force sync from /var/www/html/panel: 2025-09-08T20:36:30Z
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4f717c9ee8
18119 changed files with 2566034 additions and 0 deletions
51
ControlPanel/modules/config_games/server_configs/risingstrorm2_win64.xml
Executable file
51
ControlPanel/modules/config_games/server_configs/risingstrorm2_win64.xml
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<game_config>
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<game_key>risingstorm2_win64</game_key>
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<installer>steamcmd</installer>
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<game_name>Rising Storm 2: Vietnam</game_name>
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<server_exec_name>VNGame.exe</server_exec_name>
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<cli_template>%MAP%%PORT%%PLAYERS%%CONTROL_PASSWORD%?EnableWebAdmin=true%WEB_ADMIN_PORT% -log=ServerLog.log %IP% %QUERY_PORT% -UNATTENDED</cli_template>
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<cli_params>
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<cli_param id="MAP" cli_string="" />
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<cli_param id="IP" cli_string="-MultiHome=" />
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<cli_param id="PORT" cli_string="?Port=" />
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<cli_param id="PLAYERS" cli_string="?MaxPlayers=" />
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<cli_param id="CONTROL_PASSWORD" cli_string="?AdminPassword=" />
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</cli_params>
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<reserve_ports>
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<port type="add" id="WEB_ADMIN_PORT" cli_string="?WebAdminPort=">10</port>
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<port type="add" id="QUERY_PORT" cli_string="-QueryPort=">19238</port>
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<port type="add" id="STEAM_PORT">12783</port>
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</reserve_ports>
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<map_list>maplist.txt</map_list>
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<console_log>ROGame/Logs/ServerLog.log</console_log>
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<exe_location>Binaries/Win64</exe_location>
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<max_user_amount>64</max_user_amount>
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<mods>
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<mod key="risingstorm2">
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<name>none</name>
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<installer_name>418480</installer_name>
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<installer_login>anonymous</installer_login>
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</mod>
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</mods>
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<post_install>
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maplist="maplist.txt"
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if [ -s "$maplist" ]
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then
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echo "File $maplist found. OK!"
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else
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echo "File $maplist not found"
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echo "Generating new maplist file in $maplist"
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touch maplist.txt
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echo VNTE-Compound > maplist.txt
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echo VNTE-CuChi >> maplist.txt
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echo VNTE-Firebase >> maplist.txt
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echo VNTE-Hill937 >> maplist.txt
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echo VNTE-HueCity >> maplist.txt
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echo VNSK-Compound >> maplist.txt
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echo VNSK-Firebase >> maplist.txt
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echo VNSK-JungleCamp >> maplist.txt
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echo VNSU-AnLaoValley >> maplist.txt
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echo VNSU-SongBe >> maplist.txt
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fi
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</post_install>
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</game_config>
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