Moved the Agents into their own repo. Kept the agent.pl just for reference
This commit is contained in:
parent
22381be29a
commit
8680a02b13
18132 changed files with 0 additions and 2569420 deletions
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@ -1,739 +0,0 @@
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<?php
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class Theme
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{
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private $absolutePath = "../../../..";
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private function getOGPPublicPath()
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{
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return str_replace("themes/AdminLTE/dist/php/settings.php", "", $_SERVER['REQUEST_SCHEME'].'://'.$_SERVER['HTTP_HOST'].$_SERVER['SCRIPT_NAME']);
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}
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public function checkIsAdmin($user_id)
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{
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// load ThemeDB class
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require_once("./db.class.php");
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$ThemeDB = new ThemeDB;
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if(is_numeric($user_id))
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{
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$query = "
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SELECT users_role
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FROM ".$ThemeDB->tablePrefix()."users
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WHERE user_id = ".$user_id."
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";
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$data = $ThemeDB->query($query);
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if($data)
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{
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// reset users_group session for on the fly changes
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$_SESSION['users_group'] = $data[0]['users_role'];
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if($data[0]['users_role']=='admin')
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{
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return true;
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}
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}
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}
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return false;
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}
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private function getOGPServers($all = false)
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{
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// load ThemeDB class
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require_once("./db.class.php");
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$ThemeDB = new ThemeDB;
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// list all ogp servers
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if($all)
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{
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$query = "
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SELECT *
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FROM ".$ThemeDB->tablePrefix()."remote_servers
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";
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}else
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{
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$query = "
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SELECT *
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FROM ".$ThemeDB->tablePrefix()."remote_servers
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ORDER BY 'remote_server_id' ASC
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LIMIT 1
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";
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}
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$data = $ThemeDB->query($query);
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if($data)
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{
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return $data;
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}
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return false;
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}
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private function getAllCrons()
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{
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return $this->OGPCronjob('get');
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}
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private function OGPCronjob($type, $id = false, $url = false)
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{
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// load ogp lib_remote
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require_once($this->absolutePath."/includes/lib_remote.php");
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$firstRemoteServer = $this->getOGPServers();
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if($firstRemoteServer)
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{
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$remote = new OGPRemoteLibrary($firstRemoteServer[0]['agent_ip'], $firstRemoteServer[0]['agent_port'], $firstRemoteServer[0]['encryption_key'], $firstRemoteServer[0]['timeout']);
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if($remote->status_chk() != 1)
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{
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return false;
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}
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}else
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{
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// no server available
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return false;
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}
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if($type=="get")
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{
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return $remote->scheduler_list_tasks();
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}
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elseif($type=="add" && $url)
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{
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return $remote->scheduler_add_task($url);
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}
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elseif($type=="edit" && $id && $url)
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{
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return $remote->scheduler_edit_task($id, $url);
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}
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elseif($type=="del")
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{
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return $remote->scheduler_del_task($id);
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}
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}
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public function checkForCronjob($remove = false)
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{
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// load ThemeDB class
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require_once("./db.class.php");
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$ThemeDB = new ThemeDB;
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$checkURL = $this->getOGPPublicPath().'themes/AdminLTE/dist/php/settings.php?m=global&p=check&v=updateserverstats';
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$updateToken = $ThemeDB->getSetting('updateToken', -1);
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$foundCron = false;
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$validCron = false;
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$allCrons = $this->OGPCronjob('get');
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foreach($allCrons AS $cronNum => $cronVal)
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{
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// check if current cron is updateserverstats
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if(strpos($cronVal, 'settings.php?m=global&p=check&v=updateserverstats') !== false)
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{
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if($remove)
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{
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// remove cron
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$this->OGPCronjob('del', $cronNum);
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}else
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{
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if($foundCron)
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{
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// possible duplicates, remove them all
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$this->OGPCronjob('del', $cronNum);
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continue;
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}
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else
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{
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$foundCron = $cronNum;
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preg_match('/"(.*)"/', $cronVal, $cronURL);
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$cronComponents = parse_url(end($cronURL));
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parse_str($cronComponents['query'], $cronParams);
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if($updateToken==$cronParams['token'])
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{
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$validCron = true;
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}
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}
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}
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}
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}
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if(!$remove && ($foundCron || !$validCron))
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{
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// specify cron url
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$goodCronEntry = '*/5 * * * * wget -qO- "'.$checkURL.'&token='.$updateToken.'" --no-check-certificate';
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if($foundCron && !$validCron)
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{
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// cron existent but invalid - update entry
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$this->OGPCronjob('edit', $foundCron, $goodCronEntry);
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return 'updated cronjob';
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}
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elseif(!$foundCron)
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{
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// cron not existent - create entry
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$this->OGPCronjob('add', false, $goodCronEntry);
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return 'created cronjob';
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}
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}
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return false;
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}
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public function getGameServer($user_id = false)
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{
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// load ThemeDB class
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require_once("./db.class.php");
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$ThemeDB = new ThemeDB;
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// load ogp server_config_parser to get SERVER_CONFIG_LOCATION variable
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require_once($this->absolutePath."/modules/config_games/server_config_parser.php");
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// load ogp lib_remote
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require_once($this->absolutePath."/includes/lib_remote.php");
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// first get all server homes, specific configs and ip/port config
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$query = "
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SELECT *
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FROM ".$ThemeDB->tablePrefix()."home_ip_ports
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NATURAL JOIN ".$ThemeDB->tablePrefix()."remote_servers
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NATURAL JOIN ".$ThemeDB->tablePrefix()."server_homes
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NATURAL JOIN ".$ThemeDB->tablePrefix()."config_homes
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NATURAL JOIN ".$ThemeDB->tablePrefix()."remote_server_ips
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NATURAL JOIN ".$ThemeDB->tablePrefix()."config_mods
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NATURAL JOIN ".$ThemeDB->tablePrefix()."game_mods
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";
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if($user_id !== false)
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{
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$query .= "
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NATURAL JOIN
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(
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SELECT home_id
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FROM ".$ThemeDB->tablePrefix()."user_homes
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WHERE user_id = ".$user_id."
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UNION
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SELECT home_id
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FROM ".$ThemeDB->tablePrefix()."user_groups
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NATURAL JOIN ".$ThemeDB->tablePrefix()."user_group_homes
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WHERE user_id = ".$user_id."
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) temp
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";
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}
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$query .= "
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WHERE force_mod_id IN
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(
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SELECT force_mod_id
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FROM ".$ThemeDB->tablePrefix()."home_ip_ports
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WHERE force_mod_id = ".$ThemeDB->tablePrefix()."game_mods.mod_id OR force_mod_id = 0
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) ORDER BY home_user_order ASC, ".$ThemeDB->tablePrefix()."server_homes.home_id ASC
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";
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$serverHomes = $ThemeDB->query($query);
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if($serverHomes)
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{
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foreach($serverHomes AS $key => $shData)
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{
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// check if the screen running the server is running.
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$remote = new OGPRemoteLibrary($shData['agent_ip'], $shData['agent_port'], $shData['encryption_key'], $shData['timeout']);
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if( $remote->is_screen_running(OGP_SCREEN_TYPE_HOME, $shData['home_id']))
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{
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$queryData = $this->getProtocolAndQuery($serverHomes[$key]);
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$serverHomes[$key]['qProtocol'] = $queryData['qProtocol'];
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$serverHomes[$key]['qName'] = $queryData['qName'];
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$serverHomes[$key]['qMod'] = $queryData['qMod'];
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}
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else
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{
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// server screen stopped - remove server from array
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unset($serverHomes[$key]);
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}
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}
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return $serverHomes;
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}
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else
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{
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return false;
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}
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}
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private function gameServerQuery($serverObject)
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{
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// declarations
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$timeout = 5;
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// default output
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$gsq = array(
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'online' => 0,
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'max' => 0,
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'serverOnline' => false,
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'map' => false,
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);
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// change serverIP to agent ip if server is behind nat
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$serverIP = ($serverObject['use_nat']==0) ? $serverObject['ip'] : $serverObject['agent_ip'];
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// gameq
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if($serverObject['qProtocol']=='gameq')
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{
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// load gameq class
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require_once($this->absolutePath."/protocol/GameQ/Autoloader.php");
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// ogp lgsl_port_conversion
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require_once($this->absolutePath."/protocol/lgsl/lgsl_protocol.php");
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$portConversion = lgsl_port_conversion($serverObject['qName'], $serverObject['port'], "", "");
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$c_port = $portConversion['0']; // conn port
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$q_port = $portConversion['1']; // query port
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$s_port = $portConversion['2']; // software port
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$gq = new \GameQ\GameQ();
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$gq->addServer(array(
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'id' => 'server',
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'type' => $serverObject['qName'],
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'host' => $serverIP.':'.$serverObject['port'],
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'options' => [
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'query_port' => $q_port,
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],
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));
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$gq->setOption('timeout', $timeout);
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// process gameq request
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$data = $gq->process();
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// only update if server is running
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if(!empty($data['gq_online']) && $data['gq_online'])
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{
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$gsq['online'] = $data['gq_numplayers'];
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$gsq['max'] = $data['gq_maxplayers'];
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$gsq['serverOnline'] = true;
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}else
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{
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$gsq['serverOnline'] = false;
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}
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}
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// lgsl
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elseif($serverObject['qProtocol']=='lgsl')
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{
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// ogp lgsl_port_conversion
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require_once($this->absolutePath."/protocol/lgsl/lgsl_protocol.php");
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$portConversion = lgsl_port_conversion($serverObject['qName'], $serverObject['port'], "", "");
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$c_port = $portConversion['0']; // conn port
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$q_port = $portConversion['1']; // query port
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$s_port = $portConversion['2']; // software port
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// get live data
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$data = lgsl_query_live($serverObject['qName'], $serverIP, $c_port, $q_port, $s_port, "sa");
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// only update if server is running
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if($data['b']['status'])
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{
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$gsq['online'] = $data['s']['players'];
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$gsq['max'] = $data['s']['playersmax'];
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$gsq['serverOnline'] = true;
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$gsq['map'] = $data['s']['map'];
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}else
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{
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$gsq['serverOnline'] = false;
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}
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}
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// ts3
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elseif($serverObject['qProtocol']=='teamspeak3')
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{
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require_once($this->absolutePath."/protocol/TeamSpeak3/TeamSpeak3.php");
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try
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{
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$ts3_VirtualServer = TeamSpeak3::factory('serverquery://'.$serverIP.':'.($serverObject['port'] + 24).'/?server_port='.$serverObject['port'].'&timeout='.$timeout);
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$ts3_VirtualServer->setExcludeQueryClients(true);
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$gsq['online'] = $ts3_VirtualServer->virtualserver_clientsonline-$ts3_VirtualServer->virtualserver_queryclientsonline;
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$gsq['max'] = $ts3_VirtualServer->virtualserver_maxclients;
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$gsq['serverOnline'] = true;
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$gsq['map'] = 'teamspeak3';
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}
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catch(Exception $e)
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{
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$gsq['serverOnline'] = false;
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}
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}
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return $gsq;
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}
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public function updateGameserverStats($token = false)
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{
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// load ThemeDB class
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require_once("./db.class.php");
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$ThemeDB = new ThemeDB;
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// check token
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if($token)
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{
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$checkToken = $ThemeDB->getSetting('updateToken', -1);
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if($token==$checkToken)
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{
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// get all GameServers
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$getGameServer = $this->getGameServer();
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if($getGameServer)
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{
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foreach($getGameServer AS $key => $gameServer)
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{
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$gsq = $this->gameServerQuery($gameServer);
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// write player stats into db
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$ThemeDB->query("
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INSERT INTO ".$ThemeDB->serverStatsTable." (home_id, users_online)
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VALUES('".$gameServer['home_id']."', '".$gsq['online']."')
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");
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}
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// delete old stats (keep only entries from last 1 day)
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$ThemeDB->query("
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DELETE FROM ogp_adminlte_serverstats WHERE current_stamp < DATE_ADD(NOW(), INTERVAL -1 DAY)
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");
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return "successfully updated";
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}else
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{
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return "no running gameserver found";
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}
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}else
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{
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return "invalid token";
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}
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}
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return "no token";
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}
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public function listServersFromDB()
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{
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$allServers = '';
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$filterUserId = $_SESSION['user_id'];
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if(isset($_SESSION['users_group']) && $_SESSION['users_group']=='admin')
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{
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// user is admin, so display all servers
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$filterUserId = false;
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}
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// get all servers from db
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$getGameServer = $this->getGameServer($filterUserId);
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if($getGameServer)
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{
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foreach($getGameServer as $key => $val)
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{
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$allServers .= $this->buildServerBox($val);
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}
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}
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return $allServers;
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}
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private function buildServerBox($serverObject)
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{
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$gameName = (strtolower($serverObject['mod_name'])=='none') ? $serverObject['game_name'] : $serverObject['game_name'].' ('.$serverObject['mod_name'].')';
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$gameMonitorLink = 'home.php?m=gamemanager&p=game_monitor&home_id-mod_id-ip-port='.$serverObject['home_id'].'-'.$serverObject['mod_id'].'-'.$serverObject['ip'].'-'.$serverObject['port'];
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// call game config file to get protocol, query and mod values
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$queryData = $this->getProtocolAndQuery($serverObject);
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$serverObject['qProtocol'] = $queryData['qProtocol'];
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$serverObject['qName'] = $queryData['qName'];
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$serverObject['qMod'] = $queryData['qMod'];
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// start server query to get online/unknown status and map parameter
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$gsq = $this->gameServerQuery($serverObject);
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$serverOnline = ($gsq['serverOnline']) ? 'online' : 'unknown';
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$serverObject['qMap'] = $gsq['map'];
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// small map fix for special servers
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$serverObject['qMap'] = ($serverObject['qMap']=='-') ? '_' : $serverObject['qMap'];
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// declare icon box
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$iconBox = '
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<span class="info-box-icon">
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<i class="fas fa-gamepad"></i>
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</span>
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';
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if($gsq['serverOnline'])
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{
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// check if a map image exists
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$mapImage = $this->getServerImage($serverObject);
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if($mapImage!=$this->getOGPPublicPath().'images/online_big.png')
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{
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$iconBox = '
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<span class="info-box-icon" style="
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background-image: url(\''.$mapImage.'\');
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background-size: cover;
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background-repeat: no-repeat;
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">
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</span>
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';
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}
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}
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$serverBox = '
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<div class="info-box serverstatus mb-2" data-id="'.$serverObject['home_id'].'" data-status="'.$serverOnline.'">
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'.$iconBox.'
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<div class="info-box-content d-flex flex-row justify-content-between pr-0">
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<span class="server-infos mr-2">
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<div class="server-name text-truncate">
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<a href="'.$gameMonitorLink.'" class="text-dark" data-toggle="tooltip" title="'.$serverObject['home_name'].'">'.$serverObject['home_name'].'</a>
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</div>
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<div class="server-ipport">'.$serverObject['ip'].':'.$serverObject['port'].'</div>
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<div class="server-gamename text-nowrap text-muted text-sm">'.$gameName.'</div>
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</span>
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<span class="player-infos ml-auto w-100">
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<h5 class="server-player text-right ml-2">
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<span class="server-current-player">'.$gsq['online'].'</span>/<span class="server-max-player">'.$gsq['max'].'</span>
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</h5>
|
||||
'.$this->buildPlayerChart($serverObject).'
|
||||
</span>
|
||||
</div>
|
||||
</div>
|
||||
';
|
||||
|
||||
return $serverBox;
|
||||
}
|
||||
|
||||
private function buildPlayerChart($serverObject)
|
||||
{
|
||||
// load ThemeDB class
|
||||
require_once("./db.class.php");
|
||||
$ThemeDB = new ThemeDB;
|
||||
|
||||
$showElements = $ThemeDB->getSetting('themeServerstatsNum', -1);
|
||||
if(empty($showElements))
|
||||
{
|
||||
$showElements = 10;
|
||||
}
|
||||
|
||||
$onlineStatsQuery = $ThemeDB->query("
|
||||
SELECT users_online
|
||||
FROM ".$ThemeDB->serverStatsTable."
|
||||
WHERE home_id = ".$serverObject['home_id']."
|
||||
ORDER BY current_stamp DESC
|
||||
LIMIT ".$showElements."
|
||||
");
|
||||
|
||||
$labels = array();
|
||||
$onlineStats = array();
|
||||
foreach($onlineStatsQuery AS $osq)
|
||||
{
|
||||
$labels[] = '';
|
||||
$onlineStats[] = $osq['users_online'];
|
||||
}
|
||||
|
||||
$chart = '
|
||||
<div class="playerChart">
|
||||
<div class="chart-container ml-auto" style="position: relative; height:35px; width:90%">
|
||||
<canvas id="playerChart-'.$serverObject['home_id'].'"></canvas>
|
||||
</div>
|
||||
|
||||
<script>
|
||||
var onlineUsersText = langConsts[langConstPrefix + "online"];
|
||||
var lineChartCanvas = $("#playerChart-'.$serverObject['home_id'].'").get(0).getContext("2d");
|
||||
var lineChart = new Chart(lineChartCanvas, {
|
||||
type: "line",
|
||||
data: {
|
||||
labels: ["'.implode('","', $labels).'"],
|
||||
datasets: [{
|
||||
label: onlineUsersText,
|
||||
backgroundColor: "rgba(108,117,125,0.9)",
|
||||
borderColor: "rgba(108,117,125,0.9)",
|
||||
data: ["'.implode('","', array_reverse($onlineStats)).'"],
|
||||
borderWidth: 0
|
||||
}]
|
||||
},
|
||||
options: {
|
||||
"title": {
|
||||
"display": false,
|
||||
},
|
||||
"legend": {
|
||||
"display": false,
|
||||
},
|
||||
"responsive": true,
|
||||
"maintainAspectRatio": false,
|
||||
"scales": {
|
||||
"yAxes": [
|
||||
{
|
||||
"display": false,
|
||||
"ticks": {
|
||||
"beginAtZero": true
|
||||
}
|
||||
}
|
||||
],
|
||||
"xAxes": [
|
||||
{
|
||||
"display": false
|
||||
}
|
||||
],
|
||||
},
|
||||
"layout": {
|
||||
"padding": {
|
||||
"top": 3,
|
||||
"bottom": 3
|
||||
}
|
||||
},
|
||||
"tooltips": {
|
||||
intersect: false,
|
||||
enabled: false,
|
||||
custom: function(tooltipModel)
|
||||
{
|
||||
var tooltipEl = document.getElementById("chartjs-tooltip");
|
||||
|
||||
// Create element on first render
|
||||
if(!tooltipEl)
|
||||
{
|
||||
tooltipEl = document.createElement("div");
|
||||
tooltipEl.id = "chartjs-tooltip";
|
||||
tooltipEl.innerHTML = tooltipModel.body[0].lines[0];
|
||||
document.body.appendChild(tooltipEl);
|
||||
}else
|
||||
{
|
||||
// hide if mouse got away from dot
|
||||
if(typeof(tooltipModel.body)=="undefined")
|
||||
{
|
||||
tooltipEl.style.opacity = 0;
|
||||
return;
|
||||
}
|
||||
|
||||
// update innerHTML
|
||||
tooltipEl.innerHTML = tooltipModel.body[0].lines[0];
|
||||
}
|
||||
|
||||
// Hide if no tooltip
|
||||
if(tooltipModel.opacity === 0)
|
||||
{
|
||||
tooltipEl.style.opacity = 0;
|
||||
return;
|
||||
}
|
||||
|
||||
// Set caret Position
|
||||
tooltipEl.classList.remove("above", "below", "no-transform");
|
||||
if(tooltipModel.yAlign)
|
||||
{
|
||||
tooltipEl.classList.add(tooltipModel.yAlign);
|
||||
}
|
||||
else
|
||||
{
|
||||
tooltipEl.classList.add("no-transform");
|
||||
}
|
||||
|
||||
var position = this._chart.canvas.getBoundingClientRect();
|
||||
|
||||
// Display, position, and set styles for font
|
||||
tooltipEl.style.opacity = 1;
|
||||
tooltipEl.style.position = "absolute";
|
||||
tooltipEl.style.left = position.left + window.pageXOffset + tooltipModel.caretX + "px";
|
||||
tooltipEl.style.top = position.top + window.pageYOffset + tooltipModel.caretY + "px";
|
||||
tooltipEl.style.pointerEvents = "none";
|
||||
},
|
||||
},
|
||||
},
|
||||
});
|
||||
</script>
|
||||
</div>
|
||||
';
|
||||
|
||||
return $chart;
|
||||
}
|
||||
|
||||
private function getProtocolAndQuery($serverObject)
|
||||
{
|
||||
// load ogp server_config_parser to get SERVER_CONFIG_LOCATION variable
|
||||
require_once($this->absolutePath."/modules/config_games/server_config_parser.php");
|
||||
|
||||
// load home config file
|
||||
$serverConfig = simplexml_load_file($this->absolutePath."/".SERVER_CONFIG_LOCATION.$serverObject['home_cfg_file']);
|
||||
if($serverConfig)
|
||||
{
|
||||
// get protocol query name
|
||||
if($serverConfig->{'protocol'}=='gameq')
|
||||
{
|
||||
$queryName = (string)$serverConfig->gameq_query_name;
|
||||
}
|
||||
elseif($serverConfig->{'protocol'}=='lgsl')
|
||||
{
|
||||
$queryName = (string)$serverConfig->lgsl_query_name;
|
||||
}
|
||||
else
|
||||
{
|
||||
$queryName = (string)$serverConfig->{'protocol'};
|
||||
}
|
||||
|
||||
return array(
|
||||
'qName' => $queryName,
|
||||
'qProtocol' => (string)$serverConfig->{'protocol'},
|
||||
'qMod' => (string)$serverConfig->{'mods'}->{'mod'}['key'],
|
||||
);
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
private function getServerImage($serverObject)
|
||||
{
|
||||
// load ogp helpers
|
||||
require_once($this->absolutePath."/includes/helpers.php");
|
||||
|
||||
$query_name = strtolower($serverObject['qName']);
|
||||
$mod = strtolower($serverObject['qMod']);
|
||||
$map = str_replace("-", "_", strtolower($serverObject['qMap']));
|
||||
|
||||
// adapting get_map_path() from OGP
|
||||
$mod_gt = $mod;
|
||||
|
||||
if($mod == "cstrike")
|
||||
{
|
||||
if ($query_name == "halflife")
|
||||
$mod_gt = "cs";
|
||||
elseif($query_name == "source")
|
||||
$mod_gt = "css";
|
||||
}
|
||||
if($mod == "tf")
|
||||
{
|
||||
if ($query_name == "halflife")
|
||||
$mod_gt = "tf";
|
||||
elseif($query_name == "source")
|
||||
$mod_gt = "tf2";
|
||||
}
|
||||
|
||||
// ts3 fix
|
||||
$query_name = ($query_name == "teamspeak3") ? "ts3" : $query_name;
|
||||
|
||||
$mod_gt = $mod == "fof" ? "hl2dm" : $mod_gt;
|
||||
$mod_gt = $mod == "insurgency" ? "ins" : $mod_gt;
|
||||
$mod_gt = $mod == "redorchestra2" ? "ro2" : $mod_gt;
|
||||
$mod_gt = $mod == "risingstorm2" ? "ro2" : $mod_gt;
|
||||
$mod_gt = $mod == "killingfloor2" ? "kf2" : $mod_gt;
|
||||
$mod_gt = $query_name == "7dtd" ? "7daystodie" : $mod_gt;
|
||||
$mod_gt = $query_name == "callofduty" ? "cod" : $mod_gt;
|
||||
$mod_gt = $query_name == "callofdutyuo" ? "uo" : $mod_gt;
|
||||
$mod_gt = $query_name == "callofduty2" ? "cod2" : $mod_gt;
|
||||
$mod_gt = $query_name == "callofduty4mw" ? "cod4" : $mod_gt;
|
||||
$mod_gt = $query_name == "callofdutywaw" ? "codww" : $mod_gt;
|
||||
$mod_gt = $query_name == "callofdutymw3" ? "mw3" : $mod_gt;
|
||||
$mod_gt = $query_name == "conanexiles" ? "conan" : $mod_gt;
|
||||
|
||||
$map_paths = array(
|
||||
$this->getOGPPublicPath()."protocol/lgsl/maps/$query_name/$mod/$map.jpg",
|
||||
$this->getOGPPublicPath()."protocol/lgsl/maps/$query_name/$mod/$map.gif",
|
||||
$this->getOGPPublicPath()."protocol/lgsl/maps/$query_name/$mod/$map.png",
|
||||
$this->getOGPPublicPath()."protocol/lgsl/maps/$query_name/$map.jpg",
|
||||
$this->getOGPPublicPath()."protocol/lgsl/maps/$query_name/$map.gif",
|
||||
$this->getOGPPublicPath()."protocol/lgsl/maps/$query_name/$map.png",
|
||||
"https://image.gametracker.com/images/maps/160x120/$mod_gt/$map.jpg",
|
||||
"https://image.gametracker.com/images/maps/160x120/$query_name/$map.jpg",
|
||||
$this->getOGPPublicPath()."images/online_big.png"
|
||||
);
|
||||
|
||||
return get_first_existing_file($map_paths, 'https://gametracker.com', 'Mozilla/5.0 (Windows NT 6.1; Win64; x64; rv:81.0) Gecko/20100101 Firefox/81.0');
|
||||
}
|
||||
}
|
||||
?>
|
||||
Loading…
Add table
Add a link
Reference in a new issue