Moved the Agents into their own repo. Kept the agent.pl just for reference
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# Counter-Strike: Source — Complete Dedicated Server Guide
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## Startup Parameters
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**Default command line**
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```bash
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srcds_run -game cstrike -console -usercon +hostport 27015 +map de_dust2 +maxplayers 16 +exec server.cfg
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```
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**Parameters (exhaustive, server-relevant only)**
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- `-game <dir>` — Game directory. Required.
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- `-console` — Enable server console output.
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- `-usercon` — Enable user console commands.
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- `+hostport <port>` — Server port (UDP). Default: 27015.
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- `+ip <address>` — Bind to specific IP address.
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- `+map <mapname>` — Starting map. Required.
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- `+maxplayers <num>` — Maximum players (1-64).
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- `+exec <file>` — Execute config file on startup.
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- `+sv_setsteamaccount <token>` — Game Server Login Token for public servers.
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- `+rcon_password <pass>` — RCON password for remote administration.
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- `+sv_password <pass>` — Server password for private games.
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- `+hostname <name>` — Server name in browser.
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- `+sv_lan <0|1>` — LAN mode (0=Internet, 1=LAN only).
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- `-tickrate <rate>` — Server tickrate (default: 66, competitive: 128).
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- `-port <port>` — Alternative syntax for hostport.
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- `-nohltv` — Disable SourceTV.
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- `+tv_enable <0|1>` — Enable/disable SourceTV.
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- `+tv_port <port>` — SourceTV port (default: hostport + 5).
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- `-secure` — Enable VAC (Valve Anti-Cheat).
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- `-insecure` — Disable VAC (for testing only).
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- `+sv_region <num>` — Server region (255=world, 0-7=specific regions).
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- `+fps_max <fps>` — Server FPS limit.
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- `-threads <num>` — Number of worker threads.
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- `-norestart` — Don't restart server on crash.
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- `+log <on|off>` — Enable/disable logging.
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- `-condebug` — Log console output to file.
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- `+sv_logfile <0|1>` — Enable server logging.
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- `+sv_logflush <0|1>` — Flush logs immediately.
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**Ports**
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- Game: UDP **27015** (primary)
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- RCON: TCP **27015** (same as game port)
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- SourceTV: UDP **27020** (game port + 5)
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- Steam Query: UDP **27016** (game port + 1)
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## Config Files & Locations
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**Windows:**
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- `steamapps/common/Counter-Strike: Source/cfg/server.cfg` — Main server configuration
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- `steamapps/common/Counter-Strike: Source/cfg/autoexec.cfg` — Auto-executed commands
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- `steamapps/common/Counter-Strike: Source/mapcycle.txt` — Map rotation list
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- `steamapps/common/Counter-Strike: Source/motd.txt` — Message of the day
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- `steamapps/common/Counter-Strike: Source/banned_user.cfg` — Banned users
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- `steamapps/common/Counter-Strike: Source/banned_ip.cfg` — Banned IP addresses
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- `steamapps/common/Counter-Strike: Source/logs/` — Server logs directory
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**Linux:**
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- `~/.steam/steamapps/common/Counter-Strike: Source/cfg/server.cfg` — Main server configuration
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- `~/.steam/steamapps/common/Counter-Strike: Source/cfg/autoexec.cfg` — Auto-executed commands
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- `~/.steam/steamapps/common/Counter-Strike: Source/mapcycle.txt` — Map rotation list
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- `~/.steam/steamapps/common/Counter-Strike: Source/motd.txt` — Message of the day
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- `~/.steam/steamapps/common/Counter-Strike: Source/banned_user.cfg` — Banned users
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- `~/.steam/steamapps/common/Counter-Strike: Source/banned_ip.cfg` — Banned IP addresses
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- `~/.steam/steamapps/common/Counter-Strike: Source/logs/` — Server logs directory
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**Key Configuration Files:**
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- **server.cfg**: Core server settings (rates, game rules, admin settings)
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- **autoexec.cfg**: Commands executed on server start
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- **mapcycle.txt**: Map rotation configuration
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- **motd.txt**: Welcome message displayed to connecting players
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## Steam Workshop
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Not supported by this game.
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## Common Mods (curated)
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- **SourceMod**
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- **Purpose**: Admin and scripting framework for Source engine games.
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- **Install**: Download from sourcemod.net, extract to game directory, requires MetaMod:Source.
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- **Configure**: Edit `addons/sourcemod/configs/admins_simple.ini` for admin users.
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- **MetaMod:Source**
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- **Purpose**: Plugin loading framework for Source engine.
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- **Install**: Extract to game directory, add to gameinfo.txt.
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- **Configure**: Plugin loading handled automatically.
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- **Mani Admin Plugin**
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- **Purpose**: Alternative admin framework with extensive features.
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- **Install**: Extract to game directory, configure via mani_server.cfg.
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- **Configure**: Admin settings in `cfg/mani_server.cfg`.
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## Database
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Not applicable - this game does not use a database for core functionality.
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## Administration & Scripting
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**Remote Administration:**
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- RCON (Remote Console) access for server management
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- Web-based admin panels (game-specific or third-party)
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- In-game admin commands and permissions
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**Backup Strategy:**
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- Automated daily backups of save files and configuration
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- Rotate backups (keep 7 daily, 4 weekly, 12 monthly)
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- Test backup restoration procedures regularly
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- Store backups in separate location/drive
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**Auto-Update:**
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- Use SteamCMD for automatic server updates (Steam games)
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- Schedule updates during low-traffic periods
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- Backup before applying updates
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- Monitor for update announcements and patch notes
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**Monitoring:**
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- Server performance monitoring (CPU, memory, network)
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- Player connection logs and statistics
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- Error log monitoring and alerting
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- Uptime tracking and availability reporting
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## Troubleshooting (game-specific)
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**"Server not appearing in browser"**
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- **Cause**: Missing Game Server Login Token or firewall blocking ports
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- **Fix**: Add `+sv_setsteamaccount <token>` to startup, verify ports 27015 UDP/TCP are open
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**"VAC Unable to verify"**
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- **Cause**: Modified game files or outdated server binaries
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- **Fix**: Verify server files integrity via SteamCMD, remove custom plugins temporarily
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**"Map change crashes server"**
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- **Cause**: Invalid map file or insufficient memory
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- **Fix**: Verify map file integrity, increase server memory allocation, check map compatibility
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**"High CPU usage/lag"**
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- **Cause**: Incorrect tickrate settings or too many plugins
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- **Fix**: Adjust `-tickrate` parameter, disable unnecessary plugins, optimize server.cfg rates
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**"RCON not working"**
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- **Cause**: Incorrect password or blocked TCP port
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- **Fix**: Verify `rcon_password` setting, ensure TCP port (same as game port) is accessible
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**"Players getting kicked for 'Authentication timeout'"**
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- **Cause**: Steam authentication issues or network problems
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- **Fix**: Check internet connectivity, verify Steam services status, adjust timeout settings
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