diff --git a/modules/billing/docs/dayz_arma2co/icon.png b/modules/billing/docs/dayz_arma2co/icon.png deleted file mode 100644 index 358d08fb..00000000 Binary files a/modules/billing/docs/dayz_arma2co/icon.png and /dev/null differ diff --git a/modules/billing/docs/dayz_arma2co/index.php b/modules/billing/docs/dayz_arma2co/index.php deleted file mode 100644 index 2c248b23..00000000 --- a/modules/billing/docs/dayz_arma2co/index.php +++ /dev/null @@ -1,68 +0,0 @@ - -

DayZ Mod (CO) Server Guide

- -

Overview

-

DayZ Mod (CO) is available for hosting on our platform. This guide covers the basics of setting up and managing your DayZ Mod (CO) server.

- -
-

Server Information

- -

- Note: When running on a VPS or dedicated server, you can use the default port or configure a custom port in your server configuration file. -

-
- -

Getting Started

-

To create a DayZ Mod (CO) server:

-
    -
  1. Navigate to the Game Servers page
  2. -
  3. Find DayZ Mod (CO) in the list
  4. -
  5. Select your preferred configuration (slots, duration, etc.)
  6. -
  7. Add to cart and complete checkout
  8. -
  9. Your server will be automatically provisioned within minutes
  10. -
- -

Server Configuration

-

After your server is created, you can configure it through the control panel:

- - -

Common Tasks

- -

Starting Your Server

-

Servers are automatically started after creation. You can stop/start your server from the control panel.

- -

Connecting to Your Server

-

Use your server's IP address and port to connect from the game client.

- -

Managing Files

-

Access your server files via FTP using the credentials provided in your control panel.

- -

Support

-

If you need assistance with your DayZ Mod (CO) server:

- - -
-

Important Notes

- -
\ No newline at end of file diff --git a/modules/billing/docs/dayz_arma2co/metadata.json b/modules/billing/docs/dayz_arma2co/metadata.json deleted file mode 100644 index 7d984e0c..00000000 --- a/modules/billing/docs/dayz_arma2co/metadata.json +++ /dev/null @@ -1,6 +0,0 @@ -{ - "name": "DayZ Mod (CO)", - "description": "Setup and configuration guide for DayZ Mod (CO) game servers", - "category": "game", - "order": 58 -} \ No newline at end of file diff --git a/modules/billing/docs/dayz_arma2oa/icon.png b/modules/billing/docs/dayz_arma2oa/icon.png deleted file mode 100644 index 1833fe4f..00000000 Binary files a/modules/billing/docs/dayz_arma2oa/icon.png and /dev/null differ diff --git a/modules/billing/docs/dayz_arma2oa/index.php b/modules/billing/docs/dayz_arma2oa/index.php deleted file mode 100644 index 51b33964..00000000 --- a/modules/billing/docs/dayz_arma2oa/index.php +++ /dev/null @@ -1,68 +0,0 @@ - -

DayZ Mod (OA) Server Guide

- -

Overview

-

DayZ Mod (OA) is available for hosting on our platform. This guide covers the basics of setting up and managing your DayZ Mod (OA) server.

- -
-

Server Information

- -

- Note: When running on a VPS or dedicated server, you can use the default port or configure a custom port in your server configuration file. -

-
- -

Getting Started

-

To create a DayZ Mod (OA) server:

-
    -
  1. Navigate to the Game Servers page
  2. -
  3. Find DayZ Mod (OA) in the list
  4. -
  5. Select your preferred configuration (slots, duration, etc.)
  6. -
  7. Add to cart and complete checkout
  8. -
  9. Your server will be automatically provisioned within minutes
  10. -
- -

Server Configuration

-

After your server is created, you can configure it through the control panel:

- - -

Common Tasks

- -

Starting Your Server

-

Servers are automatically started after creation. You can stop/start your server from the control panel.

- -

Connecting to Your Server

-

Use your server's IP address and port to connect from the game client.

- -

Managing Files

-

Access your server files via FTP using the credentials provided in your control panel.

- -

Support

-

If you need assistance with your DayZ Mod (OA) server:

- - -
-

Important Notes

- -
\ No newline at end of file diff --git a/modules/billing/docs/dayz_arma2oa/metadata.json b/modules/billing/docs/dayz_arma2oa/metadata.json deleted file mode 100644 index a29bbd7a..00000000 --- a/modules/billing/docs/dayz_arma2oa/metadata.json +++ /dev/null @@ -1,6 +0,0 @@ -{ - "name": "DayZ Mod (OA)", - "description": "Setup and configuration guide for DayZ Mod (OA) game servers", - "category": "game", - "order": 60 -} \ No newline at end of file diff --git a/modules/billing/docs/dimrod_epochmod/icon.png b/modules/billing/docs/dimrod_epochmod/icon.png deleted file mode 100644 index 9fefd544..00000000 Binary files a/modules/billing/docs/dimrod_epochmod/icon.png and /dev/null differ diff --git a/modules/billing/docs/dimrod_epochmod/index.php b/modules/billing/docs/dimrod_epochmod/index.php deleted file mode 100644 index a8fe7d80..00000000 --- a/modules/billing/docs/dimrod_epochmod/index.php +++ /dev/null @@ -1,66 +0,0 @@ - -

Dimrod Epoch Mod Server Guide

- -

Overview

-

Dimrod Epoch Mod is available for hosting on our platform. This guide covers the basics of setting up and managing your Dimrod Epoch Mod server.

- -
-

Server Information

-

- This game server can be hosted on a VPS or dedicated server. Port configuration depends on the game engine and can typically be set in the server configuration files. -

-

- Refer to the official game server documentation for specific port requirements and configuration details. -

-
- -

Getting Started

-

To create a Dimrod Epoch Mod server:

-
    -
  1. Navigate to the Game Servers page
  2. -
  3. Find Dimrod Epoch Mod in the list
  4. -
  5. Select your preferred configuration (slots, duration, etc.)
  6. -
  7. Add to cart and complete checkout
  8. -
  9. Your server will be automatically provisioned within minutes
  10. -
- -

Server Configuration

-

After your server is created, you can configure it through the control panel:

- - -

Common Tasks

- -

Starting Your Server

-

Servers are automatically started after creation. You can stop/start your server from the control panel.

- -

Connecting to Your Server

-

Use your server's IP address and port to connect from the game client.

- -

Managing Files

-

Access your server files via FTP using the credentials provided in your control panel.

- -

Support

-

If you need assistance with your Dimrod Epoch Mod server:

- - -
-

Important Notes

- -
\ No newline at end of file diff --git a/modules/billing/docs/dimrod_epochmod/metadata.json b/modules/billing/docs/dimrod_epochmod/metadata.json deleted file mode 100644 index 4c7e23dc..00000000 --- a/modules/billing/docs/dimrod_epochmod/metadata.json +++ /dev/null @@ -1,6 +0,0 @@ -{ - "name": "Dimrod Epoch Mod", - "description": "Setup and configuration guide for Dimrod Epoch Mod game servers", - "category": "game", - "order": 63 -} \ No newline at end of file