# User API Workspace reference: [`GSP-WORKSPACE.md`](../../../GSP-WORKSPACE.md) ## Scope This file documents the externally reachable API and webhook surfaces discovered in the repository. Primary files: - `Panel/ogp_api.php` - `Panel/status_api.php` - `Panel/sso.php` - `Panel/modules/website/login.php` - `Panel/modules/website/sso.php` - `Panel/modules/website/order.php` ## Panel Automation API Main endpoint: - `Panel/ogp_api.php` Transport: - GET, POST, or JSON request body - response is usually JSON - `setting/get` returns plain text Authentication: - token-based - token created through `token/create` - host allowlist can be enforced with `api_authorized.hosts` and `api_authorized.fwd_hosts` Important notes: - the API is not a public anonymous API - some routes are meaningful for normal users - many routes are effectively admin-only because they mutate remote servers, create homes, or manage users ### Authentication Endpoints | Endpoint | Auth | Purpose | Parameters | Returns | |---|---|---|---|---| | `ogp_api.php?token/create` | panel username/password | issue API token | `user`, `password` | JSON token payload | | `ogp_api.php?token/test` | token | verify token | `token` | role/status | ### User-Visible Game Server Actions | Endpoint | Auth | Purpose | Parameters | Returns | |---|---|---|---|---| | `gamemanager/start` | token + home access | start server | `ip`, `port`, optional `mod_key` | JSON status | | `gamemanager/stop` | token + home access | stop server | `ip`, `port`, optional `mod_key` | JSON status | | `gamemanager/restart` | token + home access | restart server | `ip`, `port`, optional `mod_key` | JSON status | | `gamemanager/rcon` | token + home access | send RCON/console command | `ip`, `port`, optional `mod_key`, `command` | JSON command result | | `gamemanager/update` | token + home access | update server | `ip`, `port`, optional `mod_key`, `type`, optional `manual_url` | JSON status | | `litefm/list` | token + home access | list files | `ip`, `port`, `relative_path` | JSON listing | | `litefm/get` | token + home access | read file | `ip`, `port`, `relative_path` | JSON file content | | `litefm/save` | token + home access | write file | `ip`, `port`, `relative_path`, `contents` | JSON status | | `litefm/remove` | token + home access | delete file | `ip`, `port`, `relative_path` | JSON status | | `addonsmanager/list` | token | list add-on templates | `token` | JSON list | | `addonsmanager/install` | token + home access | install named add-on | `ip`, `port`, `addon_id` | JSON status | | `steam_workshop/install` | token + home access | legacy Workshop install | `ip`, `port`, optional `mod_key`, `mods_list` | JSON status | | `server_content/run_scheduled_action` | token + home access | trigger typed server-content action | `home_id`, `action`, optional `options` | JSON status | ### Admin-Oriented API Routes | Endpoint | Auth | Purpose | Parameters | Returns | |---|---|---|---|---| | `server/list` | admin token | list remote agents | `token` | JSON list | | `server/status` | admin token | status of remote agent | `remote_server_id` | JSON status | | `server/restart` | admin token | restart agent | `remote_server_id` | JSON status | | `server/create` | admin token | create remote agent record | agent connection fields | JSON status | | `server/remove` | admin token | remove remote agent record | `remote_server_id` | JSON status | | `server/add_ip` | admin token | add IP to agent | `remote_server_id`, `ip` | JSON status | | `server/remove_ip` | admin token | remove IP from agent | `remote_server_id`, `ip` | JSON status | | `server/list_ips` | admin token | list assigned IPs | `remote_server_id` | JSON list | | `server/edit_ip` | admin token | edit assigned IP | `remote_server_id`, `old_ip`, `new_ip` | JSON status | | `user_games/list_games` | token | list game configs | `system`, `architecture` | JSON list | | `user_games/list_servers` | token | list homes visible to token | none | JSON list | | `user_games/create` | admin token | create game home | remote server, config, port, passwords, slots, affinity, nice | JSON status | | `user_games/clone` | admin token | clone home | origin + new home fields | JSON status | | `user_games/set_expiration` | admin token | change home expiry | `home_id`, `timestamp` | JSON status | | `user_admin/*` | admin token | user CRUD and assignments | varies | JSON status | | `gamemanager_admin/reorder` | admin token | reorder homes in UI | token | JSON status | | `setting/get` | token | read setting | `setting_name` | plain text or `-1` | ## Public Status API Endpoint: - `Panel/status_api.php?token=...` Authentication: - shared query token stored in `status_api_local.php` Purpose: - public, read-only node summary - intended for lightweight dashboards or public status pages Behavior: - caches agent stats locally for 30 seconds - probes agents with TCP reachability - normalizes CPU, memory, and disk stats when available Returns: - JSON object with `generated_at` and `nodes[]` ## Scheduler-As-API The scheduler does not call agents directly at runtime. It stores cron lines on the agent that usually call back into: - `Panel/ogp_api.php?gamemanager/*` - `Panel/ogp_api.php?server_content/run_scheduled_action` This makes `ogp_api.php` part of the internal scheduler runtime contract. ## Website Account And Order Entry | Endpoint | Auth | Purpose | Parameters | Returns | |---|---|---|---|---| | `Panel/modules/website/login.php` | Panel user credentials | create a website session against the shared Panel user table | username/password form | website session and redirect | | `Panel/modules/website/logout.php` | website session | destroy website session | none | redirect to website home | | `Panel/modules/website/sso.php` | none | compatibility redirect for old SSO links | safe `destination` / `return` values | direct website or Panel redirect | | `Panel/sso.php` | none | compatibility redirect for old Panel-to-website SSO links | safe `destination` / `return` values | direct website or Panel redirect | | `Panel/modules/website/order.php` | anonymous website session | validate catalog service and configure order intent | `service_id`, slots/location POST | order page or cart redirect | | `Panel/modules/website/cart.php` | anonymous website session; website login required only for checkout | review cart and begin checkout intent | cart actions | cart page or login redirect | SSO is deferred in the current implementation because `gameservers.world` and `panel.iaregamer.com` cannot share one PHP session cookie. Users can use the same Panel-backed credentials on both sites, but website and Panel sessions are separate. The old `Website/api/create_order.php`, `Website/api/capture_order.php`, `Website/api/log_error.php`, and `Website/webhook.php` compatibility files are not present in this repository checkout. Until an active payment runtime is connected, the website cart preserves validated order intent and displays a friendly checkout-unavailable message rather than claiming checkout is complete. ### Webhooks | Endpoint | Source | Purpose | Auth Model | |---|---|---|---| | none active in this checkout | PayPal | payment processing must be reconnected before public checkout is enabled | document gateway-specific signature verification before use | ## Security Controls | Control | Where | |---|---| | token auth | `Panel/ogp_api.php` | | host allowlist | `api_authorized.hosts`, `api_authorized.fwd_hosts`, `settings/api_hosts.php` | | role / ownership checks | inside `api_*` handlers in `ogp_api.php` | | website session cart | `$_SESSION['website_cart']` | ## Search Coverage Used For This Document - `rg -n "^function api_" Panel/ogp_api.php` - `sed -n '1,240p' Panel/ogp_api.php` - `sed -n '1,240p' Panel/status_api.php` - `sed -n '1,220p' Panel/sso.php` - `sed -n '1,220p' Panel/modules/website/sso.php`