removed .32bit xml files
This commit is contained in:
parent
bf5918da66
commit
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28 changed files with 0 additions and 1898 deletions
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@ -1,163 +0,0 @@
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<game_config>
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<game_key>7daystodie_linux32</game_key>
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<installer>steamcmd</installer>
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<game_name>7 Days to Die</game_name>
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<server_exec_name>7DaysToDieServer.x86</server_exec_name>
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<cli_template>-logfile 7DaysToDieServer_Data/output_log.txt -quit -batchmode -nographics -configfile=serverconfig.xml -dedicated</cli_template>
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<console_log>7DaysToDieServer_Data/output_log.txt</console_log>
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<max_user_amount>64</max_user_amount>
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<mods>
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<mod key="7daystodie1">
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<name>Stable</name>
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<installer_name>294420</installer_name>
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<installer_login>anonymous</installer_login>
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</mod>
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<mod key="7daystodie2">
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<name>Unstable build</name>
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<installer_name>294420</installer_name>
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<installer_login>anonymous</installer_login>
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<betaname>latest_experimental</betaname>
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</mod>
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</mods>
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<replace_texts>
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<text key="port">
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<default>property</default>
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<var>ServerPort</var>
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<filepath>serverconfig.xml</filepath>
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<options>tagValueByName</options>
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</text>
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<text key="home_name">
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<default>property</default>
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<var>ServerName</var>
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<filepath>serverconfig.xml</filepath>
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<options>tagValueByName</options>
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</text>
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<text key="max_players">
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<default>property</default>
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<var>ServerMaxPlayerCount</var>
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<filepath>serverconfig.xml</filepath>
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<options>tagValueByName</options>
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</text>
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<text key="control_password">
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<default>property</default>
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<var>ControlPanelPassword</var>
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<filepath>serverconfig.xml</filepath>
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<options>tagValueByName</options>
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</text>
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<text key="control_password">
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<default>property</default>
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<var>TelnetPassword</var>
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<filepath>serverconfig.xml</filepath>
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<options>tagValueByName</options>
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</text>
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<text key="home_path">
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<default>(.*)(property\s+name="SaveGameFolder"\s+value=")(.*)(")(.*>)(.*<.*>.*)</default>
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<var> <${2}%key%/Saves${4}/>${6}</var>
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<filepath>serverconfig.xml</filepath>
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<options>key-regex</options>
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</text>
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</replace_texts>
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<custom_fields>
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<field key="Control Panel Enabled" type="select">
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<option value="false">False</option>
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<option value="true">True</option>
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<default>property</default>
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<default_value>false</default_value>
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<var>ControlPanelEnabled</var>
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<filepath>serverconfig.xml</filepath>
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<options>tagValueByName</options>
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<desc>Enable/Disable the web control panel.</desc>
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</field>
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<field key="Control Panel Port" type="text">
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<default>property</default>
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<default_value>8080</default_value>
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<var>ControlPanelPort</var>
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<filepath>serverconfig.xml</filepath>
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<options>tagValueByName</options>
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<access>admin</access>
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<desc>Port of the control panel webpage.</desc>
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</field>
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<field key="Telnet Enabled" type="select">
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<option value="false">False</option>
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<option value="true">True</option>
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<default>property</default>
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<default_value>true</default_value>
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<var>TelnetEnabled</var>
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<filepath>serverconfig.xml</filepath>
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<options>tagValueByName</options>
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<desc>Enable/Disable the Telnet.</desc>
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</field>
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<field key="Telnet Port" type="text">
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<default>property</default>
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<default_value>8081</default_value>
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<var>TelnetPort</var>
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<filepath>serverconfig.xml</filepath>
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<options>tagValueByName</options>
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<access>admin</access>
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<desc>Port of the Telnet server.</desc>
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</field>
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<field key="EAC Enabled" type="select">
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<option value="false">False</option>
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<option value="true">True</option>
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<default>property</default>
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<default_value>true</default_value>
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<var>EACEnabled</var>
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<filepath>serverconfig.xml</filepath>
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<options>tagValueByName</options>
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<desc>Enables/Disables EasyAntiCheat.</desc>
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</field>
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<field key="Game World" type="select">
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<option value="Navezgane">Navezgane</option>
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<option value="RWG">RWG</option>
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<default>property</default>
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<default_value>Navezgane</default_value>
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<var>GameWorld</var>
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<filepath>serverconfig.xml</filepath>
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<options>tagValueByName</options>
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<desc>Defines the map of the server.</desc>
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</field>
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<field key="WorldGen Seed" type="text">
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<default>property</default>
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<default_value>asdf</default_value>
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<var>WorldGenSeed</var>
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<filepath>serverconfig.xml</filepath>
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<options>tagValueByName</options>
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<desc>If RWG this is the seed for the generation of the new world. If a world with the resulting name already exists it will simply load it.</desc>
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</field>
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<field key="WorldGen Size" type="text">
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<default>property</default>
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<default_value>4096</default_value>
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<var>WorldGenSize</var>
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<filepath>serverconfig.xml</filepath>
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<options>tagValueByName</options>
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<desc>If RWG this controls the width and height of the created world. It is also used in combination with WorldGenSeed to create the internal RWG seed thus also creating a unique map name even if using the same WorldGenSeed. Has to be between 2048 and 16384, though large map sizes will take long to generate / download / load.</desc>
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</field>
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<field key="Game Name" type="text">
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<default>property</default>
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<default_value>My Game</default_value>
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<var>GameName</var>
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<filepath>serverconfig.xml</filepath>
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<options>tagValueByName</options>
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<desc>Whatever you want the game name to be. This affects the save game name as well as the seed used when placing decoration (trees etc) in the world. It does not control the generic layout of the world if creating an RWG world.</desc>
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</field>
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<field key="Max Spawned Zombies" type="text">
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<default>property</default>
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<default_value>60</default_value>
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<var>MaxSpawnedZombies</var>
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<filepath>serverconfig.xml</filepath>
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<options>tagValueByName</options>
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<access>admin</access>
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<desc>Making this number too large (more than about 80) may cause servers to run at poor framerates which will effect lag and play quality for clients.</desc>
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</field>
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</custom_fields>
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<environment_variables>
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export LD_LIBRARY_PATH={OGP_HOME_DIR}/7DaysToDieServer_Data/Plugins/x86
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</environment_variables>
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<lock_files>
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7DaysToDieServer.x86_64
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</lock_files>
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<configuration_files>
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<file description="Server Configurations">serverconfig.xml</file>
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<file description="Admin Configurations">Saves/serveradmin.xml</file>
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</configuration_files>
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</game_config>
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@ -1,101 +0,0 @@
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<game_config>
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<game_key>arma3_linux32</game_key>
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<protocol>lgsl</protocol>
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<lgsl_query_name>arma3</lgsl_query_name>
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<installer>steamcmd</installer>
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<game_name>Arma 3</game_name>
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<server_exec_name>arma3server</server_exec_name>
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<cli_template>%CONFIG% %CFG% %PROFILES% %NAME% %IP% %PORT% %PLAYERS% %MODLIST% %SERVERMODLIST% %AUTOINIT%</cli_template>
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<cli_params>
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<cli_param cli_string="-ip=" id="IP"/>
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<cli_param cli_string="-port=" id="PORT"/>
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<cli_param cli_string="-maxplayers=" id="PLAYERS"/>
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</cli_params>
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<cli_allow_chars>@</cli_allow_chars> <!-- escaped by default: \ " ' | & ; > < ` $ ( ) [ ] -->
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<max_user_amount>64</max_user_amount>
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<control_protocol>rcon</control_protocol>
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<mods>
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<mod key='Arma3'>
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<name>none</name>
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<installer_name>233780</installer_name>
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</mod>
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</mods>
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<replace_texts>
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<text key="home_name">
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<default>(hostname\s*=\s*")(.*)(";)</default>
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<var>hostname = "%key%";</var>
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<filepath>profile/server.cfg</filepath>
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<options>key-regex</options>
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</text>
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<text key="max_players">
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<default>(maxPlayers\s*=\s*)(.*)(;)</default>
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<var>maxPlayers = %key%;</var>
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<filepath>profile/server.cfg</filepath>
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<options>key-regex</options>
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</text>
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<text key="control_password">
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<default>(passwordAdmin\s*=\s*")(.*)(";)</default>
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<var>passwordAdmin = "%key%";</var>
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<filepath>profile/server.cfg</filepath>
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<options>key-regex</options>
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</text>
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<text key="control_password">
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<default>(RconPassword\s*=\s*")(.*)(";)</default>
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<var>RconPassword = "%key%";</var>
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<filepath>profile/beserver/beserver.cfg</filepath>
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<options>key-regex</options>
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</text>
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</replace_texts>
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<server_params>
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<param id="CONFIG" key="-config=" type="text">
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<default>profile/server.cfg</default>
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<option>ns</option>
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<caption>Config file to load</caption>
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<desc>Selects the Server Config File. Config file for server specific settings like admin password and mission selection</desc>
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</param>
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<param id="CFG" key="-cfg=" type="text">
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<default>profile/basic.cfg</default>
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<option>ns</option>
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<caption>Arma Basic settings file to load</caption>
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<desc>Selects the Server Basic Config file. Config file for server specific settings like network performance tuning</desc>
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</param>
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<param id="NAME" key="-name=" type="text">
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<default>player</default>
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<option>ns</option>
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<caption>Name of User-Profile</caption>
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<desc> </desc>
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</param>
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<param id="MODLIST" key="-mod=" type="text">
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<option>ns</option>
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<caption>Mods ex: @A-Map;@AI;@Moreguns;@TurboCars</caption>
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<desc>Semicolon after each mod and you MUST copy the KEY into your keys folder. </desc>
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</param>
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<param id="SERVERMODLIST" key="-servermod=" type="text">
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<option>ns</option>
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<caption>SERVER SIDE Mods ex: @A-Map;@AI;@Moreguns;@TurboCars</caption>
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<desc>Semicolon after each mod. A SERVERMOD is a mod that is ONLY required on the server. Clients do not need to download this mod. If its a SERVERSIDE mod, it will probably tell you so. Otherwise assume its a MOD</desc>
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</param>
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<param key="-autoinit" type="checkbox_key_value" id="AUTOINIT">
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<caption>Automatically initialize mission just like first client does</caption>
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<desc>Server config file (server.cfg) must contain "Persistent=1;", if it's 0 autoInit skips</desc>
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</param>
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</server_params>
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<post_install>
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# wget http://files.iaregamer.com/installers/arma3linux/arma3linux.tar
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# tar -xvf arma3linux.tar
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# chmod +x setup_db.sh
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# ./setup_db.sh
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# rm setup_db.sh
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# rm arma3.tar
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</post_install>
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<pre_start>
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</pre_start>
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<lock_files>
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arma3server
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arma3server_x64
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</lock_files>
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<configuration_files>
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<file description="Server settings">profile/server.cfg</file>
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<file description="Basic Network settings">profile/basic.cfg</file>
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</configuration_files>
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</game_config>
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@ -1,62 +0,0 @@
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<game_config>
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<game_key>assettocorsa_linux</game_key>
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<installer>steamcmd</installer>
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<game_name>Assetto Corsa</game_name>
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<server_exec_name>acServer</server_exec_name>
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<max_user_amount>22</max_user_amount>
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<mods>
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<mod key="assettocorsa">
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<name>None</name>
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<installer_name>302550</installer_name>
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</mod>
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</mods>
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<replace_texts>
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<text key="home_name">
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<default>NAME=.*</default>
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<var>NAME=</var>
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<filepath>cfg/server_cfg.ini</filepath>
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</text>
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<text key="control_password">
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<default>ADMIN_PASSWORD=.*</default>
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<var>ADMIN_PASSWORD=</var>
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<filepath>cfg/server_cfg.ini</filepath>
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</text>
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<text key="port">
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<default>UDP_PORT=.*</default>
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<var>UDP_PORT=</var>
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<filepath>cfg/server_cfg.ini</filepath>
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</text>
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<text key="port">
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<default>TCP_PORT=.*</default>
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<var>TCP_PORT=</var>
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<filepath>cfg/server_cfg.ini</filepath>
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</text>
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<text key="max_players">
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<default>MAX_CLIENTS=.*</default>
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<var>MAX_CLIENTS=</var>
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<filepath>cfg/server_cfg.ini</filepath>
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</text>
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</replace_texts>
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<custom_fields>
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<field key="HTTP_PORT" type="text">
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<default>HTTP_PORT=.*</default>
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<default_value>8081</default_value>
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<var>HTTP_PORT=</var>
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<filepath>cfg/server_cfg.ini</filepath>
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<access>admin</access>
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<desc>Lobby port number.</desc>
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</field>
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<field key="CLIENT_SEND_INTERVAL_HZ" type="text">
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<default>CLIENT_SEND_INTERVAL_HZ=.*</default>
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<default_value>15</default_value>
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<var>CLIENT_SEND_INTERVAL_HZ=</var>
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<filepath>cfg/server_cfg.ini</filepath>
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<access>admin</access>
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<desc>Refresh rate of packet sending by the server. 10Hz = ~100ms. Higher number = higher MP quality = higher bandwidth resources needed. Really high values can create connection issues.</desc>
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</field>
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</custom_fields>
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<configuration_files>
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<file description="Server Configurations">/cfg/server_cfg.ini</file>
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<file description="More Server Configurations">/cfg/entry_list.ini</file>
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</configuration_files>
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</game_config>
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@ -1,82 +0,0 @@
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<game_config>
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<game_key>dayz_arma2oa_win32</game_key>
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<game_name>DayZ Mod (OA)</game_name>
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<server_exec_name>arma2oaserver.exe</server_exec_name>
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<cli_template>%MEMORY% %PORT% %PLAYERS% "-config=profile\server.cfg" "-cfg=profile\basic.cfg" -profiles=profile -noSound</cli_template>
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<cli_params>
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<cli_param cli_string="-port=" id="PORT"/>
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<cli_param id="PLAYERS" cli_string="-maxplayers=" />
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</cli_params>
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<reserve_ports>
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<port type="add" id="QUERY_PORT">1</port>
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</reserve_ports>
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<cli_allow_chars>;</cli_allow_chars>
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<console_log>profile/arma2oaserver.RPT</console_log>
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<max_user_amount>64</max_user_amount>
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<control_protocol>armabe</control_protocol>
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<mods>
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<mod key='dayzmod'>
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<name>none</name>
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<installer_name>dayzmod</installer_name>
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</mod>
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</mods>
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<replace_texts>
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<text key="home_name">
|
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<default>(hostName\s*=\s*")(.*)(";)</default>
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<var>hostName = "%key%";</var>
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<filepath>profile/server.cfg</filepath>
|
||||
<options>key-regex</options>
|
||||
</text>
|
||||
<text key="max_players">
|
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<default>(maxPlayers\s*=\s*)(.*)(;)</default>
|
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<var>maxPlayers = %key%;</var>
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<filepath>profile/server.cfg</filepath>
|
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<options>key-regex</options>
|
||||
</text>
|
||||
<text key="control_password">
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<default>(passwordAdmin\s*=\s*")(.*)(";)</default>
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<var>passwordAdmin = "%key%";</var>
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<filepath>profile/server.cfg</filepath>
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<options>key-regex</options>
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||||
</text>
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<text key="control_password">
|
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<default>(RConPassword\s*)(.*)</default>
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<var>RConPassword %key%</var>
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<filepath>profile/BattlEye/BEServer.cfg</filepath>
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<options>key-regex</options>
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</text>
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<text key="port">
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<default>(steamPort\s*=\s*)(.*)(;)</default>
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<var>steamPort = %key%;</var>
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<filepath>profile/server.cfg</filepath>
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<options>key-regex</options>
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</text>
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<text key="query_port">
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<default>(steamQueryPort\s*=\s*)(.*)(;)</default>
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<var>steamQueryPort = %key%;</var>
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<filepath>profile/server.cfg</filepath>
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||||
<options>key-regex</options>
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||||
</text>
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</replace_texts>
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<server_params>
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<param id="MEMORY" key="-maxMem=" type="text">
|
||||
<option>ns</option>
|
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<default>2047</default>
|
||||
<caption>Max RAM allocated</caption>
|
||||
<desc>Maximum usable memory in MB, for example: 1024</desc>
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||||
</param>
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<param key="-noPause" type="select">
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<option value="-mod=@DayZ;@Hive;">Vanilla</option>
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<option value="-mod=@DayZ_Epoch;@DayZ_Epoch_Server;">Epoch</option>
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<option value="-mod=@DayZOverwatch;@DayZ_Epoch;@DayZ_Epoch_Server;">Overpoch</option>
|
||||
<option value="-mod=@DayZOrigins;@DayZ_Epoch;@DayZ_Epoch_Server;">Origins</option>
|
||||
<option value="-mod=@DayZOverwatch;@DayZOrigins;@DayZ_Epoch;@DayZ_Epoch_Server;">Overpochins</option>
|
||||
<caption>DayZ Flavour</caption>
|
||||
<desc>Type of DayZ server you wish to run</desc>
|
||||
</param>
|
||||
</server_params>
|
||||
<post_install>
|
||||
mkdir -p ./cfg
|
||||
touch ./cfg/dayz_arma2oa_win32.xml.txt
|
||||
</post_install>
|
||||
</game_config>
|
||||
|
|
@ -1,116 +0,0 @@
|
|||
<game_config>
|
||||
<game_key>Dimrod_epochmod_win32</game_key>
|
||||
<installer>steamcmd</installer>
|
||||
<game_name>Dimrod Epoch Mod</game_name>
|
||||
<server_exec_name>arma2oaserver.exe</server_exec_name>
|
||||
<cli_template>%MODLIST% -cfg=cfg\basic.cfg -config=cfg\server.cfg -name=dayz -profiles=cfg %IP% %PORT% %PID_FILE%</cli_template>
|
||||
<cli_params>
|
||||
<cli_param id="PORT" cli_string="-port=" />
|
||||
<cli_param id="IP" cli_string="-ip=" />
|
||||
<cli_param id="PID_FILE" cli_string="-pid=" />
|
||||
</cli_params>
|
||||
<reserve_ports>
|
||||
<port type="add" id="QUERY_PORT">1</port>
|
||||
</reserve_ports>
|
||||
<cli_allow_chars>;</cli_allow_chars>
|
||||
<console_log>cfg/arma2oaserver.RPT</console_log>
|
||||
<max_user_amount>64</max_user_amount>
|
||||
<control_protocol>armabe</control_protocol>
|
||||
<mods>
|
||||
<mod>
|
||||
<name>none</name>
|
||||
<installer_name>33930</installer_name>
|
||||
</mod>
|
||||
</mods>
|
||||
<replace_texts>
|
||||
<text key="max_players">
|
||||
<default>(maxPlayers\s*=\s*)(.*)(;)</default>
|
||||
<var>maxPlayers = "%key%";</var>
|
||||
<filepath>cfg/server.cfg</filepath>
|
||||
<options>key-regex</options>
|
||||
</text>
|
||||
<text key="PORT">
|
||||
<default>port =.*</default>
|
||||
<var>set "port=%key%" </var>
|
||||
<filepath>restart/temp.bat</filepath>
|
||||
<options>key-regex</options>
|
||||
</text>
|
||||
<text key="IP">
|
||||
<default>ip =.*</default>
|
||||
<var>set "ip=%key%" </var>
|
||||
<filepath>restart/temp.bat</filepath>
|
||||
<options>key-regex</options>
|
||||
</text>
|
||||
<text key="CONTROL_PASSWORD">
|
||||
<default>pswd =.*</default>
|
||||
<var>set "pswd=%key%" </var>
|
||||
<filepath>restart/temp.bat</filepath>
|
||||
<options>key-regex</options>
|
||||
</text>
|
||||
<text key="PID_FILE">
|
||||
<default>pid =.*</default>
|
||||
<var>set "pid=%key%" </var>
|
||||
<filepath>restart/temp.bat</filepath>
|
||||
<options>key-regex</options>
|
||||
</text>
|
||||
|
||||
<text key="home_path">
|
||||
<default>BePath =.*</default>
|
||||
<var>BePath = %key%/cfg/Battleye</var>
|
||||
<filepath>bec/config/config.cfg</filepath>
|
||||
<options>key-regex</options>
|
||||
</text>
|
||||
</replace_texts>
|
||||
<server_params>
|
||||
<param id="MODLIST" key="-mod=" type="text">
|
||||
<default>@dayz_epoch;@epochserver;</default>
|
||||
<option>ns</option>
|
||||
<caption>Mods ex: @dayz;@hive or @dayz_epoch;@dayz_epoch_server</caption>
|
||||
<desc>Semicolon after each mod and you MUST copy the KEY into your keys folder.
|
||||
Make sure if you install a MOD, you list the name here or else it wont get loaded.
|
||||
</desc>
|
||||
</param>
|
||||
</server_params>
|
||||
|
||||
<pre_install>
|
||||
# wget http://files.iaregamer.com/installers/arma2oa_win32/arma2oa_win32.tar .
|
||||
# tar -xvf arma2oa_win32.tar
|
||||
# rm arma2oa_win32.tar
|
||||
# wget http://files.iaregamer.com/installers/arma2/arma2Addons.tar .
|
||||
# tar -xvf arma2Addons.tar
|
||||
# rm arma2Addons.tar
|
||||
# wget http://files.iaregamer.com/installers/dimrod_epoch_mod/dimrod_epoch_mod.tar .
|
||||
# tar -xvf dimrod_epoch_mod.tar
|
||||
# rm epoch_mod.tar
|
||||
</pre_install>
|
||||
|
||||
<post_install>
|
||||
# mkdir -p ./cfg
|
||||
# touch ./cfg/dimrod_dayz_mod_win32.xml
|
||||
#chmod +x setup_db.sh
|
||||
#./setup_db.sh
|
||||
#rm setup_db.sh
|
||||
</post_install>
|
||||
|
||||
<pre_start>
|
||||
cd restart
|
||||
echo set "ip=%IP%" > setvars.bat
|
||||
echo set "port=%PORT%" >> setvars.bat
|
||||
echo set "pswd=%CONTROL_PASSWORD%"
|
||||
echo set "pid=%PID% >> setvars.bat
|
||||
echo start restart.bat >> setvars.bat
|
||||
</pre_start>
|
||||
|
||||
<lock_files>
|
||||
Arma2Server.exe
|
||||
Arma2Server_x64.exe
|
||||
</lock_files>
|
||||
|
||||
<configuration_files>
|
||||
<file description="Server settings">cfg\server.cfg</file>
|
||||
<file description="Basic Network settings" >cfg\basic.cfg</file>
|
||||
<file description="BattlEye Rcon Password" >cfg\battleye\beserver.cfg</file>
|
||||
<file description="DB settings and Date/Time">cfg\hiveext.ini</file>
|
||||
<file description="Difficulty Settings">cfg\users\dayz\dayz.arma2oaprofile</file>
|
||||
</configuration_files>
|
||||
</game_config>
|
||||
|
|
@ -1,25 +0,0 @@
|
|||
<game_config>
|
||||
<game_key>freecol_linux32</game_key>
|
||||
<game_name>FreeCol</game_name>
|
||||
<server_exec_name>FreeCol.jar</server_exec_name>
|
||||
<cli_template>java %XMX% -jar FreeCol.jar --server %HOSTNAME% %PORT% --log-console</cli_template>
|
||||
<cli_params>
|
||||
<cli_param id="HOSTNAME" cli_string="--server-name" options="qs" />
|
||||
<cli_param id="PORT" cli_string="--server-port" options="s" />
|
||||
</cli_params>
|
||||
<mods>
|
||||
<mod key="freecol">
|
||||
<name>None</name>
|
||||
</mod>
|
||||
</mods>
|
||||
<server_params>
|
||||
<param key="-Xmx" type="text" id="XMX">
|
||||
<default>512M</default>
|
||||
<options>ns</options>
|
||||
<desc>Maximum memory size for Java can be specified.</desc>
|
||||
</param>
|
||||
<param key="--private" type="checkbox_key_value">
|
||||
<desc>The game server runs as private server.</desc>
|
||||
</param>
|
||||
</server_params>
|
||||
</game_config>
|
||||
|
|
@ -1,25 +0,0 @@
|
|||
<game_config>
|
||||
<game_key>freecol_win32</game_key>
|
||||
<game_name>FreeCol</game_name>
|
||||
<server_exec_name>FreeCol.jar</server_exec_name>
|
||||
<cli_template>java %XMX% -jar FreeCol.jar --server %HOSTNAME% %PORT% --log-console</cli_template>
|
||||
<cli_params>
|
||||
<cli_param id="HOSTNAME" cli_string="--server-name" options="qs" />
|
||||
<cli_param id="PORT" cli_string="--server-port" options="s" />
|
||||
</cli_params>
|
||||
<mods>
|
||||
<mod key="freecol">
|
||||
<name>None</name>
|
||||
</mod>
|
||||
</mods>
|
||||
<server_params>
|
||||
<param key="-Xmx" type="text" id="XMX">
|
||||
<default>512M</default>
|
||||
<options>ns</options>
|
||||
<desc>Maximum memory size for Java can be specified.</desc>
|
||||
</param>
|
||||
<param key="--private" type="checkbox_key_value">
|
||||
<desc>The game server runs as private server.</desc>
|
||||
</param>
|
||||
</server_params>
|
||||
</game_config>
|
||||
|
|
@ -1,128 +0,0 @@
|
|||
<game_config>
|
||||
<game_key>harsh_win64</game_key>
|
||||
<installer>steamcmd</installer>
|
||||
<game_name>Operation Harsh Doorstop</game_name>
|
||||
<server_exec_name>HarshDoorstopServer-Win64-Shipping.exe</server_exec_name>
|
||||
|
||||
|
||||
<query_port type="add">1</query_port>
|
||||
<cli_template>%MAP%?%GAMEMODE%?%bBotAutofill%%BLUFORFACTION%?%OPFORFACTION%?%BLUFORNUMBOTS%?%OPFORNUMBOTS%?%BLUFORTICKETS%?%OPFORTICKETS%?%bDisableKitRestrictions% %IP% %PORT% %QUERY_PORT% %SERVERNAME%</cli_template>
|
||||
<cli_params>
|
||||
<cli_param id="IP" cli_string="-ip=" />
|
||||
<cli_param id="PORT" cli_string="-port=" />
|
||||
<cli_param id="MAP" cli_string="" />
|
||||
<cli_param id="PLAYERS" cli_string="Maxplayers=" options="s" />
|
||||
</cli_params>
|
||||
<reserve_ports>
|
||||
<port type="add" id="RCON_PORT" cli_string="-RCONport=">2</port>
|
||||
<port type="add" id="QUERY_PORT" cli_string="-QueryPort=">3</port>
|
||||
</reserve_ports>
|
||||
<cli_allow_chars>@;[]-_.</cli_allow_chars>
|
||||
|
||||
<map_list>Maplist.txt</map_list>
|
||||
<console_log>HarshDoorstop\Saved\Logs\HarshDoorstop.log</console_log>
|
||||
|
||||
<exe_location>HarshDoorStop\Binaries\Win64\</exe_location>
|
||||
<max_user_amount>64</max_user_amount>
|
||||
<control_protocol>armabe</control_protocol>
|
||||
<mods>
|
||||
<mod key="default">
|
||||
<name>None</name>
|
||||
<installer_name>950900</installer_name>
|
||||
<installer_login>anonymous</installer_login>
|
||||
</mod>
|
||||
</mods>
|
||||
|
||||
<server_params>
|
||||
<param id="MINPLAYERS" key="MinPlayers=" type="text">
|
||||
<option>ns</option>
|
||||
<default>4</default>
|
||||
<caption>Mininum Player Count</caption>
|
||||
<desc></desc>
|
||||
</param>
|
||||
<param id="GAMEMODE" key="game=" type="text">
|
||||
<option>ns</option>
|
||||
<caption>Path to game mode</caption>
|
||||
</param>
|
||||
<param key="bBotAutofill?" type="checkbox_key_value" id="bBotAutofill">
|
||||
<desc>Fill all empty player slots with bots</desc>
|
||||
</param>
|
||||
|
||||
<param id="BLUFORFACTION" key="BluforFaction=" type="text">
|
||||
<option>ns</option>
|
||||
<default>Default</default>
|
||||
<caption>Which faction for BluFor</caption>
|
||||
<desc></desc>
|
||||
</param>
|
||||
|
||||
<param id="OPFORFACTION" key="OpforFaction=" type="text">
|
||||
<option>ns</option>
|
||||
<default>Default</default>
|
||||
<caption>Which faction for OpFor</caption>
|
||||
<desc></desc>
|
||||
</param>
|
||||
|
||||
<param id="BLUFORNUMBOTS" key="BluforNumBots=" type="text">
|
||||
<option>ns</option>
|
||||
<default>0</default>
|
||||
<caption>How many bots on Opfor</caption>
|
||||
<desc></desc>
|
||||
</param>
|
||||
|
||||
<param id="OPFORNUMBOTS" key="OpforNumBots=" type="text">
|
||||
<option>ns</option>
|
||||
<default>0</default>
|
||||
<caption>How many bots on Opfor</caption>
|
||||
<desc></desc>
|
||||
</param>
|
||||
<param id="BLUFORTICKETS" key="BluforTickets=" type="text">
|
||||
<option>ns</option>
|
||||
<default>500</default>
|
||||
<caption>How many tickets on Blufor</caption>
|
||||
<desc></desc>
|
||||
</param>
|
||||
|
||||
<param id="OPFORTICKETS" key="OpforTickets=" type="text">
|
||||
<option>ns</option>
|
||||
<default>500</default>
|
||||
<caption>How many tickets on Opfor</caption>
|
||||
<desc></desc>
|
||||
</param>
|
||||
|
||||
<param key="bDisableKitRestrictions?" type="checkbox_key_value" id="bDisableKitRestrictions">
|
||||
<desc>Allow all Kits</desc>
|
||||
</param>
|
||||
|
||||
<param id="SERVERNAME" key="-ServerName=" type="text">
|
||||
<option>q</option>
|
||||
<default>BlackMarket Server</default>
|
||||
<caption>Server name</caption>
|
||||
<desc>Shown in server browser</desc>
|
||||
</param>
|
||||
</server_params>
|
||||
|
||||
|
||||
|
||||
<post_install>
|
||||
echo "Argonne" >> Maplist.txt
|
||||
echo "Monte Cassino" >> Maplist.txt
|
||||
echo "Lam Dong" >> Maplist.txt
|
||||
echo "Khafji" >> Maplist.txt
|
||||
echo "Risala" >> Maplist.txt
|
||||
</post_install>
|
||||
<pre_start>
|
||||
</pre_start>
|
||||
|
||||
<lock_files>
|
||||
HarshDoorstopServer-Win64-Shipping.exe
|
||||
</lock_files>
|
||||
|
||||
<configuration_files>
|
||||
<file description="Maplist.txt">Maplist.txt</file>
|
||||
<file description="Game.ini">HarshDoorstop\Saved\Config\WindowsServer\Game.ini</file>
|
||||
<file description="Engine.ini" >HarshDoorstop\Saved\Config\WindowsServer\Engine.ini</file>
|
||||
<file description="Engine.ini" >HarshDoorstop\Saved\Config\WindowsServer\Admins.cfg</file>
|
||||
<file description="Mapcycle.cfg" >HarshDoorstop\Saved\Config\WindowsServer\Mapcycle.cfg</file>
|
||||
|
||||
</configuration_files>
|
||||
</game_config>
|
||||
|
|
@ -1,52 +0,0 @@
|
|||
<game_config>
|
||||
<game_key>hurtworld_linux32</game_key>
|
||||
<installer>steamcmd</installer>
|
||||
<game_name>Hurtworld</game_name>
|
||||
<server_exec_name>Hurtworld.x86</server_exec_name>
|
||||
<cli_template>-batchmode -nographics -exec "%PORT% %MAP%;%QUERY_PORT%;%PLAYERS%;%HOSTNAME%" -logfile "gamelog.txt"</cli_template>
|
||||
<cli_params>
|
||||
<cli_param id="PORT" cli_string="host" options="s" />
|
||||
<cli_param id="MAP" cli_string="" />
|
||||
<cli_param id="PLAYERS" cli_string="maxplayers" options="s" />
|
||||
<cli_param id="HOSTNAME" cli_string="servername" options="s" />
|
||||
</cli_params>
|
||||
<reserve_ports>
|
||||
<port type="add" id="QUERY_PORT" cli_string="queryport" options="s">10</port>
|
||||
</reserve_ports>
|
||||
<map_list>maplist.txt</map_list>
|
||||
<console_log>gamelog.txt</console_log>
|
||||
<max_user_amount>120</max_user_amount>
|
||||
<mods>
|
||||
<mod key="default">
|
||||
<name>None</name>
|
||||
<installer_name>405100</installer_name>
|
||||
<installer_login>anonymous</installer_login>
|
||||
</mod>
|
||||
</mods>
|
||||
<post_install>
|
||||
maplist="maplist.txt"
|
||||
if [ -s "$maplist" ]
|
||||
then
|
||||
echo "File $maplist found. OK!"
|
||||
else
|
||||
echo "File $maplist not found."
|
||||
echo "Generating new maplist file in $maplist!"
|
||||
touch $maplist
|
||||
echo Nullius> $maplist
|
||||
fi
|
||||
if [ -f "Hurtworld_Data/Plugins/x86/steamclient.so" ]
|
||||
then
|
||||
echo "steamclient.so found. OK!"
|
||||
else
|
||||
echo "steamclient.so not found."
|
||||
echo "Fixing steamclient.so!"
|
||||
cp -f steamclient.so Hurtworld_Data/Plugins/x86
|
||||
fi
|
||||
</post_install>
|
||||
<lock_files>
|
||||
Hurtworld.x86_64
|
||||
</lock_files>
|
||||
<configuration_files>
|
||||
<file description="Server Configurations">autoexec.cfg</file>
|
||||
</configuration_files>
|
||||
</game_config>
|
||||
|
|
@ -1,56 +0,0 @@
|
|||
<game_config>
|
||||
<game_key>ins_linux32</game_key>
|
||||
<installer>steamcmd</installer>
|
||||
<game_name>Insurgency</game_name>
|
||||
<server_exec_name>srcds_linux</server_exec_name>
|
||||
<cli_template>%GAME_TYPE% %PID_FILE% %MAP% %IP% %PORT% %PLAYERS%</cli_template>
|
||||
<cli_params>
|
||||
<cli_param id="PID_FILE" cli_string="-pidfile" options="s" />
|
||||
<cli_param id="MAP" cli_string="+map" options="s" />
|
||||
<cli_param id="IP" cli_string="+ip" options="s" />
|
||||
<cli_param id="PORT" cli_string="+port" options="s" />
|
||||
<cli_param id="PLAYERS" cli_string="-maxplayers" options="s" />
|
||||
<cli_param id="GAME_TYPE" cli_string="-game" options="s" />
|
||||
</cli_params>
|
||||
<maps_location>insurgency/maps</maps_location>
|
||||
<map_list>insurgency/maplist.txt</map_list>
|
||||
<max_user_amount>32</max_user_amount>
|
||||
<control_protocol>rcon2</control_protocol>
|
||||
<mods>
|
||||
<mod key="insurgency">
|
||||
<name>none</name>
|
||||
<installer_name>237410</installer_name>
|
||||
<installer_login>anonymous</installer_login>
|
||||
</mod>
|
||||
</mods>
|
||||
<server_params>
|
||||
<param key="-insecure" type="checkbox_key_value">
|
||||
<caption>Disable Valve Anti-Cheat</caption>
|
||||
<desc>Will start the server without Valve Anti-Cheat technology.</desc>
|
||||
</param>
|
||||
<param key="-nohltv" type="checkbox_key_value">
|
||||
<caption>Half-life TV</caption>
|
||||
<desc>Will start the server without Half-life TV.</desc>
|
||||
</param>
|
||||
<param key="-restart" type="checkbox_key_value">
|
||||
<caption>Restart</caption>
|
||||
<desc>The server restarts when it crashes.</desc>
|
||||
</param>
|
||||
<param key="-nomaster" type="checkbox_key_value">
|
||||
<caption>Disable master server communication</caption>
|
||||
</param>
|
||||
<param key="-debug" type="checkbox_key_value">
|
||||
<caption>Debug Mode</caption>
|
||||
</param>
|
||||
<param key="-nobots" type="checkbox_key_value">
|
||||
<caption>Disable bots</caption>
|
||||
</param>
|
||||
<param key="-norestart" type="checkbox_key_value">
|
||||
<caption>No Restart</caption>
|
||||
<desc>Do not attempt to restart failed servers.</desc>
|
||||
</param>
|
||||
</server_params>
|
||||
<environment_variables>
|
||||
export LD_LIBRARY_PATH={OGP_HOME_DIR}:{OGP_HOME_DIR}/bin:{$LD_LIBRARY_PATH}
|
||||
</environment_variables>
|
||||
</game_config>
|
||||
|
|
@ -1,94 +0,0 @@
|
|||
<game_config>
|
||||
<game_key>minecraft_linux32</game_key>
|
||||
<gameq_query_name>minecraft</gameq_query_name>
|
||||
<game_name>Minecraft</game_name>
|
||||
<server_exec_name>minecraft_server.jar</server_exec_name>
|
||||
<query_port type="add">1</query_port>
|
||||
<cli_template>java %XMS% %XMX% -jar minecraft_server.jar nogui</cli_template>
|
||||
<console_log>logs/latest.log</console_log>
|
||||
<max_user_amount>250</max_user_amount>
|
||||
<mods>
|
||||
<mod key="default">
|
||||
<name>None</name>
|
||||
</mod>
|
||||
</mods>
|
||||
<replace_texts>
|
||||
<text key="ip">
|
||||
<default>server-ip=.*</default>
|
||||
<var>server-ip=</var>
|
||||
<filepath>server.properties</filepath>
|
||||
</text>
|
||||
<text key="port">
|
||||
<default>server-port=.*</default>
|
||||
<var>server-port=</var>
|
||||
<filepath>server.properties</filepath>
|
||||
</text>
|
||||
<text key="true">
|
||||
<default>enable-query=.*</default>
|
||||
<var>enable-query=true</var>
|
||||
<filepath>server.properties</filepath>
|
||||
</text>
|
||||
<text key="query_port">
|
||||
<default>query.port=.*</default>
|
||||
<var>query.port=</var>
|
||||
<filepath>server.properties</filepath>
|
||||
</text>
|
||||
<text key="max_players">
|
||||
<default>max-players=.*</default>
|
||||
<var>max-players=</var>
|
||||
<filepath>server.properties</filepath>
|
||||
</text>
|
||||
<text key="control_password">
|
||||
<default>rcon.password=.*</default>
|
||||
<var>rcon.password=</var>
|
||||
<filepath>server.properties</filepath>
|
||||
</text>
|
||||
<text key="home_name">
|
||||
<default>motd=.*</default>
|
||||
<var>motd=</var>
|
||||
<filepath>server.properties</filepath>
|
||||
</text>
|
||||
</replace_texts>
|
||||
<server_params>
|
||||
<param key="-Xms" type="text" id="XMS">
|
||||
<default>1024M</default>
|
||||
<options>ns</options>
|
||||
<access>admin</access>
|
||||
<desc>Initial memory size for Java can be specified.</desc>
|
||||
</param>
|
||||
<param key="-Xmx" type="text" id="XMX">
|
||||
<default>1024M</default>
|
||||
<options>ns</options>
|
||||
<access>admin</access>
|
||||
<desc>Maximum memory size for Java can be specified.</desc>
|
||||
</param>
|
||||
</server_params>
|
||||
<custom_fields>
|
||||
<field key="EULA" type="select">
|
||||
<option value="false">False</option>
|
||||
<option value="true">True</option>
|
||||
<default>eula=.*</default>
|
||||
<default_value>false</default_value>
|
||||
<var>eula=</var>
|
||||
<filepath>eula.txt</filepath>
|
||||
<desc>Agreeing to the Minecraft End User License Agreement (EULA). Can be viewed <a href=https://account.mojang.com/documents/minecraft_eula target=_blank>here</a>.</desc>
|
||||
</field>
|
||||
<field key="RCON Enabled" type="select">
|
||||
<option value="true">Yes</option>
|
||||
<option value="false">No</option>
|
||||
<default>enable-rcon=.*</default>
|
||||
<default_value>true</default_value>
|
||||
<var>enable-rcon=</var>
|
||||
<filepath>server.properties</filepath>
|
||||
<desc>Enables remote access to the server console.</desc>
|
||||
</field>
|
||||
<field key="RCON Port" type="text">
|
||||
<default>rcon.port=.*</default>
|
||||
<default_value>25575</default_value>
|
||||
<var>rcon.port=</var>
|
||||
<filepath>server.properties</filepath>
|
||||
<access>admin</access>
|
||||
<desc>Sets the port to RCON.</desc>
|
||||
</field>
|
||||
</custom_fields>
|
||||
</game_config>
|
||||
|
|
@ -1,94 +0,0 @@
|
|||
<game_config>
|
||||
<game_key>minecraft_win32</game_key>
|
||||
<gameq_query_name>minecraft</gameq_query_name>
|
||||
<game_name>Minecraft</game_name>
|
||||
<server_exec_name>minecraft_server.jar</server_exec_name>
|
||||
<query_port type="add">1</query_port>
|
||||
<cli_template>java %XMS% %XMX% -jar minecraft_server.jar nogui</cli_template>
|
||||
<console_log>logs/latest.log</console_log>
|
||||
<max_user_amount>250</max_user_amount>
|
||||
<mods>
|
||||
<mod key="default">
|
||||
<name>None</name>
|
||||
</mod>
|
||||
</mods>
|
||||
<replace_texts>
|
||||
<text key="ip">
|
||||
<default>server-ip=.*</default>
|
||||
<var>server-ip=</var>
|
||||
<filepath>server.properties</filepath>
|
||||
</text>
|
||||
<text key="port">
|
||||
<default>server-port=.*</default>
|
||||
<var>server-port=</var>
|
||||
<filepath>server.properties</filepath>
|
||||
</text>
|
||||
<text key="true">
|
||||
<default>enable-query=.*</default>
|
||||
<var>enable-query=true</var>
|
||||
<filepath>server.properties</filepath>
|
||||
</text>
|
||||
<text key="query_port">
|
||||
<default>query.port=.*</default>
|
||||
<var>query.port=</var>
|
||||
<filepath>server.properties</filepath>
|
||||
</text>
|
||||
<text key="max_players">
|
||||
<default>max-players=.*</default>
|
||||
<var>max-players=</var>
|
||||
<filepath>server.properties</filepath>
|
||||
</text>
|
||||
<text key="control_password">
|
||||
<default>rcon.password=.*</default>
|
||||
<var>rcon.password=</var>
|
||||
<filepath>server.properties</filepath>
|
||||
</text>
|
||||
<text key="home_name">
|
||||
<default>motd=.*</default>
|
||||
<var>motd=</var>
|
||||
<filepath>server.properties</filepath>
|
||||
</text>
|
||||
</replace_texts>
|
||||
<server_params>
|
||||
<param key="-Xms" type="text" id="XMS">
|
||||
<default>1024M</default>
|
||||
<options>ns</options>
|
||||
<access>admin</access>
|
||||
<desc>Initial memory size for Java can be specified.</desc>
|
||||
</param>
|
||||
<param key="-Xmx" type="text" id="XMX">
|
||||
<default>1024M</default>
|
||||
<options>ns</options>
|
||||
<access>admin</access>
|
||||
<desc>Maximum memory size for Java can be specified.</desc>
|
||||
</param>
|
||||
</server_params>
|
||||
<custom_fields>
|
||||
<field key="EULA" type="select">
|
||||
<option value="false">False</option>
|
||||
<option value="true">True</option>
|
||||
<default>eula=.*</default>
|
||||
<default_value>false</default_value>
|
||||
<var>eula=</var>
|
||||
<filepath>eula.txt</filepath>
|
||||
<desc>Agreeing to the Minecraft End User License Agreement (EULA). Can be viewed <a href=https://account.mojang.com/documents/minecraft_eula target=_blank>here</a>.</desc>
|
||||
</field>
|
||||
<field key="RCON Enabled" type="select">
|
||||
<option value="true">Yes</option>
|
||||
<option value="false">No</option>
|
||||
<default>enable-rcon=.*</default>
|
||||
<default_value>true</default_value>
|
||||
<var>enable-rcon=</var>
|
||||
<filepath>server.properties</filepath>
|
||||
<desc>Enables remote access to the server console.</desc>
|
||||
</field>
|
||||
<field key="RCON Port" type="text">
|
||||
<default>rcon.port=.*</default>
|
||||
<default_value>25575</default_value>
|
||||
<var>rcon.port=</var>
|
||||
<filepath>server.properties</filepath>
|
||||
<access>admin</access>
|
||||
<desc>Sets the port to RCON.</desc>
|
||||
</field>
|
||||
</custom_fields>
|
||||
</game_config>
|
||||
|
|
@ -1,48 +0,0 @@
|
|||
<game_config>
|
||||
<game_key>multitheftauto_linux32</game_key>
|
||||
<game_name>Multi Theft Auto</game_name>
|
||||
<server_exec_name>mta-server</server_exec_name>
|
||||
<console_log>mods/deathmatch/logs/server.log</console_log>
|
||||
<max_user_amount>4096</max_user_amount>
|
||||
<control_protocol>lcon</control_protocol>
|
||||
<mods>
|
||||
<mod key="default">
|
||||
<name>None</name>
|
||||
</mod>
|
||||
</mods>
|
||||
<replace_texts>
|
||||
<text key="home_name">
|
||||
<default>servername</default>
|
||||
<filepath>mods/deathmatch/mtaserver.conf</filepath>
|
||||
<options>tags</options>
|
||||
</text>
|
||||
<text key="ip">
|
||||
<default>serverip</default>
|
||||
<filepath>mods/deathmatch/mtaserver.conf</filepath>
|
||||
<options>tags</options>
|
||||
</text>
|
||||
<text key="port">
|
||||
<default>serverport</default>
|
||||
<filepath>mods/deathmatch/mtaserver.conf</filepath>
|
||||
<options>tags</options>
|
||||
</text>
|
||||
<text key="max_players">
|
||||
<default>maxplayers</default>
|
||||
<filepath>mods/deathmatch/mtaserver.conf</filepath>
|
||||
<options>tags</options>
|
||||
</text>
|
||||
</replace_texts>
|
||||
<custom_fields>
|
||||
<field key="HTTP Port" type="text">
|
||||
<default>httpport</default>
|
||||
<default_value>22005</default_value>
|
||||
<filepath>mods/deathmatch/mtaserver.conf</filepath>
|
||||
<options>tags</options>
|
||||
<access>admin</access>
|
||||
<desc>Port of the http server (it could be same as server port).</desc>
|
||||
</field>
|
||||
</custom_fields>
|
||||
<configuration_files>
|
||||
<file description="Server Configurations">mods/deathmatch/mtaserver.conf</file>
|
||||
</configuration_files>
|
||||
</game_config>
|
||||
|
|
@ -1,48 +0,0 @@
|
|||
<game_config>
|
||||
<game_key>multitheftauto_win32</game_key>
|
||||
<game_name>Multi Theft Auto</game_name>
|
||||
<server_exec_name>MTA Server.exe</server_exec_name>
|
||||
<console_log>mods/deathmatch/logs/server.log</console_log>
|
||||
<max_user_amount>4096</max_user_amount>
|
||||
<control_protocol>lcon</control_protocol>
|
||||
<mods>
|
||||
<mod key="default">
|
||||
<name>None</name>
|
||||
</mod>
|
||||
</mods>
|
||||
<replace_texts>
|
||||
<text key="home_name">
|
||||
<default>servername</default>
|
||||
<filepath>mods/deathmatch/mtaserver.conf</filepath>
|
||||
<options>tags</options>
|
||||
</text>
|
||||
<text key="ip">
|
||||
<default>serverip</default>
|
||||
<filepath>mods/deathmatch/mtaserver.conf</filepath>
|
||||
<options>tags</options>
|
||||
</text>
|
||||
<text key="port">
|
||||
<default>serverport</default>
|
||||
<filepath>mods/deathmatch/mtaserver.conf</filepath>
|
||||
<options>tags</options>
|
||||
</text>
|
||||
<text key="max_players">
|
||||
<default>maxplayers</default>
|
||||
<filepath>mods/deathmatch/mtaserver.conf</filepath>
|
||||
<options>tags</options>
|
||||
</text>
|
||||
</replace_texts>
|
||||
<custom_fields>
|
||||
<field key="HTTP Port" type="text">
|
||||
<default>httpport</default>
|
||||
<default_value>22005</default_value>
|
||||
<filepath>mods/deathmatch/mtaserver.conf</filepath>
|
||||
<options>tags</options>
|
||||
<access>admin</access>
|
||||
<desc>Port of the http server (it could be same as server port).</desc>
|
||||
</field>
|
||||
</custom_fields>
|
||||
<configuration_files>
|
||||
<file description="Server Configurations">mods/deathmatch/mtaserver.conf</file>
|
||||
</configuration_files>
|
||||
</game_config>
|
||||
|
|
@ -1,60 +0,0 @@
|
|||
<game_config>
|
||||
<game_key>openttd_linux32</game_key>
|
||||
<game_name>OpenTTD</game_name>
|
||||
<server_exec_name>openttd</server_exec_name>
|
||||
<cli_template>-D %IP%:%PORT% %SAVEGAME%</cli_template>
|
||||
<cli_params>
|
||||
<cli_param id="IP" cli_string="" />
|
||||
<cli_param id="PORT" cli_string="" />
|
||||
</cli_params>
|
||||
<max_user_amount>255</max_user_amount>
|
||||
<mods>
|
||||
<mod key="default">
|
||||
<name>None</name>
|
||||
</mod>
|
||||
</mods>
|
||||
<replace_texts>
|
||||
<text key="home_name">
|
||||
<default>server_name = .*</default>
|
||||
<var>server_name = </var>
|
||||
<filepath>openttd.cfg</filepath>
|
||||
</text>
|
||||
<text key="max_players">
|
||||
<default>max_clients = .*</default>
|
||||
<var>max_clients = </var>
|
||||
<filepath>openttd.cfg</filepath>
|
||||
</text>
|
||||
<text key="control_password">
|
||||
<default>rcon_password = .*</default>
|
||||
<var>rcon_password = </var>
|
||||
<filepath>openttd.cfg</filepath>
|
||||
</text>
|
||||
<text key="control_password">
|
||||
<default>admin_password = .*</default>
|
||||
<var>admin_password = </var>
|
||||
<filepath>openttd.cfg</filepath>
|
||||
</text>
|
||||
</replace_texts>
|
||||
<server_params>
|
||||
<param key="-g" type="select" id="SAVEGAME">
|
||||
<option value="">No</option>
|
||||
<option value="save/autosave/latest_autosave.sav">Yes</option>
|
||||
<desc>If no, starts a new game. If yes, loads the latest autosaved game.</desc>
|
||||
</param>
|
||||
</server_params>
|
||||
<custom_fields>
|
||||
<field key="Server Admin Port" type="text">
|
||||
<default>server_admin_port = .*</default>
|
||||
<default_value>3977</default_value>
|
||||
<var>server_admin_port = </var>
|
||||
<filepath>openttd.cfg</filepath>
|
||||
<desc>The port the admin interface of an OpenTTD server is listening on.</desc>
|
||||
</field>
|
||||
</custom_fields>
|
||||
<pre_start>
|
||||
ls -t save/autosave | head -n1 | xargs -I {} cp -f save/autosave/{} save/autosave/latest_autosave.sav
|
||||
</pre_start>
|
||||
<configuration_files>
|
||||
<file description="Server Configurations">openttd.cfg</file>
|
||||
</configuration_files>
|
||||
</game_config>
|
||||
|
|
@ -1,60 +0,0 @@
|
|||
<game_config>
|
||||
<game_key>openttd_win32</game_key>
|
||||
<game_name>OpenTTD</game_name>
|
||||
<server_exec_name>openttd.exe</server_exec_name>
|
||||
<cli_template>-D %IP%:%PORT% %SAVEGAME%</cli_template>
|
||||
<cli_params>
|
||||
<cli_param id="IP" cli_string="" />
|
||||
<cli_param id="PORT" cli_string="" />
|
||||
</cli_params>
|
||||
<max_user_amount>255</max_user_amount>
|
||||
<mods>
|
||||
<mod key="default">
|
||||
<name>None</name>
|
||||
</mod>
|
||||
</mods>
|
||||
<replace_texts>
|
||||
<text key="home_name">
|
||||
<default>server_name = .*</default>
|
||||
<var>server_name = </var>
|
||||
<filepath>openttd.cfg</filepath>
|
||||
</text>
|
||||
<text key="max_players">
|
||||
<default>max_clients = .*</default>
|
||||
<var>max_clients = </var>
|
||||
<filepath>openttd.cfg</filepath>
|
||||
</text>
|
||||
<text key="control_password">
|
||||
<default>rcon_password = .*</default>
|
||||
<var>rcon_password = </var>
|
||||
<filepath>openttd.cfg</filepath>
|
||||
</text>
|
||||
<text key="control_password">
|
||||
<default>admin_password = .*</default>
|
||||
<var>admin_password = </var>
|
||||
<filepath>openttd.cfg</filepath>
|
||||
</text>
|
||||
</replace_texts>
|
||||
<server_params>
|
||||
<param key="-g" type="select" id="SAVEGAME">
|
||||
<option value="">No</option>
|
||||
<option value="save/autosave/latest_autosave.sav">Yes</option>
|
||||
<desc>If no, starts a new game. If yes, loads the latest autosaved game.</desc>
|
||||
</param>
|
||||
</server_params>
|
||||
<custom_fields>
|
||||
<field key="Server Admin Port" type="text">
|
||||
<default>server_admin_port = .*</default>
|
||||
<default_value>3977</default_value>
|
||||
<var>server_admin_port = </var>
|
||||
<filepath>openttd.cfg</filepath>
|
||||
<desc>The port the admin interface of an OpenTTD server is listening on.</desc>
|
||||
</field>
|
||||
</custom_fields>
|
||||
<pre_start>
|
||||
ls -t save/autosave | head -n1 | xargs -I {} cp -f save/autosave/{} save/autosave/latest_autosave.sav
|
||||
</pre_start>
|
||||
<configuration_files>
|
||||
<file description="Server Configurations">openttd.cfg</file>
|
||||
</configuration_files>
|
||||
</game_config>
|
||||
|
|
@ -1,25 +0,0 @@
|
|||
<game_config>
|
||||
<game_key>roadkill_win64</game_key>
|
||||
<installer>steamcmd</installer>
|
||||
<game_name>Roadkill</game_name>
|
||||
<server_exec_name>Roadkill.exe</server_exec_name>
|
||||
<cli_template>-batchmode</cli_template>
|
||||
<max_user_amount>32</max_user_amount>
|
||||
<mods>
|
||||
<mod>
|
||||
<name>none</name>
|
||||
</mod>
|
||||
</mods>
|
||||
<post_install>
|
||||
</post_install>
|
||||
|
||||
<pre_start>
|
||||
</pre_start>
|
||||
|
||||
<lock_files>
|
||||
</lock_files>
|
||||
|
||||
<configuration_files>
|
||||
<file description="server.cfg">GameSettings.txt</file>
|
||||
</configuration_files>
|
||||
</game_config>
|
||||
|
|
@ -1,85 +0,0 @@
|
|||
<game_config>
|
||||
<game_key>rust_linux64</game_key>
|
||||
<installer>steamcmd</installer>
|
||||
<game_name>Rust</game_name>
|
||||
<server_exec_name>RustDedicated</server_exec_name>
|
||||
<cli_template>-batchmode +server.ip %IP% %PORT% %PLAYERS% %HOSTNAME% %IDENTITY% %WORLDSIZE% %SEED% %SALT% %TICKRATE% %MAP% %BCK% %SAVEINTERNAL% %SECURE% +rcon.ip %IP% %RCON_PORT% %RCONWEB% %CONTROL_PASSWORD% -logfile output.txt</cli_template>
|
||||
<cli_params>
|
||||
<cli_param id="IP" cli_string="" />
|
||||
<cli_param id="PORT" cli_string="+server.port" options="s" />
|
||||
<cli_param id="PLAYERS" cli_string="+server.maxplayers" options="s" />
|
||||
<cli_param id="HOSTNAME" cli_string="+server.hostname" options="sq" />
|
||||
<cli_param id="CONTROL_PASSWORD" cli_string="+rcon.password" options="sq" />
|
||||
</cli_params>
|
||||
<reserve_ports>
|
||||
<port type="add" id="RCON_PORT" cli_string="+rcon.port" options="s">1</port>
|
||||
</reserve_ports>
|
||||
<console_log>output.txt</console_log>
|
||||
<max_user_amount>500</max_user_amount>
|
||||
<mods>
|
||||
<mod key="default">
|
||||
<name>None</name>
|
||||
<installer_name>258550</installer_name>
|
||||
<installer_login>anonymous</installer_login>
|
||||
</mod>
|
||||
</mods>
|
||||
<server_params>
|
||||
<param key="+server.identity" type="text" id="IDENTITY">
|
||||
<default>my_server_identity</default>
|
||||
<desc>Changes path to your server data (e.g. rust/server/my_server_identity).</desc>
|
||||
</param>
|
||||
<param key="+server.worldsize" type="text" id="WORLDSIZE">
|
||||
<default>0</default>
|
||||
<options>s</options>
|
||||
<desc>Defines the size of the map generated (min 1000, max 8000).</desc>
|
||||
</param>
|
||||
<param key="+server.seed" type="text" id="SEED">
|
||||
<default>5000</default>
|
||||
<options>s</options>
|
||||
<desc>Defines the map generation seed.</desc>
|
||||
</param>
|
||||
<param key="+server.salt" type="text" id="SALT">
|
||||
<default>0</default>
|
||||
<options>s</options>
|
||||
<desc>Defines the randomization to mining resources.</desc>
|
||||
</param>
|
||||
<param key="+server.tickrate" type="text" id="TICKRATE">
|
||||
<default>30</default>
|
||||
<options>s</options>
|
||||
<access>admin</access>
|
||||
<desc>Defines the server tickrate (going higher than 30 is not recommended).</desc>
|
||||
</param>
|
||||
<param key="+server.level" type="select" id="MAP">
|
||||
<option value="Barren">Barren</option>
|
||||
<option value="CraggyIsland">Craggy Island</option>
|
||||
<option value="HapisIsland">Hapis Island</option>
|
||||
<option value="Procedural Map">Procedural Map</option>
|
||||
<option value="SavasIsland">Savas Island</option>
|
||||
<option value="SavasIsland_koth">Savas Island KoTH</option>
|
||||
<desc>Defines the map of the server.</desc>
|
||||
</param>
|
||||
<param key="+backup" type="checkbox_key_value" id="BCK">
|
||||
<desc>Enable automatic backups.</desc>
|
||||
</param>
|
||||
<param key="+server.saveinterval" type="text" id="SAVEINTERNAL">
|
||||
<default>600</default>
|
||||
<options>s</options>
|
||||
<desc>Interval between the server saves the map.</desc>
|
||||
</param>
|
||||
<param key="+server.secure" type="select" id="SECURE">
|
||||
<option value="true">Enabled</option>
|
||||
<option value="false">Disabled</option>
|
||||
<options>s</options>
|
||||
<desc>Enables or disables Valve Anti-Cheat protection on the server.</desc>
|
||||
</param>
|
||||
<param key="+rcon.web" type="select" id="RCONWEB">
|
||||
<option value="0">Disabled</option>
|
||||
<option value="1">Enabled</option>
|
||||
<options>s</options>
|
||||
<desc>If set to enabled, use websocket RCON. If set to disabled, use legacy source engine RCON.</desc>
|
||||
</param>
|
||||
</server_params>
|
||||
<environment_variables>
|
||||
export LD_LIBRARY_PATH=$LD_LIBRARY_PATH:{OGP_HOME_DIR}/RustDedicated_Data/Plugins/x86_64
|
||||
</environment_variables>
|
||||
</game_config>
|
||||
|
|
@ -1,42 +0,0 @@
|
|||
<game_config>
|
||||
<game_key>space_engineers_win32</game_key>
|
||||
<installer>steamcmd</installer>
|
||||
<game_name>Space Engineers</game_name>
|
||||
<server_exec_name>SpaceEngineersDedicated.exe</server_exec_name>
|
||||
<cli_template>-console %BASE_PATH% -ignorelastsession</cli_template>
|
||||
<cli_params>
|
||||
<cli_param id="BASE_PATH" cli_string="-path" options="sq" />
|
||||
</cli_params>
|
||||
<console_log>SpaceEngineersDedicated.log</console_log>
|
||||
<exe_location>DedicatedServer</exe_location>
|
||||
<max_user_amount>32</max_user_amount>
|
||||
<mods>
|
||||
<mod key='space_engineers'>
|
||||
<name>none</name>
|
||||
<installer_name>298740</installer_name>
|
||||
<installer_login>anonymous</installer_login>
|
||||
</mod>
|
||||
</mods>
|
||||
<replace_texts>
|
||||
<text key="home_name">
|
||||
<default>ServerName</default>
|
||||
<filepath>SpaceEngineers-Dedicated.cfg</filepath>
|
||||
<options>tags</options>
|
||||
</text>
|
||||
<text key="ip">
|
||||
<default>IP</default>
|
||||
<filepath>SpaceEngineers-Dedicated.cfg</filepath>
|
||||
<options>tags</options>
|
||||
</text>
|
||||
<text key="port">
|
||||
<default>ServerPort</default>
|
||||
<filepath>SpaceEngineers-Dedicated.cfg</filepath>
|
||||
<options>tags</options>
|
||||
</text>
|
||||
<text key="max_players">
|
||||
<default>MaxPlayers</default>
|
||||
<filepath>SpaceEngineers-Dedicated.cfg</filepath>
|
||||
<options>tags</options>
|
||||
</text>
|
||||
</replace_texts>
|
||||
</game_config>
|
||||
|
|
@ -1,52 +0,0 @@
|
|||
<game_config>
|
||||
<game_key>teamspeak3_linux32</game_key>
|
||||
<game_name>TeamSpeak 3</game_name>
|
||||
<server_exec_name>ts3server_minimal_runscript.sh</server_exec_name>
|
||||
<cli_template>voice_ip=%IP% %PORT% query_ip=%IP% %QUERY_PORT% query_ssh_ip=%IP% %QUERY_SSH_PORT% filetransfer_ip=%IP% %FILETRANSFER_PORT% %QP% %CONTROL_PASSWORD% %LICENS% %LOG%</cli_template>
|
||||
<cli_params>
|
||||
<cli_param id="IP" cli_string="" />
|
||||
<cli_param id="PORT" cli_string="default_voice_port=" />
|
||||
<cli_param id="CONTROL_PASSWORD" cli_string="serveradmin_password=" />
|
||||
</cli_params>
|
||||
<reserve_ports>
|
||||
<port type="add" id="QUERY_PORT" cli_string="query_port=">24</port>
|
||||
<port type="add" id="QUERY_SSH_PORT" cli_string="query_ssh_port=">35</port>
|
||||
<port type="add" id="FILETRANSFER_PORT" cli_string="filetransfer_port=">20046</port>
|
||||
</reserve_ports>
|
||||
<console_log>teamspeak3-server_linux_x86/logs/ts3server_0.log</console_log>
|
||||
<exe_location>teamspeak3-server_linux_x86</exe_location>
|
||||
<mods>
|
||||
<mod key="default">
|
||||
<name>None</name>
|
||||
</mod>
|
||||
</mods>
|
||||
<replace_texts>
|
||||
<text key="webhost_ip">
|
||||
<default>^$</default>
|
||||
<filepath>teamspeak3-server_linux_x86/query_ip_whitelist.txt</filepath>
|
||||
</text>
|
||||
</replace_texts>
|
||||
<server_params>
|
||||
<param key="license_accepted=" type="select" id="LICENS">
|
||||
<option value="1">Accepted</option>
|
||||
<option value="0">Denied</option>
|
||||
<options>ns</options>
|
||||
<desc>Agreeing to the TeamSpeak 3 server licence. Can be viewed <a href=https://sales.teamspeak.com/documents/TeamSpeak_Master_License_Agreement_EN.pdf target=_blank>here</a>.</desc>
|
||||
</param>
|
||||
<param key="logappend=" type="select" id="LOG">
|
||||
<option value="1">Enabled</option>
|
||||
<option value="0">Disabled</option>
|
||||
<options>ns</options>
|
||||
<desc>The log output will be appended to the previous log file (disabling will cause OGP to be unable to return the server log contents in the panel).</desc>
|
||||
</param>
|
||||
<param key="query_protocols=" type="select" id="QP">
|
||||
<option value="raw">Classic</option>
|
||||
<option value="raw,ssh">Classic and SSH</option>
|
||||
<options>ns</options>
|
||||
<desc>Protocols that can be used to connect to the ServerQuery.</desc>
|
||||
</param>
|
||||
</server_params>
|
||||
<lock_files>
|
||||
teamspeak3-server_linux_x86/ts3server
|
||||
</lock_files>
|
||||
</game_config>
|
||||
|
|
@ -1,49 +0,0 @@
|
|||
<game_config>
|
||||
<game_key>teamspeak3_win32</game_key>
|
||||
<game_name>TeamSpeak 3</game_name>
|
||||
<server_exec_name>ts3server.exe</server_exec_name>
|
||||
<cli_template>voice_ip=%IP% %PORT% query_ip=%IP% %QUERY_PORT% query_ssh_ip=%IP% %QUERY_SSH_PORT% filetransfer_ip=%IP% %FILETRANSFER_PORT% %QP% %CONTROL_PASSWORD% %LICENS% %LOG%</cli_template>
|
||||
<cli_params>
|
||||
<cli_param id="IP" cli_string="" />
|
||||
<cli_param id="PORT" cli_string="default_voice_port=" />
|
||||
<cli_param id="CONTROL_PASSWORD" cli_string="serveradmin_password=" />
|
||||
</cli_params>
|
||||
<reserve_ports>
|
||||
<port type="add" id="QUERY_PORT" cli_string="query_port=">24</port>
|
||||
<port type="add" id="QUERY_SSH_PORT" cli_string="query_ssh_port=">35</port>
|
||||
<port type="add" id="FILETRANSFER_PORT" cli_string="filetransfer_port=">20046</port>
|
||||
</reserve_ports>
|
||||
<console_log>teamspeak3-server_win32/logs/ts3server_0.log</console_log>
|
||||
<exe_location>teamspeak3-server_win32</exe_location>
|
||||
<mods>
|
||||
<mod key="default">
|
||||
<name>None</name>
|
||||
</mod>
|
||||
</mods>
|
||||
<replace_texts>
|
||||
<text key="webhost_ip">
|
||||
<default>^$</default>
|
||||
<filepath>teamspeak3-server_win32/query_ip_whitelist.txt</filepath>
|
||||
</text>
|
||||
</replace_texts>
|
||||
<server_params>
|
||||
<param key="license_accepted=" type="select" id="LICENS">
|
||||
<option value="1">Accepted</option>
|
||||
<option value="0">Denied</option>
|
||||
<options>ns</options>
|
||||
<desc>Agreeing to the TeamSpeak 3 server licence. Can be viewed <a href=https://sales.teamspeak.com/documents/TeamSpeak_Master_License_Agreement_EN.pdf target=_blank>here</a>.</desc>
|
||||
</param>
|
||||
<param key="logappend=" type="select" id="LOG">
|
||||
<option value="1">Enabled</option>
|
||||
<option value="0">Disabled</option>
|
||||
<options>ns</options>
|
||||
<desc>The log output will be appended to the previous log file (disabling will cause OGP to be unable to return the server log contents in the panel).</desc>
|
||||
</param>
|
||||
<param key="query_protocols=" type="select" id="QP">
|
||||
<option value="raw">Classic</option>
|
||||
<option value="raw,ssh">Classic and SSH</option>
|
||||
<options>ns</options>
|
||||
<desc>Protocols that can be used to connect to the ServerQuery.</desc>
|
||||
</param>
|
||||
</server_params>
|
||||
</game_config>
|
||||
|
|
@ -1,70 +0,0 @@
|
|||
<game_config>
|
||||
<game_key>unturned_linux32</game_key>
|
||||
<installer>steamcmd</installer>
|
||||
<game_name>Unturned</game_name>
|
||||
<server_exec_name>Unturned.x86</server_exec_name>
|
||||
<query_port type='add'>1</query_port>
|
||||
<cli_template>-nographics -batchmode -logfile Logs/server.log +secureserver/Server</cli_template>
|
||||
<maps_location>Maps</maps_location>
|
||||
<console_log>Logs/server.log</console_log>
|
||||
<max_user_amount>48</max_user_amount>
|
||||
<mods>
|
||||
<mod key="default">
|
||||
<name>None</name>
|
||||
<installer_name>304930</installer_name>
|
||||
<steam_bitness>32</steam_bitness>
|
||||
</mod>
|
||||
</mods>
|
||||
<replace_texts>
|
||||
<text key="ip">
|
||||
<default>Bind.*</default>
|
||||
<var>Bind</var>
|
||||
<filepath>Servers/Server/Server/Commands.dat</filepath>
|
||||
<options>s</options>
|
||||
</text>
|
||||
<text key="port">
|
||||
<default>Port.*</default>
|
||||
<var>Port</var>
|
||||
<filepath>Servers/Server/Server/Commands.dat</filepath>
|
||||
<options>s</options>
|
||||
</text>
|
||||
<text key="home_name">
|
||||
<default>Name.*</default>
|
||||
<var>Name</var>
|
||||
<filepath>Servers/Server/Server/Commands.dat</filepath>
|
||||
<options>s</options>
|
||||
</text>
|
||||
<text key="max_players">
|
||||
<default>MaxPlayers.*</default>
|
||||
<var>MaxPlayers</var>
|
||||
<filepath>Servers/Server/Server/Commands.dat</filepath>
|
||||
<options>s</options>
|
||||
</text>
|
||||
<text key="map">
|
||||
<default>Map.*</default>
|
||||
<var>Map</var>
|
||||
<filepath>Servers/Server/Server/Commands.dat</filepath>
|
||||
<options>s</options>
|
||||
</text>
|
||||
</replace_texts>
|
||||
<post_install>
|
||||
if [ -f "Servers/Server/Server" ]
|
||||
then
|
||||
echo "Config folder found. OK!"
|
||||
else
|
||||
echo "Config folder not found."
|
||||
echo "Creating config folder!"
|
||||
mkdir -p Servers/Server/Server
|
||||
fi
|
||||
</post_install>
|
||||
<environment_variables>
|
||||
export LD_LIBRARY_PATH={OGP_HOME_DIR}/lib
|
||||
</environment_variables>
|
||||
<lock_files>
|
||||
Unturned_Headless.x86
|
||||
</lock_files>
|
||||
<configuration_files>
|
||||
<file description="Server Configurations">Servers/Server/Server/Commands.dat</file>
|
||||
<file description="Server Configurations">Servers/Server/Config.json</file>
|
||||
</configuration_files>
|
||||
</game_config>
|
||||
|
|
@ -1,64 +0,0 @@
|
|||
<game_config>
|
||||
<game_key>unturned_win32</game_key>
|
||||
<installer>steamcmd</installer>
|
||||
<game_name>Unturned</game_name>
|
||||
<server_exec_name>Unturned.exe</server_exec_name>
|
||||
<query_port type='add'>1</query_port>
|
||||
<cli_template>-nographics -batchmode -logfile Logs/server.log +secureserver/Server</cli_template>
|
||||
<maps_location>Maps</maps_location>
|
||||
<console_log>Logs/server.log</console_log>
|
||||
<max_user_amount>48</max_user_amount>
|
||||
<mods>
|
||||
<mod key="default">
|
||||
<name>None</name>
|
||||
<installer_name>304930</installer_name>
|
||||
<steam_bitness>32</steam_bitness>
|
||||
</mod>
|
||||
</mods>
|
||||
<replace_texts>
|
||||
<text key="ip">
|
||||
<default>Bind.*</default>
|
||||
<var>Bind</var>
|
||||
<filepath>Servers/Server/Server/Commands.dat</filepath>
|
||||
<options>s</options>
|
||||
</text>
|
||||
<text key="port">
|
||||
<default>Port.*</default>
|
||||
<var>Port</var>
|
||||
<filepath>Servers/Server/Server/Commands.dat</filepath>
|
||||
<options>s</options>
|
||||
</text>
|
||||
<text key="home_name">
|
||||
<default>Name.*</default>
|
||||
<var>Name</var>
|
||||
<filepath>Servers/Server/Server/Commands.dat</filepath>
|
||||
<options>s</options>
|
||||
</text>
|
||||
<text key="max_players">
|
||||
<default>MaxPlayers.*</default>
|
||||
<var>MaxPlayers</var>
|
||||
<filepath>Servers/Server/Server/Commands.dat</filepath>
|
||||
<options>s</options>
|
||||
</text>
|
||||
<text key="map">
|
||||
<default>Map.*</default>
|
||||
<var>Map</var>
|
||||
<filepath>Servers/Server/Server/Commands.dat</filepath>
|
||||
<options>s</options>
|
||||
</text>
|
||||
</replace_texts>
|
||||
<post_install>
|
||||
if [ -f "Servers/Server/Server" ]
|
||||
then
|
||||
echo "Config folder found. OK!"
|
||||
else
|
||||
echo "Config folder not found."
|
||||
echo "Creating config folder!"
|
||||
mkdir -p Servers/Server/Server
|
||||
fi
|
||||
</post_install>
|
||||
<configuration_files>
|
||||
<file description="Server Configurations">Servers/Server/Server/Commands.dat</file>
|
||||
<file description="Server Configurations">Servers/Server/Config.json</file>
|
||||
</configuration_files>
|
||||
</game_config>
|
||||
|
|
@ -1,30 +0,0 @@
|
|||
<game_config>
|
||||
<game_key>vicecitymp_linux32</game_key>
|
||||
<game_name>Vice City Multiplayer</game_name>
|
||||
<server_exec_name>mpsvrrel32</server_exec_name>
|
||||
<max_user_amount>100</max_user_amount>
|
||||
<mods>
|
||||
<mod key="default">
|
||||
<name>None</name>
|
||||
</mod>
|
||||
</mods>
|
||||
<replace_texts>
|
||||
<text key="port">
|
||||
<default>port .*</default>
|
||||
<var>port</var>
|
||||
<filepath>server.cfg</filepath>
|
||||
<options>s</options>
|
||||
</text>
|
||||
<text key="max_players">
|
||||
<default>maxplayers .*</default>
|
||||
<var>maxplayers</var>
|
||||
<filepath>server.cfg</filepath>
|
||||
<options>s</options>
|
||||
</text>
|
||||
<text key="home_name">
|
||||
<default>ServerName</default>
|
||||
<filepath>server.conf</filepath>
|
||||
<options>tags</options>
|
||||
</text>
|
||||
</replace_texts>
|
||||
</game_config>
|
||||
|
|
@ -1,30 +0,0 @@
|
|||
<game_config>
|
||||
<game_key>vicecitymp_win32</game_key>
|
||||
<game_name>Vice City Multiplayer</game_name>
|
||||
<server_exec_name>server.exe</server_exec_name>
|
||||
<max_user_amount>100</max_user_amount>
|
||||
<mods>
|
||||
<mod key="default">
|
||||
<name>None</name>
|
||||
</mod>
|
||||
</mods>
|
||||
<replace_texts>
|
||||
<text key="port">
|
||||
<default>port .*</default>
|
||||
<var>port</var>
|
||||
<filepath>server.cfg</filepath>
|
||||
<options>s</options>
|
||||
</text>
|
||||
<text key="max_players">
|
||||
<default>maxplayers .*</default>
|
||||
<var>maxplayers</var>
|
||||
<filepath>server.cfg</filepath>
|
||||
<options>s</options>
|
||||
</text>
|
||||
<text key="home_name">
|
||||
<default>ServerName</default>
|
||||
<filepath>server.conf</filepath>
|
||||
<options>tags</options>
|
||||
</text>
|
||||
</replace_texts>
|
||||
</game_config>
|
||||
|
|
@ -1,76 +0,0 @@
|
|||
<game_config>
|
||||
<game_key>warsow_linux32</game_key>
|
||||
<game_name>Warsow</game_name>
|
||||
<server_exec_name>wsw_server.i386</server_exec_name>
|
||||
<cli_template>%IP% %PORT% %PLAYERS% +set fs_usehomedir 0 %BASE_PATH%</cli_template>
|
||||
<cli_params>
|
||||
<cli_param id="IP" cli_string="+set sv_ip" options="s" />
|
||||
<cli_param id="PORT" cli_string="+set sv_port" options="s" />
|
||||
<cli_param id="PLAYERS" cli_string="+set sv_maxclients" options="s" />
|
||||
<cli_param id="BASE_PATH" cli_string="+set fs_basepath" options="s" />
|
||||
</cli_params>
|
||||
<max_user_amount>32</max_user_amount>
|
||||
<control_protocol>rcon</control_protocol>
|
||||
<control_protocol_type>old</control_protocol_type>
|
||||
<mods>
|
||||
<mod key="warsow">
|
||||
<name>none</name>
|
||||
</mod>
|
||||
</mods>
|
||||
<replace_texts>
|
||||
<text key="control_password">
|
||||
<default>set rcon_password.*</default>
|
||||
<var>set rcon_password</var>
|
||||
<filepath>basewsw/dedicated_autoexec.cfg</filepath>
|
||||
<options>sq</options>
|
||||
</text>
|
||||
<text key="home_name">
|
||||
<default>set sv_hostname.*</default>
|
||||
<var>set sv_hostname</var>
|
||||
<filepath>basewsw/dedicated_autoexec.cfg</filepath>
|
||||
<options>sq</options>
|
||||
</text>
|
||||
</replace_texts>
|
||||
<server_params>
|
||||
<param key="+set g_" type="select">
|
||||
<option value="gametype bomb +map wbomb1">Bomb and Defuse</option>
|
||||
<option value="gametype ca +map wca1">Clan Arena</option>
|
||||
<option value="gametype ctf +map wctf1">Capture The Flag</option>
|
||||
<option value="gametype ctftactics +map wctf1">Capture The Flag: Tactics</option>
|
||||
<option value="gametype da +map wda1">Duel Arena</option>
|
||||
<option value="gametype dm +map wdm1">Death Match</option>
|
||||
<option value="gametype duel +map wdm1">Duel</option>
|
||||
<option value="gametype ffa +map wdm1">Free For All</option>
|
||||
<option value="gametype headhunt +map wdm1">Headhunt Deathmatch</option>
|
||||
<option value="gametype race +map wdm1">Race</option>
|
||||
<option value="gametype tdm +map wdm1">Team Death Match</option>
|
||||
<option value="gametype tdo +map wca1">Team Domination</option>
|
||||
<caption>Game Type</caption>
|
||||
<desc>Select a Game Type.</desc>
|
||||
<options>ns</options>
|
||||
</param>
|
||||
</server_params>
|
||||
<list_players_command>status</list_players_command>
|
||||
<player_info_regex>#\s*(\d+)\s+-?\d+\s+\d+\s+(.+)\s+\d+\s+(\d+\.\d+\.\d+\.\d+):.+#</player_info_regex>
|
||||
<player_info>
|
||||
<index key="1">id</index>
|
||||
<index key="2">Name</index>
|
||||
<index key="3">IP</index>
|
||||
</player_info>
|
||||
<player_commands>
|
||||
<command key="Kick" type="hidden">
|
||||
<string>kick %id%</string>
|
||||
</command>
|
||||
<command key="Ban" type="select">
|
||||
<option value=" ">Permanent</option>
|
||||
<option value="15">15m</option>
|
||||
<option value="30">30m</option>
|
||||
<option value="60">1h</option>
|
||||
<option value="1440">1D</option>
|
||||
<option value="10080">1W</option>
|
||||
<option value="43200">30D</option>
|
||||
<string>addip %IP% %input%</string>
|
||||
<string>kick %id%</string>
|
||||
</command>
|
||||
</player_commands>
|
||||
</game_config>
|
||||
|
|
@ -1,77 +0,0 @@
|
|||
<game_config>
|
||||
<game_key>warsow_win32</game_key>
|
||||
<game_name>Warsow</game_name>
|
||||
<server_exec_name>wsw_server_x86.exe</server_exec_name>
|
||||
<cli_template>%IP% %PORT% %PLAYERS% +set fs_usehomedir 0 %BASE_PATH%</cli_template>
|
||||
<cli_params>
|
||||
<cli_param id="IP" cli_string="+set sv_ip" options="s" />
|
||||
<cli_param id="PORT" cli_string="+set sv_port" options="s" />
|
||||
<cli_param id="PLAYERS" cli_string="+set sv_maxclients" options="s" />
|
||||
<cli_param id="BASE_PATH" cli_string="+set fs_basepath" options="s" />
|
||||
</cli_params>
|
||||
<console_log>basewsw/wswconsole.log</console_log>
|
||||
<max_user_amount>32</max_user_amount>
|
||||
<control_protocol>rcon</control_protocol>
|
||||
<control_protocol_type>old</control_protocol_type>
|
||||
<mods>
|
||||
<mod key="warsow">
|
||||
<name>none</name>
|
||||
</mod>
|
||||
</mods>
|
||||
<replace_texts>
|
||||
<text key="control_password">
|
||||
<default>set rcon_password.*</default>
|
||||
<var>set rcon_password</var>
|
||||
<filepath>basewsw/dedicated_autoexec.cfg</filepath>
|
||||
<options>sq</options>
|
||||
</text>
|
||||
<text key="home_name">
|
||||
<default>set sv_hostname.*</default>
|
||||
<var>set sv_hostname</var>
|
||||
<filepath>basewsw/dedicated_autoexec.cfg</filepath>
|
||||
<options>sq</options>
|
||||
</text>
|
||||
</replace_texts>
|
||||
<server_params>
|
||||
<param key="+set g_" type="select">
|
||||
<option value="gametype bomb +map wbomb1">Bomb and Defuse</option>
|
||||
<option value="gametype ca +map wca1">Clan Arena</option>
|
||||
<option value="gametype ctf +map wctf1">Capture The Flag</option>
|
||||
<option value="gametype ctftactics +map wctf1">Capture The Flag: Tactics</option>
|
||||
<option value="gametype da +map wda1">Duel Arena</option>
|
||||
<option value="gametype dm +map wdm1">Death Match</option>
|
||||
<option value="gametype duel +map wdm1">Duel</option>
|
||||
<option value="gametype ffa +map wdm1">Free For All</option>
|
||||
<option value="gametype headhunt +map wdm1">Headhunt Deathmatch</option>
|
||||
<option value="gametype race +map wdm1">Race</option>
|
||||
<option value="gametype tdm +map wdm1">Team Death Match</option>
|
||||
<option value="gametype tdo +map wca1">Team Domination</option>
|
||||
<caption>Game Type</caption>
|
||||
<desc>Select a Game Type.</desc>
|
||||
<options>ns</options>
|
||||
</param>
|
||||
</server_params>
|
||||
<list_players_command>status</list_players_command>
|
||||
<player_info_regex>#\s*(\d+)\s+-?\d+\s+\d+\s+(.+)\s+\d+\s+(\d+\.\d+\.\d+\.\d+):.+#</player_info_regex>
|
||||
<player_info>
|
||||
<index key="1">id</index>
|
||||
<index key="2">Name</index>
|
||||
<index key="3">IP</index>
|
||||
</player_info>
|
||||
<player_commands>
|
||||
<command key="Kick" type="hidden">
|
||||
<string>kick %id%</string>
|
||||
</command>
|
||||
<command key="Ban" type="select">
|
||||
<option value=" ">Permanent</option>
|
||||
<option value="15">15m</option>
|
||||
<option value="30">30m</option>
|
||||
<option value="60">1h</option>
|
||||
<option value="1440">1D</option>
|
||||
<option value="10080">1W</option>
|
||||
<option value="43200">30D</option>
|
||||
<string>addip %IP% %input%</string>
|
||||
<string>kick %id%</string>
|
||||
</command>
|
||||
</player_commands>
|
||||
</game_config>
|
||||
|
|
@ -1,84 +0,0 @@
|
|||
<game_config>
|
||||
<game_key>xonotic_linux32</game_key>
|
||||
<game_name>Xonotic</game_name>
|
||||
<server_exec_name>xonotic-linux32-dedicated</server_exec_name>
|
||||
<cli_template>%IP% %PORT% %PLAYERS%</cli_template>
|
||||
<cli_params>
|
||||
<cli_param id="IP" cli_string="+set net_address" options="s" />
|
||||
<cli_param id="PORT" cli_string="-port" options="s" />
|
||||
<cli_param id="PLAYERS" cli_string="+set maxplayers" options="s" />
|
||||
</cli_params>
|
||||
<max_user_amount>32</max_user_amount>
|
||||
<control_protocol>rcon</control_protocol>
|
||||
<control_protocol_type>old</control_protocol_type>
|
||||
<mods>
|
||||
<mod key="xonotic">
|
||||
<name>none</name>
|
||||
</mod>
|
||||
</mods>
|
||||
<replace_texts>
|
||||
<text key="control_password">
|
||||
<default>\/?\/?rcon_password\s+".*"</default>
|
||||
<var>rcon_password</var>
|
||||
<filepath>data/server.cfg</filepath>
|
||||
<options>sq</options>
|
||||
</text>
|
||||
<text key="home_name">
|
||||
<default>\/?\/?hostname\s+".*"</default>
|
||||
<var>hostname</var>
|
||||
<filepath>data/server.cfg</filepath>
|
||||
<options>sq</options>
|
||||
</text>
|
||||
<text key="true">
|
||||
<default>\/?\/?rcon_secure\s+\d+</default>
|
||||
<var>rcon_secure 0</var>
|
||||
<filepath>data/server.cfg</filepath>
|
||||
<options></options>
|
||||
</text>
|
||||
<text key="max_players">
|
||||
<default>\/?\/?maxplayers\s+\d+</default>
|
||||
<var>maxplayers</var>
|
||||
<filepath>data/server.cfg</filepath>
|
||||
<options>s</options>
|
||||
</text>
|
||||
</replace_texts>
|
||||
<server_params>
|
||||
<param key="+set g_" type="select">
|
||||
<option value="dm 1">Death Match</option>
|
||||
<option value="tdm 1">Team Death Match</option>
|
||||
<option value="ctf 1">Capture the Flag</option>
|
||||
<option value="domination 1">Domination</option>
|
||||
<!-- <option value="runematch 1">Rune Match</option> -->
|
||||
<option value="lms 1">Last Man Standing</option>
|
||||
<option value="arena 1">Arena</option>
|
||||
<option value="keyhunt 1">Key Hunt</option>
|
||||
<option value="assault 1">Assault</option>
|
||||
<option value="onslaught 1">Onslaught</option>
|
||||
<option value="race 1">Race</option>
|
||||
<option value="nexball 1">Nexball</option>
|
||||
<caption>Game Type</caption>
|
||||
<desc>Select a Game Type.</desc>
|
||||
<options>ns</options>
|
||||
</param>
|
||||
</server_params>
|
||||
<list_players_command>status</list_players_command>
|
||||
<player_info_regex>#\#(\d+)\s+(.+)\s+-?\d+\s+\d+:\d+:\d+#</player_info_regex>
|
||||
<player_info>
|
||||
<index key="1">userid</index>
|
||||
<index key="2">Name</index>
|
||||
</player_info>
|
||||
<player_commands>
|
||||
<command key="Kick" type="hidden">
|
||||
<string>kick # %userid%</string>
|
||||
</command>
|
||||
<command key="Ban" type="select">
|
||||
<option value="900">15m</option>
|
||||
<option value="1800">30m</option>
|
||||
<option value="3600">1h</option>
|
||||
<option value="86400">1D</option>
|
||||
<option value="604800">1W</option>
|
||||
<option value="2592000">30D</option>
|
||||
<string>sv_cmd kickban # %userid% %input% 4 Banned</string>
|
||||
</command>
|
||||
</player_commands>
|
||||
</game_config>
|
||||
Loading…
Add table
Add a link
Reference in a new issue