Moved the Agents into their own repo. Kept the agent.pl just for reference
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18132 changed files with 0 additions and 2569420 deletions
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<game_config>
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<game_key>wreckfest_win32</game_key>
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<installer>steamcmd</installer>
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<game_name>Wreckfest</game_name>
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<server_exec_name>server/Wreckfest.exe</server_exec_name>
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<query_port type="subtract">6524</query_port>
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<cli_template>-s server_config=server_config.cfg</cli_template>
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<max_user_amount>24</max_user_amount>
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<mods>
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<mod key="default">
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<name>None</name>
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<installer_name>361580</installer_name>
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<installer_login>anonymous</installer_login>
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</mod>
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</mods>
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<replace_texts>
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<text key="port">
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<default>game_port=.*</default>
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<var>game_port=</var>
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<filepath>server_config.cfg</filepath>
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</text>
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<text key="query_port">
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<default>query_port=.*</default>
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<var>query_port=</var>
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<filepath>server_config.cfg</filepath>
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</text>
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<text key="max_players">
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<default>max_players=.*</default>
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<var>max_players=</var>
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<filepath>server_config.cfg</filepath>
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<occurrence>2</occurrence>
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</text>
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<text key="home_name">
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<default>server_name=.*</default>
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<var>server_name=</var>
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<filepath>server_config.cfg</filepath>
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<occurrence>2</occurrence>
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</text>
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</replace_texts>
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<custom_fields>
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<field key="Steam Port" type="text">
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<default>steam_port=.*</default>
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<default_value>27015</default_value>
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<var>steam_port=</var>
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<filepath>server_config.cfg</filepath>
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<options>ns</options>
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<access>admin</access>
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<desc>Port of Game.</desc>
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</field>
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</custom_fields>
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<post_install>
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config="server_config.cfg"
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if [ -s "$config" ]
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then
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echo "File $config found. OK!"
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else
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echo "File $config not found."
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echo "Copying default config file in $config!"
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cp -f initial_$config $config
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sed -i 's/\#mods=example,my_mod/mods=/g' server_config.cfg
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fi
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</post_install>
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<configuration_files>
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<file description="Advanced Modifications">server_config.cfg</file>
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</configuration_files>
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</game_config>
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