Document workshop normalization changes
Agent-Logs-Url: https://github.com/GameServerPanel/GSP/sessions/b08aa54e-755c-4869-ba97-0f817a05b3c6 Co-authored-by: iaretechnician <2749183+iaretechnician@users.noreply.github.com>
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.github/module-map.md
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@ -37,7 +37,7 @@ This file captures how the control panel, storefront, agents, and helper scripts
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| `server` | `modules/server/*` | Remote server management (agents, IPs, ports, reinstall keys). Billing uses these tables for available nodes/locations. |
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| `modulemanager` | Manage module install/uninstall/menus. Billing module registers `navigation.xml` to surface `create_servers.php` & admin pages. |
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| `tickets`, `support` | Support ticketing/email utilities. | Pulls user info and logger records. |
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| `extras`, `addonsmanager` | Workshop/add-on management. | Hooks into game homes after provisioning. |
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| `extras`, `addonsmanager` | Workshop/add-on management. Server Content workshop installs now share validation/runtime helpers across admin, user, and API flows, and sync bundled workshop scripts into each home’s `gsp_server_content/scripts/workshop/` directory before execution. | Hooks into game homes after provisioning and uses agent-side SteamCMD copy/install workflows. |
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| `litefm`, `ftp`, `TS3Admin` | File managers and TeamSpeak controllers. | Depend on homes and remote server credentials set during provisioning. |
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| `news`, `circular`, `faq` | Content modules for panel UI. | Use standard MVC wrappers, share session/auth. |
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| `cron` | Scheduler UI feeding `scripts/` commands. | Maintains job metadata that OS cron reads, including scheduler-triggered Server Content actions via `ogp_api.php?server_content/run_scheduled_action` and `modules/addonsmanager/server_content_actions.php`. |
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LAST_UPDATE.txt
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LAST_UPDATE.txt
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@ -0,0 +1,19 @@
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2026-05-19 22:26:47
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Branch: copilot/normalize-workshop-installs
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Commit: c471c4b
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Updated files:
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- Panel/js/modules/addonsmanager.js
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- Panel/lang/English/modules/addonsmanager.php
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- Panel/modules/addonsmanager/addons_installer.php
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- Panel/modules/addonsmanager/addons_manager.php
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- Panel/modules/addonsmanager/scripts/workshop/generic_steam_workshop_linux.sh
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- Panel/modules/addonsmanager/scripts/workshop/generic_steam_workshop_windows_cygwin.sh
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- Panel/modules/addonsmanager/server_content_actions.php
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- Panel/modules/addonsmanager/server_content_categories.php
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- Panel/modules/addonsmanager/server_content_helpers.php
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- Panel/modules/addonsmanager/workshop_action.php
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- Panel/ogp_api.php
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- Panel/CHANGELOG.md
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- Panel/docs/COPILOT_TODO.md
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- .github/module-map.md
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Summary: Normalized Steam Workshop content installs across shared validation, the user installer UI, API execution, and agent-side SteamCMD script syncing/logging.
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@ -1,6 +1,7 @@
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# Changelog
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## 2026-05-19
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- **Server Content Workshop normalization:** Centralized install-method validation helpers, updated the user Server Content installer to prompt for Workshop ID/app/path overrides with live target previews, normalized workshop execution across UI/API flows, and switched agent execution to synced home-local workshop scripts that run real SteamCMD download/copy/post-install steps on Linux and Cygwin.
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- **Updater deployment diagnostics + legacy updater Panel path compatibility:** Update UI now surfaces configured stable/unstable branches plus the last resolved temporary checkout/source repo paths used during deployment, and `modules/update/updating.php` now treats `Panel/` and `panel/` zip paths equivalently so legacy update routes no longer skip panel files from current GitHub zip layouts.
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- **Updater deployment layout enforcement + marker file writes:** Hardened `modules/administration/panel_update.php` to require the live `/var/www/html/GSP` root with explicit `/Panel` and `/Website` destinations, log full source/destination path detection (including temp checkout/source roots), stop on invalid mapping, copy Panel/Website via explicit subtree mapping (preventing nested `Panel/Panel` or `Website/Website`), validate key copied files after sync, and write both `Website/timestamp.txt` and `modules/billing/timestamp.txt` marker files on successful updates.
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- **Workshop content script path fix:** Updated addonsmanager default Workshop script paths to the panel module script location under `/var/www/html/GSP/Panel/modules/addonsmanager/scripts/workshop/` so Workshop actions no longer use the incorrect game-home-mixed path on the agent host.
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@ -19,6 +19,7 @@
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- Add an integration smoke test that exercises updater preflight, required patch state persistence, Apache path scan output, and rollback restore of Panel/Website/version.json artifacts.
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- Add an admin preview/diff panel for Apache path repairs so staff can review exact vhost line changes before confirming `Fix Apache Paths`.
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- Add Phase 2 Workshop Content UX in `addonsmanager`: browse/search/select Workshop items with metadata while reusing the Phase 1 per-home saved-ID action pipeline.
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- Add a live progress/status panel for addonsmanager Workshop installs so users can watch queued/downloading/copying/completed steps without leaving the page.
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- Add localized language strings/tooltips for the new cron scheduler `server_content_*` action labels across all supported panel locales.
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- Add a Game Manager "Live Server Status" panel that consumes `Panel/protocol/gsp_query.php` and shows banner preview plus copyable embed code.
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- Add an updater admin UI table that renders the full deployment preflight path map (temp checkout, source repo/panel/website, destination panel/website) directly from the new layout detection payload for one-click operator verification.
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