Moved the Agents into their own repo. Kept the agent.pl just for reference
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<?php
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/**
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* This file is part of GameQ.
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*
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* GameQ is free software; you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation; either version 3 of the License, or
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* (at your option) any later version.
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*
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* GameQ is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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namespace GameQ\Query;
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/**
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* Core for the query mechanisms
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*
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* @author Austin Bischoff <austin@codebeard.com>
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*/
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abstract class Core
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{
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/**
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* The socket used by this resource
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*
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* @type null|resource
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*/
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public $socket = null;
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/**
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* The transport type (udp, tcp, etc...)
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* See http://php.net/manual/en/transports.php for the supported list
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*
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* @type string
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*/
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protected $transport = null;
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/**
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* Connection IP address
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*
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* @type string
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*/
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protected $ip = null;
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/**
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* Connection port
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*
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* @type int
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*/
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protected $port = null;
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/**
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* The time in seconds to wait before timing out while connecting to the socket
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*
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* @type int
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*/
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protected $timeout = 3; // Seconds
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/**
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* Socket is blocking?
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*
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* @type bool
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*/
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protected $blocking = false;
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/**
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* Called when the class is cloned
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*/
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public function __clone()
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{
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// Reset the properties for this class when cloned
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$this->reset();
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}
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/**
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* Set the connection information for the socket
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*
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* @param string $transport
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* @param string $ip
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* @param int $port
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* @param int $timeout seconds
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* @param bool $blocking
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*/
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public function set($transport, $ip, $port, $timeout = 3, $blocking = false)
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{
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$this->transport = $transport;
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$this->ip = $ip;
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$this->port = $port;
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$this->timeout = $timeout;
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$this->blocking = $blocking;
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}
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/**
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* Reset this instance's properties
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*/
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public function reset()
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{
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$this->transport = null;
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$this->ip = null;
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$this->port = null;
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$this->timeout = 3;
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$this->blocking = false;
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}
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/**
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* Create a new socket
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*
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* @return void
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*/
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abstract protected function create();
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/**
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* Get the socket
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*
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* @return mixed
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*/
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abstract public function get();
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/**
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* Write data to the socket
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*
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* @param string $data
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*
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* @return int The number of bytes written
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*/
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abstract public function write($data);
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/**
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* Close the socket
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*
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* @return void
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*/
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abstract public function close();
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/**
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* Read the responses from the socket(s)
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*
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* @SuppressWarnings(PHPMD.UnusedFormalParameter)
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*
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* @param array $sockets
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* @param int $timeout
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* @param int $stream_timeout
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*
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* @return array
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*/
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abstract public function getResponses(array $sockets, $timeout, $stream_timeout);
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}
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