force sync from /var/www/html/panel: 2025-09-08T20:36:30Z
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224
ControlPanel/js/modules/gamemanager.js
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224
ControlPanel/js/modules/gamemanager.js
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function uploadMapImg(button) {
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var home_id = $(button).attr('id');
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var mod_id = $(button).attr('data-mod_id');
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var map = $(button).attr('data-map');
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var title = $('#translation').attr('data-title');
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var upload_button = $('#translation').attr('data-upload_button');
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var bad_file = $('#translation').attr('data-bad_file');
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var upload_failure = $('#translation').attr('data-upload_failure');
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$('div.main-content').append('<div class="dialog-form'+home_id+'" title="'+title+'" >\
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<form class="upload-mapImage-form'+home_id+'" enctype="multipart/form-data" >\
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<input type="hidden" name="map" value="'+map+'" />\
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<input type="file" name="map-image" class="'+home_id+'" value="" />\
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<input type="hidden" name="home_id" value="'+home_id+'" />\
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<input type="hidden" name="mod_id" value="'+mod_id+'" />\
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</form>\
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</div>');
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$( ".dialog-form"+home_id ).dialog({
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autoOpen: true,
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height: 145,
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width: 350,
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modal: true,
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buttons: [{ text: upload_button, click: function(){
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var filename = $('input[name=map-image].'+home_id).val().split('\\').pop(),
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extension = filename.split('.').pop();
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if(extension.match(/png|jpg|gif/) != null)
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{
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filesize = $('input[name=map-image].'+home_id)[0].files[0].fileSize;
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if(filesize > 1048576)
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{
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alert(bad_file);
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}
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else
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{
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$(".upload-mapImage-form"+home_id).append('<input type="hidden" name="extension" value="'+extension+'" />');
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$('.status'+home_id).remove();
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$( ".dialog-form"+home_id ).append('<center class="status'+home_id+'" ><img style="height:10px;" src="images/loading.gif" /></center>');
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data = new FormData($(".upload-mapImage-form"+home_id)[0]);
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console.log('Submitting');
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$.ajax({
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type: 'POST',
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url: 'home.php?m=gamemanager&p=upload_map_image&type=cleared',
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data: data,
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cache: false,
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contentType: false,
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processData: false
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}).done(function(data) {
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$('.status'+home_id).remove();
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$( ".dialog-form"+home_id ).append('<center class="status'+home_id+'" >'+$.trim(data)+'</center>');
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}).fail(function(jqXHR,status, errorThrown) {
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$('.status'+home_id).remove();
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$( ".dialog-form"+home_id ).append('<center class="status'+home_id+'" >'+upload_failure+'</center>');
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console.log(errorThrown);
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console.log(jqXHR.responseText);
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console.log(jqXHR.status);
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});
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}
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}
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else
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{
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alert(bad_file);
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}
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}
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}],
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close: function() {
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$( ".dialog-form"+home_id ).remove();
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}
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});
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}
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$(document).ready(function(){
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$('input#search').quicksearch('table#servermonitor tbody tr.maintr');
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$("#servermonitor")
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.collapsible("td.collapsible", {collapse: true})
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.tablesorter({sortList: [[0,0], [1,0]] , widgets: ['zebra']});
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$("div#server_icon").click(function(){
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var id = $(this).attr('class');
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if($("input[type=radio]."+id).attr('checked'))
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{
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$("input[type=radio]."+id).attr('checked', false).prop('checked', false);
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}
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else
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{
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$("input[type=radio]."+id).attr('checked', true).prop('checked', true);
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}
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});
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$('.size').click(function(){
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var id = $(this).attr('data-home_id');
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$.post( "home.php?m=user_games&type=cleared&p=get_size&home_id="+id, function( data ) {
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$('.size[data-home_id='+id+']').text( data ).removeClass('sizeText').addClass('sizeText');
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});
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});
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$('#execute_operations').click(function(){
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var addpost = {};
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$('input[type=radio]:checked').each(function( ){
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var name = $(this).attr('name');
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var value = $(this).val();
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addpost[ name ] = value;
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});
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$('.right.bloc').html('<img src="images/loading.gif" />');
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$.ajax({
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type: "POST",
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url: "home.php?m=gamemanager&p=game_monitor",
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data: addpost,
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complete: function(){
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document.location.reload();
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}
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});
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});
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$('img#action-stop').click(function(){
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$('input[type=radio]#action-stop').each(function( ){
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if( this.checked )
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{
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$(this).attr('checked', false).prop('checked', false);
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}
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else
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{
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$(this).attr('checked', true).prop('checked', true);
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}
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});
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});
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$('img#action-restart').click(function(){
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$('input[type=radio]#action-restart').each(function( ){
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if( this.checked )
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{
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$(this).attr('checked', false).prop('checked', false);
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}
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else
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{
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$(this).attr('checked', true).prop('checked', true);
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}
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});
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});
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$('img#action-start').click(function(){
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$('input[type=radio]#action-start').each(function( ){
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if( this.checked )
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{
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$(this).attr('checked', false).prop('checked', false);
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}
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else
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{
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$(this).attr('checked', true).prop('checked', true);
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}
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});
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});
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// Allow admin users to set game server order
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handleOrderingGameServers();
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});
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function handleOrderingGameServers(){
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var elemBeingDragged = null;
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var childExpanderRow = null;
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var helperItemBeingDragged = null;
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if($('h2.isAdminUser').length){
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$('table#servermonitor tbody').sortable({
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handle: '.sortHandle', // https://stackoverflow.com/questions/15554951/sortable-rows-only-when-a-specific-column-is-dragged#answer-16753297
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delay: 250, // https://stackoverflow.com/questions/22913592/jquery-ui-sortable-any-event-to-trigger-once-delay-completed
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start: function( event, ui ) {
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$('.expand-child td').css('display', 'none');
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$('td', ui.item).removeClass('expanded');
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ui.helper.css('cursor', 'move');
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elemBeingDragged = ui.item;
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childExpanderRow = elemBeingDragged.nextAll('tr.expand-child').first();
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helperItemBeingDragged = ui.helper;
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},
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stop: function( event, ui ) {
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if(childExpanderRow && childExpanderRow.length && elemBeingDragged && elemBeingDragged.length){
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elemBeingDragged.after(childExpanderRow.detach());
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if(childExpanderRow.next('tr.expand-child').length){
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elemBeingDragged.before(childExpanderRow.next('tr.expand-child').detach());
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}
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}
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if(helperItemBeingDragged.length){
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helperItemBeingDragged.css('cursor', '');
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}
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},
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update: function(event, ui){
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saveGameServerOrder();
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}
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});
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}
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}
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function saveGameServerOrder(){
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var i = 0;
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var postData = {order: new Array()};
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var homeId = null;
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if(userAPIKey){
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// Build the data
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$('table#servermonitor tbody .maintr:visible').each(function(e){
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homeId = $('td.serverId', $(this)).text();
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if(homeId){
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postData.order.push({home_id: homeId, order: i});
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i++;
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}
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});
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// Make the call
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$.ajax({
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type: "POST",
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url: "ogp_api.php?gamemanager_admin/reorder&token=" + userAPIKey,
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data: JSON.stringify(postData),
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success: function(e){
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logToConsole("Game server order successfully saved!");
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}
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});
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}
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}
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