steam workshotp
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14 changed files with 285 additions and 26 deletions
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@ -31,5 +31,8 @@ Phase 1 implements this decision by routing the user-facing Workshop install flo
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- Workshop input accepts numeric IDs or Steam URLs, then stores numeric IDs only.
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- Manifests are written under the server home in `gsp_server_content`.
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- Bundled Linux/Cygwin scripts are copied from the Panel module to an agent-managed folder under the server home before execution.
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- Default script names are treated as bundled handlers, not as existing agent paths.
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- Missing custom scripts fall back to bundled handlers and log the fallback.
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- Generic content installs under `{SERVER_ROOT}/workshop/{MOD_FOLDER}` by default.
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- DayZ/Arma-style installs default to `@<workshop_id>` folders and copy `.bikey` files into `keys` when present.
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- Startup parameter generation remains a later phase.
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