No changes
This commit is contained in:
parent
8680a02b13
commit
b6b398f5bf
17374 changed files with 2475441 additions and 0 deletions
133
ControlPanel/protocol/GameQ/gameq/protocols/minequery.php
Normal file
133
ControlPanel/protocol/GameQ/gameq/protocols/minequery.php
Normal file
|
|
@ -0,0 +1,133 @@
|
|||
<?php
|
||||
/**
|
||||
* This file is part of GameQ.
|
||||
*
|
||||
* GameQ is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation; either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* GameQ is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
/**
|
||||
* Minequery Protocol Class
|
||||
*
|
||||
* This class is used as the basis for all game servers
|
||||
* that use the Minequery protocol for querying
|
||||
* server status.
|
||||
*
|
||||
* Make sure you have Minequery running. Check the GameQ github wiki for specifics.
|
||||
*
|
||||
* @author Austin Bischoff <austin@codebeard.com>
|
||||
*/
|
||||
class GameQ_Protocols_Minequery extends GameQ_Protocols
|
||||
{
|
||||
/**
|
||||
* Array of packets we want to look up.
|
||||
* Each key should correspond to a defined method in this or a parent class
|
||||
*
|
||||
* @var array
|
||||
*/
|
||||
protected $packets = array(
|
||||
self::PACKET_STATUS => "QUERY_JSON\n",
|
||||
);
|
||||
|
||||
/**
|
||||
* Methods to be run when processing the response(s)
|
||||
*
|
||||
* @var array
|
||||
*/
|
||||
protected $process_methods = array(
|
||||
"process_status",
|
||||
);
|
||||
|
||||
/**
|
||||
* Set the transport to use TCP
|
||||
*
|
||||
* @var string
|
||||
*/
|
||||
protected $transport = self::TRANSPORT_TCP;
|
||||
|
||||
/**
|
||||
* Default port for this server type
|
||||
*
|
||||
* @var int
|
||||
*/
|
||||
protected $port = 25566; // Default port, used if not set when instanced
|
||||
|
||||
/**
|
||||
* The protocol being used
|
||||
*
|
||||
* @var string
|
||||
*/
|
||||
protected $protocol = 'minequery';
|
||||
|
||||
/**
|
||||
* String name of this protocol class
|
||||
*
|
||||
* @var string
|
||||
*/
|
||||
protected $name = 'minequery';
|
||||
|
||||
/**
|
||||
* Longer string name of this protocol class
|
||||
*
|
||||
* @var string
|
||||
*/
|
||||
protected $name_long = "Minequery";
|
||||
|
||||
/*
|
||||
* Internal methods
|
||||
*/
|
||||
|
||||
/**
|
||||
* Process the server status
|
||||
*
|
||||
* @throws GameQ_ProtocolsException
|
||||
*/
|
||||
protected function process_status()
|
||||
{
|
||||
// Make sure we have a valid response
|
||||
if(!$this->hasValidResponse(self::PACKET_STATUS))
|
||||
{
|
||||
return array();
|
||||
}
|
||||
|
||||
// The response should be a single string so just combine all the packets into a single string
|
||||
$response = implode('', $this->packets_response[self::PACKET_STATUS]);
|
||||
|
||||
// Check to see if this is valid JSON.
|
||||
if(($data = json_decode($response)) === NULL)
|
||||
{
|
||||
throw new GameQ_ProtocolsException('Unable to decode the JSON data for Minequery');
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
// Set the result to a new result instance
|
||||
$result = new GameQ_Result();
|
||||
|
||||
// Server is always dedicated
|
||||
$result->add('dedicated', TRUE);
|
||||
|
||||
// Add the address and port info
|
||||
$result->add('serverport', $data->serverPort);
|
||||
|
||||
$result->add('numplayers', $data->playerCount);
|
||||
$result->add('maxplayers', $data->maxPlayers);
|
||||
|
||||
// Do the players
|
||||
foreach($data->playerList AS $i => $name)
|
||||
{
|
||||
$result->addPlayer('name', $name);
|
||||
}
|
||||
|
||||
return $result->fetch();
|
||||
}
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue