# DayZ Mod (Arma 2 OA) — Complete Dedicated Server Guide ## Startup Parameters **Default command line** arma2oaserver.exe -port=2302 -config=server.cfg -cfg=basic.cfg -profiles=profiles -name=server -world=empty -mod="@DayZ;@DayZ_Epoch" -serverMod="@DayZ_Server;@hive" -cpuCount=4 -exThreads=7 -nosplash -noPause -noSound -malloc=system -hugepages **Parameters** - `-port=

` — Game UDP port. Default 2302. - `-config=server.cfg` — gameplay, passwords, mission rotation. - `-cfg=basic.cfg` — networking (MaxMsgSend, packet sizes), timestamps. - `-profiles=

` — logs (`.RPT`), netlogs, dumps. - `-name=` — creates `.ArmA2OAProfile` (difficulty, view distance). - `-mod=` — client+server mods; load order matters. - `-serverMod=` — server-only mods (Hive/antihack). - `-cpuCount`, `-exThreads`, `-malloc`, `-hugepages`, `-world=empty`, `-noPause`, `-noSound`, `-nosplash`, `-logFile`, `-pid`, `-ranking`. - `-BEpath=` — BattlEye directory. **Ports** - Game: **P** UDP (default 2302) - Query: **P+1** UDP - Steam master: **27016** UDP - BattlEye: **2344–2345** UDP, RCon TCP as per `BEServer.cfg` ## Config Files & Locations - Root: - `server.cfg` — hostname, verifySignatures, vote rules, MOTD, missions. - `basic.cfg` — bandwidth & network tuning. - Profiles (`-profiles`): - `.ArmA2OAProfile` — difficulty profile. - `*.RPT` — main runtime log. - BattlEye (`Expansion/BattlEye` or `-BEpath`): - `BEServer.cfg` — `RConPassword`, `RConPort`. - `scripts.txt`, `remoteexec.txt` — filter lists. - Keys: `keys/*.bikey` (required when `verifySignatures=2`). - DayZ/Epoch server component: - `@DayZ_Server` / `@hive` with `HiveExt.dll`. - Mission PBO: `MPMissions/DayZ_Epoch_11.Chernarus.pbo` (example). ## Steam Workshop Not natively used for Arma 2 OA; install `@Mod` folders manually and copy `.bikey` to `keys/`. ## Common Mods - **DayZ Epoch** - **Install:** place `@DayZ_Epoch` and `@DayZ_Server` in root; add to `-mod` and `-serverMod`. - **Configure:** `@DayZ_Server\config.cfg` and `HiveExt.ini` (DB). Ensure server and client versions match. - **Overwatch / Overpoch** - Install `@DayZOverwatch`, adjust mission PBO to Overpoch variant. - Merge/add `.bikey` keys. - **Anti-hack/admin (e.g., infiSTAR)** - Server-side only in `-serverMod`; follow vendor config. ## Database - **MySQL** (port 3306). Connection is in `HiveExt.ini`: - `Host = ` - `Database = dayz` - `Username = dayzuser` - `Password = ********` - `Instance = 11` (matches mission instance) - Create schema using mod-provided SQL. Index cleanup & periodic maintenance recommended. ## Administration & Scripting **Remote Administration:** - BattlEye RCON for server management and player control - In-game admin tools via infiSTAR or similar anti-hack solutions - Database admin tools for character/vehicle management **Backup Strategy:** - Automated daily backups of MySQL database (character data, vehicles, bases) - Configuration file backups (server.cfg, basic.cfg, mission files) - Rotate backups (keep 7 daily, 4 weekly, 12 monthly) - Test database restore procedures regularly **Auto-Update:** - Monitor mod releases for client/server version synchronization - Schedule updates during low-traffic periods - Backup database and configs before applying updates - Test mod compatibility before deploying to production **Monitoring:** - Database performance monitoring (connection counts, query performance) - Server performance via .RPT logs and BattlEye reports - Player statistics and anti-cheat logging - Uptime and restart scheduling for stability ## Troubleshooting - **HiveExt.dll fails / DB won’t connect:** wrong creds or MySQL not reachable; VC++ redists missing. - **“Waiting for host” loop:** wrong `Instance` vs DB content; mission PBO mismatch; see `.RPT`. - **Script restriction kicks:** update/merge BE filters with mod’s recommended entries. - **Signature mismatch:** missing `.bikey` for a loaded mod; ensure `keys/` contains all and clients use same versions. - **Severe desync:** tune `basic.cfg` bandwidth settings; reduce AI/vehicles; lower player cap.