From 1bd34c07a0e73672138de90f7184b23ba5c8ad3c Mon Sep 17 00:00:00 2001 From: "copilot-swe-agent[bot]" <198982749+Copilot@users.noreply.github.com> Date: Tue, 5 May 2026 12:20:23 +0000 Subject: [PATCH] fix: use static path hint for agent CLI command in user.php Agent-Logs-Url: https://github.com/GameServerPanel/GSP/sessions/d9a824dc-5568-4604-a1e1-c72ccf240e13 Co-authored-by: iaretechnician <2749183+iaretechnician@users.noreply.github.com> --- modules/steam_workshop/user.php | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/modules/steam_workshop/user.php b/modules/steam_workshop/user.php index f6d36701..a22e642f 100644 --- a/modules/steam_workshop/user.php +++ b/modules/steam_workshop/user.php @@ -516,10 +516,12 @@ function sw_user_render($db, $home_id, array $home, array $profile)
Clicking Queue Update marks all enabled mods as queued.
- Then run the agent on the game server host to download and install the mods:
+ Then run the agent on the game server host (where SteamCMD and the game files are located)
+ to download and install the mods. Adjust the path to the panel's
+ modules/steam_workshop/agent_update_workshop.php for your server:
php = sw_h(realpath(__DIR__)) ?>/agent_update_workshop.php --home-id== $home_id ?>+>php /path/to/panel/modules/steam_workshop/agent_update_workshop.php --home-id== $home_id ?>