Moved the Agents into their own repo. Kept the agent.pl just for reference
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<?php
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/*
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*
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* OGP - Open Game Panel
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* Copyright (C) 2008 - 2018 The OGP Development Team
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*
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* http://www.opengamepanel.org/
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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*/
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$lang_modules = array();
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// Some modules do not follow the established pattern and therefore don't have the functions loaded :(
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if(file_exists('includes/functions.php'))
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require_once('includes/functions.php');
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if(file_exists('functions.php'))
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require_once('functions.php');
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function add_lang_module($lang_module)
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{
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global $lang_modules;
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array_push($lang_modules,$lang_module);
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// Need to reload langs if module is added after the first ogpLang call.
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ogpLang();
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}
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function ogpLang()
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{
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global $lang_modules;
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$locale_files = makefilelist("lang/", ".|..|.svn", true, "folders");
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if( isset($_REQUEST['lang']) and !in_array($_REQUEST['lang'],$locale_files) )
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unset($_REQUEST['lang'], $_GET['lang'], $_POST['lang']);
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// For debugging purposes we allow lang change from url.
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if ( isset($_REQUEST['lang']) && is_dir("lang/".$_REQUEST['lang']) )
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define("LANG_DIR","lang/".$_REQUEST['lang']);
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// Check that the language exists
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else if ( !empty($_SESSION['users_lang']) && is_dir("lang/".$_SESSION['users_lang']) )
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define("LANG_DIR","lang/".$_SESSION['users_lang']);
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// ... if lang does not exist lets use english.
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else if ( isset($GLOBALS['panel_language']) && is_dir("lang/".$GLOBALS['panel_language']) )
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define("LANG_DIR","lang/".$GLOBALS['panel_language']);
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else
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define("LANG_DIR","lang/English/");
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$files = glob(LANG_DIR."/*.php");
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// If we are inside some module also the modules language file
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// needs to be loaded.
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if ( isset( $_REQUEST['m'] ) )
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{
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if ( preg_match('[/|\\|;|\.]',$_REQUEST['m']) !== 0 )
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return;
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array_push($lang_modules,$_REQUEST['m']);
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}
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$modules = preg_grep("/.*/",get_included_files());
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foreach ($lang_modules as $lang_module)
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{
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$lang_file = LANG_DIR."/modules/".$lang_module.".php";
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if ( is_file($lang_file) )
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array_push($files,$lang_file);
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}
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foreach ($files as $file_name)
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{
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// Load the actual language files.
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include_once($file_name);
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}
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}
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function get_lang($lang_index)
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{
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global $OGPLangPre;
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if (defined($lang_index))
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{
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return constant($lang_index);
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}
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if(!startsWith($lang_index, $OGPLangPre)){
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$newLangIndex = $OGPLangPre . $lang_index;
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if (defined($newLangIndex))
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{
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return constant($newLangIndex);
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}
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}
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// Any other case is error.
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return "_".$lang_index."_";
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}
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function get_lang_f()
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{
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global $OGPLangPre;
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$args = func_get_args();
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$lang_index = array_shift($args);
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if (defined($lang_index))
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{
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return vsprintf(constant($lang_index),$args);
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}
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if(!startsWith($lang_index, $OGPLangPre)){
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$newLangIndex = $OGPLangPre . $lang_index;
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if (defined($newLangIndex))
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{
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return vsprintf(constant($newLangIndex),$args);
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}
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}
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return "_".$lang_index."_".implode("_",$args)."_";
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}
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function print_lang($lang_index)
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{
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print get_lang($lang_index);
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}
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?>
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