Moved the Agents into their own repo. Kept the agent.pl just for reference
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18132 changed files with 0 additions and 2569420 deletions
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@ -1,117 +0,0 @@
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<game_config>
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<game_key>mumble_linux32</game_key>
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<installer>rsync</installer>
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<game_name>Murmur [Mumble server]</game_name>
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<server_exec_name>murmur.sh</server_exec_name>
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<cli_template>-fg -v</cli_template>
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<max_user_amount>1000</max_user_amount>
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<mods>
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<mod key="murmur">
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<name>none</name>
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</mod>
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</mods>
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<replace_texts>
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<text key="ip">
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<default>^#*(\s|\t)*host=.*$</default>
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<var>host=</var>
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<filepath>murmur.ini</filepath>
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<options></options>
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</text>
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<text key="port">
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<default>^#*(\s|\t)*port=.*$</default>
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<var>port=</var>
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<filepath>murmur.ini</filepath>
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<options></options>
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</text>
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<text key="max_players">
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<default>^#*(\s|\t)*users=.*$</default>
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<var>users=</var>
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<filepath>murmur.ini</filepath>
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<options></options>
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</text>
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<text key="control_password">
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<default>^#*(\s|\t)*icesecretwrite=.*$</default>
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<var>icesecretwrite=</var>
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<filepath>murmur.ini</filepath>
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<options></options>
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</text>
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<text key="control_password">
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<default>^#*(\s|\t)*gtmurmur_icesecret=.*$</default>
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<var>gtmurmur_icesecret=</var>
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<filepath>murmur.ini</filepath>
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<options></options>
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</text>
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<text key="home_name">
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<default>^#*(\s|\t)*registerName=.*$</default>
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<var>registerName=</var>
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<filepath>murmur.ini</filepath>
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<options></options>
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</text>
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<text key="ip">
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<default>^#*(\s|\t)*gtmurmur_ip=.*$</default>
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<var>gtmurmur_ip=</var>
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<filepath>murmur.ini</filepath>
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<options></options>
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</text>
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<text key="query_port">
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<default>^#*(\s|\t)*gtmurmur_port=.*$</default>
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<var>gtmurmur_port=</var>
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<filepath>murmur.ini</filepath>
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<options></options>
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</text>
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<text key="incremental">
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<default>^#*(\s|\t)*ice=\"tcp -h 127\.0\.0\.1 -p 6[0-9]*</default>
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<var>ice="tcp -h 127.0.0.1 -p 6</var>
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<filepath>murmur.ini</filepath>
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<options></options>
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</text>
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<text key="true">
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<default>^#*(\s|\t)*logfile=.*$</default>
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<var>logfile=murmur.log</var>
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<filepath>murmur.ini</filepath>
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<options></options>
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</text>
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</replace_texts>
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<post_install>rm -f murmur-static_x86*.tar.bz2
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for entry in `ls -1`; do
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if test -d $entry; then
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if test -e "$entry"/murmur.x86; then
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cp -Rf "$entry"/* .
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rm -Rf "$entry"
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fi
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fi
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done
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echo '#!/bin/bash
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CLIP=$*
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if test -e murmur.x86; then
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chmod +x murmur.x86
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./murmur.x86 $CLIP &
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echo $! > murmur.pid
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trap bashtrap EXIT
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clear
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bashtrap()
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{
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kill $(cat murmur.pid)
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}
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if test -e gtmurmur-static; then
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chmod +x gtmurmur-static
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./gtmurmur-static
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else
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echo "gtmurmur-static: file not found."
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echo "Unable to query the server, to enable queries:"
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echo "- Download GTmurmur Plugin from:"
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echo "https://www.gametracker.com/downloads/gtmurmurplugin.php"
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echo "- Extract gtmurmur-static in the base folder of this server and restart it."
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wait $(cat murmur.pid)
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fi
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else
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echo "murmur.x86: file not found."
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echo "ERROR: The server binary does not exists, please install it:"
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echo "- Visit http://sourceforge.net/projects/mumble/files/Mumble/ and change to the folder of the latest version."
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echo "- Get the download URL for murmur-static_x86-x.x.x.tar.bz2, where x.x.x is the version of the package."
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echo "- Go to Game Monitor and click on [Install / Update manually], paste the package URL there, and click [Update server], "
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echo " once the installation finishes, run the server again."
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fi' > murmur.sh
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chmod +x murmur.sh
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</post_install>
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</game_config>
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