diff --git a/modules/billing/docs/csgo/index.php b/modules/billing/docs/csgo/index.php index d9c8f479..cfce7485 100644 --- a/modules/billing/docs/csgo/index.php +++ b/modules/billing/docs/csgo/index.php @@ -26,17 +26,14 @@
27015Varies (see configuration)740csgo/cfg/server.cfg - Server settingscsgo/cfg/autoexec.cfg - Server settingscsgo/gamemodes_server.txt - Server settingscsgo/mapcycle.txt - Mapcycleworkshop_installed.txt - Steam WorkshopThe following ports are used by this game server:
-| Port | -Protocol | -Purpose | -
|---|---|---|
27015 |
- UDP | -Game/Query port | -
27015 |
- TCP | -RCON | -
27020 |
- UDP | -SourceTV (if enabled) | -
27005 |
- UDP | -Client port (outbound) | -
The Counter-Strike: Global Offensive & CS2 server typically uses a configurable port. Check your server configuration files for the specific port settings.
Allow server ports through your firewall:
@@ -193,8 +159,340 @@ steamcmd.exe +login anonymous ^Important configuration files for this server:
csgo/cfg/server.cfg - Server settingscsgo/cfg/autoexec.cfg - Server settingscsgo/gamemodes_server.txt - Server settingscsgo/mapcycle.txt - Mapcycleworkshop_installed.txt - Steam WorkshopCommon administrative commands (access via console or RCON):
+# Kick player
+kick [player_name]
+
+# Ban player
+ban [player_name]
+
+# Change map/level (syntax varies by game)
+changelevel [map_name]
+
+# Set admin password (if supported)
+setadminpassword [password]
+
+
+The server uses the following command line template:
+%GAME_TYPE% -console -usercon %MAP% %MAPGROUP% %IP% %PORT% %PLAYERS% -pidfile ogp_game_startup.pid
+
+The following parameters can be configured when starting the server:
+ ++sv_setsteamaccount
+ - Steam Account Login Token
+ Manage your steam tokens here
++mapgroup
+ - Map Group
+ Default groups: mg_bomb, mg_hostage, mg_armsrace and mg_demolition, to add more maps or mapgroups download "Gamemodes Helper" at http://csgodev.com/downloads/Helper.zip
++game_type
+ - Game Type
+ Select a Game Type.
+Options:
+0 - Classic1 - Arms/DeathMatch+game_mode
+ - Game Mode
+ Select a Game Mode.
+Options:
+0 - Casual/Race1 - Competitive/Demolition2 - DeathMatch+host_workshop_collection
+ - Workshop Collection
+ Set the collection id http://steamcommunity.com/workshop/browse/?appid=730§ion=collections ( Add the api key as a single line into the file webapi_authkey.txt under the mod directory csgo. http://steamcommunity.com/dev/apikey )
++host_workshop_map
+ - Workshop Map
+ Set the map id http://steamcommunity.com/workshop/browse/?appid=730 ( Add the api key as a single line into the file webapi_authkey.txt under the mod directory csgo. http://steamcommunity.com/dev/apikey )
++workshop_start_map
+ - Workshop Start Map
+ Set the id of the workshop map ( this will override the selected map ), you can find the file id for a workshop map in its workshop page URL.
+-tickrate
+ - -tickrate
+ Specifies server tickrate.
+Options:
+64 - 64128 - 128-nohltv
+ - No SourceTV
+ Disables SourceTV and closes its port.
+Default: checked
Linux (start.sh):
+#!/bin/bash
+cd /path/to/server
+./server_executable [parameters] 2>&1 | tee server.log
+
+chmod +x start.sh
+./start.sh
+
+
+Windows (start.bat):
+@echo off
+cd /d "%~dp0"
+server_executable.exe [parameters]
+pause
+
+
+Linux (systemd):
+# Create service file: /etc/systemd/system/gameserver.service
+[Unit]
+Description=Counter-Strike: Global Offensive & CS2 Server
+After=network.target
+
+[Service]
+Type=simple
+User=gameserver
+WorkingDirectory=/home/gameserver/server
+ExecStart=/home/gameserver/server/start.sh
+Restart=on-failure
+RestartSec=10
+
+[Install]
+WantedBy=multi-user.target
+
+
+# Enable and start service
+sudo systemctl daemon-reload
+sudo systemctl enable gameserver
+sudo systemctl start gameserver
+sudo systemctl status gameserver
+
+
+# View recent log entries
+tail -f server.log
+
+# Or check system logs
+journalctl -u gameserver -f
+
+
+# Find what's using the port
+sudo lsof -i :[PORT]
+sudo netstat -tulpn | grep [PORT]
+
+# Kill the process or change server port
+
+
+Ensure all required dependencies are installed. Check the error messages for missing libraries or packages.
+ +ps aux | grep servernetstat -an | grep [PORT]htop or topiotop# Monitor memory usage
+free -h
+top -p $(pgrep -f server)
+
+# Restart server regularly via cron if needed
+0 4 * * * /home/gameserver/restart.sh
+
+
+# Increase file descriptor limits
+echo "* soft nofile 65536" >> /etc/security/limits.conf
+echo "* hard nofile 65536" >> /etc/security/limits.conf
+
+# Network tuning
+sysctl -w net.core.rmem_max=16777216
+sysctl -w net.core.wmem_max=16777216
+sysctl -w net.ipv4.tcp_rmem="4096 87380 16777216"
+sysctl -w net.ipv4.tcp_wmem="4096 87380 16777216"
+
+
+Set up monitoring to track server health:
+#!/bin/bash
+# backup.sh - Run via cron
+DATE=$(date +%Y%m%d_%H%M%S)
+BACKUP_DIR="/backups/gameserver"
+SERVER_DIR="/home/gameserver/server"
+
+# Create backup
+tar -czf $BACKUP_DIR/backup_$DATE.tar.gz -C $SERVER_DIR .
+
+# Keep only last 7 days
+find $BACKUP_DIR -name "backup_*.tar.gz" -mtime +7 -delete
+
+
+# Minimal firewall - only allow necessary ports
+sudo ufw default deny incoming
+sudo ufw default allow outgoing
+sudo ufw allow [SERVER_PORT]/tcp
+sudo ufw allow [SERVER_PORT]/udp
+sudo ufw allow 22/tcp # SSH
+sudo ufw enable
+
+
++ Last updated: November 2025 | For Counter-Strike: Global Offensive & CS2 server hosting +
diff --git a/modules/billing/docs/minecraft/index.php b/modules/billing/docs/minecraft/index.php index a763b85c..a328451f 100644 --- a/modules/billing/docs/minecraft/index.php +++ b/modules/billing/docs/minecraft/index.php @@ -26,7 +26,7 @@25565Varies (see configuration)The following ports are used by this game server:
-| Port | -Protocol | -Purpose | -
|---|---|---|
25565 |
- TCP | -Game/Query port | -
25575 |
- TCP | -RCON (if enabled) | -
The Minecraft Server server typically uses a configurable port. Check your server configuration files for the specific port settings.
Allow server ports through your firewall:
@@ -149,68 +128,33 @@ setadminpassword [password]# Generic startup command structure
-./server_executable [parameters]
-
+The server uses the following command line template:
+java %XMS% %XMX% -jar minecraft_server.jar nogui
--port [number] - Set the server port-maxplayers [number] - Maximum player slots-map [name] - Starting map/level-console - Enable console output-nographics - Run without graphics (headless mode)The following parameters can be configured when starting the server:
-Linux (start.sh):
-#!/bin/bash
-cd /path/to/server
-./server_executable [parameters] 2>&1 | tee server.log
-
-chmod +x start.sh
-./start.sh
-
+ -Xms
+ - -Xms
+ Initial memory size for Java can be specified.
+Default: 1024M
Windows (start.bat):
-@echo off
-cd /d "%~dp0"
-server_executable.exe [parameters]
-pause
-
-
-Linux (systemd):
-# Create service file: /etc/systemd/system/gameserver.service
-[Unit]
-Description=Minecraft Server Server
-After=network.target
-
-[Service]
-Type=simple
-User=gameserver
-WorkingDirectory=/home/gameserver/server
-ExecStart=/home/gameserver/server/start.sh
-Restart=on-failure
-RestartSec=10
-
-[Install]
-WantedBy=multi-user.target
-
-
-# Enable and start service
-sudo systemctl daemon-reload
-sudo systemctl enable gameserver
-sudo systemctl start gameserver
-sudo systemctl status gameserver
-
-
--Xmx
+ - -Xmx
+ Maximum memory size for Java can be specified.
+Default: 1024M
# View recent log entries
diff --git a/tools/generate_game_docs.py b/tools/generate_game_docs.py
index 67513991..8f30242b 100755
--- a/tools/generate_game_docs.py
+++ b/tools/generate_game_docs.py
@@ -677,7 +677,10 @@ setadminpassword [password]
-console - Enable console output
-nographics - Run without graphics (headless mode)
+'''
+ # Common sections for all games (whether they have XML params or not)
+ php_doc += '''
Creating a Start Script
Linux (start.sh):