Moved the Agents into their own repo. Kept the agent.pl just for reference
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<?php
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/**
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* This file is part of GameQ.
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*
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* GameQ is free software; you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation; either version 3 of the License, or
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* (at your option) any later version.
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*
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* GameQ is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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namespace GameQ\Protocols;
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/**
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* Class Battlefield 2
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*
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* @package GameQ\Protocols
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* @author Austin Bischoff <austin@codebeard.com>
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*/
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class Bf2 extends Gamespy3
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{
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/**
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* String name of this protocol class
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*
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* @type string
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*/
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protected $name = 'bf2';
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/**
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* Longer string name of this protocol class
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*
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* @type string
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*/
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protected $name_long = "Battlefield 2";
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/**
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* query_port = client_port + 8433
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* 29900 = 16567 + 13333
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*
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* @type int
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*/
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protected $port_diff = 13333;
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/**
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* The client join link
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*
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* @type string
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*/
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protected $join_link = "bf2://%s:%d";
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/**
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* BF2 has a different query packet to send than "normal" Gamespy 3
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*
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* @var array
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*/
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protected $packets = [
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self::PACKET_ALL => "\xFE\xFD\x00\x10\x20\x30\x40\xFF\xFF\xFF\x01",
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];
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/**
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* Normalize settings for this protocol
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*
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* @type array
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*/
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protected $normalize = [
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// General
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'general' => [
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// target => source
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'dedicated' => 'dedicated',
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'gametype' => 'gametype',
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'hostname' => 'hostname',
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'mapname' => 'mapname',
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'maxplayers' => 'maxplayers',
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'numplayers' => 'numplayers',
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'password' => 'password',
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],
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// Individual
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'player' => [
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'name' => 'player',
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'kills' => 'score',
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'deaths' => 'deaths',
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'ping' => 'ping',
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'score' => 'score',
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],
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'team' => [
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'name' => 'team',
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'score' => 'score',
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],
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];
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}
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