document fixes

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Frank Harris 2025-11-10 20:12:52 -05:00
parent 01d56a897d
commit 221a0fac38
169 changed files with 6014 additions and 1640 deletions

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# Game Documentation TODO System - Quick Reference
## System Overview
All game documentation folders now have a "complete" status field. Incomplete documentation displays with "TODO: " prefix on the docs.php page for easy visual identification.
## Current Status (December 19, 2024)
### ✅ Complete Documentation (1 game)
- **Minecraft Server** - Full comprehensive documentation with all sections
### ❌ Incomplete Documentation (146 games)
All other games display with "TODO: " prefix and need comprehensive research
## Priority Order for Completion
### PHASE 2: ARMA Family + DayZ (NEXT - HIGH PRIORITY)
1. **Arma 3** - Modern ARMA platform, highly popular
2. **Arma 2: Operation Arrowhead** - Required for DayZ Mod
3. **Arma 2** - Base game (if separate from OA)
4. **Arma 2: Combined Operations** - ARMA2 + OA combo for DayZ Mod
5. **DayZ Standalone** - Standalone survival game
6. **DayZ Mod** (if exists) - Original mod version
**Research Sources for ARMA/DayZ:**
- Bohemia Interactive Wiki (https://community.bistudio.com/wiki)
- LGSM scripts (LinuxGSM game configs)
- r/arma, r/dayzservers Reddit communities
- BI Forums (https://forums.bohemia.net/)
- DayZ Forums (https://forums.dayz.com/)
- Steam Community Guides (highly-rated)
### PHASE 3: Popular Multiplayer Games
**Batch 1 (Counter-Strike Family):**
- Counter-Strike 1.6
- Counter-Strike: Source
- Counter-Strike 2
- Counter-Strike: Global Offensive
**Batch 2 (Survival/Building Games):**
- Rust
- Terraria
- Valheim
- Garry's Mod
- ARK: Survival Evolved
- 7 Days to Die
**Batch 3 (Co-op Shooters):**
- Left 4 Dead
- Left 4 Dead 2
- Killing Floor
- Killing Floor 2
- Team Fortress 2
**Batch 4 (Tactical Shooters):**
- Insurgency
- Insurgency: Sandstorm
- Squad
### PHASE 4: Remaining Games (50+ games)
All other game folders in alphabetical order
## Documentation Template Requirements
Each game must include (following Minecraft template):
### Required Sections:
1. **Navigation Box** - Quick links to all sections with emoji icons
2. **Quick Info** - Game overview and key details in styled box
3. **Comprehensive Ports Table:**
- Port number
- Protocol (TCP/UDP)
- Purpose/Description
- Required or Optional status
4. **Firewall Configuration Examples:**
- UFW (Ubuntu/Debian)
- FirewallD (CentOS/RHEL)
- Windows Firewall
- iptables (generic Linux)
5. **Startup Parameters Section:**
- Command syntax
- Parameter explanations
- Common configurations
- Examples with descriptions
6. **Troubleshooting Section:**
- Server won't start
- Connection issues
- Performance problems
- Mod/plugin conflicts (if applicable)
- Common error messages with solutions
7. **Performance Optimization**
8. **Security Best Practices**
9. **Additional Resources** - Links to official docs, wikis, community guides
10. **Important Notes** - Warning box with critical information
### Research Requirements:
- Search official game wikis
- Check LGSM scripts for accurate port/parameter info
- Review Steam Community guides (highly-rated)
- Check Reddit communities (r/gameservers, game-specific subs)
- Look for GitHub repos with server configs
- Include user-contributed solutions from forums
- Cite all sources used
## How to Mark Documentation Complete
When a game's documentation is finished:
1. **Edit metadata.json** in the game folder:
```json
{
"name": "Game Name",
"description": "Description",
"category": "game",
"order": 10,
"complete": true
}
```
2. **Change** `"complete": false` to `"complete": true`
3. **Verify** on docs.php - game name should no longer show "TODO: " prefix
## Estimated Time Per Game
- **Research:** 15-30 minutes (official docs, wikis, LGSM, Reddit, Steam)
- **Writing:** 20-30 minutes (following template structure)
- **Testing/Review:** 5-10 minutes
- **Total:** 40-70 minutes per game for comprehensive documentation
## Files Modified in TODO System Implementation
- `modules/billing/docs.php` - Added TODO prefix logic
- `modules/billing/docs/*/metadata.json` - Added complete field to 146 files
- `update_metadata_complete.ps1` - Batch update script
- `RECENT_FIXES_SUMMARY.md` - Updated with TODO system details
- `GAME_DOCS_TODO_REFERENCE.md` - This reference file
## Next Immediate Action
Begin Phase 2: Research and complete ARMA family + DayZ documentation (6 games total)

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# Phase 1 Complete: Visual TODO System Implementation
## Date: December 19, 2024
## Summary
Successfully implemented a comprehensive visual identification system for incomplete game documentation. All 146 game folders now have completion tracking, with "TODO: " prefix displayed for incomplete documentation.
## What Was Accomplished
### 1. PowerShell Automation Script Created
**File:** `update_metadata_complete.ps1`
- Scans all game documentation folders
- Adds "complete" field to metadata.json files
- Marks Minecraft as complete (true), all others as incomplete (false)
- Executed successfully: 146 files updated, 2 skipped (already had field)
### 2. Documentation Display System Enhanced
**File:** `modules/billing/docs.php`
- Added logic to read "complete" status from metadata
- Automatically prefixes "TODO: " to incomplete game names
- No visual change for complete documentation
- Maintains proper sorting and categorization
### 3. Metadata Files Updated
**Files Modified:** 146 metadata.json files
- `minecraft/metadata.json` - complete: true ✅
- All other games - complete: false (displays with TODO prefix)
### 4. Documentation Created
- `RECENT_FIXES_SUMMARY.md` - Updated with Phase 1 details
- `GAME_DOCS_TODO_REFERENCE.md` - Complete reference guide for next phases
## Visual Result
### Before:
```
Game Servers (148)
├── 7 Days to Die
├── Aliens vs Predator
├── Arma 3
├── DayZ
├── Minecraft Server
├── Rust
└── ...
```
### After:
```
Game Servers (148)
├── TODO: 7 Days to Die
├── TODO: Aliens vs Predator
├── TODO: Arma 3
├── TODO: DayZ
├── Minecraft Server (✓ complete)
├── TODO: Rust
└── ...
```
## Benefits
1. **Instant Visibility** - Users/developers immediately see which games lack comprehensive docs
2. **Progress Tracking** - As games are completed, TODO prefix disappears
3. **Quality Control** - Clear standard (Minecraft template) vs incomplete stubs
4. **Systematic Completion** - Easy to prioritize and track remaining work
## Minecraft Template Reference (Complete Documentation Standard)
The only game marked complete serves as the template for all others:
- ✅ Comprehensive ports table (ALL ports with purposes)
- ✅ Firewall configurations (4 platforms)
- ✅ Startup parameters (detailed explanations)
- ✅ Troubleshooting sections (specific common issues)
- ✅ Performance optimization
- ✅ Security best practices
- ✅ Resource links with citations
- ✅ ~550 lines of comprehensive content
## Next Phase: ARMA Family + DayZ Documentation
### Priority Games (Phase 2):
1. Arma 3
2. Arma 2: Operation Arrowhead
3. Arma 2
4. Arma 2: Combined Operations (DayZ Mod base)
5. DayZ Standalone
6. DayZ Mod
### Research Sources:
- Bohemia Interactive Wiki
- LGSM (LinuxGSM) scripts and configs
- Reddit: r/arma, r/dayzservers
- BI Forums, DayZ Forums
- Steam Community Guides (highly-rated)
- GitHub repositories with server configurations
- User comments and community solutions
### Time Estimate:
- 6 games × 60 minutes average = ~6 hours total
- Each game: 15-30 min research + 20-30 min writing + 5-10 min review
## Technical Implementation Details
### Metadata Structure:
```json
{
"name": "Game Name",
"description": "Brief description",
"category": "game",
"order": 10,
"complete": false
}
```
### Display Logic (docs.php):
```php
$isComplete = isset($metadata['complete']) ? (bool)$metadata['complete'] : false;
$displayName = $metadata['name'] ?? ucfirst($folder);
if (!$isComplete) {
$displayName = 'TODO: ' . $displayName;
}
```
### Marking Complete:
When documentation is finished, change in metadata.json:
```json
"complete": true
```
## Files Modified Summary
- ✅ `modules/billing/docs.php` - Display logic
- ✅ `modules/billing/update_metadata_complete.ps1` - Automation script
- ✅ `modules/billing/docs/*/metadata.json` - 146 files updated
- ✅ `modules/billing/RECENT_FIXES_SUMMARY.md` - Updated
- ✅ `modules/billing/GAME_DOCS_TODO_REFERENCE.md` - Created
- ✅ `modules/billing/PHASE1_COMPLETE_SUMMARY.md` - This file
## Success Metrics
- ✅ 146 games marked with completion status
- ✅ Visual TODO system working on docs.php
- ✅ 1 complete game (Minecraft) serves as template
- ✅ Clear reference documentation for next phases
- ✅ Systematic approach established for remaining 146 games
## Approval & Sign-off
Phase 1 is complete and ready for Phase 2 (ARMA family research and documentation).
---
**Prepared by:** GitHub Copilot
**Date:** December 19, 2024
**Status:** Phase 1 Complete ✅

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# GameServers.World - Billing Module
## Overview
The billing module is a complete standalone website for selling game servers. It can be deployed on the same machine as the GSP panel or on a completely separate external web host.
## Documentation System
### Visual TODO System ✅
As of December 19, 2024, all game documentation includes completion tracking:
- **Complete Documentation:** Displays with normal name (e.g., "Minecraft Server")
- **Incomplete Documentation:** Displays with "TODO: " prefix (e.g., "TODO: Arma 3")
### Current Status
- **Complete:** 1 game (Minecraft - comprehensive template)
- **Incomplete:** 146 games (marked with TODO prefix)
### Documentation Template Standard
All complete documentation should match the Minecraft template:
- Comprehensive ports table (ALL ports with purposes)
- Firewall configurations (UFW, FirewallD, Windows, iptables)
- Startup parameters with detailed explanations
- Troubleshooting sections with specific solutions
- Performance optimization tips
- Security best practices
- Resource links with citations
### Viewing Documentation
- Browse to `docs.php` to see all game documentation
- Games with "TODO: " prefix need comprehensive research and writing
- Click any game to view its documentation page
### Marking Documentation Complete
When game documentation is finished:
1. Edit `docs/{game}/metadata.json`
2. Change `"complete": false` to `"complete": true`
3. The TODO prefix will automatically disappear
## Recent Updates
### December 19, 2024 - Visual TODO System
- ✅ Implemented completion tracking for all 148 game folders
- ✅ Created PowerShell automation script (`update_metadata_complete.ps1`)
- ✅ Updated docs.php with automatic TODO prefix display
- ✅ Minecraft documentation completed as template example
### November 10, 2025 - Critical Fixes
- ✅ Fixed PayPal payment capture session issue
- ✅ Removed cart debug logging code
- ✅ Fixed cart page header/footer consistency
- ✅ Implemented AJAX invoice removal with Font Awesome icons
## Key Files
### Documentation System
- `docs.php` - Documentation browser with TODO system
- `docs/*/index.php` - Individual game documentation pages
- `docs/*/metadata.json` - Game metadata with completion status
- `update_metadata_complete.ps1` - Batch metadata update script
### Reference Documents
- `PHASE1_COMPLETE_SUMMARY.md` - Phase 1 implementation summary
- `GAME_DOCS_TODO_REFERENCE.md` - Complete reference for documentation system
- `RECENT_FIXES_SUMMARY.md` - All recent fixes and enhancements
### Payment Integration
- `api/capture_order.php` - PayPal payment capture (fixed session handling)
- `payment_success.php` - Payment success redirect
- `payment_cancel.php` - Payment cancellation handler
### Shopping Cart
- `cart.php` - Shopping cart UI with PayPal integration (cleaned up)
- `add_to_cart.php` - Add items to cart
- `remove_from_cart.php` - AJAX removal endpoint
## Development Guidelines
### Adding New Game Documentation
1. Create folder: `docs/{game-slug}/`
2. Create `metadata.json`:
```json
{
"name": "Game Name",
"description": "Brief description",
"category": "game",
"order": 100,
"complete": false
}
```
3. Create `index.php` following Minecraft template
4. Add optional `icon.png` or `icon.jpg`
5. When complete, set `"complete": true` in metadata
### Research Sources for Game Documentation
- Official game wikis and documentation
- LGSM (LinuxGSM) scripts and configuration files
- Steam Community Guides (highly-rated)
- Reddit communities (r/gameservers, game-specific)
- GitHub repositories with server configurations
- Official game forums
- User-contributed solutions and fixes
### Documentation Quality Standards
- **Comprehensive Ports:** List ALL ports with purposes (TCP/UDP)
- **Startup Parameters:** Full parameter explanations with examples
- **Troubleshooting:** Specific common issues with tested solutions
- **Firewall Configs:** Multiple platform examples (Linux + Windows)
- **Citations:** Link to all sources used in research
- **Testing:** Verify all commands and configurations are accurate
## Next Priorities
### Phase 2: ARMA Family + DayZ (HIGH PRIORITY)
1. Arma 3
2. Arma 2: Operation Arrowhead
3. Arma 2: Combined Operations
4. DayZ Standalone
5. DayZ Mod
### Phase 3: Popular Multiplayer Games
- Counter-Strike family (1.6, Source, CS2, CS:GO)
- Survival/Building (Rust, Terraria, Valheim, ARK)
- Co-op Shooters (L4D series, Killing Floor series, TF2)
- Tactical Shooters (Insurgency series, Squad)
### Phase 4: Remaining Games
- All other 50+ game folders in alphabetical order
## Testing Checklist
### PayPal Integration
- [ ] User can add servers to cart
- [ ] PayPal checkout button works
- [ ] Payment completes successfully
- [ ] Success page displays correctly
- [ ] No `NO_USER_SESSION` errors in logs
### Documentation System
- [ ] docs.php displays all games correctly
- [ ] TODO prefix shows for incomplete docs
- [ ] Complete docs show without TODO prefix
- [ ] Individual game pages load correctly
- [ ] Navigation links work within documentation
### Cart Functionality
- [ ] Cart displays all items correctly
- [ ] Remove button deletes items (AJAX)
- [ ] Header and footer display consistently
- [ ] Fonts match other billing pages
## Technical Notes
### Session Management
- **CRITICAL:** Always use `session_name("gameservers_website")` before `session_start()`
- Sessions are separate from panel sessions
- User authentication stored in `$_SESSION['website_user_id']`
### Database Connection
- Uses mysqli with credentials from `includes/config.inc.php`
- All database operations use native mysqli functions
- Never use panel-specific functions
### Standalone Design
- Module must work on external hosting
- No dependencies on panel files
- All paths use `__DIR__` relative references
- MySQL connection direct (not through panel)
## Support & Resources
- Main project: GameServerPanel/GSP
- Branch: Panel-unstable
- Documentation: Browse `docs.php` for game-specific guides
- Issues: Check logs in `modules/billing/logs/`
---
**Last Updated:** December 19, 2024
**Version:** 2.0 (with Visual TODO System)

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# Recent Fixes & Enhancements Summary
**Date:** November 10, 2025
**Date:** December 19, 2024 (Updated)
## Phase 1: Visual TODO System Implementation ✅ **NEW**
### Overview
Implemented comprehensive system to visually identify incomplete game documentation across the entire billing website. All game documentation folders now have completion tracking.
### Changes Made
#### 1. Metadata Enhancement System
- **Created:** `update_metadata_complete.ps1` - PowerShell script for batch metadata updates
- **Updated:** 146 metadata.json files across all game documentation folders
- **New Field:** Added `"complete": false` to mark documentation status
- **Exception:** Minecraft marked as `"complete": true` (serves as complete template)
#### 2. Documentation Display Logic
- **File:** `modules/billing/docs.php`
- **Enhancement:** Added automatic "TODO: " prefix for incomplete documentation
- **Logic:**
```php
$isComplete = isset($metadata['complete']) ? (bool)$metadata['complete'] : false;
if (!$isComplete) {
$displayName = 'TODO: ' . $displayName;
}
```
- **Result:** Users immediately see which games need comprehensive documentation
#### 3. Visual Impact on docs.php
**Complete Documentation (no prefix):**
- ✅ Minecraft Server
**Incomplete Documentation (TODO prefix):**
- ❌ TODO: Arma 3
- ❌ TODO: Arma 2: Operation Arrowhead
- ❌ TODO: Arma 2: Combined Operations
- ❌ TODO: DayZ
- ❌ TODO: Rust
- ❌ TODO: Counter-Strike: Global Offensive
- ❌ TODO: Garry's Mod
- ❌ TODO: Valheim
- ❌ TODO: Terraria
- ❌ TODO: Left 4 Dead 2
- ❌ TODO: Team Fortress 2
- ❌ TODO: ARK: Survival Evolved
- ...and 134 more games
### Minecraft Documentation Template (Complete Example)
**File:** `modules/billing/docs/minecraft/index.php`
**Status:** Complete (~550 lines)
**Includes:**
- 📚 Navigation with anchor links
- 🔌 Comprehensive ports table (all ports with purposes)
- ⚙️ Startup parameters (JVM flags, optimizations)
- 🔧 Troubleshooting sections (specific solutions)
- 🔥 Firewall configs (UFW, FirewallD, Windows, iptables)
- 🔒 Security best practices
- ⚡ Performance optimization tips
- 🔗 Resource links with citations
---
## Critical Fixes Completed ✅

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/* Global font family - legible sans-serif stack */
body {
font-family: -apple-system, BlinkMacSystemFont, "Segoe UI", Roboto, "Helvetica Neue", Arial, sans-serif, "Apple Color Emoji", "Segoe UI Emoji", "Segoe UI Symbol";
}
.gsw-top{display:flex;align-items:center;gap:12px;padding:12px 24px;background:#fff;border-bottom:1px solid rgba(0,0,0,0.05);}
.gsw-top img{height:40px;width:auto;display:block}
.gsw-top .gsw-site-name{font-weight:700;font-size:1.1rem;color:#333}

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@ -54,6 +54,15 @@ function getDocCategories($docsDir) {
$metadata = [];
}
// Check if documentation is complete (default to false if not specified)
$isComplete = isset($metadata['complete']) ? (bool)$metadata['complete'] : false;
$displayName = $metadata['name'] ?? ucfirst($folder);
// Add TODO prefix for incomplete documentation
if (!$isComplete) {
$displayName = 'TODO: ' . $displayName;
}
// Find icon file
$icon = '';
if (file_exists($folderPath . '/icon.png')) {
@ -64,11 +73,12 @@ function getDocCategories($docsDir) {
$categories[] = [
'folder' => $folder,
'name' => $metadata['name'] ?? ucfirst($folder),
'name' => $displayName,
'description' => $metadata['description'] ?? '',
'category' => $metadata['category'] ?? 'other',
'order' => $metadata['order'] ?? 999,
'icon' => $icon
'icon' => $icon,
'complete' => $isComplete
];
}

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<?php
/**
* 7 Days to Die Server Documentation
* 7 Days to Die Dedicated Server - Comprehensive Hosting Guide
* General game server hosting information (not platform-specific)
*/
?>
<h1>7 Days to Die Server Guide</h1>
<h2>Overview</h2>
<p><strong>7 Days to Die</strong> is available for hosting on our platform. This guide covers the basics of setting up and managing your 7 Days to Die server.</p>
<div style="background: #1e3a5f; padding: 20px; border-left: 4px solid #3b82f6; margin: 20px 0; border-radius: 4px;">
<h3 style="color: #ffffff; margin-top: 0;">Server Information</h3>
<ul style="color: #e5e7eb; line-height: 1.8;">
<li><strong style="color: #ffffff;">Default Port:</strong> <code style="background: #0f172a; padding: 2px 6px; border-radius: 3px; color: #a5b4fc;">26900</code></li>
<li><strong style="color: #ffffff;">Protocol:</strong> UDP</li>
<li><strong style="color: #ffffff;">Additional Info:</strong> Web console uses port 8080-8090 TCP</li>
</ul>
<p style="color: #e5e7eb; margin-top: 12px; font-size: 0.95em;">
<em>Note: When running on a VPS or dedicated server, you can use the default port or configure a custom port in your server configuration file.</em>
</p>
<h3 style="color: #ffffff; margin-top: 0;">📚 Navigation</h3>
<div style="display: flex; flex-wrap: wrap; gap: 10px;">
<a href="#overview" style="background: #0f172a; padding: 8px 16px; border-radius: 4px; color: #a5b4fc; text-decoration: none;">Overview</a>
<a href="#ports" style="background: #0f172a; padding: 8px 16px; border-radius: 4px; color: #a5b4fc; text-decoration: none;">🔌 Ports</a>
<a href="#installation" style="background: #0f172a; padding: 8px 16px; border-radius: 4px; color: #a5b4fc; text-decoration: none;">Installation</a>
<a href="#configuration" style="background: #0f172a; padding: 8px 16px; border-radius: 4px; color: #a5b4fc; text-decoration: none;">⚙️ Configuration</a>
<a href="#xml-modding" style="background: #0f172a; padding: 8px 16px; border-radius: 4px; color: #a5b4fc; text-decoration: none;">XML Modding</a>
<a href="#troubleshooting" style="background: #0f172a; padding: 8px 16px; border-radius: 4px; color: #a5b4fc; text-decoration: none;">🔧 Troubleshooting</a>
<a href="#performance" style="background: #0f172a; padding: 8px 16px; border-radius: 4px; color: #a5b4fc; text-decoration: none;">Performance</a>
</div>
</div>
<h2>Getting Started</h2>
<p>To create a 7 Days to Die server:</p>
<ol>
<li>Navigate to the <a href="/serverlist.php">Game Servers</a> page</li>
<li>Find <strong>7 Days to Die</strong> in the list</li>
<li>Select your preferred configuration (slots, duration, etc.)</li>
<li>Add to cart and complete checkout</li>
<li>Your server will be automatically provisioned within minutes</li>
</ol>
<h1>7 Days to Die Dedicated Server Hosting Guide</h1>
<h2>Server Configuration</h2>
<p>After your server is created, you can configure it through the control panel:</p>
<h2 id="overview">Overview</h2>
<p><strong>7 Days to Die</strong> is a survival horror game combining first-person shooter, base building, crafting, and role-playing elements in a post-apocalyptic zombie-infested world. Players must survive by scavenging, building bases, and defending against zombie hordes that grow stronger every seven days.</p>
<h2 id="quick-info">Quick Info</h2>
<div style="background: #1e3a5f; padding: 20px; border-left: 4px solid #3b82f6; margin: 20px 0; border-radius: 4px;">
<ul style="color: #e5e7eb; line-height: 1.8; margin: 0;">
<li><strong style="color: #ffffff;">Default Port:</strong> <code style="background: #0f172a; padding: 2px 6px; border-radius: 3px; color: #a5b4fc;">26900</code> (UDP)</li>
<li><strong style="color: #ffffff;">Web Control Panel:</strong> <code style="background: #0f172a; padding: 2px 6px; border-radius: 3px; color: #a5b4fc;">8080-8090</code> (TCP, configurable)</li>
<li><strong style="color: #ffffff;">Telnet Port:</strong> <code style="background: #0f172a; padding: 2px 6px; border-radius: 3px; color: #a5b4fc;">8081</code> (TCP, optional)</li>
<li><strong style="color: #ffffff;">Minimum RAM:</strong> 4GB (Recommended: 12-16GB)</li>
<li><strong style="color: #ffffff;">Recommended CPU:</strong> 4+ cores @ 3.0GHz+</li>
<li><strong style="color: #ffffff;">Storage:</strong> 15GB+ (growing with world size)</li>
<li><strong style="color: #ffffff;">Max Players:</strong> Configurable (8-32 typical)</li>
<li><strong style="color: #ffffff;">SteamCMD App ID:</strong> 294420</li>
<li><strong style="color: #ffffff;">Config Files:</strong> serverconfig.xml</li>
</ul>
</div>
<h2 id="ports">🔌 Ports Required</h2>
<table style="width: 100%; border-collapse: collapse; margin: 20px 0; background: #1e3a5f; border-radius: 8px; overflow: hidden;">
<thead>
<tr style="background: #0f172a;">
<th style="padding: 12px; text-align: left; color: #ffffff; border-bottom: 2px solid #3b82f6;">Port</th>
<th style="padding: 12px; text-align: left; color: #ffffff; border-bottom: 2px solid #3b82f6;">Protocol</th>
<th style="padding: 12px; text-align: left; color: #ffffff; border-bottom: 2px solid #3b82f6;">Purpose</th>
<th style="padding: 12px; text-align: left; color: #ffffff; border-bottom: 2px solid #3b82f6;">Required</th>
</tr>
</thead>
<tbody style="color: #e5e7eb;">
<tr style="background: #1e3a5f;">
<td style="padding: 12px; border-bottom: 1px solid #334155;"><code style="background: #0f172a; padding: 4px 8px; border-radius: 3px; color: #a5b4fc;">26900</code></td>
<td style="padding: 12px; border-bottom: 1px solid #334155;"><span style="background: #065f46; padding: 4px 8px; border-radius: 3px; color: #d1fae5;">UDP</span></td>
<td style="padding: 12px; border-bottom: 1px solid #334155;">Primary game port (player connections)</td>
<td style="padding: 12px; border-bottom: 1px solid #334155;"><span style="background: #7c2d12; padding: 4px 8px; border-radius: 3px; color: #fed7aa;"> Yes</span></td>
</tr>
<tr style="background: #152642;">
<td style="padding: 12px; border-bottom: 1px solid #334155;"><code style="background: #0f172a; padding: 4px 8px; border-radius: 3px; color: #a5b4fc;">26901-26902</code></td>
<td style="padding: 12px; border-bottom: 1px solid #334155;"><span style="background: #065f46; padding: 4px 8px; border-radius: 3px; color: #d1fae5;">UDP</span></td>
<td style="padding: 12px; border-bottom: 1px solid #334155;">Additional game ports (automatic +1, +2)</td>
<td style="padding: 12px; border-bottom: 1px solid #334155;"><span style="background: #7c2d12; padding: 4px 8px; border-radius: 3px; color: #fed7aa;"> Yes</span></td>
</tr>
<tr style="background: #1e3a5f;">
<td style="padding: 12px; border-bottom: 1px solid #334155;"><code style="background: #0f172a; padding: 4px 8px; border-radius: 3px; color: #a5b4fc;">8080-8090</code></td>
<td style="padding: 12px; border-bottom: 1px solid #334155;"><span style="background: #1e40af; padding: 4px 8px; border-radius: 3px; color: #dbeafe;">TCP</span></td>
<td style="padding: 12px; border-bottom: 1px solid #334155;">Web control panel (configurable)</td>
<td style="padding: 12px; border-bottom: 1px solid #334155;"><span style="background: #713f12; padding: 4px 8px; border-radius: 3px; color: #fef3c7;">Optional</span></td>
</tr>
<tr style="background: #152642;">
<td style="padding: 12px;"><code style="background: #0f172a; padding: 4px 8px; border-radius: 3px; color: #a5b4fc;">8081</code></td>
<td style="padding: 12px;"><span style="background: #1e40af; padding: 4px 8px; border-radius: 3px; color: #dbeafe;">TCP</span></td>
<td style="padding: 12px;">Telnet remote console</td>
<td style="padding: 12px;"><span style="background: #713f12; padding: 4px 8px; border-radius: 3px; color: #fef3c7;">Optional</span></td>
</tr>
</tbody>
</table>
<div style="background: #7c2d12; padding: 15px; border-left: 4px solid #ea580c; margin: 20px 0; border-radius: 4px;">
<p style="color: #fed7aa; margin: 0;"><strong>Important:</strong> 7 Days to Die automatically uses three consecutive UDP ports starting from your configured game port. If you set port 26900, the server will also use 26901 and 26902. Always open a range of at least 3 consecutive ports.</p>
</div>
<h3>Firewall Configuration Examples</h3>
<h4>UFW (Ubuntu/Debian)</h4>
<pre><code>sudo ufw allow 26900:26902/udp comment '7DTD game ports'
sudo ufw allow 8080/tcp comment '7DTD web panel'
sudo ufw allow 8081/tcp comment '7DTD telnet'
sudo ufw reload
</code></pre>
<h4>FirewallD (CentOS/RHEL/Fedora)</h4>
<pre><code>sudo firewall-cmd --permanent --add-port=26900-26902/udp
sudo firewall-cmd --permanent --add-port=8080/tcp
sudo firewall-cmd --permanent --add-port=8081/tcp
sudo firewall-cmd --reload
</code></pre>
<h4>Windows Firewall</h4>
<pre><code># Run in PowerShell as Administrator
New-NetFirewallRule -DisplayName "7 Days to Die Game" -Direction Inbound -Protocol UDP -LocalPort 26900-26902 -Action Allow
New-NetFirewallRule -DisplayName "7 Days to Die Web Panel" -Direction Inbound -Protocol TCP -LocalPort 8080,8081 -Action Allow
</code></pre>
<h4>iptables (Legacy Linux)</h4>
<pre><code>sudo iptables -A INPUT -p udp --dport 26900:26902 -j ACCEPT
sudo iptables -A INPUT -p tcp --dport 8080 -j ACCEPT
sudo iptables -A INPUT -p tcp --dport 8081 -j ACCEPT
sudo service iptables save
</code></pre>
<h2 id="installation">Installation & Setup</h2>
<h3>System Requirements</h3>
<ul>
<li>Server settings and parameters</li>
<li>Player slots and limits</li>
<li>RCON/remote control access</li>
<li>FTP file access</li>
<li><strong>OS:</strong> Windows Server 2016+ or Linux 64-bit (Ubuntu/Debian recommended)</li>
<li><strong>CPU:</strong> Minimum 4 cores @ 3.0GHz; Recommended 6-8 cores @ 3.5GHz+</li>
<li><strong>RAM:</strong> 4GB minimum, 12-16GB recommended for 16+ players</li>
<li><strong>Storage:</strong> 15GB+ for game files; world size grows over time (SSD recommended)</li>
<li><strong>Network:</strong> 5Mbps minimum upload; 20Mbps+ for larger servers</li>
</ul>
<h2>Common Tasks</h2>
<h3>Installing via SteamCMD (Linux)</h3>
<pre><code># Install SteamCMD
sudo apt update
sudo apt install steamcmd
<h3>Starting Your Server</h3>
<p>Servers are automatically started after creation. You can stop/start your server from the control panel.</p>
# Create server directory
mkdir -p ~/7dtd-server
cd ~/7dtd-server
<h3>Connecting to Your Server</h3>
<p>Use your server's IP address and port to connect from the game client.</p>
# Download server files
steamcmd +login anonymous +force_install_dir ~/7dtd-server +app_update 294420 validate +exit
</code></pre>
<h3>Managing Files</h3>
<p>Access your server files via FTP using the credentials provided in your control panel.</p>
<h3>Installing via Steam (Windows)</h3>
<pre><code>1. Open Steam and go to Library
2. Enable "Tools" in the dropdown menu
3. Find "7 Days to Die Dedicated Server"
4. Install to your preferred directory
5. Navigate to installation folder (typically: C:\Program Files (x86)\Steam\steamapps\common\7 Days to Die Dedicated Server\)
</code></pre>
<h2>Support</h2>
<p>If you need assistance with your 7 Days to Die server:</p>
<h2 id="configuration">Server Configuration</h2>
<h3>serverconfig.xml</h3>
<p>The main configuration file is <code>serverconfig.xml</code> located in the server root directory. Key settings:</p>
<pre><code>&lt;?xml version="1.0"?&gt;
&lt;ServerSettings&gt;
&lt;!-- Server Settings --&gt;
&lt;property name="ServerName" value="My 7DTD Server"/&gt;
&lt;property name="ServerDescription" value="Survival Server"/&gt;
&lt;property name="ServerWebsiteURL" value=""/&gt;
&lt;property name="ServerPassword" value=""/&gt;
&lt;property name="ServerLoginConfirmationText" value=""/&gt;
&lt;!-- Networking --&gt;
&lt;property name="ServerPort" value="26900"/&gt;
&lt;property name="ServerVisibility" value="2"/&gt; &lt;!-- 0=Not Listed, 1=Friends, 2=Public --&gt;
&lt;property name="ServerDisabledNetworkProtocols" value="SteamNetworking"/&gt;
&lt;!-- Slots --&gt;
&lt;property name="ServerMaxPlayerCount" value="8"/&gt;
&lt;property name="ServerReservedSlots" value="0"/&gt;
&lt;property name="ServerReservedSlotsPermission" value="100"/&gt;
&lt;!-- Admin --&gt;
&lt;property name="ServerAdminSlots" value="0"/&gt;
&lt;property name="ServerAdminSlotsPermission" value="0"/&gt;
&lt;!-- Web Dashboard --&gt;
&lt;property name="ControlPanelEnabled" value="true"/&gt;
&lt;property name="ControlPanelPort" value="8080"/&gt;
&lt;property name="ControlPanelPassword" value="CHANGEME"/&gt;
&lt;!-- Telnet --&gt;
&lt;property name="TelnetEnabled" value="true"/&gt;
&lt;property name="TelnetPort" value="8081"/&gt;
&lt;property name="TelnetPassword" value="CHANGEME"/&gt;
&lt;!-- World --&gt;
&lt;property name="GameWorld" value="Navezgane"/&gt; &lt;!-- or "RWG" for random --&gt;
&lt;property name="WorldGenSeed" value="asdf"/&gt;
&lt;property name="WorldGenSize" value="4096"/&gt;
&lt;property name="GameName" value="My Game"/&gt;
&lt;property name="GameMode" value="GameModeSurvival"/&gt;
&lt;!-- Difficulty --&gt;
&lt;property name="GameDifficulty" value="2"/&gt; &lt;!-- 0=Scavenger, 1=Adventurer, 2=Nomad, 3=Warrior, 4=Survivalist, 5=Insane --&gt;
&lt;property name="ZombiesRun" value="0"/&gt; &lt;!-- 0=Walk, 1=Jog, 2=Run --&gt;
&lt;property name="BuildCreate" value="false"/&gt;
&lt;property name="DayNightLength" value="60"/&gt; &lt;!-- Real-time minutes --&gt;
&lt;property name="DayLightLength" value="18"/&gt;
&lt;!-- Loot & XP --&gt;
&lt;property name="LootAbundance" value="100"/&gt;
&lt;property name="LootRespawnDays" value="7"/&gt;
&lt;property name="PlayerKillingMode" value="3"/&gt; &lt;!-- 0=No Killing, 1=Kill Allies Only, 2=Kill Strangers Only, 3=Kill Everyone --&gt;
&lt;/ServerSettings&gt;
</code></pre>
<h3>Starting the Server</h3>
<h4>Windows</h4>
<pre><code># Navigate to server directory
cd "C:\7DaysToDie\"
# Run dedicated server
startdedicated.bat
# Or with custom config
7DaysToDieServer.exe -configfile=serverconfig.xml
</code></pre>
<h4>Linux</h4>
<pre><code># Make start script executable
chmod +x startserver.sh
# Run in screen session
screen -S 7dtd ./startserver.sh
# Detach: Ctrl+A, D
# Reattach: screen -r 7dtd
# Or direct command
./7DaysToDieServer.x86_64 -configfile=serverconfig.xml
</code></pre>
<h2 id="xml-modding">XML Modding</h2>
<h3>Understanding XML Modding</h3>
<p>7 Days to Die uses XML files for game configuration, making modding highly accessible without programming knowledge. All game items, blocks, recipes, and mechanics are defined in XML.</p>
<h4>Config Files Location</h4>
<ul>
<li>Check our <a href="/docs.php?action=view&doc=common-issues">Common Issues</a> guide</li>
<li>Contact support through your account dashboard</li>
<li>Visit the official 7 Days to Die community for game-specific help</li>
<li><strong>Vanilla Configs:</strong> <code>Data/Config/</code></li>
<li><strong>Mod Overrides:</strong> <code>Mods/ModName/Config/</code></li>
</ul>
<h4>Common XML Files</h4>
<ul>
<li><code>items.xml</code> - Item definitions and properties</li>
<li><code>blocks.xml</code> - Block types and behaviors</li>
<li><code>recipes.xml</code> - Crafting recipes</li>
<li><code>loot.xml</code> - Loot tables and containers</li>
<li><code>entityclasses.xml</code> - Zombie and animal stats</li>
<li><code>progression.xml</code> - Skill trees and perks</li>
</ul>
<h4>Example: Increase Stack Sizes</h4>
<pre><code>&lt;configs&gt;
&lt;set xpath="/items/item[@name='resourceWood']/@Stacknumber"&gt;10000&lt;/set&gt;
&lt;set xpath="/items/item[@name='resourceIron']/@Stacknumber"&gt;10000&lt;/set&gt;
&lt;set xpath="/items/item[@name='resourceConcreteMix']/@Stacknumber"&gt;10000&lt;/set&gt;
&lt;/configs&gt;
</code></pre>
<h4>Example: Modify Zombie Health</h4>
<pre><code>&lt;configs&gt;
&lt;set xpath="/entity_classes/entity_class[@name='zombieSteve']/property[@name='Health']/@value"&gt;500&lt;/set&gt;
&lt;set xpath="/entity_classes/entity_class[@name='zombieFeral']/property[@name='Health']/@value"&gt;1000&lt;/set&gt;
&lt;/configs&gt;
</code></pre>
<h3>Installing Mods</h3>
<ol>
<li>Download mod from 7daystodiemods.com or NexusMods</li>
<li>Extract to <code>Mods/</code> folder in server directory</li>
<li>Restart server - mods load automatically</li>
<li>Check <code>output_log.txt</code> for errors</li>
</ol>
<h2 id="troubleshooting">🔧 Troubleshooting</h2>
<h3>Server Not Showing in Browser</h3>
<pre><code># Check ServerVisibility in serverconfig.xml
&lt;property name="ServerVisibility" value="2"/&gt; &lt;!-- Must be 2 for public --&gt;
# Verify ports are open
netstat -an | grep 26900
# Check firewall rules
sudo ufw status
</code></pre>
<h3>High RAM Usage</h3>
<pre><code># Reduce world size
&lt;property name="WorldGenSize" value="4096"/&gt; &lt;!-- Try 2048 or 3072 --&gt;
# Reduce max zombies
&lt;property name="MaxSpawnedZombies" value="60"/&gt; &lt;!-- Lower if needed --&gt;
# Enable/check automatic restarts
# Restart every 24-48 hours to clear memory
</code></pre>
<h3>Connection Timeout</h3>
<ul>
<li>Verify all three UDP ports (26900-26902) are open</li>
<li>Check router port forwarding if self-hosting</li>
<li>Disable Steam networking protocol if having issues</li>
<li>Try direct IP connection instead of server browser</li>
</ul>
<h3>XML Parsing Errors</h3>
<pre><code># Check output_log.txt for errors
tail -f output_log.txt
# Validate XML syntax (all tags must close)
# Use XML validator tool online
# Remove recently added mods one-by-one
# Common issue: duplicate entries or syntax errors
</code></pre>
<h2 id="performance">Performance Optimization</h2>
<h3>Server Performance Settings</h3>
<pre><code>&lt;!-- Reduce view distance --&gt;
&lt;property name="ServerMaxWorldTransferSpeedKiBs" value="512"/&gt;
&lt;!-- Lower max zombies --&gt;
&lt;property name="MaxSpawnedZombies" value="60"/&gt;
&lt;!-- Reduce AI updates --&gt;
&lt;property name="EnemySpawnMode" value="true"/&gt;
&lt;!-- Disable dynamic mesh --&gt;
&lt;property name="EACEnabled" value="true"/&gt; &lt;!-- Can impact perf if disabled --&gt;
</code></pre>
<h3>Hardware Recommendations by Player Count</h3>
<table style="width: 100%; border-collapse: collapse; margin: 20px 0;">
<thead>
<tr style="background: #0f172a;">
<th style="padding: 12px; text-align: left; color: #ffffff;">Players</th>
<th style="padding: 12px; text-align: left; color: #ffffff;">RAM</th>
<th style="padding: 12px; text-align: left; color: #ffffff;">CPU Cores</th>
</tr>
</thead>
<tbody style="color: #e5e7eb;">
<tr style="background: #1e3a5f;">
<td style="padding: 12px;">1-4</td>
<td style="padding: 12px;">4-6GB</td>
<td style="padding: 12px;">2-4</td>
</tr>
<tr style="background: #152642;">
<td style="padding: 12px;">5-8</td>
<td style="padding: 12px;">8-12GB</td>
<td style="padding: 12px;">4-6</td>
</tr>
<tr style="background: #1e3a5f;">
<td style="padding: 12px;">9-16</td>
<td style="padding: 12px;">12-16GB</td>
<td style="padding: 12px;">6-8</td>
</tr>
<tr style="background: #152642;">
<td style="padding: 12px;">17-32</td>
<td style="padding: 12px;">16-24GB</td>
<td style="padding: 12px;">8+</td>
</tr>
</tbody>
</table>
<h3>World Generation Tips</h3>
<ul>
<li><strong>Navezgane:</strong> Fixed map, better performance, 16km²</li>
<li><strong>Random Gen (RWG):</strong> Procedural, larger, higher RAM usage</li>
<li>Smaller world sizes (2048-4096) reduce RAM and CPU load</li>
<li>Pre-generate worlds offline before deploying to production server</li>
</ul>
<div style="background: #78350f; padding: 20px; border-left: 4px solid #f59e0b; margin: 20px 0; border-radius: 4px;">
<h3 style="color: #ffffff; margin-top: 0;"><i class="fas fa-exclamation-triangle" style="color: #fbbf24; margin-right: 8px;"></i>Important Notes</h3>
<h3 style="color: #ffffff; margin-top: 0;"><i class="fas fa-lightbulb" style="color: #fbbf24; margin-right: 8px;"></i>Pro Tips</h3>
<ul style="color: #fef3c7; line-height: 1.8;">
<li>Always keep your server updated to the latest version</li>
<li>Make regular backups of your server configuration</li>
<li>Review and follow the game's End User License Agreement (EULA)</li>
<li><strong>Backup regularly:</strong> World corruption can occur - automated backups every 6-12 hours</li>
<li><strong>Restart schedule:</strong> Auto-restart every 24-48 hours clears memory leaks</li>
<li><strong>Update carefully:</strong> Major updates can break worlds - test on backup first</li>
<li><strong>Monitor logs:</strong> <code>output_log.txt</code> shows errors and performance issues</li>
<li><strong>Web panel security:</strong> Change default passwords and restrict IP access</li>
</ul>
</div>
</div>
<h2>Resources</h2>
<ul>
<li><a href="https://7daystodie.com/" target="_blank">Official Website</a></li>
<li><a href="https://community.7daystodie.com/" target="_blank">Official Forums</a></li>
<li><a href="https://7daystodiemods.com/" target="_blank">7 Days to Die Mods</a></li>
<li><a href="https://www.nexusmods.com/7daystodie" target="_blank">NexusMods - 7DTD</a></li>
<li><a href="https://7dtd.illy.bz/" target="_blank">7DTD Server Manager Tools</a></li>
</ul>

View file

@ -1,6 +1,7 @@
{
"name": "7 Days to Die",
"description": "Setup and configuration guide for 7 Days to Die game servers",
"category": "game",
"order": 0
}
{
"name": "7 Days to Die",
"description": "Comprehensive guide for 7 Days to Die dedicated servers with XML modding, ports, web control panel, and zombie survival hosting",
"category": "game",
"order": 33,
"complete": true
}

View file

@ -0,0 +1,282 @@
# Multiplayer Games with Dedicated Server Support
**Last Updated:** November 10, 2025
This list contains multiplayer games that support dedicated server hosting, ordered by popularity (most to least popular based on player counts, community activity, and hosting demand).
## Legend
- ~~Strikethrough~~ = Documentation complete
- Normal text = Documentation incomplete (shows with "TODO:" prefix on site)
---
## Top Tier (Extremely Popular)
1. ~~Minecraft~~ - Sandbox building and survival
2. Counter-Strike 2 - Tactical FPS (CS2 not yet in GSP, covered in CS:GO docs)
3. ~~Counter-Strike: Global Offensive~~ - Tactical FPS & CS2 (Source 2 engine)
4. ~~Rust~~ - Survival crafting and PvP
5. ~~Arma 3~~ - Military simulation
6. ~~ARK: Survival Evolved~~ - Dinosaur survival
7. Garry's Mod - Sandbox multiplayer
8. ~~Valheim~~ - Viking survival co-op
9. ~~7 Days to Die~~ - Zombie survival crafting
10. ~~Terraria~~ - 2D sandbox adventure
## High Popularity
11. ~~DayZ Standalone~~ - Zombie survival
12. Team Fortress 2 - Team-based FPS
13. Left 4 Dead 2 - Co-op zombie shooter
14. Squad - Tactical military FPS
15. Killing Floor 2 - Co-op wave shooter
16. Insurgency: Sandstorm - Tactical FPS
17. Space Engineers - Space sandbox engineering
18. Don't Starve Together - Survival co-op
19. ~~Conan Exiles~~ - Survival and building
20. Unturned - Zombie survival
## Medium-High Popularity
21. ~~Counter-Strike: Source~~ - Classic Source engine tactical FPS
22. ~~Counter-Strike 1.6~~ - Original CS (GoldSrc engine)
23. ~~Arma 2: Operation Arrowhead~~ - Military sim (DayZ Mod base)
24. ~~Arma 2: Combined Operations~~ - Arma 2 + OA (DayZ Mod)
25. Left 4 Dead - Co-op zombie shooter
26. Killing Floor - Wave-based shooter
27. Insurgency - Tactical FPS
28. The Forest - Survival horror co-op
29. Starbound - 2D space exploration
30. Project Zomboid - Zombie survival RPG
## Medium Popularity
31. Factorio - Factory building automation
32. Eco - Environmental survival simulation
33. V Rising - Vampire survival
34. Satisfactory - Factory building 3D
35. Stationeers - Space station engineering
36. Mordhau - Medieval combat
37. Red Orchestra 2 - WWII tactical shooter
38. Rising Storm 2: Vietnam - Tactical FPS
39. Day of Infamy - WWII FPS
40. Pavlov VR - VR tactical shooter
## Legacy / Niche Popular
41. Arma 2 - Military simulation
42. Arma Reforger - Modern military sim
43. Team Fortress Classic - Classic team FPS
44. Day of Defeat: Source - WWII team shooter
45. Natural Selection 2 - FPS/RTS hybrid
46. Nuclear Dawn - FPS/RTS hybrid
47. Dystopia - Cyberpunk source mod
48. Pirates, Vikings and Knights II - Medieval combat mod
49. Zombie Master: Reborn - Asymmetric zombie game
50. The Ship - Murder mystery multiplayer
## Specialized / Modding Communities
51. Multi Theft Auto (MTA) - GTA multiplayer mod
52. San Andreas Multiplayer (SAMP) - GTA SA multiplayer
53. FiveM - GTA V multiplayer mod
54. Just Cause 2 Multiplayer - JC2 mod
55. Mafia 2 Online - Mafia 2 multiplayer
56. Vice City Multiplayer - GTA VC multiplayer
57. IV Multiplayer - GTA IV multiplayer
## Survival & Building Games
58. Hurtworld - Survival crafting
59. Miscreated - Survival horror
60. Reign of Kings - Medieval survival
61. Life is Feudal - Medieval MMO survival
62. Empyrion: Galactic Survival - Space survival
63. ATLAS - Pirate MMO survival
64. PixARK - Voxel ARK variant
65. Wurm Unlimited - Medieval sandbox MMO
## Racing & Simulation
66. Assetto Corsa - Racing simulation
67. Euro Truck Simulator 2 - Truck driving sim
68. BeamNG.drive - Vehicle physics sim
69. Trackmania Nations Forever - Racing arcade
70. Trackmania - Modern racing arcade
## Tactical & Military Shooters
71. Battlefield 2 - Combined arms warfare
72. Battlefield: Bad Company 2 - Modern warfare
73. Call of Duty (original) - WWII FPS
74. Call of Duty 2 - WWII FPS
75. Call of Duty 4: Modern Warfare - Modern FPS
76. Call of Duty: World at War - WWII FPS
77. Call of Duty: Modern Warfare 2 - Modern FPS
78. Call of Duty: Modern Warfare 3 - Modern FPS
79. Call of Duty: United Offensive - WWII expansion
80. Call of Duty: Black Ops - Cold War FPS
81. Medal of Honor: Allied Assault - WWII FPS
82. Medal of Honor: Spearhead - WWII expansion
83. Medal of Honor: Breakthrough - WWII expansion
84. Homefront - Modern warfare FPS
85. Sniper Elite V2 - Tactical sniper game
## Classic Source Engine Games
86. Half-Life 2: Deathmatch - Physics-based deathmatch
87. Half-Life Deathmatch - Classic deathmatch
88. Deathmatch Classic - Quake-style deathmatch
89. Synergy - Half-Life 2 co-op mod
90. The Hidden: Source - Asymmetric multiplayer mod
91. Fistful of Frags - Western multiplayer mod
92. GoldenEye: Source - GoldenEye remake mod
## Arena Shooters
93. Quake 3 Arena - Classic arena shooter
94. Quake 4 - Sci-fi arena shooter
95. Unreal Tournament 99 - Classic arena shooter
96. Unreal Tournament 2004 - Arena shooter
97. Unreal Tournament 3 - Modern arena shooter
98. Warsow - Fast-paced arena shooter
99. Xonotic - Open-source arena shooter
100. Nexuiz - Arena shooter
101. Alien Arena - Sci-fi arena shooter
## RTS & Strategy
102. Age of Chivalry - Medieval Source mod
103. Chivalry: Medieval Warfare - Medieval slasher
## Zombie & Horror Co-op
104. No More Room in Hell - Realistic zombie co-op
105. Brain Bread 2 - Zombie co-op shooter
## MMO & Persistent Worlds
106. Soldat - 2D multiplayer shooter
107. OpenTTD - Transport simulation
108. Minetest - Open-source voxel game
109. Free Orion - Space strategy
110. Freeciv - Civilization-like strategy
## Voice & Communication Servers
111. TeamSpeak 2 - Voice communication
112. TeamSpeak 3 - Voice communication
113. Mumble - Low-latency voice chat
114. Ventrilo - Voice communication
## Streaming & Broadcasting
115. Shoutcast - Internet radio streaming
116. SinusBot - TeamSpeak music bot
## Specialized Game Servers
117. BattlEye - Anti-cheat system
118. BigBrotherBot - Game server admin bot
119. SpunkyBot - Urban Terror admin bot
120. Jedi Knight 2: Jedi Outcast - Star Wars FPS
121. Jedi Knight: Jedi Academy - Star Wars FPS
122. Halo: Combat Evolved - Sci-fi FPS
123. Serious Sam HD: First Encounter - Co-op shooter
124. Serious Sam HD: Second Encounter - Co-op shooter
125. Blood Frontier - Arena shooter
126. Citadel: Forged with Fire - Fantasy survival
127. Wreckfest - Demolition racing
128. Alien Swarm: Reactive Drop - Top-down co-op shooter
129. Aliens vs Predator - Sci-fi multiplayer FPS
## Flight Simulators
130. IL-2 Sturmovik - WWII flight sim
131. FlightGear Multi-Simulator (FGMS) - Open-source flight sim
## Legacy & Retro Games
132. Half-Life TV - HL spectator system
133. Ricochet - Disc-throwing arena game
134. Smashball - Sport/combat hybrid
135. Condition Zero - Counter-Strike variant
## Mods & Total Conversions
136. Counter-Strike: Promod - Competitive CS mod
137. Age of Chivalry - Source engine medieval mod
138. Empires Mod - RTS/FPS hybrid mod
139. Epsilon Source Mod - Source engine mod
140. Obsidian Conflict - Half-Life 2 co-op mod
141. Pirates, Vikings & Knights - Medieval combat
142. Smoking Guns - Western shooter mod
143. Soldier of Fortune - Tactical shooter
144. Urban Terror - Tactical realism mod
145. Wolfenstein: Return to Castle Wolfenstein - WWII FPS
146. Zombie Panic: Source - Zombie infection mod
147. ROR Server - Rigs of Rods multiplayer
## VPS/Panel Management Tools
148. Getting Started Guide - Server hosting basics
149. Common Issues - General troubleshooting guide
---
## Summary Statistics
- **Total Games Listed:** 149
- **Documentation Complete:** 8 (5.4%)
- ~~Minecraft~~
- ~~Arma 3~~
- ~~Arma 2: Operation Arrowhead~~
- ~~Arma 2: Combined Operations~~
- ~~DayZ Standalone~~
- ~~Counter-Strike: Global Offensive~~ (includes CS2)
- ~~Counter-Strike: Source~~
- ~~Counter-Strike 1.6~~
- **Documentation Incomplete:** 141 (94.6%)
## Next Priority Games for Documentation
### Phase 3 - Counter-Strike Family ✅ COMPLETE
All Counter-Strike games now documented:
- ~~Counter-Strike: Global Offensive~~ (includes CS2 coverage)
- ~~Counter-Strike: Source~~
- ~~Counter-Strike 1.6~~
### Phase 4 - Popular Survival Games (Target: 6 games)
4. Counter-Strike 1.6
### Phase 4 - Popular Survival Games (Target: 6 games)
1. Rust
2. ARK: Survival Evolved
3. Valheim
4. Terraria
5. 7 Days to Die
6. Conan Exiles
### Phase 5 - Co-op Shooters (Target: 6 games)
1. Left 4 Dead 2
2. Left 4 Dead
3. Killing Floor 2
4. Killing Floor
5. Team Fortress 2
6. Insurgency: Sandstorm
---
**Note:** Popularity rankings based on:
- Current Steam player counts (November 2025)
- Community activity and server hosting demand
- Active modding communities
- Longevity and continued support
**Documentation Standard:** Each complete game includes:
- ✅ Comprehensive ports table (all ports with purposes)
- ✅ Firewall configurations (UFW, FirewallD, Windows, iptables)
- ✅ Startup parameters with detailed explanations
- ✅ Troubleshooting sections with specific solutions
- ✅ Performance optimization tips
- ✅ Security best practices
- ✅ Resource links with citations

View file

@ -1,6 +1,7 @@
{
"name": "Aliens vs Predator",
"description": "Setup and configuration guide for Aliens vs Predator game servers",
"category": "game",
"order": 5
}
{
"name": "Aliens vs Predator",
"description": "Setup and configuration guide for Aliens vs Predator game servers",
"category": "game",
"order": 5,
"complete": false
}

View file

@ -1,6 +1,7 @@
{
"name": "Age of Chivalry",
"description": "Setup and configuration guide for Age of Chivalry game servers",
"category": "game",
"order": 6
}
{
"name": "Age of Chivalry",
"description": "Setup and configuration guide for Age of Chivalry game servers",
"category": "game",
"order": 6,
"complete": false
}

View file

@ -5,13 +5,14 @@
*/
?>
<div style="background: #1e3a5f; padding: 20px; border-left: 4px solid #3b82f6; margin: 20px 0; border-radius: 4px;">
<h3 style="color: #ffffff; margin-top: 0;">Navigation</h3>
<h3 style="color: #ffffff; margin-top: 0;">📚 Navigation</h3>
<div style="display: flex; flex-wrap: wrap; gap: 10px;">
<a href="#quick-info" style="background: #0f172a; padding: 8px 16px; border-radius: 4px; color: #a5b4fc; text-decoration: none;">Quick Info</a>
<a href="#quick-info" style="background: #0f172a; padding: 8px 16px; border-radius: 4px; color: #a5b4fc; text-decoration: none;">Overview</a>
<a href="#ports" style="background: #0f172a; padding: 8px 16px; border-radius: 4px; color: #a5b4fc; text-decoration: none;">🔌 Ports</a>
<a href="#installation" style="background: #0f172a; padding: 8px 16px; border-radius: 4px; color: #a5b4fc; text-decoration: none;">Installation</a>
<a href="#configuration" style="background: #0f172a; padding: 8px 16px; border-radius: 4px; color: #a5b4fc; text-decoration: none;">Configuration</a>
<a href="#configuration" style="background: #0f172a; padding: 8px 16px; border-radius: 4px; color: #a5b4fc; text-decoration: none;">⚙️ Configuration</a>
<a href="#parameters" style="background: #0f172a; padding: 8px 16px; border-radius: 4px; color: #a5b4fc; text-decoration: none;">Parameters</a>
<a href="#troubleshooting" style="background: #0f172a; padding: 8px 16px; border-radius: 4px; color: #a5b4fc; text-decoration: none;">Troubleshooting</a>
<a href="#troubleshooting" style="background: #0f172a; padding: 8px 16px; border-radius: 4px; color: #a5b4fc; text-decoration: none;">🔧 Troubleshooting</a>
<a href="#performance" style="background: #0f172a; padding: 8px 16px; border-radius: 4px; color: #a5b4fc; text-decoration: none;">Performance</a>
</div>
</div>
@ -36,6 +37,76 @@
</ul>
</div>
<h2 id="ports">🔌 Ports Required</h2>
<table style="width: 100%; border-collapse: collapse; margin: 20px 0; background: #1e3a5f; border-radius: 8px; overflow: hidden;">
<thead>
<tr style="background: #0f172a;">
<th style="padding: 12px; text-align: left; color: #ffffff; border-bottom: 2px solid #3b82f6;">Port</th>
<th style="padding: 12px; text-align: left; color: #ffffff; border-bottom: 2px solid #3b82f6;">Protocol</th>
<th style="padding: 12px; text-align: left; color: #ffffff; border-bottom: 2px solid #3b82f6;">Purpose</th>
<th style="padding: 12px; text-align: left; color: #ffffff; border-bottom: 2px solid #3b82f6;">Required</th>
</tr>
</thead>
<tbody style="color: #e5e7eb;">
<tr style="background: #1e3a5f;">
<td style="padding: 12px; border-bottom: 1px solid #334155;"><code style="background: #0f172a; padding: 4px 8px; border-radius: 3px; color: #a5b4fc;">7777</code></td>
<td style="padding: 12px; border-bottom: 1px solid #334155;"><span style="background: #065f46; padding: 4px 8px; border-radius: 3px; color: #d1fae5;">UDP</span></td>
<td style="padding: 12px; border-bottom: 1px solid #334155;">Game server port (client connections)</td>
<td style="padding: 12px; border-bottom: 1px solid #334155;"><span style="background: #7c2d12; padding: 4px 8px; border-radius: 3px; color: #fed7aa;"> Yes</span></td>
</tr>
<tr style="background: #152642;">
<td style="padding: 12px; border-bottom: 1px solid #334155;"><code style="background: #0f172a; padding: 4px 8px; border-radius: 3px; color: #a5b4fc;">7778</code></td>
<td style="padding: 12px; border-bottom: 1px solid #334155;"><span style="background: #065f46; padding: 4px 8px; border-radius: 3px; color: #d1fae5;">UDP</span></td>
<td style="padding: 12px; border-bottom: 1px solid #334155;">Raw UDP socket port (automatic +1)</td>
<td style="padding: 12px; border-bottom: 1px solid #334155;"><span style="background: #7c2d12; padding: 4px 8px; border-radius: 3px; color: #fed7aa;"> Yes</span></td>
</tr>
<tr style="background: #1e3a5f;">
<td style="padding: 12px; border-bottom: 1px solid #334155;"><code style="background: #0f172a; padding: 4px 8px; border-radius: 3px; color: #a5b4fc;">27015</code></td>
<td style="padding: 12px; border-bottom: 1px solid #334155;"><span style="background: #065f46; padding: 4px 8px; border-radius: 3px; color: #d1fae5;">UDP</span></td>
<td style="padding: 12px; border-bottom: 1px solid #334155;">Query port (server browser, Steam)</td>
<td style="padding: 12px; border-bottom: 1px solid #334155;"><span style="background: #7c2d12; padding: 4px 8px; border-radius: 3px; color: #fed7aa;"> Yes</span></td>
</tr>
<tr style="background: #152642;">
<td style="padding: 12px;"><code style="background: #0f172a; padding: 4px 8px; border-radius: 3px; color: #a5b4fc;">27020</code></td>
<td style="padding: 12px;"><span style="background: #1e40af; padding: 4px 8px; border-radius: 3px; color: #dbeafe;">TCP</span></td>
<td style="padding: 12px;">RCON port (remote console)</td>
<td style="padding: 12px;"><span style="background: #713f12; padding: 4px 8px; border-radius: 3px; color: #fef3c7;">Optional</span></td>
</tr>
</tbody>
</table>
<h3>Firewall Configuration Examples</h3>
<h4>UFW (Ubuntu/Debian)</h4>
<pre><code>sudo ufw allow 7777/udp comment 'ARK game port'
sudo ufw allow 7778/udp comment 'ARK raw UDP'
sudo ufw allow 27015/udp comment 'ARK query port'
sudo ufw allow 27020/tcp comment 'ARK RCON'
sudo ufw reload
</code></pre>
<h4>FirewallD (CentOS/RHEL/Fedora)</h4>
<pre><code>sudo firewall-cmd --permanent --add-port=7777/udp
sudo firewall-cmd --permanent --add-port=7778/udp
sudo firewall-cmd --permanent --add-port=27015/udp
sudo firewall-cmd --permanent --add-port=27020/tcp
sudo firewall-cmd --reload
</code></pre>
<h4>Windows Firewall</h4>
<pre><code># Run in PowerShell as Administrator
New-NetFirewallRule -DisplayName "ARK Game Ports" -Direction Inbound -Protocol UDP -LocalPort 7777,7778,27015 -Action Allow
New-NetFirewallRule -DisplayName "ARK RCON" -Direction Inbound -Protocol TCP -LocalPort 27020 -Action Allow
</code></pre>
<h4>iptables (Legacy Linux)</h4>
<pre><code>sudo iptables -A INPUT -p udp --dport 7777 -j ACCEPT
sudo iptables -A INPUT -p udp --dport 7778 -j ACCEPT
sudo iptables -A INPUT -p udp --dport 27015 -j ACCEPT
sudo iptables -A INPUT -p tcp --dport 27020 -j ACCEPT
sudo service iptables save
</code></pre>
<h2 id="installation">Installation & Setup</h2>
<h3>System Requirements</h3>

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@ -1,6 +1,7 @@
{
"name": "ARK:SE",
"description": "Setup and configuration guide for ARK:SE game servers",
"category": "game",
"order": 7
}
{
"name": "ARK: Survival Evolved",
"description": "Comprehensive guide for ARK dedicated servers with ports, maps, mods, taming, and performance optimization",
"category": "game",
"order": 59,
"complete": true
}

View file

@ -1,6 +1,7 @@
{
"name": "Arma Reforger",
"description": "Setup and configuration guide for Arma Reforger game servers",
"category": "game",
"order": 9
}
{
"name": "Arma Reforger",
"description": "Setup and configuration guide for Arma Reforger game servers",
"category": "game",
"order": 9,
"complete": false
}

View file

@ -1,68 +1,242 @@
<?php
/**
* Arma2 CO Server Documentation
* Arma 2: Combined Operations Server Documentation
* The foundation for DayZ Mod and other legacy ARMA 2 content
*
* Sources: Bohemia Interactive Wiki, DayZ Mod Community, Epoch Forums
* Last Updated: November 10, 2025
*/
?>
<h1>Arma2 CO Server Guide</h1>
<style>
.doc-nav { background: #1e3a5f; padding: 20px; border-radius: 8px; margin: 20px 0; }
.doc-nav h3 { color: #ffffff; margin-top: 0; }
.doc-nav a { display: inline-block; padding: 8px 15px; margin: 5px 10px 5px 0; background: rgba(0,0,0,0.3); border: 1px solid rgba(255,255,255,0.1); border-radius: 5px; color: #7fb3ff; text-decoration: none; }
.doc-nav a:hover { background: #3b82f6; color: #ffffff; }
.info-box { background: #1e3a5f; padding: 20px; border-left: 4px solid #3b82f6; margin: 20px 0; border-radius: 4px; }
.warning-box { background: #78350f; padding: 20px; border-left: 4px solid #f59e0b; margin: 20px 0; border-radius: 4px; }
.ports-table { width: 100%; border-collapse: collapse; margin: 20px 0; background: rgba(0,0,0,0.2); }
.ports-table th, .ports-table td { padding: 12px; text-align: left; border-bottom: 1px solid rgba(255,255,255,0.1); }
.ports-table th { background: #1e3a5f; color: #ffffff; font-weight: 600; }
.ports-table code { background: #0f172a; padding: 2px 6px; border-radius: 3px; color: #a5b4fc; }
.required { color: #10b981; font-weight: 600; }
</style>
<h2>Overview</h2>
<p><strong>Arma2 CO</strong> is available for hosting on our platform. This guide covers the basics of setting up and managing your Arma2 CO server.</p>
<div style="background: #1e3a5f; padding: 20px; border-left: 4px solid #3b82f6; margin: 20px 0; border-radius: 4px;">
<h3 style="color: #ffffff; margin-top: 0;">Server Information</h3>
<ul style="color: #e5e7eb; line-height: 1.8;">
<li><strong style="color: #ffffff;">Default Port:</strong> <code style="background: #0f172a; padding: 2px 6px; border-radius: 3px; color: #a5b4fc;">2302</code></li>
<li><strong style="color: #ffffff;">Protocol:</strong> UDP</li>
<li><strong style="color: #ffffff;">Additional Info:</strong> Steam query port is 2303 UDP</li>
</ul>
<p style="color: #e5e7eb; margin-top: 12px; font-size: 0.95em;">
<em>Note: When running on a VPS or dedicated server, you can use the default port or configure a custom port in your server configuration file.</em>
</p>
<div class="doc-nav">
<h3>📚 Quick Navigation</h3>
<a href="#overview">Overview</a>
<a href="#ports">🔌 Ports</a>
<a href="#dayzmod">DayZ Mod</a>
<a href="#startup">⚙️ Startup</a>
<a href="#troubleshooting">🔧 Troubleshooting</a>
<a href="#resources">Resources</a>
</div>
<h2>Getting Started</h2>
<p>To create a Arma2 CO server:</p>
<ol>
<li>Navigate to the <a href="/serverlist.php">Game Servers</a> page</li>
<li>Find <strong>Arma2 CO</strong> in the list</li>
<li>Select your preferred configuration (slots, duration, etc.)</li>
<li>Add to cart and complete checkout</li>
<li>Your server will be automatically provisioned within minutes</li>
</ol>
<h1 id="overview">Arma 2: Combined Operations Server Guide</h1>
<h2>Server Configuration</h2>
<p>After your server is created, you can configure it through the control panel:</p>
<div class="info-box">
<h3 style="color: #ffffff; margin-top: 0;">What is Combined Operations?</h3>
<ul style="color: #e5e7eb; line-height: 1.8;">
<li><strong style="color: #ffffff;">Definition:</strong> Arma 2 + Operation Arrowhead combined package</li>
<li><strong style="color: #ffffff;">Purpose:</strong> Required base for DayZ Mod and related mods</li>
<li><strong style="color: #ffffff;">Default Port:</strong> <code style="background: #0f172a; padding: 2px 6px; border-radius: 3px; color: #a5b4fc;">2302 UDP</code></li>
<li><strong style="color: #ffffff;">Release:</strong> 2010 (Legacy platform)</li>
<li><strong style="color: #ffffff;">Note:</strong> For modern DayZ, see <a href="/docs.php?action=view&doc=dayz">DayZ Standalone</a></li>
</ul>
</div>
<p><strong>Arma 2: Combined Operations</strong> merges the base Arma 2 game with its Operation Arrowhead expansion. This combination is the foundation for the original <strong>DayZ Mod</strong>, DayZ Epoch, DayZ Overpoch, and other popular legacy mods.</p>
<div class="warning-box">
<h3 style="color: #ffffff; margin-top: 0;"><i class="fas fa-info-circle" style="color: #fbbf24; margin-right: 8px;"></i>Important Information</h3>
<ul style="color: #fef3c7; line-height: 1.8;">
<li><strong>Legacy Platform:</strong> Arma 2 is a 2010 game with limited modern support</li>
<li><strong>DayZ Standalone Exists:</strong> For modern DayZ experience, use DayZ Standalone</li>
<li><strong>Community-Driven:</strong> Most support comes from community forums and modders</li>
<li><strong>Both Games Required:</strong> Must have Arma 2 AND Operation Arrowhead files</li>
</ul>
</div>
<h2 id="ports">🔌 Server Ports</h2>
<table class="ports-table">
<thead>
<tr>
<th>Port</th>
<th>Protocol</th>
<th>Purpose</th>
<th>Status</th>
</tr>
</thead>
<tbody>
<tr>
<td><code>2302</code></td>
<td>UDP</td>
<td>Game Port</td>
<td><span class="required">REQUIRED</span></td>
</tr>
<tr>
<td><code>2303</code></td>
<td>UDP</td>
<td>Steam Query Port</td>
<td><span class="required">REQUIRED</span></td>
</tr>
<tr>
<td><code>2304</code></td>
<td>UDP</td>
<td>Steam Port</td>
<td><span class="required">REQUIRED</span></td>
</tr>
<tr>
<td><code>2305</code></td>
<td>UDP</td>
<td>VON (Voice chat)</td>
<td><span class="required">REQUIRED</span></td>
</tr>
<tr>
<td><code>3306</code></td>
<td>TCP</td>
<td>MySQL (for DayZ Epoch/Overpoch)</td>
<td><span class="required">Required for Epoch</span></td>
</tr>
</tbody>
</table>
<h3>Firewall Configuration</h3>
<pre><code># UFW (Ubuntu/Debian)
sudo ufw allow 2302:2305/udp comment 'Arma 2 CO'
sudo ufw allow 3306/tcp comment 'MySQL for DayZ Epoch'
# FirewallD (CentOS)
sudo firewall-cmd --permanent --add-port=2302-2305/udp
sudo firewall-cmd --permanent --add-port=3306/tcp
sudo firewall-cmd --reload</code></pre>
<h2 id="dayzmod">DayZ Mod Setup</h2>
<p>The primary use case for Combined Operations servers is hosting DayZ Mod variants.</p>
<h3>DayZ Mod Variants</h3>
<ul>
<li>Server settings and parameters</li>
<li>Player slots and limits</li>
<li>RCON/remote control access</li>
<li>FTP file access</li>
<li><strong>DayZ Mod (Vanilla):</strong> Original zombie survival mod</li>
<li><strong>DayZ Epoch:</strong> Building, crafting, and base construction focus</li>
<li><strong>DayZ Overpoch:</strong> Overwatch + Epoch combined (military loot + building)</li>
<li><strong>DayZ Origins:</strong> Custom storyline and unique mechanics</li>
</ul>
<h2>Common Tasks</h2>
<h3>DayZ Epoch Startup (Most Popular)</h3>
<pre><code># Windows
arma2oaserver.exe -port=2302 -config=instance_11_Chernarus\config.cfg -cfg=instance_11_Chernarus\basic.cfg -profiles=instance_11_Chernarus -name=instance_11_Chernarus "-mod=@DayZ_Epoch;@DayZ_Epoch_Server;"
<h3>Starting Your Server</h3>
<p>Servers are automatically started after creation. You can stop/start your server from the control panel.</p>
# Linux
./arma2oaserver -port=2302 -config=instance_11_Chernarus/config.cfg -cfg=instance_11_Chernarus/basic.cfg -profiles=instance_11_Chernarus -name=instance_11_Chernarus -mod=@DayZ_Epoch;@DayZ_Epoch_Server;</code></pre>
<h3>Connecting to Your Server</h3>
<p>Use your server's IP address and port to connect from the game client.</p>
<h3>Managing Files</h3>
<p>Access your server files via FTP using the credentials provided in your control panel.</p>
<h2>Support</h2>
<p>If you need assistance with your Arma2 CO server:</p>
<h3>Required Files for DayZ Epoch</h3>
<ul>
<li>Check our <a href="/docs.php?action=view&doc=common-issues">Common Issues</a> guide</li>
<li>Contact support through your account dashboard</li>
<li>Visit the official Arma2 CO community for game-specific help</li>
<li><code style="background: #0f172a; padding: 2px 6px; border-radius: 3px; color: #a5b4fc;">@DayZ_Epoch</code> - Main mod folder</li>
<li><code style="background: #0f172a; padding: 2px 6px; border-radius: 3px; color: #a5b4fc;">@DayZ_Epoch_Server</code> - Server-side files</li>
<li><code style="background: #0f172a; padding: 2px 6px; border-radius: 3px; color: #a5b4fc;">HiveExt.dll</code> - Database connector</li>
<li><code style="background: #0f172a; padding: 2px 6px; border-radius: 3px; color: #a5b4fc;">HiveExt.ini</code> - MySQL configuration</li>
<li>MySQL database with Epoch schema</li>
</ul>
<div style="background: #78350f; padding: 20px; border-left: 4px solid #f59e0b; margin: 20px 0; border-radius: 4px;">
<h3>HiveExt.ini Configuration</h3>
<pre><code>[Database]
Type = MySql
Host = localhost
Port = 3306
Database = epoch
Username = epochuser
Password = yourpassword
[Objects]
CleanupPlacedAfterDays = 6
CleanupUnlockedAfterDays = 6</code></pre>
<h2 id="startup">⚙️ Startup Parameters</h2>
<table class="ports-table">
<thead>
<tr>
<th>Parameter</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><code>-port=2302</code></td>
<td>Game port</td>
</tr>
<tr>
<td><code>-config=</code></td>
<td>Path to server config</td>
</tr>
<tr>
<td><code>-cfg=</code></td>
<td>Path to basic config</td>
</tr>
<tr>
<td><code>-profiles=</code></td>
<td>Profile directory</td>
</tr>
<tr>
<td><code>-name=</code></td>
<td>Profile name</td>
</tr>
<tr>
<td><code>-mod=</code></td>
<td>Mods to load (semicolon separated)</td>
</tr>
</tbody>
</table>
<h2 id="troubleshooting">🔧 Troubleshooting</h2>
<h3>DayZ Epoch Database Issues</h3>
<ul>
<li><strong>Can't connect to MySQL:</strong> Verify HiveExt.ini credentials and MySQL is running</li>
<li><strong>Characters not saving:</strong> Check MySQL user has proper permissions</li>
<li><strong>Vehicles disappearing:</strong> Verify cleanup settings in HiveExt.ini</li>
</ul>
<h3>Server Won't Start</h3>
<ul>
<li>Ensure <code style="background: #0f172a; padding: 2px 6px; border-radius: 3px; color: #a5b4fc;">Expansion\beta</code> folder exists</li>
<li>Verify mod folder names match startup parameters exactly</li>
<li>Check BattlEye is enabled (required for public servers)</li>
</ul>
<h3>Players Can't Join</h3>
<ul>
<li>Verify firewall allows UDP 2302-2305</li>
<li>Ensure clients have matching mod versions</li>
<li>Check BattlEye filters aren't too restrictive</li>
</ul>
<h2 id="resources">📚 Resources</h2>
<ul>
<li><a href="https://dayzepoch.com/" target="_blank">DayZ Epoch Official Site</a></li>
<li><a href="https://epochmod.com/forum/" target="_blank">Epoch Mod Forums</a></li>
<li><a href="https://www.reddit.com/r/dayzmod/" target="_blank">r/dayzmod Community</a></li>
<li><a href="https://github.com/EpochModTeam/DayZ-Epoch" target="_blank">DayZ Epoch GitHub</a></li>
<li><a href="https://community.bistudio.com/wiki/ArmA:_Startup_Parameters" target="_blank">BI Wiki - Startup Parameters</a></li>
</ul>
<div class="warning-box">
<h3 style="color: #ffffff; margin-top: 0;"><i class="fas fa-exclamation-triangle" style="color: #fbbf24; margin-right: 8px;"></i>Important Notes</h3>
<ul style="color: #fef3c7; line-height: 1.8;">
<li>Always keep your server updated to the latest version</li>
<li>Make regular backups of your server configuration</li>
<li>Review and follow the game's End User License Agreement (EULA)</li>
<li><strong>Database Required:</strong> DayZ Epoch/Overpoch require MySQL database</li>
<li><strong>Regular Backups:</strong> Backup database and mission files frequently</li>
<li><strong>Legacy Platform:</strong> Limited official support, rely on community</li>
<li><strong>Consider Standalone:</strong> DayZ Standalone offers modern experience</li>
<li><strong>BattlEye Filters:</strong> Properly configure to allow mod scripts</li>
</ul>
</div>
</div>
<hr style="margin: 40px 0; border: none; border-top: 1px solid rgba(255,255,255,0.1);">
<p style="text-align: center; color: rgba(255,255,255,0.6); font-size: 0.9em;">
<strong>Documentation Version:</strong> 1.0 | <strong>Last Updated:</strong> November 10, 2025<br>
<strong>Sources:</strong> DayZ Epoch Community, Epoch Forums, Bohemia Wiki<br>
<em>For modern DayZ, see <a href="/docs.php?action=view&doc=dayz">DayZ Standalone Guide</a>.</em>
</p>

View file

@ -1,6 +1,7 @@
{
"name": "Arma2 CO",
"description": "Setup and configuration guide for Arma2 CO game servers",
"category": "game",
"order": 11
}
{
"name": "Arma 2: Combined Operations",
"description": "Complete guide for Arma 2 CO and DayZ Mod hosting with database setup",
"category": "game",
"order": 11,
"complete": true
}

View file

@ -1,68 +1,256 @@
<?php
/**
* Arma2 Server Documentation
* Arma 2: Operation Arrowhead Server Documentation
* Comprehensive guide for hosting and managing Arma 2: OA dedicated servers
*
* Sources: Bohemia Interactive Wiki, LGSM, Steam Community
* Last Updated: November 10, 2025
* Note: This version is the base for DayZ Mod servers (requires Combined Operations)
*/
?>
<h1>Arma2 Server Guide</h1>
<style>
.doc-nav { background: #1e3a5f; padding: 20px; border-radius: 8px; margin: 20px 0; }
.doc-nav h3 { color: #ffffff; margin-top: 0; }
.doc-nav a { display: inline-block; padding: 8px 15px; margin: 5px 10px 5px 0; background: rgba(0,0,0,0.3); border: 1px solid rgba(255,255,255,0.1); border-radius: 5px; color: #7fb3ff; text-decoration: none; }
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<h2>Overview</h2>
<p><strong>Arma2</strong> is available for hosting on our platform. This guide covers the basics of setting up and managing your Arma2 server.</p>
<div style="background: #1e3a5f; padding: 20px; border-left: 4px solid #3b82f6; margin: 20px 0; border-radius: 4px;">
<h3 style="color: #ffffff; margin-top: 0;">Server Information</h3>
<ul style="color: #e5e7eb; line-height: 1.8;">
<li><strong style="color: #ffffff;">Default Port:</strong> <code style="background: #0f172a; padding: 2px 6px; border-radius: 3px; color: #a5b4fc;">2302</code></li>
<li><strong style="color: #ffffff;">Protocol:</strong> UDP</li>
<li><strong style="color: #ffffff;">Additional Info:</strong> Steam query port is 2303 UDP</li>
</ul>
<p style="color: #e5e7eb; margin-top: 12px; font-size: 0.95em;">
<em>Note: When running on a VPS or dedicated server, you can use the default port or configure a custom port in your server configuration file.</em>
</p>
<!-- Navigation -->
<div class="doc-nav">
<h3>📚 Quick Navigation</h3>
<a href="#overview">Overview</a>
<a href="#ports">🔌 Ports</a>
<a href="#installation">Installation</a>
<a href="#configuration">Configuration</a>
<a href="#startup">⚙️ Startup Parameters</a>
<a href="#dayzmod">DayZ Mod Setup</a>
<a href="#troubleshooting">🔧 Troubleshooting</a>
<a href="#performance">Performance</a>
<a href="#resources">Resources</a>
</div>
<h2>Getting Started</h2>
<p>To create a Arma2 server:</p>
<ol>
<li>Navigate to the <a href="/serverlist.php">Game Servers</a> page</li>
<li>Find <strong>Arma2</strong> in the list</li>
<li>Select your preferred configuration (slots, duration, etc.)</li>
<li>Add to cart and complete checkout</li>
<li>Your server will be automatically provisioned within minutes</li>
</ol>
<h1 id="overview">Arma 2: Operation Arrowhead Server Guide</h1>
<h2>Server Configuration</h2>
<p>After your server is created, you can configure it through the control panel:</p>
<div class="info-box">
<h3 style="color: #ffffff; margin-top: 0;">Quick Information</h3>
<ul style="color: #e5e7eb; line-height: 1.8;">
<li><strong style="color: #ffffff;">Game:</strong> Arma 2: Operation Arrowhead (Military Simulation)</li>
<li><strong style="color: #ffffff;">Developer:</strong> Bohemia Interactive</li>
<li><strong style="color: #ffffff;">Release:</strong> 2010 (Legacy game)</li>
<li><strong style="color: #ffffff;">Server Type:</strong> Dedicated Server (Windows/Linux)</li>
<li><strong style="color: #ffffff;">Default Port:</strong> <code style="background: #0f172a; padding: 2px 6px; border-radius: 3px; color: #a5b4fc;">2302 UDP</code></li>
<li><strong style="color: #ffffff;">Max Players:</strong> 50-100+ configurable</li>
<li><strong style="color: #ffffff;">Special Note:</strong> Required base for DayZ Mod (with Combined Operations)</li>
</ul>
</div>
<p><strong>Arma 2: Operation Arrowhead</strong> is the standalone expansion for Arma 2. When combined with Arma 2 (Combined Operations), it serves as the foundation for the popular <strong>DayZ Mod</strong>. This guide covers dedicated server setup for both standard OA gameplay and DayZ Mod hosting.</p>
<h2 id="ports">🔌 Server Ports</h2>
<table class="ports-table">
<thead>
<tr>
<th>Port</th>
<th>Protocol</th>
<th>Purpose</th>
<th>Status</th>
</tr>
</thead>
<tbody>
<tr>
<td><code>2302</code></td>
<td>UDP</td>
<td>Game Port - Primary connection port</td>
<td><span class="required">REQUIRED</span></td>
</tr>
<tr>
<td><code>2303</code></td>
<td>UDP</td>
<td>Steam Query Port - Server browser</td>
<td><span class="required">REQUIRED</span></td>
</tr>
<tr>
<td><code>2304</code></td>
<td>UDP</td>
<td>Steam Port - Steam connectivity</td>
<td><span class="required">REQUIRED</span></td>
</tr>
<tr>
<td><code>2305</code></td>
<td>UDP</td>
<td>VON (Voice Over Network)</td>
<td><span class="optional">Optional</span></td>
</tr>
</tbody>
</table>
<h3>Firewall Configuration</h3>
<h4>UFW (Ubuntu/Debian)</h4>
<pre><code>sudo ufw allow 2302:2305/udp comment 'Arma 2 OA Server'</code></pre>
<h4>FirewallD (CentOS/RHEL)</h4>
<pre><code>sudo firewall-cmd --permanent --add-port=2302-2305/udp
sudo firewall-cmd --reload</code></pre>
<h4>Windows Firewall</h4>
<pre><code>New-NetFirewallRule -DisplayName "Arma 2 OA Server" -Direction Inbound -Protocol UDP -LocalPort 2302-2305 -Action Allow</code></pre>
<h2 id="startup">⚙️ Startup Parameters</h2>
<h3>Windows Startup</h3>
<pre><code>arma2oaserver.exe -port=2302 -config=server.cfg -cfg=basic.cfg -profiles=SC -mod=@mod1;@mod2</code></pre>
<h3>Linux Startup</h3>
<pre><code>./arma2oaserver -port=2302 -config=server.cfg -cfg=basic.cfg -profiles=SC -mod=@mod1;@mod2</code></pre>
<h3>Key Parameters</h3>
<table class="ports-table">
<thead>
<tr>
<th>Parameter</th>
<th>Description</th>
<th>Example</th>
</tr>
</thead>
<tbody>
<tr>
<td><code>-port=</code></td>
<td>Game port</td>
<td><code>-port=2302</code></td>
</tr>
<tr>
<td><code>-config=</code></td>
<td>Path to server.cfg</td>
<td><code>-config=server.cfg</code></td>
</tr>
<tr>
<td><code>-cfg=</code></td>
<td>Path to basic.cfg</td>
<td><code>-cfg=basic.cfg</code></td>
</tr>
<tr>
<td><code>-profiles=</code></td>
<td>Profile folder</td>
<td><code>-profiles=SC</code></td>
</tr>
<tr>
<td><code>-mod=</code></td>
<td>Mods to load</td>
<td><code>-mod=@DayZ;@DayZ_Epoch</code></td>
</tr>
<tr>
<td><code>-world=</code></td>
<td>Default world</td>
<td><code>-world=Takistan</code></td>
</tr>
</tbody>
</table>
<h2 id="dayzmod">DayZ Mod Setup</h2>
<div class="warning-box">
<h3 style="color: #ffffff; margin-top: 0;">DayZ Mod Requirements</h3>
<ul style="color: #fef3c7; line-height: 1.8;">
<li>Requires <strong>Arma 2: Combined Operations</strong> (Arma 2 + Operation Arrowhead)</li>
<li>DayZ Mod files must be installed in <code style="background: #0f172a; padding: 2px 6px; border-radius: 3px; color: #a5b4fc;">@DayZ</code> folder</li>
<li>Optional variants: DayZ Epoch, DayZ Overpoch, DayZ Origins</li>
</ul>
</div>
<h3>DayZ Mod Startup Example</h3>
<pre><code># Standard DayZ Mod
-mod=Expansion\beta;Expansion\beta\Expansion;ca;@DayZ -world=Chernarus
# DayZ Epoch
-mod=Expansion\beta;Expansion\beta\Expansion;ca;@DayZ_Epoch -world=Chernarus
# DayZ Overpoch (Overwatch + Epoch)
-mod=Expansion\beta;Expansion\beta\Expansion;ca;@DayZ_Overwatch;@DayZ_Epoch</code></pre>
<h3>Common DayZ Mod Variants</h3>
<ul>
<li>Server settings and parameters</li>
<li>Player slots and limits</li>
<li>RCON/remote control access</li>
<li>FTP file access</li>
<li><strong>DayZ Mod:</strong> Original zombie survival mod</li>
<li><strong>DayZ Epoch:</strong> Building/crafting focus</li>
<li><strong>DayZ Overpoch:</strong> Overwatch + Epoch combined</li>
<li><strong>DayZ Origins:</strong> Custom lore and mechanics</li>
</ul>
<h2>Common Tasks</h2>
<h2 id="troubleshooting">🔧 Troubleshooting</h2>
<h3>Starting Your Server</h3>
<p>Servers are automatically started after creation. You can stop/start your server from the control panel.</p>
<h3>Connecting to Your Server</h3>
<p>Use your server's IP address and port to connect from the game client.</p>
<h3>Managing Files</h3>
<p>Access your server files via FTP using the credentials provided in your control panel.</p>
<h2>Support</h2>
<p>If you need assistance with your Arma2 server:</p>
<h3>Server Won't Start</h3>
<ul>
<li>Check our <a href="/docs.php?action=view&doc=common-issues">Common Issues</a> guide</li>
<li>Contact support through your account dashboard</li>
<li>Visit the official Arma2 community for game-specific help</li>
<li><strong>Missing Beta Folder:</strong> Ensure <code style="background: #0f172a; padding: 2px 6px; border-radius: 3px; color: #a5b4fc;">Expansion\beta</code> exists for DayZ</li>
<li><strong>Port Conflicts:</strong> Check if 2302 is already in use</li>
<li><strong>Config Errors:</strong> Validate server.cfg syntax (semicolons required)</li>
</ul>
<div style="background: #78350f; padding: 20px; border-left: 4px solid #f59e0b; margin: 20px 0; border-radius: 4px;">
<h3>Players Can't Join</h3>
<ul>
<li>Verify firewall allows UDP 2302-2305</li>
<li>Check mod versions match between server and clients</li>
<li>Ensure BattlEye is enabled if required</li>
</ul>
<h3>DayZ Mod Issues</h3>
<ul>
<li><strong>Database connection:</strong> MySQL required for DayZ Epoch/Overpoch</li>
<li><strong>HiveExt errors:</strong> Check <code style="background: #0f172a; padding: 2px 6px; border-radius: 3px; color: #a5b4fc;">@DayZ_Epoch\HiveExt.ini</code> configuration</li>
<li><strong>Loot not spawning:</strong> Verify mission file and database tables</li>
</ul>
<h2 id="performance">Performance Optimization</h2>
<h3>Server.cfg Performance Settings</h3>
<pre><code>MaxMsgSend = 256;
MaxSizeGuaranteed = 512;
MaxSizeNonguaranteed = 256;
MinBandwidth = 131072;
MaxBandwidth = 10000000000;
MinErrorToSend = 0.001;
MaxCustomFileSize = 160000;</code></pre>
<h3>Hardware Recommendations</h3>
<ul>
<li><strong>CPU:</strong> 2-4 cores, 3.0+ GHz</li>
<li><strong>RAM:</strong> 4-8 GB minimum</li>
<li><strong>Storage:</strong> HDD acceptable, SSD preferred</li>
<li><strong>Network:</strong> 50+ Mbps</li>
</ul>
<h2 id="resources">📚 Resources</h2>
<ul>
<li><a href="https://community.bistudio.com/wiki/Arma_2:_Operation_Arrowhead:_Dedicated_Server" target="_blank">BI Wiki - OA Dedicated Server</a></li>
<li><a href="https://github.com/GameServerManagers/LinuxGSM" target="_blank">LinuxGSM - Arma 2 OA Script</a></li>
<li><a href="https://dayzepoch.com/" target="_blank">DayZ Epoch Official Site</a></li>
<li><a href="https://www.reddit.com/r/dayzmod/" target="_blank">r/dayzmod Community</a></li>
</ul>
<div class="warning-box">
<h3 style="color: #ffffff; margin-top: 0;"><i class="fas fa-exclamation-triangle" style="color: #fbbf24; margin-right: 8px;"></i>Important Notes</h3>
<ul style="color: #fef3c7; line-height: 1.8;">
<li>Always keep your server updated to the latest version</li>
<li>Make regular backups of your server configuration</li>
<li>Review and follow the game's End User License Agreement (EULA)</li>
<li><strong>Legacy Game:</strong> Arma 2 OA is a 2010 game; community support is limited</li>
<li><strong>DayZ Standalone Exists:</strong> Consider DayZ Standalone for modern experience</li>
<li><strong>Combined Operations:</strong> Required for DayZ Mod functionality</li>
<li><strong>Database Required:</strong> DayZ Epoch/Overpoch need MySQL database</li>
<li><strong>Backup Regularly:</strong> Always backup database and mission files</li>
</ul>
</div>
</div>
<hr style="margin: 40px 0; border: none; border-top: 1px solid rgba(255,255,255,0.1);">
<p style="text-align: center; color: rgba(255,255,255,0.6); font-size: 0.9em;">
<strong>Documentation Version:</strong> 1.0 | <strong>Last Updated:</strong> November 10, 2025<br>
<strong>Sources:</strong> Bohemia Interactive Wiki, LinuxGSM, DayZ Epoch Community<br>
<em>For DayZ Standalone, see our <a href="/docs.php?action=view&doc=dayz">DayZ Standalone Guide</a>.</em>
</p>

View file

@ -1,6 +1,7 @@
{
"name": "Arma2",
"description": "Setup and configuration guide for Arma2 game servers",
"category": "game",
"order": 10
}
{
"name": "Arma 2: Operation Arrowhead",
"description": "Complete guide for Arma 2 OA servers including DayZ Mod setup",
"category": "game",
"order": 10,
"complete": true
}

View file

@ -1,68 +1,641 @@
<?php
/**
* Arma 3 Server Documentation
* Comprehensive guide for hosting and managing Arma 3 dedicated servers
*
* Sources: Bohemia Interactive Wiki, LGSM, Steam Community, r/armaservers
* Last Updated: November 10, 2025
*/
?>
<h1>Arma 3 Server Guide</h1>
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<h2>Overview</h2>
<p><strong>Arma 3</strong> is available for hosting on our platform. This guide covers the basics of setting up and managing your Arma 3 server.</p>
<div style="background: #1e3a5f; padding: 20px; border-left: 4px solid #3b82f6; margin: 20px 0; border-radius: 4px;">
<h3 style="color: #ffffff; margin-top: 0;">Server Information</h3>
<ul style="color: #e5e7eb; line-height: 1.8;">
<li><strong style="color: #ffffff;">Default Port:</strong> <code style="background: #0f172a; padding: 2px 6px; border-radius: 3px; color: #a5b4fc;">2302</code></li>
<li><strong style="color: #ffffff;">Protocol:</strong> UDP</li>
<li><strong style="color: #ffffff;">Additional Info:</strong> Steam query port is 2303 UDP</li>
</ul>
<p style="color: #e5e7eb; margin-top: 12px; font-size: 0.95em;">
<em>Note: When running on a VPS or dedicated server, you can use the default port or configure a custom port in your server configuration file.</em>
</p>
<!-- Navigation -->
<div class="doc-nav">
<h3>📚 Quick Navigation</h3>
<a href="#overview">Overview</a>
<a href="#ports">🔌 Ports</a>
<a href="#installation">Installation</a>
<a href="#configuration">Configuration</a>
<a href="#startup">⚙️ Startup Parameters</a>
<a href="#mods">Mods & Addons</a>
<a href="#troubleshooting">🔧 Troubleshooting</a>
<a href="#performance">Performance</a>
<a href="#security">Security</a>
<a href="#resources">Resources</a>
</div>
<h2>Getting Started</h2>
<p>To create a Arma 3 server:</p>
<h1 id="overview">Arma 3 Server Guide</h1>
<!-- Quick Info -->
<div class="info-box">
<h3 style="color: #ffffff; margin-top: 0;">Quick Information</h3>
<ul style="color: #e5e7eb; line-height: 1.8;">
<li><strong style="color: #ffffff;">Game:</strong> Arma 3 (Military Simulation)</li>
<li><strong style="color: #ffffff;">Developer:</strong> Bohemia Interactive</li>
<li><strong style="color: #ffffff;">Server Type:</strong> Dedicated Server (Windows/Linux)</li>
<li><strong style="color: #ffffff;">Default Port:</strong> <code style="background: #0f172a; padding: 2px 6px; border-radius: 3px; color: #a5b4fc;">2302 UDP</code></li>
<li><strong style="color: #ffffff;">Max Players:</strong> Configurable (typically 64-100+)</li>
<li><strong style="color: #ffffff;">Server Tools:</strong> BattlEye, RCON, Steam Workshop</li>
</ul>
</div>
<p><strong>Arma 3</strong> is a realistic military tactical shooter and sandbox military simulation game developed by Bohemia Interactive. Running a dedicated server allows you to host custom missions, scenarios, and mods for your community.</p>
<h2 id="ports">🔌 Server Ports</h2>
<p>Arma 3 servers require multiple ports for different functions. <strong>All ports must be forwarded and opened in your firewall</strong> for the server to function correctly.</p>
<table class="ports-table">
<thead>
<tr>
<th>Port</th>
<th>Protocol</th>
<th>Purpose</th>
<th>Status</th>
</tr>
</thead>
<tbody>
<tr>
<td><code>2302</code></td>
<td>UDP</td>
<td>Game Port - Primary connection port for players</td>
<td><span class="required">REQUIRED</span></td>
</tr>
<tr>
<td><code>2303</code></td>
<td>UDP</td>
<td>Steam Query Port - Server browser listing</td>
<td><span class="required">REQUIRED</span></td>
</tr>
<tr>
<td><code>2304</code></td>
<td>UDP</td>
<td>Steam Port - Steam connectivity</td>
<td><span class="required">REQUIRED</span></td>
</tr>
<tr>
<td><code>2305</code></td>
<td>UDP</td>
<td>VON (Voice Over Network) - In-game voice chat</td>
<td><span class="optional">Optional</span></td>
</tr>
<tr>
<td><code>2306</code></td>
<td>UDP</td>
<td>BattlEye Port - Anti-cheat system</td>
<td><span class="required">REQUIRED</span></td>
</tr>
</tbody>
</table>
<div class="info-box">
<h4 style="color: #ffffff; margin-top: 0;">Port Configuration Notes</h4>
<ul style="color: #e5e7eb; line-height: 1.8;">
<li>The game port (2302) can be customized using the <code style="background: #0f172a; padding: 2px 6px; border-radius: 3px; color: #a5b4fc;">-port=</code> startup parameter</li>
<li>Steam Query port is automatically <code style="background: #0f172a; padding: 2px 6px; border-radius: 3px; color: #a5b4fc;">game_port + 1</code></li>
<li>Steam port is automatically <code style="background: #0f172a; padding: 2px 6px; border-radius: 3px; color: #a5b4fc;">game_port + 2</code></li>
<li>VON port is automatically <code style="background: #0f172a; padding: 2px 6px; border-radius: 3px; color: #a5b4fc;">game_port + 3</code></li>
<li>BattlEye port is automatically <code style="background: #0f172a; padding: 2px 6px; border-radius: 3px; color: #a5b4fc;">game_port + 4</code></li>
<li>If you change the game port, all related ports shift automatically</li>
</ul>
</div>
<h3>Firewall Configuration</h3>
<p>Configure your firewall to allow Arma 3 server traffic:</p>
<h4>UFW (Ubuntu/Debian)</h4>
<pre><code># Allow Arma 3 game port range
sudo ufw allow 2302:2306/udp comment 'Arma 3 Server'
# Or for custom port (example: 2402)
sudo ufw allow 2402:2406/udp comment 'Arma 3 Custom Port'</code></pre>
<h4>FirewallD (CentOS/RHEL)</h4>
<pre><code># Add Arma 3 port range
sudo firewall-cmd --permanent --add-port=2302-2306/udp
sudo firewall-cmd --reload
# Verify rules
sudo firewall-cmd --list-ports</code></pre>
<h4>Windows Firewall</h4>
<pre><code># Open PowerShell as Administrator
New-NetFirewallRule -DisplayName "Arma 3 Server" -Direction Inbound -Protocol UDP -LocalPort 2302-2306 -Action Allow</code></pre>
<h4>iptables (Generic Linux)</h4>
<pre><code># Allow Arma 3 ports
sudo iptables -A INPUT -p udp -m udp --dport 2302:2306 -j ACCEPT
sudo iptables-save > /etc/iptables/rules.v4</code></pre>
<h2 id="installation">Installation</h2>
<h3>Getting Your Server</h3>
<p>To create an Arma 3 server:</p>
<ol>
<li>Navigate to the <a href="/serverlist.php">Game Servers</a> page</li>
<li>Find <strong>Arma 3</strong> in the list</li>
<li>Select your preferred configuration (slots, duration, etc.)</li>
<li>Find <strong>Arma 3</strong> in the available games list</li>
<li>Select your preferred configuration (players, duration, location)</li>
<li>Add to cart and complete checkout</li>
<li>Your server will be automatically provisioned within minutes</li>
<li>Your server will be automatically provisioned within 5-10 minutes</li>
</ol>
<h2>Server Configuration</h2>
<p>After your server is created, you can configure it through the control panel:</p>
<h3>Server Files Structure</h3>
<p>Your Arma 3 server includes these key directories:</p>
<ul>
<li>Server settings and parameters</li>
<li>Player slots and limits</li>
<li>RCON/remote control access</li>
<li>FTP file access</li>
<li><code style="background: #0f172a; padding: 2px 6px; border-radius: 3px; color: #a5b4fc;">arma3server_x64.exe</code> - Server executable (Windows)</li>
<li><code style="background: #0f172a; padding: 2px 6px; border-radius: 3px; color: #a5b4fc;">./arma3server</code> - Server executable (Linux)</li>
<li><code style="background: #0f172a; padding: 2px 6px; border-radius: 3px; color: #a5b4fc;">server.cfg</code> - Main configuration file</li>
<li><code style="background: #0f172a; padding: 2px 6px; border-radius: 3px; color: #a5b4fc;">basic.cfg</code> - Network and performance settings</li>
<li><code style="background: #0f172a; padding: 2px 6px; border-radius: 3px; color: #a5b4fc;">@mods/</code> - Mod installation directory</li>
<li><code style="background: #0f172a; padding: 2px 6px; border-radius: 3px; color: #a5b4fc;">mpmissions/</code> - Mission files folder</li>
<li><code style="background: #0f172a; padding: 2px 6px; border-radius: 3px; color: #a5b4fc;">BattlEye/</code> - Anti-cheat configuration</li>
</ul>
<h2>Common Tasks</h2>
<h2 id="configuration">Configuration Files</h2>
<h3>Starting Your Server</h3>
<p>Servers are automatically started after creation. You can stop/start your server from the control panel.</p>
<h3>server.cfg</h3>
<p>The main server configuration file. Key settings:</p>
<pre><code>// Server identity
hostname = "Your Arma 3 Server";
password = ""; // Join password (leave empty for public)
passwordAdmin = "adminpass"; // Admin password
serverCommandPassword = "rconpass"; // RCON password
<h3>Connecting to Your Server</h3>
<p>Use your server's IP address and port to connect from the game client.</p>
// Server behavior
persistent = 1; // Persistent missions
disableVoN = 0; // Enable voice chat
vonCodecQuality = 10; // Voice quality (0-30)
forceRotorLibSimulation = 0; // Advanced flight model
<h3>Managing Files</h3>
<p>Access your server files via FTP using the credentials provided in your control panel.</p>
// Performance
maxPlayers = 64;
kickDuplicate = 1;
verifySignatures = 2; // Mod signature verification
equalModRequired = 0;
allowedFilePatching = 0;
<h2>Support</h2>
<p>If you need assistance with your Arma 3 server:</p>
// Mission rotation
class Missions {
class Mission1 {
template = "yourMission.Altis";
difficulty = "regular";
};
};</code></pre>
<h3>basic.cfg</h3>
<p>Network and bandwidth configuration:</p>
<pre><code>// Bandwidth settings
MaxMsgSend = 256;
MaxSizeGuaranteed = 512;
MaxSizeNonguaranteed = 256;
MinBandwidth = 131072; // 128 Kbps
MaxBandwidth = 10000000000; // Unlimited
// Client tuning
MinErrorToSend = 0.001;
MinErrorToSendNear = 0.01;
MaxCustomFileSize = 160000;</code></pre>
<h2 id="startup">⚙️ Startup Parameters</h2>
<p>Arma 3 server supports extensive command-line parameters for customization:</p>
<h3>Windows Startup Command</h3>
<pre><code>arma3server_x64.exe -port=2302 -config=server.cfg -cfg=basic.cfg -profiles=SC -name=SC -mod=@mod1;@mod2 -serverMod=@serverMod1</code></pre>
<h3>Linux Startup Command</h3>
<pre><code>./arma3server -port=2302 -config=server.cfg -cfg=basic.cfg -profiles=SC -name=SC -mod=@mod1;@mod2 -serverMod=@serverMod1</code></pre>
<h3>Essential Parameters</h3>
<table class="ports-table">
<thead>
<tr>
<th>Parameter</th>
<th>Description</th>
<th>Example</th>
</tr>
</thead>
<tbody>
<tr>
<td><code>-port=</code></td>
<td>Game port (default: 2302)</td>
<td><code>-port=2402</code></td>
</tr>
<tr>
<td><code>-config=</code></td>
<td>Path to server.cfg</td>
<td><code>-config=server.cfg</code></td>
</tr>
<tr>
<td><code>-cfg=</code></td>
<td>Path to basic.cfg</td>
<td><code>-cfg=basic.cfg</code></td>
</tr>
<tr>
<td><code>-profiles=</code></td>
<td>Profile folder path</td>
<td><code>-profiles=SC</code></td>
</tr>
<tr>
<td><code>-name=</code></td>
<td>Profile name</td>
<td><code>-name=SC</code></td>
</tr>
<tr>
<td><code>-mod=</code></td>
<td>Client mods (semicolon separated)</td>
<td><code>-mod=@CBA_A3;@ACE</code></td>
</tr>
<tr>
<td><code>-serverMod=</code></td>
<td>Server-only mods</td>
<td><code>-serverMod=@AdvRapid</code></td>
</tr>
<tr>
<td><code>-world=</code></td>
<td>Default world/terrain</td>
<td><code>-world=Altis</code></td>
</tr>
<tr>
<td><code>-loadMissionToMemory</code></td>
<td>Loads mission to RAM</td>
<td>Flag (no value)</td>
</tr>
<tr>
<td><code>-noSound</code></td>
<td>Disable sound (Linux)</td>
<td>Flag (no value)</td>
</tr>
<tr>
<td><code>-limitFPS=</code></td>
<td>Limit server FPS</td>
<td><code>-limitFPS=50</code></td>
</tr>
<tr>
<td><code>-autoInit</code></td>
<td>Auto-start mission</td>
<td>Flag (no value)</td>
</tr>
</tbody>
</table>
<h3>Performance Parameters</h3>
<pre><code>// Recommended for performance
-limitFPS=50 // Limit FPS to reduce CPU usage
-loadMissionToMemory // Faster mission loading
-enableHT // Enable Hyper-Threading
-hugepages // Use huge memory pages (Linux)
-noSound // Disable sound on Linux
-world=empty // Start with empty world</code></pre>
<h2 id="mods">Mods & Workshop Content</h2>
<h3>Installing Mods</h3>
<p>Arma 3 supports Steam Workshop mods:</p>
<ol>
<li>Subscribe to mods on Steam Workshop</li>
<li>Locate mod files in:<br>
<code style="background: #0f172a; padding: 2px 6px; border-radius: 3px; color: #a5b4fc;">C:\Program Files (x86)\Steam\steamapps\workshop\content\107410\</code></li>
<li>Copy mod folders to server <code style="background: #0f172a; padding: 2px 6px; border-radius: 3px; color: #a5b4fc;">@modname</code> format</li>
<li>Add to startup parameters: <code style="background: #0f172a; padding: 2px 6px; border-radius: 3px; color: #a5b4fc;">-mod=@CBA_A3;@ACE;@RHSUSAF</code></li>
</ol>
<h3>Popular Mods</h3>
<ul>
<li>Check our <a href="/docs.php?action=view&doc=common-issues">Common Issues</a> guide</li>
<li>Contact support through your account dashboard</li>
<li>Visit the official Arma 3 community for game-specific help</li>
<li><strong>CBA_A3</strong> - Community Base Addons (required for many mods)</li>
<li><strong>ACE3</strong> - Advanced Combat Environment (realism enhancement)</li>
<li><strong>RHS</strong> - Red Hammer Studios (weapons/vehicles)</li>
<li><strong>TFAR</strong> - Task Force Arrowhead Radio (realistic radio)</li>
<li><strong>CUP</strong> - Community Upgrade Project (maps/units)</li>
</ul>
<div style="background: #78350f; padding: 20px; border-left: 4px solid #f59e0b; margin: 20px 0; border-radius: 4px;">
<div class="warning-box">
<h4 style="color: #ffffff; margin-top: 0;"><i class="fas fa-exclamation-triangle" style="color: #fbbf24; margin-right: 8px;"></i>Mod Loading Order</h4>
<ul style="color: #fef3c7; line-height: 1.8;">
<li>Always load <strong>CBA_A3</strong> first if installed</li>
<li>Load framework mods before content mods</li>
<li>Use semicolons (;) to separate mod names, no spaces</li>
<li>Mod names are case-sensitive on Linux</li>
</ul>
</div>
<h2 id="troubleshooting">🔧 Troubleshooting</h2>
<h3>Server Won't Start</h3>
<h4>Check Port Conflicts</h4>
<p><strong>Problem:</strong> Port 2302 already in use</p>
<p><strong>Solution:</strong></p>
<pre><code># Check if port is in use (Linux)
netstat -tulpn | grep 2302
# Check if port is in use (Windows PowerShell)
Get-NetTCPConnection -LocalPort 2302
# Use a different port
-port=2402</code></pre>
<h4>Missing Dependencies (Linux)</h4>
<p><strong>Problem:</strong> Library errors on Linux server</p>
<p><strong>Solution:</strong></p>
<pre><code># Install 32-bit libraries (Debian/Ubuntu)
sudo dpkg --add-architecture i386
sudo apt-get update
sudo apt-get install lib32gcc1 lib32stdc++6
# Install dependencies (CentOS/RHEL)
sudo yum install glibc.i686 libstdc++.i686</code></pre>
<h4>Configuration File Errors</h4>
<p><strong>Problem:</strong> Server.cfg syntax errors</p>
<p><strong>Solution:</strong></p>
<ul>
<li>Check for missing semicolons after each setting</li>
<li>Validate mission class names match files in <code style="background: #0f172a; padding: 2px 6px; border-radius: 3px; color: #a5b4fc;">mpmissions/</code></li>
<li>Remove comments with // from inside class definitions</li>
<li>Check server logs in profiles folder for specific errors</li>
</ul>
<h3>Players Can't Connect</h3>
<h4>Firewall Blocking Connections</h4>
<p><strong>Problem:</strong> Server not visible in browser or players timeout</p>
<p><strong>Solutions:</strong></p>
<ul>
<li>Verify all UDP ports (2302-2306) are open in firewall</li>
<li>Check router port forwarding if hosting at home</li>
<li>Disable any VPN that might interfere with connections</li>
<li>Test with <code style="background: #0f172a; padding: 2px 6px; border-radius: 3px; color: #a5b4fc;">telnet yourip 2302</code> (should get garbage response = port open)</li>
</ul>
<h4>Mod Signature Verification Failures</h4>
<p><strong>Problem:</strong> "File <file> is not signed" errors</p>
<p><strong>Solutions:</strong></p>
<pre><code>// In server.cfg, adjust verification level:
verifySignatures = 0; // Disable verification (not recommended)
verifySignatures = 1; // Only v1 signature check
verifySignatures = 2; // Full signature verification (recommended)
// Or copy .bikey files to /keys/ folder
// Keys are usually in @modName/keys/*.bikey</code></pre>
<h4>Version Mismatch</h4>
<p><strong>Problem:</strong> "Wrong version" or "Bad version" errors</p>
<p><strong>Solution:</strong></p>
<ul>
<li>Update server using SteamCMD: <code style="background: #0f172a; padding: 2px 6px; border-radius: 3px; color: #a5b4fc;">steamcmd +login anonymous +app_update 233780 validate +quit</code></li>
<li>Ensure all mods are updated to latest versions</li>
<li>Clients must match server and mod versions exactly</li>
</ul>
<h3>Performance Issues</h3>
<h4>Low Server FPS</h4>
<p><strong>Problem:</strong> Server running below 20 FPS causing lag</p>
<p><strong>Solutions:</strong></p>
<ul>
<li>Reduce AI count in missions (AI are CPU-intensive)</li>
<li>Use <code style="background: #0f172a; padding: 2px 6px; border-radius: 3px; color: #a5b4fc;">-limitFPS=50</code> to cap server FPS</li>
<li>Enable <code style="background: #0f172a; padding: 2px 6px; border-radius: 3px; color: #a5b4fc;">-enableHT</code> for hyper-threading support</li>
<li>Optimize mission scripts (reduce frequent loops)</li>
<li>Use server-side mods for performance (e.g., Advanced Rappelling)</li>
</ul>
<h4>High Desync</h4>
<p><strong>Problem:</strong> Players experience rubber-banding and desynchronization</p>
<p><strong>Solutions:</strong></p>
<pre><code>// Adjust basic.cfg bandwidth settings:
MaxMsgSend = 512; // Increase if high bandwidth
MaxSizeGuaranteed = 1024;
MinBandwidth = 262144; // 256 Kbps minimum
MaxBandwidth = 10000000000; // Remove bandwidth cap
// In server.cfg:
maxPacketSize = 1400; // Adjust for MTU</code></pre>
<h4>Memory Issues</h4>
<p><strong>Problem:</strong> Server crashes with "Out of memory" errors</p>
<p><strong>Solutions:</strong></p>
<ul>
<li>Use 64-bit server executable (<code style="background: #0f172a; padding: 2px 6px; border-radius: 3px; color: #a5b4fc;">arma3server_x64.exe</code>)</li>
<li>Add <code style="background: #0f172a; padding: 2px 6px; border-radius: 3px; color: #a5b4fc;">-malloc=system</code> parameter (Windows)</li>
<li>Use <code style="background: #0f172a; padding: 2px 6px; border-radius: 3px; color: #a5b4fc;">-hugepages</code> on Linux for better memory management</li>
<li>Reduce texture/terrain detail in missions</li>
<li>Limit number of active mods</li>
</ul>
<h3>BattlEye Issues</h3>
<h4>BattlEye Kicks Players</h4>
<p><strong>Problem:</strong> Players kicked for script restrictions</p>
<p><strong>Solution:</strong></p>
<ul>
<li>Check <code style="background: #0f172a; padding: 2px 6px; border-radius: 3px; color: #a5b4fc;">BattlEye/scripts.txt</code> for kicked script hash</li>
<li>Add exception lines to appropriate .txt files</li>
<li>Common files to modify: <code style="background: #0f172a; padding: 2px 6px; border-radius: 3px; color: #a5b4fc;">scripts.txt</code>, <code style="background: #0f172a; padding: 2px 6px; border-radius: 3px; color: #a5b4fc;">publicvariable.txt</code>, <code style="background: #0f172a; padding: 2px 6px; border-radius: 3px; color: #a5b4fc;">setvariable.txt</code></li>
<li>Many mods come with BattlEye filters in their documentation</li>
</ul>
<h4>BattlEye Fails to Initialize</h4>
<p><strong>Problem:</strong> "BattlEye initialization failed" error</p>
<p><strong>Solutions:</strong></p>
<ul>
<li>Verify BattlEye port (2306 UDP) is open</li>
<li>Check BattlEye folder permissions (needs write access)</li>
<li>Temporarily disable antivirus and test</li>
<li>Reinstall BattlEye files from server package</li>
</ul>
<h2 id="performance"> Performance Optimization</h2>
<h3>Server Configuration</h3>
<pre><code>// Recommended basic.cfg for performance
MaxMsgSend = 512;
MaxSizeGuaranteed = 1024;
MaxSizeNonguaranteed = 400;
MinBandwidth = 262144;
MaxBandwidth = 10000000000;
MinErrorToSend = 0.003;
MinErrorToSendNear = 0.02;</code></pre>
<h3>Startup Parameters for Performance</h3>
<pre><code># Performance-optimized startup
-limitFPS=50 -enableHT -hugepages -loadMissionToMemory -noSound -world=empty</code></pre>
<h3>Mission Optimization</h3>
<ul>
<li><strong>Reduce AI count:</strong> Each AI unit consumes significant CPU</li>
<li><strong>Use caching:</strong> Cache AI groups when far from players</li>
<li><strong>Optimize scripts:</strong> Avoid <code style="background: #0f172a; padding: 2px 6px; border-radius: 3px; color: #a5b4fc;">while {true}</code> loops, use scheduled scripts</li>
<li><strong>Limit view distance:</strong> Set reasonable viewDistance in mission</li>
<li><strong>Clean up objects:</strong> Delete dead bodies and destroyed vehicles</li>
</ul>
<h3>Hardware Recommendations</h3>
<div class="info-box">
<h4 style="color: #ffffff; margin-top: 0;">Recommended Server Specs</h4>
<ul style="color: #e5e7eb; line-height: 1.8;">
<li><strong style="color: #ffffff;">CPU:</strong> 4+ cores, high single-thread performance (3.5 GHz+)</li>
<li><strong style="color: #ffffff;">RAM:</strong> 8-16 GB minimum, 32 GB for large missions</li>
<li><strong style="color: #ffffff;">Storage:</strong> SSD recommended for faster loading</li>
<li><strong style="color: #ffffff;">Network:</strong> 100 Mbps+ with low latency</li>
<li><strong style="color: #ffffff;">OS:</strong> Windows Server 2019+ or Linux (Ubuntu 20.04+)</li>
</ul>
</div>
<h2 id="security">🔒 Security Best Practices</h2>
<h3>Password Protection</h3>
<pre><code>// In server.cfg
password = "join_password"; // Server join password
passwordAdmin = "secure_admin_pw"; // Admin password
serverCommandPassword = "rcon_pw"; // RCON password</code></pre>
<h3>BattlEye Configuration</h3>
<ul>
<li>Always enable BattlEye for public servers</li>
<li>Keep BattlEye files updated</li>
<li>Review and update filter files regularly</li>
<li>Monitor <code style="background: #0f172a; padding: 2px 6px; border-radius: 3px; color: #a5b4fc;">BattlEye/bans.txt</code> for repeat offenders</li>
</ul>
<h3>Signature Verification</h3>
<pre><code>// Enforce mod signatures
verifySignatures = 2; // Full verification
allowedFilePatching = 0; // Disable file patching
onUnsignedData = "kick (_this select 0)"; // Kick on unsigned data</code></pre>
<h3>Admin Tools</h3>
<ul>
<li>Use whitelist for admin slots in mission files</li>
<li>Restrict RCON access to trusted IPs only</li>
<li>Enable admin logging to track admin actions</li>
<li>Consider server-side admin mods (e.g., InfiSTAR)</li>
</ul>
<h3>Regular Maintenance</h3>
<ul>
<li>Review server logs daily for suspicious activity</li>
<li>Keep server and mods updated to latest versions</li>
<li>Backup configuration files and mission files regularly</li>
<li>Monitor server resources (CPU, RAM, bandwidth)</li>
<li>Test server changes in staging environment first</li>
</ul>
<h2 id="resources">📚 Additional Resources</h2>
<h3>Official Documentation</h3>
<ul>
<li><a href="https://community.bistudio.com/wiki/Arma_3:_Dedicated_Server" target="_blank">Bohemia Interactive Wiki - Dedicated Server</a></li>
<li><a href="https://community.bistudio.com/wiki/server.cfg" target="_blank">BI Wiki - server.cfg Configuration</a></li>
<li><a href="https://community.bistudio.com/wiki/basic.cfg" target="_blank">BI Wiki - basic.cfg Configuration</a></li>
<li><a href="https://forums.bohemia.net/forums/forum/160-arma-3-servers-administration/" target="_blank">Bohemia Forums - Server Administration</a></li>
</ul>
<h3>Community Resources</h3>
<ul>
<li><a href="https://github.com/GameServerManagers/LinuxGSM" target="_blank">LinuxGSM - Arma 3 Server Script</a></li>
<li><a href="https://www.reddit.com/r/armadev/" target="_blank">r/armadev - Server Development Community</a></li>
<li><a href="https://discord.gg/arma" target="_blank">Official Arma Discord</a></li>
<li><a href="https://steamcommunity.com/app/107410/guides/" target="_blank">Steam Community Guides</a></li>
</ul>
<h3>Server Tools & Utilities</h3>
<ul>
<li><a href="https://community.bistudio.com/wiki/ArmA:_Startup_Parameters" target="_blank">Complete Startup Parameters List</a></li>
<li><a href="https://github.com/CBATeam/CBA_A3" target="_blank">CBA_A3 - Community Base Addons</a></li>
<li><a href="https://ace3.acemod.org/" target="_blank">ACE3 Mod</a></li>
<li><a href="https://github.com/michail-nikolaev/task-force-arma-3-radio" target="_blank">TFAR - Task Force Radio</a></li>
</ul>
<h3>Performance Monitoring</h3>
<ul>
<li><strong>Server FPS Monitoring:</strong> Use <code style="background: #0f172a; padding: 2px 6px; border-radius: 3px; color: #a5b4fc;">diag_fps</code> command in-game</li>
<li><strong>RPT Logs:</strong> Check <code style="background: #0f172a; padding: 2px 6px; border-radius: 3px; color: #a5b4fc;">profiles/*.rpt</code> files for errors</li>
<li><strong>Network Stats:</strong> Use <code style="background: #0f172a; padding: 2px 6px; border-radius: 3px; color: #a5b4fc;">diag_log</code> for network diagnostics</li>
</ul>
<div class="warning-box">
<h3 style="color: #ffffff; margin-top: 0;"><i class="fas fa-exclamation-triangle" style="color: #fbbf24; margin-right: 8px;"></i>Important Notes</h3>
<ul style="color: #fef3c7; line-height: 1.8;">
<li>Always keep your server updated to the latest version</li>
<li>Make regular backups of your server configuration</li>
<li>Review and follow the game's End User License Agreement (EULA)</li>
<li><strong>Backup Regularly:</strong> Always backup server.cfg, basic.cfg, and mission files before making changes</li>
<li><strong>Test Mods:</strong> Test new mods on a development server before deploying to production</li>
<li><strong>Monitor Performance:</strong> Keep server FPS above 20 for acceptable gameplay</li>
<li><strong>Update Carefully:</strong> Game updates may break mods - have rollback plan ready</li>
<li><strong>BattlEye Required:</strong> Most public servers require BattlEye for anti-cheat protection</li>
<li><strong>Read Logs:</strong> Server .rpt files contain valuable troubleshooting information</li>
<li><strong>Community Support:</strong> Bohemia forums and Arma Discord are excellent support resources</li>
</ul>
</div>
</div>
<hr style="margin: 40px 0; border: none; border-top: 1px solid rgba(255,255,255,0.1);">
<p style="text-align: center; color: rgba(255,255,255,0.6); font-size: 0.9em;">
<strong>Documentation Version:</strong> 1.0 | <strong>Last Updated:</strong> November 10, 2025<br>
<strong>Sources:</strong> Bohemia Interactive Wiki, LinuxGSM, Steam Community, r/armadev<br>
<em>For additional support, visit our <a href="/docs.php?action=view&doc=common-issues">Common Issues</a> guide or contact support.</em>
</p>

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{
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{
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"category": "game",
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{
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"category": "game",
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{
"name": "Battlefield Bad Company 2",
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{
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"description": "Setup and configuration guide for Battlefield Bad Company 2 game servers",
"category": "game",
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{
"name": "Big Brother Bot",
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"category": "game",
"order": 24,
"complete": false
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@ -1,6 +1,7 @@
{
"name": "Blood Frontier",
"description": "Setup and configuration guide for Blood Frontier game servers",
"category": "game",
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{
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"description": "Setup and configuration guide for Blood Frontier game servers",
"category": "game",
"order": 26,
"complete": false
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@ -1,6 +1,7 @@
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{
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"category": "game",
"order": 27,
"complete": false
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@ -1,6 +1,7 @@
{
"name": "Call of Duty",
"description": "Setup and configuration guide for Call of Duty game servers",
"category": "game",
"order": 33
}
{
"name": "Call of Duty",
"description": "Setup and configuration guide for Call of Duty game servers",
"category": "game",
"order": 33,
"complete": false
}

View file

@ -1,6 +1,7 @@
{
"name": "Call of Duty 2",
"description": "Setup and configuration guide for Call of Duty 2 game servers",
"category": "game",
"order": 29
}
{
"name": "Call of Duty 2",
"description": "Setup and configuration guide for Call of Duty 2 game servers",
"category": "game",
"order": 29,
"complete": false
}

View file

@ -1,6 +1,7 @@
{
"name": "Call of Duty 4: Modern Warfare",
"description": "Setup and configuration guide for Call of Duty 4: Modern Warfare game servers",
"category": "game",
"order": 31
}
{
"name": "Call of Duty 4: Modern Warfare",
"description": "Setup and configuration guide for Call of Duty 4: Modern Warfare game servers",
"category": "game",
"order": 31,
"complete": false
}

View file

@ -1,6 +1,7 @@
{
"name": "Call of Duty: Modern Warfare 2 (IW4x)",
"description": "Setup and configuration guide for Call of Duty: Modern Warfare 2 (IW4x) game servers",
"category": "game",
"order": 35
}
{
"name": "Call of Duty: Modern Warfare 2 (IW4x)",
"description": "Setup and configuration guide for Call of Duty: Modern Warfare 2 (IW4x) game servers",
"category": "game",
"order": 35,
"complete": false
}

View file

@ -1,6 +1,7 @@
{
"name": "Call of Duty: Modern Warfare 3",
"description": "Setup and configuration guide for Call of Duty: Modern Warfare 3 game servers",
"category": "game",
"order": 36
}
{
"name": "Call of Duty: Modern Warfare 3",
"description": "Setup and configuration guide for Call of Duty: Modern Warfare 3 game servers",
"category": "game",
"order": 36,
"complete": false
}

View file

@ -1,6 +1,7 @@
{
"name": "Call of Duty: United Offensive",
"description": "Setup and configuration guide for Call of Duty: United Offensive game servers",
"category": "game",
"order": 37
}
{
"name": "Call of Duty: United Offensive",
"description": "Setup and configuration guide for Call of Duty: United Offensive game servers",
"category": "game",
"order": 37,
"complete": false
}

View file

@ -1,6 +1,7 @@
{
"name": "Call of Duty: World at War",
"description": "Setup and configuration guide for Call of Duty: World at War game servers",
"category": "game",
"order": 39
}
{
"name": "Call of Duty: World at War",
"description": "Setup and configuration guide for Call of Duty: World at War game servers",
"category": "game",
"order": 39,
"complete": false
}

View file

@ -1,6 +1,7 @@
{
"name": "Citadel: Forged with Fire",
"description": "Setup and configuration guide for Citadel: Forged with Fire game servers",
"category": "game",
"order": 41
}
{
"name": "Citadel: Forged with Fire",
"description": "Setup and configuration guide for Citadel: Forged with Fire game servers",
"category": "game",
"order": 41,
"complete": false
}

View file

@ -1,6 +1,7 @@
{
"name": "CoD: Black Ops",
"description": "Setup and configuration guide for CoD: Black Ops game servers",
"category": "game",
"order": 43
}
{
"name": "CoD: Black Ops",
"description": "Setup and configuration guide for CoD: Black Ops game servers",
"category": "game",
"order": 43,
"complete": false
}

View file

@ -1,6 +1,7 @@
{
"name": "Colony Survival",
"description": "Setup and configuration guide for Colony Survival game servers",
"category": "game",
"order": 44
}
{
"name": "Colony Survival",
"description": "Setup and configuration guide for Colony Survival game servers",
"category": "game",
"order": 44,
"complete": false
}

View file

@ -1,6 +1,7 @@
{
"name": "Common Issues & Solutions",
"description": "Troubleshooting guide for common server problems",
"category": "troubleshooting",
"order": 1
{
"name": "Common Issues \u0026 Solutions",
"description": "Troubleshooting guide for common server problems",
"category": "troubleshooting",
"order": 1,
"complete": false
}

View file

@ -1,68 +1,490 @@
<?php
/**
* Conan Exiles Server Documentation
* Conan Exiles Dedicated Server - Comprehensive Hosting Guide
* General game server hosting information (not platform-specific)
*/
?>
<h1>Conan Exiles Server Guide</h1>
<h2>Overview</h2>
<p><strong>Conan Exiles</strong> is available for hosting on our platform. This guide covers the basics of setting up and managing your Conan Exiles server.</p>
<div style="background: #1e3a5f; padding: 20px; border-left: 4px solid #3b82f6; margin: 20px 0; border-radius: 4px;">
<h3 style="color: #ffffff; margin-top: 0;">Server Information</h3>
<ul style="color: #e5e7eb; line-height: 1.8;">
<li><strong style="color: #ffffff;">Default Port:</strong> <code style="background: #0f172a; padding: 2px 6px; border-radius: 3px; color: #a5b4fc;">7777</code></li>
<li><strong style="color: #ffffff;">Protocol:</strong> UDP</li>
<li><strong style="color: #ffffff;">Additional Info:</strong> Query port is 27015 UDP</li>
</ul>
<p style="color: #e5e7eb; margin-top: 12px; font-size: 0.95em;">
<em>Note: When running on a VPS or dedicated server, you can use the default port or configure a custom port in your server configuration file.</em>
</p>
<h3 style="color: #ffffff; margin-top: 0;">📚 Navigation</h3>
<div style="display: flex; flex-wrap: wrap; gap: 10px;">
<a href="#overview" style="background: #0f172a; padding: 8px 16px; border-radius: 4px; color: #a5b4fc; text-decoration: none;">Overview</a>
<a href="#ports" style="background: #0f172a; padding: 8px 16px; border-radius: 4px; color: #a5b4fc; text-decoration: none;">🔌 Ports</a>
<a href="#installation" style="background: #0f172a; padding: 8px 16px; border-radius: 4px; color: #a5b4fc; text-decoration: none;">Installation</a>
<a href="#configuration" style="background: #0f172a; padding: 8px 16px; border-radius: 4px; color: #a5b4fc; text-decoration: none;">⚙️ Configuration</a>
<a href="#mods" style="background: #0f172a; padding: 8px 16px; border-radius: 4px; color: #a5b4fc; text-decoration: none;">Mods & Admin</a>
<a href="#troubleshooting" style="background: #0f172a; padding: 8px 16px; border-radius: 4px; color: #a5b4fc; text-decoration: none;">🔧 Troubleshooting</a>
<a href="#performance" style="background: #0f172a; padding: 8px 16px; border-radius: 4px; color: #a5b4fc; text-decoration: none;">Performance</a>
</div>
</div>
<h2>Getting Started</h2>
<p>To create a Conan Exiles server:</p>
<h1>Conan Exiles Dedicated Server Hosting Guide</h1>
<h2 id="overview">Overview</h2>
<p><strong>Conan Exiles</strong> is an open-world survival game set in the brutal lands of Conan the Barbarian. Players must survive in a vast sandbox world, build massive structures, tame thralls, and battle gods and other players in this savage civilization-building game.</p>
<h2 id="quick-info">Quick Info</h2>
<div style="background: #1e3a5f; padding: 20px; border-left: 4px solid #3b82f6; margin: 20px 0; border-radius: 4px;">
<ul style="color: #e5e7eb; line-height: 1.8; margin: 0;">
<li><strong style="color: #ffffff;">Default Port:</strong> <code style="background: #0f172a; padding: 2px 6px; border-radius: 3px; color: #a5b4fc;">7777</code> (UDP)</li>
<li><strong style="color: #ffffff;">Query Port:</strong> <code style="background: #0f172a; padding: 2px 6px; border-radius: 3px; color: #a5b4fc;">27015</code> (UDP)</li>
<li><strong style="color: #ffffff;">RCON Port:</strong> <code style="background: #0f172a; padding: 2px 6px; border-radius: 3px; color: #a5b4fc;">25575</code> (TCP, optional)</li>
<li><strong style="color: #ffffff;">Minimum RAM:</strong> 6GB (Recommended: 16-32GB)</li>
<li><strong style="color: #ffffff;">Recommended CPU:</strong> 4+ cores @ 3.5GHz+</li>
<li><strong style="color: #ffffff;">Storage:</strong> 30GB+ (SSD strongly recommended)</li>
<li><strong style="color: #ffffff;">Max Players:</strong> 40-70 typical (configurable)</li>
<li><strong style="color: #ffffff;">SteamCMD App ID:</strong> 443030</li>
<li><strong style="color: #ffffff;">Config Files:</strong> ServerSettings.ini, Engine.ini, Game.ini</li>
</ul>
</div>
</ul>
</div>
<h2 id="ports">🔌 Ports Required</h2>
<table style="width: 100%; border-collapse: collapse; margin: 20px 0; background: #1e3a5f; border-radius: 8px; overflow: hidden;">
<thead>
<tr style="background: #0f172a;">
<th style="padding: 12px; text-align: left; color: #ffffff; border-bottom: 2px solid #3b82f6;">Port</th>
<th style="padding: 12px; text-align: left; color: #ffffff; border-bottom: 2px solid #3b82f6;">Protocol</th>
<th style="padding: 12px; text-align: left; color: #ffffff; border-bottom: 2px solid #3b82f6;">Purpose</th>
<th style="padding: 12px; text-align: left; color: #ffffff; border-bottom: 2px solid #3b82f6;">Required</th>
</tr>
</thead>
<tbody style="color: #e5e7eb;">
<tr style="background: #1e3a5f;">
<td style="padding: 12px; border-bottom: 1px solid #334155;"><code style="background: #0f172a; padding: 4px 8px; border-radius: 3px; color: #a5b4fc;">7777</code></td>
<td style="padding: 12px; border-bottom: 1px solid #334155;"><span style="background: #065f46; padding: 4px 8px; border-radius: 3px; color: #d1fae5;">UDP</span></td>
<td style="padding: 12px; border-bottom: 1px solid #334155;">Primary game port (player connections)</td>
<td style="padding: 12px; border-bottom: 1px solid #334155;"><span style="background: #7c2d12; padding: 4px 8px; border-radius: 3px; color: #fed7aa;"> Yes</span></td>
</tr>
<tr style="background: #152642;">
<td style="padding: 12px; border-bottom: 1px solid #334155;"><code style="background: #0f172a; padding: 4px 8px; border-radius: 3px; color: #a5b4fc;">7778</code></td>
<td style="padding: 12px; border-bottom: 1px solid #334155;"><span style="background: #065f46; padding: 4px 8px; border-radius: 3px; color: #d1fae5;">UDP</span></td>
<td style="padding: 12px; border-bottom: 1px solid #334155;">Raw UDP socket (automatic +1)</td>
<td style="padding: 12px; border-bottom: 1px solid #334155;"><span style="background: #7c2d12; padding: 4px 8px; border-radius: 3px; color: #fed7aa;"> Yes</span></td>
</tr>
<tr style="background: #1e3a5f;">
<td style="padding: 12px; border-bottom: 1px solid #334155;"><code style="background: #0f172a; padding: 4px 8px; border-radius: 3px; color: #a5b4fc;">27015</code></td>
<td style="padding: 12px; border-bottom: 1px solid #334155;"><span style="background: #065f46; padding: 4px 8px; border-radius: 3px; color: #d1fae5;">UDP</span></td>
<td style="padding: 12px; border-bottom: 1px solid #334155;">Query port (server browser, Steam)</td>
<td style="padding: 12px; border-bottom: 1px solid #334155;"><span style="background: #7c2d12; padding: 4px 8px; border-radius: 3px; color: #fed7aa;"> Yes</span></td>
</tr>
<tr style="background: #152642;">
<td style="padding: 12px;"><code style="background: #0f172a; padding: 4px 8px; border-radius: 3px; color: #a5b4fc;">25575</code></td>
<td style="padding: 12px;"><span style="background: #1e40af; padding: 4px 8px; border-radius: 3px; color: #dbeafe;">TCP</span></td>
<td style="padding: 12px;">RCON port (remote admin console)</td>
<td style="padding: 12px;"><span style="background: #713f12; padding: 4px 8px; border-radius: 3px; color: #fef3c7;">Optional</span></td>
</tr>
</tbody>
</table>
<div style="background: #1e3a5f; padding: 15px; border-left: 4px solid #3b82f6; margin: 20px 0; border-radius: 4px;">
<p style="color: #e5e7eb; margin: 0;"><strong>Note:</strong> Like ARK: Survival Evolved, Conan Exiles automatically uses port+1 for raw UDP socket connections. Always open both the main port and the port immediately after it (e.g., 7777 and 7778).</p>
</div>
<h3>Firewall Configuration Examples</h3>
<h4>UFW (Ubuntu/Debian)</h4>
<pre><code>sudo ufw allow 7777:7778/udp comment 'Conan Exiles game ports'
sudo ufw allow 27015/udp comment 'Conan Exiles query'
sudo ufw allow 25575/tcp comment 'Conan Exiles RCON'
sudo ufw reload
</code></pre>
<h4>FirewallD (CentOS/RHEL/Fedora)</h4>
<pre><code>sudo firewall-cmd --permanent --add-port=7777-7778/udp
sudo firewall-cmd --permanent --add-port=27015/udp
sudo firewall-cmd --permanent --add-port=25575/tcp
sudo firewall-cmd --reload
</code></pre>
<h4>Windows Firewall</h4>
<pre><code># Run in PowerShell as Administrator
New-NetFirewallRule -DisplayName "Conan Exiles Game" -Direction Inbound -Protocol UDP -LocalPort 7777,7778,27015 -Action Allow
New-NetFirewallRule -DisplayName "Conan Exiles RCON" -Direction Inbound -Protocol TCP -LocalPort 25575 -Action Allow
</code></pre>
<h4>iptables (Legacy Linux)</h4>
<pre><code>sudo iptables -A INPUT -p udp --dport 7777:7778 -j ACCEPT
sudo iptables -A INPUT -p udp --dport 27015 -j ACCEPT
sudo iptables -A INPUT -p tcp --dport 25575 -j ACCEPT
sudo service iptables save
</code></pre>
<h2 id="installation">Installation & Setup</h2>
<h3>System Requirements</h3>
<ul>
<li><strong>OS:</strong> Windows Server 2016+ or Linux 64-bit (Ubuntu/Debian recommended)</li>
<li><strong>CPU:</strong> Minimum 4 cores @ 3.0GHz; Recommended 6-8 cores @ 3.5GHz+</li>
<li><strong>RAM:</strong> 6GB minimum, 16-32GB recommended for 40+ players</li>
<li><strong>Storage:</strong> 30GB+ for game files; SSD strongly recommended (world size grows)</li>
<li><strong>Network:</strong> 5Mbps minimum upload; 20-50Mbps for larger servers</li>
</ul>
<h3>Installing via SteamCMD (Linux)</h3>
<pre><code># Install SteamCMD
sudo add-apt-repository multiverse
sudo dpkg --add-architecture i386
sudo apt update
sudo apt install steamcmd
# Create server directory
mkdir -p ~/conan-server
cd ~/conan-server
# Download server files
steamcmd +login anonymous +force_install_dir ~/conan-server +app_update 443030 validate +exit
</code></pre>
<h3>Installing via SteamCMD (Windows)</h3>
<pre><code># Download SteamCMD from https://steamcdn-a.akamaihd.net/client/installer/steamcmd.zip
# Extract to C:\steamcmd\
# Run CMD as Administrator
cd C:\steamcmd
steamcmd.exe +login anonymous +force_install_dir "C:\ConanServer" +app_update 443030 validate +exit
</code></pre>
<h2 id="configuration">Server Configuration</h2>
<h3>Key Configuration Files</h3>
<p>Conan Exiles uses three main INI files located in <code>ConanSandbox/Saved/Config/WindowsServer/</code> (or <code>LinuxServer/</code>):</p>
<h4>1. ServerSettings.ini</h4>
<p>Primary server configuration file for gameplay settings:</p>
<pre><code>[ServerSettings]
; Server Identity
ServerName=My Conan Server
ServerPassword=
AdminPassword=YourSecureAdminPassword
ServerRegion=0
; Network
Port=7777
QueryPort=27015
MaxPlayers=40
; PvP Settings
PVPEnabled=True
RestrictPVPBuilding=True
RestrictPVPBuildingDamageTime=True
PVPBlitzServer=False
; Server Type (affects XP/harvesting rates)
; 0=No Selection, 1=Conflict, 2=PvE-Conflict, 3=PvE, 4=PvP
ServerType=4
; Progression
PlayerXPRateMultiplier=1.0
PlayerXPKillMultiplier=1.0
PlayerXPHarvestMultiplier=1.0
PlayerXPCraftMultiplier=1.0
PlayerXPTimeMultiplier=1.0
; Harvesting
HarvestAmountMultiplier=1.0
ItemConvertionMultiplier=1.0
ResourceRespawnSpeedMultiplier=1.0
; Thralls & NPCs
ThrallConversionMultiplier=1.0
ThrallCraftingTimeMultiplier=1.0
ThrallDecayTime=604800
; Building & Decay
BuildingDecayTime=604800
BuildingDecayTimeMultiplier=1.0
; Combat
PlayerDamageMultiplier=1.0
NPCDamageMultiplier=1.0
PlayerDamageTakenMultiplier=1.0
MinionDamageMultiplier=1.0
; Containers
ContainerIgnoreOwnership=False
; Purge Settings
EnablePurge=True
PurgeLevel=5
PurgeFrequency=14400
; Stamina & Resources
PlayerStaminaCostMultiplier=1.0
PlayerActiveThirstMultiplier=1.0
PlayerActiveHungerMultiplier=1.0
; Community
ClanMaxSize=10
ServerCommunity=0
</code></pre>
<h4>2. Engine.ini</h4>
<p>Performance and network optimization:</p>
<pre><code>[OnlineSubsystemSteam]
ServerName=My Conan Server
ServerPassword=
bEnabled=true
[/Script/Engine.GameSession]
MaxPlayers=40
[Core.System]
Paths=../../../Engine/Content
Paths=%GAMEDIR%Content
Paths=../../../Engine/Plugins/Runtime/Firebase/FirebaseGoodies/Content
Paths=../../../ConanSandbox/Plugins/ControlIconsToolkit/Content
</code></pre>
<h4>3. Game.ini</h4>
<p>Advanced gameplay customization:</p>
<pre><code>[/Script/ConanSandbox.ConanGameMode]
; Tweak specific game mechanics
NPCRespawnMultiplier=1.0
</code></pre>
<h3>Starting the Server</h3>
<h4>Windows</h4>
<pre><code># Navigate to ConanSandbox\Binaries\Win64\
cd C:\ConanServer\ConanSandbox\Binaries\Win64\
# Basic startup
ConanSandboxServer.exe -log
# With custom config and multihome
ConanSandboxServer.exe -log -Port=7777 -QueryPort=27015 -MaxPlayers=40 MULTIHOME=YOUR_SERVER_IP
</code></pre>
<h4>Linux</h4>
<pre><code># Make executable
chmod +x ConanSandboxServer.sh
# Run in screen session
screen -S conan ./ConanSandboxServer.sh -log
# With custom parameters
./ConanSandboxServer.sh -log -Port=7777 -QueryPort=27015 -MaxPlayers=40
# Detach: Ctrl+A, D
# Reattach: screen -r conan
</code></pre>
<h2 id="mods">Mods & Admin Tools</h2>
<h3>Installing Mods</h3>
<ol>
<li>Navigate to the <a href="/serverlist.php">Game Servers</a> page</li>
<li>Find <strong>Conan Exiles</strong> in the list</li>
<li>Select your preferred configuration (slots, duration, etc.)</li>
<li>Add to cart and complete checkout</li>
<li>Your server will be automatically provisioned within minutes</li>
<li><strong>Subscribe to mods</strong> on Steam Workshop</li>
<li><strong>Note the Mod IDs</strong> from Workshop URLs (e.g., 1234567890)</li>
<li><strong>Edit modlist.txt</strong> in server root directory:</li>
</ol>
<h2>Server Configuration</h2>
<p>After your server is created, you can configure it through the control panel:</p>
<pre><code># modlist.txt format (one mod ID per line)
*1234567890
*9876543210
*5555555555
</code></pre>
<ol start="4">
<li><strong>Restart server</strong> - mods download automatically on startup</li>
<li><strong>Check logs</strong> for mod loading confirmation</li>
</ol>
<h3>Popular Mods</h3>
<ul>
<li>Server settings and parameters</li>
<li>Player slots and limits</li>
<li>RCON/remote control access</li>
<li>FTP file access</li>
<li><strong>Pippi - User & Server Management:</strong> Essential admin tools, teleportation, spawning</li>
<li><strong>Age of Calamitous:</strong> Massive content expansion with new armor, weapons, dungeons</li>
<li><strong>LBPR - Less Building Placement Restrictions:</strong> More flexible building</li>
<li><strong>Emberlight:</strong> Immersive crafting and character development overhaul</li>
<li><strong>Fashionist:</strong> Appearance customization and transmogrification</li>
</ul>
<h2>Common Tasks</h2>
<h3>Admin Commands</h3>
<p>Press <code>Insert</code> (or configured key) to open admin panel after authenticating with admin password.</p>
<h3>Starting Your Server</h3>
<p>Servers are automatically started after creation. You can stop/start your server from the control panel.</p>
<h4>Common Admin Console Commands</h4>
<pre><code># Make yourself admin (in-game)
MakeMeAdmin YourAdminPassword
<h3>Connecting to Your Server</h3>
<p>Use your server's IP address and port to connect from the game client.</p>
# Teleport
TeleportPlayer X Y Z
TeleportToPlayer PlayerName
<h3>Managing Files</h3>
<p>Access your server files via FTP using the credentials provided in your control panel.</p>
# Spawning
Summon ItemName
SpawnItem ItemID Quantity
<h2>Support</h2>
<p>If you need assistance with your Conan Exiles server:</p>
# God mode
God
# Fly mode
Fly / Walk
# Invisibility
Invisibility
# Give all recipes
LearnEmote *
# Server control
SaveGame
RestartServer
# Clan management
SetClanOwner ClanID PlayerID
</code></pre>
<h2 id="troubleshooting">🔧 Troubleshooting</h2>
<h3>Server Not Appearing in Browser</h3>
<pre><code># 1. Check ports are open
netstat -an | grep 7777
netstat -an | grep 27015
# 2. Verify ServerSettings.ini
ServerRegion=0 # Should be set
MaxPlayers=40 # Must be configured
# 3. Check firewall rules
sudo ufw status verbose
# 4. Try direct connect instead of browser
# In game: Open server list → Direct Connect → IP:Port
</code></pre>
<h3>High Memory Usage / Crashes</h3>
<pre><code># Reduce max players
MaxPlayers=20 # Instead of 40+
# Increase server RAM allocation (Linux)
# Edit startup script to use ulimit
ulimit -v 33554432 # 32GB limit
# Disable building decay temporarily for testing
BuildingDecayTime=0
# Regular restarts recommended
# Schedule automatic restart every 24-48 hours
</code></pre>
<h3>Mods Not Loading</h3>
<ul>
<li>Check our <a href="/docs.php?action=view&doc=common-issues">Common Issues</a> guide</li>
<li>Contact support through your account dashboard</li>
<li>Visit the official Conan Exiles community for game-specific help</li>
<li>Verify <code>modlist.txt</code> exists in server root</li>
<li>Ensure each line starts with asterisk (*)</li>
<li>Check mod IDs are correct (from Steam Workshop URL)</li>
<li>Look for <code>*_ModControlPanel.txt</code> file generation</li>
<li>Review server logs for mod loading errors</li>
<li>Some mods require client-side installation too</li>
</ul>
<h3>Performance Issues / Lag</h3>
<pre><code># Reduce tick rate (ServerSettings.ini)
ServerTickRate=30 # Default is higher
# Lower view distance
ViewDistance=0.5
# Reduce NPC density
NPCRespawnMultiplier=0.5
# Clean up abandoned buildings
BuildingDecayTime=86400 # 1 day instead of 7
</code></pre>
<h2 id="performance">Performance Optimization</h2>
<h3>Hardware Recommendations by Player Count</h3>
<table style="width: 100%; border-collapse: collapse; margin: 20px 0;">
<thead>
<tr style="background: #0f172a;">
<th style="padding: 12px; text-align: left; color: #ffffff;">Players</th>
<th style="padding: 12px; text-align: left; color: #ffffff;">RAM</th>
<th style="padding: 12px; text-align: left; color: #ffffff;">CPU Cores</th>
<th style="padding: 12px; text-align: left; color: #ffffff;">Storage</th>
</tr>
</thead>
<tbody style="color: #e5e7eb;">
<tr style="background: #1e3a5f;">
<td style="padding: 12px;">1-10</td>
<td style="padding: 12px;">6-8GB</td>
<td style="padding: 12px;">4</td>
<td style="padding: 12px;">SSD 30GB+</td>
</tr>
<tr style="background: #152642;">
<td style="padding: 12px;">11-20</td>
<td style="padding: 12px;">12-16GB</td>
<td style="padding: 12px;">6</td>
<td style="padding: 12px;">SSD 40GB+</td>
</tr>
<tr style="background: #1e3a5f;">
<td style="padding: 12px;">21-40</td>
<td style="padding: 12px;">16-24GB</td>
<td style="padding: 12px;">8</td>
<td style="padding: 12px;">SSD 50GB+</td>
</tr>
<tr style="background: #152642;">
<td style="padding: 12px;">41-70</td>
<td style="padding: 12px;">32GB+</td>
<td style="padding: 12px;">12+</td>
<td style="padding: 12px;">NVMe 60GB+</td>
</tr>
</tbody>
</table>
<h3>Optimization Settings</h3>
<pre><code># ServerSettings.ini performance tweaks
; Reduce resource intensity
HarvestAmountMultiplier=2.0 # Faster gathering = less time farming
ThrallConversionMultiplier=0.5 # Faster thrall conversion
; Faster decay for abandoned structures
BuildingDecayTime=259200 # 3 days instead of 7
; Purge optimization
EnablePurge=False # Disable if causing performance issues
PurgeFrequency=21600 # Less frequent if enabled
; NPC spawn rates
NPCRespawnMultiplier=0.75 # Reduce if too many NPCs
; Stamina (reduces combat calculations)
PlayerStaminaCostMultiplier=0.75 # Less stamina drain
; Clan sizes (affects database queries)
ClanMaxSize=5 # Smaller = better performance
</code></pre>
<h3>Database Maintenance</h3>
<p>Conan Exiles uses SQLite database for world persistence. Regular maintenance improves performance:</p>
<pre><code># Backup database regularly
cp game.db game.db.backup
# The server automatically maintains the database
# But you can manually optimize offline:
sqlite3 game.db "VACUUM;"
</code></pre>
<div style="background: #78350f; padding: 20px; border-left: 4px solid #f59e0b; margin: 20px 0; border-radius: 4px;">
<h3 style="color: #ffffff; margin-top: 0;"><i class="fas fa-exclamation-triangle" style="color: #fbbf24; margin-right: 8px;"></i>Important Notes</h3>
<h3 style="color: #ffffff; margin-top: 0;"><i class="fas fa-lightbulb" style="color: #fbbf24; margin-right: 8px;"></i>Pro Tips</h3>
<ul style="color: #fef3c7; line-height: 1.8;">
<li>Always keep your server updated to the latest version</li>
<li>Make regular backups of your server configuration</li>
<li>Review and follow the game's End User License Agreement (EULA)</li>
<li><strong>SSD is mandatory:</strong> World database writes constantly - HDD will cause severe lag</li>
<li><strong>Restart schedule:</strong> Auto-restart every 24-48 hours prevents memory leaks</li>
<li><strong>Purge carefully:</strong> The Purge system is resource-intensive; test on low player count first</li>
<li><strong>Thrall limits:</strong> Too many thralls cause lag - set reasonable limits or use decay</li>
<li><strong>Building limits:</strong> Large bases impact performance - enforce reasonable building policies</li>
<li><strong>Backup everything:</strong> Database corruption can occur - automated hourly backups recommended</li>
<li><strong>Admin tools:</strong> Pippi mod is essential for server management and admin tasks</li>
</ul>
</div>
</div>
<h2>Resources</h2>
<ul>
<li><a href="https://www.conanexiles.com/" target="_blank">Official Conan Exiles Website</a></li>
<li><a href="https://forums.funcom.com/c/conan-exiles/pc-discussion" target="_blank">Official Forums</a></li>
<li><a href="https://steamcommunity.com/app/440900/workshop/" target="_blank">Steam Workshop (Mods)</a></li>
<li><a href="https://conanexiles.fandom.com/" target="_blank">Conan Exiles Wiki</a></li>
<li><a href="https://www.conanexilesmap.com/" target="_blank">Interactive Map</a></li>
</ul>

View file

@ -1,6 +1,7 @@
{
"name": "Conan Exiles",
"description": "Setup and configuration guide for Conan Exiles game servers",
"category": "game",
"order": 45
}
{
"name": "Conan Exiles",
"description": "Comprehensive guide for Conan Exiles dedicated servers with Pippi admin tools, thralls, building mechanics, mods, and barbaric survival hosting",
"category": "game",
"order": 47,
"complete": true
}

View file

@ -1,6 +1,7 @@
{
"name": "CS2D",
"description": "Setup and configuration guide for CS2D game servers",
"category": "game",
"order": 48
}
{
"name": "CS2D",
"description": "Setup and configuration guide for CS2D game servers",
"category": "game",
"order": 48,
"complete": false
}

File diff suppressed because it is too large Load diff

View file

@ -1,6 +1,7 @@
{
"name": "Counter Strike Global Offensive 128tick",
"description": "Setup and configuration guide for Counter Strike Global Offensive 128tick game servers",
"category": "game",
"order": 50
}
{
"name": "Counter-Strike: Global Offensive & CS2",
"description": "Comprehensive guide for CS:GO and CS2 dedicated servers with ports, 128-tick setup, SourceMod plugins, and troubleshooting",
"category": "game",
"order": 50,
"complete": true
}

View file

@ -1,6 +1,7 @@
{
"name": "CSPromod",
"description": "Setup and configuration guide for CSPromod game servers",
"category": "game",
"order": 52
}
{
"name": "CSPromod",
"description": "Setup and configuration guide for CSPromod game servers",
"category": "game",
"order": 52,
"complete": false
}

View file

@ -1,68 +1,568 @@
<?php
/**
* Counter Strike Source Server Documentation
* Counter-Strike: Source Server Documentation
* Comprehensive game server hosting guide
*/
?>
<h1>Counter Strike Source Server Guide</h1>
<h2>Overview</h2>
<p><strong>Counter Strike Source</strong> is available for hosting on our platform. This guide covers the basics of setting up and managing your Counter Strike Source server.</p>
<div style="background: #1e3a5f; padding: 20px; border-left: 4px solid #3b82f6; margin: 20px 0; border-radius: 4px;">
<h3 style="color: #ffffff; margin-top: 0;">Server Information</h3>
<ul style="color: #e5e7eb; line-height: 1.8;">
<li><strong style="color: #ffffff;">Default Port:</strong> <code style="background: #0f172a; padding: 2px 6px; border-radius: 3px; color: #a5b4fc;">27015</code></li>
<li><strong style="color: #ffffff;">Protocol:</strong> UDP</li>
<li><strong style="color: #ffffff;">Additional Info:</strong> Query port also uses 27015 UDP</li>
</ul>
<p style="color: #e5e7eb; margin-top: 12px; font-size: 0.95em;">
<em>Note: When running on a VPS or dedicated server, you can use the default port or configure a custom port in your server configuration file.</em>
</p>
<h3 style="color: #ffffff; margin-top: 0;">📚 Navigation</h3>
<div style="display: flex; flex-wrap: wrap; gap: 10px;">
<a href="#overview" style="background: #0f172a; padding: 8px 16px; border-radius: 4px; color: #a5b4fc; text-decoration: none;">Overview</a>
<a href="#ports" style="background: #0f172a; padding: 8px 16px; border-radius: 4px; color: #a5b4fc; text-decoration: none;">🔌 Ports</a>
<a href="#installation" style="background: #0f172a; padding: 8px 16px; border-radius: 4px; color: #a5b4fc; text-decoration: none;">Installation</a>
<a href="#configuration" style="background: #0f172a; padding: 8px 16px; border-radius: 4px; color: #a5b4fc; text-decoration: none;">⚙️ Configuration</a>
<a href="#parameters" style="background: #0f172a; padding: 8px 16px; border-radius: 4px; color: #a5b4fc; text-decoration: none;">Parameters</a>
<a href="#plugins" style="background: #0f172a; padding: 8px 16px; border-radius: 4px; color: #a5b4fc; text-decoration: none;">Plugins & Mods</a>
<a href="#troubleshooting" style="background: #0f172a; padding: 8px 16px; border-radius: 4px; color: #a5b4fc; text-decoration: none;">🔧 Troubleshooting</a>
</div>
</div>
<h2>Getting Started</h2>
<p>To create a Counter Strike Source server:</p>
<ol>
<li>Navigate to the <a href="/serverlist.php">Game Servers</a> page</li>
<li>Find <strong>Counter Strike Source</strong> in the list</li>
<li>Select your preferred configuration (slots, duration, etc.)</li>
<li>Add to cart and complete checkout</li>
<li>Your server will be automatically provisioned within minutes</li>
</ol>
<h1>Counter-Strike: Source Server Hosting Guide</h1>
<h2>Server Configuration</h2>
<p>After your server is created, you can configure it through the control panel:</p>
<h2 id="overview">Overview</h2>
<p>Counter-Strike: Source (CSS) is the 2004 Source engine remake of the original Counter-Strike 1.6. It remains popular with a dedicated community and is known for its smooth gameplay, extensive mod support through SourceMod/MetaMod, and active competitive scene.</p>
<div style="background: #1e3a5f; padding: 20px; border-left: 4px solid #3b82f6; margin: 20px 0; border-radius: 4px;">
<h3 style="color: #ffffff; margin-top: 0;">Quick Reference</h3>
<ul style="color: #e5e7eb; line-height: 1.8; margin: 0;">
<li><strong style="color: #ffffff;">Engine:</strong> Source Engine (v1)</li>
<li><strong style="color: #ffffff;">Default Port:</strong> <code style="background: #0f172a; padding: 2px 6px; border-radius: 3px; color: #a5b4fc;">27015</code> (UDP)</li>
<li><strong style="color: #ffffff;">Minimum RAM:</strong> 1GB</li>
<li><strong style="color: #ffffff;">Recommended RAM:</strong> 2GB+</li>
<li><strong style="color: #ffffff;">CPU:</strong> Dual-core 2GHz+ (Source engine legacy, less demanding than CS:GO/CS2)</li>
<li><strong style="color: #ffffff;">SteamCMD App ID:</strong> 232330</li>
<li><strong style="color: #ffffff;">GSLT Required:</strong> No (legacy game, optional)</li>
<li><strong style="color: #ffffff;">Log Files:</strong> <code style="background: #0f172a; padding: 2px 6px; border-radius: 3px; color: #a5b4fc;">cstrike/logs/</code></li>
<li><strong style="color: #ffffff;">Main Config:</strong> <code style="background: #0f172a; padding: 2px 6px; border-radius: 3px; color: #a5b4fc;">server.cfg</code></li>
</ul>
</div>
<h2 id="ports">🔌 Ports Required</h2>
<table style="width: 100%; border-collapse: collapse; margin: 20px 0; background: #1e3a5f; border-radius: 8px; overflow: hidden;">
<thead>
<tr style="background: #0f172a;">
<th style="padding: 12px; text-align: left; color: #ffffff; border-bottom: 2px solid #3b82f6;">Port</th>
<th style="padding: 12px; text-align: left; color: #ffffff; border-bottom: 2px solid #3b82f6;">Protocol</th>
<th style="padding: 12px; text-align: left; color: #ffffff; border-bottom: 2px solid #3b82f6;">Purpose</th>
<th style="padding: 12px; text-align: left; color: #ffffff; border-bottom: 2px solid #3b82f6;">Required</th>
</tr>
</thead>
<tbody style="color: #e5e7eb;">
<tr style="background: #1e3a5f;">
<td style="padding: 12px; border-bottom: 1px solid #334155;"><code style="background: #0f172a; padding: 4px 8px; border-radius: 3px; color: #a5b4fc;">27015</code></td>
<td style="padding: 12px; border-bottom: 1px solid #334155;"><span style="background: #065f46; padding: 4px 8px; border-radius: 3px; color: #d1fae5;">UDP</span></td>
<td style="padding: 12px; border-bottom: 1px solid #334155;">Main game server port (client connections)</td>
<td style="padding: 12px; border-bottom: 1px solid #334155;"><span style="background: #7c2d12; padding: 4px 8px; border-radius: 3px; color: #fed7aa;"> Yes</span></td>
</tr>
<tr style="background: #152642;">
<td style="padding: 12px; border-bottom: 1px solid #334155;"><code style="background: #0f172a; padding: 4px 8px; border-radius: 3px; color: #a5b4fc;">27015</code></td>
<td style="padding: 12px; border-bottom: 1px solid #334155;"><span style="background: #1e40af; padding: 4px 8px; border-radius: 3px; color: #dbeafe;">TCP</span></td>
<td style="padding: 12px; border-bottom: 1px solid #334155;">RCON (Remote Console) access</td>
<td style="padding: 12px; border-bottom: 1px solid #334155;"><span style="background: #713f12; padding: 4px 8px; border-radius: 3px; color: #fef3c7;">Optional</span></td>
</tr>
<tr style="background: #1e3a5f;">
<td style="padding: 12px; border-bottom: 1px solid #334155;"><code style="background: #0f172a; padding: 4px 8px; border-radius: 3px; color: #a5b4fc;">27020</code></td>
<td style="padding: 12px; border-bottom: 1px solid #334155;"><span style="background: #065f46; padding: 4px 8px; border-radius: 3px; color: #d1fae5;">UDP</span></td>
<td style="padding: 12px; border-bottom: 1px solid #334155;">SourceTV spectator port</td>
<td style="padding: 12px; border-bottom: 1px solid #334155;"><span style="background: #713f12; padding: 4px 8px; border-radius: 3px; color: #fef3c7;">Optional</span></td>
</tr>
<tr style="background: #152642;">
<td style="padding: 12px;"><code style="background: #0f172a; padding: 4px 8px; border-radius: 3px; color: #a5b4fc;">27005</code></td>
<td style="padding: 12px;"><span style="background: #065f46; padding: 4px 8px; border-radius: 3px; color: #d1fae5;">UDP</span></td>
<td style="padding: 12px;">Client port (Steam connection)</td>
<td style="padding: 12px;"><span style="background: #713f12; padding: 4px 8px; border-radius: 3px; color: #fef3c7;">Optional</span></td>
</tr>
</tbody>
</table>
<h3>Firewall Configuration Examples</h3>
<h4>UFW (Ubuntu/Debian)</h4>
<pre><code>sudo ufw allow 27015/udp comment 'CSS game port'
sudo ufw allow 27015/tcp comment 'CSS RCON'
sudo ufw allow 27020/udp comment 'CSS SourceTV'
sudo ufw allow 27005/udp comment 'CSS client port'
sudo ufw reload
</code></pre>
<h4>FirewallD (CentOS/RHEL/Fedora)</h4>
<pre><code>sudo firewall-cmd --permanent --add-port=27015/udp --add-port=27015/tcp
sudo firewall-cmd --permanent --add-port=27020/udp --add-port=27005/udp
sudo firewall-cmd --reload
</code></pre>
<h4>Windows Firewall</h4>
<pre><code># Run in PowerShell as Administrator
New-NetFirewallRule -DisplayName "CS:Source UDP" -Direction Inbound -Protocol UDP -LocalPort 27015,27020,27005 -Action Allow
New-NetFirewallRule -DisplayName "CS:Source TCP" -Direction Inbound -Protocol TCP -LocalPort 27015 -Action Allow
</code></pre>
<h4>iptables (Legacy Linux)</h4>
<pre><code>sudo iptables -A INPUT -p udp --dport 27015 -j ACCEPT
sudo iptables -A INPUT -p tcp --dport 27015 -j ACCEPT
sudo iptables -A INPUT -p udp --dport 27020 -j ACCEPT
sudo iptables -A INPUT -p udp --dport 27005 -j ACCEPT
sudo service iptables save
</code></pre>
<h2 id="installation">Installation & Setup</h2>
<h3>System Requirements</h3>
<ul>
<li>Server settings and parameters</li>
<li>Player slots and limits</li>
<li>RCON/remote control access</li>
<li>FTP file access</li>
<li><strong>OS:</strong> Linux (Ubuntu 16.04+, Debian 8+) or Windows Server 2008+</li>
<li><strong>CPU:</strong> Dual-core 2GHz+ (CSS is less demanding than modern CS:GO/CS2)</li>
<li><strong>RAM:</strong> 1GB minimum, 2GB+ recommended</li>
<li><strong>Disk:</strong> 15GB for server files</li>
<li><strong>Network:</strong> 5Mbps+ (0.5Mbps per player)</li>
</ul>
<h2>Common Tasks</h2>
<h3>Installation via SteamCMD (Linux)</h3>
<h3>Starting Your Server</h3>
<p>Servers are automatically started after creation. You can stop/start your server from the control panel.</p>
<h4>Install SteamCMD</h4>
<pre><code># Ubuntu/Debian
sudo add-apt-repository multiverse
sudo dpkg --add-architecture i386
sudo apt update
sudo apt install lib32gcc-s1 steamcmd
<h3>Connecting to Your Server</h3>
<p>Use your server's IP address and port to connect from the game client.</p>
# Create steam user
sudo useradd -m -s /bin/bash steam
sudo su - steam
<h3>Managing Files</h3>
<p>Access your server files via FTP using the credentials provided in your control panel.</p>
# CentOS/RHEL
sudo yum install glibc.i686 libstdc++.i686
mkdir ~/steamcmd && cd ~/steamcmd
wget https://steamcdn-a.akamaihd.net/client/installer/steamcmd_linux.tar.gz
tar -xvzf steamcmd_linux.tar.gz
</code></pre>
<h2>Support</h2>
<p>If you need assistance with your Counter Strike Source server:</p>
<h4>CS:Source Server Installation</h4>
<pre><code># Run SteamCMD
./steamcmd.sh
# Login anonymously
login anonymous
# Set install directory
force_install_dir ./css-server
# Install CS:Source dedicated server (App ID 232330)
app_update 232330 validate
# Exit
quit
</code></pre>
<h3>Windows Installation</h3>
<ol>
<li>Download <a href="https://steamcdn-a.akamaihd.net/client/installer/steamcmd.zip" target="_blank">SteamCMD for Windows</a></li>
<li>Extract to <code>C:\steamcmd\</code></li>
<li>Run <code>steamcmd.exe</code></li>
<li>Execute: <code>login anonymous</code></li>
<li>Execute: <code>force_install_dir C:\css-server</code></li>
<li>Execute: <code>app_update 232330 validate</code></li>
</ol>
<h2 id="configuration">⚙️ Server Configuration</h2>
<h3>server.cfg - Essential Settings</h3>
<p>Create <code>cstrike/cfg/server.cfg</code>:</p>
<pre><code>// ========================================
// Server Information
// ========================================
hostname "My CS:Source Server"
sv_password "" // Server password (blank = public)
sv_region "1" // 0=US East, 1=US West, 2=SA, 3=EU, 4=Asia
sv_tags "classic,source" // Server browser tags
// ========================================
// RCON Configuration
// ========================================
rcon_password "YourSecurePasswordHere" // CHANGE THIS!
sv_rcon_banpenalty 0
sv_rcon_maxfailures 5
// ========================================
// Server Core Settings
// ========================================
sv_cheats 0
sv_lan 0
sv_pure 1 // File consistency (0=off, 1=on, 2=strict)
sv_pure_kick_clients 1
sv_minrate 10000 // Minimum bandwidth rate
sv_maxrate 0 // Maximum bandwidth (0=unlimited)
sv_mincmdrate 66 // Min client update rate
sv_maxcmdrate 100 // Max client update rate
sv_minupdaterate 66 // Min server update rate
sv_maxupdaterate 100 // Max server update rate
// ========================================
// Game Settings
// ========================================
mp_friendlyfire 0 // 0=off, 1=on
mp_autoteambalance 1
mp_limitteams 1
mp_buytime 0.25 // Buy time (minutes)
mp_freezetime 6 // Freeze time (seconds)
mp_c4timer 45 // C4 bomb timer
mp_startmoney 800
mp_maxmoney 16000
mp_roundtime 5 // Round time (minutes)
mp_timelimit 30 // Map time limit (minutes)
mp_maxrounds 0 // 0=unlimited
// ========================================
// Team Settings
// ========================================
mp_autokick 1 // Autokick idle/teamkillers
mp_tkpunish 1 // Punish teamkillers
mp_flashlight 1 // Allow flashlight
mp_footsteps 1 // Enable footsteps
mp_forcecamera 1 // 0=free, 1=team only, 2=fixed
mp_fadetoblack 0 // Screen fades to black on death
// ========================================
// Communication
// ========================================
sv_alltalk 0 // Dead can't talk to alive
sv_deadtalk 0 // Dead can't be heard
sv_voiceenable 1 // Enable voice chat
// ========================================
// SourceTV Configuration
// ========================================
tv_enable 1
tv_delay 30 // 30 second delay
tv_advertise_watchable 1
tv_name "SourceTV"
tv_title "Source TV"
tv_autorecord 0 // Auto-record demos
tv_maxclients 5 // Max SourceTV spectators
// ========================================
// Logging
// ========================================
log on
sv_logbans 1
sv_logecho 1
sv_logfile 1
sv_log_onefile 0 // New log file each map
// ========================================
// Download & FastDL
// ========================================
sv_allowdownload 1 // Allow clients to download files
sv_allowupload 1
sv_downloadurl "" // FastDL URL (e.g., http://yoursite.com/css/)
// ========================================
// Execute Additional Configs
// ========================================
exec banned_user.cfg
exec banned_ip.cfg
</code></pre>
<h2 id="parameters">Startup Parameters</h2>
<h3>Linux Start Script (srcds_run)</h3>
<pre><code>#!/bin/bash
# CS:Source Server Startup Script
cd /home/steam/css-server
./srcds_run \
-game cstrike \
-console \
-usercon \
+ip 0.0.0.0 \
-port 27015 \
+map de_dust2 \
-maxplayers 16 \
-autoupdate \
-steam_dir /home/steam/steamcmd \
-steamcmd_script /home/steam/steamcmd/steamcmd.sh \
+exec server.cfg \
+tv_port 27020
</code></pre>
<h3>Windows Startup (srcds.exe)</h3>
<pre><code>srcds.exe ^
-game cstrike ^
-console ^
-usercon ^
+ip 0.0.0.0 ^
-port 27015 ^
+map de_dust2 ^
-maxplayers 16 ^
+exec server.cfg
</code></pre>
<h3>Parameter Reference</h3>
<table style="width: 100%; border-collapse: collapse; margin: 20px 0; background: #1e3a5f; border-radius: 8px; overflow: hidden;">
<thead>
<tr style="background: #0f172a;">
<th style="padding: 12px; text-align: left; color: #ffffff; border-bottom: 2px solid #3b82f6;">Parameter</th>
<th style="padding: 12px; text-align: left; color: #ffffff; border-bottom: 2px solid #3b82f6;">Description</th>
</tr>
</thead>
<tbody style="color: #e5e7eb;">
<tr style="background: #1e3a5f;">
<td style="padding: 12px; border-bottom: 1px solid #334155;"><code style="background: #0f172a; padding: 4px 8px; border-radius: 3px; color: #a5b4fc;">-game cstrike</code></td>
<td style="padding: 12px; border-bottom: 1px solid #334155;">Specify game directory (cstrike for CS:Source)</td>
</tr>
<tr style="background: #152642;">
<td style="padding: 12px; border-bottom: 1px solid #334155;"><code style="background: #0f172a; padding: 4px 8px; border-radius: 3px; color: #a5b4fc;">-console</code></td>
<td style="padding: 12px; border-bottom: 1px solid #334155;">Enable console output</td>
</tr>
<tr style="background: #1e3a5f;">
<td style="padding: 12px; border-bottom: 1px solid #334155;"><code style="background: #0f172a; padding: 4px 8px; border-radius: 3px; color: #a5b4fc;">-usercon</code></td>
<td style="padding: 12px; border-bottom: 1px solid #334155;">Enable RCON (remote console)</td>
</tr>
<tr style="background: #152642;">
<td style="padding: 12px; border-bottom: 1px solid #334155;"><code style="background: #0f172a; padding: 4px 8px; border-radius: 3px; color: #a5b4fc;">+ip 0.0.0.0</code></td>
<td style="padding: 12px; border-bottom: 1px solid #334155;">Bind to all network interfaces</td>
</tr>
<tr style="background: #1e3a5f;">
<td style="padding: 12px; border-bottom: 1px solid #334155;"><code style="background: #0f172a; padding: 4px 8px; border-radius: 3px; color: #a5b4fc;">-port 27015</code></td>
<td style="padding: 12px; border-bottom: 1px solid #334155;">Server port (default 27015)</td>
</tr>
<tr style="background: #152642;">
<td style="padding: 12px; border-bottom: 1px solid #334155;"><code style="background: #0f172a; padding: 4px 8px; border-radius: 3px; color: #a5b4fc;">+map de_dust2</code></td>
<td style="padding: 12px; border-bottom: 1px solid #334155;">Starting map</td>
</tr>
<tr style="background: #1e3a5f;">
<td style="padding: 12px; border-bottom: 1px solid #334155;"><code style="background: #0f172a; padding: 4px 8px; border-radius: 3px; color: #a5b4fc;">-maxplayers 16</code></td>
<td style="padding: 12px; border-bottom: 1px solid #334155;">Maximum player slots</td>
</tr>
<tr style="background: #152642;">
<td style="padding: 12px; border-bottom: 1px solid #334155;"><code style="background: #0f172a; padding: 4px 8px; border-radius: 3px; color: #a5b4fc;">-autoupdate</code></td>
<td style="padding: 12px; border-bottom: 1px solid #334155;">Automatically update server on restart</td>
</tr>
<tr style="background: #1e3a5f;">
<td style="padding: 12px; border-bottom: 1px solid #334155;"><code style="background: #0f172a; padding: 4px 8px; border-radius: 3px; color: #a5b4fc;">+exec server.cfg</code></td>
<td style="padding: 12px; border-bottom: 1px solid #334155;">Execute server configuration file</td>
</tr>
<tr style="background: #152642;">
<td style="padding: 12px;"><code style="background: #0f172a; padding: 4px 8px; border-radius: 3px; color: #a5b4fc;">+tv_port 27020</code></td>
<td style="padding: 12px;">SourceTV port</td>
</tr>
</tbody>
</table>
<h2 id="plugins">Plugins & Mods</h2>
<h3>SourceMod & MetaMod:Source</h3>
<p>CS:Source has the most mature SourceMod plugin ecosystem. Thousands of plugins available.</p>
<h4>Installation</h4>
<ol>
<li>Download <a href="https://www.metamodsource.net/downloads.php" target="_blank">MetaMod:Source</a> (latest stable)</li>
<li>Download <a href="https://www.sourcemod.net/downloads.php" target="_blank">SourceMod</a> (latest stable)</li>
<li>Extract both to <code>cstrike/</code> directory</li>
<li>Restart server</li>
<li>Type <code>sm version</code> in console to verify</li>
</ol>
<h4>Popular Plugins for CS:Source</h4>
<ul>
<li>Check our <a href="/docs.php?action=view&doc=common-issues">Common Issues</a> guide</li>
<li>Contact support through your account dashboard</li>
<li>Visit the official Counter Strike Source community for game-specific help</li>
<li><strong>Admin System:</strong> Built-in admin management</li>
<li><strong>GunGame:</strong> Progressive weapon mode</li>
<li><strong>Zombie Mod:</strong> Zombies vs humans gameplay</li>
<li><strong>Deathmatch:</strong> Respawn, weapon menus, spawn protection</li>
<li><strong>Surf Timer:</strong> Surfing map timers and rankings</li>
<li><strong>Jail Break:</strong> Prison-themed gamemode</li>
<li><strong>Hide and Seek:</strong> Props vs seekers</li>
<li><strong>MapChooser Extended:</strong> Advanced map voting</li>
<li><strong>RankMe:</strong> Player statistics and ranking</li>
<li><strong>Chat Processor:</strong> Custom chat colors and tags</li>
</ul>
<h3>Popular Game Modes</h3>
<h4>Classic Competitive</h4>
<p>Standard 5v5 bomb defusal mode (already configured in server.cfg above)</p>
<h4>GunGame (SourceMod Plugin)</h4>
<pre><code># Install GunGame plugin from AlliedModders
# Players progress through weapons by getting kills
sm_gg_enabled 1
sm_gg_turbo 0 // Turbo mode (instant respawn)
sm_gg_knife_elite 1 // Knife fight at final level
</code></pre>
<h4>Zombie Mod (SourceMod Plugin)</h4>
<pre><code># Zombies vs humans survival gameplay
# Mother zombie infects others
zr_enabled 1
zr_classes_menu_spawn 1
zr_respawn 1
</code></pre>
<h4>Surf Maps</h4>
<pre><code># Popular surf maps
+map surf_ski_2
+map surf_mesa
+map surf_greatriver
# Install Surf Timer plugin for rankings
</code></pre>
<h2 id="troubleshooting">🔧 Troubleshooting</h2>
<h3>Server Won't Start</h3>
<h4>Port Already in Use</h4>
<pre><code># Check what's using port 27015
sudo lsof -i :27015
# Or Windows:
netstat -ano | findstr :27015
# Kill process or change port
./srcds_run -game cstrike -port 27016 ...
</code></pre>
<h4>Missing Libraries (Linux)</h4>
<pre><code># Ubuntu/Debian
sudo dpkg --add-architecture i386
sudo apt update
sudo apt install lib32gcc-s1 lib32stdc++6
# CentOS/RHEL
sudo yum install glibc.i686 libstdc++.i686
</code></pre>
<h3>Connection Issues</h3>
<h4>Server Not Listed in Browser</h4>
<ul>
<li><strong>Check sv_lan:</strong> Must be <code>sv_lan 0</code></li>
<li><strong>Verify firewall:</strong> UDP 27015 must be open</li>
<li><strong>Wait 5-10 minutes:</strong> Steam master server updates are slow</li>
<li><strong>Use direct connect:</strong> In game console: <code>connect IP:27015</code></li>
</ul>
<h4>Players Can't Connect</h4>
<pre><code># Test from external location
nc -u -v YOUR_SERVER_IP 27015
# Check server console
status
sv_lan
</code></pre>
<h3>Performance Issues</h3>
<h4>Low FPS / Stuttering</h4>
<ul>
<li><strong>Check CPU usage:</strong> <code>top</code> or <code>htop</code></li>
<li><strong>Reduce player count:</strong> Lower <code>-maxplayers</code></li>
<li><strong>Disable SourceTV:</strong> <code>tv_enable 0</code></li>
<li><strong>Check plugins:</strong> Disable plugins to identify performance issues</li>
</ul>
<h4>High Ping</h4>
<ul>
<li><strong>Check rates:</strong> <code>sv_minrate 10000</code>, <code>sv_maxrate 0</code></li>
<li><strong>Network bandwidth:</strong> 0.5Mbps per player minimum</li>
<li><strong>Geographic location:</strong> Host near player base</li>
</ul>
<h3>Plugin Issues</h3>
<h4>SourceMod Not Loading</h4>
<pre><code># Check MetaMod loaded
meta list
# Check SourceMod
sm version
# Check logs
tail -f cstrike/logs/latest.log
tail -f cstrike/addons/sourcemod/logs/errors_*.txt
</code></pre>
<h4>Plugin Crashes Server</h4>
<ul>
<li><strong>Remove plugin:</strong> Move .smx file out of <code>plugins/</code></li>
<li><strong>Check compatibility:</strong> Ensure plugin supports CS:Source</li>
<li><strong>Update SourceMod:</strong> Get latest stable</li>
<li><strong>Check error logs:</strong> <code>addons/sourcemod/logs/</code></li>
</ul>
<h3>Custom Map Issues</h3>
<h4>Map Won't Download</h4>
<ul>
<li><strong>Set up FastDL:</strong> <code>sv_downloadurl "http://yoursite.com/css/"</code></li>
<li><strong>Compress files:</strong> Use bzip2 (.bsp.bz2)</li>
<li><strong>Organize files:</strong> Mirror server structure (maps/, materials/, models/, sound/)</li>
</ul>
<h4>Missing Textures</h4>
<pre><code># Ensure all custom content is on FastDL server:
# maps/ - .bsp files
# materials/ - textures
# models/ - models
# sound/ - sounds
# Compress all with bzip2
</code></pre>
<h2>Performance Optimization</h2>
<ul>
<li><strong>Use SSD storage:</strong> Faster map loads</li>
<li><strong>Source engine is single-threaded:</strong> High clock speed CPU important</li>
<li><strong>Limit SourceTV spectators:</strong> <code>tv_maxclients 5</code></li>
<li><strong>Monitor resources:</strong> <code>htop</code>, <code>iotop</code></li>
<li><strong>FastDL for custom content:</strong> Offload downloads to web server</li>
<li><strong>Geographic proximity:</strong> Low ping for players</li>
</ul>
<h2>Security Best Practices</h2>
<ul>
<li><strong>Strong RCON password:</strong> 20+ characters</li>
<li><strong>Firewall RCON:</strong> Whitelist admin IPs (TCP 27015)</li>
<li><strong>Keep server updated:</strong> Weekly <code>app_update 232330 validate</code></li>
<li><strong>Use sv_pure:</strong> <code>sv_pure 1</code> for competitive integrity</li>
<li><strong>Monitor logs:</strong> Watch for exploits</li>
<li><strong>Secure SourceMod admins:</strong> Use Steam ID authentication</li>
</ul>
<h2>Updating Server</h2>
<pre><code># Stop server
rcon quit
# Or: killall srcds_linux (Linux) / taskkill /IM srcds.exe (Windows)
# Run SteamCMD update
cd /home/steam/steamcmd
./steamcmd.sh +login anonymous +force_install_dir /path/to/css-server +app_update 232330 validate +quit
# Restart server
cd /path/to/css-server
./srcds_run -game cstrike +map de_dust2 ...
</code></pre>
<h2>Additional Resources</h2>
<ul>
<li><a href="https://developer.valvesoftware.com/wiki/Counter-Strike:_Source" target="_blank">Valve Developer Wiki - CS:Source</a></li>
<li><a href="https://www.sourcemod.net/" target="_blank">SourceMod Official Site</a></li>
<li><a href="https://www.metamodsource.net/" target="_blank">MetaMod:Source Official Site</a></li>
<li><a href="https://forums.alliedmods.net/" target="_blank">AlliedModders Forums (Plugins)</a></li>
<li><a href="https://github.com/GameServerManagers/LinuxGSM" target="_blank">LinuxGSM - Server Management</a></li>
<li><a href="https://www.reddit.com/r/counterstrike/" target="_blank">r/CounterStrike Reddit</a></li>
</ul>
<div style="background: #78350f; padding: 20px; border-left: 4px solid #f59e0b; margin: 20px 0; border-radius: 4px;">
<h3 style="color: #ffffff; margin-top: 0;"><i class="fas fa-exclamation-triangle" style="color: #fbbf24; margin-right: 8px;"></i>Important Notes</h3>
<ul style="color: #fef3c7; line-height: 1.8;">
<li>Always keep your server updated to the latest version</li>
<li>Make regular backups of your server configuration</li>
<li>Review and follow the game's End User License Agreement (EULA)</li>
<ul style="color: #fef3c7; line-height: 1.8; margin: 0;">
<li>CS:Source is a <strong>legacy game</strong> with established community and mods</li>
<li>Keep server updated via SteamCMD for security patches</li>
<li>Strong RCON password essential - many bots scan for weak passwords</li>
<li>SourceMod plugin ecosystem is very mature for CS:Source</li>
<li>FastDL recommended for custom maps/mods to reduce load times</li>
<li>sv_pure 1 or 2 for competitive integrity (prevents client-side exploits)</li>
</ul>
</div>
</div>
<p style="text-align: center; margin-top: 30px; color: #666;">
<em>Last updated: January 2025 | CS:Source dedicated server complete guide</em>
</p>

View file

@ -1,6 +1,7 @@
{
"name": "Counter Strike Source",
"description": "Setup and configuration guide for Counter Strike Source game servers",
"category": "game",
"order": 46
}
{
"name": "Counter-Strike: Source",
"description": "Comprehensive guide for CS:Source dedicated servers with ports, SourceMod plugins, game modes, and troubleshooting",
"category": "game",
"order": 46,
"complete": true
}

View file

@ -1,68 +1,538 @@
<?php
/**
* Counter-Strike Server Documentation
* Counter-Strike 1.6 Server Documentation
* Comprehensive game server hosting guide
*/
?>
<h1>Counter-Strike Server Guide</h1>
<h2>Overview</h2>
<p><strong>Counter-Strike</strong> is available for hosting on our platform. This guide covers the basics of setting up and managing your Counter-Strike server.</p>
<div style="background: #1e3a5f; padding: 20px; border-left: 4px solid #3b82f6; margin: 20px 0; border-radius: 4px;">
<h3 style="color: #ffffff; margin-top: 0;">Server Information</h3>
<ul style="color: #e5e7eb; line-height: 1.8;">
<li><strong style="color: #ffffff;">Default Port:</strong> <code style="background: #0f172a; padding: 2px 6px; border-radius: 3px; color: #a5b4fc;">27015</code></li>
<li><strong style="color: #ffffff;">Protocol:</strong> UDP</li>
<li><strong style="color: #ffffff;">Additional Info:</strong> Query port also uses 27015 UDP</li>
</ul>
<p style="color: #e5e7eb; margin-top: 12px; font-size: 0.95em;">
<em>Note: When running on a VPS or dedicated server, you can use the default port or configure a custom port in your server configuration file.</em>
</p>
<h3 style="color: #ffffff; margin-top: 0;">📚 Navigation</h3>
<div style="display: flex; flex-wrap: wrap; gap: 10px;">
<a href="#overview" style="background: #0f172a; padding: 8px 16px; border-radius: 4px; color: #a5b4fc; text-decoration: none;">Overview</a>
<a href="#ports" style="background: #0f172a; padding: 8px 16px; border-radius: 4px; color: #a5b4fc; text-decoration: none;">🔌 Ports</a>
<a href="#installation" style="background: #0f172a; padding: 8px 16px; border-radius: 4px; color: #a5b4fc; text-decoration: none;">Installation</a>
<a href="#configuration" style="background: #0f172a; padding: 8px 16px; border-radius: 4px; color: #a5b4fc; text-decoration: none;">⚙️ Configuration</a>
<a href="#parameters" style="background: #0f172a; padding: 8px 16px; border-radius: 4px; color: #a5b4fc; text-decoration: none;">Parameters</a>
<a href="#plugins" style="background: #0f172a; padding: 8px 16px; border-radius: 4px; color: #a5b4fc; text-decoration: none;">Plugins & Mods</a>
<a href="#troubleshooting" style="background: #0f172a; padding: 8px 16px; border-radius: 4px; color: #a5b4fc; text-decoration: none;">🔧 Troubleshooting</a>
</div>
</div>
<h2>Getting Started</h2>
<p>To create a Counter-Strike server:</p>
<ol>
<li>Navigate to the <a href="/serverlist.php">Game Servers</a> page</li>
<li>Find <strong>Counter-Strike</strong> in the list</li>
<li>Select your preferred configuration (slots, duration, etc.)</li>
<li>Add to cart and complete checkout</li>
<li>Your server will be automatically provisioned within minutes</li>
</ol>
<h1>Counter-Strike 1.6 Server Hosting Guide</h1>
<h2>Server Configuration</h2>
<p>After your server is created, you can configure it through the control panel:</p>
<h2 id="overview">Overview</h2>
<p>Counter-Strike 1.6 is the classic original Counter-Strike game released in 2000. Built on the GoldSrc engine (Half-Life 1 engine), it remains extremely popular with a dedicated competitive community, especially in regions like Eastern Europe, South America, and Asia.</p>
<div style="background: #1e3a5f; padding: 20px; border-left: 4px solid #3b82f6; margin: 20px 0; border-radius: 4px;">
<h3 style="color: #ffffff; margin-top: 0;">Quick Reference</h3>
<ul style="color: #e5e7eb; line-height: 1.8; margin: 0;">
<li><strong style="color: #ffffff;">Engine:</strong> GoldSrc (Half-Life 1 engine)</li>
<li><strong style="color: #ffffff;">Default Port:</strong> <code style="background: #0f172a; padding: 2px 6px; border-radius: 3px; color: #a5b4fc;">27015</code> (UDP)</li>
<li><strong style="color: #ffffff;">Minimum RAM:</strong> 256MB (very lightweight)</li>
<li><strong style="color: #ffffff;">Recommended RAM:</strong> 512MB+</li>
<li><strong style="color: #ffffff;">CPU:</strong> Single-core 1GHz+ (extremely low requirements)</li>
<li><strong style="color: #ffffff;">SteamCMD App ID:</strong> 90 (hlds - Half-Life Dedicated Server)</li>
<li><strong style="color: #ffffff;">GSLT Required:</strong> No (legacy game)</li>
<li><strong style="color: #ffffff;">Log Files:</strong> <code style="background: #0f172a; padding: 2px 6px; border-radius: 3px; color: #a5b4fc;">cstrike/logs/</code></li>
<li><strong style="color: #ffffff;">Main Config:</strong> <code style="background: #0f172a; padding: 2px 6px; border-radius: 3px; color: #a5b4fc;">server.cfg</code></li>
</ul>
</div>
<h2 id="ports">🔌 Ports Required</h2>
<table style="width: 100%; border-collapse: collapse; margin: 20px 0; background: #1e3a5f; border-radius: 8px; overflow: hidden;">
<thead>
<tr style="background: #0f172a;">
<th style="padding: 12px; text-align: left; color: #ffffff; border-bottom: 2px solid #3b82f6;">Port</th>
<th style="padding: 12px; text-align: left; color: #ffffff; border-bottom: 2px solid #3b82f6;">Protocol</th>
<th style="padding: 12px; text-align: left; color: #ffffff; border-bottom: 2px solid #3b82f6;">Purpose</th>
<th style="padding: 12px; text-align: left; color: #ffffff; border-bottom: 2px solid #3b82f6;">Required</th>
</tr>
</thead>
<tbody style="color: #e5e7eb;">
<tr style="background: #1e3a5f;">
<td style="padding: 12px; border-bottom: 1px solid #334155;"><code style="background: #0f172a; padding: 4px 8px; border-radius: 3px; color: #a5b4fc;">27015</code></td>
<td style="padding: 12px; border-bottom: 1px solid #334155;"><span style="background: #065f46; padding: 4px 8px; border-radius: 3px; color: #d1fae5;">UDP</span></td>
<td style="padding: 12px; border-bottom: 1px solid #334155;">Main game server port (client connections + query)</td>
<td style="padding: 12px; border-bottom: 1px solid #334155;"><span style="background: #7c2d12; padding: 4px 8px; border-radius: 3px; color: #fed7aa;"> Yes</span></td>
</tr>
<tr style="background: #152642;">
<td style="padding: 12px; border-bottom: 1px solid #334155;"><code style="background: #0f172a; padding: 4px 8px; border-radius: 3px; color: #a5b4fc;">27015</code></td>
<td style="padding: 12px; border-bottom: 1px solid #334155;"><span style="background: #1e40af; padding: 4px 8px; border-radius: 3px; color: #dbeafe;">TCP</span></td>
<td style="padding: 12px; border-bottom: 1px solid #334155;">RCON (Remote Console) access</td>
<td style="padding: 12px; border-bottom: 1px solid #334155;"><span style="background: #713f12; padding: 4px 8px; border-radius: 3px; color: #fef3c7;">Optional</span></td>
</tr>
<tr style="background: #1e3a5f;">
<td style="padding: 12px;"><code style="background: #0f172a; padding: 4px 8px; border-radius: 3px; color: #a5b4fc;">27020</code></td>
<td style="padding: 12px;"><span style="background: #065f46; padding: 4px 8px; border-radius: 3px; color: #d1fae5;">UDP</span></td>
<td style="padding: 12px;">HLTV (spectator) port</td>
<td style="padding: 12px;"><span style="background: #713f12; padding: 4px 8px; border-radius: 3px; color: #fef3c7;">Optional</span></td>
</tr>
</tbody>
</table>
<h3>Firewall Configuration Examples</h3>
<h4>UFW (Ubuntu/Debian)</h4>
<pre><code>sudo ufw allow 27015/udp comment 'CS 1.6 game port'
sudo ufw allow 27015/tcp comment 'CS 1.6 RCON'
sudo ufw allow 27020/udp comment 'CS 1.6 HLTV'
sudo ufw reload
</code></pre>
<h4>FirewallD (CentOS/RHEL/Fedora)</h4>
<pre><code>sudo firewall-cmd --permanent --add-port=27015/udp --add-port=27015/tcp
sudo firewall-cmd --permanent --add-port=27020/udp
sudo firewall-cmd --reload
</code></pre>
<h4>Windows Firewall</h4>
<pre><code># Run in PowerShell as Administrator
New-NetFirewallRule -DisplayName "CS 1.6 UDP" -Direction Inbound -Protocol UDP -LocalPort 27015,27020 -Action Allow
New-NetFirewallRule -DisplayName "CS 1.6 TCP" -Direction Inbound -Protocol TCP -LocalPort 27015 -Action Allow
</code></pre>
<h4>iptables (Legacy Linux)</h4>
<pre><code>sudo iptables -A INPUT -p udp --dport 27015 -j ACCEPT
sudo iptables -A INPUT -p tcp --dport 27015 -j ACCEPT
sudo iptables -A INPUT -p udp --dport 27020 -j ACCEPT
sudo service iptables save
</code></pre>
<h2 id="installation">Installation & Setup</h2>
<h3>System Requirements</h3>
<ul>
<li>Server settings and parameters</li>
<li>Player slots and limits</li>
<li>RCON/remote control access</li>
<li>FTP file access</li>
<li><strong>OS:</strong> Linux (any modern distro) or Windows 2000+</li>
<li><strong>CPU:</strong> Single-core 1GHz+ (GoldSrc engine is extremely lightweight)</li>
<li><strong>RAM:</strong> 256MB minimum, 512MB recommended</li>
<li><strong>Disk:</strong> 1GB for server files</li>
<li><strong>Network:</strong> 1Mbps+ (very low bandwidth)</li>
</ul>
<h2>Common Tasks</h2>
<h3>Installation via SteamCMD (Linux)</h3>
<h3>Starting Your Server</h3>
<p>Servers are automatically started after creation. You can stop/start your server from the control panel.</p>
<h4>Install SteamCMD</h4>
<pre><code># Ubuntu/Debian
sudo add-apt-repository multiverse
sudo dpkg --add-architecture i386
sudo apt update
sudo apt install lib32gcc-s1 steamcmd
<h3>Connecting to Your Server</h3>
<p>Use your server's IP address and port to connect from the game client.</p>
# Create steam user
sudo useradd -m -s /bin/bash steam
sudo su - steam
<h3>Managing Files</h3>
<p>Access your server files via FTP using the credentials provided in your control panel.</p>
# CentOS/RHEL
sudo yum install glibc.i686 libstdc++.i686
mkdir ~/steamcmd && cd ~/steamcmd
wget https://steamcdn-a.akamaihd.net/client/installer/steamcmd_linux.tar.gz
tar -xvzf steamcmd_linux.tar.gz
</code></pre>
<h2>Support</h2>
<p>If you need assistance with your Counter-Strike server:</p>
<h4>CS 1.6 Server Installation</h4>
<pre><code># Run SteamCMD
./steamcmd.sh
# Login anonymously
login anonymous
# Set install directory
force_install_dir ./cs16-server
# Install CS 1.6 dedicated server (App ID 90 - HLDS)
app_update 90 validate
# Exit
quit
</code></pre>
<h3>Windows Installation</h3>
<ol>
<li>Download <a href="https://steamcdn-a.akamaihd.net/client/installer/steamcmd.zip" target="_blank">SteamCMD for Windows</a></li>
<li>Extract to <code>C:\steamcmd\</code></li>
<li>Run <code>steamcmd.exe</code></li>
<li>Execute: <code>login anonymous</code></li>
<li>Execute: <code>force_install_dir C:\cs16-server</code></li>
<li>Execute: <code>app_update 90 validate</code></li>
</ol>
<h2 id="configuration">⚙️ Server Configuration</h2>
<h3>server.cfg - Essential Settings</h3>
<p>Create <code>cstrike/server.cfg</code>:</p>
<pre><code>// ========================================
// Server Information
// ========================================
hostname "My CS 1.6 Server"
sv_password "" // Server password (blank = public)
sv_region "1" // Server region
// ========================================
// RCON Configuration
// ========================================
rcon_password "YourSecurePasswordHere" // CHANGE THIS!
sv_rcon_maxfailures 5
// ========================================
// Server Core Settings
// ========================================
sv_lan 0 // 0=internet server, 1=LAN only
sv_cheats 0
sv_contact "admin@yoursite.com" // Admin contact email
// ========================================
// Player Settings
// ========================================
mp_autokick 1 // Autokick idle/teamkillers
mp_tkpunish 1 // Punish teamkillers
mp_flashlight 1
mp_footsteps 1
mp_forcecamera 0 // 0=free cam, 1=team only, 2=fixed
mp_fadetoblack 0
// ========================================
// Game Settings
// ========================================
mp_friendlyfire 1 // 1=on for competitive
mp_autoteambalance 1
mp_limitteams 2
mp_buytime 0.25 // Buy time (minutes)
mp_freezetime 6 // Freeze time start of round
mp_c4timer 45 // C4 bomb timer
mp_startmoney 800
mp_maxmoney 16000
mp_roundtime 5 // Round time (minutes)
mp_timelimit 30 // Map time limit (minutes)
mp_maxrounds 0 // 0=unlimited
// ========================================
// Communication
// ========================================
sv_alltalk 0 // Dead can't talk to alive
sv_voiceenable 1
// ========================================
// Logging
// ========================================
log on
sv_logbans 1
sv_logecho 1
sv_logfile 1
// ========================================
// Download Settings
// ========================================
sv_allowdownload 1
sv_allowupload 1
sv_downloadurl "" // FastDL URL
// ========================================
// Rates & Performance
// ========================================
sv_maxrate 20000 // Max bandwidth per player
sv_minrate 5000 // Min bandwidth
sv_maxupdaterate 101 // Max update rate
sv_minupdaterate 10 // Min update rate
// ========================================
// Execute Additional Configs
// ========================================
exec banned_user.cfg
exec banned_ip.cfg
</code></pre>
<h3>mapcycle.txt</h3>
<p>Create <code>cstrike/mapcycle.txt</code> for map rotation:</p>
<pre><code>de_dust2
de_dust
de_inferno
de_nuke
de_train
de_aztec
de_cbble
cs_italy
cs_office
cs_assault
</code></pre>
<h2 id="parameters">Startup Parameters</h2>
<h3>Linux Start Script (hlds_run)</h3>
<pre><code>#!/bin/bash
# CS 1.6 Server Startup Script
cd /home/steam/cs16-server
./hlds_run \
-game cstrike \
-console \
+ip 0.0.0.0 \
+port 27015 \
+map de_dust2 \
-maxplayers 16 \
+exec server.cfg \
+rcon_password "YourPassword"
</code></pre>
<h3>Windows Startup (hlds.exe)</h3>
<pre><code>hlds.exe ^
-game cstrike ^
-console ^
+ip 0.0.0.0 ^
+port 27015 ^
+map de_dust2 ^
-maxplayers 16 ^
+exec server.cfg
</code></pre>
<h3>Parameter Reference</h3>
<table style="width: 100%; border-collapse: collapse; margin: 20px 0; background: #1e3a5f; border-radius: 8px; overflow: hidden;">
<thead>
<tr style="background: #0f172a;">
<th style="padding: 12px; text-align: left; color: #ffffff; border-bottom: 2px solid #3b82f6;">Parameter</th>
<th style="padding: 12px; text-align: left; color: #ffffff; border-bottom: 2px solid #3b82f6;">Description</th>
</tr>
</thead>
<tbody style="color: #e5e7eb;">
<tr style="background: #1e3a5f;">
<td style="padding: 12px; border-bottom: 1px solid #334155;"><code style="background: #0f172a; padding: 4px 8px; border-radius: 3px; color: #a5b4fc;">-game cstrike</code></td>
<td style="padding: 12px; border-bottom: 1px solid #334155;">Specify game directory (cstrike for CS 1.6)</td>
</tr>
<tr style="background: #152642;">
<td style="padding: 12px; border-bottom: 1px solid #334155;"><code style="background: #0f172a; padding: 4px 8px; border-radius: 3px; color: #a5b4fc;">-console</code></td>
<td style="padding: 12px; border-bottom: 1px solid #334155;">Enable console output</td>
</tr>
<tr style="background: #1e3a5f;">
<td style="padding: 12px; border-bottom: 1px solid #334155;"><code style="background: #0f172a; padding: 4px 8px; border-radius: 3px; color: #a5b4fc;">+ip 0.0.0.0</code></td>
<td style="padding: 12px; border-bottom: 1px solid #334155;">Bind to all network interfaces</td>
</tr>
<tr style="background: #152642;">
<td style="padding: 12px; border-bottom: 1px solid #334155;"><code style="background: #0f172a; padding: 4px 8px; border-radius: 3px; color: #a5b4fc;">+port 27015</code></td>
<td style="padding: 12px; border-bottom: 1px solid #334155;">Server port (default 27015)</td>
</tr>
<tr style="background: #1e3a5f;">
<td style="padding: 12px; border-bottom: 1px solid #334155;"><code style="background: #0f172a; padding: 4px 8px; border-radius: 3px; color: #a5b4fc;">+map de_dust2</code></td>
<td style="padding: 12px; border-bottom: 1px solid #334155;">Starting map</td>
</tr>
<tr style="background: #152642;">
<td style="padding: 12px; border-bottom: 1px solid #334155;"><code style="background: #0f172a; padding: 4px 8px; border-radius: 3px; color: #a5b4fc;">-maxplayers 16</code></td>
<td style="padding: 12px; border-bottom: 1px solid #334155;">Maximum player slots</td>
</tr>
<tr style="background: #1e3a5f;">
<td style="padding: 12px;"><code style="background: #0f172a; padding: 4px 8px; border-radius: 3px; color: #a5b4fc;">+exec server.cfg</code></td>
<td style="padding: 12px;">Execute server configuration file</td>
</tr>
</tbody>
</table>
<h2 id="plugins">Plugins & Mods</h2>
<h3>AMX Mod X</h3>
<p>AMX Mod X is the most popular plugin framework for CS 1.6 (successor to AMX Mod).</p>
<h4>Installation</h4>
<ol>
<li>Download <a href="https://www.amxmodx.org/downloads.php" target="_blank">AMX Mod X</a> (latest stable)</li>
<li>Extract to <code>cstrike/</code> directory</li>
<li>Edit <code>addons/amxmodx/configs/plugins.ini</code> to enable/disable plugins</li>
<li>Edit <code>addons/amxmodx/configs/admins.ini</code> to add admins</li>
<li>Restart server</li>
<li>Type <code>amxx version</code> in console to verify</li>
</ol>
<h4>Popular AMX Mod X Plugins</h4>
<ul>
<li>Check our <a href="/docs.php?action=view&doc=common-issues">Common Issues</a> guide</li>
<li>Contact support through your account dashboard</li>
<li>Visit the official Counter-Strike community for game-specific help</li>
<li><strong>Admin System:</strong> Built-in admin commands and management</li>
<li><strong>StatsX:</strong> Player statistics and rankings</li>
<li><strong>Fun Module:</strong> Fun commands (slap, slay, noclip, etc.)</li>
<li><strong>NextMap Chooser:</strong> Map voting system</li>
<li><strong>Admin Votes:</strong> Voting for map/kick/ban</li>
<li><strong>AdminChat:</strong> Admin-only chat</li>
<li><strong>AdminCMD:</strong> Comprehensive admin commands</li>
<li><strong>DeathMatch:</strong> Respawn mode</li>
<li><strong>GunGame:</strong> Progressive weapon mode</li>
<li><strong>Zombie Mod:</strong> Zombie plague gameplay</li>
</ul>
<h4>Adding Custom Plugins</h4>
<pre><code># Download .amxx file (compiled plugin)
# Place in: cstrike/addons/amxmodx/plugins/
# Add to plugins.ini:
echo "pluginname.amxx" >> cstrike/addons/amxmodx/configs/plugins.ini
# Restart server or reload plugins:
amxx plugins reload
</code></pre>
<h3>Popular Game Modes</h3>
<h4>Classic Competitive</h4>
<p>Standard 5v5 bomb defusal (already configured in server.cfg)</p>
<h4>Public Server (16+ players)</h4>
<pre><code>mp_friendlyfire 0
mp_autoteambalance 1
mp_limitteams 2
mp_roundtime 3
mp_timelimit 0
</code></pre>
<h4>GunGame (AMX Mod X Plugin)</h4>
<pre><code># Players progress through weapons
gg_enabled 1
gg_turbo 0 // Instant respawn
gg_knife_pro 1 // Final knife kill
</code></pre>
<h4>Zombie Mod (AMX Mod X Plugin)</h4>
<pre><code># Zombies vs humans
zp_enabled 1
zp_respawn_zombies 1
zp_infection_limit 0 // Max zombies to release
</code></pre>
<h2 id="troubleshooting">🔧 Troubleshooting</h2>
<h3>Server Won't Start</h3>
<h4>Port Already in Use</h4>
<pre><code># Check what's using port 27015
sudo lsof -i :27015
# Windows:
netstat -ano | findstr :27015
# Change port
./hlds_run -game cstrike +port 27016 ...
</code></pre>
<h4>Missing Libraries (Linux)</h4>
<pre><code># Ubuntu/Debian
sudo dpkg --add-architecture i386
sudo apt update
sudo apt install lib32gcc-s1 lib32stdc++6
# CentOS/RHEL
sudo yum install glibc.i686 libstdc++.i686
</code></pre>
<h3>Connection Issues</h3>
<h4>Server Not Listed</h4>
<ul>
<li><strong>Check sv_lan:</strong> Must be 0 (internet mode)</li>
<li><strong>Firewall:</strong> UDP 27015 must be open</li>
<li><strong>Direct connect:</strong> In game console: <code>connect IP:27015</code></li>
</ul>
<h4>Players Can't Connect</h4>
<pre><code># Test connectivity
nc -u -v YOUR_SERVER_IP 27015
# Check server console
status
</code></pre>
<h3>Performance Issues</h3>
<h4>High Ping</h4>
<ul>
<li><strong>Check rates:</strong> <code>sv_maxrate 20000</code></li>
<li><strong>Bandwidth:</strong> Ensure adequate network</li>
<li><strong>Location:</strong> Host near players</li>
</ul>
<h4>Server Lag</h4>
<ul>
<li><strong>Check CPU:</strong> GoldSrc is single-threaded</li>
<li><strong>Reduce players:</strong> Lower maxplayers if needed</li>
<li><strong>Disable plugins:</strong> Test without AMX Mod X</li>
</ul>
<h3>Plugin Issues</h3>
<h4>AMX Mod X Not Loading</h4>
<pre><code># Check installation
ls -la cstrike/addons/amxmodx/
# Check metamod
meta list
# Check logs
tail -f cstrike/addons/amxmodx/logs/error_*.log
</code></pre>
<h4>Plugin Crashes Server</h4>
<ul>
<li><strong>Remove plugin:</strong> Comment out in <code>plugins.ini</code></li>
<li><strong>Check compatibility:</strong> Ensure plugin supports CS 1.6</li>
<li><strong>Update AMX Mod X:</strong> Get latest version</li>
</ul>
<h3>Custom Content Issues</h3>
<h4>Custom Maps Won't Download</h4>
<pre><code># Set up FastDL
sv_downloadurl "http://yoursite.com/cs16/"
# Organize files:
# maps/ - .bsp files
# maps/graphs/ - .txt navigation files
# Compress with bzip2 (.bsp.bz2)
</code></pre>
<h2>Performance Optimization</h2>
<ul>
<li><strong>Lightweight engine:</strong> CS 1.6 runs well on low-end hardware</li>
<li><strong>High clock speed CPU:</strong> GoldSrc is single-threaded</li>
<li><strong>FastDL for maps:</strong> Offload downloads to web server</li>
<li><strong>Limit player count:</strong> 16-32 players optimal</li>
<li><strong>Monitor resources:</strong> <code>htop</code> on Linux</li>
</ul>
<h2>Security Best Practices</h2>
<ul>
<li><strong>Strong RCON password:</strong> 20+ random characters</li>
<li><strong>Firewall RCON:</strong> Whitelist admin IPs only</li>
<li><strong>Keep updated:</strong> Run <code>app_update 90 validate</code> periodically</li>
<li><strong>Monitor logs:</strong> Check for exploit attempts</li>
<li><strong>AMX Mod X admins:</strong> Use Steam ID authentication</li>
</ul>
<h2>Updating Server</h2>
<pre><code># Stop server
# Linux: killall hlds_linux
# Windows: taskkill /IM hlds.exe
# Update via SteamCMD
cd /home/steam/steamcmd
./steamcmd.sh +login anonymous +force_install_dir /path/to/cs16-server +app_update 90 validate +quit
# Restart server
cd /path/to/cs16-server
./hlds_run -game cstrike +map de_dust2 ...
</code></pre>
<h2>Additional Resources</h2>
<ul>
<li><a href="https://developer.valvesoftware.com/wiki/Counter-Strike" target="_blank">Valve Developer Wiki - CS 1.6</a></li>
<li><a href="https://www.amxmodx.org/" target="_blank">AMX Mod X Official Site</a></li>
<li><a href="https://forums.alliedmods.net/forumdisplay.php?f=3" target="_blank">AMX Mod X Forums</a></li>
<li><a href="https://github.com/GameServerManagers/LinuxGSM" target="_blank">LinuxGSM - Server Management</a></li>
<li><a href="https://www.reddit.com/r/counterstrike/" target="_blank">r/CounterStrike Reddit</a></li>
</ul>
<div style="background: #78350f; padding: 20px; border-left: 4px solid #f59e0b; margin: 20px 0; border-radius: 4px;">
<h3 style="color: #ffffff; margin-top: 0;"><i class="fas fa-exclamation-triangle" style="color: #fbbf24; margin-right: 8px;"></i>Important Notes</h3>
<ul style="color: #fef3c7; line-height: 1.8;">
<li>Always keep your server updated to the latest version</li>
<li>Make regular backups of your server configuration</li>
<li>Review and follow the game's End User License Agreement (EULA)</li>
<ul style="color: #fef3c7; line-height: 1.8; margin: 0;">
<li>CS 1.6 is a <strong>classic legacy game</strong> with active competitive scene</li>
<li>Extremely <strong>low system requirements</strong> - runs on minimal hardware</li>
<li>AMX Mod X is the standard plugin framework (not SourceMod)</li>
<li>Strong RCON password essential - many scanners target CS 1.6 servers</li>
<li>FastDL recommended for custom maps to reduce bandwidth</li>
<li>Popular in Eastern Europe, South America, and Asia regions</li>
</ul>
</div>
</div>
<p style="text-align: center; margin-top: 30px; color: #666;">
<em>Last updated: January 2025 | Counter-Strike 1.6 complete hosting guide</em>
</p>

View file

@ -1,6 +1,7 @@
{
"name": "Counter-Strike",
"description": "Setup and configuration guide for Counter-Strike game servers",
"category": "game",
"order": 54
}
{
"name": "Counter-Strike 1.6",
"description": "Comprehensive guide for CS 1.6 dedicated servers with AMX Mod X plugins, game modes, and troubleshooting",
"category": "game",
"order": 54,
"complete": true
}

View file

@ -1,6 +1,7 @@
{
"name": "Counter-Strike Condition Zero",
"description": "Setup and configuration guide for Counter-Strike Condition Zero game servers",
"category": "game",
"order": 56
}
{
"name": "Counter-Strike Condition Zero",
"description": "Setup and configuration guide for Counter-Strike Condition Zero game servers",
"category": "game",
"order": 56,
"complete": false
}

View file

@ -1,68 +1,342 @@
<?php
/**
* DayZ Server Documentation
* DayZ Standalone Server Documentation
* Comprehensive guide for hosting and managing DayZ dedicated servers
*
* Sources: Bohemia Interactive Wiki, LGSM, DayZ Forums, Steam Community, r/dayzservers
* Last Updated: November 10, 2025
*/
?>
<h1>DayZ Server Guide</h1>
<style>
.doc-nav { background: #1e3a5f; padding: 20px; border-radius: 8px; margin: 20px 0; }
.doc-nav h3 { color: #ffffff; margin-top: 0; }
.doc-nav a { display: inline-block; padding: 8px 15px; margin: 5px 10px 5px 0; background: rgba(0,0,0,0.3); border: 1px solid rgba(255,255,255,0.1); border-radius: 5px; color: #7fb3ff; text-decoration: none; }
.doc-nav a:hover { background: #3b82f6; color: #ffffff; }
.info-box { background: #1e3a5f; padding: 20px; border-left: 4px solid #3b82f6; margin: 20px 0; border-radius: 4px; }
.warning-box { background: #78350f; padding: 20px; border-left: 4px solid #f59e0b; margin: 20px 0; border-radius: 4px; }
.ports-table { width: 100%; border-collapse: collapse; margin: 20px 0; background: rgba(0,0,0,0.2); }
.ports-table th, .ports-table td { padding: 12px; text-align: left; border-bottom: 1px solid rgba(255,255,255,0.1); }
.ports-table th { background: #1e3a5f; color: #ffffff; font-weight: 600; }
.ports-table code { background: #0f172a; padding: 2px 6px; border-radius: 3px; color: #a5b4fc; }
.required { color: #10b981; font-weight: 600; }
.optional { color: #f59e0b; }
</style>
<h2>Overview</h2>
<p><strong>DayZ</strong> is available for hosting on our platform. This guide covers the basics of setting up and managing your DayZ server.</p>
<div style="background: #1e3a5f; padding: 20px; border-left: 4px solid #3b82f6; margin: 20px 0; border-radius: 4px;">
<h3 style="color: #ffffff; margin-top: 0;">Server Information</h3>
<ul style="color: #e5e7eb; line-height: 1.8;">
<li><strong style="color: #ffffff;">Default Port:</strong> <code style="background: #0f172a; padding: 2px 6px; border-radius: 3px; color: #a5b4fc;">2302</code></li>
<li><strong style="color: #ffffff;">Protocol:</strong> UDP</li>
<li><strong style="color: #ffffff;">Additional Info:</strong> Query port is 2303 UDP</li>
</ul>
<p style="color: #e5e7eb; margin-top: 12px; font-size: 0.95em;">
<em>Note: When running on a VPS or dedicated server, you can use the default port or configure a custom port in your server configuration file.</em>
</p>
<!-- Navigation -->
<div class="doc-nav">
<h3>📚 Quick Navigation</h3>
<a href="#overview">Overview</a>
<a href="#ports">🔌 Ports</a>
<a href="#installation">Installation</a>
<a href="#configuration">Configuration</a>
<a href="#startup">⚙️ Startup Parameters</a>
<a href="#mods">Mods</a>
<a href="#troubleshooting">🔧 Troubleshooting</a>
<a href="#performance">Performance</a>
<a href="#resources">Resources</a>
</div>
<h2>Getting Started</h2>
<p>To create a DayZ server:</p>
<h1 id="overview">DayZ Standalone Server Guide</h1>
<div class="info-box">
<h3 style="color: #ffffff; margin-top: 0;">Quick Information</h3>
<ul style="color: #e5e7eb; line-height: 1.8;">
<li><strong style="color: #ffffff;">Game:</strong> DayZ Standalone (Survival Horror)</li>
<li><strong style="color: #ffffff;">Developer:</strong> Bohemia Interactive</li>
<li><strong style="color: #ffffff;">Server Type:</strong> Dedicated Server (Windows/Linux)</li>
<li><strong style="color: #ffffff;">Default Port:</strong> <code style="background: #0f172a; padding: 2px 6px; border-radius: 3px; color: #a5b4fc;">2302 UDP</code></li>
<li><strong style="color: #ffffff;">Max Players:</strong> 60-100+ configurable</li>
<li><strong style="color: #ffffff;">Workshop:</strong> Steam Workshop mod support</li>
</ul>
</div>
<p><strong>DayZ</strong> is an unforgiving open-world zombie survival game where players must scavenge for supplies, build bases, and survive against infected and other players. This standalone version is completely separate from the original DayZ Mod.</p>
<h2 id="ports">🔌 Server Ports</h2>
<table class="ports-table">
<thead>
<tr>
<th>Port</th>
<th>Protocol</th>
<th>Purpose</th>
<th>Status</th>
</tr>
</thead>
<tbody>
<tr>
<td><code>2302</code></td>
<td>UDP</td>
<td>Game Port - Primary connection</td>
<td><span class="required">REQUIRED</span></td>
</tr>
<tr>
<td><code>2303</code></td>
<td>UDP</td>
<td>Steam Query Port - Server browser</td>
<td><span class="required">REQUIRED</span></td>
</tr>
<tr>
<td><code>2304</code></td>
<td>UDP</td>
<td>Steam Port - Steam connectivity</td>
<td><span class="required">REQUIRED</span></td>
</tr>
<tr>
<td><code>2305</code></td>
<td>UDP</td>
<td>VON (Voice Over Network)</td>
<td><span class="optional">Optional</span></td>
</tr>
<tr>
<td><code>27016</code></td>
<td>TCP</td>
<td>RCON - Remote administration</td>
<td><span class="optional">Optional</span></td>
</tr>
</tbody>
</table>
<h3>Firewall Configuration</h3>
<h4>UFW (Ubuntu/Debian)</h4>
<pre><code># DayZ game ports
sudo ufw allow 2302:2305/udp comment 'DayZ Server'
# RCON port (if using)
sudo ufw allow 27016/tcp comment 'DayZ RCON'</code></pre>
<h4>FirewallD (CentOS/RHEL)</h4>
<pre><code>sudo firewall-cmd --permanent --add-port=2302-2305/udp
sudo firewall-cmd --permanent --add-port=27016/tcp
sudo firewall-cmd --reload</code></pre>
<h4>Windows Firewall</h4>
<pre><code>New-NetFirewallRule -DisplayName "DayZ Server UDP" -Direction Inbound -Protocol UDP -LocalPort 2302-2305 -Action Allow
New-NetFirewallRule -DisplayName "DayZ RCON TCP" -Direction Inbound -Protocol TCP -LocalPort 27016 -Action Allow</code></pre>
<h2 id="startup">⚙️ Startup Parameters</h2>
<h3>Windows Startup</h3>
<pre><code>DayZServer_x64.exe -config=serverDZ.cfg -port=2302 -profiles=SC -dologs -adminlog -netlog -freezecheck -mod=@CF;@VPPAdminTools</code></pre>
<h3>Linux Startup</h3>
<pre><code>./DayZServer -config=serverDZ.cfg -port=2302 -profiles=SC -dologs -adminlog -netlog -freezecheck -mod=@CF;@VPPAdminTools</code></pre>
<h3>Key Parameters</h3>
<table class="ports-table">
<thead>
<tr>
<th>Parameter</th>
<th>Description</th>
<th>Example</th>
</tr>
</thead>
<tbody>
<tr>
<td><code>-config=</code></td>
<td>Path to serverDZ.cfg</td>
<td><code>-config=serverDZ.cfg</code></td>
</tr>
<tr>
<td><code>-port=</code></td>
<td>Game port</td>
<td><code>-port=2302</code></td>
</tr>
<tr>
<td><code>-profiles=</code></td>
<td>Profile folder path</td>
<td><code>-profiles=SC</code></td>
</tr>
<tr>
<td><code>-dologs</code></td>
<td>Enable logging</td>
<td>Flag (no value)</td>
</tr>
<tr>
<td><code>-adminlog</code></td>
<td>Enable admin logging</td>
<td>Flag (no value)</td>
</tr>
<tr>
<td><code>-netlog</code></td>
<td>Enable network logging</td>
<td>Flag (no value)</td>
</tr>
<tr>
<td><code>-freezecheck</code></td>
<td>Enable freeze detection</td>
<td>Flag (no value)</td>
</tr>
<tr>
<td><code>-mod=</code></td>
<td>Mods to load (semicolon separated)</td>
<td><code>-mod=@CF;@VPP</code></td>
</tr>
<tr>
<td><code>-cpuCount=</code></td>
<td>CPU cores to use</td>
<td><code>-cpuCount=4</code></td>
</tr>
<tr>
<td><code>-limitFPS=</code></td>
<td>Limit server FPS</td>
<td><code>-limitFPS=60</code></td>
</tr>
</tbody>
</table>
<h2 id="configuration">Configuration Files</h2>
<h3>serverDZ.cfg</h3>
<pre><code>hostname = "Your DayZ Server";
password = ""; // Join password
passwordAdmin = "adminpass"; // Admin password
maxPlayers = 60;
// Missions
Missions = {
DayZ = {
template = "dayzOffline.chernarusplus"; // or enoch, livonia, takistanplus, namalsk
};
};
// Performance
disableVoN = 0; // Voice chat enabled
vonCodecQuality = 20; // Voice quality
disable3rdPerson = 0; // 0=allow 3rd person
disableCrosshair = 0;
// Persistence
storeHouseStateDisabled = false; // Save building states
storageAutoFix = 1; // Auto-fix corrupted storage
// Time acceleration
serverTime = "SystemTime"; // Or specific time
serverTimeAcceleration = 2; // 2x time speed
serverNightTimeAcceleration = 4; // 4x night speed
// Weather
serverTimePersistent = 1; // Persistent time
guaranteedUpdates = 1;
loginQueueConcurrentPlayers = 5;
loginQueueMaxPlayers = 500;
instanceId = 1; // Server instance ID
// Logging
lightingConfig = 0;
respawnTime = 5;</code></pre>
<h2 id="mods">Mods & Workshop</h2>
<h3>Popular DayZ Mods</h3>
<ul>
<li><strong>Community Framework (CF)</strong> - Required for many mods</li>
<li><strong>VPPAdminTools</strong> - Server administration</li>
<li><strong>Expansion</strong> - Vehicles, helicopters, missions</li>
<li><strong>BuilderItems</strong> - Enhanced building</li>
<li><strong>Trader</strong> - NPC trading systems</li>
<li><strong>BreachingCharge</strong> - Raid mechanics</li>
<li><strong>Dabs Framework</strong> - Modding framework</li>
</ul>
<h3>Installing Mods from Workshop</h3>
<ol>
<li>Navigate to the <a href="/serverlist.php">Game Servers</a> page</li>
<li>Find <strong>DayZ</strong> in the list</li>
<li>Select your preferred configuration (slots, duration, etc.)</li>
<li>Add to cart and complete checkout</li>
<li>Your server will be automatically provisioned within minutes</li>
<li>Subscribe to mod on Steam Workshop</li>
<li>Copy from workshop folder to server:<br>
<code style="background: #0f172a; padding: 2px 6px; border-radius: 3px; color: #a5b4fc;">steamapps\workshop\content\221100\{modid}</code></li>
<li>Rename folder to <code style="background: #0f172a; padding: 2px 6px; border-radius: 3px; color: #a5b4fc;">@ModName</code></li>
<li>Add to startup: <code style="background: #0f172a; padding: 2px 6px; border-radius: 3px; color: #a5b4fc;">-mod=@CF;@VPPAdminTools</code></li>
<li>Copy required .bikey files to <code style="background: #0f172a; padding: 2px 6px; border-radius: 3px; color: #a5b4fc;">keys/</code> folder</li>
</ol>
<h2>Server Configuration</h2>
<p>After your server is created, you can configure it through the control panel:</p>
<div class="warning-box">
<h4 style="color: #ffffff; margin-top: 0;">Mod Load Order</h4>
<ul style="color: #fef3c7; line-height: 1.8;">
<li>Always load <strong>Community Framework</strong> first</li>
<li>Load dependency mods before mods that require them</li>
<li>Use semicolons (;) to separate mods, no spaces</li>
<li>Mod folder names are case-sensitive on Linux</li>
</ul>
</div>
<h2 id="troubleshooting">🔧 Troubleshooting</h2>
<h3>Server Won't Start</h3>
<ul>
<li>Server settings and parameters</li>
<li>Player slots and limits</li>
<li>RCON/remote control access</li>
<li>FTP file access</li>
<li><strong>Port in use:</strong> Check if 2302 is available with <code style="background: #0f172a; padding: 2px 6px; border-radius: 3px; color: #a5b4fc;">netstat</code></li>
<li><strong>Missing dependencies:</strong> Install Visual C++ Redistributable (Windows) or lib32gcc1 (Linux)</li>
<li><strong>Config errors:</strong> Validate serverDZ.cfg syntax</li>
<li><strong>Mission not found:</strong> Verify mission name in serverDZ.cfg matches workshop files</li>
</ul>
<h2>Common Tasks</h2>
<h3>Starting Your Server</h3>
<p>Servers are automatically started after creation. You can stop/start your server from the control panel.</p>
<h3>Connecting to Your Server</h3>
<p>Use your server's IP address and port to connect from the game client.</p>
<h3>Managing Files</h3>
<p>Access your server files via FTP using the credentials provided in your control panel.</p>
<h2>Support</h2>
<p>If you need assistance with your DayZ server:</p>
<h3>Players Can't Connect</h3>
<ul>
<li>Check our <a href="/docs.php?action=view&doc=common-issues">Common Issues</a> guide</li>
<li>Contact support through your account dashboard</li>
<li>Visit the official DayZ community for game-specific help</li>
<li>Verify firewall allows UDP 2302-2305</li>
<li>Check BattlEye is running (required for official servers)</li>
<li>Ensure server and client versions match</li>
<li>Verify all mods are properly loaded and have valid .bikey files</li>
</ul>
<div style="background: #78350f; padding: 20px; border-left: 4px solid #f59e0b; margin: 20px 0; border-radius: 4px;">
<h3>Persistence Issues</h3>
<ul>
<li><strong>Tents/stashes disappearing:</strong> Check <code style="background: #0f172a; padding: 2px 6px; border-radius: 3px; color: #a5b4fc;">storeHouseStateDisabled = false</code></li>
<li><strong>Storage corruption:</strong> Enable <code style="background: #0f172a; padding: 2px 6px; border-radius: 3px; color: #a5b4fc;">storageAutoFix = 1</code></li>
<li><strong>Loot not spawning:</strong> Delete <code style="background: #0f172a; padding: 2px 6px; border-radius: 3px; color: #a5b4fc;">storage_X/data/*.bin</code> files to reset economy</li>
</ul>
<h3>Mod Conflicts</h3>
<ul>
<li>Check server logs in <code style="background: #0f172a; padding: 2px 6px; border-radius: 3px; color: #a5b4fc;">profiles/</code> folder</li>
<li>Verify .bikey files are in <code style="background: #0f172a; padding: 2px 6px; border-radius: 3px; color: #a5b4fc;">keys/</code> folder</li>
<li>Test mods individually to isolate conflicts</li>
<li>Ensure mod versions match between server and clients</li>
</ul>
<h2 id="performance">Performance Optimization</h2>
<h3>Server Configuration</h3>
<pre><code># Startup parameters for performance
-cpuCount=4 -limitFPS=60 -dologs -freezecheck
# In serverDZ.cfg
serverTimeAcceleration = 1; // Reduce if performance issues
guaranteedUpdates = 1;
loginQueueConcurrentPlayers = 3;</code></pre>
<h3>Hardware Recommendations</h3>
<ul>
<li><strong>CPU:</strong> 4+ cores, 3.5+ GHz single-thread</li>
<li><strong>RAM:</strong> 8-16 GB (16+ for heavy mods)</li>
<li><strong>Storage:</strong> SSD highly recommended</li>
<li><strong>Network:</strong> 100+ Mbps, low latency</li>
</ul>
<h2 id="resources">📚 Resources</h2>
<ul>
<li><a href="https://community.bistudio.com/wiki/DayZ:Server_Configuration" target="_blank">BI Wiki - Server Configuration</a></li>
<li><a href="https://forums.dayz.com/forum/150-servers/" target="_blank">Official DayZ Forums - Servers</a></li>
<li><a href="https://www.reddit.com/r/dayzservers/" target="_blank">r/dayzservers Community</a></li>
<li><a href="https://github.com/GameServerManagers/LinuxGSM" target="_blank">LinuxGSM - DayZ Script</a></li>
<li><a href="https://steamcommunity.com/app/221100/workshop/" target="_blank">Steam Workshop - DayZ Mods</a></li>
</ul>
<div class="warning-box">
<h3 style="color: #ffffff; margin-top: 0;"><i class="fas fa-exclamation-triangle" style="color: #fbbf24; margin-right: 8px;"></i>Important Notes</h3>
<ul style="color: #fef3c7; line-height: 1.8;">
<li>Always keep your server updated to the latest version</li>
<li>Make regular backups of your server configuration</li>
<li>Review and follow the game's End User License Agreement (EULA)</li>
<li><strong>BattlEye Required:</strong> Official/public servers must run BattlEye anti-cheat</li>
<li><strong>Regular Backups:</strong> Backup persistence files and configs regularly</li>
<li><strong>Mod Updates:</strong> Keep mods updated to prevent conflicts</li>
<li><strong>Economy System:</strong> DayZ uses dynamic loot spawning system</li>
<li><strong>64-bit Only:</strong> Use DayZServer_x64.exe on Windows</li>
<li><strong>Wipe Cycles:</strong> Consider periodic wipes for fresh gameplay</li>
</ul>
</div>
</div>
<hr style="margin: 40px 0; border: none; border-top: 1px solid rgba(255,255,255,0.1);">
<p style="text-align: center; color: rgba(255,255,255,0.6); font-size: 0.9em;">
<strong>Documentation Version:</strong> 1.0 | <strong>Last Updated:</strong> November 10, 2025<br>
<strong>Sources:</strong> Bohemia Interactive Wiki, DayZ Forums, LinuxGSM, r/dayzservers<br>
<em>For the original DayZ Mod, see <a href="/docs.php?action=view&doc=arma2oa">Arma 2: OA + DayZ Mod Guide</a>.</em>
</p>

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@ -1,6 +1,7 @@
{
"name": "DayZ",
"description": "Setup and configuration guide for DayZ game servers",
"name": "DayZ Standalone",
"description": "Complete guide for DayZ servers with mods, persistence, and troubleshooting",
"category": "game",
"order": 62
"order": 62,
"complete": true
}

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@ -1,6 +1,7 @@
{
"name": "DayZ Mod",
"description": "Setup and configuration guide for DayZ Mod game servers",
"category": "game",
"order": 59
}
{
"name": "DayZ Mod",
"description": "Setup and configuration guide for DayZ Mod game servers",
"category": "game",
"order": 59,
"complete": false
}

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@ -1,6 +1,7 @@
{
"name": "Death Match Classic",
"description": "Setup and configuration guide for Death Match Classic game servers",
"category": "game",
"order": 64
}
{
"name": "Death Match Classic",
"description": "Setup and configuration guide for Death Match Classic game servers",
"category": "game",
"order": 64,
"complete": false
}

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@ -1,6 +1,7 @@
{
"name": "Day of Defeat",
"description": "Setup and configuration guide for Day of Defeat game servers",
"category": "game",
"order": 66
}
{
"name": "Day of Defeat",
"description": "Setup and configuration guide for Day of Defeat game servers",
"category": "game",
"order": 66,
"complete": false
}

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@ -1,6 +1,7 @@
{
"name": "Day of Defeat Source",
"description": "Setup and configuration guide for Day of Defeat Source game servers",
"category": "game",
"order": 68
}
{
"name": "Day of Defeat Source",
"description": "Setup and configuration guide for Day of Defeat Source game servers",
"category": "game",
"order": 68,
"complete": false
}

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@ -1,6 +1,7 @@
{
"name": "Day of Infamy",
"description": "Setup and configuration guide for Day of Infamy game servers",
"category": "game",
"order": 70
}
{
"name": "Day of Infamy",
"description": "Setup and configuration guide for Day of Infamy game servers",
"category": "game",
"order": 70,
"complete": false
}

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@ -1,6 +1,7 @@
{
"name": "Dont Starve Together",
"description": "Setup and configuration guide for Dont Starve Together game servers",
"category": "game",
"order": 72
}
{
"name": "Dont Starve Together",
"description": "Setup and configuration guide for Dont Starve Together game servers",
"category": "game",
"order": 72,
"complete": false
}

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@ -1,6 +1,7 @@
{
"name": "Dystopia",
"description": "Setup and configuration guide for Dystopia game servers",
"category": "game",
"order": 73
}
{
"name": "Dystopia",
"description": "Setup and configuration guide for Dystopia game servers",
"category": "game",
"order": 73,
"complete": false
}

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@ -1,6 +1,7 @@
{
"name": "Eco",
"description": "Setup and configuration guide for Eco game servers",
"category": "game",
"order": 74
}
{
"name": "Eco",
"description": "Setup and configuration guide for Eco game servers",
"category": "game",
"order": 74,
"complete": false
}

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@ -1,6 +1,7 @@
{
"name": "Empyrion",
"description": "Setup and configuration guide for Empyrion game servers",
"category": "game",
"order": 75
}
{
"name": "Empyrion",
"description": "Setup and configuration guide for Empyrion game servers",
"category": "game",
"order": 75,
"complete": false
}

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@ -1,6 +1,7 @@
{
"name": "Wolfenstein: Enemy Territory",
"description": "Setup and configuration guide for Wolfenstein: Enemy Territory game servers",
"category": "game",
"order": 142
}
{
"name": "Wolfenstein: Enemy Territory",
"description": "Setup and configuration guide for Wolfenstein: Enemy Territory game servers",
"category": "game",
"order": 142,
"complete": false
}

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@ -1,6 +1,7 @@
{
"name": "DayZ Epoch Mod",
"description": "Setup and configuration guide for DayZ Epoch Mod game servers",
"category": "game",
"order": 61
}
{
"name": "DayZ Epoch Mod",
"description": "Setup and configuration guide for DayZ Epoch Mod game servers",
"category": "game",
"order": 61,
"complete": false
}

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@ -1,6 +1,7 @@
{
"name": "Eternal-Silence",
"description": "Setup and configuration guide for Eternal-Silence game servers",
"category": "game",
"order": 76
}
{
"name": "Eternal-Silence",
"description": "Setup and configuration guide for Eternal-Silence game servers",
"category": "game",
"order": 76,
"complete": false
}

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@ -1,6 +1,7 @@
{
"name": "Euro Truck Simulator 2",
"description": "Setup and configuration guide for Euro Truck Simulator 2 game servers",
"category": "game",
"order": 77
}
{
"name": "Euro Truck Simulator 2",
"description": "Setup and configuration guide for Euro Truck Simulator 2 game servers",
"category": "game",
"order": 77,
"complete": false
}

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@ -1,6 +1,7 @@
{
"name": "factorio",
"description": "Setup and configuration guide for factorio game servers",
"category": "game",
"order": 78
}
{
"name": "factorio",
"description": "Setup and configuration guide for factorio game servers",
"category": "game",
"order": 78,
"complete": false
}

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@ -1,6 +1,7 @@
{
"name": "Feed The Beast Server",
"description": "Setup and configuration guide for Feed The Beast Server game servers",
"category": "game",
"order": 79
}
{
"name": "Feed The Beast Server",
"description": "Setup and configuration guide for Feed The Beast Server game servers",
"category": "game",
"order": 79,
"complete": false
}

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@ -1,6 +1,7 @@
{
"name": "FlightGear Multiplayer Server",
"description": "Setup and configuration guide for FlightGear Multiplayer Server game servers",
"category": "game",
"order": 81
}
{
"name": "FlightGear Multiplayer Server",
"description": "Setup and configuration guide for FlightGear Multiplayer Server game servers",
"category": "game",
"order": 81,
"complete": false
}

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@ -1,6 +1,7 @@
{
"name": "FiveM",
"description": "Setup and configuration guide for FiveM game servers",
"category": "game",
"order": 84
}
{
"name": "FiveM",
"description": "Setup and configuration guide for FiveM game servers",
"category": "game",
"order": 84,
"complete": false
}

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@ -1,6 +1,7 @@
{
"name": "Fistful of Frags",
"description": "Setup and configuration guide for Fistful of Frags game servers",
"category": "game",
"order": 82
}
{
"name": "Fistful of Frags",
"description": "Setup and configuration guide for Fistful of Frags game servers",
"category": "game",
"order": 82,
"complete": false
}

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@ -1,6 +1,7 @@
{
"name": "FreeCol",
"description": "Setup and configuration guide for FreeCol game servers",
"category": "game",
"order": 86
}
{
"name": "FreeCol",
"description": "Setup and configuration guide for FreeCol game servers",
"category": "game",
"order": 86,
"complete": false
}

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@ -1,6 +1,7 @@
{
"name": "Garrys Mod",
"description": "Setup and configuration guide for Garrys Mod game servers",
"category": "game",
"order": 91
}
{
"name": "Garrys Mod",
"description": "Setup and configuration guide for Garrys Mod game servers",
"category": "game",
"order": 91,
"complete": false
}

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@ -1,6 +1,7 @@
{
"name": "Gearbox",
"description": "Setup and configuration guide for Gearbox game servers",
"category": "game",
"order": 0
}
{
"name": "Gearbox",
"description": "Setup and configuration guide for Gearbox game servers",
"category": "game",
"order": 0,
"complete": false
}

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@ -1,6 +1,7 @@
{
"name": "Getting Started",
"description": "Learn how to use the game server panel and manage your servers",
"category": "panel",
"order": 1
{
"name": "Getting Started",
"description": "Learn how to use the game server panel and manage your servers",
"category": "panel",
"order": 1,
"complete": false
}

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@ -1,6 +1,7 @@
{
"name": "Halo CE",
"description": "Setup and configuration guide for Halo CE game servers",
"category": "game",
"order": 1
}
{
"name": "Halo CE",
"description": "Setup and configuration guide for Halo CE game servers",
"category": "game",
"order": 1,
"complete": false
}

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@ -1,6 +1,7 @@
{
"name": "Operation Harsh Doorstop",
"description": "Setup and configuration guide for Operation Harsh Doorstop game servers",
"category": "game",
"order": 2
}
{
"name": "Operation Harsh Doorstop",
"description": "Setup and configuration guide for Operation Harsh Doorstop game servers",
"category": "game",
"order": 2,
"complete": false
}

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@ -1,6 +1,7 @@
{
"name": "Hidden: Source",
"description": "Setup and configuration guide for Hidden: Source game servers",
"category": "game",
"order": 4
}
{
"name": "Hidden: Source",
"description": "Setup and configuration guide for Hidden: Source game servers",
"category": "game",
"order": 4,
"complete": false
}

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@ -1,6 +1,7 @@
{
"name": "Half-Life 2: Deathmatch",
"description": "Setup and configuration guide for Half-Life 2: Deathmatch game servers",
"category": "game",
"order": 5
}
{
"name": "Half-Life 2: Deathmatch",
"description": "Setup and configuration guide for Half-Life 2: Deathmatch game servers",
"category": "game",
"order": 5,
"complete": false
}

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@ -1,6 +1,7 @@
{
"name": "Half Life: Death Match",
"description": "Setup and configuration guide for Half Life: Death Match game servers",
"category": "game",
"order": 7
}
{
"name": "Half Life: Death Match",
"description": "Setup and configuration guide for Half Life: Death Match game servers",
"category": "game",
"order": 7,
"complete": false
}

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@ -1,6 +1,7 @@
{
"name": "HLTV",
"description": "Setup and configuration guide for HLTV game servers",
"category": "game",
"order": 9
}
{
"name": "HLTV",
"description": "Setup and configuration guide for HLTV game servers",
"category": "game",
"order": 9,
"complete": false
}

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@ -1,6 +1,7 @@
{
"name": "Homefront",
"description": "Setup and configuration guide for Homefront game servers",
"category": "game",
"order": 10
}
{
"name": "Homefront",
"description": "Setup and configuration guide for Homefront game servers",
"category": "game",
"order": 10,
"complete": false
}

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@ -1,6 +1,7 @@
{
"name": "Hurtworld",
"description": "Setup and configuration guide for Hurtworld game servers",
"category": "game",
"order": 11
}
{
"name": "Hurtworld",
"description": "Setup and configuration guide for Hurtworld game servers",
"category": "game",
"order": 11,
"complete": false
}

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@ -1,6 +1,7 @@
{
"name": "IL-2 Sturmovik",
"description": "Setup and configuration guide for IL-2 Sturmovik game servers",
"category": "game",
"order": 14
}
{
"name": "IL-2 Sturmovik",
"description": "Setup and configuration guide for IL-2 Sturmovik game servers",
"category": "game",
"order": 14,
"complete": false
}

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@ -1,6 +1,7 @@
{
"name": "Insurgency",
"description": "Setup and configuration guide for Insurgency game servers",
"category": "game",
"order": 15
}
{
"name": "Insurgency",
"description": "Setup and configuration guide for Insurgency game servers",
"category": "game",
"order": 15,
"complete": false
}

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@ -1,6 +1,7 @@
{
"name": "Insurgency: Modern Infantry Combat",
"description": "Setup and configuration guide for Insurgency: Modern Infantry Combat game servers",
"category": "game",
"order": 17
}
{
"name": "Insurgency: Modern Infantry Combat",
"description": "Setup and configuration guide for Insurgency: Modern Infantry Combat game servers",
"category": "game",
"order": 17,
"complete": false
}

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@ -1,6 +1,7 @@
{
"name": "Insurgency: Sandstorm",
"description": "Setup and configuration guide for Insurgency: Sandstorm game servers",
"category": "game",
"order": 18
}
{
"name": "Insurgency: Sandstorm",
"description": "Setup and configuration guide for Insurgency: Sandstorm game servers",
"category": "game",
"order": 18,
"complete": false
}

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@ -1,6 +1,7 @@
{
"name": "IV Multiplayer",
"description": "Setup and configuration guide for IV Multiplayer game servers",
"category": "game",
"order": 19
}
{
"name": "IV Multiplayer",
"description": "Setup and configuration guide for IV Multiplayer game servers",
"category": "game",
"order": 19,
"complete": false
}

View file

@ -1,6 +1,7 @@
{
"name": "Just Cause 2 Multiplayer",
"description": "Setup and configuration guide for Just Cause 2 Multiplayer game servers",
"category": "game",
"order": 21
}
{
"name": "Just Cause 2 Multiplayer",
"description": "Setup and configuration guide for Just Cause 2 Multiplayer game servers",
"category": "game",
"order": 21,
"complete": false
}

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@ -1,6 +1,7 @@
{
"name": "Jedi Knight 2",
"description": "Setup and configuration guide for Jedi Knight 2 game servers",
"category": "game",
"order": 23
}
{
"name": "Jedi Knight 2",
"description": "Setup and configuration guide for Jedi Knight 2 game servers",
"category": "game",
"order": 23,
"complete": false
}

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@ -1,6 +1,7 @@
{
"name": "Jedi Knight: Jedi Academy",
"description": "Setup and configuration guide for Jedi Knight: Jedi Academy game servers",
"category": "game",
"order": 24
}
{
"name": "Jedi Knight: Jedi Academy",
"description": "Setup and configuration guide for Jedi Knight: Jedi Academy game servers",
"category": "game",
"order": 24,
"complete": false
}

View file

@ -1,6 +1,7 @@
{
"name": "Killing Floor",
"description": "Setup and configuration guide for Killing Floor game servers",
"category": "game",
"order": 25
}
{
"name": "Killing Floor",
"description": "Setup and configuration guide for Killing Floor game servers",
"category": "game",
"order": 25,
"complete": false
}

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@ -1,6 +1,7 @@
{
"name": "Killing Floor 2",
"description": "Setup and configuration guide for Killing Floor 2 game servers",
"category": "game",
"order": 26
}
{
"name": "Killing Floor 2",
"description": "Setup and configuration guide for Killing Floor 2 game servers",
"category": "game",
"order": 26,
"complete": false
}

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@ -1,6 +1,7 @@
{
"name": "Left 4 Dead",
"description": "Setup and configuration guide for Left 4 Dead game servers",
"category": "game",
"order": 31
}
{
"name": "Left 4 Dead",
"description": "Setup and configuration guide for Left 4 Dead game servers",
"category": "game",
"order": 31,
"complete": false
}

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@ -1,6 +1,7 @@
{
"name": "Left 4 Dead 2",
"description": "Setup and configuration guide for Left 4 Dead 2 game servers",
"category": "game",
"order": 29
}
{
"name": "Left 4 Dead 2",
"description": "Setup and configuration guide for Left 4 Dead 2 game servers",
"category": "game",
"order": 29,
"complete": false
}

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@ -1,6 +1,7 @@
{
"name": "Life is Feudal",
"description": "Setup and configuration guide for Life is Feudal game servers",
"category": "game",
"order": 32
}
{
"name": "Life is Feudal",
"description": "Setup and configuration guide for Life is Feudal game servers",
"category": "game",
"order": 32,
"complete": false
}

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@ -1,6 +1,7 @@
{
"name": "Mount and Blade Warband",
"description": "Setup and configuration guide for Mount and Blade Warband game servers",
"category": "game",
"order": 47
}
{
"name": "Mount and Blade Warband",
"description": "Setup and configuration guide for Mount and Blade Warband game servers",
"category": "game",
"order": 47,
"complete": false
}

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@ -1,6 +1,7 @@
{
"name": "Mafia 2 Online",
"description": "Setup and configuration guide for Mafia 2 Online game servers",
"category": "game",
"order": 33
}
{
"name": "Mafia 2 Online",
"description": "Setup and configuration guide for Mafia 2 Online game servers",
"category": "game",
"order": 33,
"complete": false
}

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@ -2,5 +2,6 @@
"name": "Minecraft Server",
"description": "Complete guide for hosting and managing Minecraft Java Edition servers",
"category": "game",
"order": 1
"order": 1,
"complete": true
}

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@ -1,6 +1,7 @@
{
"name": "Miscreated",
"description": "Setup and configuration guide for Miscreated game servers",
"category": "game",
"order": 39
}
{
"name": "Miscreated",
"description": "Setup and configuration guide for Miscreated game servers",
"category": "game",
"order": 39,
"complete": false
}

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