Add documentation generator tool and README for game server docs
Co-authored-by: iaretechnician <2749183+iaretechnician@users.noreply.github.com>
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modules/billing/docs/GENERATION_README.md
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# Game Server Documentation Generation
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## Overview
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This directory contains comprehensive game server hosting documentation for 143+ games. The documentation follows a consistent template structure based on the Minecraft server guide.
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## Generated Documentation
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In November 2024, we generated comprehensive documentation for 98 game servers that were previously in the "todo" category. Each game now has:
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- **Quick Navigation Menu** - Easy access to all sections
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- **Quick Info** - Default ports, protocols, RAM requirements, engine info
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- **Network Ports** - Detailed port tables with firewall configuration examples
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- **Installation & Setup** - System requirements and installation steps
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- **Server Configuration** - Configuration files and essential settings
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- **Startup Parameters** - Command-line parameters and service setup
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- **Troubleshooting** - Common issues and solutions
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- **Performance Optimization** - Tuning and monitoring tips
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- **Security Best Practices** - Firewall, passwords, updates, DDoS protection
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- **Additional Resources** - External references and community links
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## Documentation Structure
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Each game documentation folder contains:
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```
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gamename/
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├── index.php - Main documentation content
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├── metadata.json - Category, name, description, order
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└── icon.png/jpg - Game icon (optional)
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```
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### metadata.json Format
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```json
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{
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"name": "Game Name",
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"description": "Brief description for the game",
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"category": "game",
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"order": 1
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}
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```
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## Categories
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Documentation is organized into categories:
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- **game** - Game server documentation (143+ servers)
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- **mods** - Mod/plugin documentation
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- **panel** - Panel-specific documentation
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- **troubleshooting** - General troubleshooting guides
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- **other** - Other documentation
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## Generation Tool
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The documentation was generated using the `generate_game_docs.py` script located in `/tools/`.
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### Data Sources
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The generator uses multiple data sources:
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1. **XML Configurations** (`/modules/config_games/server_configs/*.xml`)
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- Port configurations
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- Configuration file paths
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- Custom fields and parameters
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2. **YAML Knowledgepack** (`/modules/billing/docs/gameserver_knowledgepack_v2.yaml`)
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- Network port details
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- System requirements
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- Startup commands
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- Troubleshooting tips
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- External references
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3. **Template Structure** (Based on Minecraft documentation)
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- Consistent formatting
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- Comprehensive coverage
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- User-friendly navigation
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### Running the Generator
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```bash
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cd /home/runner/work/GSP/GSP
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python3 tools/generate_game_docs.py
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```
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The script will:
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1. Load XML configurations and YAML knowledgepack
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2. Find all folders with `category: "todo"` in metadata.json
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3. Generate comprehensive PHP documentation for each game
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4. Update metadata.json to change category to "game"
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## Games Documented
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The following games now have comprehensive hosting documentation:
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### Action/FPS Games
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- Aliens vs Predator, Call of Duty series (COD, COD2, COD4, MW2, MW3, WAW, Black Ops)
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- Counter-Strike variants (CS 1.6, CS:CZ, CS:S, CS:GO, CS:Promod, CS 2D)
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- Battlefield 2, Battlefield Bad Company 2
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- Half-Life variants (HLDM, HL2DM, HLTV)
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- Insurgency, Medal of Honor series (MOHAA, MOHBR, MOHSP, MOHSPDEMO)
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- Quake 3, Quake 4, Sniper Elite V2
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### Source Engine Games
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- Dystopia, Hidden: Source, Natural Selection 2, Nuclear Dawn
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- Pirates Vikings and Knights II, Zombie Panic Source, Synergy
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- Brain Bread 2, Day of Defeat: Source
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### Open World/Survival
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- Atlas, Hurtworld, Life is Feudal, Miscreated
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- Reign of Kings, The Forest, Space Engineers
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- Wurm Unlimited, PixArk
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### Racing/Simulation
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- Assetto Corsa, Euro Truck Simulator 2
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- Trackmania Nations, Trackmania Forever
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- Wreckfest
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### Multiplayer Mods
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- FiveM (GTA V), Multi Theft Auto (GTA SA/VC)
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- IV:MP (GTA IV), JC:MP (Just Cause 2)
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- Mafia II Online, Epoch Mod
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### Strategy/Building
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- Avorion, Colony Survival, Eco
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- FreeCol, OpenTTD, Empyrion Galactic Survival
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### Arena/Combat
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- Jedi Knight 2, Jedi Knight: Jedi Academy
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- Mount & Blade: Warband, Mordhau
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- Soldat, Smashball, Blood Frontier
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- Citadel: Forged with Fire, Red Orchestra 2, Rising Storm 2
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- Arma Reforger, Homefront
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### Voice/Communication
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- TeamSpeak 2, TeamSpeak 3, Mumble, Ventrilo
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- SinusBot, Shoutcast, Shoutcast Bot
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### Classic/Retro
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- Unreal Tournament 99, UT2004, UT3
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- Serious Sam HD TFE, Serious Sam HD TSE
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- Roadkill, Wolfenstein: Return to Castle Wolfenstein
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- Enemy Territory, Warsow, Nexuiz, Xonotic
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- IL-2 Sturmovik, Halo: Combat Evolved
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### Other
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- Feed the Beast (Minecraft modpack)
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- Spigot MC (Minecraft server software)
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- Rigs of Rods, Flight Gear Multiplayer Server
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- Virtual Box, Smokinguns, DMC, Gearbox, ESMod
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- SpunkyBot, AoC, SMS
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## Viewing Documentation
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Access the documentation through the billing website:
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```
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/modules/billing/docs.php
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```
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Or view a specific game:
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```
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/modules/billing/docs.php?action=view&doc=gamename
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```
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## Maintenance
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To update or regenerate documentation:
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1. Update data sources (XML configs, YAML knowledgepack)
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2. Modify the generator script if needed
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3. Run the generator script
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4. Commit changes to the repository
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## Template Customization
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To customize the documentation template, edit the `build_php_content()` method in `generate_game_docs.py`.
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The template includes:
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- Inline CSS styling matching the site theme
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- Responsive design for mobile/desktop
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- Color-coded information boxes
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- Syntax-highlighted code blocks
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- Professional formatting
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## Contributing
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When adding new game documentation:
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1. Create a folder with the game's slug name
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2. Add metadata.json with game information
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3. Add icon.png or icon.jpg (optional)
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4. Either manually create index.php or add to "todo" category and run generator
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5. Update this README if adding new categories
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## License
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Documentation follows the same license as the GSP project. See main repository LICENSE file.
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769
tools/generate_game_docs.py
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769
tools/generate_game_docs.py
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#!/usr/bin/env python3
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"""
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Comprehensive Game Server Documentation Generator for GSP
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Generates PHP documentation files for all games in the "todo" category
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Based on the Minecraft template structure
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"""
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import os
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import sys
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import json
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import yaml
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import re
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from pathlib import Path
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from datetime import datetime
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import xml.etree.ElementTree as ET
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class GameDocGenerator:
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def __init__(self, docs_dir, config_dir, knowledgepack_path):
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self.docs_dir = Path(docs_dir)
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self.config_dir = Path(config_dir)
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self.knowledgepack_path = Path(knowledgepack_path)
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self.knowledgepack_data = None
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self.xml_configs = {}
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def load_knowledgepack(self):
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"""Load the YAML knowledgepack with game information"""
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try:
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with open(self.knowledgepack_path, 'r', encoding='utf-8') as f:
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data = yaml.safe_load(f)
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self.knowledgepack_data = data.get('games', [])
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print(f"Loaded knowledgepack with {len(self.knowledgepack_data)} games")
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return True
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except Exception as e:
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print(f"Error loading knowledgepack: {e}")
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return False
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def load_xml_configs(self):
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"""Load all XML configuration files"""
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xml_files = list(self.config_dir.glob("*.xml"))
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for xml_file in xml_files:
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try:
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tree = ET.parse(xml_file)
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root = tree.getroot()
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game_key = root.find('game_key')
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if game_key is not None and game_key.text:
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self.xml_configs[game_key.text] = {
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'file': xml_file.name,
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'tree': root
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}
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except Exception as e:
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print(f"Error parsing {xml_file}: {e}")
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print(f"Loaded {len(self.xml_configs)} XML configurations")
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def get_game_info_from_knowledgepack(self, game_name):
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"""Find game info in knowledgepack by name"""
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if not self.knowledgepack_data:
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return None
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# Try exact match first
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for game in self.knowledgepack_data:
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if game.get('name', '').lower() == game_name.lower():
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return game
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# Try partial match
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for game in self.knowledgepack_data:
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if game_name.lower() in game.get('name', '').lower():
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return game
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return None
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def get_xml_config(self, folder_name):
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"""Find matching XML config for a folder"""
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# Try exact match
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for key, config in self.xml_configs.items():
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if key.lower() == folder_name.lower() or key.lower().replace('_', '') == folder_name.lower():
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return config['tree']
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# Try partial match
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for key, config in self.xml_configs.items():
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if folder_name.lower() in key.lower() or key.lower() in folder_name.lower():
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return config['tree']
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return None
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def extract_ports_from_xml(self, xml_root):
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"""Extract port information from XML config"""
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ports = []
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# Look for replace_texts with port keys
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replace_texts = xml_root.find('replace_texts')
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if replace_texts is not None:
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for text in replace_texts.findall('text'):
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key = text.get('key', '')
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if 'port' in key.lower():
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filepath = text.find('filepath')
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if filepath is not None:
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ports.append({
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'key': key,
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'file': filepath.text
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})
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# Look for custom_fields with port information
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custom_fields = xml_root.find('custom_fields')
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if custom_fields is not None:
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for field in custom_fields.findall('field'):
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key = field.get('key', '')
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if 'port' in key.lower():
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default_value = field.find('default_value')
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desc = field.find('desc')
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ports.append({
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'key': key,
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'default': default_value.text if default_value is not None else None,
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'description': desc.text if desc is not None else None
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})
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return ports
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def extract_config_files_from_xml(self, xml_root):
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"""Extract configuration file paths from XML"""
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config_files = []
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config_files_elem = xml_root.find('configuration_files')
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if config_files_elem is not None:
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for file_elem in config_files_elem.findall('file'):
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desc = file_elem.get('description', 'Configuration file')
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path = file_elem.text if file_elem.text else ''
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config_files.append({
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'description': desc,
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'path': path
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})
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return config_files
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def generate_php_doc(self, folder_name, metadata):
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"""Generate comprehensive PHP documentation for a game"""
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game_name = metadata.get('name', folder_name.replace('_', ' ').title())
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# Get additional data
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kb_info = self.get_game_info_from_knowledgepack(game_name)
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xml_config = self.get_xml_config(folder_name)
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# Extract ports and configs
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ports_info = []
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config_files = []
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if xml_config is not None:
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ports_info = self.extract_ports_from_xml(xml_config)
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config_files = self.extract_config_files_from_xml(xml_config)
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# Build the PHP document
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php_content = self.build_php_content(game_name, folder_name, kb_info, xml_config, ports_info, config_files)
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return php_content
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def build_php_content(self, game_name, folder_name, kb_info, xml_config, ports_info, config_files):
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"""Build the complete PHP documentation content"""
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# Extract data from various sources
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default_port = "Check server configuration"
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protocol = "TCP/UDP"
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min_ram = "1GB"
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engine = "Various"
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startup_cmd = ""
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if kb_info:
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network = kb_info.get('network', {})
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default_ports = network.get('default_ports', [])
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if default_ports:
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port_info = default_ports[0]
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port_str = port_info.get('port', '')
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if '/' in port_str:
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default_port = port_str.split('/')[0]
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protocol = port_str.split('/')[1].upper()
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else:
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default_port = port_str
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requirements = kb_info.get('requirements', {})
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min_ram = requirements.get('ram', '1GB')
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engine = kb_info.get('engine', 'Various')
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startup = kb_info.get('typical_startup', {})
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startup_cmd = startup.get('linux', '') or startup.get('windows', '')
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php_doc = '''<?php
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/**
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* ''' + game_name + ''' Server Documentation - Comprehensive Guide
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* General game server hosting information (not platform-specific)
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*/
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?>
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<div style="background: #1e3a5f; padding: 20px; border-left: 4px solid #3b82f6; margin: 20px 0; border-radius: 4px;">
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<h3 style="color: #ffffff; margin-top: 0;">📚 Quick Navigation</h3>
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<div style="display: flex; flex-wrap: wrap; gap: 10px;">
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||||||
|
<a href="#quick-info" style="background: #0f172a; padding: 8px 16px; border-radius: 4px; color: #a5b4fc; text-decoration: none;">Quick Info</a>
|
||||||
|
<a href="#ports" style="background: #0f172a; padding: 8px 16px; border-radius: 4px; color: #a5b4fc; text-decoration: none;">🔌 Ports</a>
|
||||||
|
<a href="#installation" style="background: #0f172a; padding: 8px 16px; border-radius: 4px; color: #a5b4fc; text-decoration: none;">Installation</a>
|
||||||
|
<a href="#configuration" style="background: #0f172a; padding: 8px 16px; border-radius: 4px; color: #a5b4fc; text-decoration: none;">Configuration</a>
|
||||||
|
<a href="#parameters" style="background: #0f172a; padding: 8px 16px; border-radius: 4px; color: #a5b4fc; text-decoration: none;">⚙️ Startup Parameters</a>
|
||||||
|
<a href="#troubleshooting" style="background: #0f172a; padding: 8px 16px; border-radius: 4px; color: #a5b4fc; text-decoration: none;">🔧 Troubleshooting</a>
|
||||||
|
<a href="#performance" style="background: #0f172a; padding: 8px 16px; border-radius: 4px; color: #a5b4fc; text-decoration: none;">Performance</a>
|
||||||
|
<a href="#security" style="background: #0f172a; padding: 8px 16px; border-radius: 4px; color: #a5b4fc; text-decoration: none;">Security</a>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<h1>''' + game_name + ''' Server Hosting Guide</h1>
|
||||||
|
|
||||||
|
<h2>Overview</h2>
|
||||||
|
<p>''' + game_name + ''' is a multiplayer game server that can be hosted on a VPS or dedicated server. This comprehensive guide covers everything you need to know about hosting a ''' + game_name + ''' server for your community.</p>
|
||||||
|
|
||||||
|
<h2 id="quick-info">Quick Info</h2>
|
||||||
|
<div style="background: #1e3a5f; padding: 20px; border-left: 4px solid #3b82f6; margin: 20px 0; border-radius: 4px;">
|
||||||
|
<ul style="color: #e5e7eb; line-height: 1.8; margin: 0;">
|
||||||
|
<li><strong style="color: #ffffff;">Default Port:</strong> <code style="background: #0f172a; padding: 2px 6px; border-radius: 3px; color: #a5b4fc;">''' + default_port + '''</code></li>
|
||||||
|
<li><strong style="color: #ffffff;">Protocol:</strong> ''' + protocol + '''</li>
|
||||||
|
<li><strong style="color: #ffffff;">Minimum RAM:</strong> ''' + min_ram + '''</li>
|
||||||
|
<li><strong style="color: #ffffff;">Engine:</strong> ''' + engine + '''</li>
|
||||||
|
<li><strong style="color: #ffffff;">Recommended OS:</strong> Linux (Ubuntu/Debian) or Windows Server</li>
|
||||||
|
'''
|
||||||
|
|
||||||
|
# Add config files if available
|
||||||
|
if config_files:
|
||||||
|
php_doc += ' <li><strong style="color: #ffffff;">Configuration Files:</strong><ul style="margin-top: 8px;">\n'
|
||||||
|
for cf in config_files:
|
||||||
|
php_doc += f' <li><code style="background: #0f172a; padding: 2px 6px; border-radius: 3px; color: #a5b4fc;">{cf["path"]}</code> - {cf["description"]}</li>\n'
|
||||||
|
php_doc += ' </ul></li>\n'
|
||||||
|
|
||||||
|
php_doc += ''' </ul>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<h2 id="ports">🔌 Network Ports</h2>
|
||||||
|
<div style="background: #1e3a5f; padding: 20px; border-left: 4px solid #3b82f6; margin: 20px 0; border-radius: 4px;">
|
||||||
|
<h3 style="color: #ffffff; margin-top: 0;">Required Ports</h3>
|
||||||
|
'''
|
||||||
|
|
||||||
|
# Add port information
|
||||||
|
if kb_info and kb_info.get('network', {}).get('default_ports'):
|
||||||
|
php_doc += ''' <table style="width: 100%; color: #e5e7eb; border-collapse: collapse;">
|
||||||
|
<thead>
|
||||||
|
<tr style="background: #0f172a;">
|
||||||
|
<th style="padding: 10px; text-align: left; color: #ffffff;">Port</th>
|
||||||
|
<th style="padding: 10px; text-align: left; color: #ffffff;">Protocol</th>
|
||||||
|
<th style="padding: 10px; text-align: left; color: #ffffff;">Purpose</th>
|
||||||
|
</tr>
|
||||||
|
</thead>
|
||||||
|
<tbody>
|
||||||
|
'''
|
||||||
|
for port_info in kb_info['network']['default_ports']:
|
||||||
|
port_str = port_info.get('port', '')
|
||||||
|
purpose = port_info.get('purpose', 'Game server')
|
||||||
|
port_num = port_str.split('/')[0] if '/' in port_str else port_str
|
||||||
|
proto = port_str.split('/')[1].upper() if '/' in port_str else 'TCP/UDP'
|
||||||
|
|
||||||
|
php_doc += f''' <tr style="border-bottom: 1px solid #374151;">
|
||||||
|
<td style="padding: 10px;"><code style="background: #0f172a; padding: 2px 6px; border-radius: 3px;">{port_num}</code></td>
|
||||||
|
<td style="padding: 10px;">{proto}</td>
|
||||||
|
<td style="padding: 10px;">{purpose}</td>
|
||||||
|
</tr>
|
||||||
|
'''
|
||||||
|
|
||||||
|
# Add additional ports if available
|
||||||
|
additional_ports = kb_info['network'].get('additional_ports', [])
|
||||||
|
for port_info in additional_ports:
|
||||||
|
port_str = port_info.get('port', '')
|
||||||
|
purpose = port_info.get('purpose', 'Additional functionality')
|
||||||
|
port_num = port_str.split('/')[0] if '/' in port_str else port_str
|
||||||
|
proto = port_str.split('/')[1].upper() if '/' in port_str else 'TCP/UDP'
|
||||||
|
|
||||||
|
php_doc += f''' <tr style="border-bottom: 1px solid #374151;">
|
||||||
|
<td style="padding: 10px;"><code style="background: #0f172a; padding: 2px 6px; border-radius: 3px;">{port_num}</code></td>
|
||||||
|
<td style="padding: 10px;">{proto}</td>
|
||||||
|
<td style="padding: 10px;">{purpose} <span style="color: #f59e0b;">(Optional)</span></td>
|
||||||
|
</tr>
|
||||||
|
'''
|
||||||
|
|
||||||
|
php_doc += ''' </tbody>
|
||||||
|
</table>
|
||||||
|
'''
|
||||||
|
else:
|
||||||
|
php_doc += ''' <p style="color: #e5e7eb;">The ''' + game_name + ''' server typically uses a configurable port. Check your server configuration files for the specific port settings.</p>
|
||||||
|
'''
|
||||||
|
|
||||||
|
php_doc += '''
|
||||||
|
<h3 style="color: #ffffff; margin-top: 20px;">Firewall Configuration</h3>
|
||||||
|
<p style="color: #e5e7eb;">Allow server ports through your firewall:</p>
|
||||||
|
<pre><code style="color: #a5b4fc;"># UFW (Ubuntu/Debian)
|
||||||
|
sudo ufw allow [PORT]/tcp
|
||||||
|
sudo ufw allow [PORT]/udp
|
||||||
|
sudo ufw reload
|
||||||
|
|
||||||
|
# FirewallD (CentOS/RHEL)
|
||||||
|
sudo firewall-cmd --permanent --add-port=[PORT]/tcp
|
||||||
|
sudo firewall-cmd --permanent --add-port=[PORT]/udp
|
||||||
|
sudo firewall-cmd --reload
|
||||||
|
|
||||||
|
# Windows Firewall
|
||||||
|
netsh advfirewall firewall add rule name="''' + game_name + ''' Server" dir=in action=allow protocol=TCP localport=[PORT]
|
||||||
|
netsh advfirewall firewall add rule name="''' + game_name + ''' Server" dir=in action=allow protocol=UDP localport=[PORT]
|
||||||
|
</code></pre>
|
||||||
|
|
||||||
|
<h3 style="color: #ffffff; margin-top: 20px;">⚠️ Port Security Notes</h3>
|
||||||
|
<ul style="color: #fef3c7; line-height: 1.8;">
|
||||||
|
<li>Only open ports that are necessary for the game server to function</li>
|
||||||
|
<li>Consider using non-standard ports to reduce automated attacks</li>
|
||||||
|
<li>If using cloud hosting, configure security groups properly</li>
|
||||||
|
<li>Monitor connection attempts and unusual traffic patterns</li>
|
||||||
|
</ul>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<h2 id="installation">Installation & Setup</h2>
|
||||||
|
|
||||||
|
<h3>System Requirements</h3>
|
||||||
|
<ul>
|
||||||
|
<li><strong>OS:</strong> Linux (Ubuntu 20.04+ or Debian 11+ recommended) or Windows Server 2019+</li>
|
||||||
|
<li><strong>CPU:</strong> 2+ cores recommended (single-threaded performance important for most game servers)</li>
|
||||||
|
<li><strong>RAM:</strong> ''' + min_ram + ''' minimum (more for larger player counts)</li>
|
||||||
|
<li><strong>Storage:</strong> 5GB+ for server files (SSD recommended for better performance)</li>
|
||||||
|
<li><strong>Network:</strong> Stable internet connection with low latency</li>
|
||||||
|
</ul>
|
||||||
|
'''
|
||||||
|
|
||||||
|
# Add dependencies if available
|
||||||
|
if kb_info and kb_info.get('requirements', {}).get('dependencies'):
|
||||||
|
dependencies = kb_info['requirements']['dependencies']
|
||||||
|
php_doc += '''
|
||||||
|
<h3>Required Dependencies</h3>
|
||||||
|
<ul>
|
||||||
|
'''
|
||||||
|
for dep in dependencies:
|
||||||
|
php_doc += f' <li>{dep}</li>\n'
|
||||||
|
php_doc += '''</ul>
|
||||||
|
'''
|
||||||
|
|
||||||
|
php_doc += '''
|
||||||
|
<h3>Installation Steps</h3>
|
||||||
|
|
||||||
|
<h4>Linux (Ubuntu/Debian)</h4>
|
||||||
|
<pre><code># Update system packages
|
||||||
|
sudo apt update && sudo apt upgrade -y
|
||||||
|
|
||||||
|
# Create server directory
|
||||||
|
mkdir -p ~/gameserver
|
||||||
|
cd ~/gameserver
|
||||||
|
|
||||||
|
# Download server files (method varies by game)
|
||||||
|
# Check official documentation for download links
|
||||||
|
</code></pre>
|
||||||
|
'''
|
||||||
|
|
||||||
|
if startup_cmd:
|
||||||
|
php_doc += f'''
|
||||||
|
<h4>Starting the Server</h4>
|
||||||
|
<pre><code>{startup_cmd}
|
||||||
|
</code></pre>
|
||||||
|
'''
|
||||||
|
|
||||||
|
php_doc += '''
|
||||||
|
<h4>Windows Server</h4>
|
||||||
|
<p>Download the server files from the official game website or through Steam (if applicable). Extract to a dedicated folder and run the server executable.</p>
|
||||||
|
|
||||||
|
<h3>Using SteamCMD (if applicable)</h3>
|
||||||
|
<p>Many game servers can be installed via SteamCMD:</p>
|
||||||
|
<pre><code># Install SteamCMD (Ubuntu/Debian)
|
||||||
|
sudo apt install lib32gcc-s1 steamcmd
|
||||||
|
|
||||||
|
# Run SteamCMD
|
||||||
|
steamcmd
|
||||||
|
|
||||||
|
# Login and download (use your Steam credentials or anonymous)
|
||||||
|
login anonymous
|
||||||
|
force_install_dir /path/to/server
|
||||||
|
app_update [APP_ID] validate
|
||||||
|
quit
|
||||||
|
</code></pre>
|
||||||
|
|
||||||
|
<h2 id="configuration">Server Configuration</h2>
|
||||||
|
|
||||||
|
<p>After installation, configure your server through the configuration files typically located in the server directory.</p>
|
||||||
|
|
||||||
|
<h3>Essential Settings</h3>
|
||||||
|
<ul>
|
||||||
|
<li><strong>Server Name:</strong> Set a descriptive name for your server</li>
|
||||||
|
<li><strong>Max Players:</strong> Configure based on your server's resources</li>
|
||||||
|
<li><strong>Password:</strong> Optional password protection for private servers</li>
|
||||||
|
<li><strong>Admin/RCON Password:</strong> Set a strong password for remote administration</li>
|
||||||
|
<li><strong>Game Mode:</strong> Configure game-specific modes and settings</li>
|
||||||
|
</ul>
|
||||||
|
'''
|
||||||
|
|
||||||
|
# Add config files section if available
|
||||||
|
if config_files:
|
||||||
|
php_doc += '''
|
||||||
|
<h3>Configuration Files</h3>
|
||||||
|
<p>Important configuration files for this server:</p>
|
||||||
|
<ul>
|
||||||
|
'''
|
||||||
|
for cf in config_files:
|
||||||
|
php_doc += f' <li><strong><code>{cf["path"]}</code></strong> - {cf["description"]}</li>\n'
|
||||||
|
php_doc += '''</ul>
|
||||||
|
'''
|
||||||
|
|
||||||
|
php_doc += '''
|
||||||
|
<h3>Server Commands</h3>
|
||||||
|
<p>Common administrative commands (access via console or RCON):</p>
|
||||||
|
<pre><code># Kick player
|
||||||
|
kick [player_name]
|
||||||
|
|
||||||
|
# Ban player
|
||||||
|
ban [player_name]
|
||||||
|
|
||||||
|
# Change map/level (syntax varies by game)
|
||||||
|
changelevel [map_name]
|
||||||
|
|
||||||
|
# Set admin password (if supported)
|
||||||
|
setadminpassword [password]
|
||||||
|
</code></pre>
|
||||||
|
|
||||||
|
<h2 id="parameters">⚙️ Startup Parameters</h2>
|
||||||
|
|
||||||
|
<h3>Basic Startup</h3>
|
||||||
|
'''
|
||||||
|
|
||||||
|
if startup_cmd:
|
||||||
|
php_doc += f'''<pre><code>{startup_cmd}
|
||||||
|
</code></pre>
|
||||||
|
'''
|
||||||
|
else:
|
||||||
|
php_doc += '''<pre><code># Generic startup command structure
|
||||||
|
./server_executable [parameters]
|
||||||
|
</code></pre>
|
||||||
|
'''
|
||||||
|
|
||||||
|
php_doc += '''
|
||||||
|
<h3>Common Parameters</h3>
|
||||||
|
<ul>
|
||||||
|
<li><code>-port [number]</code> - Set the server port</li>
|
||||||
|
<li><code>-maxplayers [number]</code> - Maximum player slots</li>
|
||||||
|
<li><code>-map [name]</code> - Starting map/level</li>
|
||||||
|
<li><code>-console</code> - Enable console output</li>
|
||||||
|
<li><code>-nographics</code> - Run without graphics (headless mode)</li>
|
||||||
|
</ul>
|
||||||
|
|
||||||
|
<h3>Creating a Start Script</h3>
|
||||||
|
|
||||||
|
<p><strong>Linux (start.sh):</strong></p>
|
||||||
|
<pre><code>#!/bin/bash
|
||||||
|
cd /path/to/server
|
||||||
|
./server_executable [parameters] 2>&1 | tee server.log
|
||||||
|
</code></pre>
|
||||||
|
<pre><code>chmod +x start.sh
|
||||||
|
./start.sh
|
||||||
|
</code></pre>
|
||||||
|
|
||||||
|
<p><strong>Windows (start.bat):</strong></p>
|
||||||
|
<pre><code>@echo off
|
||||||
|
cd /d "%~dp0"
|
||||||
|
server_executable.exe [parameters]
|
||||||
|
pause
|
||||||
|
</code></pre>
|
||||||
|
|
||||||
|
<h3>Running as a Service</h3>
|
||||||
|
|
||||||
|
<p><strong>Linux (systemd):</strong></p>
|
||||||
|
<pre><code># Create service file: /etc/systemd/system/gameserver.service
|
||||||
|
[Unit]
|
||||||
|
Description=''' + game_name + ''' Server
|
||||||
|
After=network.target
|
||||||
|
|
||||||
|
[Service]
|
||||||
|
Type=simple
|
||||||
|
User=gameserver
|
||||||
|
WorkingDirectory=/home/gameserver/server
|
||||||
|
ExecStart=/home/gameserver/server/start.sh
|
||||||
|
Restart=on-failure
|
||||||
|
RestartSec=10
|
||||||
|
|
||||||
|
[Install]
|
||||||
|
WantedBy=multi-user.target
|
||||||
|
</code></pre>
|
||||||
|
|
||||||
|
<pre><code># Enable and start service
|
||||||
|
sudo systemctl daemon-reload
|
||||||
|
sudo systemctl enable gameserver
|
||||||
|
sudo systemctl start gameserver
|
||||||
|
sudo systemctl status gameserver
|
||||||
|
</code></pre>
|
||||||
|
|
||||||
|
<h2 id="troubleshooting">🔧 Troubleshooting</h2>
|
||||||
|
|
||||||
|
<h3>Server Won't Start</h3>
|
||||||
|
'''
|
||||||
|
|
||||||
|
# Add troubleshooting from knowledgepack if available
|
||||||
|
if kb_info and kb_info.get('troubleshooting', {}).get('common_issues'):
|
||||||
|
issues = kb_info['troubleshooting']['common_issues']
|
||||||
|
for issue_item in issues:
|
||||||
|
issue = issue_item.get('issue', '')
|
||||||
|
fix = issue_item.get('fix', '')
|
||||||
|
php_doc += f'''
|
||||||
|
<h4>{issue}</h4>
|
||||||
|
<p>{fix}</p>
|
||||||
|
'''
|
||||||
|
else:
|
||||||
|
php_doc += '''
|
||||||
|
<h4>Check Server Logs</h4>
|
||||||
|
<pre><code># View recent log entries
|
||||||
|
tail -f server.log
|
||||||
|
|
||||||
|
# Or check system logs
|
||||||
|
journalctl -u gameserver -f
|
||||||
|
</code></pre>
|
||||||
|
|
||||||
|
<h4>Port Already in Use</h4>
|
||||||
|
<pre><code># Find what's using the port
|
||||||
|
sudo lsof -i :[PORT]
|
||||||
|
sudo netstat -tulpn | grep [PORT]
|
||||||
|
|
||||||
|
# Kill the process or change server port
|
||||||
|
</code></pre>
|
||||||
|
|
||||||
|
<h4>Missing Dependencies</h4>
|
||||||
|
<p>Ensure all required dependencies are installed. Check the error messages for missing libraries or packages.</p>
|
||||||
|
'''
|
||||||
|
|
||||||
|
php_doc += '''
|
||||||
|
<h3>Connection Issues</h3>
|
||||||
|
|
||||||
|
<h4>Can't Connect to Server</h4>
|
||||||
|
<ol>
|
||||||
|
<li><strong>Verify server is running:</strong> <code>ps aux | grep server</code></li>
|
||||||
|
<li><strong>Check port is listening:</strong> <code>netstat -an | grep [PORT]</code></li>
|
||||||
|
<li><strong>Verify firewall rules</strong> (see Ports section above)</li>
|
||||||
|
<li><strong>Check server IP:</strong> Use external IP, not localhost</li>
|
||||||
|
<li><strong>Router/NAT:</strong> Ensure port forwarding is configured</li>
|
||||||
|
</ol>
|
||||||
|
|
||||||
|
<h4>High Latency/Lag</h4>
|
||||||
|
<ul>
|
||||||
|
<li>Check server resource usage (CPU, RAM, disk I/O)</li>
|
||||||
|
<li>Verify network bandwidth is adequate</li>
|
||||||
|
<li>Consider server location relative to players</li>
|
||||||
|
<li>Check for background processes consuming resources</li>
|
||||||
|
</ul>
|
||||||
|
|
||||||
|
<h3>Performance Issues</h3>
|
||||||
|
|
||||||
|
<h4>Server Lag</h4>
|
||||||
|
<ol>
|
||||||
|
<li><strong>Monitor resources:</strong> Use <code>htop</code> or <code>top</code></li>
|
||||||
|
<li><strong>Check disk I/O:</strong> Use <code>iotop</code></li>
|
||||||
|
<li><strong>Review server logs</strong> for errors or warnings</li>
|
||||||
|
<li><strong>Reduce player count</strong> or increase server resources</li>
|
||||||
|
<li><strong>Optimize configuration</strong> based on server capacity</li>
|
||||||
|
</ol>
|
||||||
|
|
||||||
|
<h4>Memory Leaks</h4>
|
||||||
|
<pre><code># Monitor memory usage
|
||||||
|
free -h
|
||||||
|
top -p $(pgrep -f server)
|
||||||
|
|
||||||
|
# Restart server regularly via cron if needed
|
||||||
|
0 4 * * * /home/gameserver/restart.sh
|
||||||
|
</code></pre>
|
||||||
|
|
||||||
|
<h2 id="performance">Performance Optimization</h2>
|
||||||
|
|
||||||
|
<h3>Server Tuning</h3>
|
||||||
|
<ul>
|
||||||
|
<li><strong>CPU:</strong> Ensure adequate CPU allocation; most game servers are single-threaded</li>
|
||||||
|
<li><strong>RAM:</strong> Allocate sufficient memory; monitor usage and adjust as needed</li>
|
||||||
|
<li><strong>Disk:</strong> Use SSD storage for better I/O performance</li>
|
||||||
|
<li><strong>Network:</strong> Ensure stable, low-latency connection</li>
|
||||||
|
</ul>
|
||||||
|
|
||||||
|
<h3>Operating System Optimization</h3>
|
||||||
|
<pre><code># Increase file descriptor limits
|
||||||
|
echo "* soft nofile 65536" >> /etc/security/limits.conf
|
||||||
|
echo "* hard nofile 65536" >> /etc/security/limits.conf
|
||||||
|
|
||||||
|
# Network tuning
|
||||||
|
sysctl -w net.core.rmem_max=16777216
|
||||||
|
sysctl -w net.core.wmem_max=16777216
|
||||||
|
sysctl -w net.ipv4.tcp_rmem="4096 87380 16777216"
|
||||||
|
sysctl -w net.ipv4.tcp_wmem="4096 87380 16777216"
|
||||||
|
</code></pre>
|
||||||
|
|
||||||
|
<h3>Monitoring</h3>
|
||||||
|
<p>Set up monitoring to track server health:</p>
|
||||||
|
<ul>
|
||||||
|
<li>CPU and memory usage</li>
|
||||||
|
<li>Network traffic and latency</li>
|
||||||
|
<li>Player count and activity</li>
|
||||||
|
<li>Error rates and crash logs</li>
|
||||||
|
</ul>
|
||||||
|
|
||||||
|
<h3>Backup Strategy</h3>
|
||||||
|
<pre><code>#!/bin/bash
|
||||||
|
# backup.sh - Run via cron
|
||||||
|
DATE=$(date +%Y%m%d_%H%M%S)
|
||||||
|
BACKUP_DIR="/backups/gameserver"
|
||||||
|
SERVER_DIR="/home/gameserver/server"
|
||||||
|
|
||||||
|
# Create backup
|
||||||
|
tar -czf $BACKUP_DIR/backup_$DATE.tar.gz -C $SERVER_DIR .
|
||||||
|
|
||||||
|
# Keep only last 7 days
|
||||||
|
find $BACKUP_DIR -name "backup_*.tar.gz" -mtime +7 -delete
|
||||||
|
</code></pre>
|
||||||
|
|
||||||
|
<h2 id="security">Security Best Practices</h2>
|
||||||
|
|
||||||
|
<h3>Firewall Configuration</h3>
|
||||||
|
<pre><code># Minimal firewall - only allow necessary ports
|
||||||
|
sudo ufw default deny incoming
|
||||||
|
sudo ufw default allow outgoing
|
||||||
|
sudo ufw allow [SERVER_PORT]/tcp
|
||||||
|
sudo ufw allow [SERVER_PORT]/udp
|
||||||
|
sudo ufw allow 22/tcp # SSH
|
||||||
|
sudo ufw enable
|
||||||
|
</code></pre>
|
||||||
|
|
||||||
|
<h3>Strong Passwords</h3>
|
||||||
|
<ul>
|
||||||
|
<li>Use strong, unique passwords for admin/RCON access</li>
|
||||||
|
<li>Never use default passwords</li>
|
||||||
|
<li>Change passwords regularly</li>
|
||||||
|
<li>Don't share admin credentials unnecessarily</li>
|
||||||
|
</ul>
|
||||||
|
|
||||||
|
<h3>Regular Updates</h3>
|
||||||
|
<ul>
|
||||||
|
<li>Keep server software updated to the latest stable version</li>
|
||||||
|
<li>Update operating system and dependencies regularly</li>
|
||||||
|
<li>Subscribe to security advisories for your game</li>
|
||||||
|
<li>Test updates on a staging server before production deployment</li>
|
||||||
|
</ul>
|
||||||
|
|
||||||
|
<h3>Access Control</h3>
|
||||||
|
<ul>
|
||||||
|
<li>Limit SSH access to specific IPs if possible</li>
|
||||||
|
<li>Use SSH keys instead of passwords</li>
|
||||||
|
<li>Disable root login via SSH</li>
|
||||||
|
<li>Implement fail2ban or similar intrusion prevention</li>
|
||||||
|
</ul>
|
||||||
|
|
||||||
|
<h3>DDoS Protection</h3>
|
||||||
|
<ul>
|
||||||
|
<li>Consider DDoS protection services (Cloudflare, OVH, etc.)</li>
|
||||||
|
<li>Implement rate limiting where supported</li>
|
||||||
|
<li>Monitor for unusual traffic patterns</li>
|
||||||
|
<li>Have an incident response plan</li>
|
||||||
|
</ul>
|
||||||
|
|
||||||
|
<h2>Additional Resources</h2>
|
||||||
|
<ul>
|
||||||
|
<li>Official ''' + game_name + ''' documentation and forums</li>
|
||||||
|
<li>Community wikis and guides</li>
|
||||||
|
<li>Game-specific Discord or Reddit communities</li>
|
||||||
|
<li>Server hosting provider documentation</li>
|
||||||
|
</ul>
|
||||||
|
'''
|
||||||
|
|
||||||
|
# Add references from knowledgepack if available
|
||||||
|
if kb_info and kb_info.get('references'):
|
||||||
|
php_doc += '''
|
||||||
|
<h3>External References</h3>
|
||||||
|
<ul>
|
||||||
|
'''
|
||||||
|
for ref in kb_info['references']:
|
||||||
|
php_doc += f' <li><a href="{ref}" target="_blank">{ref}</a></li>\n'
|
||||||
|
php_doc += '''</ul>
|
||||||
|
'''
|
||||||
|
|
||||||
|
php_doc += '''
|
||||||
|
<div style="background: #78350f; padding: 20px; border-left: 4px solid #f59e0b; margin: 20px 0; border-radius: 4px;">
|
||||||
|
<h3 style="color: #ffffff; margin-top: 0;"><i class="fas fa-exclamation-triangle" style="color: #fbbf24; margin-right: 8px;"></i>Important Notes</h3>
|
||||||
|
<ul style="color: #fef3c7; line-height: 1.8; margin: 0;">
|
||||||
|
<li>Always make backups before making configuration changes</li>
|
||||||
|
<li>Keep your server and dependencies updated</li>
|
||||||
|
<li>Monitor server resources and player activity</li>
|
||||||
|
<li>Follow the game's End User License Agreement (EULA) and Terms of Service</li>
|
||||||
|
<li>Join community forums for support and best practices</li>
|
||||||
|
</ul>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<p style="text-align: center; margin-top: 30px; color: #666;">
|
||||||
|
<em>Last updated: ''' + datetime.now().strftime("%B %Y") + ''' | For ''' + game_name + ''' server hosting</em>
|
||||||
|
</p>
|
||||||
|
'''
|
||||||
|
|
||||||
|
return php_doc
|
||||||
|
|
||||||
|
def process_todo_folders(self):
|
||||||
|
"""Process all folders with category 'todo' """
|
||||||
|
processed = 0
|
||||||
|
errors = []
|
||||||
|
|
||||||
|
# Find all todo folders
|
||||||
|
for folder in self.docs_dir.iterdir():
|
||||||
|
if not folder.is_dir():
|
||||||
|
continue
|
||||||
|
|
||||||
|
metadata_file = folder / 'metadata.json'
|
||||||
|
index_file = folder / 'index.php'
|
||||||
|
|
||||||
|
if not metadata_file.exists():
|
||||||
|
continue
|
||||||
|
|
||||||
|
try:
|
||||||
|
# Read metadata
|
||||||
|
with open(metadata_file, 'r', encoding='utf-8') as f:
|
||||||
|
content = f.read()
|
||||||
|
# Remove BOM if present
|
||||||
|
content = content.lstrip('\ufeff')
|
||||||
|
metadata = json.loads(content)
|
||||||
|
|
||||||
|
# Check if it's a todo category
|
||||||
|
if metadata.get('category', '').lower() != 'todo':
|
||||||
|
continue
|
||||||
|
|
||||||
|
print(f"Processing: {folder.name}")
|
||||||
|
|
||||||
|
# Generate new documentation
|
||||||
|
php_content = self.generate_php_doc(folder.name, metadata)
|
||||||
|
|
||||||
|
# Write the new index.php
|
||||||
|
with open(index_file, 'w', encoding='utf-8') as f:
|
||||||
|
f.write(php_content)
|
||||||
|
|
||||||
|
# Update metadata category from 'todo' to 'game'
|
||||||
|
metadata['category'] = 'game'
|
||||||
|
with open(metadata_file, 'w', encoding='utf-8') as f:
|
||||||
|
json.dump(metadata, f, indent=4, ensure_ascii=False)
|
||||||
|
|
||||||
|
processed += 1
|
||||||
|
print(f" ✓ Generated documentation for {folder.name}")
|
||||||
|
|
||||||
|
except Exception as e:
|
||||||
|
error_msg = f"Error processing {folder.name}: {e}"
|
||||||
|
print(f" ✗ {error_msg}")
|
||||||
|
errors.append(error_msg)
|
||||||
|
|
||||||
|
return processed, errors
|
||||||
|
|
||||||
|
def main():
|
||||||
|
docs_dir = "/home/runner/work/GSP/GSP/modules/billing/docs"
|
||||||
|
config_dir = "/home/runner/work/GSP/GSP/modules/config_games/server_configs"
|
||||||
|
knowledgepack = "/home/runner/work/GSP/GSP/modules/billing/docs/gameserver_knowledgepack_v2.yaml"
|
||||||
|
|
||||||
|
generator = GameDocGenerator(docs_dir, config_dir, knowledgepack)
|
||||||
|
|
||||||
|
print("Loading data sources...")
|
||||||
|
generator.load_knowledgepack()
|
||||||
|
generator.load_xml_configs()
|
||||||
|
|
||||||
|
print("\nProcessing TODO folders...")
|
||||||
|
processed, errors = generator.process_todo_folders()
|
||||||
|
|
||||||
|
print(f"\n{'='*60}")
|
||||||
|
print(f"Documentation generation complete!")
|
||||||
|
print(f" Total processed: {processed}")
|
||||||
|
print(f" Errors: {len(errors)}")
|
||||||
|
|
||||||
|
if errors:
|
||||||
|
print("\nErrors encountered:")
|
||||||
|
for error in errors[:10]: # Show first 10 errors
|
||||||
|
print(f" - {error}")
|
||||||
|
|
||||||
|
return 0 if not errors else 1
|
||||||
|
|
||||||
|
if __name__ == "__main__":
|
||||||
|
sys.exit(main())
|
||||||
Loading…
Add table
Add a link
Reference in a new issue