doc changes and reference folder
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@ -2,7 +2,7 @@
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## Status
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Accepted, Phase 1 implementation started
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Accepted, Phase 1 implementation active
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## Decision
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@ -36,3 +36,17 @@ Phase 1 implements this decision by routing the user-facing Workshop install flo
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- Generic content installs under `{SERVER_ROOT}/workshop/{MOD_FOLDER}` by default.
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- DayZ/Arma-style installs default to `@<workshop_id>` folders and copy `.bikey` files into `keys` when present.
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- Startup parameter generation remains a later phase.
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- Game XML uses the canonical `workshop_support` block. The schema validates this block and no longer requires loose top-level Workshop tags.
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- The Panel helpers read `workshop_support` first, then tolerate older direct tags only as compatibility fallbacks.
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- Arma 3 Linux and Windows configs declare Workshop app ID `107410` through `workshop_support`.
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## Validation
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Current validation commands:
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```bash
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php Panel/modules/addonsmanager/tests/workshop_helpers_test.php
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php Panel/modules/config_games/tests/validate_server_configs.php
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bash -n Panel/modules/addonsmanager/scripts/workshop/generic_steam_workshop_linux.sh
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bash -n Panel/modules/addonsmanager/scripts/workshop/generic_steam_workshop_windows_cygwin.sh
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```
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