# Left 4 Dead 2 — Complete Dedicated Server Guide ## Startup Parameters **Default command line** ```bash srcds_run -game left4dead2 -console -usercon +hostport 27015 +map de_dust2 +maxplayers 16 +exec server.cfg ``` **Parameters (exhaustive, server-relevant only)** - `-game ` — Game directory. Required. - `-console` — Enable server console output. - `-usercon` — Enable user console commands. - `+hostport ` — Server port (UDP). Default: 27015. - `+ip
` — Bind to specific IP address. - `+map ` — Starting map. Required. - `+maxplayers ` — Maximum players (1-64). - `+exec ` — Execute config file on startup. - `+sv_setsteamaccount ` — Game Server Login Token for public servers. - `+rcon_password ` — RCON password for remote administration. - `+sv_password ` — Server password for private games. - `+hostname ` — Server name in browser. - `+sv_lan <0|1>` — LAN mode (0=Internet, 1=LAN only). - `-tickrate ` — Server tickrate (default: 66, competitive: 128). - `-port ` — Alternative syntax for hostport. - `-nohltv` — Disable SourceTV. - `+tv_enable <0|1>` — Enable/disable SourceTV. - `+tv_port ` — SourceTV port (default: hostport + 5). - `-secure` — Enable VAC (Valve Anti-Cheat). - `-insecure` — Disable VAC (for testing only). - `+sv_region ` — Server region (255=world, 0-7=specific regions). - `+fps_max ` — Server FPS limit. - `-threads ` — Number of worker threads. - `-norestart` — Don't restart server on crash. - `+log ` — Enable/disable logging. - `-condebug` — Log console output to file. - `+sv_logfile <0|1>` — Enable server logging. - `+sv_logflush <0|1>` — Flush logs immediately. **Ports** - Game: UDP **27015** (primary) - RCON: TCP **27015** (same as game port) - SourceTV: UDP **27020** (game port + 5) - Steam Query: UDP **27016** (game port + 1) ## Config Files & Locations **Windows:** - `steamapps/common/Left 4 Dead 2/cfg/server.cfg` — Main server configuration - `steamapps/common/Left 4 Dead 2/cfg/autoexec.cfg` — Auto-executed commands - `steamapps/common/Left 4 Dead 2/mapcycle.txt` — Map rotation list - `steamapps/common/Left 4 Dead 2/motd.txt` — Message of the day - `steamapps/common/Left 4 Dead 2/banned_user.cfg` — Banned users - `steamapps/common/Left 4 Dead 2/banned_ip.cfg` — Banned IP addresses - `steamapps/common/Left 4 Dead 2/logs/` — Server logs directory **Linux:** - `~/.steam/steamapps/common/Left 4 Dead 2/cfg/server.cfg` — Main server configuration - `~/.steam/steamapps/common/Left 4 Dead 2/cfg/autoexec.cfg` — Auto-executed commands - `~/.steam/steamapps/common/Left 4 Dead 2/mapcycle.txt` — Map rotation list - `~/.steam/steamapps/common/Left 4 Dead 2/motd.txt` — Message of the day - `~/.steam/steamapps/common/Left 4 Dead 2/banned_user.cfg` — Banned users - `~/.steam/steamapps/common/Left 4 Dead 2/banned_ip.cfg` — Banned IP addresses - `~/.steam/steamapps/common/Left 4 Dead 2/logs/` — Server logs directory **Key Configuration Files:** - **server.cfg**: Core server settings (rates, game rules, admin settings) - **autoexec.cfg**: Commands executed on server start - **mapcycle.txt**: Map rotation configuration - **motd.txt**: Welcome message displayed to connecting players ## Steam Workshop **Workshop Integration:** - Check Steam Workshop for community content - Subscribe to collections via Steam client - Server automatically downloads subscribed content - Configure workshop content loading in server configuration ## Common Mods (curated) **Admin/Management Mods** - Check official mod repositories or community sites for Left 4 Dead 2 - Look for server administration, anti-cheat, and quality-of-life mods - Install according to game's modding framework (if available) **Popular Community Mods** - Search Steam Workshop (if supported) for highly-rated server mods - Check game's official forums and community sites for recommended mods - Verify mod compatibility with current server version **Installation Notes** - Follow each mod's specific installation instructions - Some games require mod loading frameworks or special startup parameters - Test mods individually before combining multiple mods ## Database Not applicable - this game does not use a database for core functionality. ## Administration & Scripting **Remote Administration:** - RCON (Remote Console) access for server management - Web-based admin panels (game-specific or third-party) - In-game admin commands and permissions **Backup Strategy:** - Automated daily backups of save files and configuration - Rotate backups (keep 7 daily, 4 weekly, 12 monthly) - Test backup restoration procedures regularly - Store backups in separate location/drive **Auto-Update:** - Use SteamCMD for automatic server updates (Steam games) - Schedule updates during low-traffic periods - Backup before applying updates - Monitor for update announcements and patch notes **Monitoring:** - Server performance monitoring (CPU, memory, network) - Player connection logs and statistics - Error log monitoring and alerting - Uptime tracking and availability reporting ## Troubleshooting (game-specific) **Server not starting** - **Cause**: Missing dependencies, incorrect configuration, or port conflicts - **Fix**: Check server logs, verify all required files are present, ensure ports are available **Players cannot connect** - **Cause**: Firewall blocking server port or incorrect network configuration - **Fix**: Open required ports in firewall, verify server is binding to correct IP address **Performance issues/lag** - **Cause**: Insufficient server resources or suboptimal configuration - **Fix**: Monitor CPU/memory usage, optimize server settings, reduce player/entity limits **Configuration not loading** - **Cause**: Syntax errors in config files or incorrect file paths - **Fix**: Validate configuration file syntax, check file permissions, review server logs **Mod/plugin conflicts** - **Cause**: Incompatible mods or plugin version mismatches - **Fix**: Test mods individually, update to compatible versions, check for known conflicts