diff --git a/modules/billing/docs/dayz_arma2co/icon.png b/modules/billing/docs/dayz_arma2co/icon.png
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diff --git a/modules/billing/docs/dayz_arma2co/index.php b/modules/billing/docs/dayz_arma2co/index.php
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index 2c248b23..00000000
--- a/modules/billing/docs/dayz_arma2co/index.php
+++ /dev/null
@@ -1,68 +0,0 @@
-
-
DayZ Mod (CO) Server Guide
-
-Overview
-DayZ Mod (CO) is available for hosting on our platform. This guide covers the basics of setting up and managing your DayZ Mod (CO) server.
-
-
-
Server Information
-
- - Default Port:
2302
- - Protocol: UDP
- - Additional Info: Steam query port is 2303 UDP
-
-
- Note: When running on a VPS or dedicated server, you can use the default port or configure a custom port in your server configuration file.
-
-
-
-Getting Started
-To create a DayZ Mod (CO) server:
-
- - Navigate to the Game Servers page
- - Find DayZ Mod (CO) in the list
- - Select your preferred configuration (slots, duration, etc.)
- - Add to cart and complete checkout
- - Your server will be automatically provisioned within minutes
-
-
-Server Configuration
-After your server is created, you can configure it through the control panel:
-
- - Server settings and parameters
- - Player slots and limits
- - RCON/remote control access
- - FTP file access
-
-
-Common Tasks
-
-Starting Your Server
-Servers are automatically started after creation. You can stop/start your server from the control panel.
-
-Connecting to Your Server
-Use your server's IP address and port to connect from the game client.
-
-Managing Files
-Access your server files via FTP using the credentials provided in your control panel.
-
-Support
-If you need assistance with your DayZ Mod (CO) server:
-
- - Check our Common Issues guide
- - Contact support through your account dashboard
- - Visit the official DayZ Mod (CO) community for game-specific help
-
-
-
-
Important Notes
-
- - Always keep your server updated to the latest version
- - Make regular backups of your server configuration
- - Review and follow the game's End User License Agreement (EULA)
-
-
\ No newline at end of file
diff --git a/modules/billing/docs/dayz_arma2co/metadata.json b/modules/billing/docs/dayz_arma2co/metadata.json
deleted file mode 100644
index 7d984e0c..00000000
--- a/modules/billing/docs/dayz_arma2co/metadata.json
+++ /dev/null
@@ -1,6 +0,0 @@
-{
- "name": "DayZ Mod (CO)",
- "description": "Setup and configuration guide for DayZ Mod (CO) game servers",
- "category": "game",
- "order": 58
-}
\ No newline at end of file
diff --git a/modules/billing/docs/dayz_arma2oa/icon.png b/modules/billing/docs/dayz_arma2oa/icon.png
deleted file mode 100644
index 1833fe4f..00000000
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diff --git a/modules/billing/docs/dayz_arma2oa/index.php b/modules/billing/docs/dayz_arma2oa/index.php
deleted file mode 100644
index 51b33964..00000000
--- a/modules/billing/docs/dayz_arma2oa/index.php
+++ /dev/null
@@ -1,68 +0,0 @@
-
-DayZ Mod (OA) Server Guide
-
-Overview
-DayZ Mod (OA) is available for hosting on our platform. This guide covers the basics of setting up and managing your DayZ Mod (OA) server.
-
-
-
Server Information
-
- - Default Port:
2302
- - Protocol: UDP
- - Additional Info: Steam query port is 2303 UDP
-
-
- Note: When running on a VPS or dedicated server, you can use the default port or configure a custom port in your server configuration file.
-
-
-
-Getting Started
-To create a DayZ Mod (OA) server:
-
- - Navigate to the Game Servers page
- - Find DayZ Mod (OA) in the list
- - Select your preferred configuration (slots, duration, etc.)
- - Add to cart and complete checkout
- - Your server will be automatically provisioned within minutes
-
-
-Server Configuration
-After your server is created, you can configure it through the control panel:
-
- - Server settings and parameters
- - Player slots and limits
- - RCON/remote control access
- - FTP file access
-
-
-Common Tasks
-
-Starting Your Server
-Servers are automatically started after creation. You can stop/start your server from the control panel.
-
-Connecting to Your Server
-Use your server's IP address and port to connect from the game client.
-
-Managing Files
-Access your server files via FTP using the credentials provided in your control panel.
-
-Support
-If you need assistance with your DayZ Mod (OA) server:
-
- - Check our Common Issues guide
- - Contact support through your account dashboard
- - Visit the official DayZ Mod (OA) community for game-specific help
-
-
-
-
Important Notes
-
- - Always keep your server updated to the latest version
- - Make regular backups of your server configuration
- - Review and follow the game's End User License Agreement (EULA)
-
-
\ No newline at end of file
diff --git a/modules/billing/docs/dayz_arma2oa/metadata.json b/modules/billing/docs/dayz_arma2oa/metadata.json
deleted file mode 100644
index a29bbd7a..00000000
--- a/modules/billing/docs/dayz_arma2oa/metadata.json
+++ /dev/null
@@ -1,6 +0,0 @@
-{
- "name": "DayZ Mod (OA)",
- "description": "Setup and configuration guide for DayZ Mod (OA) game servers",
- "category": "game",
- "order": 60
-}
\ No newline at end of file
diff --git a/modules/billing/docs/dimrod_epochmod/icon.png b/modules/billing/docs/dimrod_epochmod/icon.png
deleted file mode 100644
index 9fefd544..00000000
Binary files a/modules/billing/docs/dimrod_epochmod/icon.png and /dev/null differ
diff --git a/modules/billing/docs/dimrod_epochmod/index.php b/modules/billing/docs/dimrod_epochmod/index.php
deleted file mode 100644
index a8fe7d80..00000000
--- a/modules/billing/docs/dimrod_epochmod/index.php
+++ /dev/null
@@ -1,66 +0,0 @@
-
-Dimrod Epoch Mod Server Guide
-
-Overview
-Dimrod Epoch Mod is available for hosting on our platform. This guide covers the basics of setting up and managing your Dimrod Epoch Mod server.
-
-
-
Server Information
-
- This game server can be hosted on a VPS or dedicated server. Port configuration depends on the game engine and can typically be set in the server configuration files.
-
-
- Refer to the official game server documentation for specific port requirements and configuration details.
-
-
-
-Getting Started
-To create a Dimrod Epoch Mod server:
-
- - Navigate to the Game Servers page
- - Find Dimrod Epoch Mod in the list
- - Select your preferred configuration (slots, duration, etc.)
- - Add to cart and complete checkout
- - Your server will be automatically provisioned within minutes
-
-
-Server Configuration
-After your server is created, you can configure it through the control panel:
-
- - Server settings and parameters
- - Player slots and limits
- - RCON/remote control access
- - FTP file access
-
-
-Common Tasks
-
-Starting Your Server
-Servers are automatically started after creation. You can stop/start your server from the control panel.
-
-Connecting to Your Server
-Use your server's IP address and port to connect from the game client.
-
-Managing Files
-Access your server files via FTP using the credentials provided in your control panel.
-
-Support
-If you need assistance with your Dimrod Epoch Mod server:
-
- - Check our Common Issues guide
- - Contact support through your account dashboard
- - Visit the official Dimrod Epoch Mod community for game-specific help
-
-
-
-
Important Notes
-
- - Always keep your server updated to the latest version
- - Make regular backups of your server configuration
- - Review and follow the game's End User License Agreement (EULA)
-
-
\ No newline at end of file
diff --git a/modules/billing/docs/dimrod_epochmod/metadata.json b/modules/billing/docs/dimrod_epochmod/metadata.json
deleted file mode 100644
index 4c7e23dc..00000000
--- a/modules/billing/docs/dimrod_epochmod/metadata.json
+++ /dev/null
@@ -1,6 +0,0 @@
-{
- "name": "Dimrod Epoch Mod",
- "description": "Setup and configuration guide for Dimrod Epoch Mod game servers",
- "category": "game",
- "order": 63
-}
\ No newline at end of file