Moved the Agents into their own repo. Kept the agent.pl just for reference
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<?php
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/**
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* This file is part of GameQ.
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*
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* GameQ is free software; you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation; either version 3 of the License, or
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* (at your option) any later version.
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*
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* GameQ is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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namespace GameQ\Protocols;
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use GameQ\Protocol;
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use GameQ\Buffer;
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use GameQ\Result;
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use \GameQ\Exception\Protocol as Exception;
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/**
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* GameSpy Protocol class
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*
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* @author Austin Bischoff <austin@codebeard.com>
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*/
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class Gamespy extends Protocol
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{
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/**
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* Array of packets we want to look up.
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* Each key should correspond to a defined method in this or a parent class
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*
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* @type array
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*/
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protected $packets = [
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self::PACKET_STATUS => "\x5C\x73\x74\x61\x74\x75\x73\x5C",
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];
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/**
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* The query protocol used to make the call
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*
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* @type string
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*/
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protected $protocol = 'gamespy';
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/**
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* String name of this protocol class
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*
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* @type string
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*/
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protected $name = 'gamespy';
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/**
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* Longer string name of this protocol class
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*
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* @type string
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*/
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protected $name_long = "GameSpy Server";
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/**
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* The client join link
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*
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* @type string
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*/
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protected $join_link = null;
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/**
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* Process the response for this protocol
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*
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* @return array
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* @throws Exception
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*/
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public function processResponse()
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{
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// Holds the processed packets so we can sort them in case they come in an unordered
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$processed = [];
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// Iterate over the packets
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foreach ($this->packets_response as $response) {
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// Check to see if we had a preg_match error
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if (($match = preg_match("#^(.*)\\\\queryid\\\\([^\\\\]+)(\\\\|$)#", $response, $matches)) === false
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|| $match != 1
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) {
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throw new Exception(__METHOD__ . " An error occurred while parsing the packets for 'queryid'");
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}
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// Multiply so we move the decimal point out of the way, if there is one
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$key = (int)(floatval($matches[2]) * 1000);
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// Add this packet to the processed
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$processed[$key] = $matches[1];
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}
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// Sort the new array to make sure the keys (query ids) are in the proper order
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ksort($processed, SORT_NUMERIC);
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// Create buffer and offload processing
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return $this->processStatus(new Buffer(implode('', $processed)));
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}
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/*
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* Internal methods
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*/
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/**
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* Handle processing the status buffer
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*
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* @param Buffer $buffer
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*
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* @return array
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*/
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protected function processStatus(Buffer $buffer)
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{
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// Set the result to a new result instance
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$result = new Result();
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// By default dedicted
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$result->add('dedicated', 1);
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// Lets peek and see if the data starts with a \
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if ($buffer->lookAhead(1) == '\\') {
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// Burn the first one
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$buffer->skip(1);
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}
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// Explode the data
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$data = explode('\\', $buffer->getBuffer());
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// No longer needed
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unset($buffer);
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// Init some vars
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$numPlayers = 0;
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$numTeams = 0;
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$itemCount = count($data);
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// Check to make sure we have more than 1 item in the array before trying to loop
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if (count($data) > 1) {
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// Now lets loop the array since we have items
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for ($x = 0; $x < $itemCount; $x += 2) {
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// Set some local vars
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$key = $data[$x];
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$val = $data[$x + 1];
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// Check for <variable>_<count> variable (i.e players)
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if (($suffix = strrpos($key, '_')) !== false && is_numeric(substr($key, $suffix + 1))) {
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// See if this is a team designation
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if (substr($key, 0, $suffix) == 'teamname') {
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$result->addTeam('teamname', $val);
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$numTeams++;
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} else {
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// Its a player
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if (substr($key, 0, $suffix) == 'playername') {
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$numPlayers++;
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}
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$result->addPlayer(substr($key, 0, $suffix), utf8_encode($val));
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}
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} else {
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// Regular variable so just add the value.
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$result->add($key, $val);
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}
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}
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}
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// Add the player and team count
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$result->add('num_players', $numPlayers);
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$result->add('num_teams', $numTeams);
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// Unset some stuff to free up memory
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unset($data, $key, $val, $suffix, $x, $itemCount);
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// Return the result
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return $result->fetch();
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}
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}
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