empyriongs_win64 steamcmd Empyrion EmpyrionDedicated_NoGraphics.cmd -dedicated dedicated.yaml Logs/Dedicated.log 128 Stable 530870 anonymous Srv_Name:.* Srv_Name: dedicated.yaml s Srv_Port:.* Srv_Port: dedicated.yaml s (.*)(Srv_MaxPlayers:\s+)(.*) ${2}%key% dedicated.yaml key-regex (.*)(Tel_Pwd:\s+)(.*) ${2}%key% dedicated.yaml key-regex (.*)(Tel_Enabled:\s+)(.*) True ${2}%key% dedicated.yaml key-regex Activate Telnet server. (.*)(Tel_Port:\s+)(.*) 30004 ${2}%key% dedicated.yaml key-regex admin Port of Telnet. (.*)(EACActive:\s+)(.*) False ${2}%key% dedicated.yaml key-regex Activate Easy Anti Cheat. (.*)(Srv_ReservePlayfields:\s+)(.*) 1 ${2}%key% ${4}${5} dedicated.yaml key-regex Idle playfield servers held in reserve. For busy public servers, we recommend at least 2. (.*)(Srv_StopPeriod:\s+)(.*) 48 ${2}%key% dedicated.yaml key-regex All playfield servers will be automatically stopped every (n) real time hours. Players will get some warning messages before. (.*)(GameName:\s+)(.*)(#\s+)(.*) NewGame_0 ${2}%key% ${4}${5} dedicated.yaml key-regex Determines name of the save game. (.*)(Seed:\s+)(.*)(#\s+)(.*) 0 ${2}%key% ${4}${5} dedicated.yaml key-regex The seed determines how the world is procedurally generated - the same seed means the same world. Can be any 7 digit or below number, but negative numbers and 0 (zero) cannot be used. dedicated.yaml Saves/adminconfig.example.yaml