Moved the Agents into their own repo. Kept the agent.pl just for reference
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<game_config>
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<game_key>cod_blackops_win32</game_key>
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<game_name>CoD: Black Ops</game_name>
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<server_exec_name>BlackOpsMP.exe</server_exec_name>
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<cli_template>+set dedicated 1 %IP% %PORT% %PLAYERS% +set sv_maprotation "map mp_drivein map mp_area51 map mp_array map mp_cracked map mp_crisis map mp_firingrange map mp_duga map mp_hanoi map mp_kowloon map mp_discovery map mp_berlinwall2 map mp_zoo map mp_outskirts map mp_hotel map mp_gridlock map mp_silo map mp_golfcourse map mp_cairo map mp_havoc map mp_cosmodrome map mp_nuked map mp_radiation map mp_mountain map mp_villa map mp_russianbase"</cli_template>
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<cli_params>
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<cli_param id="IP" cli_string="+set net_ip" options="s" />
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<cli_param id="PORT" cli_string="+set net_port" options="s" />
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<cli_param id="PLAYERS" cli_string="+set sv_maxclients" options="s" />
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</cli_params>
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<max_user_amount>32</max_user_amount>
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<mods>
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<mod key="default">
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<name>none</name>
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</mod>
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</mods>
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<server_params>
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<param key="+set g_gametype" type="text">
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<default>tdm</default>
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<caption>+set g_gametype</caption>
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<desc>"tdm" Team deathmatch|"dm" Free-for-all|"sab" Sabotage|"dem" Demolition|"ctf" Capture the flag|"sd" Search and destroy|"dom" Domination|"koth" Headquarters</desc>
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</param>
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<param key="+set xblive_wagermatch" type="text">
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<default>0</default>
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<caption>+set xblive_wagermatch</caption>
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<desc>set to 1 on the following gametypes: "hlnd" Stick and Stones*|"gun" Gun mode*"shrp" Sharpshooter*|"oic" One in the Chamber* </desc>
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</param>
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<param key="+exec" type="text">
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<default>server.cfg</default>
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<caption>Server config</caption>
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<desc>Exec server.cfg on start.</desc>
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</param>
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</server_params>
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</game_config>
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