
index 00000000..4c22df52
--- /dev/null
+++ b/modules/billing/docs/games/callofdutyuo_linux32/icon.txt
@@ -0,0 +1 @@
+No icon found
\ No newline at end of file
diff --git a/modules/billing/docs/games/callofdutyuo_linux32/index.php b/modules/billing/docs/games/callofdutyuo_linux32/index.php
new file mode 100644
index 00000000..2adc627b
--- /dev/null
+++ b/modules/billing/docs/games/callofdutyuo_linux32/index.php
@@ -0,0 +1,65 @@
+
+Call of Duty: United Offensive Server Guide
+
+Overview
+Call of Duty: United Offensive is available for hosting on our platform. This guide covers the basics of setting up and managing your Call of Duty: United Offensive server.
+
+
+
Quick Info
+
+ - Game Key: callofdutyuo_linux32
+ - Installer: manual
+ - Max Players: 64
+
+
+
+Getting Started
+To create a Call of Duty: United Offensive server:
+
+ - Navigate to the Game Servers page
+ - Find Call of Duty: United Offensive in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your Call of Duty: United Offensive server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official Call of Duty: United Offensive community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/callofdutyuo_linux32/metadata.json b/modules/billing/docs/games/callofdutyuo_linux32/metadata.json
new file mode 100644
index 00000000..0e79ce40
--- /dev/null
+++ b/modules/billing/docs/games/callofdutyuo_linux32/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "Call of Duty: United Offensive",
+ "description": "Setup and configuration guide for Call of Duty: United Offensive game servers",
+ "category": "game",
+ "order": 37
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/callofdutyuo_win32/icon.txt b/modules/billing/docs/games/callofdutyuo_win32/icon.txt
new file mode 100644
index 00000000..4c22df52
--- /dev/null
+++ b/modules/billing/docs/games/callofdutyuo_win32/icon.txt
@@ -0,0 +1 @@
+No icon found
\ No newline at end of file
diff --git a/modules/billing/docs/games/callofdutyuo_win32/index.php b/modules/billing/docs/games/callofdutyuo_win32/index.php
new file mode 100644
index 00000000..3ef0076b
--- /dev/null
+++ b/modules/billing/docs/games/callofdutyuo_win32/index.php
@@ -0,0 +1,65 @@
+
+Call of Duty: United Offensive Server Guide
+
+Overview
+Call of Duty: United Offensive is available for hosting on our platform. This guide covers the basics of setting up and managing your Call of Duty: United Offensive server.
+
+
+
Quick Info
+
+ - Game Key: callofdutyuo_win32
+ - Installer: manual
+ - Max Players: 64
+
+
+
+Getting Started
+To create a Call of Duty: United Offensive server:
+
+ - Navigate to the Game Servers page
+ - Find Call of Duty: United Offensive in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your Call of Duty: United Offensive server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official Call of Duty: United Offensive community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/callofdutyuo_win32/metadata.json b/modules/billing/docs/games/callofdutyuo_win32/metadata.json
new file mode 100644
index 00000000..e56c8b1a
--- /dev/null
+++ b/modules/billing/docs/games/callofdutyuo_win32/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "Call of Duty: United Offensive",
+ "description": "Setup and configuration guide for Call of Duty: United Offensive game servers",
+ "category": "game",
+ "order": 38
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/callofdutywaw_linux32/icon.txt b/modules/billing/docs/games/callofdutywaw_linux32/icon.txt
new file mode 100644
index 00000000..4c22df52
--- /dev/null
+++ b/modules/billing/docs/games/callofdutywaw_linux32/icon.txt
@@ -0,0 +1 @@
+No icon found
\ No newline at end of file
diff --git a/modules/billing/docs/games/callofdutywaw_linux32/index.php b/modules/billing/docs/games/callofdutywaw_linux32/index.php
new file mode 100644
index 00000000..01fbaf78
--- /dev/null
+++ b/modules/billing/docs/games/callofdutywaw_linux32/index.php
@@ -0,0 +1,65 @@
+
+Call of Duty: World at War Server Guide
+
+Overview
+Call of Duty: World at War is available for hosting on our platform. This guide covers the basics of setting up and managing your Call of Duty: World at War server.
+
+
+
Quick Info
+
+ - Game Key: callofdutywaw_linux32
+ - Installer: manual
+ - Max Players: 64
+
+
+
+Getting Started
+To create a Call of Duty: World at War server:
+
+ - Navigate to the Game Servers page
+ - Find Call of Duty: World at War in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your Call of Duty: World at War server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official Call of Duty: World at War community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/callofdutywaw_linux32/metadata.json b/modules/billing/docs/games/callofdutywaw_linux32/metadata.json
new file mode 100644
index 00000000..c607635d
--- /dev/null
+++ b/modules/billing/docs/games/callofdutywaw_linux32/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "Call of Duty: World at War",
+ "description": "Setup and configuration guide for Call of Duty: World at War game servers",
+ "category": "game",
+ "order": 39
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/callofdutywaw_win32/icon.txt b/modules/billing/docs/games/callofdutywaw_win32/icon.txt
new file mode 100644
index 00000000..4c22df52
--- /dev/null
+++ b/modules/billing/docs/games/callofdutywaw_win32/icon.txt
@@ -0,0 +1 @@
+No icon found
\ No newline at end of file
diff --git a/modules/billing/docs/games/callofdutywaw_win32/index.php b/modules/billing/docs/games/callofdutywaw_win32/index.php
new file mode 100644
index 00000000..ebccc711
--- /dev/null
+++ b/modules/billing/docs/games/callofdutywaw_win32/index.php
@@ -0,0 +1,65 @@
+
+Call of Duty: World at War Server Guide
+
+Overview
+Call of Duty: World at War is available for hosting on our platform. This guide covers the basics of setting up and managing your Call of Duty: World at War server.
+
+
+
Quick Info
+
+ - Game Key: callofdutywaw_win32
+ - Installer: manual
+ - Max Players: 64
+
+
+
+Getting Started
+To create a Call of Duty: World at War server:
+
+ - Navigate to the Game Servers page
+ - Find Call of Duty: World at War in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your Call of Duty: World at War server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official Call of Duty: World at War community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/callofdutywaw_win32/metadata.json b/modules/billing/docs/games/callofdutywaw_win32/metadata.json
new file mode 100644
index 00000000..7d171ad8
--- /dev/null
+++ b/modules/billing/docs/games/callofdutywaw_win32/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "Call of Duty: World at War",
+ "description": "Setup and configuration guide for Call of Duty: World at War game servers",
+ "category": "game",
+ "order": 40
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/citadelfwf_linux64/icon.txt b/modules/billing/docs/games/citadelfwf_linux64/icon.txt
new file mode 100644
index 00000000..4c22df52
--- /dev/null
+++ b/modules/billing/docs/games/citadelfwf_linux64/icon.txt
@@ -0,0 +1 @@
+No icon found
\ No newline at end of file
diff --git a/modules/billing/docs/games/citadelfwf_linux64/index.php b/modules/billing/docs/games/citadelfwf_linux64/index.php
new file mode 100644
index 00000000..3c140aa2
--- /dev/null
+++ b/modules/billing/docs/games/citadelfwf_linux64/index.php
@@ -0,0 +1,65 @@
+
+Citadel: Forged with Fire Server Guide
+
+Overview
+Citadel: Forged with Fire is available for hosting on our platform. This guide covers the basics of setting up and managing your Citadel: Forged with Fire server.
+
+
+
Quick Info
+
+ - Game Key: citadelfwf_linux64
+ - Installer: steamcmd
+ - Max Players: 70
+
+
+
+Getting Started
+To create a Citadel: Forged with Fire server:
+
+ - Navigate to the Game Servers page
+ - Find Citadel: Forged with Fire in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your Citadel: Forged with Fire server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official Citadel: Forged with Fire community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/citadelfwf_linux64/metadata.json b/modules/billing/docs/games/citadelfwf_linux64/metadata.json
new file mode 100644
index 00000000..29e02edb
--- /dev/null
+++ b/modules/billing/docs/games/citadelfwf_linux64/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "Citadel: Forged with Fire",
+ "description": "Setup and configuration guide for Citadel: Forged with Fire game servers",
+ "category": "game",
+ "order": 41
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/citadelfwf_win64/icon.txt b/modules/billing/docs/games/citadelfwf_win64/icon.txt
new file mode 100644
index 00000000..4c22df52
--- /dev/null
+++ b/modules/billing/docs/games/citadelfwf_win64/icon.txt
@@ -0,0 +1 @@
+No icon found
\ No newline at end of file
diff --git a/modules/billing/docs/games/citadelfwf_win64/index.php b/modules/billing/docs/games/citadelfwf_win64/index.php
new file mode 100644
index 00000000..a2c7ecec
--- /dev/null
+++ b/modules/billing/docs/games/citadelfwf_win64/index.php
@@ -0,0 +1,65 @@
+
+Citadel: Forged with Fire Server Guide
+
+Overview
+Citadel: Forged with Fire is available for hosting on our platform. This guide covers the basics of setting up and managing your Citadel: Forged with Fire server.
+
+
+
Quick Info
+
+ - Game Key: citadelfwf_win64
+ - Installer: steamcmd
+ - Max Players: 70
+
+
+
+Getting Started
+To create a Citadel: Forged with Fire server:
+
+ - Navigate to the Game Servers page
+ - Find Citadel: Forged with Fire in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your Citadel: Forged with Fire server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official Citadel: Forged with Fire community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/citadelfwf_win64/metadata.json b/modules/billing/docs/games/citadelfwf_win64/metadata.json
new file mode 100644
index 00000000..fa53eecd
--- /dev/null
+++ b/modules/billing/docs/games/citadelfwf_win64/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "Citadel: Forged with Fire",
+ "description": "Setup and configuration guide for Citadel: Forged with Fire game servers",
+ "category": "game",
+ "order": 42
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/cod_blackops_win32/icon.txt b/modules/billing/docs/games/cod_blackops_win32/icon.txt
new file mode 100644
index 00000000..4c22df52
--- /dev/null
+++ b/modules/billing/docs/games/cod_blackops_win32/icon.txt
@@ -0,0 +1 @@
+No icon found
\ No newline at end of file
diff --git a/modules/billing/docs/games/cod_blackops_win32/index.php b/modules/billing/docs/games/cod_blackops_win32/index.php
new file mode 100644
index 00000000..85a14f69
--- /dev/null
+++ b/modules/billing/docs/games/cod_blackops_win32/index.php
@@ -0,0 +1,65 @@
+
+CoD: Black Ops Server Guide
+
+Overview
+CoD: Black Ops is available for hosting on our platform. This guide covers the basics of setting up and managing your CoD: Black Ops server.
+
+
+
Quick Info
+
+ - Game Key: cod_blackops_win32
+ - Installer: manual
+ - Max Players: 32
+
+
+
+Getting Started
+To create a CoD: Black Ops server:
+
+ - Navigate to the Game Servers page
+ - Find CoD: Black Ops in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your CoD: Black Ops server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official CoD: Black Ops community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/cod_blackops_win32/metadata.json b/modules/billing/docs/games/cod_blackops_win32/metadata.json
new file mode 100644
index 00000000..d4902fa5
--- /dev/null
+++ b/modules/billing/docs/games/cod_blackops_win32/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "CoD: Black Ops",
+ "description": "Setup and configuration guide for CoD: Black Ops game servers",
+ "category": "game",
+ "order": 43
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/colonysurvival_win64/icon.jpg b/modules/billing/docs/games/colonysurvival_win64/icon.jpg
new file mode 100644
index 00000000..c922fc85
Binary files /dev/null and b/modules/billing/docs/games/colonysurvival_win64/icon.jpg differ
diff --git a/modules/billing/docs/games/colonysurvival_win64/index.php b/modules/billing/docs/games/colonysurvival_win64/index.php
new file mode 100644
index 00000000..4f321b3e
--- /dev/null
+++ b/modules/billing/docs/games/colonysurvival_win64/index.php
@@ -0,0 +1,65 @@
+
+Colony Survival Server Guide
+
+Overview
+Colony Survival is available for hosting on our platform. This guide covers the basics of setting up and managing your Colony Survival server.
+
+
+
Quick Info
+
+ - Game Key: colonysurvival_win64
+ - Installer: steamcmd
+ - Max Players: 200
+
+
+
+Getting Started
+To create a Colony Survival server:
+
+ - Navigate to the Game Servers page
+ - Find Colony Survival in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your Colony Survival server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official Colony Survival community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/colonysurvival_win64/metadata.json b/modules/billing/docs/games/colonysurvival_win64/metadata.json
new file mode 100644
index 00000000..80031f67
--- /dev/null
+++ b/modules/billing/docs/games/colonysurvival_win64/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "Colony Survival",
+ "description": "Setup and configuration guide for Colony Survival game servers",
+ "category": "game",
+ "order": 44
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/conanexiles_win64/icon.jpg b/modules/billing/docs/games/conanexiles_win64/icon.jpg
new file mode 100644
index 00000000..55c41e59
Binary files /dev/null and b/modules/billing/docs/games/conanexiles_win64/icon.jpg differ
diff --git a/modules/billing/docs/games/conanexiles_win64/index.php b/modules/billing/docs/games/conanexiles_win64/index.php
new file mode 100644
index 00000000..f4d3c5b8
--- /dev/null
+++ b/modules/billing/docs/games/conanexiles_win64/index.php
@@ -0,0 +1,65 @@
+
+Conan Exiles Server Guide
+
+Overview
+Conan Exiles is available for hosting on our platform. This guide covers the basics of setting up and managing your Conan Exiles server.
+
+
+
Quick Info
+
+ - Game Key: conanexiles_win64
+ - Installer: steamcmd
+ - Max Players: 70
+
+
+
+Getting Started
+To create a Conan Exiles server:
+
+ - Navigate to the Game Servers page
+ - Find Conan Exiles in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your Conan Exiles server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official Conan Exiles community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/conanexiles_win64/metadata.json b/modules/billing/docs/games/conanexiles_win64/metadata.json
new file mode 100644
index 00000000..b9c2e413
--- /dev/null
+++ b/modules/billing/docs/games/conanexiles_win64/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "Conan Exiles",
+ "description": "Setup and configuration guide for Conan Exiles game servers",
+ "category": "game",
+ "order": 45
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/cs2d_linux32/icon.txt b/modules/billing/docs/games/cs2d_linux32/icon.txt
new file mode 100644
index 00000000..4c22df52
--- /dev/null
+++ b/modules/billing/docs/games/cs2d_linux32/icon.txt
@@ -0,0 +1 @@
+No icon found
\ No newline at end of file
diff --git a/modules/billing/docs/games/cs2d_linux32/index.php b/modules/billing/docs/games/cs2d_linux32/index.php
new file mode 100644
index 00000000..3414c182
--- /dev/null
+++ b/modules/billing/docs/games/cs2d_linux32/index.php
@@ -0,0 +1,65 @@
+
+CS2D Server Guide
+
+Overview
+CS2D is available for hosting on our platform. This guide covers the basics of setting up and managing your CS2D server.
+
+
+
Quick Info
+
+ - Game Key: cs2d_linux32
+ - Installer: manual
+ - Max Players: 32
+
+
+
+Getting Started
+To create a CS2D server:
+
+ - Navigate to the Game Servers page
+ - Find CS2D in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your CS2D server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official CS2D community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/cs2d_linux32/metadata.json b/modules/billing/docs/games/cs2d_linux32/metadata.json
new file mode 100644
index 00000000..7d939c1f
--- /dev/null
+++ b/modules/billing/docs/games/cs2d_linux32/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "CS2D",
+ "description": "Setup and configuration guide for CS2D game servers",
+ "category": "game",
+ "order": 48
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/cs2d_win32/icon.txt b/modules/billing/docs/games/cs2d_win32/icon.txt
new file mode 100644
index 00000000..4c22df52
--- /dev/null
+++ b/modules/billing/docs/games/cs2d_win32/icon.txt
@@ -0,0 +1 @@
+No icon found
\ No newline at end of file
diff --git a/modules/billing/docs/games/cs2d_win32/index.php b/modules/billing/docs/games/cs2d_win32/index.php
new file mode 100644
index 00000000..536158e0
--- /dev/null
+++ b/modules/billing/docs/games/cs2d_win32/index.php
@@ -0,0 +1,65 @@
+
+CS2D Server Guide
+
+Overview
+CS2D is available for hosting on our platform. This guide covers the basics of setting up and managing your CS2D server.
+
+
+
Quick Info
+
+ - Game Key: cs2d_win32
+ - Installer: manual
+ - Max Players: 32
+
+
+
+Getting Started
+To create a CS2D server:
+
+ - Navigate to the Game Servers page
+ - Find CS2D in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your CS2D server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official CS2D community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/cs2d_win32/metadata.json b/modules/billing/docs/games/cs2d_win32/metadata.json
new file mode 100644
index 00000000..bc4cf1c4
--- /dev/null
+++ b/modules/billing/docs/games/cs2d_win32/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "CS2D",
+ "description": "Setup and configuration guide for CS2D game servers",
+ "category": "game",
+ "order": 49
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/csgo_linux32/icon.txt b/modules/billing/docs/games/csgo_linux32/icon.txt
new file mode 100644
index 00000000..4c22df52
--- /dev/null
+++ b/modules/billing/docs/games/csgo_linux32/icon.txt
@@ -0,0 +1 @@
+No icon found
\ No newline at end of file
diff --git a/modules/billing/docs/games/csgo_linux32/index.php b/modules/billing/docs/games/csgo_linux32/index.php
new file mode 100644
index 00000000..1b565515
--- /dev/null
+++ b/modules/billing/docs/games/csgo_linux32/index.php
@@ -0,0 +1,65 @@
+
+Counter Strike Global Offensive 128tick Server Guide
+
+Overview
+Counter Strike Global Offensive 128tick is available for hosting on our platform. This guide covers the basics of setting up and managing your Counter Strike Global Offensive 128tick server.
+
+
+
Quick Info
+
+ - Game Key: csgo_linux32
+ - Installer: steamcmd
+ - Max Players: 32
+
+
+
+Getting Started
+To create a Counter Strike Global Offensive 128tick server:
+
+ - Navigate to the Game Servers page
+ - Find Counter Strike Global Offensive 128tick in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your Counter Strike Global Offensive 128tick server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official Counter Strike Global Offensive 128tick community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/csgo_linux32/metadata.json b/modules/billing/docs/games/csgo_linux32/metadata.json
new file mode 100644
index 00000000..143a12d6
--- /dev/null
+++ b/modules/billing/docs/games/csgo_linux32/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "Counter Strike Global Offensive 128tick",
+ "description": "Setup and configuration guide for Counter Strike Global Offensive 128tick game servers",
+ "category": "game",
+ "order": 50
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/csgo_win32/icon.txt b/modules/billing/docs/games/csgo_win32/icon.txt
new file mode 100644
index 00000000..4c22df52
--- /dev/null
+++ b/modules/billing/docs/games/csgo_win32/icon.txt
@@ -0,0 +1 @@
+No icon found
\ No newline at end of file
diff --git a/modules/billing/docs/games/csgo_win32/index.php b/modules/billing/docs/games/csgo_win32/index.php
new file mode 100644
index 00000000..2599fa58
--- /dev/null
+++ b/modules/billing/docs/games/csgo_win32/index.php
@@ -0,0 +1,65 @@
+
+Counter Strike Global Offensive Server Guide
+
+Overview
+Counter Strike Global Offensive is available for hosting on our platform. This guide covers the basics of setting up and managing your Counter Strike Global Offensive server.
+
+
+
Quick Info
+
+ - Game Key: csgo_win32
+ - Installer: steamcmd
+ - Max Players: 32
+
+
+
+Getting Started
+To create a Counter Strike Global Offensive server:
+
+ - Navigate to the Game Servers page
+ - Find Counter Strike Global Offensive in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your Counter Strike Global Offensive server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official Counter Strike Global Offensive community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/csgo_win32/metadata.json b/modules/billing/docs/games/csgo_win32/metadata.json
new file mode 100644
index 00000000..b2908b4a
--- /dev/null
+++ b/modules/billing/docs/games/csgo_win32/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "Counter Strike Global Offensive",
+ "description": "Setup and configuration guide for Counter Strike Global Offensive game servers",
+ "category": "game",
+ "order": 51
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/cspromod_linux32/icon.txt b/modules/billing/docs/games/cspromod_linux32/icon.txt
new file mode 100644
index 00000000..4c22df52
--- /dev/null
+++ b/modules/billing/docs/games/cspromod_linux32/icon.txt
@@ -0,0 +1 @@
+No icon found
\ No newline at end of file
diff --git a/modules/billing/docs/games/cspromod_linux32/index.php b/modules/billing/docs/games/cspromod_linux32/index.php
new file mode 100644
index 00000000..629ac3bc
--- /dev/null
+++ b/modules/billing/docs/games/cspromod_linux32/index.php
@@ -0,0 +1,65 @@
+
+CSPromod Server Guide
+
+Overview
+CSPromod is available for hosting on our platform. This guide covers the basics of setting up and managing your CSPromod server.
+
+
+
Quick Info
+
+ - Game Key: cspromod_linux32
+ - Installer: manual
+ - Max Players: 32
+
+
+
+Getting Started
+To create a CSPromod server:
+
+ - Navigate to the Game Servers page
+ - Find CSPromod in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your CSPromod server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official CSPromod community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/cspromod_linux32/metadata.json b/modules/billing/docs/games/cspromod_linux32/metadata.json
new file mode 100644
index 00000000..7852f9c1
--- /dev/null
+++ b/modules/billing/docs/games/cspromod_linux32/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "CSPromod",
+ "description": "Setup and configuration guide for CSPromod game servers",
+ "category": "game",
+ "order": 52
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/cspromod_win32/icon.txt b/modules/billing/docs/games/cspromod_win32/icon.txt
new file mode 100644
index 00000000..4c22df52
--- /dev/null
+++ b/modules/billing/docs/games/cspromod_win32/icon.txt
@@ -0,0 +1 @@
+No icon found
\ No newline at end of file
diff --git a/modules/billing/docs/games/cspromod_win32/index.php b/modules/billing/docs/games/cspromod_win32/index.php
new file mode 100644
index 00000000..74c95501
--- /dev/null
+++ b/modules/billing/docs/games/cspromod_win32/index.php
@@ -0,0 +1,65 @@
+
+CSPromod Server Guide
+
+Overview
+CSPromod is available for hosting on our platform. This guide covers the basics of setting up and managing your CSPromod server.
+
+
+
Quick Info
+
+ - Game Key: cspromod_win32
+ - Installer: manual
+ - Max Players: 32
+
+
+
+Getting Started
+To create a CSPromod server:
+
+ - Navigate to the Game Servers page
+ - Find CSPromod in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your CSPromod server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official CSPromod community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/cspromod_win32/metadata.json b/modules/billing/docs/games/cspromod_win32/metadata.json
new file mode 100644
index 00000000..b21e3d0e
--- /dev/null
+++ b/modules/billing/docs/games/cspromod_win32/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "CSPromod",
+ "description": "Setup and configuration guide for CSPromod game servers",
+ "category": "game",
+ "order": 53
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/css_linux32/icon.jpg b/modules/billing/docs/games/css_linux32/icon.jpg
new file mode 100644
index 00000000..902bfa2b
Binary files /dev/null and b/modules/billing/docs/games/css_linux32/icon.jpg differ
diff --git a/modules/billing/docs/games/css_linux32/index.php b/modules/billing/docs/games/css_linux32/index.php
new file mode 100644
index 00000000..364863d5
--- /dev/null
+++ b/modules/billing/docs/games/css_linux32/index.php
@@ -0,0 +1,65 @@
+
+Counter Strike Source Server Guide
+
+Overview
+Counter Strike Source is available for hosting on our platform. This guide covers the basics of setting up and managing your Counter Strike Source server.
+
+
+
Quick Info
+
+ - Game Key: css_linux32
+ - Installer: steamcmd
+ - Max Players: 64
+
+
+
+Getting Started
+To create a Counter Strike Source server:
+
+ - Navigate to the Game Servers page
+ - Find Counter Strike Source in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your Counter Strike Source server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official Counter Strike Source community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/css_linux32/metadata.json b/modules/billing/docs/games/css_linux32/metadata.json
new file mode 100644
index 00000000..1eb328f5
--- /dev/null
+++ b/modules/billing/docs/games/css_linux32/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "Counter Strike Source",
+ "description": "Setup and configuration guide for Counter Strike Source game servers",
+ "category": "game",
+ "order": 46
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/css_win32/icon.jpg b/modules/billing/docs/games/css_win32/icon.jpg
new file mode 100644
index 00000000..902bfa2b
Binary files /dev/null and b/modules/billing/docs/games/css_win32/icon.jpg differ
diff --git a/modules/billing/docs/games/css_win32/index.php b/modules/billing/docs/games/css_win32/index.php
new file mode 100644
index 00000000..954f1cfa
--- /dev/null
+++ b/modules/billing/docs/games/css_win32/index.php
@@ -0,0 +1,65 @@
+
+Counter Strike Source Server Guide
+
+Overview
+Counter Strike Source is available for hosting on our platform. This guide covers the basics of setting up and managing your Counter Strike Source server.
+
+
+
Quick Info
+
+ - Game Key: css_win32
+ - Installer: steamcmd
+ - Max Players: 64
+
+
+
+Getting Started
+To create a Counter Strike Source server:
+
+ - Navigate to the Game Servers page
+ - Find Counter Strike Source in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your Counter Strike Source server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official Counter Strike Source community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/css_win32/metadata.json b/modules/billing/docs/games/css_win32/metadata.json
new file mode 100644
index 00000000..b903c824
--- /dev/null
+++ b/modules/billing/docs/games/css_win32/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "Counter Strike Source",
+ "description": "Setup and configuration guide for Counter Strike Source game servers",
+ "category": "game",
+ "order": 47
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/cstrike_linux32/icon.jpg b/modules/billing/docs/games/cstrike_linux32/icon.jpg
new file mode 100644
index 00000000..33418d19
Binary files /dev/null and b/modules/billing/docs/games/cstrike_linux32/icon.jpg differ
diff --git a/modules/billing/docs/games/cstrike_linux32/index.php b/modules/billing/docs/games/cstrike_linux32/index.php
new file mode 100644
index 00000000..6d3ddcaf
--- /dev/null
+++ b/modules/billing/docs/games/cstrike_linux32/index.php
@@ -0,0 +1,65 @@
+
+Counter-Strike Server Guide
+
+Overview
+Counter-Strike is available for hosting on our platform. This guide covers the basics of setting up and managing your Counter-Strike server.
+
+
+
Quick Info
+
+ - Game Key: cstrike_linux32
+ - Installer: steamcmd
+ - Max Players: 32
+
+
+
+Getting Started
+To create a Counter-Strike server:
+
+ - Navigate to the Game Servers page
+ - Find Counter-Strike in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your Counter-Strike server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official Counter-Strike community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/cstrike_linux32/metadata.json b/modules/billing/docs/games/cstrike_linux32/metadata.json
new file mode 100644
index 00000000..20839607
--- /dev/null
+++ b/modules/billing/docs/games/cstrike_linux32/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "Counter-Strike",
+ "description": "Setup and configuration guide for Counter-Strike game servers",
+ "category": "game",
+ "order": 54
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/cstrike_win32/icon.jpg b/modules/billing/docs/games/cstrike_win32/icon.jpg
new file mode 100644
index 00000000..33418d19
Binary files /dev/null and b/modules/billing/docs/games/cstrike_win32/icon.jpg differ
diff --git a/modules/billing/docs/games/cstrike_win32/index.php b/modules/billing/docs/games/cstrike_win32/index.php
new file mode 100644
index 00000000..dec2a6a9
--- /dev/null
+++ b/modules/billing/docs/games/cstrike_win32/index.php
@@ -0,0 +1,65 @@
+
+Counter-Strike Server Guide
+
+Overview
+Counter-Strike is available for hosting on our platform. This guide covers the basics of setting up and managing your Counter-Strike server.
+
+
+
Quick Info
+
+ - Game Key: cstrike_win32
+ - Installer: steamcmd
+ - Max Players: 32
+
+
+
+Getting Started
+To create a Counter-Strike server:
+
+ - Navigate to the Game Servers page
+ - Find Counter-Strike in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your Counter-Strike server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official Counter-Strike community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/cstrike_win32/metadata.json b/modules/billing/docs/games/cstrike_win32/metadata.json
new file mode 100644
index 00000000..edc79617
--- /dev/null
+++ b/modules/billing/docs/games/cstrike_win32/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "Counter-Strike",
+ "description": "Setup and configuration guide for Counter-Strike game servers",
+ "category": "game",
+ "order": 55
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/czero_linux32/icon.txt b/modules/billing/docs/games/czero_linux32/icon.txt
new file mode 100644
index 00000000..4c22df52
--- /dev/null
+++ b/modules/billing/docs/games/czero_linux32/icon.txt
@@ -0,0 +1 @@
+No icon found
\ No newline at end of file
diff --git a/modules/billing/docs/games/czero_linux32/index.php b/modules/billing/docs/games/czero_linux32/index.php
new file mode 100644
index 00000000..7a51fdc6
--- /dev/null
+++ b/modules/billing/docs/games/czero_linux32/index.php
@@ -0,0 +1,65 @@
+
+Counter-Strike Condition Zero Server Guide
+
+Overview
+Counter-Strike Condition Zero is available for hosting on our platform. This guide covers the basics of setting up and managing your Counter-Strike Condition Zero server.
+
+
+
Quick Info
+
+ - Game Key: czero_linux32
+ - Installer: steamcmd
+ - Max Players: 32
+
+
+
+Getting Started
+To create a Counter-Strike Condition Zero server:
+
+ - Navigate to the Game Servers page
+ - Find Counter-Strike Condition Zero in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your Counter-Strike Condition Zero server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official Counter-Strike Condition Zero community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/czero_linux32/metadata.json b/modules/billing/docs/games/czero_linux32/metadata.json
new file mode 100644
index 00000000..05ca3a94
--- /dev/null
+++ b/modules/billing/docs/games/czero_linux32/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "Counter-Strike Condition Zero",
+ "description": "Setup and configuration guide for Counter-Strike Condition Zero game servers",
+ "category": "game",
+ "order": 56
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/czero_win32/icon.txt b/modules/billing/docs/games/czero_win32/icon.txt
new file mode 100644
index 00000000..4c22df52
--- /dev/null
+++ b/modules/billing/docs/games/czero_win32/icon.txt
@@ -0,0 +1 @@
+No icon found
\ No newline at end of file
diff --git a/modules/billing/docs/games/czero_win32/index.php b/modules/billing/docs/games/czero_win32/index.php
new file mode 100644
index 00000000..abc83588
--- /dev/null
+++ b/modules/billing/docs/games/czero_win32/index.php
@@ -0,0 +1,65 @@
+
+Counter-Strike Condition Zero Server Guide
+
+Overview
+Counter-Strike Condition Zero is available for hosting on our platform. This guide covers the basics of setting up and managing your Counter-Strike Condition Zero server.
+
+
+
Quick Info
+
+ - Game Key: czero_win32
+ - Installer: steamcmd
+ - Max Players: 32
+
+
+
+Getting Started
+To create a Counter-Strike Condition Zero server:
+
+ - Navigate to the Game Servers page
+ - Find Counter-Strike Condition Zero in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your Counter-Strike Condition Zero server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official Counter-Strike Condition Zero community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/czero_win32/metadata.json b/modules/billing/docs/games/czero_win32/metadata.json
new file mode 100644
index 00000000..0693631f
--- /dev/null
+++ b/modules/billing/docs/games/czero_win32/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "Counter-Strike Condition Zero",
+ "description": "Setup and configuration guide for Counter-Strike Condition Zero game servers",
+ "category": "game",
+ "order": 57
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/dayz_arma2co_linux/icon.txt b/modules/billing/docs/games/dayz_arma2co_linux/icon.txt
new file mode 100644
index 00000000..4c22df52
--- /dev/null
+++ b/modules/billing/docs/games/dayz_arma2co_linux/icon.txt
@@ -0,0 +1 @@
+No icon found
\ No newline at end of file
diff --git a/modules/billing/docs/games/dayz_arma2co_linux/index.php b/modules/billing/docs/games/dayz_arma2co_linux/index.php
new file mode 100644
index 00000000..2b0e29e4
--- /dev/null
+++ b/modules/billing/docs/games/dayz_arma2co_linux/index.php
@@ -0,0 +1,65 @@
+
+DayZ Mod (CO) Server Guide
+
+Overview
+DayZ Mod (CO) is available for hosting on our platform. This guide covers the basics of setting up and managing your DayZ Mod (CO) server.
+
+
+
Quick Info
+
+ - Game Key: dayz_arma2co_linux
+ - Installer: manual
+ - Max Players: unlimited
+
+
+
+Getting Started
+To create a DayZ Mod (CO) server:
+
+ - Navigate to the Game Servers page
+ - Find DayZ Mod (CO) in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your DayZ Mod (CO) server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official DayZ Mod (CO) community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/dayz_arma2co_linux/metadata.json b/modules/billing/docs/games/dayz_arma2co_linux/metadata.json
new file mode 100644
index 00000000..7d984e0c
--- /dev/null
+++ b/modules/billing/docs/games/dayz_arma2co_linux/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "DayZ Mod (CO)",
+ "description": "Setup and configuration guide for DayZ Mod (CO) game servers",
+ "category": "game",
+ "order": 58
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/dayz_arma2oa_win32/icon.txt b/modules/billing/docs/games/dayz_arma2oa_win32/icon.txt
new file mode 100644
index 00000000..4c22df52
--- /dev/null
+++ b/modules/billing/docs/games/dayz_arma2oa_win32/icon.txt
@@ -0,0 +1 @@
+No icon found
\ No newline at end of file
diff --git a/modules/billing/docs/games/dayz_arma2oa_win32/index.php b/modules/billing/docs/games/dayz_arma2oa_win32/index.php
new file mode 100644
index 00000000..d7d84ad3
--- /dev/null
+++ b/modules/billing/docs/games/dayz_arma2oa_win32/index.php
@@ -0,0 +1,65 @@
+
+DayZ Mod (OA) Server Guide
+
+Overview
+DayZ Mod (OA) is available for hosting on our platform. This guide covers the basics of setting up and managing your DayZ Mod (OA) server.
+
+
+
Quick Info
+
+ - Game Key: dayz_arma2oa_win32
+ - Installer: manual
+ - Max Players: 64
+
+
+
+Getting Started
+To create a DayZ Mod (OA) server:
+
+ - Navigate to the Game Servers page
+ - Find DayZ Mod (OA) in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your DayZ Mod (OA) server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official DayZ Mod (OA) community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/dayz_arma2oa_win32/metadata.json b/modules/billing/docs/games/dayz_arma2oa_win32/metadata.json
new file mode 100644
index 00000000..a29bbd7a
--- /dev/null
+++ b/modules/billing/docs/games/dayz_arma2oa_win32/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "DayZ Mod (OA)",
+ "description": "Setup and configuration guide for DayZ Mod (OA) game servers",
+ "category": "game",
+ "order": 60
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/dayz_win64/icon.txt b/modules/billing/docs/games/dayz_win64/icon.txt
new file mode 100644
index 00000000..4c22df52
--- /dev/null
+++ b/modules/billing/docs/games/dayz_win64/icon.txt
@@ -0,0 +1 @@
+No icon found
\ No newline at end of file
diff --git a/modules/billing/docs/games/dayz_win64/index.php b/modules/billing/docs/games/dayz_win64/index.php
new file mode 100644
index 00000000..b45dc198
--- /dev/null
+++ b/modules/billing/docs/games/dayz_win64/index.php
@@ -0,0 +1,65 @@
+
+DayZ Server Guide
+
+Overview
+DayZ is available for hosting on our platform. This guide covers the basics of setting up and managing your DayZ server.
+
+
+
Quick Info
+
+ - Game Key: dayz_win64
+ - Installer: steamcmd
+ - Max Players: 127
+
+
+
+Getting Started
+To create a DayZ server:
+
+ - Navigate to the Game Servers page
+ - Find DayZ in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your DayZ server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official DayZ community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/dayz_win64/metadata.json b/modules/billing/docs/games/dayz_win64/metadata.json
new file mode 100644
index 00000000..01802937
--- /dev/null
+++ b/modules/billing/docs/games/dayz_win64/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "DayZ",
+ "description": "Setup and configuration guide for DayZ game servers",
+ "category": "game",
+ "order": 62
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/dayzmod_win32/icon.jpg b/modules/billing/docs/games/dayzmod_win32/icon.jpg
new file mode 100644
index 00000000..97577109
Binary files /dev/null and b/modules/billing/docs/games/dayzmod_win32/icon.jpg differ
diff --git a/modules/billing/docs/games/dayzmod_win32/index.php b/modules/billing/docs/games/dayzmod_win32/index.php
new file mode 100644
index 00000000..1459641d
--- /dev/null
+++ b/modules/billing/docs/games/dayzmod_win32/index.php
@@ -0,0 +1,65 @@
+
+DayZ Mod Server Guide
+
+Overview
+DayZ Mod is available for hosting on our platform. This guide covers the basics of setting up and managing your DayZ Mod server.
+
+
+
Quick Info
+
+ - Game Key: dayzmod_win32
+ - Installer: steamcmd
+ - Max Players: 64
+
+
+
+Getting Started
+To create a DayZ Mod server:
+
+ - Navigate to the Game Servers page
+ - Find DayZ Mod in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your DayZ Mod server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official DayZ Mod community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/dayzmod_win32/metadata.json b/modules/billing/docs/games/dayzmod_win32/metadata.json
new file mode 100644
index 00000000..9167618c
--- /dev/null
+++ b/modules/billing/docs/games/dayzmod_win32/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "DayZ Mod",
+ "description": "Setup and configuration guide for DayZ Mod game servers",
+ "category": "game",
+ "order": 59
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/dimrod_epochmod_win32/icon.txt b/modules/billing/docs/games/dimrod_epochmod_win32/icon.txt
new file mode 100644
index 00000000..4c22df52
--- /dev/null
+++ b/modules/billing/docs/games/dimrod_epochmod_win32/icon.txt
@@ -0,0 +1 @@
+No icon found
\ No newline at end of file
diff --git a/modules/billing/docs/games/dimrod_epochmod_win32/index.php b/modules/billing/docs/games/dimrod_epochmod_win32/index.php
new file mode 100644
index 00000000..dea6e54e
--- /dev/null
+++ b/modules/billing/docs/games/dimrod_epochmod_win32/index.php
@@ -0,0 +1,65 @@
+
+Dimrod Epoch Mod Server Guide
+
+Overview
+Dimrod Epoch Mod is available for hosting on our platform. This guide covers the basics of setting up and managing your Dimrod Epoch Mod server.
+
+
+
Quick Info
+
+ - Game Key: Dimrod_epochmod_win32
+ - Installer: steamcmd
+ - Max Players: 64
+
+
+
+Getting Started
+To create a Dimrod Epoch Mod server:
+
+ - Navigate to the Game Servers page
+ - Find Dimrod Epoch Mod in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your Dimrod Epoch Mod server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official Dimrod Epoch Mod community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/dimrod_epochmod_win32/metadata.json b/modules/billing/docs/games/dimrod_epochmod_win32/metadata.json
new file mode 100644
index 00000000..4c7e23dc
--- /dev/null
+++ b/modules/billing/docs/games/dimrod_epochmod_win32/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "Dimrod Epoch Mod",
+ "description": "Setup and configuration guide for Dimrod Epoch Mod game servers",
+ "category": "game",
+ "order": 63
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/dmc_linux32/icon.jpg b/modules/billing/docs/games/dmc_linux32/icon.jpg
new file mode 100644
index 00000000..e308199b
Binary files /dev/null and b/modules/billing/docs/games/dmc_linux32/icon.jpg differ
diff --git a/modules/billing/docs/games/dmc_linux32/index.php b/modules/billing/docs/games/dmc_linux32/index.php
new file mode 100644
index 00000000..b5efdce3
--- /dev/null
+++ b/modules/billing/docs/games/dmc_linux32/index.php
@@ -0,0 +1,65 @@
+
+Death Match Classic Server Guide
+
+Overview
+Death Match Classic is available for hosting on our platform. This guide covers the basics of setting up and managing your Death Match Classic server.
+
+
+
Quick Info
+
+ - Game Key: dmc_linux32
+ - Installer: steamcmd
+ - Max Players: 32
+
+
+
+Getting Started
+To create a Death Match Classic server:
+
+ - Navigate to the Game Servers page
+ - Find Death Match Classic in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your Death Match Classic server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official Death Match Classic community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/dmc_linux32/metadata.json b/modules/billing/docs/games/dmc_linux32/metadata.json
new file mode 100644
index 00000000..09f270ef
--- /dev/null
+++ b/modules/billing/docs/games/dmc_linux32/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "Death Match Classic",
+ "description": "Setup and configuration guide for Death Match Classic game servers",
+ "category": "game",
+ "order": 64
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/dmc_win32/icon.jpg b/modules/billing/docs/games/dmc_win32/icon.jpg
new file mode 100644
index 00000000..e308199b
Binary files /dev/null and b/modules/billing/docs/games/dmc_win32/icon.jpg differ
diff --git a/modules/billing/docs/games/dmc_win32/index.php b/modules/billing/docs/games/dmc_win32/index.php
new file mode 100644
index 00000000..e5af0826
--- /dev/null
+++ b/modules/billing/docs/games/dmc_win32/index.php
@@ -0,0 +1,65 @@
+
+Death Match Classic Server Guide
+
+Overview
+Death Match Classic is available for hosting on our platform. This guide covers the basics of setting up and managing your Death Match Classic server.
+
+
+
Quick Info
+
+ - Game Key: dmc_win32
+ - Installer: steamcmd
+ - Max Players: 32
+
+
+
+Getting Started
+To create a Death Match Classic server:
+
+ - Navigate to the Game Servers page
+ - Find Death Match Classic in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your Death Match Classic server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official Death Match Classic community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/dmc_win32/metadata.json b/modules/billing/docs/games/dmc_win32/metadata.json
new file mode 100644
index 00000000..8f2e4408
--- /dev/null
+++ b/modules/billing/docs/games/dmc_win32/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "Death Match Classic",
+ "description": "Setup and configuration guide for Death Match Classic game servers",
+ "category": "game",
+ "order": 65
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/dod_linux32/icon.txt b/modules/billing/docs/games/dod_linux32/icon.txt
new file mode 100644
index 00000000..4c22df52
--- /dev/null
+++ b/modules/billing/docs/games/dod_linux32/icon.txt
@@ -0,0 +1 @@
+No icon found
\ No newline at end of file
diff --git a/modules/billing/docs/games/dod_linux32/index.php b/modules/billing/docs/games/dod_linux32/index.php
new file mode 100644
index 00000000..5a64bf5c
--- /dev/null
+++ b/modules/billing/docs/games/dod_linux32/index.php
@@ -0,0 +1,65 @@
+
+Day of Defeat Server Guide
+
+Overview
+Day of Defeat is available for hosting on our platform. This guide covers the basics of setting up and managing your Day of Defeat server.
+
+
+
Quick Info
+
+ - Game Key: dod_linux32
+ - Installer: steamcmd
+ - Max Players: 32
+
+
+
+Getting Started
+To create a Day of Defeat server:
+
+ - Navigate to the Game Servers page
+ - Find Day of Defeat in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your Day of Defeat server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official Day of Defeat community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/dod_linux32/metadata.json b/modules/billing/docs/games/dod_linux32/metadata.json
new file mode 100644
index 00000000..5e6921e6
--- /dev/null
+++ b/modules/billing/docs/games/dod_linux32/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "Day of Defeat",
+ "description": "Setup and configuration guide for Day of Defeat game servers",
+ "category": "game",
+ "order": 66
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/dod_win32/icon.txt b/modules/billing/docs/games/dod_win32/icon.txt
new file mode 100644
index 00000000..4c22df52
--- /dev/null
+++ b/modules/billing/docs/games/dod_win32/icon.txt
@@ -0,0 +1 @@
+No icon found
\ No newline at end of file
diff --git a/modules/billing/docs/games/dod_win32/index.php b/modules/billing/docs/games/dod_win32/index.php
new file mode 100644
index 00000000..1417056f
--- /dev/null
+++ b/modules/billing/docs/games/dod_win32/index.php
@@ -0,0 +1,65 @@
+
+Day of Defeat Server Guide
+
+Overview
+Day of Defeat is available for hosting on our platform. This guide covers the basics of setting up and managing your Day of Defeat server.
+
+
+
Quick Info
+
+ - Game Key: dod_win32
+ - Installer: steamcmd
+ - Max Players: 32
+
+
+
+Getting Started
+To create a Day of Defeat server:
+
+ - Navigate to the Game Servers page
+ - Find Day of Defeat in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your Day of Defeat server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official Day of Defeat community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/dod_win32/metadata.json b/modules/billing/docs/games/dod_win32/metadata.json
new file mode 100644
index 00000000..91ccd915
--- /dev/null
+++ b/modules/billing/docs/games/dod_win32/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "Day of Defeat",
+ "description": "Setup and configuration guide for Day of Defeat game servers",
+ "category": "game",
+ "order": 67
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/dods_linux32/icon.jpg b/modules/billing/docs/games/dods_linux32/icon.jpg
new file mode 100644
index 00000000..f8ee6857
Binary files /dev/null and b/modules/billing/docs/games/dods_linux32/icon.jpg differ
diff --git a/modules/billing/docs/games/dods_linux32/index.php b/modules/billing/docs/games/dods_linux32/index.php
new file mode 100644
index 00000000..d057377a
--- /dev/null
+++ b/modules/billing/docs/games/dods_linux32/index.php
@@ -0,0 +1,65 @@
+
+Day of Defeat Source Server Guide
+
+Overview
+Day of Defeat Source is available for hosting on our platform. This guide covers the basics of setting up and managing your Day of Defeat Source server.
+
+
+
Quick Info
+
+ - Game Key: dods_linux32
+ - Installer: steamcmd
+ - Max Players: 32
+
+
+
+Getting Started
+To create a Day of Defeat Source server:
+
+ - Navigate to the Game Servers page
+ - Find Day of Defeat Source in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your Day of Defeat Source server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official Day of Defeat Source community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/dods_linux32/metadata.json b/modules/billing/docs/games/dods_linux32/metadata.json
new file mode 100644
index 00000000..750e4c6a
--- /dev/null
+++ b/modules/billing/docs/games/dods_linux32/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "Day of Defeat Source",
+ "description": "Setup and configuration guide for Day of Defeat Source game servers",
+ "category": "game",
+ "order": 68
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/dods_win32/icon.jpg b/modules/billing/docs/games/dods_win32/icon.jpg
new file mode 100644
index 00000000..f8ee6857
Binary files /dev/null and b/modules/billing/docs/games/dods_win32/icon.jpg differ
diff --git a/modules/billing/docs/games/dods_win32/index.php b/modules/billing/docs/games/dods_win32/index.php
new file mode 100644
index 00000000..c991ec11
--- /dev/null
+++ b/modules/billing/docs/games/dods_win32/index.php
@@ -0,0 +1,65 @@
+
+Day of Defeat Source Server Guide
+
+Overview
+Day of Defeat Source is available for hosting on our platform. This guide covers the basics of setting up and managing your Day of Defeat Source server.
+
+
+
Quick Info
+
+ - Game Key: dods_win32
+ - Installer: steamcmd
+ - Max Players: 32
+
+
+
+Getting Started
+To create a Day of Defeat Source server:
+
+ - Navigate to the Game Servers page
+ - Find Day of Defeat Source in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your Day of Defeat Source server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official Day of Defeat Source community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/dods_win32/metadata.json b/modules/billing/docs/games/dods_win32/metadata.json
new file mode 100644
index 00000000..26ac5d86
--- /dev/null
+++ b/modules/billing/docs/games/dods_win32/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "Day of Defeat Source",
+ "description": "Setup and configuration guide for Day of Defeat Source game servers",
+ "category": "game",
+ "order": 69
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/doi_linux32/icon.jpg b/modules/billing/docs/games/doi_linux32/icon.jpg
new file mode 100644
index 00000000..237146c8
Binary files /dev/null and b/modules/billing/docs/games/doi_linux32/icon.jpg differ
diff --git a/modules/billing/docs/games/doi_linux32/index.php b/modules/billing/docs/games/doi_linux32/index.php
new file mode 100644
index 00000000..de612f9e
--- /dev/null
+++ b/modules/billing/docs/games/doi_linux32/index.php
@@ -0,0 +1,65 @@
+
+Day of Infamy Server Guide
+
+Overview
+Day of Infamy is available for hosting on our platform. This guide covers the basics of setting up and managing your Day of Infamy server.
+
+
+
Quick Info
+
+ - Game Key: doi_linux32
+ - Installer: steamcmd
+ - Max Players: 32
+
+
+
+Getting Started
+To create a Day of Infamy server:
+
+ - Navigate to the Game Servers page
+ - Find Day of Infamy in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your Day of Infamy server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official Day of Infamy community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/doi_linux32/metadata.json b/modules/billing/docs/games/doi_linux32/metadata.json
new file mode 100644
index 00000000..0a95a28b
--- /dev/null
+++ b/modules/billing/docs/games/doi_linux32/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "Day of Infamy",
+ "description": "Setup and configuration guide for Day of Infamy game servers",
+ "category": "game",
+ "order": 70
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/doi_win32/icon.jpg b/modules/billing/docs/games/doi_win32/icon.jpg
new file mode 100644
index 00000000..237146c8
Binary files /dev/null and b/modules/billing/docs/games/doi_win32/icon.jpg differ
diff --git a/modules/billing/docs/games/doi_win32/index.php b/modules/billing/docs/games/doi_win32/index.php
new file mode 100644
index 00000000..e8e9e24e
--- /dev/null
+++ b/modules/billing/docs/games/doi_win32/index.php
@@ -0,0 +1,65 @@
+
+Day of Infamy Server Guide
+
+Overview
+Day of Infamy is available for hosting on our platform. This guide covers the basics of setting up and managing your Day of Infamy server.
+
+
+
Quick Info
+
+ - Game Key: doi_win32
+ - Installer: steamcmd
+ - Max Players: 32
+
+
+
+Getting Started
+To create a Day of Infamy server:
+
+ - Navigate to the Game Servers page
+ - Find Day of Infamy in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your Day of Infamy server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official Day of Infamy community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/doi_win32/metadata.json b/modules/billing/docs/games/doi_win32/metadata.json
new file mode 100644
index 00000000..f072c275
--- /dev/null
+++ b/modules/billing/docs/games/doi_win32/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "Day of Infamy",
+ "description": "Setup and configuration guide for Day of Infamy game servers",
+ "category": "game",
+ "order": 71
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/dontstarvetogether_linux32/icon.txt b/modules/billing/docs/games/dontstarvetogether_linux32/icon.txt
new file mode 100644
index 00000000..4c22df52
--- /dev/null
+++ b/modules/billing/docs/games/dontstarvetogether_linux32/icon.txt
@@ -0,0 +1 @@
+No icon found
\ No newline at end of file
diff --git a/modules/billing/docs/games/dontstarvetogether_linux32/index.php b/modules/billing/docs/games/dontstarvetogether_linux32/index.php
new file mode 100644
index 00000000..c5d6d695
--- /dev/null
+++ b/modules/billing/docs/games/dontstarvetogether_linux32/index.php
@@ -0,0 +1,65 @@
+
+Dont Starve Together Server Guide
+
+Overview
+Dont Starve Together is available for hosting on our platform. This guide covers the basics of setting up and managing your Dont Starve Together server.
+
+
+
Quick Info
+
+ - Game Key: dontstarvetogether_linux32
+ - Installer: steamcmd
+ - Max Players: 6
+
+
+
+Getting Started
+To create a Dont Starve Together server:
+
+ - Navigate to the Game Servers page
+ - Find Dont Starve Together in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your Dont Starve Together server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official Dont Starve Together community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/dontstarvetogether_linux32/metadata.json b/modules/billing/docs/games/dontstarvetogether_linux32/metadata.json
new file mode 100644
index 00000000..deb1a57b
--- /dev/null
+++ b/modules/billing/docs/games/dontstarvetogether_linux32/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "Dont Starve Together",
+ "description": "Setup and configuration guide for Dont Starve Together game servers",
+ "category": "game",
+ "order": 72
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/dystopia_linux32/icon.txt b/modules/billing/docs/games/dystopia_linux32/icon.txt
new file mode 100644
index 00000000..4c22df52
--- /dev/null
+++ b/modules/billing/docs/games/dystopia_linux32/icon.txt
@@ -0,0 +1 @@
+No icon found
\ No newline at end of file
diff --git a/modules/billing/docs/games/dystopia_linux32/index.php b/modules/billing/docs/games/dystopia_linux32/index.php
new file mode 100644
index 00000000..76ea053c
--- /dev/null
+++ b/modules/billing/docs/games/dystopia_linux32/index.php
@@ -0,0 +1,65 @@
+
+Dystopia Server Guide
+
+Overview
+Dystopia is available for hosting on our platform. This guide covers the basics of setting up and managing your Dystopia server.
+
+
+
Quick Info
+
+ - Game Key: dystopia_linux32
+ - Installer: steamcmd
+ - Max Players: 32
+
+
+
+Getting Started
+To create a Dystopia server:
+
+ - Navigate to the Game Servers page
+ - Find Dystopia in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your Dystopia server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official Dystopia community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/dystopia_linux32/metadata.json b/modules/billing/docs/games/dystopia_linux32/metadata.json
new file mode 100644
index 00000000..bcad8813
--- /dev/null
+++ b/modules/billing/docs/games/dystopia_linux32/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "Dystopia",
+ "description": "Setup and configuration guide for Dystopia game servers",
+ "category": "game",
+ "order": 73
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/eco_win64/icon.jpg b/modules/billing/docs/games/eco_win64/icon.jpg
new file mode 100644
index 00000000..8f0b813e
Binary files /dev/null and b/modules/billing/docs/games/eco_win64/icon.jpg differ
diff --git a/modules/billing/docs/games/eco_win64/index.php b/modules/billing/docs/games/eco_win64/index.php
new file mode 100644
index 00000000..b4b79c2c
--- /dev/null
+++ b/modules/billing/docs/games/eco_win64/index.php
@@ -0,0 +1,65 @@
+
+Eco Server Guide
+
+Overview
+Eco is available for hosting on our platform. This guide covers the basics of setting up and managing your Eco server.
+
+
+
Quick Info
+
+ - Game Key: eco_win64
+ - Installer: steamcmd
+ - Max Players: 100
+
+
+
+Getting Started
+To create a Eco server:
+
+ - Navigate to the Game Servers page
+ - Find Eco in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your Eco server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official Eco community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/eco_win64/metadata.json b/modules/billing/docs/games/eco_win64/metadata.json
new file mode 100644
index 00000000..aca0e257
--- /dev/null
+++ b/modules/billing/docs/games/eco_win64/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "Eco",
+ "description": "Setup and configuration guide for Eco game servers",
+ "category": "game",
+ "order": 74
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/empyriongs_win64/icon.txt b/modules/billing/docs/games/empyriongs_win64/icon.txt
new file mode 100644
index 00000000..4c22df52
--- /dev/null
+++ b/modules/billing/docs/games/empyriongs_win64/icon.txt
@@ -0,0 +1 @@
+No icon found
\ No newline at end of file
diff --git a/modules/billing/docs/games/empyriongs_win64/index.php b/modules/billing/docs/games/empyriongs_win64/index.php
new file mode 100644
index 00000000..59fe9450
--- /dev/null
+++ b/modules/billing/docs/games/empyriongs_win64/index.php
@@ -0,0 +1,65 @@
+
+Empyrion Server Guide
+
+Overview
+Empyrion is available for hosting on our platform. This guide covers the basics of setting up and managing your Empyrion server.
+
+
+
Quick Info
+
+ - Game Key: empyriongs_win64
+ - Installer: steamcmd
+ - Max Players: 128
+
+
+
+Getting Started
+To create a Empyrion server:
+
+ - Navigate to the Game Servers page
+ - Find Empyrion in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your Empyrion server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official Empyrion community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/empyriongs_win64/metadata.json b/modules/billing/docs/games/empyriongs_win64/metadata.json
new file mode 100644
index 00000000..e3da48fd
--- /dev/null
+++ b/modules/billing/docs/games/empyriongs_win64/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "Empyrion",
+ "description": "Setup and configuration guide for Empyrion game servers",
+ "category": "game",
+ "order": 75
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/enemyterritory_linux32/icon.txt b/modules/billing/docs/games/enemyterritory_linux32/icon.txt
new file mode 100644
index 00000000..4c22df52
--- /dev/null
+++ b/modules/billing/docs/games/enemyterritory_linux32/icon.txt
@@ -0,0 +1 @@
+No icon found
\ No newline at end of file
diff --git a/modules/billing/docs/games/enemyterritory_linux32/index.php b/modules/billing/docs/games/enemyterritory_linux32/index.php
new file mode 100644
index 00000000..08fe74d8
--- /dev/null
+++ b/modules/billing/docs/games/enemyterritory_linux32/index.php
@@ -0,0 +1,65 @@
+
+Wolfenstein: Enemy Territory Server Guide
+
+Overview
+Wolfenstein: Enemy Territory is available for hosting on our platform. This guide covers the basics of setting up and managing your Wolfenstein: Enemy Territory server.
+
+
+
Quick Info
+
+ - Game Key: enemyterritory_linux32
+ - Installer: manual
+ - Max Players: 64
+
+
+
+Getting Started
+To create a Wolfenstein: Enemy Territory server:
+
+ - Navigate to the Game Servers page
+ - Find Wolfenstein: Enemy Territory in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your Wolfenstein: Enemy Territory server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official Wolfenstein: Enemy Territory community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/enemyterritory_linux32/metadata.json b/modules/billing/docs/games/enemyterritory_linux32/metadata.json
new file mode 100644
index 00000000..3bb17e37
--- /dev/null
+++ b/modules/billing/docs/games/enemyterritory_linux32/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "Wolfenstein: Enemy Territory",
+ "description": "Setup and configuration guide for Wolfenstein: Enemy Territory game servers",
+ "category": "game",
+ "order": 142
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/epochmod_win32/icon.txt b/modules/billing/docs/games/epochmod_win32/icon.txt
new file mode 100644
index 00000000..4c22df52
--- /dev/null
+++ b/modules/billing/docs/games/epochmod_win32/icon.txt
@@ -0,0 +1 @@
+No icon found
\ No newline at end of file
diff --git a/modules/billing/docs/games/epochmod_win32/index.php b/modules/billing/docs/games/epochmod_win32/index.php
new file mode 100644
index 00000000..c7ee3f36
--- /dev/null
+++ b/modules/billing/docs/games/epochmod_win32/index.php
@@ -0,0 +1,65 @@
+
+DayZ Epoch Mod Server Guide
+
+Overview
+DayZ Epoch Mod is available for hosting on our platform. This guide covers the basics of setting up and managing your DayZ Epoch Mod server.
+
+
+
Quick Info
+
+ - Game Key: epochmod_win32
+ - Installer: steamcmd
+ - Max Players: 64
+
+
+
+Getting Started
+To create a DayZ Epoch Mod server:
+
+ - Navigate to the Game Servers page
+ - Find DayZ Epoch Mod in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your DayZ Epoch Mod server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official DayZ Epoch Mod community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/epochmod_win32/metadata.json b/modules/billing/docs/games/epochmod_win32/metadata.json
new file mode 100644
index 00000000..14d344de
--- /dev/null
+++ b/modules/billing/docs/games/epochmod_win32/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "DayZ Epoch Mod",
+ "description": "Setup and configuration guide for DayZ Epoch Mod game servers",
+ "category": "game",
+ "order": 61
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/esmod_linux32/icon.txt b/modules/billing/docs/games/esmod_linux32/icon.txt
new file mode 100644
index 00000000..4c22df52
--- /dev/null
+++ b/modules/billing/docs/games/esmod_linux32/icon.txt
@@ -0,0 +1 @@
+No icon found
\ No newline at end of file
diff --git a/modules/billing/docs/games/esmod_linux32/index.php b/modules/billing/docs/games/esmod_linux32/index.php
new file mode 100644
index 00000000..5357e29c
--- /dev/null
+++ b/modules/billing/docs/games/esmod_linux32/index.php
@@ -0,0 +1,65 @@
+
+Eternal-Silence Server Guide
+
+Overview
+Eternal-Silence is available for hosting on our platform. This guide covers the basics of setting up and managing your Eternal-Silence server.
+
+
+
Quick Info
+
+ - Game Key: esmod_linux32
+ - Installer: steamcmd
+ - Max Players: 32
+
+
+
+Getting Started
+To create a Eternal-Silence server:
+
+ - Navigate to the Game Servers page
+ - Find Eternal-Silence in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your Eternal-Silence server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official Eternal-Silence community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/esmod_linux32/metadata.json b/modules/billing/docs/games/esmod_linux32/metadata.json
new file mode 100644
index 00000000..8ae9cfdd
--- /dev/null
+++ b/modules/billing/docs/games/esmod_linux32/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "Eternal-Silence",
+ "description": "Setup and configuration guide for Eternal-Silence game servers",
+ "category": "game",
+ "order": 76
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/ets2_linux/icon.txt b/modules/billing/docs/games/ets2_linux/icon.txt
new file mode 100644
index 00000000..4c22df52
--- /dev/null
+++ b/modules/billing/docs/games/ets2_linux/icon.txt
@@ -0,0 +1 @@
+No icon found
\ No newline at end of file
diff --git a/modules/billing/docs/games/ets2_linux/index.php b/modules/billing/docs/games/ets2_linux/index.php
new file mode 100644
index 00000000..b9b62db2
--- /dev/null
+++ b/modules/billing/docs/games/ets2_linux/index.php
@@ -0,0 +1,65 @@
+
+Euro Truck Simulator 2 Server Guide
+
+Overview
+Euro Truck Simulator 2 is available for hosting on our platform. This guide covers the basics of setting up and managing your Euro Truck Simulator 2 server.
+
+
+
Quick Info
+
+ - Game Key: ets2_linux
+ - Installer: steamcmd
+ - Max Players: 8
+
+
+
+Getting Started
+To create a Euro Truck Simulator 2 server:
+
+ - Navigate to the Game Servers page
+ - Find Euro Truck Simulator 2 in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your Euro Truck Simulator 2 server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official Euro Truck Simulator 2 community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/ets2_linux/metadata.json b/modules/billing/docs/games/ets2_linux/metadata.json
new file mode 100644
index 00000000..54bcb1b6
--- /dev/null
+++ b/modules/billing/docs/games/ets2_linux/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "Euro Truck Simulator 2",
+ "description": "Setup and configuration guide for Euro Truck Simulator 2 game servers",
+ "category": "game",
+ "order": 77
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/factorio_linux/icon.jpg b/modules/billing/docs/games/factorio_linux/icon.jpg
new file mode 100644
index 00000000..92bd73b3
Binary files /dev/null and b/modules/billing/docs/games/factorio_linux/icon.jpg differ
diff --git a/modules/billing/docs/games/factorio_linux/index.php b/modules/billing/docs/games/factorio_linux/index.php
new file mode 100644
index 00000000..174060ba
--- /dev/null
+++ b/modules/billing/docs/games/factorio_linux/index.php
@@ -0,0 +1,65 @@
+
+factorio Server Guide
+
+Overview
+factorio is available for hosting on our platform. This guide covers the basics of setting up and managing your factorio server.
+
+
+
Quick Info
+
+ - Game Key: factorio_linux
+ - Installer: steamcmd
+ - Max Players: 100
+
+
+
+Getting Started
+To create a factorio server:
+
+ - Navigate to the Game Servers page
+ - Find factorio in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your factorio server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official factorio community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/factorio_linux/metadata.json b/modules/billing/docs/games/factorio_linux/metadata.json
new file mode 100644
index 00000000..35aeb36d
--- /dev/null
+++ b/modules/billing/docs/games/factorio_linux/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "factorio",
+ "description": "Setup and configuration guide for factorio game servers",
+ "category": "game",
+ "order": 78
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/feedthebeast_linux32/icon.txt b/modules/billing/docs/games/feedthebeast_linux32/icon.txt
new file mode 100644
index 00000000..4c22df52
--- /dev/null
+++ b/modules/billing/docs/games/feedthebeast_linux32/icon.txt
@@ -0,0 +1 @@
+No icon found
\ No newline at end of file
diff --git a/modules/billing/docs/games/feedthebeast_linux32/index.php b/modules/billing/docs/games/feedthebeast_linux32/index.php
new file mode 100644
index 00000000..4773af1d
--- /dev/null
+++ b/modules/billing/docs/games/feedthebeast_linux32/index.php
@@ -0,0 +1,65 @@
+
+Feed The Beast Server Server Guide
+
+Overview
+Feed The Beast Server is available for hosting on our platform. This guide covers the basics of setting up and managing your Feed The Beast Server server.
+
+
+
Quick Info
+
+ - Game Key: feedthebeast_linux32
+ - Installer: manual
+ - Max Players: 32
+
+
+
+Getting Started
+To create a Feed The Beast Server server:
+
+ - Navigate to the Game Servers page
+ - Find Feed The Beast Server in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your Feed The Beast Server server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official Feed The Beast Server community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/feedthebeast_linux32/metadata.json b/modules/billing/docs/games/feedthebeast_linux32/metadata.json
new file mode 100644
index 00000000..2c762069
--- /dev/null
+++ b/modules/billing/docs/games/feedthebeast_linux32/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "Feed The Beast Server",
+ "description": "Setup and configuration guide for Feed The Beast Server game servers",
+ "category": "game",
+ "order": 79
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/feedthebeast_win32/icon.txt b/modules/billing/docs/games/feedthebeast_win32/icon.txt
new file mode 100644
index 00000000..4c22df52
--- /dev/null
+++ b/modules/billing/docs/games/feedthebeast_win32/icon.txt
@@ -0,0 +1 @@
+No icon found
\ No newline at end of file
diff --git a/modules/billing/docs/games/feedthebeast_win32/index.php b/modules/billing/docs/games/feedthebeast_win32/index.php
new file mode 100644
index 00000000..33b00bd8
--- /dev/null
+++ b/modules/billing/docs/games/feedthebeast_win32/index.php
@@ -0,0 +1,65 @@
+
+Feed The Beast Server Server Guide
+
+Overview
+Feed The Beast Server is available for hosting on our platform. This guide covers the basics of setting up and managing your Feed The Beast Server server.
+
+
+
Quick Info
+
+ - Game Key: feedthebeast_win32
+ - Installer: manual
+ - Max Players: 32
+
+
+
+Getting Started
+To create a Feed The Beast Server server:
+
+ - Navigate to the Game Servers page
+ - Find Feed The Beast Server in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your Feed The Beast Server server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official Feed The Beast Server community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/feedthebeast_win32/metadata.json b/modules/billing/docs/games/feedthebeast_win32/metadata.json
new file mode 100644
index 00000000..44407f72
--- /dev/null
+++ b/modules/billing/docs/games/feedthebeast_win32/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "Feed The Beast Server",
+ "description": "Setup and configuration guide for Feed The Beast Server game servers",
+ "category": "game",
+ "order": 80
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/fgms_linux32/icon.txt b/modules/billing/docs/games/fgms_linux32/icon.txt
new file mode 100644
index 00000000..4c22df52
--- /dev/null
+++ b/modules/billing/docs/games/fgms_linux32/icon.txt
@@ -0,0 +1 @@
+No icon found
\ No newline at end of file
diff --git a/modules/billing/docs/games/fgms_linux32/index.php b/modules/billing/docs/games/fgms_linux32/index.php
new file mode 100644
index 00000000..a647b845
--- /dev/null
+++ b/modules/billing/docs/games/fgms_linux32/index.php
@@ -0,0 +1,65 @@
+
+FlightGear Multiplayer Server Server Guide
+
+Overview
+FlightGear Multiplayer Server is available for hosting on our platform. This guide covers the basics of setting up and managing your FlightGear Multiplayer Server server.
+
+
+
Quick Info
+
+ - Game Key: fgms_linux32
+ - Installer: manual
+ - Max Players: 64
+
+
+
+Getting Started
+To create a FlightGear Multiplayer Server server:
+
+ - Navigate to the Game Servers page
+ - Find FlightGear Multiplayer Server in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your FlightGear Multiplayer Server server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official FlightGear Multiplayer Server community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/fgms_linux32/metadata.json b/modules/billing/docs/games/fgms_linux32/metadata.json
new file mode 100644
index 00000000..b78577b3
--- /dev/null
+++ b/modules/billing/docs/games/fgms_linux32/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "FlightGear Multiplayer Server",
+ "description": "Setup and configuration guide for FlightGear Multiplayer Server game servers",
+ "category": "game",
+ "order": 81
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/fivem_linux32/icon.txt b/modules/billing/docs/games/fivem_linux32/icon.txt
new file mode 100644
index 00000000..4c22df52
--- /dev/null
+++ b/modules/billing/docs/games/fivem_linux32/icon.txt
@@ -0,0 +1 @@
+No icon found
\ No newline at end of file
diff --git a/modules/billing/docs/games/fivem_linux32/index.php b/modules/billing/docs/games/fivem_linux32/index.php
new file mode 100644
index 00000000..90e9ce68
--- /dev/null
+++ b/modules/billing/docs/games/fivem_linux32/index.php
@@ -0,0 +1,65 @@
+
+FiveM Server Guide
+
+Overview
+FiveM is available for hosting on our platform. This guide covers the basics of setting up and managing your FiveM server.
+
+
+
Quick Info
+
+ - Game Key: fivem_linux32
+ - Installer: steamcmd
+ - Max Players: 32
+
+
+
+Getting Started
+To create a FiveM server:
+
+ - Navigate to the Game Servers page
+ - Find FiveM in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your FiveM server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official FiveM community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/fivem_linux32/metadata.json b/modules/billing/docs/games/fivem_linux32/metadata.json
new file mode 100644
index 00000000..18a17b20
--- /dev/null
+++ b/modules/billing/docs/games/fivem_linux32/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "FiveM",
+ "description": "Setup and configuration guide for FiveM game servers",
+ "category": "game",
+ "order": 84
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/fivem_win32/icon.txt b/modules/billing/docs/games/fivem_win32/icon.txt
new file mode 100644
index 00000000..4c22df52
--- /dev/null
+++ b/modules/billing/docs/games/fivem_win32/icon.txt
@@ -0,0 +1 @@
+No icon found
\ No newline at end of file
diff --git a/modules/billing/docs/games/fivem_win32/index.php b/modules/billing/docs/games/fivem_win32/index.php
new file mode 100644
index 00000000..3b87166e
--- /dev/null
+++ b/modules/billing/docs/games/fivem_win32/index.php
@@ -0,0 +1,65 @@
+
+FiveM Server Guide
+
+Overview
+FiveM is available for hosting on our platform. This guide covers the basics of setting up and managing your FiveM server.
+
+
+
Quick Info
+
+ - Game Key: fivem_win32
+ - Installer: manual
+ - Max Players: 32
+
+
+
+Getting Started
+To create a FiveM server:
+
+ - Navigate to the Game Servers page
+ - Find FiveM in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your FiveM server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official FiveM community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/fivem_win32/metadata.json b/modules/billing/docs/games/fivem_win32/metadata.json
new file mode 100644
index 00000000..c7643b24
--- /dev/null
+++ b/modules/billing/docs/games/fivem_win32/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "FiveM",
+ "description": "Setup and configuration guide for FiveM game servers",
+ "category": "game",
+ "order": 85
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/fof_linux32/icon.jpg b/modules/billing/docs/games/fof_linux32/icon.jpg
new file mode 100644
index 00000000..4569650f
Binary files /dev/null and b/modules/billing/docs/games/fof_linux32/icon.jpg differ
diff --git a/modules/billing/docs/games/fof_linux32/index.php b/modules/billing/docs/games/fof_linux32/index.php
new file mode 100644
index 00000000..89f6ef96
--- /dev/null
+++ b/modules/billing/docs/games/fof_linux32/index.php
@@ -0,0 +1,65 @@
+
+Fistful of Frags Server Guide
+
+Overview
+Fistful of Frags is available for hosting on our platform. This guide covers the basics of setting up and managing your Fistful of Frags server.
+
+
+
Quick Info
+
+ - Game Key: fof_linux32
+ - Installer: steamcmd
+ - Max Players: 20
+
+
+
+Getting Started
+To create a Fistful of Frags server:
+
+ - Navigate to the Game Servers page
+ - Find Fistful of Frags in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your Fistful of Frags server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official Fistful of Frags community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/fof_linux32/metadata.json b/modules/billing/docs/games/fof_linux32/metadata.json
new file mode 100644
index 00000000..44b159ff
--- /dev/null
+++ b/modules/billing/docs/games/fof_linux32/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "Fistful of Frags",
+ "description": "Setup and configuration guide for Fistful of Frags game servers",
+ "category": "game",
+ "order": 82
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/fof_win32/icon.jpg b/modules/billing/docs/games/fof_win32/icon.jpg
new file mode 100644
index 00000000..4569650f
Binary files /dev/null and b/modules/billing/docs/games/fof_win32/icon.jpg differ
diff --git a/modules/billing/docs/games/fof_win32/index.php b/modules/billing/docs/games/fof_win32/index.php
new file mode 100644
index 00000000..2b8e45c9
--- /dev/null
+++ b/modules/billing/docs/games/fof_win32/index.php
@@ -0,0 +1,65 @@
+
+Fistful of Frags Server Guide
+
+Overview
+Fistful of Frags is available for hosting on our platform. This guide covers the basics of setting up and managing your Fistful of Frags server.
+
+
+
Quick Info
+
+ - Game Key: fof_win32
+ - Installer: steamcmd
+ - Max Players: 20
+
+
+
+Getting Started
+To create a Fistful of Frags server:
+
+ - Navigate to the Game Servers page
+ - Find Fistful of Frags in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your Fistful of Frags server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official Fistful of Frags community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/fof_win32/metadata.json b/modules/billing/docs/games/fof_win32/metadata.json
new file mode 100644
index 00000000..60ef297f
--- /dev/null
+++ b/modules/billing/docs/games/fof_win32/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "Fistful of Frags",
+ "description": "Setup and configuration guide for Fistful of Frags game servers",
+ "category": "game",
+ "order": 83
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/freecol_linux32/icon.txt b/modules/billing/docs/games/freecol_linux32/icon.txt
new file mode 100644
index 00000000..4c22df52
--- /dev/null
+++ b/modules/billing/docs/games/freecol_linux32/icon.txt
@@ -0,0 +1 @@
+No icon found
\ No newline at end of file
diff --git a/modules/billing/docs/games/freecol_linux32/index.php b/modules/billing/docs/games/freecol_linux32/index.php
new file mode 100644
index 00000000..a0236f8d
--- /dev/null
+++ b/modules/billing/docs/games/freecol_linux32/index.php
@@ -0,0 +1,65 @@
+
+FreeCol Server Guide
+
+Overview
+FreeCol is available for hosting on our platform. This guide covers the basics of setting up and managing your FreeCol server.
+
+
+
Quick Info
+
+ - Game Key: freecol_linux32
+ - Installer: manual
+ - Max Players: unlimited
+
+
+
+Getting Started
+To create a FreeCol server:
+
+ - Navigate to the Game Servers page
+ - Find FreeCol in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your FreeCol server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official FreeCol community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/freecol_linux32/metadata.json b/modules/billing/docs/games/freecol_linux32/metadata.json
new file mode 100644
index 00000000..18b70f74
--- /dev/null
+++ b/modules/billing/docs/games/freecol_linux32/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "FreeCol",
+ "description": "Setup and configuration guide for FreeCol game servers",
+ "category": "game",
+ "order": 86
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/freecol_linux64/icon.txt b/modules/billing/docs/games/freecol_linux64/icon.txt
new file mode 100644
index 00000000..4c22df52
--- /dev/null
+++ b/modules/billing/docs/games/freecol_linux64/icon.txt
@@ -0,0 +1 @@
+No icon found
\ No newline at end of file
diff --git a/modules/billing/docs/games/freecol_linux64/index.php b/modules/billing/docs/games/freecol_linux64/index.php
new file mode 100644
index 00000000..c48494e6
--- /dev/null
+++ b/modules/billing/docs/games/freecol_linux64/index.php
@@ -0,0 +1,65 @@
+
+FreeCol Server Guide
+
+Overview
+FreeCol is available for hosting on our platform. This guide covers the basics of setting up and managing your FreeCol server.
+
+
+
Quick Info
+
+ - Game Key: freecol_linux64
+ - Installer: manual
+ - Max Players: unlimited
+
+
+
+Getting Started
+To create a FreeCol server:
+
+ - Navigate to the Game Servers page
+ - Find FreeCol in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your FreeCol server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official FreeCol community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/freecol_linux64/metadata.json b/modules/billing/docs/games/freecol_linux64/metadata.json
new file mode 100644
index 00000000..8a7016c3
--- /dev/null
+++ b/modules/billing/docs/games/freecol_linux64/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "FreeCol",
+ "description": "Setup and configuration guide for FreeCol game servers",
+ "category": "game",
+ "order": 87
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/freecol_win32/icon.txt b/modules/billing/docs/games/freecol_win32/icon.txt
new file mode 100644
index 00000000..4c22df52
--- /dev/null
+++ b/modules/billing/docs/games/freecol_win32/icon.txt
@@ -0,0 +1 @@
+No icon found
\ No newline at end of file
diff --git a/modules/billing/docs/games/freecol_win32/index.php b/modules/billing/docs/games/freecol_win32/index.php
new file mode 100644
index 00000000..1b63d1d9
--- /dev/null
+++ b/modules/billing/docs/games/freecol_win32/index.php
@@ -0,0 +1,65 @@
+
+FreeCol Server Guide
+
+Overview
+FreeCol is available for hosting on our platform. This guide covers the basics of setting up and managing your FreeCol server.
+
+
+
Quick Info
+
+ - Game Key: freecol_win32
+ - Installer: manual
+ - Max Players: unlimited
+
+
+
+Getting Started
+To create a FreeCol server:
+
+ - Navigate to the Game Servers page
+ - Find FreeCol in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your FreeCol server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official FreeCol community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/freecol_win32/metadata.json b/modules/billing/docs/games/freecol_win32/metadata.json
new file mode 100644
index 00000000..d912c291
--- /dev/null
+++ b/modules/billing/docs/games/freecol_win32/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "FreeCol",
+ "description": "Setup and configuration guide for FreeCol game servers",
+ "category": "game",
+ "order": 88
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/freecol_win64/icon.txt b/modules/billing/docs/games/freecol_win64/icon.txt
new file mode 100644
index 00000000..4c22df52
--- /dev/null
+++ b/modules/billing/docs/games/freecol_win64/icon.txt
@@ -0,0 +1 @@
+No icon found
\ No newline at end of file
diff --git a/modules/billing/docs/games/freecol_win64/index.php b/modules/billing/docs/games/freecol_win64/index.php
new file mode 100644
index 00000000..d4f39f4a
--- /dev/null
+++ b/modules/billing/docs/games/freecol_win64/index.php
@@ -0,0 +1,65 @@
+
+FreeCol Server Guide
+
+Overview
+FreeCol is available for hosting on our platform. This guide covers the basics of setting up and managing your FreeCol server.
+
+
+
Quick Info
+
+ - Game Key: freecol_win64
+ - Installer: manual
+ - Max Players: unlimited
+
+
+
+Getting Started
+To create a FreeCol server:
+
+ - Navigate to the Game Servers page
+ - Find FreeCol in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your FreeCol server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official FreeCol community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/freecol_win64/metadata.json b/modules/billing/docs/games/freecol_win64/metadata.json
new file mode 100644
index 00000000..e8eb054d
--- /dev/null
+++ b/modules/billing/docs/games/freecol_win64/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "FreeCol",
+ "description": "Setup and configuration guide for FreeCol game servers",
+ "category": "game",
+ "order": 89
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/garrysmod_linux/icon.jpg b/modules/billing/docs/games/garrysmod_linux/icon.jpg
new file mode 100644
index 00000000..81416a5a
Binary files /dev/null and b/modules/billing/docs/games/garrysmod_linux/icon.jpg differ
diff --git a/modules/billing/docs/games/garrysmod_linux/index.php b/modules/billing/docs/games/garrysmod_linux/index.php
new file mode 100644
index 00000000..5f4fcec2
--- /dev/null
+++ b/modules/billing/docs/games/garrysmod_linux/index.php
@@ -0,0 +1,65 @@
+
+Garrys Mod Server Guide
+
+Overview
+Garrys Mod is available for hosting on our platform. This guide covers the basics of setting up and managing your Garrys Mod server.
+
+
+
Quick Info
+
+ - Game Key: GarrysMod_linux
+ - Installer: steamcmd
+ - Max Players: 128
+
+
+
+Getting Started
+To create a Garrys Mod server:
+
+ - Navigate to the Game Servers page
+ - Find Garrys Mod in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your Garrys Mod server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official Garrys Mod community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/garrysmod_linux/metadata.json b/modules/billing/docs/games/garrysmod_linux/metadata.json
new file mode 100644
index 00000000..15cca5b9
--- /dev/null
+++ b/modules/billing/docs/games/garrysmod_linux/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "Garrys Mod",
+ "description": "Setup and configuration guide for Garrys Mod game servers",
+ "category": "game",
+ "order": 91
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/garrysmod_linux32/icon.jpg b/modules/billing/docs/games/garrysmod_linux32/icon.jpg
new file mode 100644
index 00000000..81416a5a
Binary files /dev/null and b/modules/billing/docs/games/garrysmod_linux32/icon.jpg differ
diff --git a/modules/billing/docs/games/garrysmod_linux32/index.php b/modules/billing/docs/games/garrysmod_linux32/index.php
new file mode 100644
index 00000000..e0565d7d
--- /dev/null
+++ b/modules/billing/docs/games/garrysmod_linux32/index.php
@@ -0,0 +1,65 @@
+
+Garrys Mod Server Guide
+
+Overview
+Garrys Mod is available for hosting on our platform. This guide covers the basics of setting up and managing your Garrys Mod server.
+
+
+
Quick Info
+
+ - Game Key: GarrysMod_linux32
+ - Installer: steamcmd
+ - Max Players: 128
+
+
+
+Getting Started
+To create a Garrys Mod server:
+
+ - Navigate to the Game Servers page
+ - Find Garrys Mod in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your Garrys Mod server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official Garrys Mod community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/garrysmod_linux32/metadata.json b/modules/billing/docs/games/garrysmod_linux32/metadata.json
new file mode 100644
index 00000000..af389600
--- /dev/null
+++ b/modules/billing/docs/games/garrysmod_linux32/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "Garrys Mod",
+ "description": "Setup and configuration guide for Garrys Mod game servers",
+ "category": "game",
+ "order": 90
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/garrysmod_win32/icon.jpg b/modules/billing/docs/games/garrysmod_win32/icon.jpg
new file mode 100644
index 00000000..81416a5a
Binary files /dev/null and b/modules/billing/docs/games/garrysmod_win32/icon.jpg differ
diff --git a/modules/billing/docs/games/garrysmod_win32/index.php b/modules/billing/docs/games/garrysmod_win32/index.php
new file mode 100644
index 00000000..86c991af
--- /dev/null
+++ b/modules/billing/docs/games/garrysmod_win32/index.php
@@ -0,0 +1,65 @@
+
+Garrys Mod Server Guide
+
+Overview
+Garrys Mod is available for hosting on our platform. This guide covers the basics of setting up and managing your Garrys Mod server.
+
+
+
Quick Info
+
+ - Game Key: GarrysMod_win32
+ - Installer: steamcmd
+ - Max Players: 128
+
+
+
+Getting Started
+To create a Garrys Mod server:
+
+ - Navigate to the Game Servers page
+ - Find Garrys Mod in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your Garrys Mod server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official Garrys Mod community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/garrysmod_win32/metadata.json b/modules/billing/docs/games/garrysmod_win32/metadata.json
new file mode 100644
index 00000000..07448d3b
--- /dev/null
+++ b/modules/billing/docs/games/garrysmod_win32/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "Garrys Mod",
+ "description": "Setup and configuration guide for Garrys Mod game servers",
+ "category": "game",
+ "order": 92
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/gearbox_linux32/icon.txt b/modules/billing/docs/games/gearbox_linux32/icon.txt
new file mode 100644
index 00000000..4c22df52
--- /dev/null
+++ b/modules/billing/docs/games/gearbox_linux32/icon.txt
@@ -0,0 +1 @@
+No icon found
\ No newline at end of file
diff --git a/modules/billing/docs/games/gearbox_linux32/index.php b/modules/billing/docs/games/gearbox_linux32/index.php
new file mode 100644
index 00000000..cbba9a67
--- /dev/null
+++ b/modules/billing/docs/games/gearbox_linux32/index.php
@@ -0,0 +1,65 @@
+
+Gearbox Server Guide
+
+Overview
+Gearbox is available for hosting on our platform. This guide covers the basics of setting up and managing your Gearbox server.
+
+
+
Quick Info
+
+ - Game Key: gearbox_linux32
+ - Installer: steamcmd
+ - Max Players: 32
+
+
+
+Getting Started
+To create a Gearbox server:
+
+ - Navigate to the Game Servers page
+ - Find Gearbox in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your Gearbox server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official Gearbox community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/gearbox_linux32/metadata.json b/modules/billing/docs/games/gearbox_linux32/metadata.json
new file mode 100644
index 00000000..9432edd0
--- /dev/null
+++ b/modules/billing/docs/games/gearbox_linux32/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "Gearbox",
+ "description": "Setup and configuration guide for Gearbox game servers",
+ "category": "game",
+ "order": 0
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/halo_ce_win32/icon.txt b/modules/billing/docs/games/halo_ce_win32/icon.txt
new file mode 100644
index 00000000..4c22df52
--- /dev/null
+++ b/modules/billing/docs/games/halo_ce_win32/icon.txt
@@ -0,0 +1 @@
+No icon found
\ No newline at end of file
diff --git a/modules/billing/docs/games/halo_ce_win32/index.php b/modules/billing/docs/games/halo_ce_win32/index.php
new file mode 100644
index 00000000..4a91acb8
--- /dev/null
+++ b/modules/billing/docs/games/halo_ce_win32/index.php
@@ -0,0 +1,65 @@
+
+Halo CE Server Guide
+
+Overview
+Halo CE is available for hosting on our platform. This guide covers the basics of setting up and managing your Halo CE server.
+
+
+
Quick Info
+
+ - Game Key: halo_ce_win32
+ - Installer: manual
+ - Max Players: unlimited
+
+
+
+Getting Started
+To create a Halo CE server:
+
+ - Navigate to the Game Servers page
+ - Find Halo CE in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your Halo CE server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official Halo CE community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/halo_ce_win32/metadata.json b/modules/billing/docs/games/halo_ce_win32/metadata.json
new file mode 100644
index 00000000..62a70dfe
--- /dev/null
+++ b/modules/billing/docs/games/halo_ce_win32/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "Halo CE",
+ "description": "Setup and configuration guide for Halo CE game servers",
+ "category": "game",
+ "order": 1
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/harsh_linux/icon.jpg b/modules/billing/docs/games/harsh_linux/icon.jpg
new file mode 100644
index 00000000..00d3f95e
Binary files /dev/null and b/modules/billing/docs/games/harsh_linux/icon.jpg differ
diff --git a/modules/billing/docs/games/harsh_linux/index.php b/modules/billing/docs/games/harsh_linux/index.php
new file mode 100644
index 00000000..20b21ce2
--- /dev/null
+++ b/modules/billing/docs/games/harsh_linux/index.php
@@ -0,0 +1,65 @@
+
+Operation Harsh Doorstop Server Guide
+
+Overview
+Operation Harsh Doorstop is available for hosting on our platform. This guide covers the basics of setting up and managing your Operation Harsh Doorstop server.
+
+
+
Quick Info
+
+ - Game Key: harsh_linux
+ - Installer: steamcmd
+ - Max Players: 64
+
+
+
+Getting Started
+To create a Operation Harsh Doorstop server:
+
+ - Navigate to the Game Servers page
+ - Find Operation Harsh Doorstop in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your Operation Harsh Doorstop server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official Operation Harsh Doorstop community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/harsh_linux/metadata.json b/modules/billing/docs/games/harsh_linux/metadata.json
new file mode 100644
index 00000000..50b80caf
--- /dev/null
+++ b/modules/billing/docs/games/harsh_linux/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "Operation Harsh Doorstop",
+ "description": "Setup and configuration guide for Operation Harsh Doorstop game servers",
+ "category": "game",
+ "order": 2
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/harsh_win64/icon.jpg b/modules/billing/docs/games/harsh_win64/icon.jpg
new file mode 100644
index 00000000..00d3f95e
Binary files /dev/null and b/modules/billing/docs/games/harsh_win64/icon.jpg differ
diff --git a/modules/billing/docs/games/harsh_win64/index.php b/modules/billing/docs/games/harsh_win64/index.php
new file mode 100644
index 00000000..6926c5e2
--- /dev/null
+++ b/modules/billing/docs/games/harsh_win64/index.php
@@ -0,0 +1,65 @@
+
+Operation Harsh Doorstop Server Guide
+
+Overview
+Operation Harsh Doorstop is available for hosting on our platform. This guide covers the basics of setting up and managing your Operation Harsh Doorstop server.
+
+
+
Quick Info
+
+ - Game Key: harsh_win64
+ - Installer: steamcmd
+ - Max Players: 64
+
+
+
+Getting Started
+To create a Operation Harsh Doorstop server:
+
+ - Navigate to the Game Servers page
+ - Find Operation Harsh Doorstop in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your Operation Harsh Doorstop server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official Operation Harsh Doorstop community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/harsh_win64/metadata.json b/modules/billing/docs/games/harsh_win64/metadata.json
new file mode 100644
index 00000000..68abe496
--- /dev/null
+++ b/modules/billing/docs/games/harsh_win64/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "Operation Harsh Doorstop",
+ "description": "Setup and configuration guide for Operation Harsh Doorstop game servers",
+ "category": "game",
+ "order": 3
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/hidden_source_linux32/icon.txt b/modules/billing/docs/games/hidden_source_linux32/icon.txt
new file mode 100644
index 00000000..4c22df52
--- /dev/null
+++ b/modules/billing/docs/games/hidden_source_linux32/icon.txt
@@ -0,0 +1 @@
+No icon found
\ No newline at end of file
diff --git a/modules/billing/docs/games/hidden_source_linux32/index.php b/modules/billing/docs/games/hidden_source_linux32/index.php
new file mode 100644
index 00000000..5c7419ee
--- /dev/null
+++ b/modules/billing/docs/games/hidden_source_linux32/index.php
@@ -0,0 +1,65 @@
+
+Hidden: Source Server Guide
+
+Overview
+Hidden: Source is available for hosting on our platform. This guide covers the basics of setting up and managing your Hidden: Source server.
+
+
+
Quick Info
+
+ - Game Key: hidden_source_linux32
+ - Installer: manual
+ - Max Players: 64
+
+
+
+Getting Started
+To create a Hidden: Source server:
+
+ - Navigate to the Game Servers page
+ - Find Hidden: Source in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your Hidden: Source server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official Hidden: Source community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/hidden_source_linux32/metadata.json b/modules/billing/docs/games/hidden_source_linux32/metadata.json
new file mode 100644
index 00000000..29024dec
--- /dev/null
+++ b/modules/billing/docs/games/hidden_source_linux32/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "Hidden: Source",
+ "description": "Setup and configuration guide for Hidden: Source game servers",
+ "category": "game",
+ "order": 4
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/hl2d_linux32/icon.txt b/modules/billing/docs/games/hl2d_linux32/icon.txt
new file mode 100644
index 00000000..4c22df52
--- /dev/null
+++ b/modules/billing/docs/games/hl2d_linux32/icon.txt
@@ -0,0 +1 @@
+No icon found
\ No newline at end of file
diff --git a/modules/billing/docs/games/hl2d_linux32/index.php b/modules/billing/docs/games/hl2d_linux32/index.php
new file mode 100644
index 00000000..e9a2b069
--- /dev/null
+++ b/modules/billing/docs/games/hl2d_linux32/index.php
@@ -0,0 +1,65 @@
+
+Half-Life 2: Deathmatch Server Guide
+
+Overview
+Half-Life 2: Deathmatch is available for hosting on our platform. This guide covers the basics of setting up and managing your Half-Life 2: Deathmatch server.
+
+
+
Quick Info
+
+ - Game Key: hl2d_linux32
+ - Installer: steamcmd
+ - Max Players: 32
+
+
+
+Getting Started
+To create a Half-Life 2: Deathmatch server:
+
+ - Navigate to the Game Servers page
+ - Find Half-Life 2: Deathmatch in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your Half-Life 2: Deathmatch server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official Half-Life 2: Deathmatch community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/hl2d_linux32/metadata.json b/modules/billing/docs/games/hl2d_linux32/metadata.json
new file mode 100644
index 00000000..11d760c9
--- /dev/null
+++ b/modules/billing/docs/games/hl2d_linux32/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "Half-Life 2: Deathmatch",
+ "description": "Setup and configuration guide for Half-Life 2: Deathmatch game servers",
+ "category": "game",
+ "order": 5
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/hl2d_win32/icon.txt b/modules/billing/docs/games/hl2d_win32/icon.txt
new file mode 100644
index 00000000..4c22df52
--- /dev/null
+++ b/modules/billing/docs/games/hl2d_win32/icon.txt
@@ -0,0 +1 @@
+No icon found
\ No newline at end of file
diff --git a/modules/billing/docs/games/hl2d_win32/index.php b/modules/billing/docs/games/hl2d_win32/index.php
new file mode 100644
index 00000000..e9f5bd8e
--- /dev/null
+++ b/modules/billing/docs/games/hl2d_win32/index.php
@@ -0,0 +1,65 @@
+
+Half-Life 2: Deathmatch Server Guide
+
+Overview
+Half-Life 2: Deathmatch is available for hosting on our platform. This guide covers the basics of setting up and managing your Half-Life 2: Deathmatch server.
+
+
+
Quick Info
+
+ - Game Key: hl2d_win32
+ - Installer: steamcmd
+ - Max Players: 32
+
+
+
+Getting Started
+To create a Half-Life 2: Deathmatch server:
+
+ - Navigate to the Game Servers page
+ - Find Half-Life 2: Deathmatch in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your Half-Life 2: Deathmatch server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official Half-Life 2: Deathmatch community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/hl2d_win32/metadata.json b/modules/billing/docs/games/hl2d_win32/metadata.json
new file mode 100644
index 00000000..caaaddbc
--- /dev/null
+++ b/modules/billing/docs/games/hl2d_win32/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "Half-Life 2: Deathmatch",
+ "description": "Setup and configuration guide for Half-Life 2: Deathmatch game servers",
+ "category": "game",
+ "order": 6
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/hldm_linux32/icon.txt b/modules/billing/docs/games/hldm_linux32/icon.txt
new file mode 100644
index 00000000..4c22df52
--- /dev/null
+++ b/modules/billing/docs/games/hldm_linux32/icon.txt
@@ -0,0 +1 @@
+No icon found
\ No newline at end of file
diff --git a/modules/billing/docs/games/hldm_linux32/index.php b/modules/billing/docs/games/hldm_linux32/index.php
new file mode 100644
index 00000000..9e8c46a1
--- /dev/null
+++ b/modules/billing/docs/games/hldm_linux32/index.php
@@ -0,0 +1,65 @@
+
+Half Life: Death Match Server Guide
+
+Overview
+Half Life: Death Match is available for hosting on our platform. This guide covers the basics of setting up and managing your Half Life: Death Match server.
+
+
+
Quick Info
+
+ - Game Key: hldm_linux32
+ - Installer: steamcmd
+ - Max Players: 32
+
+
+
+Getting Started
+To create a Half Life: Death Match server:
+
+ - Navigate to the Game Servers page
+ - Find Half Life: Death Match in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your Half Life: Death Match server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official Half Life: Death Match community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/hldm_linux32/metadata.json b/modules/billing/docs/games/hldm_linux32/metadata.json
new file mode 100644
index 00000000..cbe20369
--- /dev/null
+++ b/modules/billing/docs/games/hldm_linux32/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "Half Life: Death Match",
+ "description": "Setup and configuration guide for Half Life: Death Match game servers",
+ "category": "game",
+ "order": 7
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/hldm_win32/icon.txt b/modules/billing/docs/games/hldm_win32/icon.txt
new file mode 100644
index 00000000..4c22df52
--- /dev/null
+++ b/modules/billing/docs/games/hldm_win32/icon.txt
@@ -0,0 +1 @@
+No icon found
\ No newline at end of file
diff --git a/modules/billing/docs/games/hldm_win32/index.php b/modules/billing/docs/games/hldm_win32/index.php
new file mode 100644
index 00000000..7f9f6f9c
--- /dev/null
+++ b/modules/billing/docs/games/hldm_win32/index.php
@@ -0,0 +1,65 @@
+
+Half Life: Death Match Server Guide
+
+Overview
+Half Life: Death Match is available for hosting on our platform. This guide covers the basics of setting up and managing your Half Life: Death Match server.
+
+
+
Quick Info
+
+ - Game Key: hldm_win32
+ - Installer: steamcmd
+ - Max Players: 32
+
+
+
+Getting Started
+To create a Half Life: Death Match server:
+
+ - Navigate to the Game Servers page
+ - Find Half Life: Death Match in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your Half Life: Death Match server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official Half Life: Death Match community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/hldm_win32/metadata.json b/modules/billing/docs/games/hldm_win32/metadata.json
new file mode 100644
index 00000000..4ee50017
--- /dev/null
+++ b/modules/billing/docs/games/hldm_win32/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "Half Life: Death Match",
+ "description": "Setup and configuration guide for Half Life: Death Match game servers",
+ "category": "game",
+ "order": 8
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/hltv_linux32/icon.txt b/modules/billing/docs/games/hltv_linux32/icon.txt
new file mode 100644
index 00000000..4c22df52
--- /dev/null
+++ b/modules/billing/docs/games/hltv_linux32/icon.txt
@@ -0,0 +1 @@
+No icon found
\ No newline at end of file
diff --git a/modules/billing/docs/games/hltv_linux32/index.php b/modules/billing/docs/games/hltv_linux32/index.php
new file mode 100644
index 00000000..98a10f3c
--- /dev/null
+++ b/modules/billing/docs/games/hltv_linux32/index.php
@@ -0,0 +1,65 @@
+
+HLTV Server Guide
+
+Overview
+HLTV is available for hosting on our platform. This guide covers the basics of setting up and managing your HLTV server.
+
+
+
Quick Info
+
+ - Game Key: hltv_linux32
+ - Installer: steamcmd
+ - Max Players: 128
+
+
+
+Getting Started
+To create a HLTV server:
+
+ - Navigate to the Game Servers page
+ - Find HLTV in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your HLTV server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official HLTV community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/hltv_linux32/metadata.json b/modules/billing/docs/games/hltv_linux32/metadata.json
new file mode 100644
index 00000000..aa3ac75b
--- /dev/null
+++ b/modules/billing/docs/games/hltv_linux32/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "HLTV",
+ "description": "Setup and configuration guide for HLTV game servers",
+ "category": "game",
+ "order": 9
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/homefront_win32/icon.txt b/modules/billing/docs/games/homefront_win32/icon.txt
new file mode 100644
index 00000000..4c22df52
--- /dev/null
+++ b/modules/billing/docs/games/homefront_win32/icon.txt
@@ -0,0 +1 @@
+No icon found
\ No newline at end of file
diff --git a/modules/billing/docs/games/homefront_win32/index.php b/modules/billing/docs/games/homefront_win32/index.php
new file mode 100644
index 00000000..afcb2c93
--- /dev/null
+++ b/modules/billing/docs/games/homefront_win32/index.php
@@ -0,0 +1,65 @@
+
+Homefront Server Guide
+
+Overview
+Homefront is available for hosting on our platform. This guide covers the basics of setting up and managing your Homefront server.
+
+
+
Quick Info
+
+ - Game Key: homefront_win32
+ - Installer: steamcmd
+ - Max Players: 32
+
+
+
+Getting Started
+To create a Homefront server:
+
+ - Navigate to the Game Servers page
+ - Find Homefront in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your Homefront server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official Homefront community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/homefront_win32/metadata.json b/modules/billing/docs/games/homefront_win32/metadata.json
new file mode 100644
index 00000000..829a1cf1
--- /dev/null
+++ b/modules/billing/docs/games/homefront_win32/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "Homefront",
+ "description": "Setup and configuration guide for Homefront game servers",
+ "category": "game",
+ "order": 10
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/hurtworld_linux32/icon.jpg b/modules/billing/docs/games/hurtworld_linux32/icon.jpg
new file mode 100644
index 00000000..2f1e3dd4
Binary files /dev/null and b/modules/billing/docs/games/hurtworld_linux32/icon.jpg differ
diff --git a/modules/billing/docs/games/hurtworld_linux32/index.php b/modules/billing/docs/games/hurtworld_linux32/index.php
new file mode 100644
index 00000000..e8f5773e
--- /dev/null
+++ b/modules/billing/docs/games/hurtworld_linux32/index.php
@@ -0,0 +1,65 @@
+
+Hurtworld Server Guide
+
+Overview
+Hurtworld is available for hosting on our platform. This guide covers the basics of setting up and managing your Hurtworld server.
+
+
+
Quick Info
+
+ - Game Key: hurtworld_linux32
+ - Installer: steamcmd
+ - Max Players: 120
+
+
+
+Getting Started
+To create a Hurtworld server:
+
+ - Navigate to the Game Servers page
+ - Find Hurtworld in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your Hurtworld server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official Hurtworld community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/hurtworld_linux32/metadata.json b/modules/billing/docs/games/hurtworld_linux32/metadata.json
new file mode 100644
index 00000000..79e08438
--- /dev/null
+++ b/modules/billing/docs/games/hurtworld_linux32/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "Hurtworld",
+ "description": "Setup and configuration guide for Hurtworld game servers",
+ "category": "game",
+ "order": 11
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/hurtworld_linux64/icon.jpg b/modules/billing/docs/games/hurtworld_linux64/icon.jpg
new file mode 100644
index 00000000..2f1e3dd4
Binary files /dev/null and b/modules/billing/docs/games/hurtworld_linux64/icon.jpg differ
diff --git a/modules/billing/docs/games/hurtworld_linux64/index.php b/modules/billing/docs/games/hurtworld_linux64/index.php
new file mode 100644
index 00000000..6579773b
--- /dev/null
+++ b/modules/billing/docs/games/hurtworld_linux64/index.php
@@ -0,0 +1,65 @@
+
+Hurtworld Server Guide
+
+Overview
+Hurtworld is available for hosting on our platform. This guide covers the basics of setting up and managing your Hurtworld server.
+
+
+
Quick Info
+
+ - Game Key: hurtworld_linux64
+ - Installer: steamcmd
+ - Max Players: 60
+
+
+
+Getting Started
+To create a Hurtworld server:
+
+ - Navigate to the Game Servers page
+ - Find Hurtworld in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your Hurtworld server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official Hurtworld community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/hurtworld_linux64/metadata.json b/modules/billing/docs/games/hurtworld_linux64/metadata.json
new file mode 100644
index 00000000..b20777c4
--- /dev/null
+++ b/modules/billing/docs/games/hurtworld_linux64/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "Hurtworld",
+ "description": "Setup and configuration guide for Hurtworld game servers",
+ "category": "game",
+ "order": 12
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/hurtworld_win64/icon.jpg b/modules/billing/docs/games/hurtworld_win64/icon.jpg
new file mode 100644
index 00000000..2f1e3dd4
Binary files /dev/null and b/modules/billing/docs/games/hurtworld_win64/icon.jpg differ
diff --git a/modules/billing/docs/games/hurtworld_win64/index.php b/modules/billing/docs/games/hurtworld_win64/index.php
new file mode 100644
index 00000000..b941aeb0
--- /dev/null
+++ b/modules/billing/docs/games/hurtworld_win64/index.php
@@ -0,0 +1,65 @@
+
+Hurtworld Server Guide
+
+Overview
+Hurtworld is available for hosting on our platform. This guide covers the basics of setting up and managing your Hurtworld server.
+
+
+
Quick Info
+
+ - Game Key: hurtworld_win64
+ - Installer: steamcmd
+ - Max Players: 120
+
+
+
+Getting Started
+To create a Hurtworld server:
+
+ - Navigate to the Game Servers page
+ - Find Hurtworld in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your Hurtworld server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official Hurtworld community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/hurtworld_win64/metadata.json b/modules/billing/docs/games/hurtworld_win64/metadata.json
new file mode 100644
index 00000000..e8c496e6
--- /dev/null
+++ b/modules/billing/docs/games/hurtworld_win64/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "Hurtworld",
+ "description": "Setup and configuration guide for Hurtworld game servers",
+ "category": "game",
+ "order": 13
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/il2_win32/icon.txt b/modules/billing/docs/games/il2_win32/icon.txt
new file mode 100644
index 00000000..4c22df52
--- /dev/null
+++ b/modules/billing/docs/games/il2_win32/icon.txt
@@ -0,0 +1 @@
+No icon found
\ No newline at end of file
diff --git a/modules/billing/docs/games/il2_win32/index.php b/modules/billing/docs/games/il2_win32/index.php
new file mode 100644
index 00000000..95610b7b
--- /dev/null
+++ b/modules/billing/docs/games/il2_win32/index.php
@@ -0,0 +1,65 @@
+
+IL-2 Sturmovik Server Guide
+
+Overview
+IL-2 Sturmovik is available for hosting on our platform. This guide covers the basics of setting up and managing your IL-2 Sturmovik server.
+
+
+
Quick Info
+
+ - Game Key: il2_win32
+ - Installer: manual
+ - Max Players: 64
+
+
+
+Getting Started
+To create a IL-2 Sturmovik server:
+
+ - Navigate to the Game Servers page
+ - Find IL-2 Sturmovik in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your IL-2 Sturmovik server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official IL-2 Sturmovik community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/il2_win32/metadata.json b/modules/billing/docs/games/il2_win32/metadata.json
new file mode 100644
index 00000000..df15d36d
--- /dev/null
+++ b/modules/billing/docs/games/il2_win32/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "IL-2 Sturmovik",
+ "description": "Setup and configuration guide for IL-2 Sturmovik game servers",
+ "category": "game",
+ "order": 14
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/ins_linux32/icon.jpg b/modules/billing/docs/games/ins_linux32/icon.jpg
new file mode 100644
index 00000000..51f754bc
Binary files /dev/null and b/modules/billing/docs/games/ins_linux32/icon.jpg differ
diff --git a/modules/billing/docs/games/ins_linux32/index.php b/modules/billing/docs/games/ins_linux32/index.php
new file mode 100644
index 00000000..9d6191ec
--- /dev/null
+++ b/modules/billing/docs/games/ins_linux32/index.php
@@ -0,0 +1,65 @@
+
+Insurgency Server Guide
+
+Overview
+Insurgency is available for hosting on our platform. This guide covers the basics of setting up and managing your Insurgency server.
+
+
+
Quick Info
+
+ - Game Key: ins_linux32
+ - Installer: steamcmd
+ - Max Players: 32
+
+
+
+Getting Started
+To create a Insurgency server:
+
+ - Navigate to the Game Servers page
+ - Find Insurgency in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your Insurgency server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official Insurgency community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/ins_linux32/metadata.json b/modules/billing/docs/games/ins_linux32/metadata.json
new file mode 100644
index 00000000..f63fc96a
--- /dev/null
+++ b/modules/billing/docs/games/ins_linux32/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "Insurgency",
+ "description": "Setup and configuration guide for Insurgency game servers",
+ "category": "game",
+ "order": 15
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/ins_win32/icon.jpg b/modules/billing/docs/games/ins_win32/icon.jpg
new file mode 100644
index 00000000..51f754bc
Binary files /dev/null and b/modules/billing/docs/games/ins_win32/icon.jpg differ
diff --git a/modules/billing/docs/games/ins_win32/index.php b/modules/billing/docs/games/ins_win32/index.php
new file mode 100644
index 00000000..75257c45
--- /dev/null
+++ b/modules/billing/docs/games/ins_win32/index.php
@@ -0,0 +1,65 @@
+
+Insurgency Server Guide
+
+Overview
+Insurgency is available for hosting on our platform. This guide covers the basics of setting up and managing your Insurgency server.
+
+
+
Quick Info
+
+ - Game Key: ins_win32
+ - Installer: steamcmd
+ - Max Players: 32
+
+
+
+Getting Started
+To create a Insurgency server:
+
+ - Navigate to the Game Servers page
+ - Find Insurgency in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your Insurgency server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official Insurgency community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/ins_win32/metadata.json b/modules/billing/docs/games/ins_win32/metadata.json
new file mode 100644
index 00000000..c399ed26
--- /dev/null
+++ b/modules/billing/docs/games/ins_win32/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "Insurgency",
+ "description": "Setup and configuration guide for Insurgency game servers",
+ "category": "game",
+ "order": 16
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/insurgencymic_win32/icon.txt b/modules/billing/docs/games/insurgencymic_win32/icon.txt
new file mode 100644
index 00000000..4c22df52
--- /dev/null
+++ b/modules/billing/docs/games/insurgencymic_win32/icon.txt
@@ -0,0 +1 @@
+No icon found
\ No newline at end of file
diff --git a/modules/billing/docs/games/insurgencymic_win32/index.php b/modules/billing/docs/games/insurgencymic_win32/index.php
new file mode 100644
index 00000000..dd72febd
--- /dev/null
+++ b/modules/billing/docs/games/insurgencymic_win32/index.php
@@ -0,0 +1,65 @@
+
+Insurgency: Modern Infantry Combat Server Guide
+
+Overview
+Insurgency: Modern Infantry Combat is available for hosting on our platform. This guide covers the basics of setting up and managing your Insurgency: Modern Infantry Combat server.
+
+
+
Quick Info
+
+ - Game Key: insurgencymic_win32
+ - Installer: steamcmd
+ - Max Players: 32
+
+
+
+Getting Started
+To create a Insurgency: Modern Infantry Combat server:
+
+ - Navigate to the Game Servers page
+ - Find Insurgency: Modern Infantry Combat in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your Insurgency: Modern Infantry Combat server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official Insurgency: Modern Infantry Combat community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/insurgencymic_win32/metadata.json b/modules/billing/docs/games/insurgencymic_win32/metadata.json
new file mode 100644
index 00000000..beb71502
--- /dev/null
+++ b/modules/billing/docs/games/insurgencymic_win32/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "Insurgency: Modern Infantry Combat",
+ "description": "Setup and configuration guide for Insurgency: Modern Infantry Combat game servers",
+ "category": "game",
+ "order": 17
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/insurgencysandstorm_linux64/icon.txt b/modules/billing/docs/games/insurgencysandstorm_linux64/icon.txt
new file mode 100644
index 00000000..4c22df52
--- /dev/null
+++ b/modules/billing/docs/games/insurgencysandstorm_linux64/icon.txt
@@ -0,0 +1 @@
+No icon found
\ No newline at end of file
diff --git a/modules/billing/docs/games/insurgencysandstorm_linux64/index.php b/modules/billing/docs/games/insurgencysandstorm_linux64/index.php
new file mode 100644
index 00000000..f2b39cb0
--- /dev/null
+++ b/modules/billing/docs/games/insurgencysandstorm_linux64/index.php
@@ -0,0 +1,65 @@
+
+Insurgency: Sandstorm Server Guide
+
+Overview
+Insurgency: Sandstorm is available for hosting on our platform. This guide covers the basics of setting up and managing your Insurgency: Sandstorm server.
+
+
+
Quick Info
+
+ - Game Key: insurgencysandstorm_linux64
+ - Installer: steamcmd
+ - Max Players: 32
+
+
+
+Getting Started
+To create a Insurgency: Sandstorm server:
+
+ - Navigate to the Game Servers page
+ - Find Insurgency: Sandstorm in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your Insurgency: Sandstorm server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official Insurgency: Sandstorm community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/insurgencysandstorm_linux64/metadata.json b/modules/billing/docs/games/insurgencysandstorm_linux64/metadata.json
new file mode 100644
index 00000000..18dec7c8
--- /dev/null
+++ b/modules/billing/docs/games/insurgencysandstorm_linux64/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "Insurgency: Sandstorm",
+ "description": "Setup and configuration guide for Insurgency: Sandstorm game servers",
+ "category": "game",
+ "order": 18
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/ivmp_linux32/icon.txt b/modules/billing/docs/games/ivmp_linux32/icon.txt
new file mode 100644
index 00000000..4c22df52
--- /dev/null
+++ b/modules/billing/docs/games/ivmp_linux32/icon.txt
@@ -0,0 +1 @@
+No icon found
\ No newline at end of file
diff --git a/modules/billing/docs/games/ivmp_linux32/index.php b/modules/billing/docs/games/ivmp_linux32/index.php
new file mode 100644
index 00000000..8db9ff59
--- /dev/null
+++ b/modules/billing/docs/games/ivmp_linux32/index.php
@@ -0,0 +1,65 @@
+
+IV Multiplayer Server Guide
+
+Overview
+IV Multiplayer is available for hosting on our platform. This guide covers the basics of setting up and managing your IV Multiplayer server.
+
+
+
Quick Info
+
+ - Game Key: ivmp_linux32
+ - Installer: manual
+ - Max Players: 48
+
+
+
+Getting Started
+To create a IV Multiplayer server:
+
+ - Navigate to the Game Servers page
+ - Find IV Multiplayer in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your IV Multiplayer server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official IV Multiplayer community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/ivmp_linux32/metadata.json b/modules/billing/docs/games/ivmp_linux32/metadata.json
new file mode 100644
index 00000000..c254c0ef
--- /dev/null
+++ b/modules/billing/docs/games/ivmp_linux32/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "IV Multiplayer",
+ "description": "Setup and configuration guide for IV Multiplayer game servers",
+ "category": "game",
+ "order": 19
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/ivmp_win32/icon.txt b/modules/billing/docs/games/ivmp_win32/icon.txt
new file mode 100644
index 00000000..4c22df52
--- /dev/null
+++ b/modules/billing/docs/games/ivmp_win32/icon.txt
@@ -0,0 +1 @@
+No icon found
\ No newline at end of file
diff --git a/modules/billing/docs/games/ivmp_win32/index.php b/modules/billing/docs/games/ivmp_win32/index.php
new file mode 100644
index 00000000..a5c9ff5d
--- /dev/null
+++ b/modules/billing/docs/games/ivmp_win32/index.php
@@ -0,0 +1,65 @@
+
+IV Multiplayer Server Guide
+
+Overview
+IV Multiplayer is available for hosting on our platform. This guide covers the basics of setting up and managing your IV Multiplayer server.
+
+
+
Quick Info
+
+ - Game Key: ivmp_win32
+ - Installer: manual
+ - Max Players: 48
+
+
+
+Getting Started
+To create a IV Multiplayer server:
+
+ - Navigate to the Game Servers page
+ - Find IV Multiplayer in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your IV Multiplayer server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official IV Multiplayer community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/ivmp_win32/metadata.json b/modules/billing/docs/games/ivmp_win32/metadata.json
new file mode 100644
index 00000000..b198f0e3
--- /dev/null
+++ b/modules/billing/docs/games/ivmp_win32/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "IV Multiplayer",
+ "description": "Setup and configuration guide for IV Multiplayer game servers",
+ "category": "game",
+ "order": 20
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/jcmp_linux32/icon.txt b/modules/billing/docs/games/jcmp_linux32/icon.txt
new file mode 100644
index 00000000..4c22df52
--- /dev/null
+++ b/modules/billing/docs/games/jcmp_linux32/icon.txt
@@ -0,0 +1 @@
+No icon found
\ No newline at end of file
diff --git a/modules/billing/docs/games/jcmp_linux32/index.php b/modules/billing/docs/games/jcmp_linux32/index.php
new file mode 100644
index 00000000..61c52283
--- /dev/null
+++ b/modules/billing/docs/games/jcmp_linux32/index.php
@@ -0,0 +1,65 @@
+
+Just Cause 2 Multiplayer Server Guide
+
+Overview
+Just Cause 2 Multiplayer is available for hosting on our platform. This guide covers the basics of setting up and managing your Just Cause 2 Multiplayer server.
+
+
+
Quick Info
+
+ - Game Key: jcmp_linux32
+ - Installer: steamcmd
+ - Max Players: 5000
+
+
+
+Getting Started
+To create a Just Cause 2 Multiplayer server:
+
+ - Navigate to the Game Servers page
+ - Find Just Cause 2 Multiplayer in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your Just Cause 2 Multiplayer server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official Just Cause 2 Multiplayer community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/jcmp_linux32/metadata.json b/modules/billing/docs/games/jcmp_linux32/metadata.json
new file mode 100644
index 00000000..dcc3d13b
--- /dev/null
+++ b/modules/billing/docs/games/jcmp_linux32/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "Just Cause 2 Multiplayer",
+ "description": "Setup and configuration guide for Just Cause 2 Multiplayer game servers",
+ "category": "game",
+ "order": 21
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/jcmp_win32/icon.txt b/modules/billing/docs/games/jcmp_win32/icon.txt
new file mode 100644
index 00000000..4c22df52
--- /dev/null
+++ b/modules/billing/docs/games/jcmp_win32/icon.txt
@@ -0,0 +1 @@
+No icon found
\ No newline at end of file
diff --git a/modules/billing/docs/games/jcmp_win32/index.php b/modules/billing/docs/games/jcmp_win32/index.php
new file mode 100644
index 00000000..cb323615
--- /dev/null
+++ b/modules/billing/docs/games/jcmp_win32/index.php
@@ -0,0 +1,65 @@
+
+Just Cause 2 Multiplayer (Windows) Server Guide
+
+Overview
+Just Cause 2 Multiplayer (Windows) is available for hosting on our platform. This guide covers the basics of setting up and managing your Just Cause 2 Multiplayer (Windows) server.
+
+
+
Quick Info
+
+ - Game Key: jcmp_win32
+ - Installer: steamcmd
+ - Max Players: 5000
+
+
+
+Getting Started
+To create a Just Cause 2 Multiplayer (Windows) server:
+
+ - Navigate to the Game Servers page
+ - Find Just Cause 2 Multiplayer (Windows) in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your Just Cause 2 Multiplayer (Windows) server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official Just Cause 2 Multiplayer (Windows) community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/jcmp_win32/metadata.json b/modules/billing/docs/games/jcmp_win32/metadata.json
new file mode 100644
index 00000000..23cc15af
--- /dev/null
+++ b/modules/billing/docs/games/jcmp_win32/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "Just Cause 2 Multiplayer (Windows)",
+ "description": "Setup and configuration guide for Just Cause 2 Multiplayer (Windows) game servers",
+ "category": "game",
+ "order": 22
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/jediknight2_linux32/icon.txt b/modules/billing/docs/games/jediknight2_linux32/icon.txt
new file mode 100644
index 00000000..4c22df52
--- /dev/null
+++ b/modules/billing/docs/games/jediknight2_linux32/icon.txt
@@ -0,0 +1 @@
+No icon found
\ No newline at end of file
diff --git a/modules/billing/docs/games/jediknight2_linux32/index.php b/modules/billing/docs/games/jediknight2_linux32/index.php
new file mode 100644
index 00000000..34eabdee
--- /dev/null
+++ b/modules/billing/docs/games/jediknight2_linux32/index.php
@@ -0,0 +1,65 @@
+
+Jedi Knight 2 Server Guide
+
+Overview
+Jedi Knight 2 is available for hosting on our platform. This guide covers the basics of setting up and managing your Jedi Knight 2 server.
+
+
+
Quick Info
+
+ - Game Key: jediknight2_linux32
+ - Installer: manual
+ - Max Players: 32
+
+
+
+Getting Started
+To create a Jedi Knight 2 server:
+
+ - Navigate to the Game Servers page
+ - Find Jedi Knight 2 in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your Jedi Knight 2 server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official Jedi Knight 2 community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/jediknight2_linux32/metadata.json b/modules/billing/docs/games/jediknight2_linux32/metadata.json
new file mode 100644
index 00000000..61731b9d
--- /dev/null
+++ b/modules/billing/docs/games/jediknight2_linux32/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "Jedi Knight 2",
+ "description": "Setup and configuration guide for Jedi Knight 2 game servers",
+ "category": "game",
+ "order": 23
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/jediknightja_linux32/icon.txt b/modules/billing/docs/games/jediknightja_linux32/icon.txt
new file mode 100644
index 00000000..4c22df52
--- /dev/null
+++ b/modules/billing/docs/games/jediknightja_linux32/icon.txt
@@ -0,0 +1 @@
+No icon found
\ No newline at end of file
diff --git a/modules/billing/docs/games/jediknightja_linux32/index.php b/modules/billing/docs/games/jediknightja_linux32/index.php
new file mode 100644
index 00000000..9c979708
--- /dev/null
+++ b/modules/billing/docs/games/jediknightja_linux32/index.php
@@ -0,0 +1,65 @@
+
+Jedi Knight: Jedi Academy Server Guide
+
+Overview
+Jedi Knight: Jedi Academy is available for hosting on our platform. This guide covers the basics of setting up and managing your Jedi Knight: Jedi Academy server.
+
+
+
Quick Info
+
+ - Game Key: jediknightja_linux32
+ - Installer: manual
+ - Max Players: 32
+
+
+
+Getting Started
+To create a Jedi Knight: Jedi Academy server:
+
+ - Navigate to the Game Servers page
+ - Find Jedi Knight: Jedi Academy in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your Jedi Knight: Jedi Academy server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official Jedi Knight: Jedi Academy community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/jediknightja_linux32/metadata.json b/modules/billing/docs/games/jediknightja_linux32/metadata.json
new file mode 100644
index 00000000..4e1887a5
--- /dev/null
+++ b/modules/billing/docs/games/jediknightja_linux32/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "Jedi Knight: Jedi Academy",
+ "description": "Setup and configuration guide for Jedi Knight: Jedi Academy game servers",
+ "category": "game",
+ "order": 24
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/killingfloor2_linux64/icon.jpg b/modules/billing/docs/games/killingfloor2_linux64/icon.jpg
new file mode 100644
index 00000000..dc1bac04
Binary files /dev/null and b/modules/billing/docs/games/killingfloor2_linux64/icon.jpg differ
diff --git a/modules/billing/docs/games/killingfloor2_linux64/index.php b/modules/billing/docs/games/killingfloor2_linux64/index.php
new file mode 100644
index 00000000..c9b7e873
--- /dev/null
+++ b/modules/billing/docs/games/killingfloor2_linux64/index.php
@@ -0,0 +1,65 @@
+
+Killing Floor 2 Server Guide
+
+Overview
+Killing Floor 2 is available for hosting on our platform. This guide covers the basics of setting up and managing your Killing Floor 2 server.
+
+
+
Quick Info
+
+ - Game Key: killingfloor2_linux64
+ - Installer: steamcmd
+ - Max Players: 12
+
+
+
+Getting Started
+To create a Killing Floor 2 server:
+
+ - Navigate to the Game Servers page
+ - Find Killing Floor 2 in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your Killing Floor 2 server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official Killing Floor 2 community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/killingfloor2_linux64/metadata.json b/modules/billing/docs/games/killingfloor2_linux64/metadata.json
new file mode 100644
index 00000000..fdfcd690
--- /dev/null
+++ b/modules/billing/docs/games/killingfloor2_linux64/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "Killing Floor 2",
+ "description": "Setup and configuration guide for Killing Floor 2 game servers",
+ "category": "game",
+ "order": 26
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/killingfloor2_win64/icon.jpg b/modules/billing/docs/games/killingfloor2_win64/icon.jpg
new file mode 100644
index 00000000..dc1bac04
Binary files /dev/null and b/modules/billing/docs/games/killingfloor2_win64/icon.jpg differ
diff --git a/modules/billing/docs/games/killingfloor2_win64/index.php b/modules/billing/docs/games/killingfloor2_win64/index.php
new file mode 100644
index 00000000..e7f57e25
--- /dev/null
+++ b/modules/billing/docs/games/killingfloor2_win64/index.php
@@ -0,0 +1,65 @@
+
+Killing Floor 2 Server Guide
+
+Overview
+Killing Floor 2 is available for hosting on our platform. This guide covers the basics of setting up and managing your Killing Floor 2 server.
+
+
+
Quick Info
+
+ - Game Key: killingfloor2_win64
+ - Installer: steamcmd
+ - Max Players: 12
+
+
+
+Getting Started
+To create a Killing Floor 2 server:
+
+ - Navigate to the Game Servers page
+ - Find Killing Floor 2 in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your Killing Floor 2 server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official Killing Floor 2 community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/killingfloor2_win64/metadata.json b/modules/billing/docs/games/killingfloor2_win64/metadata.json
new file mode 100644
index 00000000..43cca978
--- /dev/null
+++ b/modules/billing/docs/games/killingfloor2_win64/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "Killing Floor 2",
+ "description": "Setup and configuration guide for Killing Floor 2 game servers",
+ "category": "game",
+ "order": 27
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/killingfloor_linux32/icon.jpg b/modules/billing/docs/games/killingfloor_linux32/icon.jpg
new file mode 100644
index 00000000..31cf5ab8
Binary files /dev/null and b/modules/billing/docs/games/killingfloor_linux32/icon.jpg differ
diff --git a/modules/billing/docs/games/killingfloor_linux32/index.php b/modules/billing/docs/games/killingfloor_linux32/index.php
new file mode 100644
index 00000000..51c0b155
--- /dev/null
+++ b/modules/billing/docs/games/killingfloor_linux32/index.php
@@ -0,0 +1,65 @@
+
+Killing Floor Server Guide
+
+Overview
+Killing Floor is available for hosting on our platform. This guide covers the basics of setting up and managing your Killing Floor server.
+
+
+
Quick Info
+
+ - Game Key: killingfloor_linux32
+ - Installer: steamcmd
+ - Max Players: 32
+
+
+
+Getting Started
+To create a Killing Floor server:
+
+ - Navigate to the Game Servers page
+ - Find Killing Floor in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your Killing Floor server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official Killing Floor community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/killingfloor_linux32/metadata.json b/modules/billing/docs/games/killingfloor_linux32/metadata.json
new file mode 100644
index 00000000..71c69222
--- /dev/null
+++ b/modules/billing/docs/games/killingfloor_linux32/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "Killing Floor",
+ "description": "Setup and configuration guide for Killing Floor game servers",
+ "category": "game",
+ "order": 25
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/killingfloor_win32/icon.jpg b/modules/billing/docs/games/killingfloor_win32/icon.jpg
new file mode 100644
index 00000000..31cf5ab8
Binary files /dev/null and b/modules/billing/docs/games/killingfloor_win32/icon.jpg differ
diff --git a/modules/billing/docs/games/killingfloor_win32/index.php b/modules/billing/docs/games/killingfloor_win32/index.php
new file mode 100644
index 00000000..8a86137b
--- /dev/null
+++ b/modules/billing/docs/games/killingfloor_win32/index.php
@@ -0,0 +1,65 @@
+
+Killing Floor Server Guide
+
+Overview
+Killing Floor is available for hosting on our platform. This guide covers the basics of setting up and managing your Killing Floor server.
+
+
+
Quick Info
+
+ - Game Key: killingfloor_win32
+ - Installer: steamcmd
+ - Max Players: 32
+
+
+
+Getting Started
+To create a Killing Floor server:
+
+ - Navigate to the Game Servers page
+ - Find Killing Floor in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your Killing Floor server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official Killing Floor community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/killingfloor_win32/metadata.json b/modules/billing/docs/games/killingfloor_win32/metadata.json
new file mode 100644
index 00000000..aa715289
--- /dev/null
+++ b/modules/billing/docs/games/killingfloor_win32/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "Killing Floor",
+ "description": "Setup and configuration guide for Killing Floor game servers",
+ "category": "game",
+ "order": 28
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/left4dead2_linux32/icon.jpg b/modules/billing/docs/games/left4dead2_linux32/icon.jpg
new file mode 100644
index 00000000..64cc4cb6
Binary files /dev/null and b/modules/billing/docs/games/left4dead2_linux32/icon.jpg differ
diff --git a/modules/billing/docs/games/left4dead2_linux32/index.php b/modules/billing/docs/games/left4dead2_linux32/index.php
new file mode 100644
index 00000000..a988fe36
--- /dev/null
+++ b/modules/billing/docs/games/left4dead2_linux32/index.php
@@ -0,0 +1,65 @@
+
+Left 4 Dead 2 Server Guide
+
+Overview
+Left 4 Dead 2 is available for hosting on our platform. This guide covers the basics of setting up and managing your Left 4 Dead 2 server.
+
+
+
Quick Info
+
+ - Game Key: left4dead2_linux32
+ - Installer: steamcmd
+ - Max Players: 32
+
+
+
+Getting Started
+To create a Left 4 Dead 2 server:
+
+ - Navigate to the Game Servers page
+ - Find Left 4 Dead 2 in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your Left 4 Dead 2 server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official Left 4 Dead 2 community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/left4dead2_linux32/metadata.json b/modules/billing/docs/games/left4dead2_linux32/metadata.json
new file mode 100644
index 00000000..e3a94ae2
--- /dev/null
+++ b/modules/billing/docs/games/left4dead2_linux32/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "Left 4 Dead 2",
+ "description": "Setup and configuration guide for Left 4 Dead 2 game servers",
+ "category": "game",
+ "order": 29
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/left4dead2_win32/icon.jpg b/modules/billing/docs/games/left4dead2_win32/icon.jpg
new file mode 100644
index 00000000..64cc4cb6
Binary files /dev/null and b/modules/billing/docs/games/left4dead2_win32/icon.jpg differ
diff --git a/modules/billing/docs/games/left4dead2_win32/index.php b/modules/billing/docs/games/left4dead2_win32/index.php
new file mode 100644
index 00000000..7f38b4fc
--- /dev/null
+++ b/modules/billing/docs/games/left4dead2_win32/index.php
@@ -0,0 +1,65 @@
+
+Left 4 Dead 2 Server Guide
+
+Overview
+Left 4 Dead 2 is available for hosting on our platform. This guide covers the basics of setting up and managing your Left 4 Dead 2 server.
+
+
+
Quick Info
+
+ - Game Key: left4dead2_win32
+ - Installer: steamcmd
+ - Max Players: 32
+
+
+
+Getting Started
+To create a Left 4 Dead 2 server:
+
+ - Navigate to the Game Servers page
+ - Find Left 4 Dead 2 in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your Left 4 Dead 2 server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official Left 4 Dead 2 community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/left4dead2_win32/metadata.json b/modules/billing/docs/games/left4dead2_win32/metadata.json
new file mode 100644
index 00000000..fdb50395
--- /dev/null
+++ b/modules/billing/docs/games/left4dead2_win32/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "Left 4 Dead 2",
+ "description": "Setup and configuration guide for Left 4 Dead 2 game servers",
+ "category": "game",
+ "order": 30
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/left4dead_linux32/icon.jpg b/modules/billing/docs/games/left4dead_linux32/icon.jpg
new file mode 100644
index 00000000..5a32cdd8
Binary files /dev/null and b/modules/billing/docs/games/left4dead_linux32/icon.jpg differ
diff --git a/modules/billing/docs/games/left4dead_linux32/index.php b/modules/billing/docs/games/left4dead_linux32/index.php
new file mode 100644
index 00000000..07bab037
--- /dev/null
+++ b/modules/billing/docs/games/left4dead_linux32/index.php
@@ -0,0 +1,65 @@
+
+Left 4 Dead Server Guide
+
+Overview
+Left 4 Dead is available for hosting on our platform. This guide covers the basics of setting up and managing your Left 4 Dead server.
+
+
+
Quick Info
+
+ - Game Key: left4dead_linux32
+ - Installer: steamcmd
+ - Max Players: 32
+
+
+
+Getting Started
+To create a Left 4 Dead server:
+
+ - Navigate to the Game Servers page
+ - Find Left 4 Dead in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your Left 4 Dead server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official Left 4 Dead community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/left4dead_linux32/metadata.json b/modules/billing/docs/games/left4dead_linux32/metadata.json
new file mode 100644
index 00000000..80c15270
--- /dev/null
+++ b/modules/billing/docs/games/left4dead_linux32/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "Left 4 Dead",
+ "description": "Setup and configuration guide for Left 4 Dead game servers",
+ "category": "game",
+ "order": 31
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/lifeisfeudal_win32/icon.txt b/modules/billing/docs/games/lifeisfeudal_win32/icon.txt
new file mode 100644
index 00000000..4c22df52
--- /dev/null
+++ b/modules/billing/docs/games/lifeisfeudal_win32/icon.txt
@@ -0,0 +1 @@
+No icon found
\ No newline at end of file
diff --git a/modules/billing/docs/games/lifeisfeudal_win32/index.php b/modules/billing/docs/games/lifeisfeudal_win32/index.php
new file mode 100644
index 00000000..a3de26e4
--- /dev/null
+++ b/modules/billing/docs/games/lifeisfeudal_win32/index.php
@@ -0,0 +1,65 @@
+
+Life is Feudal Server Guide
+
+Overview
+Life is Feudal is available for hosting on our platform. This guide covers the basics of setting up and managing your Life is Feudal server.
+
+
+
Quick Info
+
+ - Game Key: lifeisfeudal_win32
+ - Installer: steamcmd
+ - Max Players: 64
+
+
+
+Getting Started
+To create a Life is Feudal server:
+
+ - Navigate to the Game Servers page
+ - Find Life is Feudal in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your Life is Feudal server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official Life is Feudal community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/lifeisfeudal_win32/metadata.json b/modules/billing/docs/games/lifeisfeudal_win32/metadata.json
new file mode 100644
index 00000000..b3b7f3a4
--- /dev/null
+++ b/modules/billing/docs/games/lifeisfeudal_win32/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "Life is Feudal",
+ "description": "Setup and configuration guide for Life is Feudal game servers",
+ "category": "game",
+ "order": 32
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/mab_warband_win32/icon.txt b/modules/billing/docs/games/mab_warband_win32/icon.txt
new file mode 100644
index 00000000..4c22df52
--- /dev/null
+++ b/modules/billing/docs/games/mab_warband_win32/icon.txt
@@ -0,0 +1 @@
+No icon found
\ No newline at end of file
diff --git a/modules/billing/docs/games/mab_warband_win32/index.php b/modules/billing/docs/games/mab_warband_win32/index.php
new file mode 100644
index 00000000..9139c60d
--- /dev/null
+++ b/modules/billing/docs/games/mab_warband_win32/index.php
@@ -0,0 +1,65 @@
+
+Mount and Blade Warband Server Guide
+
+Overview
+Mount and Blade Warband is available for hosting on our platform. This guide covers the basics of setting up and managing your Mount and Blade Warband server.
+
+
+
Quick Info
+
+ - Game Key: mab_warband_win32
+ - Installer: steamcmd
+ - Max Players: 200
+
+
+
+Getting Started
+To create a Mount and Blade Warband server:
+
+ - Navigate to the Game Servers page
+ - Find Mount and Blade Warband in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your Mount and Blade Warband server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official Mount and Blade Warband community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/mab_warband_win32/metadata.json b/modules/billing/docs/games/mab_warband_win32/metadata.json
new file mode 100644
index 00000000..85b3fe4a
--- /dev/null
+++ b/modules/billing/docs/games/mab_warband_win32/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "Mount and Blade Warband",
+ "description": "Setup and configuration guide for Mount and Blade Warband game servers",
+ "category": "game",
+ "order": 47
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/mafia2online_linux32/icon.txt b/modules/billing/docs/games/mafia2online_linux32/icon.txt
new file mode 100644
index 00000000..4c22df52
--- /dev/null
+++ b/modules/billing/docs/games/mafia2online_linux32/icon.txt
@@ -0,0 +1 @@
+No icon found
\ No newline at end of file
diff --git a/modules/billing/docs/games/mafia2online_linux32/index.php b/modules/billing/docs/games/mafia2online_linux32/index.php
new file mode 100644
index 00000000..fcb3d768
--- /dev/null
+++ b/modules/billing/docs/games/mafia2online_linux32/index.php
@@ -0,0 +1,65 @@
+
+Mafia 2 Online Server Guide
+
+Overview
+Mafia 2 Online is available for hosting on our platform. This guide covers the basics of setting up and managing your Mafia 2 Online server.
+
+
+
Quick Info
+
+ - Game Key: mafia2online_linux32
+ - Installer: manual
+ - Max Players: 1000
+
+
+
+Getting Started
+To create a Mafia 2 Online server:
+
+ - Navigate to the Game Servers page
+ - Find Mafia 2 Online in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your Mafia 2 Online server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official Mafia 2 Online community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/mafia2online_linux32/metadata.json b/modules/billing/docs/games/mafia2online_linux32/metadata.json
new file mode 100644
index 00000000..d9bc70fd
--- /dev/null
+++ b/modules/billing/docs/games/mafia2online_linux32/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "Mafia 2 Online",
+ "description": "Setup and configuration guide for Mafia 2 Online game servers",
+ "category": "game",
+ "order": 33
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/mafia2online_win32/icon.txt b/modules/billing/docs/games/mafia2online_win32/icon.txt
new file mode 100644
index 00000000..4c22df52
--- /dev/null
+++ b/modules/billing/docs/games/mafia2online_win32/icon.txt
@@ -0,0 +1 @@
+No icon found
\ No newline at end of file
diff --git a/modules/billing/docs/games/mafia2online_win32/index.php b/modules/billing/docs/games/mafia2online_win32/index.php
new file mode 100644
index 00000000..08dcb5e5
--- /dev/null
+++ b/modules/billing/docs/games/mafia2online_win32/index.php
@@ -0,0 +1,65 @@
+
+Mafia 2 Online Server Guide
+
+Overview
+Mafia 2 Online is available for hosting on our platform. This guide covers the basics of setting up and managing your Mafia 2 Online server.
+
+
+
Quick Info
+
+ - Game Key: mafia2online_win32
+ - Installer: manual
+ - Max Players: 1000
+
+
+
+Getting Started
+To create a Mafia 2 Online server:
+
+ - Navigate to the Game Servers page
+ - Find Mafia 2 Online in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your Mafia 2 Online server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official Mafia 2 Online community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/mafia2online_win32/metadata.json b/modules/billing/docs/games/mafia2online_win32/metadata.json
new file mode 100644
index 00000000..4c8daf1f
--- /dev/null
+++ b/modules/billing/docs/games/mafia2online_win32/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "Mafia 2 Online",
+ "description": "Setup and configuration guide for Mafia 2 Online game servers",
+ "category": "game",
+ "order": 34
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/minecraft_linux32/icon.jpg b/modules/billing/docs/games/minecraft_linux32/icon.jpg
new file mode 100644
index 00000000..3b17a34a
Binary files /dev/null and b/modules/billing/docs/games/minecraft_linux32/icon.jpg differ
diff --git a/modules/billing/docs/games/minecraft_linux32/index.php b/modules/billing/docs/games/minecraft_linux32/index.php
new file mode 100644
index 00000000..3d4b11bd
--- /dev/null
+++ b/modules/billing/docs/games/minecraft_linux32/index.php
@@ -0,0 +1,65 @@
+
+Minecraft Server Guide
+
+Overview
+Minecraft is available for hosting on our platform. This guide covers the basics of setting up and managing your Minecraft server.
+
+
+
Quick Info
+
+ - Game Key: minecraft_linux32
+ - Installer: manual
+ - Max Players: 250
+
+
+
+Getting Started
+To create a Minecraft server:
+
+ - Navigate to the Game Servers page
+ - Find Minecraft in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your Minecraft server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official Minecraft community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/minecraft_linux32/metadata.json b/modules/billing/docs/games/minecraft_linux32/metadata.json
new file mode 100644
index 00000000..a1244ad3
--- /dev/null
+++ b/modules/billing/docs/games/minecraft_linux32/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "Minecraft",
+ "description": "Setup and configuration guide for Minecraft game servers",
+ "category": "game",
+ "order": 35
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/minecraft_linux64/icon.jpg b/modules/billing/docs/games/minecraft_linux64/icon.jpg
new file mode 100644
index 00000000..3b17a34a
Binary files /dev/null and b/modules/billing/docs/games/minecraft_linux64/icon.jpg differ
diff --git a/modules/billing/docs/games/minecraft_linux64/index.php b/modules/billing/docs/games/minecraft_linux64/index.php
new file mode 100644
index 00000000..13f0d241
--- /dev/null
+++ b/modules/billing/docs/games/minecraft_linux64/index.php
@@ -0,0 +1,65 @@
+
+Minecraft Server Guide
+
+Overview
+Minecraft is available for hosting on our platform. This guide covers the basics of setting up and managing your Minecraft server.
+
+
+
Quick Info
+
+ - Game Key: minecraft_linux64
+ - Installer: steamcmd
+ - Max Players: 250
+
+
+
+Getting Started
+To create a Minecraft server:
+
+ - Navigate to the Game Servers page
+ - Find Minecraft in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your Minecraft server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official Minecraft community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/minecraft_linux64/metadata.json b/modules/billing/docs/games/minecraft_linux64/metadata.json
new file mode 100644
index 00000000..28fa5d04
--- /dev/null
+++ b/modules/billing/docs/games/minecraft_linux64/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "Minecraft",
+ "description": "Setup and configuration guide for Minecraft game servers",
+ "category": "game",
+ "order": 36
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/minecraft_win32/icon.jpg b/modules/billing/docs/games/minecraft_win32/icon.jpg
new file mode 100644
index 00000000..3b17a34a
Binary files /dev/null and b/modules/billing/docs/games/minecraft_win32/icon.jpg differ
diff --git a/modules/billing/docs/games/minecraft_win32/index.php b/modules/billing/docs/games/minecraft_win32/index.php
new file mode 100644
index 00000000..07a819be
--- /dev/null
+++ b/modules/billing/docs/games/minecraft_win32/index.php
@@ -0,0 +1,65 @@
+
+Minecraft Server Guide
+
+Overview
+Minecraft is available for hosting on our platform. This guide covers the basics of setting up and managing your Minecraft server.
+
+
+
Quick Info
+
+ - Game Key: minecraft_win32
+ - Installer: manual
+ - Max Players: 250
+
+
+
+Getting Started
+To create a Minecraft server:
+
+ - Navigate to the Game Servers page
+ - Find Minecraft in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your Minecraft server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official Minecraft community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/minecraft_win32/metadata.json b/modules/billing/docs/games/minecraft_win32/metadata.json
new file mode 100644
index 00000000..c5660e7b
--- /dev/null
+++ b/modules/billing/docs/games/minecraft_win32/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "Minecraft",
+ "description": "Setup and configuration guide for Minecraft game servers",
+ "category": "game",
+ "order": 37
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/minecraft_win64/icon.jpg b/modules/billing/docs/games/minecraft_win64/icon.jpg
new file mode 100644
index 00000000..3b17a34a
Binary files /dev/null and b/modules/billing/docs/games/minecraft_win64/icon.jpg differ
diff --git a/modules/billing/docs/games/minecraft_win64/index.php b/modules/billing/docs/games/minecraft_win64/index.php
new file mode 100644
index 00000000..923b8f98
--- /dev/null
+++ b/modules/billing/docs/games/minecraft_win64/index.php
@@ -0,0 +1,65 @@
+
+Minecraft Server Guide
+
+Overview
+Minecraft is available for hosting on our platform. This guide covers the basics of setting up and managing your Minecraft server.
+
+
+
Quick Info
+
+ - Game Key: minecraft_win64
+ - Installer: manual
+ - Max Players: 250
+
+
+
+Getting Started
+To create a Minecraft server:
+
+ - Navigate to the Game Servers page
+ - Find Minecraft in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your Minecraft server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official Minecraft community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/minecraft_win64/metadata.json b/modules/billing/docs/games/minecraft_win64/metadata.json
new file mode 100644
index 00000000..c40212fe
--- /dev/null
+++ b/modules/billing/docs/games/minecraft_win64/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "Minecraft",
+ "description": "Setup and configuration guide for Minecraft game servers",
+ "category": "game",
+ "order": 38
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/miscreated_win64/icon.jpg b/modules/billing/docs/games/miscreated_win64/icon.jpg
new file mode 100644
index 00000000..91e0c1d1
Binary files /dev/null and b/modules/billing/docs/games/miscreated_win64/icon.jpg differ
diff --git a/modules/billing/docs/games/miscreated_win64/index.php b/modules/billing/docs/games/miscreated_win64/index.php
new file mode 100644
index 00000000..799d2b41
--- /dev/null
+++ b/modules/billing/docs/games/miscreated_win64/index.php
@@ -0,0 +1,65 @@
+
+Miscreated Server Guide
+
+Overview
+Miscreated is available for hosting on our platform. This guide covers the basics of setting up and managing your Miscreated server.
+
+
+
Quick Info
+
+ - Game Key: miscreated_win64
+ - Installer: steamcmd
+ - Max Players: 200
+
+
+
+Getting Started
+To create a Miscreated server:
+
+ - Navigate to the Game Servers page
+ - Find Miscreated in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your Miscreated server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official Miscreated community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/miscreated_win64/metadata.json b/modules/billing/docs/games/miscreated_win64/metadata.json
new file mode 100644
index 00000000..3f11d7d9
--- /dev/null
+++ b/modules/billing/docs/games/miscreated_win64/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "Miscreated",
+ "description": "Setup and configuration guide for Miscreated game servers",
+ "category": "game",
+ "order": 39
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/mohaa_linux32/icon.txt b/modules/billing/docs/games/mohaa_linux32/icon.txt
new file mode 100644
index 00000000..4c22df52
--- /dev/null
+++ b/modules/billing/docs/games/mohaa_linux32/icon.txt
@@ -0,0 +1 @@
+No icon found
\ No newline at end of file
diff --git a/modules/billing/docs/games/mohaa_linux32/index.php b/modules/billing/docs/games/mohaa_linux32/index.php
new file mode 100644
index 00000000..9e98c2ab
--- /dev/null
+++ b/modules/billing/docs/games/mohaa_linux32/index.php
@@ -0,0 +1,65 @@
+
+Medal Of Honor: Allied Assault Server Guide
+
+Overview
+Medal Of Honor: Allied Assault is available for hosting on our platform. This guide covers the basics of setting up and managing your Medal Of Honor: Allied Assault server.
+
+
+
Quick Info
+
+ - Game Key: mohaa_linux32
+ - Installer: manual
+ - Max Players: 64
+
+
+
+Getting Started
+To create a Medal Of Honor: Allied Assault server:
+
+ - Navigate to the Game Servers page
+ - Find Medal Of Honor: Allied Assault in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your Medal Of Honor: Allied Assault server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official Medal Of Honor: Allied Assault community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/mohaa_linux32/metadata.json b/modules/billing/docs/games/mohaa_linux32/metadata.json
new file mode 100644
index 00000000..158e5713
--- /dev/null
+++ b/modules/billing/docs/games/mohaa_linux32/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "Medal Of Honor: Allied Assault",
+ "description": "Setup and configuration guide for Medal Of Honor: Allied Assault game servers",
+ "category": "game",
+ "order": 40
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/mohaa_win32/icon.txt b/modules/billing/docs/games/mohaa_win32/icon.txt
new file mode 100644
index 00000000..4c22df52
--- /dev/null
+++ b/modules/billing/docs/games/mohaa_win32/icon.txt
@@ -0,0 +1 @@
+No icon found
\ No newline at end of file
diff --git a/modules/billing/docs/games/mohaa_win32/index.php b/modules/billing/docs/games/mohaa_win32/index.php
new file mode 100644
index 00000000..2f4cd338
--- /dev/null
+++ b/modules/billing/docs/games/mohaa_win32/index.php
@@ -0,0 +1,65 @@
+
+Medal Of Honor: Allied Assault (Windows) Server Guide
+
+Overview
+Medal Of Honor: Allied Assault (Windows) is available for hosting on our platform. This guide covers the basics of setting up and managing your Medal Of Honor: Allied Assault (Windows) server.
+
+
+
Quick Info
+
+ - Game Key: mohaa_win32
+ - Installer: manual
+ - Max Players: 64
+
+
+
+Getting Started
+To create a Medal Of Honor: Allied Assault (Windows) server:
+
+ - Navigate to the Game Servers page
+ - Find Medal Of Honor: Allied Assault (Windows) in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your Medal Of Honor: Allied Assault (Windows) server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official Medal Of Honor: Allied Assault (Windows) community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/mohaa_win32/metadata.json b/modules/billing/docs/games/mohaa_win32/metadata.json
new file mode 100644
index 00000000..1c2cc9c6
--- /dev/null
+++ b/modules/billing/docs/games/mohaa_win32/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "Medal Of Honor: Allied Assault (Windows)",
+ "description": "Setup and configuration guide for Medal Of Honor: Allied Assault (Windows) game servers",
+ "category": "game",
+ "order": 41
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/mohbr_win32/icon.txt b/modules/billing/docs/games/mohbr_win32/icon.txt
new file mode 100644
index 00000000..4c22df52
--- /dev/null
+++ b/modules/billing/docs/games/mohbr_win32/icon.txt
@@ -0,0 +1 @@
+No icon found
\ No newline at end of file
diff --git a/modules/billing/docs/games/mohbr_win32/index.php b/modules/billing/docs/games/mohbr_win32/index.php
new file mode 100644
index 00000000..dedd4691
--- /dev/null
+++ b/modules/billing/docs/games/mohbr_win32/index.php
@@ -0,0 +1,65 @@
+
+Medal Of Honor: Breakthrough (Windows) Server Guide
+
+Overview
+Medal Of Honor: Breakthrough (Windows) is available for hosting on our platform. This guide covers the basics of setting up and managing your Medal Of Honor: Breakthrough (Windows) server.
+
+
+
Quick Info
+
+ - Game Key: mohbr_win32
+ - Installer: manual
+ - Max Players: 64
+
+
+
+Getting Started
+To create a Medal Of Honor: Breakthrough (Windows) server:
+
+ - Navigate to the Game Servers page
+ - Find Medal Of Honor: Breakthrough (Windows) in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your Medal Of Honor: Breakthrough (Windows) server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official Medal Of Honor: Breakthrough (Windows) community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/mohbr_win32/metadata.json b/modules/billing/docs/games/mohbr_win32/metadata.json
new file mode 100644
index 00000000..38c1cf67
--- /dev/null
+++ b/modules/billing/docs/games/mohbr_win32/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "Medal Of Honor: Breakthrough (Windows)",
+ "description": "Setup and configuration guide for Medal Of Honor: Breakthrough (Windows) game servers",
+ "category": "game",
+ "order": 42
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/mohsp_linux32/icon.txt b/modules/billing/docs/games/mohsp_linux32/icon.txt
new file mode 100644
index 00000000..4c22df52
--- /dev/null
+++ b/modules/billing/docs/games/mohsp_linux32/icon.txt
@@ -0,0 +1 @@
+No icon found
\ No newline at end of file
diff --git a/modules/billing/docs/games/mohsp_linux32/index.php b/modules/billing/docs/games/mohsp_linux32/index.php
new file mode 100644
index 00000000..9addde6f
--- /dev/null
+++ b/modules/billing/docs/games/mohsp_linux32/index.php
@@ -0,0 +1,65 @@
+
+Medal Of Honor: Spearhead Server Guide
+
+Overview
+Medal Of Honor: Spearhead is available for hosting on our platform. This guide covers the basics of setting up and managing your Medal Of Honor: Spearhead server.
+
+
+
Quick Info
+
+ - Game Key: mohsp_linux32
+ - Installer: manual
+ - Max Players: 64
+
+
+
+Getting Started
+To create a Medal Of Honor: Spearhead server:
+
+ - Navigate to the Game Servers page
+ - Find Medal Of Honor: Spearhead in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your Medal Of Honor: Spearhead server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official Medal Of Honor: Spearhead community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/mohsp_linux32/metadata.json b/modules/billing/docs/games/mohsp_linux32/metadata.json
new file mode 100644
index 00000000..70921d5e
--- /dev/null
+++ b/modules/billing/docs/games/mohsp_linux32/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "Medal Of Honor: Spearhead",
+ "description": "Setup and configuration guide for Medal Of Honor: Spearhead game servers",
+ "category": "game",
+ "order": 43
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/mohsp_win32/icon.txt b/modules/billing/docs/games/mohsp_win32/icon.txt
new file mode 100644
index 00000000..4c22df52
--- /dev/null
+++ b/modules/billing/docs/games/mohsp_win32/icon.txt
@@ -0,0 +1 @@
+No icon found
\ No newline at end of file
diff --git a/modules/billing/docs/games/mohsp_win32/index.php b/modules/billing/docs/games/mohsp_win32/index.php
new file mode 100644
index 00000000..d79f20bd
--- /dev/null
+++ b/modules/billing/docs/games/mohsp_win32/index.php
@@ -0,0 +1,65 @@
+
+Medal Of Honor: Spearhead (Windows) Server Guide
+
+Overview
+Medal Of Honor: Spearhead (Windows) is available for hosting on our platform. This guide covers the basics of setting up and managing your Medal Of Honor: Spearhead (Windows) server.
+
+
+
Quick Info
+
+ - Game Key: mohsp_win32
+ - Installer: manual
+ - Max Players: 64
+
+
+
+Getting Started
+To create a Medal Of Honor: Spearhead (Windows) server:
+
+ - Navigate to the Game Servers page
+ - Find Medal Of Honor: Spearhead (Windows) in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your Medal Of Honor: Spearhead (Windows) server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official Medal Of Honor: Spearhead (Windows) community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/mohsp_win32/metadata.json b/modules/billing/docs/games/mohsp_win32/metadata.json
new file mode 100644
index 00000000..406f0888
--- /dev/null
+++ b/modules/billing/docs/games/mohsp_win32/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "Medal Of Honor: Spearhead (Windows)",
+ "description": "Setup and configuration guide for Medal Of Honor: Spearhead (Windows) game servers",
+ "category": "game",
+ "order": 44
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/mohspdemo_win32/icon.txt b/modules/billing/docs/games/mohspdemo_win32/icon.txt
new file mode 100644
index 00000000..4c22df52
--- /dev/null
+++ b/modules/billing/docs/games/mohspdemo_win32/icon.txt
@@ -0,0 +1 @@
+No icon found
\ No newline at end of file
diff --git a/modules/billing/docs/games/mohspdemo_win32/index.php b/modules/billing/docs/games/mohspdemo_win32/index.php
new file mode 100644
index 00000000..43b18bd8
--- /dev/null
+++ b/modules/billing/docs/games/mohspdemo_win32/index.php
@@ -0,0 +1,65 @@
+
+Medal Of Honor: Spearhead Demo Server (Windows) Server Guide
+
+Overview
+Medal Of Honor: Spearhead Demo Server (Windows) is available for hosting on our platform. This guide covers the basics of setting up and managing your Medal Of Honor: Spearhead Demo Server (Windows) server.
+
+
+
Quick Info
+
+ - Game Key: mohspdemo_win32
+ - Installer: manual
+ - Max Players: 64
+
+
+
+Getting Started
+To create a Medal Of Honor: Spearhead Demo Server (Windows) server:
+
+ - Navigate to the Game Servers page
+ - Find Medal Of Honor: Spearhead Demo Server (Windows) in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your Medal Of Honor: Spearhead Demo Server (Windows) server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official Medal Of Honor: Spearhead Demo Server (Windows) community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/mohspdemo_win32/metadata.json b/modules/billing/docs/games/mohspdemo_win32/metadata.json
new file mode 100644
index 00000000..515028fd
--- /dev/null
+++ b/modules/billing/docs/games/mohspdemo_win32/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "Medal Of Honor: Spearhead Demo Server (Windows)",
+ "description": "Setup and configuration guide for Medal Of Honor: Spearhead Demo Server (Windows) game servers",
+ "category": "game",
+ "order": 45
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/mordhau_linux64/icon.jpg b/modules/billing/docs/games/mordhau_linux64/icon.jpg
new file mode 100644
index 00000000..a8534cb9
Binary files /dev/null and b/modules/billing/docs/games/mordhau_linux64/icon.jpg differ
diff --git a/modules/billing/docs/games/mordhau_linux64/index.php b/modules/billing/docs/games/mordhau_linux64/index.php
new file mode 100644
index 00000000..4fe5290a
--- /dev/null
+++ b/modules/billing/docs/games/mordhau_linux64/index.php
@@ -0,0 +1,65 @@
+
+Mordhau Server Guide
+
+Overview
+Mordhau is available for hosting on our platform. This guide covers the basics of setting up and managing your Mordhau server.
+
+
+
Quick Info
+
+ - Game Key: mordhau_linux64
+ - Installer: steamcmd
+ - Max Players: 64
+
+
+
+Getting Started
+To create a Mordhau server:
+
+ - Navigate to the Game Servers page
+ - Find Mordhau in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your Mordhau server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official Mordhau community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/mordhau_linux64/metadata.json b/modules/billing/docs/games/mordhau_linux64/metadata.json
new file mode 100644
index 00000000..f959deef
--- /dev/null
+++ b/modules/billing/docs/games/mordhau_linux64/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "Mordhau",
+ "description": "Setup and configuration guide for Mordhau game servers",
+ "category": "game",
+ "order": 46
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/multitheftauto_linux32/icon.txt b/modules/billing/docs/games/multitheftauto_linux32/icon.txt
new file mode 100644
index 00000000..4c22df52
--- /dev/null
+++ b/modules/billing/docs/games/multitheftauto_linux32/icon.txt
@@ -0,0 +1 @@
+No icon found
\ No newline at end of file
diff --git a/modules/billing/docs/games/multitheftauto_linux32/index.php b/modules/billing/docs/games/multitheftauto_linux32/index.php
new file mode 100644
index 00000000..3bcd1ac2
--- /dev/null
+++ b/modules/billing/docs/games/multitheftauto_linux32/index.php
@@ -0,0 +1,65 @@
+
+Multi Theft Auto Server Guide
+
+Overview
+Multi Theft Auto is available for hosting on our platform. This guide covers the basics of setting up and managing your Multi Theft Auto server.
+
+
+
Quick Info
+
+ - Game Key: multitheftauto_linux32
+ - Installer: manual
+ - Max Players: 4096
+
+
+
+Getting Started
+To create a Multi Theft Auto server:
+
+ - Navigate to the Game Servers page
+ - Find Multi Theft Auto in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your Multi Theft Auto server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official Multi Theft Auto community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/multitheftauto_linux32/metadata.json b/modules/billing/docs/games/multitheftauto_linux32/metadata.json
new file mode 100644
index 00000000..5d448608
--- /dev/null
+++ b/modules/billing/docs/games/multitheftauto_linux32/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "Multi Theft Auto",
+ "description": "Setup and configuration guide for Multi Theft Auto game servers",
+ "category": "game",
+ "order": 48
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/multitheftauto_linux64/icon.txt b/modules/billing/docs/games/multitheftauto_linux64/icon.txt
new file mode 100644
index 00000000..4c22df52
--- /dev/null
+++ b/modules/billing/docs/games/multitheftauto_linux64/icon.txt
@@ -0,0 +1 @@
+No icon found
\ No newline at end of file
diff --git a/modules/billing/docs/games/multitheftauto_linux64/index.php b/modules/billing/docs/games/multitheftauto_linux64/index.php
new file mode 100644
index 00000000..749bd6f3
--- /dev/null
+++ b/modules/billing/docs/games/multitheftauto_linux64/index.php
@@ -0,0 +1,65 @@
+
+Multi Theft Auto Server Guide
+
+Overview
+Multi Theft Auto is available for hosting on our platform. This guide covers the basics of setting up and managing your Multi Theft Auto server.
+
+
+
Quick Info
+
+ - Game Key: multitheftauto_linux64
+ - Installer: manual
+ - Max Players: 4096
+
+
+
+Getting Started
+To create a Multi Theft Auto server:
+
+ - Navigate to the Game Servers page
+ - Find Multi Theft Auto in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your Multi Theft Auto server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official Multi Theft Auto community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/multitheftauto_linux64/metadata.json b/modules/billing/docs/games/multitheftauto_linux64/metadata.json
new file mode 100644
index 00000000..faaec62f
--- /dev/null
+++ b/modules/billing/docs/games/multitheftauto_linux64/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "Multi Theft Auto",
+ "description": "Setup and configuration guide for Multi Theft Auto game servers",
+ "category": "game",
+ "order": 49
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/multitheftauto_win32/icon.txt b/modules/billing/docs/games/multitheftauto_win32/icon.txt
new file mode 100644
index 00000000..4c22df52
--- /dev/null
+++ b/modules/billing/docs/games/multitheftauto_win32/icon.txt
@@ -0,0 +1 @@
+No icon found
\ No newline at end of file
diff --git a/modules/billing/docs/games/multitheftauto_win32/index.php b/modules/billing/docs/games/multitheftauto_win32/index.php
new file mode 100644
index 00000000..13dc341c
--- /dev/null
+++ b/modules/billing/docs/games/multitheftauto_win32/index.php
@@ -0,0 +1,65 @@
+
+Multi Theft Auto Server Guide
+
+Overview
+Multi Theft Auto is available for hosting on our platform. This guide covers the basics of setting up and managing your Multi Theft Auto server.
+
+
+
Quick Info
+
+ - Game Key: multitheftauto_win32
+ - Installer: manual
+ - Max Players: 4096
+
+
+
+Getting Started
+To create a Multi Theft Auto server:
+
+ - Navigate to the Game Servers page
+ - Find Multi Theft Auto in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your Multi Theft Auto server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official Multi Theft Auto community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/multitheftauto_win32/metadata.json b/modules/billing/docs/games/multitheftauto_win32/metadata.json
new file mode 100644
index 00000000..196ad852
--- /dev/null
+++ b/modules/billing/docs/games/multitheftauto_win32/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "Multi Theft Auto",
+ "description": "Setup and configuration guide for Multi Theft Auto game servers",
+ "category": "game",
+ "order": 50
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/multitheftauto_win64/icon.txt b/modules/billing/docs/games/multitheftauto_win64/icon.txt
new file mode 100644
index 00000000..4c22df52
--- /dev/null
+++ b/modules/billing/docs/games/multitheftauto_win64/icon.txt
@@ -0,0 +1 @@
+No icon found
\ No newline at end of file
diff --git a/modules/billing/docs/games/multitheftauto_win64/index.php b/modules/billing/docs/games/multitheftauto_win64/index.php
new file mode 100644
index 00000000..351f87b9
--- /dev/null
+++ b/modules/billing/docs/games/multitheftauto_win64/index.php
@@ -0,0 +1,65 @@
+
+Multi Theft Auto Server Guide
+
+Overview
+Multi Theft Auto is available for hosting on our platform. This guide covers the basics of setting up and managing your Multi Theft Auto server.
+
+
+
Quick Info
+
+ - Game Key: multitheftauto_win64
+ - Installer: manual
+ - Max Players: 4096
+
+
+
+Getting Started
+To create a Multi Theft Auto server:
+
+ - Navigate to the Game Servers page
+ - Find Multi Theft Auto in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your Multi Theft Auto server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official Multi Theft Auto community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/multitheftauto_win64/metadata.json b/modules/billing/docs/games/multitheftauto_win64/metadata.json
new file mode 100644
index 00000000..1148c398
--- /dev/null
+++ b/modules/billing/docs/games/multitheftauto_win64/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "Multi Theft Auto",
+ "description": "Setup and configuration guide for Multi Theft Auto game servers",
+ "category": "game",
+ "order": 51
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/mumble_linux32/icon.jpg b/modules/billing/docs/games/mumble_linux32/icon.jpg
new file mode 100644
index 00000000..9cfdc6bf
Binary files /dev/null and b/modules/billing/docs/games/mumble_linux32/icon.jpg differ
diff --git a/modules/billing/docs/games/mumble_linux32/index.php b/modules/billing/docs/games/mumble_linux32/index.php
new file mode 100644
index 00000000..57302ce6
--- /dev/null
+++ b/modules/billing/docs/games/mumble_linux32/index.php
@@ -0,0 +1,65 @@
+
+Murmur [Mumble server] Server Guide
+
+Overview
+Murmur [Mumble server] is available for hosting on our platform. This guide covers the basics of setting up and managing your Murmur [Mumble server] server.
+
+
+
Quick Info
+
+ - Game Key: mumble_linux32
+ - Installer: rsync
+ - Max Players: 1000
+
+
+
+Getting Started
+To create a Murmur [Mumble server] server:
+
+ - Navigate to the Game Servers page
+ - Find Murmur [Mumble server] in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your Murmur [Mumble server] server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official Murmur [Mumble server] community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/mumble_linux32/metadata.json b/modules/billing/docs/games/mumble_linux32/metadata.json
new file mode 100644
index 00000000..7583c503
--- /dev/null
+++ b/modules/billing/docs/games/mumble_linux32/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "Murmur [Mumble server]",
+ "description": "Setup and configuration guide for Murmur [Mumble server] game servers",
+ "category": "game",
+ "order": 52
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/mumble_win32/icon.jpg b/modules/billing/docs/games/mumble_win32/icon.jpg
new file mode 100644
index 00000000..9cfdc6bf
Binary files /dev/null and b/modules/billing/docs/games/mumble_win32/icon.jpg differ
diff --git a/modules/billing/docs/games/mumble_win32/index.php b/modules/billing/docs/games/mumble_win32/index.php
new file mode 100644
index 00000000..0552759a
--- /dev/null
+++ b/modules/billing/docs/games/mumble_win32/index.php
@@ -0,0 +1,65 @@
+
+Murmur [Mumble server] Server Guide
+
+Overview
+Murmur [Mumble server] is available for hosting on our platform. This guide covers the basics of setting up and managing your Murmur [Mumble server] server.
+
+
+
Quick Info
+
+ - Game Key: mumble_win32
+ - Installer: manual
+ - Max Players: 1000
+
+
+
+Getting Started
+To create a Murmur [Mumble server] server:
+
+ - Navigate to the Game Servers page
+ - Find Murmur [Mumble server] in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your Murmur [Mumble server] server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official Murmur [Mumble server] community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/mumble_win32/metadata.json b/modules/billing/docs/games/mumble_win32/metadata.json
new file mode 100644
index 00000000..5cb3bcf2
--- /dev/null
+++ b/modules/billing/docs/games/mumble_win32/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "Murmur [Mumble server]",
+ "description": "Setup and configuration guide for Murmur [Mumble server] game servers",
+ "category": "game",
+ "order": 53
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/nexuiz_linux32/icon.txt b/modules/billing/docs/games/nexuiz_linux32/icon.txt
new file mode 100644
index 00000000..4c22df52
--- /dev/null
+++ b/modules/billing/docs/games/nexuiz_linux32/icon.txt
@@ -0,0 +1 @@
+No icon found
\ No newline at end of file
diff --git a/modules/billing/docs/games/nexuiz_linux32/index.php b/modules/billing/docs/games/nexuiz_linux32/index.php
new file mode 100644
index 00000000..85180be8
--- /dev/null
+++ b/modules/billing/docs/games/nexuiz_linux32/index.php
@@ -0,0 +1,65 @@
+
+Nexuiz Server Guide
+
+Overview
+Nexuiz is available for hosting on our platform. This guide covers the basics of setting up and managing your Nexuiz server.
+
+
+
Quick Info
+
+ - Game Key: nexuiz_linux32
+ - Installer: manual
+ - Max Players: 32
+
+
+
+Getting Started
+To create a Nexuiz server:
+
+ - Navigate to the Game Servers page
+ - Find Nexuiz in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your Nexuiz server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official Nexuiz community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/nexuiz_linux32/metadata.json b/modules/billing/docs/games/nexuiz_linux32/metadata.json
new file mode 100644
index 00000000..ab648ddb
--- /dev/null
+++ b/modules/billing/docs/games/nexuiz_linux32/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "Nexuiz",
+ "description": "Setup and configuration guide for Nexuiz game servers",
+ "category": "game",
+ "order": 55
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/nexuiz_linux64/icon.txt b/modules/billing/docs/games/nexuiz_linux64/icon.txt
new file mode 100644
index 00000000..4c22df52
--- /dev/null
+++ b/modules/billing/docs/games/nexuiz_linux64/icon.txt
@@ -0,0 +1 @@
+No icon found
\ No newline at end of file
diff --git a/modules/billing/docs/games/nexuiz_linux64/index.php b/modules/billing/docs/games/nexuiz_linux64/index.php
new file mode 100644
index 00000000..f8088847
--- /dev/null
+++ b/modules/billing/docs/games/nexuiz_linux64/index.php
@@ -0,0 +1,65 @@
+
+Nexuiz Server Guide
+
+Overview
+Nexuiz is available for hosting on our platform. This guide covers the basics of setting up and managing your Nexuiz server.
+
+
+
Quick Info
+
+ - Game Key: nexuiz_linux64
+ - Installer: manual
+ - Max Players: 32
+
+
+
+Getting Started
+To create a Nexuiz server:
+
+ - Navigate to the Game Servers page
+ - Find Nexuiz in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your Nexuiz server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official Nexuiz community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/nexuiz_linux64/metadata.json b/modules/billing/docs/games/nexuiz_linux64/metadata.json
new file mode 100644
index 00000000..d6d7aaa6
--- /dev/null
+++ b/modules/billing/docs/games/nexuiz_linux64/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "Nexuiz",
+ "description": "Setup and configuration guide for Nexuiz game servers",
+ "category": "game",
+ "order": 56
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/nexuiz_win32/icon.txt b/modules/billing/docs/games/nexuiz_win32/icon.txt
new file mode 100644
index 00000000..4c22df52
--- /dev/null
+++ b/modules/billing/docs/games/nexuiz_win32/icon.txt
@@ -0,0 +1 @@
+No icon found
\ No newline at end of file
diff --git a/modules/billing/docs/games/nexuiz_win32/index.php b/modules/billing/docs/games/nexuiz_win32/index.php
new file mode 100644
index 00000000..d09767c9
--- /dev/null
+++ b/modules/billing/docs/games/nexuiz_win32/index.php
@@ -0,0 +1,65 @@
+
+Nexuiz Server Guide
+
+Overview
+Nexuiz is available for hosting on our platform. This guide covers the basics of setting up and managing your Nexuiz server.
+
+
+
Quick Info
+
+ - Game Key: nexuiz_win32
+ - Installer: manual
+ - Max Players: 32
+
+
+
+Getting Started
+To create a Nexuiz server:
+
+ - Navigate to the Game Servers page
+ - Find Nexuiz in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your Nexuiz server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official Nexuiz community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/nexuiz_win32/metadata.json b/modules/billing/docs/games/nexuiz_win32/metadata.json
new file mode 100644
index 00000000..0bdcfbe9
--- /dev/null
+++ b/modules/billing/docs/games/nexuiz_win32/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "Nexuiz",
+ "description": "Setup and configuration guide for Nexuiz game servers",
+ "category": "game",
+ "order": 57
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/nmrih_steam_linux32/icon.jpg b/modules/billing/docs/games/nmrih_steam_linux32/icon.jpg
new file mode 100644
index 00000000..abe38073
Binary files /dev/null and b/modules/billing/docs/games/nmrih_steam_linux32/icon.jpg differ
diff --git a/modules/billing/docs/games/nmrih_steam_linux32/index.php b/modules/billing/docs/games/nmrih_steam_linux32/index.php
new file mode 100644
index 00000000..5b9d2e48
--- /dev/null
+++ b/modules/billing/docs/games/nmrih_steam_linux32/index.php
@@ -0,0 +1,65 @@
+
+No More Room In Hell Server Guide
+
+Overview
+No More Room In Hell is available for hosting on our platform. This guide covers the basics of setting up and managing your No More Room In Hell server.
+
+
+
Quick Info
+
+ - Game Key: nmrih_steam_linux32
+ - Installer: steamcmd
+ - Max Players: 8
+
+
+
+Getting Started
+To create a No More Room In Hell server:
+
+ - Navigate to the Game Servers page
+ - Find No More Room In Hell in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your No More Room In Hell server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official No More Room In Hell community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/nmrih_steam_linux32/metadata.json b/modules/billing/docs/games/nmrih_steam_linux32/metadata.json
new file mode 100644
index 00000000..d65a0dd7
--- /dev/null
+++ b/modules/billing/docs/games/nmrih_steam_linux32/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "No More Room In Hell",
+ "description": "Setup and configuration guide for No More Room In Hell game servers",
+ "category": "game",
+ "order": 58
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/nmrih_steam_win32/icon.jpg b/modules/billing/docs/games/nmrih_steam_win32/icon.jpg
new file mode 100644
index 00000000..abe38073
Binary files /dev/null and b/modules/billing/docs/games/nmrih_steam_win32/icon.jpg differ
diff --git a/modules/billing/docs/games/nmrih_steam_win32/index.php b/modules/billing/docs/games/nmrih_steam_win32/index.php
new file mode 100644
index 00000000..24fd0306
--- /dev/null
+++ b/modules/billing/docs/games/nmrih_steam_win32/index.php
@@ -0,0 +1,65 @@
+
+No More Room In Hell Server Guide
+
+Overview
+No More Room In Hell is available for hosting on our platform. This guide covers the basics of setting up and managing your No More Room In Hell server.
+
+
+
Quick Info
+
+ - Game Key: nmrih_steam_win32
+ - Installer: steamcmd
+ - Max Players: 8
+
+
+
+Getting Started
+To create a No More Room In Hell server:
+
+ - Navigate to the Game Servers page
+ - Find No More Room In Hell in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your No More Room In Hell server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official No More Room In Hell community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/nmrih_steam_win32/metadata.json b/modules/billing/docs/games/nmrih_steam_win32/metadata.json
new file mode 100644
index 00000000..bec9115e
--- /dev/null
+++ b/modules/billing/docs/games/nmrih_steam_win32/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "No More Room In Hell",
+ "description": "Setup and configuration guide for No More Room In Hell game servers",
+ "category": "game",
+ "order": 59
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/ns2_linux32/icon.txt b/modules/billing/docs/games/ns2_linux32/icon.txt
new file mode 100644
index 00000000..4c22df52
--- /dev/null
+++ b/modules/billing/docs/games/ns2_linux32/icon.txt
@@ -0,0 +1 @@
+No icon found
\ No newline at end of file
diff --git a/modules/billing/docs/games/ns2_linux32/index.php b/modules/billing/docs/games/ns2_linux32/index.php
new file mode 100644
index 00000000..8162b21c
--- /dev/null
+++ b/modules/billing/docs/games/ns2_linux32/index.php
@@ -0,0 +1,65 @@
+
+Natural Selection 2 Server Guide
+
+Overview
+Natural Selection 2 is available for hosting on our platform. This guide covers the basics of setting up and managing your Natural Selection 2 server.
+
+
+
Quick Info
+
+ - Game Key: ns2_linux32
+ - Installer: steamcmd
+ - Max Players: 24
+
+
+
+Getting Started
+To create a Natural Selection 2 server:
+
+ - Navigate to the Game Servers page
+ - Find Natural Selection 2 in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your Natural Selection 2 server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official Natural Selection 2 community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/ns2_linux32/metadata.json b/modules/billing/docs/games/ns2_linux32/metadata.json
new file mode 100644
index 00000000..285c54c2
--- /dev/null
+++ b/modules/billing/docs/games/ns2_linux32/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "Natural Selection 2",
+ "description": "Setup and configuration guide for Natural Selection 2 game servers",
+ "category": "game",
+ "order": 54
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/nucleardawn_linux/icon.txt b/modules/billing/docs/games/nucleardawn_linux/icon.txt
new file mode 100644
index 00000000..4c22df52
--- /dev/null
+++ b/modules/billing/docs/games/nucleardawn_linux/icon.txt
@@ -0,0 +1 @@
+No icon found
\ No newline at end of file
diff --git a/modules/billing/docs/games/nucleardawn_linux/index.php b/modules/billing/docs/games/nucleardawn_linux/index.php
new file mode 100644
index 00000000..3a16d93f
--- /dev/null
+++ b/modules/billing/docs/games/nucleardawn_linux/index.php
@@ -0,0 +1,65 @@
+
+Nuclear Dawn (Linux) Server Guide
+
+Overview
+Nuclear Dawn (Linux) is available for hosting on our platform. This guide covers the basics of setting up and managing your Nuclear Dawn (Linux) server.
+
+
+
Quick Info
+
+ - Game Key: nucleardawn_linux
+ - Installer: steamcmd
+ - Max Players: 32
+
+
+
+Getting Started
+To create a Nuclear Dawn (Linux) server:
+
+ - Navigate to the Game Servers page
+ - Find Nuclear Dawn (Linux) in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your Nuclear Dawn (Linux) server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official Nuclear Dawn (Linux) community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/nucleardawn_linux/metadata.json b/modules/billing/docs/games/nucleardawn_linux/metadata.json
new file mode 100644
index 00000000..13bd9940
--- /dev/null
+++ b/modules/billing/docs/games/nucleardawn_linux/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "Nuclear Dawn (Linux)",
+ "description": "Setup and configuration guide for Nuclear Dawn (Linux) game servers",
+ "category": "game",
+ "order": 60
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/nucleardawn_win32/icon.txt b/modules/billing/docs/games/nucleardawn_win32/icon.txt
new file mode 100644
index 00000000..4c22df52
--- /dev/null
+++ b/modules/billing/docs/games/nucleardawn_win32/icon.txt
@@ -0,0 +1 @@
+No icon found
\ No newline at end of file
diff --git a/modules/billing/docs/games/nucleardawn_win32/index.php b/modules/billing/docs/games/nucleardawn_win32/index.php
new file mode 100644
index 00000000..2f58c70c
--- /dev/null
+++ b/modules/billing/docs/games/nucleardawn_win32/index.php
@@ -0,0 +1,65 @@
+
+Nuclear Dawn Server Guide
+
+Overview
+Nuclear Dawn is available for hosting on our platform. This guide covers the basics of setting up and managing your Nuclear Dawn server.
+
+
+
Quick Info
+
+ - Game Key: nucleardawn_win32
+ - Installer: steamcmd
+ - Max Players: 32
+
+
+
+Getting Started
+To create a Nuclear Dawn server:
+
+ - Navigate to the Game Servers page
+ - Find Nuclear Dawn in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your Nuclear Dawn server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official Nuclear Dawn community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/nucleardawn_win32/metadata.json b/modules/billing/docs/games/nucleardawn_win32/metadata.json
new file mode 100644
index 00000000..967d4a49
--- /dev/null
+++ b/modules/billing/docs/games/nucleardawn_win32/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "Nuclear Dawn",
+ "description": "Setup and configuration guide for Nuclear Dawn game servers",
+ "category": "game",
+ "order": 61
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/ootow_win64/icon.jpg b/modules/billing/docs/games/ootow_win64/icon.jpg
new file mode 100644
index 00000000..cf12a4c9
Binary files /dev/null and b/modules/billing/docs/games/ootow_win64/icon.jpg differ
diff --git a/modules/billing/docs/games/ootow_win64/index.php b/modules/billing/docs/games/ootow_win64/index.php
new file mode 100644
index 00000000..08ae21ea
--- /dev/null
+++ b/modules/billing/docs/games/ootow_win64/index.php
@@ -0,0 +1,65 @@
+
+Outlaws of the Old West Server Guide
+
+Overview
+Outlaws of the Old West is available for hosting on our platform. This guide covers the basics of setting up and managing your Outlaws of the Old West server.
+
+
+
Quick Info
+
+ - Game Key: ootow_win64
+ - Installer: steamcmd
+ - Max Players: 150
+
+
+
+Getting Started
+To create a Outlaws of the Old West server:
+
+ - Navigate to the Game Servers page
+ - Find Outlaws of the Old West in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your Outlaws of the Old West server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official Outlaws of the Old West community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/ootow_win64/metadata.json b/modules/billing/docs/games/ootow_win64/metadata.json
new file mode 100644
index 00000000..30941aee
--- /dev/null
+++ b/modules/billing/docs/games/ootow_win64/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "Outlaws of the Old West",
+ "description": "Setup and configuration guide for Outlaws of the Old West game servers",
+ "category": "game",
+ "order": 62
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/openttd_linux32/icon.txt b/modules/billing/docs/games/openttd_linux32/icon.txt
new file mode 100644
index 00000000..4c22df52
--- /dev/null
+++ b/modules/billing/docs/games/openttd_linux32/icon.txt
@@ -0,0 +1 @@
+No icon found
\ No newline at end of file
diff --git a/modules/billing/docs/games/openttd_linux32/index.php b/modules/billing/docs/games/openttd_linux32/index.php
new file mode 100644
index 00000000..056dedbd
--- /dev/null
+++ b/modules/billing/docs/games/openttd_linux32/index.php
@@ -0,0 +1,65 @@
+
+OpenTTD Server Guide
+
+Overview
+OpenTTD is available for hosting on our platform. This guide covers the basics of setting up and managing your OpenTTD server.
+
+
+
Quick Info
+
+ - Game Key: openttd_linux32
+ - Installer: manual
+ - Max Players: 255
+
+
+
+Getting Started
+To create a OpenTTD server:
+
+ - Navigate to the Game Servers page
+ - Find OpenTTD in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your OpenTTD server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official OpenTTD community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/openttd_linux32/metadata.json b/modules/billing/docs/games/openttd_linux32/metadata.json
new file mode 100644
index 00000000..0bcc6071
--- /dev/null
+++ b/modules/billing/docs/games/openttd_linux32/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "OpenTTD",
+ "description": "Setup and configuration guide for OpenTTD game servers",
+ "category": "game",
+ "order": 63
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/openttd_linux64/icon.txt b/modules/billing/docs/games/openttd_linux64/icon.txt
new file mode 100644
index 00000000..4c22df52
--- /dev/null
+++ b/modules/billing/docs/games/openttd_linux64/icon.txt
@@ -0,0 +1 @@
+No icon found
\ No newline at end of file
diff --git a/modules/billing/docs/games/openttd_linux64/index.php b/modules/billing/docs/games/openttd_linux64/index.php
new file mode 100644
index 00000000..2cd7c06d
--- /dev/null
+++ b/modules/billing/docs/games/openttd_linux64/index.php
@@ -0,0 +1,65 @@
+
+OpenTTD Server Guide
+
+Overview
+OpenTTD is available for hosting on our platform. This guide covers the basics of setting up and managing your OpenTTD server.
+
+
+
Quick Info
+
+ - Game Key: openttd_linux64
+ - Installer: manual
+ - Max Players: 255
+
+
+
+Getting Started
+To create a OpenTTD server:
+
+ - Navigate to the Game Servers page
+ - Find OpenTTD in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your OpenTTD server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official OpenTTD community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/openttd_linux64/metadata.json b/modules/billing/docs/games/openttd_linux64/metadata.json
new file mode 100644
index 00000000..832f032e
--- /dev/null
+++ b/modules/billing/docs/games/openttd_linux64/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "OpenTTD",
+ "description": "Setup and configuration guide for OpenTTD game servers",
+ "category": "game",
+ "order": 64
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/openttd_win32/icon.txt b/modules/billing/docs/games/openttd_win32/icon.txt
new file mode 100644
index 00000000..4c22df52
--- /dev/null
+++ b/modules/billing/docs/games/openttd_win32/icon.txt
@@ -0,0 +1 @@
+No icon found
\ No newline at end of file
diff --git a/modules/billing/docs/games/openttd_win32/index.php b/modules/billing/docs/games/openttd_win32/index.php
new file mode 100644
index 00000000..d9d959a2
--- /dev/null
+++ b/modules/billing/docs/games/openttd_win32/index.php
@@ -0,0 +1,65 @@
+
+OpenTTD Server Guide
+
+Overview
+OpenTTD is available for hosting on our platform. This guide covers the basics of setting up and managing your OpenTTD server.
+
+
+
Quick Info
+
+ - Game Key: openttd_win32
+ - Installer: manual
+ - Max Players: 255
+
+
+
+Getting Started
+To create a OpenTTD server:
+
+ - Navigate to the Game Servers page
+ - Find OpenTTD in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your OpenTTD server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official OpenTTD community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/openttd_win32/metadata.json b/modules/billing/docs/games/openttd_win32/metadata.json
new file mode 100644
index 00000000..84be5d53
--- /dev/null
+++ b/modules/billing/docs/games/openttd_win32/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "OpenTTD",
+ "description": "Setup and configuration guide for OpenTTD game servers",
+ "category": "game",
+ "order": 65
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/openttd_win64/icon.txt b/modules/billing/docs/games/openttd_win64/icon.txt
new file mode 100644
index 00000000..4c22df52
--- /dev/null
+++ b/modules/billing/docs/games/openttd_win64/icon.txt
@@ -0,0 +1 @@
+No icon found
\ No newline at end of file
diff --git a/modules/billing/docs/games/openttd_win64/index.php b/modules/billing/docs/games/openttd_win64/index.php
new file mode 100644
index 00000000..cc050bb4
--- /dev/null
+++ b/modules/billing/docs/games/openttd_win64/index.php
@@ -0,0 +1,65 @@
+
+OpenTTD Server Guide
+
+Overview
+OpenTTD is available for hosting on our platform. This guide covers the basics of setting up and managing your OpenTTD server.
+
+
+
Quick Info
+
+ - Game Key: openttd_win64
+ - Installer: manual
+ - Max Players: 255
+
+
+
+Getting Started
+To create a OpenTTD server:
+
+ - Navigate to the Game Servers page
+ - Find OpenTTD in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your OpenTTD server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official OpenTTD community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/openttd_win64/metadata.json b/modules/billing/docs/games/openttd_win64/metadata.json
new file mode 100644
index 00000000..05feb837
--- /dev/null
+++ b/modules/billing/docs/games/openttd_win64/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "OpenTTD",
+ "description": "Setup and configuration guide for OpenTTD game servers",
+ "category": "game",
+ "order": 66
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/pixark_win64/icon.txt b/modules/billing/docs/games/pixark_win64/icon.txt
new file mode 100644
index 00000000..4c22df52
--- /dev/null
+++ b/modules/billing/docs/games/pixark_win64/icon.txt
@@ -0,0 +1 @@
+No icon found
\ No newline at end of file
diff --git a/modules/billing/docs/games/pixark_win64/index.php b/modules/billing/docs/games/pixark_win64/index.php
new file mode 100644
index 00000000..651e7369
--- /dev/null
+++ b/modules/billing/docs/games/pixark_win64/index.php
@@ -0,0 +1,65 @@
+
+PixARK Server Guide
+
+Overview
+PixARK is available for hosting on our platform. This guide covers the basics of setting up and managing your PixARK server.
+
+
+
Quick Info
+
+ - Game Key: pixark_win64
+ - Installer: steamcmd
+ - Max Players: 70
+
+
+
+Getting Started
+To create a PixARK server:
+
+ - Navigate to the Game Servers page
+ - Find PixARK in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your PixARK server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official PixARK community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/pixark_win64/metadata.json b/modules/billing/docs/games/pixark_win64/metadata.json
new file mode 100644
index 00000000..6e860d72
--- /dev/null
+++ b/modules/billing/docs/games/pixark_win64/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "PixARK",
+ "description": "Setup and configuration guide for PixARK game servers",
+ "category": "game",
+ "order": 67
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/pvkii_linux32/icon.txt b/modules/billing/docs/games/pvkii_linux32/icon.txt
new file mode 100644
index 00000000..4c22df52
--- /dev/null
+++ b/modules/billing/docs/games/pvkii_linux32/icon.txt
@@ -0,0 +1 @@
+No icon found
\ No newline at end of file
diff --git a/modules/billing/docs/games/pvkii_linux32/index.php b/modules/billing/docs/games/pvkii_linux32/index.php
new file mode 100644
index 00000000..4d61f0ad
--- /dev/null
+++ b/modules/billing/docs/games/pvkii_linux32/index.php
@@ -0,0 +1,65 @@
+
+Pirates, Vikings and Knights II Server Guide
+
+Overview
+Pirates, Vikings and Knights II is available for hosting on our platform. This guide covers the basics of setting up and managing your Pirates, Vikings and Knights II server.
+
+
+
Quick Info
+
+ - Game Key: pvkii_linux32
+ - Installer: steamcmd
+ - Max Players: 64
+
+
+
+Getting Started
+To create a Pirates, Vikings and Knights II server:
+
+ - Navigate to the Game Servers page
+ - Find Pirates, Vikings and Knights II in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your Pirates, Vikings and Knights II server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official Pirates, Vikings and Knights II community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/pvkii_linux32/metadata.json b/modules/billing/docs/games/pvkii_linux32/metadata.json
new file mode 100644
index 00000000..23769d65
--- /dev/null
+++ b/modules/billing/docs/games/pvkii_linux32/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "Pirates, Vikings and Knights II",
+ "description": "Setup and configuration guide for Pirates, Vikings and Knights II game servers",
+ "category": "game",
+ "order": 68
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/quake3_linux32/icon.txt b/modules/billing/docs/games/quake3_linux32/icon.txt
new file mode 100644
index 00000000..4c22df52
--- /dev/null
+++ b/modules/billing/docs/games/quake3_linux32/icon.txt
@@ -0,0 +1 @@
+No icon found
\ No newline at end of file
diff --git a/modules/billing/docs/games/quake3_linux32/index.php b/modules/billing/docs/games/quake3_linux32/index.php
new file mode 100644
index 00000000..8302660c
--- /dev/null
+++ b/modules/billing/docs/games/quake3_linux32/index.php
@@ -0,0 +1,65 @@
+
+Quake 3 Server Guide
+
+Overview
+Quake 3 is available for hosting on our platform. This guide covers the basics of setting up and managing your Quake 3 server.
+
+
+
Quick Info
+
+ - Game Key: quake3_linux32
+ - Installer: manual
+ - Max Players: 32
+
+
+
+Getting Started
+To create a Quake 3 server:
+
+ - Navigate to the Game Servers page
+ - Find Quake 3 in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your Quake 3 server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official Quake 3 community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/quake3_linux32/metadata.json b/modules/billing/docs/games/quake3_linux32/metadata.json
new file mode 100644
index 00000000..76300653
--- /dev/null
+++ b/modules/billing/docs/games/quake3_linux32/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "Quake 3",
+ "description": "Setup and configuration guide for Quake 3 game servers",
+ "category": "game",
+ "order": 69
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/quake4_linux32/icon.txt b/modules/billing/docs/games/quake4_linux32/icon.txt
new file mode 100644
index 00000000..4c22df52
--- /dev/null
+++ b/modules/billing/docs/games/quake4_linux32/icon.txt
@@ -0,0 +1 @@
+No icon found
\ No newline at end of file
diff --git a/modules/billing/docs/games/quake4_linux32/index.php b/modules/billing/docs/games/quake4_linux32/index.php
new file mode 100644
index 00000000..8b4a3087
--- /dev/null
+++ b/modules/billing/docs/games/quake4_linux32/index.php
@@ -0,0 +1,65 @@
+
+Quake 4 Server Guide
+
+Overview
+Quake 4 is available for hosting on our platform. This guide covers the basics of setting up and managing your Quake 4 server.
+
+
+
Quick Info
+
+ - Game Key: quake4_linux32
+ - Installer: manual
+ - Max Players: 16
+
+
+
+Getting Started
+To create a Quake 4 server:
+
+ - Navigate to the Game Servers page
+ - Find Quake 4 in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your Quake 4 server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official Quake 4 community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/quake4_linux32/metadata.json b/modules/billing/docs/games/quake4_linux32/metadata.json
new file mode 100644
index 00000000..45634cb6
--- /dev/null
+++ b/modules/billing/docs/games/quake4_linux32/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "Quake 4",
+ "description": "Setup and configuration guide for Quake 4 game servers",
+ "category": "game",
+ "order": 70
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/redorchestra2_win32/icon.txt b/modules/billing/docs/games/redorchestra2_win32/icon.txt
new file mode 100644
index 00000000..4c22df52
--- /dev/null
+++ b/modules/billing/docs/games/redorchestra2_win32/icon.txt
@@ -0,0 +1 @@
+No icon found
\ No newline at end of file
diff --git a/modules/billing/docs/games/redorchestra2_win32/index.php b/modules/billing/docs/games/redorchestra2_win32/index.php
new file mode 100644
index 00000000..4bf89e4f
--- /dev/null
+++ b/modules/billing/docs/games/redorchestra2_win32/index.php
@@ -0,0 +1,65 @@
+
+Red Orchestra 2 Server Guide
+
+Overview
+Red Orchestra 2 is available for hosting on our platform. This guide covers the basics of setting up and managing your Red Orchestra 2 server.
+
+
+
Quick Info
+
+ - Game Key: redorchestra2_win32
+ - Installer: steamcmd
+ - Max Players: 64
+
+
+
+Getting Started
+To create a Red Orchestra 2 server:
+
+ - Navigate to the Game Servers page
+ - Find Red Orchestra 2 in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your Red Orchestra 2 server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official Red Orchestra 2 community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/redorchestra2_win32/metadata.json b/modules/billing/docs/games/redorchestra2_win32/metadata.json
new file mode 100644
index 00000000..90d179d9
--- /dev/null
+++ b/modules/billing/docs/games/redorchestra2_win32/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "Red Orchestra 2",
+ "description": "Setup and configuration guide for Red Orchestra 2 game servers",
+ "category": "game",
+ "order": 71
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/reignofkings_win64/icon.txt b/modules/billing/docs/games/reignofkings_win64/icon.txt
new file mode 100644
index 00000000..4c22df52
--- /dev/null
+++ b/modules/billing/docs/games/reignofkings_win64/icon.txt
@@ -0,0 +1 @@
+No icon found
\ No newline at end of file
diff --git a/modules/billing/docs/games/reignofkings_win64/index.php b/modules/billing/docs/games/reignofkings_win64/index.php
new file mode 100644
index 00000000..b5c8542f
--- /dev/null
+++ b/modules/billing/docs/games/reignofkings_win64/index.php
@@ -0,0 +1,65 @@
+
+Reign of Kings Server Guide
+
+Overview
+Reign of Kings is available for hosting on our platform. This guide covers the basics of setting up and managing your Reign of Kings server.
+
+
+
Quick Info
+
+ - Game Key: reignofkings_win64
+ - Installer: steamcmd
+ - Max Players: 64
+
+
+
+Getting Started
+To create a Reign of Kings server:
+
+ - Navigate to the Game Servers page
+ - Find Reign of Kings in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your Reign of Kings server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official Reign of Kings community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/reignofkings_win64/metadata.json b/modules/billing/docs/games/reignofkings_win64/metadata.json
new file mode 100644
index 00000000..2c0501dd
--- /dev/null
+++ b/modules/billing/docs/games/reignofkings_win64/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "Reign of Kings",
+ "description": "Setup and configuration guide for Reign of Kings game servers",
+ "category": "game",
+ "order": 72
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/ricochet_linux32/icon.txt b/modules/billing/docs/games/ricochet_linux32/icon.txt
new file mode 100644
index 00000000..4c22df52
--- /dev/null
+++ b/modules/billing/docs/games/ricochet_linux32/icon.txt
@@ -0,0 +1 @@
+No icon found
\ No newline at end of file
diff --git a/modules/billing/docs/games/ricochet_linux32/index.php b/modules/billing/docs/games/ricochet_linux32/index.php
new file mode 100644
index 00000000..620bd296
--- /dev/null
+++ b/modules/billing/docs/games/ricochet_linux32/index.php
@@ -0,0 +1,65 @@
+
+Ricochet Server Guide
+
+Overview
+Ricochet is available for hosting on our platform. This guide covers the basics of setting up and managing your Ricochet server.
+
+
+
Quick Info
+
+ - Game Key: ricochet_linux32
+ - Installer: steamcmd
+ - Max Players: 32
+
+
+
+Getting Started
+To create a Ricochet server:
+
+ - Navigate to the Game Servers page
+ - Find Ricochet in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your Ricochet server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official Ricochet community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/ricochet_linux32/metadata.json b/modules/billing/docs/games/ricochet_linux32/metadata.json
new file mode 100644
index 00000000..e55d85e6
--- /dev/null
+++ b/modules/billing/docs/games/ricochet_linux32/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "Ricochet",
+ "description": "Setup and configuration guide for Ricochet game servers",
+ "category": "game",
+ "order": 73
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/risingstorm2_win64/icon.txt b/modules/billing/docs/games/risingstorm2_win64/icon.txt
new file mode 100644
index 00000000..4c22df52
--- /dev/null
+++ b/modules/billing/docs/games/risingstorm2_win64/icon.txt
@@ -0,0 +1 @@
+No icon found
\ No newline at end of file
diff --git a/modules/billing/docs/games/risingstorm2_win64/index.php b/modules/billing/docs/games/risingstorm2_win64/index.php
new file mode 100644
index 00000000..2e91a301
--- /dev/null
+++ b/modules/billing/docs/games/risingstorm2_win64/index.php
@@ -0,0 +1,65 @@
+
+Rising Storm 2: Vietnam Server Guide
+
+Overview
+Rising Storm 2: Vietnam is available for hosting on our platform. This guide covers the basics of setting up and managing your Rising Storm 2: Vietnam server.
+
+
+
Quick Info
+
+ - Game Key: risingstorm2_win64
+ - Installer: steamcmd
+ - Max Players: 64
+
+
+
+Getting Started
+To create a Rising Storm 2: Vietnam server:
+
+ - Navigate to the Game Servers page
+ - Find Rising Storm 2: Vietnam in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your Rising Storm 2: Vietnam server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official Rising Storm 2: Vietnam community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/risingstorm2_win64/metadata.json b/modules/billing/docs/games/risingstorm2_win64/metadata.json
new file mode 100644
index 00000000..e9165058
--- /dev/null
+++ b/modules/billing/docs/games/risingstorm2_win64/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "Rising Storm 2: Vietnam",
+ "description": "Setup and configuration guide for Rising Storm 2: Vietnam game servers",
+ "category": "game",
+ "order": 74
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/roadkill_win64/icon.txt b/modules/billing/docs/games/roadkill_win64/icon.txt
new file mode 100644
index 00000000..4c22df52
--- /dev/null
+++ b/modules/billing/docs/games/roadkill_win64/icon.txt
@@ -0,0 +1 @@
+No icon found
\ No newline at end of file
diff --git a/modules/billing/docs/games/roadkill_win64/index.php b/modules/billing/docs/games/roadkill_win64/index.php
new file mode 100644
index 00000000..7f26aa4e
--- /dev/null
+++ b/modules/billing/docs/games/roadkill_win64/index.php
@@ -0,0 +1,65 @@
+
+Roadkill Server Guide
+
+Overview
+Roadkill is available for hosting on our platform. This guide covers the basics of setting up and managing your Roadkill server.
+
+
+
Quick Info
+
+ - Game Key: roadkill_win64
+ - Installer: steamcmd
+ - Max Players: 32
+
+
+
+Getting Started
+To create a Roadkill server:
+
+ - Navigate to the Game Servers page
+ - Find Roadkill in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your Roadkill server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official Roadkill community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/roadkill_win64/metadata.json b/modules/billing/docs/games/roadkill_win64/metadata.json
new file mode 100644
index 00000000..f8b23fa8
--- /dev/null
+++ b/modules/billing/docs/games/roadkill_win64/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "Roadkill",
+ "description": "Setup and configuration guide for Roadkill game servers",
+ "category": "game",
+ "order": 75
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/rorserver_linux32/icon.txt b/modules/billing/docs/games/rorserver_linux32/icon.txt
new file mode 100644
index 00000000..4c22df52
--- /dev/null
+++ b/modules/billing/docs/games/rorserver_linux32/icon.txt
@@ -0,0 +1 @@
+No icon found
\ No newline at end of file
diff --git a/modules/billing/docs/games/rorserver_linux32/index.php b/modules/billing/docs/games/rorserver_linux32/index.php
new file mode 100644
index 00000000..d4748672
--- /dev/null
+++ b/modules/billing/docs/games/rorserver_linux32/index.php
@@ -0,0 +1,65 @@
+
+Rigs of Rods Server Guide
+
+Overview
+Rigs of Rods is available for hosting on our platform. This guide covers the basics of setting up and managing your Rigs of Rods server.
+
+
+
Quick Info
+
+ - Game Key: rorserver_linux32
+ - Installer: manual
+ - Max Players: 10
+
+
+
+Getting Started
+To create a Rigs of Rods server:
+
+ - Navigate to the Game Servers page
+ - Find Rigs of Rods in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your Rigs of Rods server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official Rigs of Rods community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/rorserver_linux32/metadata.json b/modules/billing/docs/games/rorserver_linux32/metadata.json
new file mode 100644
index 00000000..dfc96be8
--- /dev/null
+++ b/modules/billing/docs/games/rorserver_linux32/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "Rigs of Rods",
+ "description": "Setup and configuration guide for Rigs of Rods game servers",
+ "category": "game",
+ "order": 76
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/rorserver_win32/icon.txt b/modules/billing/docs/games/rorserver_win32/icon.txt
new file mode 100644
index 00000000..4c22df52
--- /dev/null
+++ b/modules/billing/docs/games/rorserver_win32/icon.txt
@@ -0,0 +1 @@
+No icon found
\ No newline at end of file
diff --git a/modules/billing/docs/games/rorserver_win32/index.php b/modules/billing/docs/games/rorserver_win32/index.php
new file mode 100644
index 00000000..323f6df5
--- /dev/null
+++ b/modules/billing/docs/games/rorserver_win32/index.php
@@ -0,0 +1,65 @@
+
+Rigs of Rods Server Guide
+
+Overview
+Rigs of Rods is available for hosting on our platform. This guide covers the basics of setting up and managing your Rigs of Rods server.
+
+
+
Quick Info
+
+ - Game Key: rorserver_win32
+ - Installer: manual
+ - Max Players: 10
+
+
+
+Getting Started
+To create a Rigs of Rods server:
+
+ - Navigate to the Game Servers page
+ - Find Rigs of Rods in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your Rigs of Rods server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official Rigs of Rods community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/rorserver_win32/metadata.json b/modules/billing/docs/games/rorserver_win32/metadata.json
new file mode 100644
index 00000000..0006992d
--- /dev/null
+++ b/modules/billing/docs/games/rorserver_win32/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "Rigs of Rods",
+ "description": "Setup and configuration guide for Rigs of Rods game servers",
+ "category": "game",
+ "order": 77
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/rust_linux64/icon.txt b/modules/billing/docs/games/rust_linux64/icon.txt
new file mode 100644
index 00000000..4c22df52
--- /dev/null
+++ b/modules/billing/docs/games/rust_linux64/icon.txt
@@ -0,0 +1 @@
+No icon found
\ No newline at end of file
diff --git a/modules/billing/docs/games/rust_linux64/index.php b/modules/billing/docs/games/rust_linux64/index.php
new file mode 100644
index 00000000..cff52622
--- /dev/null
+++ b/modules/billing/docs/games/rust_linux64/index.php
@@ -0,0 +1,65 @@
+
+Rust Server Guide
+
+Overview
+Rust is available for hosting on our platform. This guide covers the basics of setting up and managing your Rust server.
+
+
+
Quick Info
+
+ - Game Key: rust_linux64
+ - Installer: steamcmd
+ - Max Players: 500
+
+
+
+Getting Started
+To create a Rust server:
+
+ - Navigate to the Game Servers page
+ - Find Rust in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your Rust server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official Rust community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/rust_linux64/metadata.json b/modules/billing/docs/games/rust_linux64/metadata.json
new file mode 100644
index 00000000..ea4c206f
--- /dev/null
+++ b/modules/billing/docs/games/rust_linux64/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "Rust",
+ "description": "Setup and configuration guide for Rust game servers",
+ "category": "game",
+ "order": 78
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/rust_win64/icon.txt b/modules/billing/docs/games/rust_win64/icon.txt
new file mode 100644
index 00000000..4c22df52
--- /dev/null
+++ b/modules/billing/docs/games/rust_win64/icon.txt
@@ -0,0 +1 @@
+No icon found
\ No newline at end of file
diff --git a/modules/billing/docs/games/rust_win64/index.php b/modules/billing/docs/games/rust_win64/index.php
new file mode 100644
index 00000000..837bc5a3
--- /dev/null
+++ b/modules/billing/docs/games/rust_win64/index.php
@@ -0,0 +1,65 @@
+
+Rust Server Guide
+
+Overview
+Rust is available for hosting on our platform. This guide covers the basics of setting up and managing your Rust server.
+
+
+
Quick Info
+
+ - Game Key: rust_win64
+ - Installer: steamcmd
+ - Max Players: 500
+
+
+
+Getting Started
+To create a Rust server:
+
+ - Navigate to the Game Servers page
+ - Find Rust in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your Rust server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official Rust community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/rust_win64/metadata.json b/modules/billing/docs/games/rust_win64/metadata.json
new file mode 100644
index 00000000..d628954a
--- /dev/null
+++ b/modules/billing/docs/games/rust_win64/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "Rust",
+ "description": "Setup and configuration guide for Rust game servers",
+ "category": "game",
+ "order": 79
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/sanandreasmp_linux32/icon.txt b/modules/billing/docs/games/sanandreasmp_linux32/icon.txt
new file mode 100644
index 00000000..4c22df52
--- /dev/null
+++ b/modules/billing/docs/games/sanandreasmp_linux32/icon.txt
@@ -0,0 +1 @@
+No icon found
\ No newline at end of file
diff --git a/modules/billing/docs/games/sanandreasmp_linux32/index.php b/modules/billing/docs/games/sanandreasmp_linux32/index.php
new file mode 100644
index 00000000..22c2131b
--- /dev/null
+++ b/modules/billing/docs/games/sanandreasmp_linux32/index.php
@@ -0,0 +1,65 @@
+
+San Andreas Multiplayer Server Guide
+
+Overview
+San Andreas Multiplayer is available for hosting on our platform. This guide covers the basics of setting up and managing your San Andreas Multiplayer server.
+
+
+
Quick Info
+
+ - Game Key: sanandreasmp_linux32
+ - Installer: manual
+ - Max Players: 1000
+
+
+
+Getting Started
+To create a San Andreas Multiplayer server:
+
+ - Navigate to the Game Servers page
+ - Find San Andreas Multiplayer in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your San Andreas Multiplayer server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official San Andreas Multiplayer community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/sanandreasmp_linux32/metadata.json b/modules/billing/docs/games/sanandreasmp_linux32/metadata.json
new file mode 100644
index 00000000..60c57cda
--- /dev/null
+++ b/modules/billing/docs/games/sanandreasmp_linux32/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "San Andreas Multiplayer",
+ "description": "Setup and configuration guide for San Andreas Multiplayer game servers",
+ "category": "game",
+ "order": 80
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/sanandreasmp_win32/icon.txt b/modules/billing/docs/games/sanandreasmp_win32/icon.txt
new file mode 100644
index 00000000..4c22df52
--- /dev/null
+++ b/modules/billing/docs/games/sanandreasmp_win32/icon.txt
@@ -0,0 +1 @@
+No icon found
\ No newline at end of file
diff --git a/modules/billing/docs/games/sanandreasmp_win32/index.php b/modules/billing/docs/games/sanandreasmp_win32/index.php
new file mode 100644
index 00000000..16a6623c
--- /dev/null
+++ b/modules/billing/docs/games/sanandreasmp_win32/index.php
@@ -0,0 +1,65 @@
+
+San Andreas Multiplayer Server Guide
+
+Overview
+San Andreas Multiplayer is available for hosting on our platform. This guide covers the basics of setting up and managing your San Andreas Multiplayer server.
+
+
+
Quick Info
+
+ - Game Key: sanandreasmp_win32
+ - Installer: manual
+ - Max Players: 1000
+
+
+
+Getting Started
+To create a San Andreas Multiplayer server:
+
+ - Navigate to the Game Servers page
+ - Find San Andreas Multiplayer in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your San Andreas Multiplayer server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official San Andreas Multiplayer community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/sanandreasmp_win32/metadata.json b/modules/billing/docs/games/sanandreasmp_win32/metadata.json
new file mode 100644
index 00000000..cfa25005
--- /dev/null
+++ b/modules/billing/docs/games/sanandreasmp_win32/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "San Andreas Multiplayer",
+ "description": "Setup and configuration guide for San Andreas Multiplayer game servers",
+ "category": "game",
+ "order": 81
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/serioussamhdfe_win32/icon.txt b/modules/billing/docs/games/serioussamhdfe_win32/icon.txt
new file mode 100644
index 00000000..4c22df52
--- /dev/null
+++ b/modules/billing/docs/games/serioussamhdfe_win32/icon.txt
@@ -0,0 +1 @@
+No icon found
\ No newline at end of file
diff --git a/modules/billing/docs/games/serioussamhdfe_win32/index.php b/modules/billing/docs/games/serioussamhdfe_win32/index.php
new file mode 100644
index 00000000..17262ce9
--- /dev/null
+++ b/modules/billing/docs/games/serioussamhdfe_win32/index.php
@@ -0,0 +1,65 @@
+
+Serious Sam HD The First Encounter Server Guide
+
+Overview
+Serious Sam HD The First Encounter is available for hosting on our platform. This guide covers the basics of setting up and managing your Serious Sam HD The First Encounter server.
+
+
+
Quick Info
+
+ - Game Key: serioussamhdfe_win32
+ - Installer: steamcmd
+ - Max Players: 16
+
+
+
+Getting Started
+To create a Serious Sam HD The First Encounter server:
+
+ - Navigate to the Game Servers page
+ - Find Serious Sam HD The First Encounter in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your Serious Sam HD The First Encounter server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official Serious Sam HD The First Encounter community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/serioussamhdfe_win32/metadata.json b/modules/billing/docs/games/serioussamhdfe_win32/metadata.json
new file mode 100644
index 00000000..9cf7e7bf
--- /dev/null
+++ b/modules/billing/docs/games/serioussamhdfe_win32/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "Serious Sam HD The First Encounter",
+ "description": "Setup and configuration guide for Serious Sam HD The First Encounter game servers",
+ "category": "game",
+ "order": 82
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/serioussamhdse_win32/icon.txt b/modules/billing/docs/games/serioussamhdse_win32/icon.txt
new file mode 100644
index 00000000..4c22df52
--- /dev/null
+++ b/modules/billing/docs/games/serioussamhdse_win32/icon.txt
@@ -0,0 +1 @@
+No icon found
\ No newline at end of file
diff --git a/modules/billing/docs/games/serioussamhdse_win32/index.php b/modules/billing/docs/games/serioussamhdse_win32/index.php
new file mode 100644
index 00000000..08a253af
--- /dev/null
+++ b/modules/billing/docs/games/serioussamhdse_win32/index.php
@@ -0,0 +1,65 @@
+
+Serious Sam HD The Second Encounter Server Guide
+
+Overview
+Serious Sam HD The Second Encounter is available for hosting on our platform. This guide covers the basics of setting up and managing your Serious Sam HD The Second Encounter server.
+
+
+
Quick Info
+
+ - Game Key: serioussamhdse_win32
+ - Installer: steamcmd
+ - Max Players: 16
+
+
+
+Getting Started
+To create a Serious Sam HD The Second Encounter server:
+
+ - Navigate to the Game Servers page
+ - Find Serious Sam HD The Second Encounter in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your Serious Sam HD The Second Encounter server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official Serious Sam HD The Second Encounter community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/serioussamhdse_win32/metadata.json b/modules/billing/docs/games/serioussamhdse_win32/metadata.json
new file mode 100644
index 00000000..3f1eb2eb
--- /dev/null
+++ b/modules/billing/docs/games/serioussamhdse_win32/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "Serious Sam HD The Second Encounter",
+ "description": "Setup and configuration guide for Serious Sam HD The Second Encounter game servers",
+ "category": "game",
+ "order": 83
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/shoutcast_bot_linux32/icon.txt b/modules/billing/docs/games/shoutcast_bot_linux32/icon.txt
new file mode 100644
index 00000000..4c22df52
--- /dev/null
+++ b/modules/billing/docs/games/shoutcast_bot_linux32/icon.txt
@@ -0,0 +1 @@
+No icon found
\ No newline at end of file
diff --git a/modules/billing/docs/games/shoutcast_bot_linux32/index.php b/modules/billing/docs/games/shoutcast_bot_linux32/index.php
new file mode 100644
index 00000000..07eb5010
--- /dev/null
+++ b/modules/billing/docs/games/shoutcast_bot_linux32/index.php
@@ -0,0 +1,65 @@
+
+Shoutcast server Bot Server Guide
+
+Overview
+Shoutcast server Bot is available for hosting on our platform. This guide covers the basics of setting up and managing your Shoutcast server Bot server.
+
+
+
Quick Info
+
+ - Game Key: shoutcast_bot_linux32
+ - Installer: manual
+ - Max Players: 100
+
+
+
+Getting Started
+To create a Shoutcast server Bot server:
+
+ - Navigate to the Game Servers page
+ - Find Shoutcast server Bot in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your Shoutcast server Bot server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official Shoutcast server Bot community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/shoutcast_bot_linux32/metadata.json b/modules/billing/docs/games/shoutcast_bot_linux32/metadata.json
new file mode 100644
index 00000000..372a7574
--- /dev/null
+++ b/modules/billing/docs/games/shoutcast_bot_linux32/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "Shoutcast server Bot",
+ "description": "Setup and configuration guide for Shoutcast server Bot game servers",
+ "category": "game",
+ "order": 87
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/shoutcast_linux32/icon.txt b/modules/billing/docs/games/shoutcast_linux32/icon.txt
new file mode 100644
index 00000000..4c22df52
--- /dev/null
+++ b/modules/billing/docs/games/shoutcast_linux32/icon.txt
@@ -0,0 +1 @@
+No icon found
\ No newline at end of file
diff --git a/modules/billing/docs/games/shoutcast_linux32/index.php b/modules/billing/docs/games/shoutcast_linux32/index.php
new file mode 100644
index 00000000..0536aec8
--- /dev/null
+++ b/modules/billing/docs/games/shoutcast_linux32/index.php
@@ -0,0 +1,65 @@
+
+Shoutcast server Server Guide
+
+Overview
+Shoutcast server is available for hosting on our platform. This guide covers the basics of setting up and managing your Shoutcast server server.
+
+
+
Quick Info
+
+ - Game Key: shoutcast_linux32
+ - Installer: manual
+ - Max Players: 1000
+
+
+
+Getting Started
+To create a Shoutcast server server:
+
+ - Navigate to the Game Servers page
+ - Find Shoutcast server in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your Shoutcast server server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official Shoutcast server community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/shoutcast_linux32/metadata.json b/modules/billing/docs/games/shoutcast_linux32/metadata.json
new file mode 100644
index 00000000..348d7f87
--- /dev/null
+++ b/modules/billing/docs/games/shoutcast_linux32/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "Shoutcast server",
+ "description": "Setup and configuration guide for Shoutcast server game servers",
+ "category": "game",
+ "order": 86
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/sinusbot_linux64/icon.txt b/modules/billing/docs/games/sinusbot_linux64/icon.txt
new file mode 100644
index 00000000..4c22df52
--- /dev/null
+++ b/modules/billing/docs/games/sinusbot_linux64/icon.txt
@@ -0,0 +1 @@
+No icon found
\ No newline at end of file
diff --git a/modules/billing/docs/games/sinusbot_linux64/index.php b/modules/billing/docs/games/sinusbot_linux64/index.php
new file mode 100644
index 00000000..fef8dcda
--- /dev/null
+++ b/modules/billing/docs/games/sinusbot_linux64/index.php
@@ -0,0 +1,65 @@
+
+SinusBot for TS 3 and Discord Server Guide
+
+Overview
+SinusBot for TS 3 and Discord is available for hosting on our platform. This guide covers the basics of setting up and managing your SinusBot for TS 3 and Discord server.
+
+
+
Quick Info
+
+ - Game Key: sinusbot_linux64
+ - Installer: steamcmd
+ - Max Players: 1
+
+
+
+Getting Started
+To create a SinusBot for TS 3 and Discord server:
+
+ - Navigate to the Game Servers page
+ - Find SinusBot for TS 3 and Discord in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your SinusBot for TS 3 and Discord server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official SinusBot for TS 3 and Discord community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/sinusbot_linux64/metadata.json b/modules/billing/docs/games/sinusbot_linux64/metadata.json
new file mode 100644
index 00000000..91d51b60
--- /dev/null
+++ b/modules/billing/docs/games/sinusbot_linux64/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "SinusBot for TS 3 and Discord",
+ "description": "Setup and configuration guide for SinusBot for TS 3 and Discord game servers",
+ "category": "game",
+ "order": 88
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/smashball_linux32/icon.txt b/modules/billing/docs/games/smashball_linux32/icon.txt
new file mode 100644
index 00000000..4c22df52
--- /dev/null
+++ b/modules/billing/docs/games/smashball_linux32/icon.txt
@@ -0,0 +1 @@
+No icon found
\ No newline at end of file
diff --git a/modules/billing/docs/games/smashball_linux32/index.php b/modules/billing/docs/games/smashball_linux32/index.php
new file mode 100644
index 00000000..c19b239f
--- /dev/null
+++ b/modules/billing/docs/games/smashball_linux32/index.php
@@ -0,0 +1,65 @@
+
+Smashball Server Guide
+
+Overview
+Smashball is available for hosting on our platform. This guide covers the basics of setting up and managing your Smashball server.
+
+
+
Quick Info
+
+ - Game Key: Smashball_linux32
+ - Installer: manual
+ - Max Players: 32
+
+
+
+Getting Started
+To create a Smashball server:
+
+ - Navigate to the Game Servers page
+ - Find Smashball in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your Smashball server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official Smashball community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/smashball_linux32/metadata.json b/modules/billing/docs/games/smashball_linux32/metadata.json
new file mode 100644
index 00000000..55c7fe7e
--- /dev/null
+++ b/modules/billing/docs/games/smashball_linux32/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "Smashball",
+ "description": "Setup and configuration guide for Smashball game servers",
+ "category": "game",
+ "order": 3
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/smokinguns_linux32/icon.txt b/modules/billing/docs/games/smokinguns_linux32/icon.txt
new file mode 100644
index 00000000..4c22df52
--- /dev/null
+++ b/modules/billing/docs/games/smokinguns_linux32/icon.txt
@@ -0,0 +1 @@
+No icon found
\ No newline at end of file
diff --git a/modules/billing/docs/games/smokinguns_linux32/index.php b/modules/billing/docs/games/smokinguns_linux32/index.php
new file mode 100644
index 00000000..83cc07f4
--- /dev/null
+++ b/modules/billing/docs/games/smokinguns_linux32/index.php
@@ -0,0 +1,65 @@
+
+Smokin Guns Server Guide
+
+Overview
+Smokin Guns is available for hosting on our platform. This guide covers the basics of setting up and managing your Smokin Guns server.
+
+
+
Quick Info
+
+ - Game Key: smokinguns_linux32
+ - Installer: smokinguns
+ - Max Players: 32
+
+
+
+Getting Started
+To create a Smokin Guns server:
+
+ - Navigate to the Game Servers page
+ - Find Smokin Guns in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your Smokin Guns server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official Smokin Guns community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/smokinguns_linux32/metadata.json b/modules/billing/docs/games/smokinguns_linux32/metadata.json
new file mode 100644
index 00000000..6523d0aa
--- /dev/null
+++ b/modules/billing/docs/games/smokinguns_linux32/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "Smokin Guns",
+ "description": "Setup and configuration guide for Smokin Guns game servers",
+ "category": "game",
+ "order": 89
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/smokinguns_win32/icon.txt b/modules/billing/docs/games/smokinguns_win32/icon.txt
new file mode 100644
index 00000000..4c22df52
--- /dev/null
+++ b/modules/billing/docs/games/smokinguns_win32/icon.txt
@@ -0,0 +1 @@
+No icon found
\ No newline at end of file
diff --git a/modules/billing/docs/games/smokinguns_win32/index.php b/modules/billing/docs/games/smokinguns_win32/index.php
new file mode 100644
index 00000000..069cf504
--- /dev/null
+++ b/modules/billing/docs/games/smokinguns_win32/index.php
@@ -0,0 +1,65 @@
+
+Smokin Guns Server Guide
+
+Overview
+Smokin Guns is available for hosting on our platform. This guide covers the basics of setting up and managing your Smokin Guns server.
+
+
+
Quick Info
+
+ - Game Key: smokinguns_win32
+ - Installer: manual
+ - Max Players: 32
+
+
+
+Getting Started
+To create a Smokin Guns server:
+
+ - Navigate to the Game Servers page
+ - Find Smokin Guns in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your Smokin Guns server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official Smokin Guns community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/smokinguns_win32/metadata.json b/modules/billing/docs/games/smokinguns_win32/metadata.json
new file mode 100644
index 00000000..07194b76
--- /dev/null
+++ b/modules/billing/docs/games/smokinguns_win32/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "Smokin Guns",
+ "description": "Setup and configuration guide for Smokin Guns game servers",
+ "category": "game",
+ "order": 90
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/sms_linux32/icon.txt b/modules/billing/docs/games/sms_linux32/icon.txt
new file mode 100644
index 00000000..4c22df52
--- /dev/null
+++ b/modules/billing/docs/games/sms_linux32/icon.txt
@@ -0,0 +1 @@
+No icon found
\ No newline at end of file
diff --git a/modules/billing/docs/games/sms_linux32/index.php b/modules/billing/docs/games/sms_linux32/index.php
new file mode 100644
index 00000000..03536fab
--- /dev/null
+++ b/modules/billing/docs/games/sms_linux32/index.php
@@ -0,0 +1,65 @@
+
+ShootMania Storm Server Guide
+
+Overview
+ShootMania Storm is available for hosting on our platform. This guide covers the basics of setting up and managing your ShootMania Storm server.
+
+
+
Quick Info
+
+ - Game Key: sms_linux32
+ - Installer: manual
+ - Max Players: 32
+
+
+
+Getting Started
+To create a ShootMania Storm server:
+
+ - Navigate to the Game Servers page
+ - Find ShootMania Storm in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your ShootMania Storm server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official ShootMania Storm community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/sms_linux32/metadata.json b/modules/billing/docs/games/sms_linux32/metadata.json
new file mode 100644
index 00000000..3affb8b2
--- /dev/null
+++ b/modules/billing/docs/games/sms_linux32/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "ShootMania Storm",
+ "description": "Setup and configuration guide for ShootMania Storm game servers",
+ "category": "game",
+ "order": 84
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/sms_win32/icon.txt b/modules/billing/docs/games/sms_win32/icon.txt
new file mode 100644
index 00000000..4c22df52
--- /dev/null
+++ b/modules/billing/docs/games/sms_win32/icon.txt
@@ -0,0 +1 @@
+No icon found
\ No newline at end of file
diff --git a/modules/billing/docs/games/sms_win32/index.php b/modules/billing/docs/games/sms_win32/index.php
new file mode 100644
index 00000000..7191bfb8
--- /dev/null
+++ b/modules/billing/docs/games/sms_win32/index.php
@@ -0,0 +1,65 @@
+
+ShootMania Storm Server Guide
+
+Overview
+ShootMania Storm is available for hosting on our platform. This guide covers the basics of setting up and managing your ShootMania Storm server.
+
+
+
Quick Info
+
+ - Game Key: sms_win32
+ - Installer: manual
+ - Max Players: 32
+
+
+
+Getting Started
+To create a ShootMania Storm server:
+
+ - Navigate to the Game Servers page
+ - Find ShootMania Storm in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your ShootMania Storm server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official ShootMania Storm community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/sms_win32/metadata.json b/modules/billing/docs/games/sms_win32/metadata.json
new file mode 100644
index 00000000..101a2e1d
--- /dev/null
+++ b/modules/billing/docs/games/sms_win32/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "ShootMania Storm",
+ "description": "Setup and configuration guide for ShootMania Storm game servers",
+ "category": "game",
+ "order": 85
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/sniperelitev2_win32/icon.txt b/modules/billing/docs/games/sniperelitev2_win32/icon.txt
new file mode 100644
index 00000000..4c22df52
--- /dev/null
+++ b/modules/billing/docs/games/sniperelitev2_win32/icon.txt
@@ -0,0 +1 @@
+No icon found
\ No newline at end of file
diff --git a/modules/billing/docs/games/sniperelitev2_win32/index.php b/modules/billing/docs/games/sniperelitev2_win32/index.php
new file mode 100644
index 00000000..c556aff5
--- /dev/null
+++ b/modules/billing/docs/games/sniperelitev2_win32/index.php
@@ -0,0 +1,65 @@
+
+Sniper Elite V2 Server Guide
+
+Overview
+Sniper Elite V2 is available for hosting on our platform. This guide covers the basics of setting up and managing your Sniper Elite V2 server.
+
+
+
Quick Info
+
+ - Game Key: sniperelitev2_win32
+ - Installer: steamcmd
+ - Max Players: 12
+
+
+
+Getting Started
+To create a Sniper Elite V2 server:
+
+ - Navigate to the Game Servers page
+ - Find Sniper Elite V2 in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your Sniper Elite V2 server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official Sniper Elite V2 community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/sniperelitev2_win32/metadata.json b/modules/billing/docs/games/sniperelitev2_win32/metadata.json
new file mode 100644
index 00000000..f0e53bce
--- /dev/null
+++ b/modules/billing/docs/games/sniperelitev2_win32/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "Sniper Elite V2",
+ "description": "Setup and configuration guide for Sniper Elite V2 game servers",
+ "category": "game",
+ "order": 91
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/soldatserver_linux32/icon.txt b/modules/billing/docs/games/soldatserver_linux32/icon.txt
new file mode 100644
index 00000000..4c22df52
--- /dev/null
+++ b/modules/billing/docs/games/soldatserver_linux32/icon.txt
@@ -0,0 +1 @@
+No icon found
\ No newline at end of file
diff --git a/modules/billing/docs/games/soldatserver_linux32/index.php b/modules/billing/docs/games/soldatserver_linux32/index.php
new file mode 100644
index 00000000..2c682d87
--- /dev/null
+++ b/modules/billing/docs/games/soldatserver_linux32/index.php
@@ -0,0 +1,65 @@
+
+Soldat Server Guide
+
+Overview
+Soldat is available for hosting on our platform. This guide covers the basics of setting up and managing your Soldat server.
+
+
+
Quick Info
+
+ - Game Key: soldatserver_linux32
+ - Installer: manual
+ - Max Players: 32
+
+
+
+Getting Started
+To create a Soldat server:
+
+ - Navigate to the Game Servers page
+ - Find Soldat in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your Soldat server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official Soldat community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/soldatserver_linux32/metadata.json b/modules/billing/docs/games/soldatserver_linux32/metadata.json
new file mode 100644
index 00000000..ce84df3b
--- /dev/null
+++ b/modules/billing/docs/games/soldatserver_linux32/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "Soldat",
+ "description": "Setup and configuration guide for Soldat game servers",
+ "category": "game",
+ "order": 92
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/space_engineers_win32/icon.jpg b/modules/billing/docs/games/space_engineers_win32/icon.jpg
new file mode 100644
index 00000000..19ac254c
Binary files /dev/null and b/modules/billing/docs/games/space_engineers_win32/icon.jpg differ
diff --git a/modules/billing/docs/games/space_engineers_win32/index.php b/modules/billing/docs/games/space_engineers_win32/index.php
new file mode 100644
index 00000000..e1161447
--- /dev/null
+++ b/modules/billing/docs/games/space_engineers_win32/index.php
@@ -0,0 +1,65 @@
+
+Space Engineers Server Guide
+
+Overview
+Space Engineers is available for hosting on our platform. This guide covers the basics of setting up and managing your Space Engineers server.
+
+
+
Quick Info
+
+ - Game Key: space_engineers_win32
+ - Installer: steamcmd
+ - Max Players: 32
+
+
+
+Getting Started
+To create a Space Engineers server:
+
+ - Navigate to the Game Servers page
+ - Find Space Engineers in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your Space Engineers server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official Space Engineers community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/space_engineers_win32/metadata.json b/modules/billing/docs/games/space_engineers_win32/metadata.json
new file mode 100644
index 00000000..63897215
--- /dev/null
+++ b/modules/billing/docs/games/space_engineers_win32/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "Space Engineers",
+ "description": "Setup and configuration guide for Space Engineers game servers",
+ "category": "game",
+ "order": 93
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/space_engineers_win64/icon.jpg b/modules/billing/docs/games/space_engineers_win64/icon.jpg
new file mode 100644
index 00000000..19ac254c
Binary files /dev/null and b/modules/billing/docs/games/space_engineers_win64/icon.jpg differ
diff --git a/modules/billing/docs/games/space_engineers_win64/index.php b/modules/billing/docs/games/space_engineers_win64/index.php
new file mode 100644
index 00000000..623b93e6
--- /dev/null
+++ b/modules/billing/docs/games/space_engineers_win64/index.php
@@ -0,0 +1,65 @@
+
+Space Engineers Server Guide
+
+Overview
+Space Engineers is available for hosting on our platform. This guide covers the basics of setting up and managing your Space Engineers server.
+
+
+
Quick Info
+
+ - Game Key: space_engineers_win64
+ - Installer: steamcmd
+ - Max Players: 32
+
+
+
+Getting Started
+To create a Space Engineers server:
+
+ - Navigate to the Game Servers page
+ - Find Space Engineers in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your Space Engineers server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official Space Engineers community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/space_engineers_win64/metadata.json b/modules/billing/docs/games/space_engineers_win64/metadata.json
new file mode 100644
index 00000000..6962ef5f
--- /dev/null
+++ b/modules/billing/docs/games/space_engineers_win64/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "Space Engineers",
+ "description": "Setup and configuration guide for Space Engineers game servers",
+ "category": "game",
+ "order": 94
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/spigotmc_linux/icon.txt b/modules/billing/docs/games/spigotmc_linux/icon.txt
new file mode 100644
index 00000000..4c22df52
--- /dev/null
+++ b/modules/billing/docs/games/spigotmc_linux/icon.txt
@@ -0,0 +1 @@
+No icon found
\ No newline at end of file
diff --git a/modules/billing/docs/games/spigotmc_linux/index.php b/modules/billing/docs/games/spigotmc_linux/index.php
new file mode 100644
index 00000000..a14ac140
--- /dev/null
+++ b/modules/billing/docs/games/spigotmc_linux/index.php
@@ -0,0 +1,65 @@
+
+Spigot Server Server Guide
+
+Overview
+Spigot Server is available for hosting on our platform. This guide covers the basics of setting up and managing your Spigot Server server.
+
+
+
Quick Info
+
+ - Game Key: spigotmc_linux
+ - Installer: manual
+ - Max Players: 32
+
+
+
+Getting Started
+To create a Spigot Server server:
+
+ - Navigate to the Game Servers page
+ - Find Spigot Server in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your Spigot Server server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official Spigot Server community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/spigotmc_linux/metadata.json b/modules/billing/docs/games/spigotmc_linux/metadata.json
new file mode 100644
index 00000000..d9606952
--- /dev/null
+++ b/modules/billing/docs/games/spigotmc_linux/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "Spigot Server",
+ "description": "Setup and configuration guide for Spigot Server game servers",
+ "category": "game",
+ "order": 95
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/spunkybot_linux64/icon.jpg b/modules/billing/docs/games/spunkybot_linux64/icon.jpg
new file mode 100644
index 00000000..c889d0d5
Binary files /dev/null and b/modules/billing/docs/games/spunkybot_linux64/icon.jpg differ
diff --git a/modules/billing/docs/games/spunkybot_linux64/index.php b/modules/billing/docs/games/spunkybot_linux64/index.php
new file mode 100644
index 00000000..2b8dd83a
--- /dev/null
+++ b/modules/billing/docs/games/spunkybot_linux64/index.php
@@ -0,0 +1,65 @@
+
+SpunkyBot Server Guide
+
+Overview
+SpunkyBot is available for hosting on our platform. This guide covers the basics of setting up and managing your SpunkyBot server.
+
+
+
Quick Info
+
+ - Game Key: spunkybot_linux64
+ - Installer: steamcmd
+ - Max Players: unlimited
+
+
+
+Getting Started
+To create a SpunkyBot server:
+
+ - Navigate to the Game Servers page
+ - Find SpunkyBot in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your SpunkyBot server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official SpunkyBot community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/spunkybot_linux64/metadata.json b/modules/billing/docs/games/spunkybot_linux64/metadata.json
new file mode 100644
index 00000000..cc1d0b9a
--- /dev/null
+++ b/modules/billing/docs/games/spunkybot_linux64/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "SpunkyBot",
+ "description": "Setup and configuration guide for SpunkyBot game servers",
+ "category": "game",
+ "order": 96
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/squad_linux64/icon.jpg b/modules/billing/docs/games/squad_linux64/icon.jpg
new file mode 100644
index 00000000..116eb492
Binary files /dev/null and b/modules/billing/docs/games/squad_linux64/icon.jpg differ
diff --git a/modules/billing/docs/games/squad_linux64/index.php b/modules/billing/docs/games/squad_linux64/index.php
new file mode 100644
index 00000000..5fa0ff44
--- /dev/null
+++ b/modules/billing/docs/games/squad_linux64/index.php
@@ -0,0 +1,65 @@
+
+Squad Server Guide
+
+Overview
+Squad is available for hosting on our platform. This guide covers the basics of setting up and managing your Squad server.
+
+
+
Quick Info
+
+ - Game Key: squad_linux64
+ - Installer: steamcmd
+ - Max Players: 80
+
+
+
+Getting Started
+To create a Squad server:
+
+ - Navigate to the Game Servers page
+ - Find Squad in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your Squad server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official Squad community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/squad_linux64/metadata.json b/modules/billing/docs/games/squad_linux64/metadata.json
new file mode 100644
index 00000000..a86751be
--- /dev/null
+++ b/modules/billing/docs/games/squad_linux64/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "Squad",
+ "description": "Setup and configuration guide for Squad game servers",
+ "category": "game",
+ "order": 97
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/squad_win64/icon.jpg b/modules/billing/docs/games/squad_win64/icon.jpg
new file mode 100644
index 00000000..116eb492
Binary files /dev/null and b/modules/billing/docs/games/squad_win64/icon.jpg differ
diff --git a/modules/billing/docs/games/squad_win64/index.php b/modules/billing/docs/games/squad_win64/index.php
new file mode 100644
index 00000000..d4ed3f8d
--- /dev/null
+++ b/modules/billing/docs/games/squad_win64/index.php
@@ -0,0 +1,65 @@
+
+Squad Server Guide
+
+Overview
+Squad is available for hosting on our platform. This guide covers the basics of setting up and managing your Squad server.
+
+
+
Quick Info
+
+ - Game Key: squad_win64
+ - Installer: steamcmd
+ - Max Players: 80
+
+
+
+Getting Started
+To create a Squad server:
+
+ - Navigate to the Game Servers page
+ - Find Squad in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your Squad server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official Squad community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/squad_win64/metadata.json b/modules/billing/docs/games/squad_win64/metadata.json
new file mode 100644
index 00000000..b79ce033
--- /dev/null
+++ b/modules/billing/docs/games/squad_win64/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "Squad",
+ "description": "Setup and configuration guide for Squad game servers",
+ "category": "game",
+ "order": 98
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/starbound_linux64/icon.jpg b/modules/billing/docs/games/starbound_linux64/icon.jpg
new file mode 100644
index 00000000..8281b054
Binary files /dev/null and b/modules/billing/docs/games/starbound_linux64/icon.jpg differ
diff --git a/modules/billing/docs/games/starbound_linux64/index.php b/modules/billing/docs/games/starbound_linux64/index.php
new file mode 100644
index 00000000..19960c81
--- /dev/null
+++ b/modules/billing/docs/games/starbound_linux64/index.php
@@ -0,0 +1,65 @@
+
+Starbound Server Guide
+
+Overview
+Starbound is available for hosting on our platform. This guide covers the basics of setting up and managing your Starbound server.
+
+
+
Quick Info
+
+ - Game Key: starbound_linux64
+ - Installer: steamcmd
+ - Max Players: 128
+
+
+
+Getting Started
+To create a Starbound server:
+
+ - Navigate to the Game Servers page
+ - Find Starbound in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your Starbound server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official Starbound community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/starbound_linux64/metadata.json b/modules/billing/docs/games/starbound_linux64/metadata.json
new file mode 100644
index 00000000..9f3ebabf
--- /dev/null
+++ b/modules/billing/docs/games/starbound_linux64/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "Starbound",
+ "description": "Setup and configuration guide for Starbound game servers",
+ "category": "game",
+ "order": 99
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/starbound_win64/icon.jpg b/modules/billing/docs/games/starbound_win64/icon.jpg
new file mode 100644
index 00000000..8281b054
Binary files /dev/null and b/modules/billing/docs/games/starbound_win64/icon.jpg differ
diff --git a/modules/billing/docs/games/starbound_win64/index.php b/modules/billing/docs/games/starbound_win64/index.php
new file mode 100644
index 00000000..ceb59100
--- /dev/null
+++ b/modules/billing/docs/games/starbound_win64/index.php
@@ -0,0 +1,65 @@
+
+Starbound Server Guide
+
+Overview
+Starbound is available for hosting on our platform. This guide covers the basics of setting up and managing your Starbound server.
+
+
+
Quick Info
+
+ - Game Key: starbound_win64
+ - Installer: steamcmd
+ - Max Players: 128
+
+
+
+Getting Started
+To create a Starbound server:
+
+ - Navigate to the Game Servers page
+ - Find Starbound in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your Starbound server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official Starbound community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/starbound_win64/metadata.json b/modules/billing/docs/games/starbound_win64/metadata.json
new file mode 100644
index 00000000..87bad109
--- /dev/null
+++ b/modules/billing/docs/games/starbound_win64/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "Starbound",
+ "description": "Setup and configuration guide for Starbound game servers",
+ "category": "game",
+ "order": 100
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/stationeers_linux64/icon.jpg b/modules/billing/docs/games/stationeers_linux64/icon.jpg
new file mode 100644
index 00000000..ab60bdbc
Binary files /dev/null and b/modules/billing/docs/games/stationeers_linux64/icon.jpg differ
diff --git a/modules/billing/docs/games/stationeers_linux64/index.php b/modules/billing/docs/games/stationeers_linux64/index.php
new file mode 100644
index 00000000..eb338d91
--- /dev/null
+++ b/modules/billing/docs/games/stationeers_linux64/index.php
@@ -0,0 +1,65 @@
+
+Stationeers Server Guide
+
+Overview
+Stationeers is available for hosting on our platform. This guide covers the basics of setting up and managing your Stationeers server.
+
+
+
Quick Info
+
+ - Game Key: stationeers_linux64
+ - Installer: steamcmd
+ - Max Players: 10
+
+
+
+Getting Started
+To create a Stationeers server:
+
+ - Navigate to the Game Servers page
+ - Find Stationeers in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your Stationeers server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official Stationeers community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/stationeers_linux64/metadata.json b/modules/billing/docs/games/stationeers_linux64/metadata.json
new file mode 100644
index 00000000..4f3f3728
--- /dev/null
+++ b/modules/billing/docs/games/stationeers_linux64/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "Stationeers",
+ "description": "Setup and configuration guide for Stationeers game servers",
+ "category": "game",
+ "order": 101
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/synergy_linux32/icon.txt b/modules/billing/docs/games/synergy_linux32/icon.txt
new file mode 100644
index 00000000..4c22df52
--- /dev/null
+++ b/modules/billing/docs/games/synergy_linux32/icon.txt
@@ -0,0 +1 @@
+No icon found
\ No newline at end of file
diff --git a/modules/billing/docs/games/synergy_linux32/index.php b/modules/billing/docs/games/synergy_linux32/index.php
new file mode 100644
index 00000000..5fd47f48
--- /dev/null
+++ b/modules/billing/docs/games/synergy_linux32/index.php
@@ -0,0 +1,65 @@
+
+Synergy Server Guide
+
+Overview
+Synergy is available for hosting on our platform. This guide covers the basics of setting up and managing your Synergy server.
+
+
+
Quick Info
+
+ - Game Key: Synergy_linux32
+ - Installer: steamcmd
+ - Max Players: 32
+
+
+
+Getting Started
+To create a Synergy server:
+
+ - Navigate to the Game Servers page
+ - Find Synergy in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your Synergy server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official Synergy community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/synergy_linux32/metadata.json b/modules/billing/docs/games/synergy_linux32/metadata.json
new file mode 100644
index 00000000..5bb12e3e
--- /dev/null
+++ b/modules/billing/docs/games/synergy_linux32/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "Synergy",
+ "description": "Setup and configuration guide for Synergy game servers",
+ "category": "game",
+ "order": 4
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/teamspeak2_linux32/icon.txt b/modules/billing/docs/games/teamspeak2_linux32/icon.txt
new file mode 100644
index 00000000..4c22df52
--- /dev/null
+++ b/modules/billing/docs/games/teamspeak2_linux32/icon.txt
@@ -0,0 +1 @@
+No icon found
\ No newline at end of file
diff --git a/modules/billing/docs/games/teamspeak2_linux32/index.php b/modules/billing/docs/games/teamspeak2_linux32/index.php
new file mode 100644
index 00000000..7d83770b
--- /dev/null
+++ b/modules/billing/docs/games/teamspeak2_linux32/index.php
@@ -0,0 +1,65 @@
+
+TeamSpeak 2 Server Guide
+
+Overview
+TeamSpeak 2 is available for hosting on our platform. This guide covers the basics of setting up and managing your TeamSpeak 2 server.
+
+
+
Quick Info
+
+ - Game Key: teamspeak2_linux32
+ - Installer: manual
+ - Max Players: 1
+
+
+
+Getting Started
+To create a TeamSpeak 2 server:
+
+ - Navigate to the Game Servers page
+ - Find TeamSpeak 2 in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your TeamSpeak 2 server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official TeamSpeak 2 community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/teamspeak2_linux32/metadata.json b/modules/billing/docs/games/teamspeak2_linux32/metadata.json
new file mode 100644
index 00000000..eca60e10
--- /dev/null
+++ b/modules/billing/docs/games/teamspeak2_linux32/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "TeamSpeak 2",
+ "description": "Setup and configuration guide for TeamSpeak 2 game servers",
+ "category": "game",
+ "order": 102
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/teamspeak2_win32/icon.txt b/modules/billing/docs/games/teamspeak2_win32/icon.txt
new file mode 100644
index 00000000..4c22df52
--- /dev/null
+++ b/modules/billing/docs/games/teamspeak2_win32/icon.txt
@@ -0,0 +1 @@
+No icon found
\ No newline at end of file
diff --git a/modules/billing/docs/games/teamspeak2_win32/index.php b/modules/billing/docs/games/teamspeak2_win32/index.php
new file mode 100644
index 00000000..64e8a4c7
--- /dev/null
+++ b/modules/billing/docs/games/teamspeak2_win32/index.php
@@ -0,0 +1,65 @@
+
+TeamSpeak 2 Server Guide
+
+Overview
+TeamSpeak 2 is available for hosting on our platform. This guide covers the basics of setting up and managing your TeamSpeak 2 server.
+
+
+
Quick Info
+
+ - Game Key: teamspeak2_win32
+ - Installer: manual
+ - Max Players: unlimited
+
+
+
+Getting Started
+To create a TeamSpeak 2 server:
+
+ - Navigate to the Game Servers page
+ - Find TeamSpeak 2 in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your TeamSpeak 2 server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official TeamSpeak 2 community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/teamspeak2_win32/metadata.json b/modules/billing/docs/games/teamspeak2_win32/metadata.json
new file mode 100644
index 00000000..14ca0ed6
--- /dev/null
+++ b/modules/billing/docs/games/teamspeak2_win32/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "TeamSpeak 2",
+ "description": "Setup and configuration guide for TeamSpeak 2 game servers",
+ "category": "game",
+ "order": 103
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/teamspeak3_linux32/icon.txt b/modules/billing/docs/games/teamspeak3_linux32/icon.txt
new file mode 100644
index 00000000..4c22df52
--- /dev/null
+++ b/modules/billing/docs/games/teamspeak3_linux32/icon.txt
@@ -0,0 +1 @@
+No icon found
\ No newline at end of file
diff --git a/modules/billing/docs/games/teamspeak3_linux32/index.php b/modules/billing/docs/games/teamspeak3_linux32/index.php
new file mode 100644
index 00000000..46e3f8dc
--- /dev/null
+++ b/modules/billing/docs/games/teamspeak3_linux32/index.php
@@ -0,0 +1,65 @@
+
+TeamSpeak 3 Server Guide
+
+Overview
+TeamSpeak 3 is available for hosting on our platform. This guide covers the basics of setting up and managing your TeamSpeak 3 server.
+
+
+
Quick Info
+
+ - Game Key: teamspeak3_linux32
+ - Installer: manual
+ - Max Players: unlimited
+
+
+
+Getting Started
+To create a TeamSpeak 3 server:
+
+ - Navigate to the Game Servers page
+ - Find TeamSpeak 3 in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your TeamSpeak 3 server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official TeamSpeak 3 community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/teamspeak3_linux32/metadata.json b/modules/billing/docs/games/teamspeak3_linux32/metadata.json
new file mode 100644
index 00000000..6459042b
--- /dev/null
+++ b/modules/billing/docs/games/teamspeak3_linux32/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "TeamSpeak 3",
+ "description": "Setup and configuration guide for TeamSpeak 3 game servers",
+ "category": "game",
+ "order": 104
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/teamspeak3_linux64/icon.txt b/modules/billing/docs/games/teamspeak3_linux64/icon.txt
new file mode 100644
index 00000000..4c22df52
--- /dev/null
+++ b/modules/billing/docs/games/teamspeak3_linux64/icon.txt
@@ -0,0 +1 @@
+No icon found
\ No newline at end of file
diff --git a/modules/billing/docs/games/teamspeak3_linux64/index.php b/modules/billing/docs/games/teamspeak3_linux64/index.php
new file mode 100644
index 00000000..32619ecf
--- /dev/null
+++ b/modules/billing/docs/games/teamspeak3_linux64/index.php
@@ -0,0 +1,65 @@
+
+TeamSpeak 3 Server Guide
+
+Overview
+TeamSpeak 3 is available for hosting on our platform. This guide covers the basics of setting up and managing your TeamSpeak 3 server.
+
+
+
Quick Info
+
+ - Game Key: teamspeak3_linux64
+ - Installer: rsync
+ - Max Players: unlimited
+
+
+
+Getting Started
+To create a TeamSpeak 3 server:
+
+ - Navigate to the Game Servers page
+ - Find TeamSpeak 3 in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your TeamSpeak 3 server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official TeamSpeak 3 community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/teamspeak3_linux64/metadata.json b/modules/billing/docs/games/teamspeak3_linux64/metadata.json
new file mode 100644
index 00000000..973a4c52
--- /dev/null
+++ b/modules/billing/docs/games/teamspeak3_linux64/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "TeamSpeak 3",
+ "description": "Setup and configuration guide for TeamSpeak 3 game servers",
+ "category": "game",
+ "order": 105
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/teamspeak3_win32/icon.txt b/modules/billing/docs/games/teamspeak3_win32/icon.txt
new file mode 100644
index 00000000..4c22df52
--- /dev/null
+++ b/modules/billing/docs/games/teamspeak3_win32/icon.txt
@@ -0,0 +1 @@
+No icon found
\ No newline at end of file
diff --git a/modules/billing/docs/games/teamspeak3_win32/index.php b/modules/billing/docs/games/teamspeak3_win32/index.php
new file mode 100644
index 00000000..a2e78ca1
--- /dev/null
+++ b/modules/billing/docs/games/teamspeak3_win32/index.php
@@ -0,0 +1,65 @@
+
+TeamSpeak 3 Server Guide
+
+Overview
+TeamSpeak 3 is available for hosting on our platform. This guide covers the basics of setting up and managing your TeamSpeak 3 server.
+
+
+
Quick Info
+
+ - Game Key: teamspeak3_win32
+ - Installer: manual
+ - Max Players: unlimited
+
+
+
+Getting Started
+To create a TeamSpeak 3 server:
+
+ - Navigate to the Game Servers page
+ - Find TeamSpeak 3 in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your TeamSpeak 3 server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official TeamSpeak 3 community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/teamspeak3_win32/metadata.json b/modules/billing/docs/games/teamspeak3_win32/metadata.json
new file mode 100644
index 00000000..2740394f
--- /dev/null
+++ b/modules/billing/docs/games/teamspeak3_win32/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "TeamSpeak 3",
+ "description": "Setup and configuration guide for TeamSpeak 3 game servers",
+ "category": "game",
+ "order": 106
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/teamspeak3_win64/icon.txt b/modules/billing/docs/games/teamspeak3_win64/icon.txt
new file mode 100644
index 00000000..4c22df52
--- /dev/null
+++ b/modules/billing/docs/games/teamspeak3_win64/icon.txt
@@ -0,0 +1 @@
+No icon found
\ No newline at end of file
diff --git a/modules/billing/docs/games/teamspeak3_win64/index.php b/modules/billing/docs/games/teamspeak3_win64/index.php
new file mode 100644
index 00000000..8d47f365
--- /dev/null
+++ b/modules/billing/docs/games/teamspeak3_win64/index.php
@@ -0,0 +1,65 @@
+
+TeamSpeak 3 Server Guide
+
+Overview
+TeamSpeak 3 is available for hosting on our platform. This guide covers the basics of setting up and managing your TeamSpeak 3 server.
+
+
+
Quick Info
+
+ - Game Key: teamspeak3_win64
+ - Installer: manual
+ - Max Players: unlimited
+
+
+
+Getting Started
+To create a TeamSpeak 3 server:
+
+ - Navigate to the Game Servers page
+ - Find TeamSpeak 3 in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your TeamSpeak 3 server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official TeamSpeak 3 community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/teamspeak3_win64/metadata.json b/modules/billing/docs/games/teamspeak3_win64/metadata.json
new file mode 100644
index 00000000..ac62db74
--- /dev/null
+++ b/modules/billing/docs/games/teamspeak3_win64/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "TeamSpeak 3",
+ "description": "Setup and configuration guide for TeamSpeak 3 game servers",
+ "category": "game",
+ "order": 107
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/terraria_linux/icon.jpg b/modules/billing/docs/games/terraria_linux/icon.jpg
new file mode 100644
index 00000000..51a10028
Binary files /dev/null and b/modules/billing/docs/games/terraria_linux/icon.jpg differ
diff --git a/modules/billing/docs/games/terraria_linux/index.php b/modules/billing/docs/games/terraria_linux/index.php
new file mode 100644
index 00000000..b70cef8a
--- /dev/null
+++ b/modules/billing/docs/games/terraria_linux/index.php
@@ -0,0 +1,65 @@
+
+Terraria Server Guide
+
+Overview
+Terraria is available for hosting on our platform. This guide covers the basics of setting up and managing your Terraria server.
+
+
+
Quick Info
+
+ - Game Key: terraria_linux
+ - Installer: steamcmd
+ - Max Players: 255
+
+
+
+Getting Started
+To create a Terraria server:
+
+ - Navigate to the Game Servers page
+ - Find Terraria in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your Terraria server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official Terraria community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/terraria_linux/metadata.json b/modules/billing/docs/games/terraria_linux/metadata.json
new file mode 100644
index 00000000..ba465ced
--- /dev/null
+++ b/modules/billing/docs/games/terraria_linux/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "Terraria",
+ "description": "Setup and configuration guide for Terraria game servers",
+ "category": "game",
+ "order": 108
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/terraria_win64/icon.jpg b/modules/billing/docs/games/terraria_win64/icon.jpg
new file mode 100644
index 00000000..51a10028
Binary files /dev/null and b/modules/billing/docs/games/terraria_win64/icon.jpg differ
diff --git a/modules/billing/docs/games/terraria_win64/index.php b/modules/billing/docs/games/terraria_win64/index.php
new file mode 100644
index 00000000..e258b6b1
--- /dev/null
+++ b/modules/billing/docs/games/terraria_win64/index.php
@@ -0,0 +1,65 @@
+
+Terraria Server Guide
+
+Overview
+Terraria is available for hosting on our platform. This guide covers the basics of setting up and managing your Terraria server.
+
+
+
Quick Info
+
+ - Game Key: terraria_win64
+ - Installer: steamcmd
+ - Max Players: 8
+
+
+
+Getting Started
+To create a Terraria server:
+
+ - Navigate to the Game Servers page
+ - Find Terraria in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your Terraria server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official Terraria community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/terraria_win64/metadata.json b/modules/billing/docs/games/terraria_win64/metadata.json
new file mode 100644
index 00000000..120eca97
--- /dev/null
+++ b/modules/billing/docs/games/terraria_win64/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "Terraria",
+ "description": "Setup and configuration guide for Terraria game servers",
+ "category": "game",
+ "order": 109
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/tf2_linux32/icon.jpg b/modules/billing/docs/games/tf2_linux32/icon.jpg
new file mode 100644
index 00000000..3efdc493
Binary files /dev/null and b/modules/billing/docs/games/tf2_linux32/icon.jpg differ
diff --git a/modules/billing/docs/games/tf2_linux32/index.php b/modules/billing/docs/games/tf2_linux32/index.php
new file mode 100644
index 00000000..e116ba64
--- /dev/null
+++ b/modules/billing/docs/games/tf2_linux32/index.php
@@ -0,0 +1,65 @@
+
+Team Fortress 2 Server Guide
+
+Overview
+Team Fortress 2 is available for hosting on our platform. This guide covers the basics of setting up and managing your Team Fortress 2 server.
+
+
+
Quick Info
+
+ - Game Key: tf2_linux32
+ - Installer: steamcmd
+ - Max Players: 32
+
+
+
+Getting Started
+To create a Team Fortress 2 server:
+
+ - Navigate to the Game Servers page
+ - Find Team Fortress 2 in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your Team Fortress 2 server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official Team Fortress 2 community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/tf2_linux32/metadata.json b/modules/billing/docs/games/tf2_linux32/metadata.json
new file mode 100644
index 00000000..5fc2ec4e
--- /dev/null
+++ b/modules/billing/docs/games/tf2_linux32/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "Team Fortress 2",
+ "description": "Setup and configuration guide for Team Fortress 2 game servers",
+ "category": "game",
+ "order": 110
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/tf2_win32/icon.jpg b/modules/billing/docs/games/tf2_win32/icon.jpg
new file mode 100644
index 00000000..3efdc493
Binary files /dev/null and b/modules/billing/docs/games/tf2_win32/icon.jpg differ
diff --git a/modules/billing/docs/games/tf2_win32/index.php b/modules/billing/docs/games/tf2_win32/index.php
new file mode 100644
index 00000000..cb9b773c
--- /dev/null
+++ b/modules/billing/docs/games/tf2_win32/index.php
@@ -0,0 +1,65 @@
+
+Team Fortress 2 Server Guide
+
+Overview
+Team Fortress 2 is available for hosting on our platform. This guide covers the basics of setting up and managing your Team Fortress 2 server.
+
+
+
Quick Info
+
+ - Game Key: tf2_win32
+ - Installer: steamcmd
+ - Max Players: 32
+
+
+
+Getting Started
+To create a Team Fortress 2 server:
+
+ - Navigate to the Game Servers page
+ - Find Team Fortress 2 in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your Team Fortress 2 server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official Team Fortress 2 community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/tf2_win32/metadata.json b/modules/billing/docs/games/tf2_win32/metadata.json
new file mode 100644
index 00000000..ea7e2cd9
--- /dev/null
+++ b/modules/billing/docs/games/tf2_win32/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "Team Fortress 2",
+ "description": "Setup and configuration guide for Team Fortress 2 game servers",
+ "category": "game",
+ "order": 111
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/tfc_linux32/icon.txt b/modules/billing/docs/games/tfc_linux32/icon.txt
new file mode 100644
index 00000000..4c22df52
--- /dev/null
+++ b/modules/billing/docs/games/tfc_linux32/icon.txt
@@ -0,0 +1 @@
+No icon found
\ No newline at end of file
diff --git a/modules/billing/docs/games/tfc_linux32/index.php b/modules/billing/docs/games/tfc_linux32/index.php
new file mode 100644
index 00000000..1a385191
--- /dev/null
+++ b/modules/billing/docs/games/tfc_linux32/index.php
@@ -0,0 +1,65 @@
+
+Team Fortress Classic Server Guide
+
+Overview
+Team Fortress Classic is available for hosting on our platform. This guide covers the basics of setting up and managing your Team Fortress Classic server.
+
+
+
Quick Info
+
+ - Game Key: tfc_linux32
+ - Installer: steamcmd
+ - Max Players: 32
+
+
+
+Getting Started
+To create a Team Fortress Classic server:
+
+ - Navigate to the Game Servers page
+ - Find Team Fortress Classic in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your Team Fortress Classic server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official Team Fortress Classic community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/tfc_linux32/metadata.json b/modules/billing/docs/games/tfc_linux32/metadata.json
new file mode 100644
index 00000000..7a8ad6bb
--- /dev/null
+++ b/modules/billing/docs/games/tfc_linux32/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "Team Fortress Classic",
+ "description": "Setup and configuration guide for Team Fortress Classic game servers",
+ "category": "game",
+ "order": 112
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/tfc_win32/icon.txt b/modules/billing/docs/games/tfc_win32/icon.txt
new file mode 100644
index 00000000..4c22df52
--- /dev/null
+++ b/modules/billing/docs/games/tfc_win32/icon.txt
@@ -0,0 +1 @@
+No icon found
\ No newline at end of file
diff --git a/modules/billing/docs/games/tfc_win32/index.php b/modules/billing/docs/games/tfc_win32/index.php
new file mode 100644
index 00000000..63cd9897
--- /dev/null
+++ b/modules/billing/docs/games/tfc_win32/index.php
@@ -0,0 +1,65 @@
+
+Team Fortress Classic Server Guide
+
+Overview
+Team Fortress Classic is available for hosting on our platform. This guide covers the basics of setting up and managing your Team Fortress Classic server.
+
+
+
Quick Info
+
+ - Game Key: tfc_win32
+ - Installer: steamcmd
+ - Max Players: 32
+
+
+
+Getting Started
+To create a Team Fortress Classic server:
+
+ - Navigate to the Game Servers page
+ - Find Team Fortress Classic in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your Team Fortress Classic server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official Team Fortress Classic community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/tfc_win32/metadata.json b/modules/billing/docs/games/tfc_win32/metadata.json
new file mode 100644
index 00000000..8e9c503c
--- /dev/null
+++ b/modules/billing/docs/games/tfc_win32/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "Team Fortress Classic",
+ "description": "Setup and configuration guide for Team Fortress Classic game servers",
+ "category": "game",
+ "order": 113
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/theforest_win32/icon.txt b/modules/billing/docs/games/theforest_win32/icon.txt
new file mode 100644
index 00000000..4c22df52
--- /dev/null
+++ b/modules/billing/docs/games/theforest_win32/icon.txt
@@ -0,0 +1 @@
+No icon found
\ No newline at end of file
diff --git a/modules/billing/docs/games/theforest_win32/index.php b/modules/billing/docs/games/theforest_win32/index.php
new file mode 100644
index 00000000..84ddda48
--- /dev/null
+++ b/modules/billing/docs/games/theforest_win32/index.php
@@ -0,0 +1,65 @@
+
+The Forest Server Guide
+
+Overview
+The Forest is available for hosting on our platform. This guide covers the basics of setting up and managing your The Forest server.
+
+
+
Quick Info
+
+ - Game Key: theforest_win32
+ - Installer: steamcmd
+ - Max Players: 100
+
+
+
+Getting Started
+To create a The Forest server:
+
+ - Navigate to the Game Servers page
+ - Find The Forest in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your The Forest server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official The Forest community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/theforest_win32/metadata.json b/modules/billing/docs/games/theforest_win32/metadata.json
new file mode 100644
index 00000000..429f9d70
--- /dev/null
+++ b/modules/billing/docs/games/theforest_win32/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "The Forest",
+ "description": "Setup and configuration guide for The Forest game servers",
+ "category": "game",
+ "order": 114
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/trackmanianations_linux32/icon.txt b/modules/billing/docs/games/trackmanianations_linux32/icon.txt
new file mode 100644
index 00000000..4c22df52
--- /dev/null
+++ b/modules/billing/docs/games/trackmanianations_linux32/icon.txt
@@ -0,0 +1 @@
+No icon found
\ No newline at end of file
diff --git a/modules/billing/docs/games/trackmanianations_linux32/index.php b/modules/billing/docs/games/trackmanianations_linux32/index.php
new file mode 100644
index 00000000..22e20a42
--- /dev/null
+++ b/modules/billing/docs/games/trackmanianations_linux32/index.php
@@ -0,0 +1,65 @@
+
+TrackMania Nations Server Guide
+
+Overview
+TrackMania Nations is available for hosting on our platform. This guide covers the basics of setting up and managing your TrackMania Nations server.
+
+
+
Quick Info
+
+ - Game Key: trackmanianations_linux32
+ - Installer: manual
+ - Max Players: 255
+
+
+
+Getting Started
+To create a TrackMania Nations server:
+
+ - Navigate to the Game Servers page
+ - Find TrackMania Nations in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your TrackMania Nations server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official TrackMania Nations community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/trackmanianations_linux32/metadata.json b/modules/billing/docs/games/trackmanianations_linux32/metadata.json
new file mode 100644
index 00000000..8c0e2f04
--- /dev/null
+++ b/modules/billing/docs/games/trackmanianations_linux32/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "TrackMania Nations",
+ "description": "Setup and configuration guide for TrackMania Nations game servers",
+ "category": "game",
+ "order": 115
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/trackmanianations_win32/icon.txt b/modules/billing/docs/games/trackmanianations_win32/icon.txt
new file mode 100644
index 00000000..4c22df52
--- /dev/null
+++ b/modules/billing/docs/games/trackmanianations_win32/icon.txt
@@ -0,0 +1 @@
+No icon found
\ No newline at end of file
diff --git a/modules/billing/docs/games/trackmanianations_win32/index.php b/modules/billing/docs/games/trackmanianations_win32/index.php
new file mode 100644
index 00000000..d74fd64d
--- /dev/null
+++ b/modules/billing/docs/games/trackmanianations_win32/index.php
@@ -0,0 +1,65 @@
+
+TrackMania Nations Server Guide
+
+Overview
+TrackMania Nations is available for hosting on our platform. This guide covers the basics of setting up and managing your TrackMania Nations server.
+
+
+
Quick Info
+
+ - Game Key: trackmanianations_win32
+ - Installer: manual
+ - Max Players: 255
+
+
+
+Getting Started
+To create a TrackMania Nations server:
+
+ - Navigate to the Game Servers page
+ - Find TrackMania Nations in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your TrackMania Nations server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official TrackMania Nations community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/trackmanianations_win32/metadata.json b/modules/billing/docs/games/trackmanianations_win32/metadata.json
new file mode 100644
index 00000000..2788a949
--- /dev/null
+++ b/modules/billing/docs/games/trackmanianations_win32/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "TrackMania Nations",
+ "description": "Setup and configuration guide for TrackMania Nations game servers",
+ "category": "game",
+ "order": 116
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/trackmanianf_linux32/icon.txt b/modules/billing/docs/games/trackmanianf_linux32/icon.txt
new file mode 100644
index 00000000..4c22df52
--- /dev/null
+++ b/modules/billing/docs/games/trackmanianf_linux32/icon.txt
@@ -0,0 +1 @@
+No icon found
\ No newline at end of file
diff --git a/modules/billing/docs/games/trackmanianf_linux32/index.php b/modules/billing/docs/games/trackmanianf_linux32/index.php
new file mode 100644
index 00000000..fbabc38f
--- /dev/null
+++ b/modules/billing/docs/games/trackmanianf_linux32/index.php
@@ -0,0 +1,65 @@
+
+TrackMania Nations Forever Server Guide
+
+Overview
+TrackMania Nations Forever is available for hosting on our platform. This guide covers the basics of setting up and managing your TrackMania Nations Forever server.
+
+
+
Quick Info
+
+ - Game Key: trackmanianf_linux32
+ - Installer: manual
+ - Max Players: 255
+
+
+
+Getting Started
+To create a TrackMania Nations Forever server:
+
+ - Navigate to the Game Servers page
+ - Find TrackMania Nations Forever in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your TrackMania Nations Forever server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official TrackMania Nations Forever community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/trackmanianf_linux32/metadata.json b/modules/billing/docs/games/trackmanianf_linux32/metadata.json
new file mode 100644
index 00000000..0d912e55
--- /dev/null
+++ b/modules/billing/docs/games/trackmanianf_linux32/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "TrackMania Nations Forever",
+ "description": "Setup and configuration guide for TrackMania Nations Forever game servers",
+ "category": "game",
+ "order": 117
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/trackmanianf_win32/icon.txt b/modules/billing/docs/games/trackmanianf_win32/icon.txt
new file mode 100644
index 00000000..4c22df52
--- /dev/null
+++ b/modules/billing/docs/games/trackmanianf_win32/icon.txt
@@ -0,0 +1 @@
+No icon found
\ No newline at end of file
diff --git a/modules/billing/docs/games/trackmanianf_win32/index.php b/modules/billing/docs/games/trackmanianf_win32/index.php
new file mode 100644
index 00000000..d0a30d4b
--- /dev/null
+++ b/modules/billing/docs/games/trackmanianf_win32/index.php
@@ -0,0 +1,65 @@
+
+TrackMania Nations Forever Server Guide
+
+Overview
+TrackMania Nations Forever is available for hosting on our platform. This guide covers the basics of setting up and managing your TrackMania Nations Forever server.
+
+
+
Quick Info
+
+ - Game Key: trackmanianf_win32
+ - Installer: manual
+ - Max Players: 255
+
+
+
+Getting Started
+To create a TrackMania Nations Forever server:
+
+ - Navigate to the Game Servers page
+ - Find TrackMania Nations Forever in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your TrackMania Nations Forever server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official TrackMania Nations Forever community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/trackmanianf_win32/metadata.json b/modules/billing/docs/games/trackmanianf_win32/metadata.json
new file mode 100644
index 00000000..3614ce88
--- /dev/null
+++ b/modules/billing/docs/games/trackmanianf_win32/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "TrackMania Nations Forever",
+ "description": "Setup and configuration guide for TrackMania Nations Forever game servers",
+ "category": "game",
+ "order": 118
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/unturned_linux32/icon.jpg b/modules/billing/docs/games/unturned_linux32/icon.jpg
new file mode 100644
index 00000000..bb4c8d9c
Binary files /dev/null and b/modules/billing/docs/games/unturned_linux32/icon.jpg differ
diff --git a/modules/billing/docs/games/unturned_linux32/index.php b/modules/billing/docs/games/unturned_linux32/index.php
new file mode 100644
index 00000000..6c5da62d
--- /dev/null
+++ b/modules/billing/docs/games/unturned_linux32/index.php
@@ -0,0 +1,65 @@
+
+Unturned Server Guide
+
+Overview
+Unturned is available for hosting on our platform. This guide covers the basics of setting up and managing your Unturned server.
+
+
+
Quick Info
+
+ - Game Key: unturned_linux32
+ - Installer: steamcmd
+ - Max Players: 48
+
+
+
+Getting Started
+To create a Unturned server:
+
+ - Navigate to the Game Servers page
+ - Find Unturned in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your Unturned server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official Unturned community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/unturned_linux32/metadata.json b/modules/billing/docs/games/unturned_linux32/metadata.json
new file mode 100644
index 00000000..ff0ec048
--- /dev/null
+++ b/modules/billing/docs/games/unturned_linux32/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "Unturned",
+ "description": "Setup and configuration guide for Unturned game servers",
+ "category": "game",
+ "order": 120
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/unturned_linux64/icon.jpg b/modules/billing/docs/games/unturned_linux64/icon.jpg
new file mode 100644
index 00000000..bb4c8d9c
Binary files /dev/null and b/modules/billing/docs/games/unturned_linux64/icon.jpg differ
diff --git a/modules/billing/docs/games/unturned_linux64/index.php b/modules/billing/docs/games/unturned_linux64/index.php
new file mode 100644
index 00000000..6b2600b4
--- /dev/null
+++ b/modules/billing/docs/games/unturned_linux64/index.php
@@ -0,0 +1,65 @@
+
+Unturned Server Guide
+
+Overview
+Unturned is available for hosting on our platform. This guide covers the basics of setting up and managing your Unturned server.
+
+
+
Quick Info
+
+ - Game Key: unturned_linux64
+ - Installer: steamcmd
+ - Max Players: 48
+
+
+
+Getting Started
+To create a Unturned server:
+
+ - Navigate to the Game Servers page
+ - Find Unturned in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your Unturned server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official Unturned community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/unturned_linux64/metadata.json b/modules/billing/docs/games/unturned_linux64/metadata.json
new file mode 100644
index 00000000..4cc2af97
--- /dev/null
+++ b/modules/billing/docs/games/unturned_linux64/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "Unturned",
+ "description": "Setup and configuration guide for Unturned game servers",
+ "category": "game",
+ "order": 121
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/unturned_win32/icon.jpg b/modules/billing/docs/games/unturned_win32/icon.jpg
new file mode 100644
index 00000000..bb4c8d9c
Binary files /dev/null and b/modules/billing/docs/games/unturned_win32/icon.jpg differ
diff --git a/modules/billing/docs/games/unturned_win32/index.php b/modules/billing/docs/games/unturned_win32/index.php
new file mode 100644
index 00000000..0266fa41
--- /dev/null
+++ b/modules/billing/docs/games/unturned_win32/index.php
@@ -0,0 +1,65 @@
+
+Unturned Server Guide
+
+Overview
+Unturned is available for hosting on our platform. This guide covers the basics of setting up and managing your Unturned server.
+
+
+
Quick Info
+
+ - Game Key: unturned_win32
+ - Installer: steamcmd
+ - Max Players: 48
+
+
+
+Getting Started
+To create a Unturned server:
+
+ - Navigate to the Game Servers page
+ - Find Unturned in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your Unturned server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official Unturned community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/unturned_win32/metadata.json b/modules/billing/docs/games/unturned_win32/metadata.json
new file mode 100644
index 00000000..6457cbdd
--- /dev/null
+++ b/modules/billing/docs/games/unturned_win32/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "Unturned",
+ "description": "Setup and configuration guide for Unturned game servers",
+ "category": "game",
+ "order": 122
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/unturned_win64/icon.jpg b/modules/billing/docs/games/unturned_win64/icon.jpg
new file mode 100644
index 00000000..bb4c8d9c
Binary files /dev/null and b/modules/billing/docs/games/unturned_win64/icon.jpg differ
diff --git a/modules/billing/docs/games/unturned_win64/index.php b/modules/billing/docs/games/unturned_win64/index.php
new file mode 100644
index 00000000..44ae0f9f
--- /dev/null
+++ b/modules/billing/docs/games/unturned_win64/index.php
@@ -0,0 +1,65 @@
+
+Unturned Server Guide
+
+Overview
+Unturned is available for hosting on our platform. This guide covers the basics of setting up and managing your Unturned server.
+
+
+
Quick Info
+
+ - Game Key: unturned_win64
+ - Installer: steamcmd
+ - Max Players: 48
+
+
+
+Getting Started
+To create a Unturned server:
+
+ - Navigate to the Game Servers page
+ - Find Unturned in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your Unturned server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official Unturned community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/unturned_win64/metadata.json b/modules/billing/docs/games/unturned_win64/metadata.json
new file mode 100644
index 00000000..e0c81cfe
--- /dev/null
+++ b/modules/billing/docs/games/unturned_win64/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "Unturned",
+ "description": "Setup and configuration guide for Unturned game servers",
+ "category": "game",
+ "order": 123
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/urt_linux/icon.jpg b/modules/billing/docs/games/urt_linux/icon.jpg
new file mode 100644
index 00000000..539859f3
Binary files /dev/null and b/modules/billing/docs/games/urt_linux/icon.jpg differ
diff --git a/modules/billing/docs/games/urt_linux/index.php b/modules/billing/docs/games/urt_linux/index.php
new file mode 100644
index 00000000..d00bdb10
--- /dev/null
+++ b/modules/billing/docs/games/urt_linux/index.php
@@ -0,0 +1,65 @@
+
+Urban Terror 4 Server Guide
+
+Overview
+Urban Terror 4 is available for hosting on our platform. This guide covers the basics of setting up and managing your Urban Terror 4 server.
+
+
+
Quick Info
+
+ - Game Key: urt_linux
+ - Installer: steamcmd
+ - Max Players: 32
+
+
+
+Getting Started
+To create a Urban Terror 4 server:
+
+ - Navigate to the Game Servers page
+ - Find Urban Terror 4 in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your Urban Terror 4 server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official Urban Terror 4 community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/urt_linux/metadata.json b/modules/billing/docs/games/urt_linux/metadata.json
new file mode 100644
index 00000000..c3a666d5
--- /dev/null
+++ b/modules/billing/docs/games/urt_linux/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "Urban Terror 4",
+ "description": "Setup and configuration guide for Urban Terror 4 game servers",
+ "category": "game",
+ "order": 124
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/urt_win64/icon.jpg b/modules/billing/docs/games/urt_win64/icon.jpg
new file mode 100644
index 00000000..539859f3
Binary files /dev/null and b/modules/billing/docs/games/urt_win64/icon.jpg differ
diff --git a/modules/billing/docs/games/urt_win64/index.php b/modules/billing/docs/games/urt_win64/index.php
new file mode 100644
index 00000000..979c5428
--- /dev/null
+++ b/modules/billing/docs/games/urt_win64/index.php
@@ -0,0 +1,65 @@
+
+Urban Terror 4 Server Guide
+
+Overview
+Urban Terror 4 is available for hosting on our platform. This guide covers the basics of setting up and managing your Urban Terror 4 server.
+
+
+
Quick Info
+
+ - Game Key: urt_win64
+ - Installer: steamcmd
+ - Max Players: 32
+
+
+
+Getting Started
+To create a Urban Terror 4 server:
+
+ - Navigate to the Game Servers page
+ - Find Urban Terror 4 in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your Urban Terror 4 server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official Urban Terror 4 community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/urt_win64/metadata.json b/modules/billing/docs/games/urt_win64/metadata.json
new file mode 100644
index 00000000..62912ce7
--- /dev/null
+++ b/modules/billing/docs/games/urt_win64/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "Urban Terror 4",
+ "description": "Setup and configuration guide for Urban Terror 4 game servers",
+ "category": "game",
+ "order": 125
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/ut2004_linux32/icon.txt b/modules/billing/docs/games/ut2004_linux32/icon.txt
new file mode 100644
index 00000000..4c22df52
--- /dev/null
+++ b/modules/billing/docs/games/ut2004_linux32/icon.txt
@@ -0,0 +1 @@
+No icon found
\ No newline at end of file
diff --git a/modules/billing/docs/games/ut2004_linux32/index.php b/modules/billing/docs/games/ut2004_linux32/index.php
new file mode 100644
index 00000000..d57cef30
--- /dev/null
+++ b/modules/billing/docs/games/ut2004_linux32/index.php
@@ -0,0 +1,65 @@
+
+Unreal Tournament 2004 Server Guide
+
+Overview
+Unreal Tournament 2004 is available for hosting on our platform. This guide covers the basics of setting up and managing your Unreal Tournament 2004 server.
+
+
+
Quick Info
+
+ - Game Key: ut2004_linux32
+ - Installer: manual
+ - Max Players: 32
+
+
+
+Getting Started
+To create a Unreal Tournament 2004 server:
+
+ - Navigate to the Game Servers page
+ - Find Unreal Tournament 2004 in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your Unreal Tournament 2004 server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official Unreal Tournament 2004 community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/ut2004_linux32/metadata.json b/modules/billing/docs/games/ut2004_linux32/metadata.json
new file mode 100644
index 00000000..d029acd9
--- /dev/null
+++ b/modules/billing/docs/games/ut2004_linux32/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "Unreal Tournament 2004",
+ "description": "Setup and configuration guide for Unreal Tournament 2004 game servers",
+ "category": "game",
+ "order": 126
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/ut2004_win32/icon.txt b/modules/billing/docs/games/ut2004_win32/icon.txt
new file mode 100644
index 00000000..4c22df52
--- /dev/null
+++ b/modules/billing/docs/games/ut2004_win32/icon.txt
@@ -0,0 +1 @@
+No icon found
\ No newline at end of file
diff --git a/modules/billing/docs/games/ut2004_win32/index.php b/modules/billing/docs/games/ut2004_win32/index.php
new file mode 100644
index 00000000..ae22539a
--- /dev/null
+++ b/modules/billing/docs/games/ut2004_win32/index.php
@@ -0,0 +1,65 @@
+
+Unreal Tournament 2004 Server Guide
+
+Overview
+Unreal Tournament 2004 is available for hosting on our platform. This guide covers the basics of setting up and managing your Unreal Tournament 2004 server.
+
+
+
Quick Info
+
+ - Game Key: ut2004_win32
+ - Installer: manual
+ - Max Players: 32
+
+
+
+Getting Started
+To create a Unreal Tournament 2004 server:
+
+ - Navigate to the Game Servers page
+ - Find Unreal Tournament 2004 in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your Unreal Tournament 2004 server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official Unreal Tournament 2004 community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/ut2004_win32/metadata.json b/modules/billing/docs/games/ut2004_win32/metadata.json
new file mode 100644
index 00000000..4c81090b
--- /dev/null
+++ b/modules/billing/docs/games/ut2004_win32/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "Unreal Tournament 2004",
+ "description": "Setup and configuration guide for Unreal Tournament 2004 game servers",
+ "category": "game",
+ "order": 127
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/ut3_linux32/icon.txt b/modules/billing/docs/games/ut3_linux32/icon.txt
new file mode 100644
index 00000000..4c22df52
--- /dev/null
+++ b/modules/billing/docs/games/ut3_linux32/icon.txt
@@ -0,0 +1 @@
+No icon found
\ No newline at end of file
diff --git a/modules/billing/docs/games/ut3_linux32/index.php b/modules/billing/docs/games/ut3_linux32/index.php
new file mode 100644
index 00000000..577b3493
--- /dev/null
+++ b/modules/billing/docs/games/ut3_linux32/index.php
@@ -0,0 +1,65 @@
+
+Unreal Tournament 3 Server Guide
+
+Overview
+Unreal Tournament 3 is available for hosting on our platform. This guide covers the basics of setting up and managing your Unreal Tournament 3 server.
+
+
+
Quick Info
+
+ - Game Key: ut3_linux32
+ - Installer: steamcmd
+ - Max Players: 32
+
+
+
+Getting Started
+To create a Unreal Tournament 3 server:
+
+ - Navigate to the Game Servers page
+ - Find Unreal Tournament 3 in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your Unreal Tournament 3 server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official Unreal Tournament 3 community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/ut3_linux32/metadata.json b/modules/billing/docs/games/ut3_linux32/metadata.json
new file mode 100644
index 00000000..c2c669c2
--- /dev/null
+++ b/modules/billing/docs/games/ut3_linux32/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "Unreal Tournament 3",
+ "description": "Setup and configuration guide for Unreal Tournament 3 game servers",
+ "category": "game",
+ "order": 128
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/ut3_win32/icon.txt b/modules/billing/docs/games/ut3_win32/icon.txt
new file mode 100644
index 00000000..4c22df52
--- /dev/null
+++ b/modules/billing/docs/games/ut3_win32/icon.txt
@@ -0,0 +1 @@
+No icon found
\ No newline at end of file
diff --git a/modules/billing/docs/games/ut3_win32/index.php b/modules/billing/docs/games/ut3_win32/index.php
new file mode 100644
index 00000000..e751b4bb
--- /dev/null
+++ b/modules/billing/docs/games/ut3_win32/index.php
@@ -0,0 +1,65 @@
+
+Unreal Tournament 3 Server Guide
+
+Overview
+Unreal Tournament 3 is available for hosting on our platform. This guide covers the basics of setting up and managing your Unreal Tournament 3 server.
+
+
+
Quick Info
+
+ - Game Key: ut3_win32
+ - Installer: manual
+ - Max Players: 32
+
+
+
+Getting Started
+To create a Unreal Tournament 3 server:
+
+ - Navigate to the Game Servers page
+ - Find Unreal Tournament 3 in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your Unreal Tournament 3 server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official Unreal Tournament 3 community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/ut3_win32/metadata.json b/modules/billing/docs/games/ut3_win32/metadata.json
new file mode 100644
index 00000000..de07bab5
--- /dev/null
+++ b/modules/billing/docs/games/ut3_win32/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "Unreal Tournament 3",
+ "description": "Setup and configuration guide for Unreal Tournament 3 game servers",
+ "category": "game",
+ "order": 129
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/ut99_linux32/icon.txt b/modules/billing/docs/games/ut99_linux32/icon.txt
new file mode 100644
index 00000000..4c22df52
--- /dev/null
+++ b/modules/billing/docs/games/ut99_linux32/icon.txt
@@ -0,0 +1 @@
+No icon found
\ No newline at end of file
diff --git a/modules/billing/docs/games/ut99_linux32/index.php b/modules/billing/docs/games/ut99_linux32/index.php
new file mode 100644
index 00000000..33a48e8d
--- /dev/null
+++ b/modules/billing/docs/games/ut99_linux32/index.php
@@ -0,0 +1,65 @@
+
+Unreal Tournament Server Guide
+
+Overview
+Unreal Tournament is available for hosting on our platform. This guide covers the basics of setting up and managing your Unreal Tournament server.
+
+
+
Quick Info
+
+ - Game Key: ut99_linux32
+ - Installer: rsync
+ - Max Players: 32
+
+
+
+Getting Started
+To create a Unreal Tournament server:
+
+ - Navigate to the Game Servers page
+ - Find Unreal Tournament in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your Unreal Tournament server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official Unreal Tournament community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/ut99_linux32/metadata.json b/modules/billing/docs/games/ut99_linux32/metadata.json
new file mode 100644
index 00000000..3e4a76b3
--- /dev/null
+++ b/modules/billing/docs/games/ut99_linux32/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "Unreal Tournament",
+ "description": "Setup and configuration guide for Unreal Tournament game servers",
+ "category": "game",
+ "order": 119
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/valheim_linux/icon.jpg b/modules/billing/docs/games/valheim_linux/icon.jpg
new file mode 100644
index 00000000..794b69b2
Binary files /dev/null and b/modules/billing/docs/games/valheim_linux/icon.jpg differ
diff --git a/modules/billing/docs/games/valheim_linux/index.php b/modules/billing/docs/games/valheim_linux/index.php
new file mode 100644
index 00000000..3ea1eaf9
--- /dev/null
+++ b/modules/billing/docs/games/valheim_linux/index.php
@@ -0,0 +1,65 @@
+
+Valheim Server Guide
+
+Overview
+Valheim is available for hosting on our platform. This guide covers the basics of setting up and managing your Valheim server.
+
+
+
Quick Info
+
+ - Game Key: valheim_linux
+ - Installer: steamcmd
+ - Max Players: unlimited
+
+
+
+Getting Started
+To create a Valheim server:
+
+ - Navigate to the Game Servers page
+ - Find Valheim in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your Valheim server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official Valheim community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/valheim_linux/metadata.json b/modules/billing/docs/games/valheim_linux/metadata.json
new file mode 100644
index 00000000..33b3194b
--- /dev/null
+++ b/modules/billing/docs/games/valheim_linux/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "Valheim",
+ "description": "Setup and configuration guide for Valheim game servers",
+ "category": "game",
+ "order": 130
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/vbox_linux32/icon.txt b/modules/billing/docs/games/vbox_linux32/icon.txt
new file mode 100644
index 00000000..4c22df52
--- /dev/null
+++ b/modules/billing/docs/games/vbox_linux32/icon.txt
@@ -0,0 +1 @@
+No icon found
\ No newline at end of file
diff --git a/modules/billing/docs/games/vbox_linux32/index.php b/modules/billing/docs/games/vbox_linux32/index.php
new file mode 100644
index 00000000..45adada9
--- /dev/null
+++ b/modules/billing/docs/games/vbox_linux32/index.php
@@ -0,0 +1,65 @@
+
+VirtualBox Server Guide
+
+Overview
+VirtualBox is available for hosting on our platform. This guide covers the basics of setting up and managing your VirtualBox server.
+
+
+
Quick Info
+
+ - Game Key: vbox_linux32
+ - Installer: manual
+ - Max Players: unlimited
+
+
+
+Getting Started
+To create a VirtualBox server:
+
+ - Navigate to the Game Servers page
+ - Find VirtualBox in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your VirtualBox server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official VirtualBox community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/vbox_linux32/metadata.json b/modules/billing/docs/games/vbox_linux32/metadata.json
new file mode 100644
index 00000000..1cd96030
--- /dev/null
+++ b/modules/billing/docs/games/vbox_linux32/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "VirtualBox",
+ "description": "Setup and configuration guide for VirtualBox game servers",
+ "category": "game",
+ "order": 131
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/ventrilo_linux32/icon.txt b/modules/billing/docs/games/ventrilo_linux32/icon.txt
new file mode 100644
index 00000000..4c22df52
--- /dev/null
+++ b/modules/billing/docs/games/ventrilo_linux32/icon.txt
@@ -0,0 +1 @@
+No icon found
\ No newline at end of file
diff --git a/modules/billing/docs/games/ventrilo_linux32/index.php b/modules/billing/docs/games/ventrilo_linux32/index.php
new file mode 100644
index 00000000..a0ba60ca
--- /dev/null
+++ b/modules/billing/docs/games/ventrilo_linux32/index.php
@@ -0,0 +1,65 @@
+
+Ventrilo Server Guide
+
+Overview
+Ventrilo is available for hosting on our platform. This guide covers the basics of setting up and managing your Ventrilo server.
+
+
+
Quick Info
+
+ - Game Key: ventrilo_linux32
+ - Installer: manual
+ - Max Players: unlimited
+
+
+
+Getting Started
+To create a Ventrilo server:
+
+ - Navigate to the Game Servers page
+ - Find Ventrilo in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your Ventrilo server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official Ventrilo community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/ventrilo_linux32/metadata.json b/modules/billing/docs/games/ventrilo_linux32/metadata.json
new file mode 100644
index 00000000..8f143255
--- /dev/null
+++ b/modules/billing/docs/games/ventrilo_linux32/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "Ventrilo",
+ "description": "Setup and configuration guide for Ventrilo game servers",
+ "category": "game",
+ "order": 132
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/ventrilo_win32/icon.txt b/modules/billing/docs/games/ventrilo_win32/icon.txt
new file mode 100644
index 00000000..4c22df52
--- /dev/null
+++ b/modules/billing/docs/games/ventrilo_win32/icon.txt
@@ -0,0 +1 @@
+No icon found
\ No newline at end of file
diff --git a/modules/billing/docs/games/ventrilo_win32/index.php b/modules/billing/docs/games/ventrilo_win32/index.php
new file mode 100644
index 00000000..957bb05e
--- /dev/null
+++ b/modules/billing/docs/games/ventrilo_win32/index.php
@@ -0,0 +1,65 @@
+
+Ventrilo Server Guide
+
+Overview
+Ventrilo is available for hosting on our platform. This guide covers the basics of setting up and managing your Ventrilo server.
+
+
+
Quick Info
+
+ - Game Key: ventrilo_win32
+ - Installer: manual
+ - Max Players: unlimited
+
+
+
+Getting Started
+To create a Ventrilo server:
+
+ - Navigate to the Game Servers page
+ - Find Ventrilo in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your Ventrilo server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official Ventrilo community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/ventrilo_win32/metadata.json b/modules/billing/docs/games/ventrilo_win32/metadata.json
new file mode 100644
index 00000000..15c6db71
--- /dev/null
+++ b/modules/billing/docs/games/ventrilo_win32/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "Ventrilo",
+ "description": "Setup and configuration guide for Ventrilo game servers",
+ "category": "game",
+ "order": 133
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/vicecitymp_linux32/icon.txt b/modules/billing/docs/games/vicecitymp_linux32/icon.txt
new file mode 100644
index 00000000..4c22df52
--- /dev/null
+++ b/modules/billing/docs/games/vicecitymp_linux32/icon.txt
@@ -0,0 +1 @@
+No icon found
\ No newline at end of file
diff --git a/modules/billing/docs/games/vicecitymp_linux32/index.php b/modules/billing/docs/games/vicecitymp_linux32/index.php
new file mode 100644
index 00000000..3be5f441
--- /dev/null
+++ b/modules/billing/docs/games/vicecitymp_linux32/index.php
@@ -0,0 +1,65 @@
+
+Vice City Multiplayer Server Guide
+
+Overview
+Vice City Multiplayer is available for hosting on our platform. This guide covers the basics of setting up and managing your Vice City Multiplayer server.
+
+
+
Quick Info
+
+ - Game Key: vicecitymp_linux32
+ - Installer: manual
+ - Max Players: 100
+
+
+
+Getting Started
+To create a Vice City Multiplayer server:
+
+ - Navigate to the Game Servers page
+ - Find Vice City Multiplayer in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your Vice City Multiplayer server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official Vice City Multiplayer community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/vicecitymp_linux32/metadata.json b/modules/billing/docs/games/vicecitymp_linux32/metadata.json
new file mode 100644
index 00000000..f280d499
--- /dev/null
+++ b/modules/billing/docs/games/vicecitymp_linux32/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "Vice City Multiplayer",
+ "description": "Setup and configuration guide for Vice City Multiplayer game servers",
+ "category": "game",
+ "order": 134
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/vicecitymp_linux64/icon.txt b/modules/billing/docs/games/vicecitymp_linux64/icon.txt
new file mode 100644
index 00000000..4c22df52
--- /dev/null
+++ b/modules/billing/docs/games/vicecitymp_linux64/icon.txt
@@ -0,0 +1 @@
+No icon found
\ No newline at end of file
diff --git a/modules/billing/docs/games/vicecitymp_linux64/index.php b/modules/billing/docs/games/vicecitymp_linux64/index.php
new file mode 100644
index 00000000..9450d4f9
--- /dev/null
+++ b/modules/billing/docs/games/vicecitymp_linux64/index.php
@@ -0,0 +1,65 @@
+
+Vice City Multiplayer Server Guide
+
+Overview
+Vice City Multiplayer is available for hosting on our platform. This guide covers the basics of setting up and managing your Vice City Multiplayer server.
+
+
+
Quick Info
+
+ - Game Key: vicecitymp_linux64
+ - Installer: manual
+ - Max Players: 100
+
+
+
+Getting Started
+To create a Vice City Multiplayer server:
+
+ - Navigate to the Game Servers page
+ - Find Vice City Multiplayer in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your Vice City Multiplayer server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official Vice City Multiplayer community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/vicecitymp_linux64/metadata.json b/modules/billing/docs/games/vicecitymp_linux64/metadata.json
new file mode 100644
index 00000000..d8ea4de2
--- /dev/null
+++ b/modules/billing/docs/games/vicecitymp_linux64/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "Vice City Multiplayer",
+ "description": "Setup and configuration guide for Vice City Multiplayer game servers",
+ "category": "game",
+ "order": 135
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/vicecitymp_win32/icon.txt b/modules/billing/docs/games/vicecitymp_win32/icon.txt
new file mode 100644
index 00000000..4c22df52
--- /dev/null
+++ b/modules/billing/docs/games/vicecitymp_win32/icon.txt
@@ -0,0 +1 @@
+No icon found
\ No newline at end of file
diff --git a/modules/billing/docs/games/vicecitymp_win32/index.php b/modules/billing/docs/games/vicecitymp_win32/index.php
new file mode 100644
index 00000000..9ad0a40e
--- /dev/null
+++ b/modules/billing/docs/games/vicecitymp_win32/index.php
@@ -0,0 +1,65 @@
+
+Vice City Multiplayer Server Guide
+
+Overview
+Vice City Multiplayer is available for hosting on our platform. This guide covers the basics of setting up and managing your Vice City Multiplayer server.
+
+
+
Quick Info
+
+ - Game Key: vicecitymp_win32
+ - Installer: manual
+ - Max Players: 100
+
+
+
+Getting Started
+To create a Vice City Multiplayer server:
+
+ - Navigate to the Game Servers page
+ - Find Vice City Multiplayer in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your Vice City Multiplayer server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official Vice City Multiplayer community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/vicecitymp_win32/metadata.json b/modules/billing/docs/games/vicecitymp_win32/metadata.json
new file mode 100644
index 00000000..689851fb
--- /dev/null
+++ b/modules/billing/docs/games/vicecitymp_win32/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "Vice City Multiplayer",
+ "description": "Setup and configuration guide for Vice City Multiplayer game servers",
+ "category": "game",
+ "order": 136
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/vicecitymp_win64/icon.txt b/modules/billing/docs/games/vicecitymp_win64/icon.txt
new file mode 100644
index 00000000..4c22df52
--- /dev/null
+++ b/modules/billing/docs/games/vicecitymp_win64/icon.txt
@@ -0,0 +1 @@
+No icon found
\ No newline at end of file
diff --git a/modules/billing/docs/games/vicecitymp_win64/index.php b/modules/billing/docs/games/vicecitymp_win64/index.php
new file mode 100644
index 00000000..5d89d5e4
--- /dev/null
+++ b/modules/billing/docs/games/vicecitymp_win64/index.php
@@ -0,0 +1,65 @@
+
+Vice City Multiplayer Server Guide
+
+Overview
+Vice City Multiplayer is available for hosting on our platform. This guide covers the basics of setting up and managing your Vice City Multiplayer server.
+
+
+
Quick Info
+
+ - Game Key: vicecitymp_win64
+ - Installer: manual
+ - Max Players: 100
+
+
+
+Getting Started
+To create a Vice City Multiplayer server:
+
+ - Navigate to the Game Servers page
+ - Find Vice City Multiplayer in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your Vice City Multiplayer server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official Vice City Multiplayer community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/vicecitymp_win64/metadata.json b/modules/billing/docs/games/vicecitymp_win64/metadata.json
new file mode 100644
index 00000000..96274595
--- /dev/null
+++ b/modules/billing/docs/games/vicecitymp_win64/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "Vice City Multiplayer",
+ "description": "Setup and configuration guide for Vice City Multiplayer game servers",
+ "category": "game",
+ "order": 137
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/warsow_linux32/icon.txt b/modules/billing/docs/games/warsow_linux32/icon.txt
new file mode 100644
index 00000000..4c22df52
--- /dev/null
+++ b/modules/billing/docs/games/warsow_linux32/icon.txt
@@ -0,0 +1 @@
+No icon found
\ No newline at end of file
diff --git a/modules/billing/docs/games/warsow_linux32/index.php b/modules/billing/docs/games/warsow_linux32/index.php
new file mode 100644
index 00000000..bf8ea1a2
--- /dev/null
+++ b/modules/billing/docs/games/warsow_linux32/index.php
@@ -0,0 +1,65 @@
+
+Warsow Server Guide
+
+Overview
+Warsow is available for hosting on our platform. This guide covers the basics of setting up and managing your Warsow server.
+
+
+
Quick Info
+
+ - Game Key: warsow_linux32
+ - Installer: manual
+ - Max Players: 32
+
+
+
+Getting Started
+To create a Warsow server:
+
+ - Navigate to the Game Servers page
+ - Find Warsow in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your Warsow server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official Warsow community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/warsow_linux32/metadata.json b/modules/billing/docs/games/warsow_linux32/metadata.json
new file mode 100644
index 00000000..27cfe19d
--- /dev/null
+++ b/modules/billing/docs/games/warsow_linux32/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "Warsow",
+ "description": "Setup and configuration guide for Warsow game servers",
+ "category": "game",
+ "order": 138
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/warsow_linux64/icon.txt b/modules/billing/docs/games/warsow_linux64/icon.txt
new file mode 100644
index 00000000..4c22df52
--- /dev/null
+++ b/modules/billing/docs/games/warsow_linux64/icon.txt
@@ -0,0 +1 @@
+No icon found
\ No newline at end of file
diff --git a/modules/billing/docs/games/warsow_linux64/index.php b/modules/billing/docs/games/warsow_linux64/index.php
new file mode 100644
index 00000000..3ab06535
--- /dev/null
+++ b/modules/billing/docs/games/warsow_linux64/index.php
@@ -0,0 +1,65 @@
+
+Warsow Server Guide
+
+Overview
+Warsow is available for hosting on our platform. This guide covers the basics of setting up and managing your Warsow server.
+
+
+
Quick Info
+
+ - Game Key: warsow_linux64
+ - Installer: manual
+ - Max Players: 32
+
+
+
+Getting Started
+To create a Warsow server:
+
+ - Navigate to the Game Servers page
+ - Find Warsow in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your Warsow server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official Warsow community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/warsow_linux64/metadata.json b/modules/billing/docs/games/warsow_linux64/metadata.json
new file mode 100644
index 00000000..d7639839
--- /dev/null
+++ b/modules/billing/docs/games/warsow_linux64/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "Warsow",
+ "description": "Setup and configuration guide for Warsow game servers",
+ "category": "game",
+ "order": 139
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/warsow_win32/icon.txt b/modules/billing/docs/games/warsow_win32/icon.txt
new file mode 100644
index 00000000..4c22df52
--- /dev/null
+++ b/modules/billing/docs/games/warsow_win32/icon.txt
@@ -0,0 +1 @@
+No icon found
\ No newline at end of file
diff --git a/modules/billing/docs/games/warsow_win32/index.php b/modules/billing/docs/games/warsow_win32/index.php
new file mode 100644
index 00000000..c9cb3058
--- /dev/null
+++ b/modules/billing/docs/games/warsow_win32/index.php
@@ -0,0 +1,65 @@
+
+Warsow Server Guide
+
+Overview
+Warsow is available for hosting on our platform. This guide covers the basics of setting up and managing your Warsow server.
+
+
+
Quick Info
+
+ - Game Key: warsow_win32
+ - Installer: manual
+ - Max Players: 32
+
+
+
+Getting Started
+To create a Warsow server:
+
+ - Navigate to the Game Servers page
+ - Find Warsow in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your Warsow server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official Warsow community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/warsow_win32/metadata.json b/modules/billing/docs/games/warsow_win32/metadata.json
new file mode 100644
index 00000000..da3bcad6
--- /dev/null
+++ b/modules/billing/docs/games/warsow_win32/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "Warsow",
+ "description": "Setup and configuration guide for Warsow game servers",
+ "category": "game",
+ "order": 140
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/warsow_win64/icon.txt b/modules/billing/docs/games/warsow_win64/icon.txt
new file mode 100644
index 00000000..4c22df52
--- /dev/null
+++ b/modules/billing/docs/games/warsow_win64/icon.txt
@@ -0,0 +1 @@
+No icon found
\ No newline at end of file
diff --git a/modules/billing/docs/games/warsow_win64/index.php b/modules/billing/docs/games/warsow_win64/index.php
new file mode 100644
index 00000000..e4281842
--- /dev/null
+++ b/modules/billing/docs/games/warsow_win64/index.php
@@ -0,0 +1,65 @@
+
+Warsow Server Guide
+
+Overview
+Warsow is available for hosting on our platform. This guide covers the basics of setting up and managing your Warsow server.
+
+
+
Quick Info
+
+ - Game Key: warsow_win64
+ - Installer: manual
+ - Max Players: 32
+
+
+
+Getting Started
+To create a Warsow server:
+
+ - Navigate to the Game Servers page
+ - Find Warsow in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your Warsow server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official Warsow community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/warsow_win64/metadata.json b/modules/billing/docs/games/warsow_win64/metadata.json
new file mode 100644
index 00000000..f93174c3
--- /dev/null
+++ b/modules/billing/docs/games/warsow_win64/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "Warsow",
+ "description": "Setup and configuration guide for Warsow game servers",
+ "category": "game",
+ "order": 141
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/wolfrtcw_1-4_linux32/icon.txt b/modules/billing/docs/games/wolfrtcw_1-4_linux32/icon.txt
new file mode 100644
index 00000000..4c22df52
--- /dev/null
+++ b/modules/billing/docs/games/wolfrtcw_1-4_linux32/icon.txt
@@ -0,0 +1 @@
+No icon found
\ No newline at end of file
diff --git a/modules/billing/docs/games/wolfrtcw_1-4_linux32/index.php b/modules/billing/docs/games/wolfrtcw_1-4_linux32/index.php
new file mode 100644
index 00000000..dffa2788
--- /dev/null
+++ b/modules/billing/docs/games/wolfrtcw_1-4_linux32/index.php
@@ -0,0 +1,65 @@
+
+Wolfenstein: Return To Castle Wolfenstein 1.4 Server Guide
+
+Overview
+Wolfenstein: Return To Castle Wolfenstein 1.4 is available for hosting on our platform. This guide covers the basics of setting up and managing your Wolfenstein: Return To Castle Wolfenstein 1.4 server.
+
+
+
Quick Info
+
+ - Game Key: wolfrtcw_1.4_linux32
+ - Installer: manual
+ - Max Players: 64
+
+
+
+Getting Started
+To create a Wolfenstein: Return To Castle Wolfenstein 1.4 server:
+
+ - Navigate to the Game Servers page
+ - Find Wolfenstein: Return To Castle Wolfenstein 1.4 in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your Wolfenstein: Return To Castle Wolfenstein 1.4 server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official Wolfenstein: Return To Castle Wolfenstein 1.4 community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/wolfrtcw_1-4_linux32/metadata.json b/modules/billing/docs/games/wolfrtcw_1-4_linux32/metadata.json
new file mode 100644
index 00000000..212df211
--- /dev/null
+++ b/modules/billing/docs/games/wolfrtcw_1-4_linux32/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "Wolfenstein: Return To Castle Wolfenstein 1.4",
+ "description": "Setup and configuration guide for Wolfenstein: Return To Castle Wolfenstein 1.4 game servers",
+ "category": "game",
+ "order": 143
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/wreckfest_win32/icon.txt b/modules/billing/docs/games/wreckfest_win32/icon.txt
new file mode 100644
index 00000000..4c22df52
--- /dev/null
+++ b/modules/billing/docs/games/wreckfest_win32/icon.txt
@@ -0,0 +1 @@
+No icon found
\ No newline at end of file
diff --git a/modules/billing/docs/games/wreckfest_win32/index.php b/modules/billing/docs/games/wreckfest_win32/index.php
new file mode 100644
index 00000000..74be13db
--- /dev/null
+++ b/modules/billing/docs/games/wreckfest_win32/index.php
@@ -0,0 +1,65 @@
+
+Wreckfest Server Guide
+
+Overview
+Wreckfest is available for hosting on our platform. This guide covers the basics of setting up and managing your Wreckfest server.
+
+
+
Quick Info
+
+ - Game Key: wreckfest_win32
+ - Installer: steamcmd
+ - Max Players: 24
+
+
+
+Getting Started
+To create a Wreckfest server:
+
+ - Navigate to the Game Servers page
+ - Find Wreckfest in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your Wreckfest server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official Wreckfest community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/wreckfest_win32/metadata.json b/modules/billing/docs/games/wreckfest_win32/metadata.json
new file mode 100644
index 00000000..e46fa5d5
--- /dev/null
+++ b/modules/billing/docs/games/wreckfest_win32/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "Wreckfest",
+ "description": "Setup and configuration guide for Wreckfest game servers",
+ "category": "game",
+ "order": 144
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/wurmu_win32/icon.jpg b/modules/billing/docs/games/wurmu_win32/icon.jpg
new file mode 100644
index 00000000..03780ba7
Binary files /dev/null and b/modules/billing/docs/games/wurmu_win32/icon.jpg differ
diff --git a/modules/billing/docs/games/wurmu_win32/index.php b/modules/billing/docs/games/wurmu_win32/index.php
new file mode 100644
index 00000000..7830ed78
--- /dev/null
+++ b/modules/billing/docs/games/wurmu_win32/index.php
@@ -0,0 +1,65 @@
+
+Wurm Unlimited Server Guide
+
+Overview
+Wurm Unlimited is available for hosting on our platform. This guide covers the basics of setting up and managing your Wurm Unlimited server.
+
+
+
Quick Info
+
+ - Game Key: wurmu_win32
+ - Installer: steamcmd
+ - Max Players: 250
+
+
+
+Getting Started
+To create a Wurm Unlimited server:
+
+ - Navigate to the Game Servers page
+ - Find Wurm Unlimited in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your Wurm Unlimited server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official Wurm Unlimited community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/wurmu_win32/metadata.json b/modules/billing/docs/games/wurmu_win32/metadata.json
new file mode 100644
index 00000000..a7b59a0b
--- /dev/null
+++ b/modules/billing/docs/games/wurmu_win32/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "Wurm Unlimited",
+ "description": "Setup and configuration guide for Wurm Unlimited game servers",
+ "category": "game",
+ "order": 145
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/xonotic_linux32/icon.txt b/modules/billing/docs/games/xonotic_linux32/icon.txt
new file mode 100644
index 00000000..4c22df52
--- /dev/null
+++ b/modules/billing/docs/games/xonotic_linux32/icon.txt
@@ -0,0 +1 @@
+No icon found
\ No newline at end of file
diff --git a/modules/billing/docs/games/xonotic_linux32/index.php b/modules/billing/docs/games/xonotic_linux32/index.php
new file mode 100644
index 00000000..c417837d
--- /dev/null
+++ b/modules/billing/docs/games/xonotic_linux32/index.php
@@ -0,0 +1,65 @@
+
+Xonotic Server Guide
+
+Overview
+Xonotic is available for hosting on our platform. This guide covers the basics of setting up and managing your Xonotic server.
+
+
+
Quick Info
+
+ - Game Key: xonotic_linux32
+ - Installer: manual
+ - Max Players: 32
+
+
+
+Getting Started
+To create a Xonotic server:
+
+ - Navigate to the Game Servers page
+ - Find Xonotic in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your Xonotic server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official Xonotic community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/xonotic_linux32/metadata.json b/modules/billing/docs/games/xonotic_linux32/metadata.json
new file mode 100644
index 00000000..55b79d71
--- /dev/null
+++ b/modules/billing/docs/games/xonotic_linux32/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "Xonotic",
+ "description": "Setup and configuration guide for Xonotic game servers",
+ "category": "game",
+ "order": 146
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/xonotic_linux64/icon.txt b/modules/billing/docs/games/xonotic_linux64/icon.txt
new file mode 100644
index 00000000..4c22df52
--- /dev/null
+++ b/modules/billing/docs/games/xonotic_linux64/icon.txt
@@ -0,0 +1 @@
+No icon found
\ No newline at end of file
diff --git a/modules/billing/docs/games/xonotic_linux64/index.php b/modules/billing/docs/games/xonotic_linux64/index.php
new file mode 100644
index 00000000..cd9ea900
--- /dev/null
+++ b/modules/billing/docs/games/xonotic_linux64/index.php
@@ -0,0 +1,65 @@
+
+Xonotic Server Guide
+
+Overview
+Xonotic is available for hosting on our platform. This guide covers the basics of setting up and managing your Xonotic server.
+
+
+
Quick Info
+
+ - Game Key: xonotic_linux64
+ - Installer: manual
+ - Max Players: 32
+
+
+
+Getting Started
+To create a Xonotic server:
+
+ - Navigate to the Game Servers page
+ - Find Xonotic in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your Xonotic server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official Xonotic community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/xonotic_linux64/metadata.json b/modules/billing/docs/games/xonotic_linux64/metadata.json
new file mode 100644
index 00000000..6657f88d
--- /dev/null
+++ b/modules/billing/docs/games/xonotic_linux64/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "Xonotic",
+ "description": "Setup and configuration guide for Xonotic game servers",
+ "category": "game",
+ "order": 147
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/xonotic_win32/icon.txt b/modules/billing/docs/games/xonotic_win32/icon.txt
new file mode 100644
index 00000000..4c22df52
--- /dev/null
+++ b/modules/billing/docs/games/xonotic_win32/icon.txt
@@ -0,0 +1 @@
+No icon found
\ No newline at end of file
diff --git a/modules/billing/docs/games/xonotic_win32/index.php b/modules/billing/docs/games/xonotic_win32/index.php
new file mode 100644
index 00000000..40fcfbf0
--- /dev/null
+++ b/modules/billing/docs/games/xonotic_win32/index.php
@@ -0,0 +1,65 @@
+
+Xonotic Server Guide
+
+Overview
+Xonotic is available for hosting on our platform. This guide covers the basics of setting up and managing your Xonotic server.
+
+
+
Quick Info
+
+ - Game Key: xonotic_win32
+ - Installer: manual
+ - Max Players: 32
+
+
+
+Getting Started
+To create a Xonotic server:
+
+ - Navigate to the Game Servers page
+ - Find Xonotic in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your Xonotic server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official Xonotic community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/xonotic_win32/metadata.json b/modules/billing/docs/games/xonotic_win32/metadata.json
new file mode 100644
index 00000000..c0869ae4
--- /dev/null
+++ b/modules/billing/docs/games/xonotic_win32/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "Xonotic",
+ "description": "Setup and configuration guide for Xonotic game servers",
+ "category": "game",
+ "order": 148
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/zps_linux32/icon.txt b/modules/billing/docs/games/zps_linux32/icon.txt
new file mode 100644
index 00000000..4c22df52
--- /dev/null
+++ b/modules/billing/docs/games/zps_linux32/icon.txt
@@ -0,0 +1 @@
+No icon found
\ No newline at end of file
diff --git a/modules/billing/docs/games/zps_linux32/index.php b/modules/billing/docs/games/zps_linux32/index.php
new file mode 100644
index 00000000..1f9011b5
--- /dev/null
+++ b/modules/billing/docs/games/zps_linux32/index.php
@@ -0,0 +1,65 @@
+
+Zombie Panic! Source Server Guide
+
+Overview
+Zombie Panic! Source is available for hosting on our platform. This guide covers the basics of setting up and managing your Zombie Panic! Source server.
+
+
+
Quick Info
+
+ - Game Key: zps_linux32
+ - Installer: steamcmd
+ - Max Players: 24
+
+
+
+Getting Started
+To create a Zombie Panic! Source server:
+
+ - Navigate to the Game Servers page
+ - Find Zombie Panic! Source in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your Zombie Panic! Source server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official Zombie Panic! Source community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/zps_linux32/metadata.json b/modules/billing/docs/games/zps_linux32/metadata.json
new file mode 100644
index 00000000..c11ab038
--- /dev/null
+++ b/modules/billing/docs/games/zps_linux32/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "Zombie Panic! Source",
+ "description": "Setup and configuration guide for Zombie Panic! Source game servers",
+ "category": "game",
+ "order": 149
+}
\ No newline at end of file
diff --git a/modules/billing/docs/games/zps_win32/icon.txt b/modules/billing/docs/games/zps_win32/icon.txt
new file mode 100644
index 00000000..4c22df52
--- /dev/null
+++ b/modules/billing/docs/games/zps_win32/icon.txt
@@ -0,0 +1 @@
+No icon found
\ No newline at end of file
diff --git a/modules/billing/docs/games/zps_win32/index.php b/modules/billing/docs/games/zps_win32/index.php
new file mode 100644
index 00000000..e8f93d18
--- /dev/null
+++ b/modules/billing/docs/games/zps_win32/index.php
@@ -0,0 +1,65 @@
+
+Zombie Panic! Source Server Guide
+
+Overview
+Zombie Panic! Source is available for hosting on our platform. This guide covers the basics of setting up and managing your Zombie Panic! Source server.
+
+
+
Quick Info
+
+ - Game Key: zps_win32
+ - Installer: steamcmd
+ - Max Players: 24
+
+
+
+Getting Started
+To create a Zombie Panic! Source server:
+
+ - Navigate to the Game Servers page
+ - Find Zombie Panic! Source in the list
+ - Select your preferred configuration (slots, duration, etc.)
+ - Add to cart and complete checkout
+ - Your server will be automatically provisioned within minutes
+
+
+Server Configuration
+After your server is created, you can configure it through the control panel:
+
+ - Server settings and parameters
+ - Player slots and limits
+ - RCON/remote control access
+ - FTP file access
+
+
+Common Tasks
+
+Starting Your Server
+Servers are automatically started after creation. You can stop/start your server from the control panel.
+
+Connecting to Your Server
+Use your server's IP address and port to connect from the game client.
+
+Managing Files
+Access your server files via FTP using the credentials provided in your control panel.
+
+Support
+If you need assistance with your Zombie Panic! Source server:
+
+ - Check our Common Issues guide
+ - Contact support through your account dashboard
+ - Visit the official Zombie Panic! Source community for game-specific help
+
+
+
+
⚠️ Important Notes
+
+ - Always keep your server updated to the latest version
+ - Make regular backups of your server configuration
+ - Review and follow the game's End User License Agreement (EULA)
+
+
\ No newline at end of file
diff --git a/modules/billing/docs/games/zps_win32/metadata.json b/modules/billing/docs/games/zps_win32/metadata.json
new file mode 100644
index 00000000..156af2de
--- /dev/null
+++ b/modules/billing/docs/games/zps_win32/metadata.json
@@ -0,0 +1,6 @@
+{
+ "name": "Zombie Panic! Source",
+ "description": "Setup and configuration guide for Zombie Panic! Source game servers",
+ "category": "game",
+ "order": 150
+}
\ No newline at end of file