Need something beyond the standard server options? Our developers can customize, repair, automate, or extend your game server with mods, scripts, integrations, migrations, and server-specific tools.
'
+ . '
Tell us what you want to build or improve, and we will review the request with you.
Need something beyond the standard server options? Our developers can customize, repair, automate, or extend your game server with mods, scripts, integrations, migrations, and server-specific tools.
-
Tell us what you want to build or improve, and we will review the request with you.
Configured remote servers are checked in real time when this page loads. The main dashboard stays fast because these checks do not run until you open this page.
diff --git a/docs/modules/dashboard.md b/docs/modules/dashboard.md
index 4630f168..f3265c51 100644
--- a/docs/modules/dashboard.md
+++ b/docs/modules/dashboard.md
@@ -9,6 +9,7 @@ Main landing dashboard with widgets and quick server overview.
## Current Status
- Functional
+- Uses the existing collapsible widget layout for customer-facing quick actions
## Dependencies
@@ -39,12 +40,12 @@ Main landing dashboard with widgets and quick server overview.
## Known Issues
-- some default widgets are legacy
+- some default widget IDs are legacy and limit how far the collapsible layout can be expanded without a schema change
## Missing Functionality
- richer status and alert surfaces
-- clear separation between support requests and custom project work
+- deeper async server-status embedding without adding remote checks to normal dashboard loads
## Suggested Future Improvements
@@ -59,6 +60,8 @@ Main landing dashboard with widgets and quick server overview.
- Dashboard render file: `Panel/modules/dashboard/dashboard.php`
- Dashboard styles: `Panel/modules/dashboard/dashboard.css`
- Shared Panel project URL helper: `Panel/includes/functions.php`
+- Shared Discord invite helper: `Panel/includes/functions.php`
+- Shared server-status route helper: `Panel/includes/functions.php`
Current project request URL:
@@ -66,5 +69,17 @@ Current project request URL:
Dashboard behavior:
+- retained collapsible sections:
+ - `Account Overview`
+ - `Custom Server Code`
+ - `Support`
+- removed duplicate standalone sections:
+ - `Custom Server Development`
+ - `Support and Troubleshooting`
- support remains the path for routine troubleshooting, service issues, and existing features
-- the custom-development CTA is separate and points users at Runlevel Systems for project work such as custom scripts, mods, integrations, automation, migrations, dashboards, and advanced server tooling
+- the custom-development CTA points users at Runlevel Systems for project work such as custom scripts, mods, integrations, automation, migrations, dashboards, and advanced server tooling
+- the Discord support invite should use:
+ - `https://discord.gg/qt9Hnkj6cv`
+- `Custom Server Code` should open the Runlevel project request in a new tab
+- `Support` should keep ticketing and Discord support separate from paid project work
+- `Server Status` stays available from the dashboard, but remote checks are intentionally deferred to the separate status page so normal dashboard loads do not block on agent/network timeouts
diff --git a/docs/modules/status.md b/docs/modules/status.md
index e553d8d3..2c0ee22b 100644
--- a/docs/modules/status.md
+++ b/docs/modules/status.md
@@ -8,8 +8,8 @@ Admin status page for server/node state.
## Current Status
-- Experimental
-- Alpha
+- Functional standalone page
+- Kept separate from the dashboard request path on purpose
## Dependencies
@@ -22,11 +22,13 @@ Admin status page for server/node state.
## Agent Interaction
-- may read status summaries
+- reads configured remote servers from the active Panel database
+- performs live agent availability checks when the status page is opened
## User Workflow
-- not a primary customer workflow
+- open `Panel/server_status.php` from the dashboard when status information is needed
+- refresh manually when a new check is required
## Admin Workflow
@@ -38,17 +40,43 @@ Admin status page for server/node state.
## Known Issues
-- alpha-grade module
+- live remote checks may wait on agent/network timeouts, so the page must not be loaded as part of the normal dashboard request
## Missing Functionality
-- stable dashboard integration
+- async dashboard embedding if a future implementation can safely avoid blocking dashboard render
+
+## Current Architecture
+
+- Render file: `Panel/server_status.php`
+- Dashboard entry point: `Panel/modules/dashboard/dashboard.php`
+- Data source: `$db->getRemoteServers()` plus `OGPRemoteLibrary::status_chk()`
+- Dashboard architecture decision: keep status checks on the separate page so the main dashboard remains responsive even when one or more remote servers are slow or unavailable
+
+## Display Rules
+
+- Removed the old `Hostname` column
+- Keep:
+ - `Server Name`
+ - `Location / IP`
+ - `Status`
+ - `Agent Status`
+ - `Panel-to-server latency`
+ - `Last Checked`
+- Latency wording must remain truthful:
+ - current label: `Panel-to-server latency`
+ - this is a server-side connectivity check from the Panel host
+ - it is not customer-browser latency and must not be presented as the player's ping
+
+## Theme Notes
+
+- The status page should visually match the active dark Panel theme
+- Use responsive table wrapping for mobile widths instead of forcing a wide desktop table into the viewport
## Suggested Future Improvements
-- replace with a proper node health/status dashboard
+- optional browser-side latency testing only if each location has a safe public health endpoint and the implementation can remain honest about what is being measured
## Recommendation
-- Rewrite / Deprecate
-
+- Keep / Improve