Moved the Agents into their own repo. Kept the agent.pl just for reference
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18132 changed files with 0 additions and 2569420 deletions
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<game_config>
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<game_key>unturned_linux32</game_key>
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<installer>steamcmd</installer>
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<game_name>Unturned</game_name>
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<server_exec_name>Unturned.x86</server_exec_name>
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<query_port type='add'>1</query_port>
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<cli_template>-nographics -batchmode -logfile Logs/server.log +secureserver/Server</cli_template>
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<maps_location>Maps</maps_location>
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<console_log>Logs/server.log</console_log>
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<max_user_amount>48</max_user_amount>
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<mods>
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<mod key="default">
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<name>None</name>
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<installer_name>304930</installer_name>
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<steam_bitness>32</steam_bitness>
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</mod>
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</mods>
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<replace_texts>
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<text key="ip">
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<default>Bind.*</default>
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<var>Bind</var>
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<filepath>Servers/Server/Server/Commands.dat</filepath>
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<options>s</options>
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</text>
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<text key="port">
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<default>Port.*</default>
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<var>Port</var>
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<filepath>Servers/Server/Server/Commands.dat</filepath>
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<options>s</options>
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</text>
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<text key="home_name">
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<default>Name.*</default>
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<var>Name</var>
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<filepath>Servers/Server/Server/Commands.dat</filepath>
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<options>s</options>
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</text>
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<text key="max_players">
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<default>MaxPlayers.*</default>
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<var>MaxPlayers</var>
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<filepath>Servers/Server/Server/Commands.dat</filepath>
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<options>s</options>
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</text>
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<text key="map">
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<default>Map.*</default>
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<var>Map</var>
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<filepath>Servers/Server/Server/Commands.dat</filepath>
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<options>s</options>
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</text>
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</replace_texts>
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<post_install>
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if [ -f "Servers/Server/Server" ]
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then
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echo "Config folder found. OK!"
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else
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echo "Config folder not found."
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echo "Creating config folder!"
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mkdir -p Servers/Server/Server
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fi
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</post_install>
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<environment_variables>
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export LD_LIBRARY_PATH={OGP_HOME_DIR}/lib
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</environment_variables>
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<lock_files>
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Unturned_Headless.x86
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</lock_files>
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<configuration_files>
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<file description="Server Configurations">Servers/Server/Server/Commands.dat</file>
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<file description="Server Configurations">Servers/Server/Config.json</file>
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</configuration_files>
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</game_config>
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