fixed start-stop
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4 changed files with 31 additions and 17 deletions
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@ -87,3 +87,14 @@ The Panel fallback does not replace a full agent-owned status model. It exists s
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- use state hints for start/stop transitions
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- expose clear messages for `STARTING` and `UNRESPONSIVE`
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- add precise log excerpts when startup fails
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## Lifecycle action behavior
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Panel gamemanager stop/restart now prioritizes executing lifecycle actions over status-only gating:
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- Stop action always attempts remote stop when requested.
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- `UNKNOWN` status or temporary RPC status ambiguity does not block stop execution.
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- Restart UI shows explicit wait messaging while agent-enforced restart delay is in progress.
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- Restart polling tolerates temporary `UNKNOWN`/`STOPPING`/`OFFLINE` states during the restart window before final start status is confirmed.
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This prevents dead-end failures such as "Agent status RPC unavailable" from blocking user-initiated stop/restart actions.
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