force sync from /var/www/html/panel: 2025-09-08T20:36:30Z
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48
ControlPanel/modules/config_games/server_configs/jcmp_linux.xml
Executable file
48
ControlPanel/modules/config_games/server_configs/jcmp_linux.xml
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<game_config>
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<game_key>jcmp_linux32</game_key>
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<gameq_query_name>Jc2</gameq_query_name>
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<installer>steamcmd</installer>
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<game_name>Just Cause 2 Multiplayer</game_name>
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<server_exec_name>Jcmp-Server</server_exec_name>
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<cli_template>%IP% %PORT% %PLAYERS%</cli_template>
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<cli_params>
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<cli_param id="IP" cli_string="BindIP" options="s" />
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<cli_param id="PORT" cli_string="BindPort" options="s" />
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<cli_param id="PLAYERS" cli_string="MaxPlayers" options="s" />
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</cli_params>
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<max_user_amount>5000</max_user_amount>
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<control_protocol>lcon</control_protocol>
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<mods>
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<mod key="jcmp">
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<name>none</name>
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<installer_name>261140</installer_name>
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<installer_login>anonymous</installer_login>
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</mod>
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</mods>
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<replace_texts>
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<text key="max_players">
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<default>(MaxPlayers\s*=)(.*)</default>
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<var>${1}</var>
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<filepath>config.lua</filepath>
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<options>sc</options>
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</text>
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<text key="home_name">
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<default>(Name\s*=)(.*)</default>
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<var>${1}</var>
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<filepath>config.lua</filepath>
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<options>sqc</options>
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</text>
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<text key="ip">
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<default>(BindIP\s*=)(.*)</default>
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<var>${1}</var>
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<filepath>config.lua</filepath>
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<options>sqc</options>
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</text>
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<text key="port">
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<default>(BindPort\s*=)(.*)</default>
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<var>${1}</var>
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<filepath>config.lua</filepath>
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<options>sc</options>
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</text>
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</replace_texts>
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</game_config>
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