Steam workshop UPDATE

This commit is contained in:
Frank Harris 2026-01-17 09:12:06 -06:00
parent 49600d1cfd
commit fcc1b18e4c
23 changed files with 1290 additions and 335 deletions

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@ -0,0 +1,13 @@
1565508334,@SepticFalconMerch
1559317235,@Weapon Redux Pack
1567720365,@DayZ Plus
1572541337,@InventoryPlus
1560819773,@[MOV] Unlimited Stamina
1599353287,@bT_Map
1589849870,@bT_Items
1617874376,@OP_BaseItems
1574054508,@BuildAnywhere
1590841260,@Trader
1559212036,@RPCFramework
1578227776,@Permissions-Framework
1564026768,@Community-Online-Tools

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@echo off
TITLE DayZ Server 1 - Normal Modded Server
COLOR 0B
:: Parameters::
::DayZ Parameters
set DAYZ-SA_SERVER_LOCATION="C:\FILEPATH\Server"
set DAYZ-SAL_NAME=DZSALModServer.exe
set LOG_LOCATION=C:\FILEPATH\ServerLogs\Server
set PORT_NUM=2302
::
::Battleye Parameters
set BE_FOLDER="C:\FILEPATH\Server\Battleye"
set BEC_LOCATION="C:\FILEPATH\Server\Battleye\Bec"
::
::ModCheck Parameters
set MOD_LIST=(C:\FILEPATH\Modlist.txt)
set STEAM_WORKSHOP=C:\FILEPATH\steamcmd\steamapps\workshop\content\221100
set STEAMCMD_LOCATION=C:\FILEPATH\steamcmd
set STEAM_USER=your steam username
set STEAMCMD_DEL=5
setlocal EnableDelayedExpansion
::::::::::::::
echo Agusanz
goto checksv
pause
:checksv
tasklist /FI "IMAGENAME eq %DAYZ-SAL_NAME%" 2>NUL | find /I /N "%DAYZ-SAL_NAME%">NUL
if "%ERRORLEVEL%"=="0" goto checkbec
cls
echo Server is not running, taking care of it..
goto killsv
:checkbec
tasklist /FI "IMAGENAME eq Bec.exe" 2>NUL | find /I /N "Bec.exe">NUL
if "%ERRORLEVEL%"=="0" goto loopsv
cls
echo Bec is not running, taking care of it..
goto startbec
:loopsv
FOR /L %%s IN (30,-1,0) DO (
cls
echo Server is running. Checking again in %%s seconds..
timeout 1 >nul
)
goto checksv
:killsv
taskkill /f /im %DAYZ-SAL_NAME%
goto checkmods
:startsv
cls
echo Starting DayZ SA Server.
timeout 1 >nul
cls
echo Starting DayZ SA Server..
timeout 1 >nul
cls
echo Starting DayZ SA Server...
cd "%DAYZ-SA_SERVER_LOCATION%"
start %DAYZ-SAL_NAME% -config=serverDZ.cfg -port=%PORT_NUM% -dologs -adminlog -netlog -freezecheck -BEpath=%BE_FOLDER% -profiles=%LOG_LOCATION% "-mod=!MODS_TO_LOAD!%" "-scrAllowFileWrite"
FOR /L %%s IN (30,-1,0) DO (
cls
echo Initializing server, wait %%s seconds to initialize Bec..
timeout 1 >nul
)
goto startbec
:startbec
cls
echo Starting Bec.
timeout 1 >nul
cls
echo Starting Bec..
timeout 1 >nul
cls
echo Starting Bec...
timeout 1 >nul
cd "%BEC_LOCATION%"
start Bec.exe -f Config.cfg
goto checksv
:checkmods
cls
FOR /L %%s IN (%STEAMCMD_DEL%,-1,0) DO (
cls
echo Checking for mod updates in %%s seconds..
timeout 1 >nul
)
echo Reading in configurations/variables set in this batch and MOD_LIST. Updating Steam Workbench mods...
@ timeout 1 >nul
cd %STEAMCMD_LOCATION%
for /f "tokens=1,2 delims=," %%g in %MOD_LIST% do steamcmd.exe +login %STEAM_USER% +workshop_download_item 221100 "%%g" +quit
cls
echo Steam Workshop files up to date! Syncing Workbench source with server destination...
@ timeout 2 >nul
cls
@ for /f "tokens=1,2 delims=," %%g in %MOD_LIST% do robocopy "%STEAM_WORKSHOP%\%%g" "%DAYZ-SA_SERVER_LOCATION%\%%h" *.* /mir
@ for /f "tokens=1,2 delims=," %%g in %MOD_LIST% do forfiles /p "%DAYZ-SA_SERVER_LOCATION%\%%h" /m *.bikey /s /c "cmd /c copy @path %DAYZ-SA_SERVER_LOCATION%\keys"
cls
echo Sync complete! If sync not completed correctly, verify configuration file.
@ timeout 3 >nul
cls
set "MODS_TO_LOAD="
for /f "tokens=1,2 delims=," %%g in %MOD_LIST% do (
set "MODS_TO_LOAD=!MODS_TO_LOAD!%%h;"
)
set "MODS_TO_LOAD=!MODS_TO_LOAD:~0,-1!"
ECHO Will start DayZ with the following mods: !MODS_TO_LOAD!%
@ timeout 3 >nul
goto startsv

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@ -0,0 +1,100 @@
@echo off
TITLE DayZ Server
COLOR 0A
:: Variables::
::DZSALModServer.exe path
set DAYZ-SA_SERVER_LOCATION="C:\SERVERFILEPATH\server"
::Bec.exe path
set BEC_LOCATION="C:\SERVERFILEPATH\server\Battleye\Bec"
::
::ModCheck ; Enter location of Mod List and where your steam workshop files download to (set for default)
set MOD_LIST=(C:\FILEPATH\Modlist.txt)
set STEAM_WORKSHOP=C:\FILEPATH\steamcmd\steamapps\workshop\content\221100
set STEAMCMD_LOCATION=C:\FILEPATH\steamcmd
set STEAM_USER=USERNAME
set STEAMCMD_DEL=10
::::::::::::::
echo Agusanz
goto checksv
pause
:checksv
tasklist /FI "IMAGENAME eq DZSALModserver.exe" 2>NUL | find /I /N "DZSALModserver.exe">NUL
if "%ERRORLEVEL%"=="0" goto checkbec
cls
echo Server is not running, taking care of it..
goto killsv
:checkbec
tasklist /FI "IMAGENAME eq Bec.exe" 2>NUL | find /I /N "Bec.exe">NUL
if "%ERRORLEVEL%"=="0" goto loopsv
cls
echo Bec is not running, taking care of it..
goto startbec
:loopsv
FOR /L %%s IN (30,-1,0) DO (
cls
echo Server is running. Checking again in %%s seconds..
timeout 1 >nul
)
goto checksv
:killsv
taskkill /f /im Bec.exe
taskkill /f /im DZSALModserver.exe
goto checkmods
:startsv
cls
echo Starting DayZ SA Server.
timeout 1 >nul
cls
echo Starting DayZ SA Server..
timeout 1 >nul
cls
echo Starting DayZ SA Server...
cd "%DAYZ-SA_SERVER_LOCATION%"
start DZSALModserver.exe -config=serverDZ.cfg -port=2302 -dologs -adminlog -netlog -freezecheck -BEpath=C:\SERVERFILEPATH\server\battleye -profiles=C:\FILEPATH\ServerLogs\server "-mod=@yourmods;@gohere"
FOR /L %%s IN (30,-1,0) DO (
cls
echo Initializing server, wait %%s seconds to initialize Bec..
timeout 1 >nul
)
goto startbec
:startbec
cls
echo Starting Bec.
timeout 1 >nul
cls
echo Starting Bec..
timeout 1 >nul
cls
echo Starting Bec...
timeout 1 >nul
cd "%BEC_LOCATION%"
start Bec.exe -f Config.cfg
goto checksv
:checkmods
cls
FOR /L %%s IN (90,-1,0) DO (
cls
echo Checking for mod updates in %%s seconds..
timeout 1 >nul
)
echo Reading in configurations/variables set in this batch and MOD_LIST. Updating Steam Workbench mods...
@ timeout 1 >nul
cd %STEAMCMD_LOCATION%
for /f "tokens=1,2 delims=," %%g in %MOD_LIST% do steamcmd.exe +login %STEAM_USER% +workshop_download_item 221100 "%%g" +quit +cls
cls
echo Steam Workshop files up to date! Syncing Workbench source with server destination...
@ timeout 2 >nul
@ for /f "tokens=1,2 delims=," %%g in %MOD_LIST% do robocopy "%STEAM_WORKSHOP%\%%g" "%DAYZ-SA_SERVER_LOCATION%\%%h" *.* /mir
cls
echo Sync complete! If sync not completed correctly, verify configuration file.
@ timeout 3 >nul
cls
goto startsv