force sync from /var/www/html/panel: 2025-09-08T20:36:30Z
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test/Build/.htaccess
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test/Build/.htaccess
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This configuration file should be uploaded to the server as "<Application Folder>/Build/.htaccess"
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# NOTE: "mod_mime" Apache module must be enabled for this configuration to work.
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<IfModule mod_mime.c>
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# The following lines are required for builds without decompression fallback, compressed with gzip
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RemoveType .gz
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AddEncoding gzip .gz
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AddType application/gzip .data.gz # The correct MIME type here would be application/octet-stream, but due to Safari bug https://bugs.webkit.org/show_bug.cgi?id=247421, it's preferable to use MIME Type application/gzip instead.
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AddType application/wasm .wasm.gz
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AddType application/javascript .js.gz
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AddType application/octet-stream .symbols.json.gz
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# The following lines are required for builds without decompression fallback, compressed with Brotli
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RemoveType .br
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RemoveLanguage .br
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AddEncoding br .br
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AddType application/octet-stream .data.br
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AddType application/wasm .wasm.br
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AddType application/javascript .js.br
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AddType application/octet-stream .symbols.json.br
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# The following line improves loading performance for uncompressed builds
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AddType application/wasm .wasm
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# Uncomment the following line to improve loading performance for gzip-compressed builds with decompression fallback
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# AddEncoding gzip .unityweb
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# Uncomment the following line to improve loading performance for brotli-compressed builds with decompression fallback
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# AddEncoding br .unityweb
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</IfModule>
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BIN
test/Build/Build (WebGL).data.br
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test/Build/Build (WebGL).data.br
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test/Build/Build (WebGL).framework.js.br
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test/Build/Build (WebGL).framework.js.br
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test/Build/Build (WebGL).loader.js
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test/Build/Build (WebGL).loader.js
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test/Build/Build (WebGL).wasm.br
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test/Build/Build (WebGL).wasm.br
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