Panel/modules/steam_workshop/lib/SteamWorkshopService.php
2026-01-17 09:29:24 -06:00

489 lines
16 KiB
PHP

<?php
declare(strict_types=1);
class SteamWorkshopService
{
private const MIN_INTERVAL = 15;
private const MAX_INTERVAL = 360;
private OGPDatabase $db;
private string $configDir;
private string $adapterDir;
private string $adapterMapFile;
public function __construct(OGPDatabase $db)
{
$this->db = $db;
$this->configDir = __DIR__ . '/../data/configs';
$this->adapterDir = __DIR__ . '/GameAdapters';
$this->adapterMapFile = __DIR__ . '/../data/game_adapter_map.json';
if (!is_dir($this->configDir)) {
mkdir($this->configDir, 0775, true);
}
$this->ensureDataFiles();
}
/**
* Fetch all homes visible to the given user.
*
* @return array<int, array<string, mixed>>
*/
public function listHomesForUser(int $userId, bool $isAdmin): array
{
$accessType = $isAdmin ? 'admin' : 'user_and_group';
$homes = $this->db->getHomesFor($accessType, $userId);
if ($homes === false || $homes === null) {
return [];
}
return array_values($homes);
}
/**
* Retrieve a single home, ensuring the user is allowed to see it.
*/
public function getHome(int $homeId, int $userId, bool $isAdmin): ?array
{
$home = $isAdmin
? $this->db->getGameHome($homeId)
: $this->db->getUserGameHome($userId, $homeId);
return is_array($home) ? $home : null;
}
/**
* @return array{
* workshop_enabled: bool,
* adapter_key: string,
* update_interval_minutes: int,
* staging_dir: string,
* install_strategy: string,
* on_update_action: string,
* post_install_script: string,
* workshop_items: array<int, array<string, mixed>>,
* raw_definition: string,
* last_saved_at: int|null
* }
*/
public function loadConfig(int $homeId): array
{
$path = $this->getConfigPath($homeId);
if (!is_file($path)) {
return $this->defaultConfig();
}
$xml = @simplexml_load_file($path);
if ($xml === false) {
return $this->defaultConfig();
}
$config = $this->defaultConfig();
$config['workshop_enabled'] = ((string)($xml->enabled ?? 'false')) === 'true';
$config['adapter_key'] = (string)($xml->adapter['key'] ?? $config['adapter_key']);
$config['update_interval_minutes'] = $this->sanitizeInterval((int)($xml->updateInterval ?? $config['update_interval_minutes']));
$config['staging_dir'] = trim((string)($xml->stagingDir ?? ''));
$config['install_strategy'] = (string)($xml->installStrategy ?? $config['install_strategy']);
$config['on_update_action'] = (string)($xml->onUpdateAction ?? $config['on_update_action']);
$config['post_install_script'] = trim((string)($xml->postInstallScript ?? ''));
$config['raw_definition'] = (string)($xml->rawDefinition ?? '');
$config['last_saved_at'] = isset($xml->timestamps->savedAt)
? (int)$xml->timestamps->savedAt
: null;
$mods = [];
if (isset($xml->mods)) {
foreach ($xml->mods->mod as $mod) {
$mods[] = [
'id' => (string)$mod['id'],
'label' => (string)$mod['label'],
'enabled' => ((string)$mod['enabled']) !== 'false',
'source' => (string)($mod['source'] ?? 'manual'),
];
}
}
$config['workshop_items'] = $mods;
return $config;
}
public function saveConfig(int $homeId, array $config): void
{
$path = $this->getConfigPath($homeId);
$config = $this->normalizeConfig($config);
$doc = new DOMDocument('1.0', 'UTF-8');
$doc->formatOutput = true;
$root = $doc->createElement('workshop');
$doc->appendChild($root);
$root->appendChild($doc->createElement('enabled', $config['workshop_enabled'] ? 'true' : 'false'));
$adapterNode = $doc->createElement('adapter');
$adapterNode->setAttribute('key', $config['adapter_key']);
$root->appendChild($adapterNode);
$root->appendChild($doc->createElement('updateInterval', (string)$config['update_interval_minutes']));
$root->appendChild($doc->createElement('stagingDir', $config['staging_dir']));
$root->appendChild($doc->createElement('installStrategy', $config['install_strategy']));
$root->appendChild($doc->createElement('onUpdateAction', $config['on_update_action']));
$root->appendChild($doc->createElement('postInstallScript', $config['post_install_script']));
$root->appendChild($doc->createElement('rawDefinition', $config['raw_definition']));
$modsNode = $doc->createElement('mods');
foreach ($config['workshop_items'] as $item) {
$mod = $doc->createElement('mod');
$mod->setAttribute('id', (string)$item['id']);
$mod->setAttribute('label', (string)$item['label']);
$mod->setAttribute('enabled', !empty($item['enabled']) ? 'true' : 'false');
$mod->setAttribute('source', (string)($item['source'] ?? 'manual'));
$modsNode->appendChild($mod);
}
$root->appendChild($modsNode);
$timestampsNode = $doc->createElement('timestamps');
$timestampsNode->appendChild($doc->createElement('savedAt', (string)time()));
$root->appendChild($timestampsNode);
$doc->save($path);
}
/**
* Convert POST payload into a config array and merge defaults.
*/
public function buildConfigFromRequest(array $payload): array
{
$input = $payload['workshop'] ?? [];
$rawMods = trim((string)($input['raw_items'] ?? ''));
$items = $this->parseWorkshopItems($rawMods);
return [
'workshop_enabled' => isset($input['workshop_enabled']) ? (bool)$input['workshop_enabled'] : false,
'adapter_key' => $this->sanitizeAdapterKey((string)($input['adapter_key'] ?? 'dayz')),
'update_interval_minutes' => $this->sanitizeInterval(isset($input['update_interval_minutes']) ? (int)$input['update_interval_minutes'] : null),
'staging_dir' => trim((string)($input['staging_dir'] ?? '')),
'install_strategy' => $this->sanitizeInstallStrategy((string)($input['install_strategy'] ?? 'copy')),
'on_update_action' => $this->sanitizeUpdateAction((string)($input['on_update_action'] ?? 'queue_for_restart')),
'post_install_script' => trim((string)($input['post_install_script'] ?? '')),
'workshop_items' => $items,
'raw_definition' => $rawMods,
];
}
/**
* Accepts imports such as "123456,@My Mod" per line.
*
* @return array<int, array{id:string,label:string,enabled:bool,source:string}>
*/
public function parseWorkshopItems(string $raw): array
{
if ($raw === '') {
return [];
}
$items = [];
$lines = preg_split('/\r\n|\r|\n/', $raw);
foreach ($lines as $line) {
$line = trim($line);
if ($line === '') {
continue;
}
$parts = array_map('trim', explode(',', $line, 2));
$id = preg_replace('/[^0-9]/', '', $parts[0]);
if ($id === '') {
continue;
}
$label = $parts[1] ?? '';
if ($label === '') {
$label = '@' . $id;
}
$items[] = [
'id' => $id,
'label' => $label,
'enabled' => true,
'source' => 'manual',
];
}
return $items;
}
/**
* Build a SteamCMD command array for a single workshop item.
*/
public function buildSteamCmdArgs(array $config, string $workshopId, ?string $login = null): array
{
$loginUser = $login !== null && $login !== '' ? $login : 'anonymous';
$adapter = $this->getAdapterByKey($config['adapter_key'] ?? '');
$appId = $adapter['steam_app_id'] ?? ($config['steam_app_id'] ?? '');
return [
'+login', $loginUser,
'+workshop_download_item', $appId,
$workshopId,
'validate',
];
}
public function getAdapterOptions(): array
{
$options = [];
foreach ($this->loadAdapters() as $adapter) {
$options[$adapter['key']] = $adapter['name'];
}
if (empty($options)) {
$options['dayz'] = 'DayZ (fallback)';
}
return $options;
}
/**
* Load adapter metadata for UI and validation.
*
* @return array<int, array<string, mixed>>
*/
public function loadAdapters(): array
{
$adapters = [];
$schema = $this->adapterDir . '/schema.xsd';
$useSchema = is_file($schema);
$previousLibxml = libxml_use_internal_errors(true);
foreach (glob($this->adapterDir . '/*.xml') as $file) {
if (substr($file, -4) !== '.xml') {
continue;
}
if (basename($file) === 'schema.xsd') {
continue;
}
$doc = new DOMDocument();
if (!$doc->load($file)) {
continue;
}
if ($useSchema && !$doc->schemaValidate($schema)) {
libxml_clear_errors();
continue;
}
$adapter = simplexml_import_dom($doc);
if ($adapter === false) {
continue;
}
$adapters[] = [
'key' => (string)($adapter['key'] ?? ''),
'name' => (string)($adapter['name'] ?? ''),
'steam_app_id' => (string)($adapter->steamAppId ?? ''),
'mods_dir' => (string)($adapter->modsDir ?? ''),
'keys_dir' => isset($adapter->keysDir) ? (string)$adapter->keysDir : null,
'supports_hot_reload' => filter_var((string)($adapter->supportsHotReload ?? 'false'), FILTER_VALIDATE_BOOLEAN),
'activation_template' => (string)($adapter->activation->template ?? ''),
'notes' => (string)($adapter->notes ?? ''),
];
}
$result = array_values(array_filter($adapters, static function (array $adapter): bool {
return $adapter['key'] !== '';
}));
libxml_use_internal_errors($previousLibxml);
return $result;
}
public function getAdapterByKey(string $key): array
{
foreach ($this->loadAdapters() as $adapter) {
if ($adapter['key'] === $key) {
return $adapter;
}
}
return [];
}
/**
* Return adapter key chosen for the given game key, or null if unmapped.
*/
public function getAdapterKeyForGame(string $gameKey): ?string
{
$gameKey = trim($gameKey);
if ($gameKey === '') {
return null;
}
$map = $this->getAdapterMappings();
return $map[$gameKey] ?? null;
}
/**
* Persist adapter mappings (game_key => adapter_key).
*/
public function saveAdapterMappings(array $mappings): void
{
$sanitized = [];
$options = $this->getAdapterOptions();
foreach ($mappings as $gameKey => $adapterKey) {
$gameKey = trim((string)$gameKey);
$adapterKey = $this->sanitizeAdapterKey((string)$adapterKey);
if ($gameKey === '' || !isset($options[$adapterKey])) {
continue;
}
$sanitized[$gameKey] = $adapterKey;
}
file_put_contents($this->adapterMapFile, json_encode($sanitized, JSON_PRETTY_PRINT));
}
/**
* @return array<string,string>
*/
public function getAdapterMappings(): array
{
if (!is_file($this->adapterMapFile)) {
return [];
}
$raw = file_get_contents($this->adapterMapFile);
$decoded = json_decode((string)$raw, true);
if (!is_array($decoded)) {
return [];
}
$result = [];
foreach ($decoded as $gameKey => $adapterKey) {
if (!is_string($gameKey) || !is_string($adapterKey)) {
continue;
}
$result[$gameKey] = $adapterKey;
}
return $result;
}
/**
* Discover available game keys from server config XMLs.
*
* @return array<int,string>
*/
public function listAvailableGameKeys(): array
{
$keys = [];
$configDir = defined('SERVER_CONFIG_LOCATION') ? SERVER_CONFIG_LOCATION : __DIR__ . '/../../config_games/server_configs';
foreach (glob($configDir . '/*.xml') as $file) {
$xml = @simplexml_load_file($file);
if ($xml === false) {
continue;
}
if (isset($xml->game_key)) {
$keys[] = trim((string)$xml->game_key);
}
}
$keys = array_filter(array_unique($keys));
sort($keys);
return array_values($keys);
}
private function sanitizeInterval(?int $minutes): int
{
if ($minutes === null || $minutes <= 0) {
$minutes = 60;
}
return max(self::MIN_INTERVAL, min(self::MAX_INTERVAL, $minutes));
}
private function sanitizeAdapterKey(string $key): string
{
$key = strtolower(trim($key));
if ($key === '') {
return 'dayz';
}
$adapters = $this->getAdapterOptions();
if (array_key_exists($key, $adapters)) {
return $key;
}
$adapterKeys = array_keys($adapters);
return $adapterKeys[0] ?? 'dayz';
}
private function sanitizeInstallStrategy(string $strategy): string
{
$valid = ['copy', 'symlink', 'staging'];
return in_array($strategy, $valid, true) ? $strategy : 'copy';
}
private function sanitizeUpdateAction(string $action): string
{
$valid = ['queue_for_restart', 'hot_reload_if_supported'];
return in_array($action, $valid, true) ? $action : 'queue_for_restart';
}
private function normalizeConfig(array $config): array
{
$config = array_merge($this->defaultConfig(), $config);
$config['update_interval_minutes'] = $this->sanitizeInterval((int)$config['update_interval_minutes']);
$config['adapter_key'] = $this->sanitizeAdapterKey((string)$config['adapter_key']);
$config['install_strategy'] = $this->sanitizeInstallStrategy((string)$config['install_strategy']);
$config['on_update_action'] = $this->sanitizeUpdateAction((string)$config['on_update_action']);
$config['workshop_items'] = array_map(static function (array $item): array {
$item['id'] = preg_replace('/[^0-9]/', '', (string)($item['id'] ?? ''));
$item['label'] = trim((string)($item['label'] ?? ''));
$item['enabled'] = !empty($item['enabled']);
$item['source'] = $item['source'] ?? 'manual';
return $item;
}, $config['workshop_items']);
$config['workshop_items'] = array_values(array_filter($config['workshop_items'], static function (array $item): bool {
return $item['id'] !== '';
}));
return $config;
}
private function getConfigPath(int $homeId): string
{
return sprintf('%s/%d.xml', $this->configDir, $homeId);
}
private function defaultConfig(): array
{
return [
'workshop_enabled' => false,
'adapter_key' => 'dayz',
'update_interval_minutes' => 60,
'staging_dir' => '',
'install_strategy' => 'copy',
'on_update_action' => 'queue_for_restart',
'post_install_script' => '',
'workshop_items' => [],
'raw_definition' => '',
'last_saved_at' => null,
];
}
private function ensureDataFiles(): void
{
$dir = dirname($this->adapterMapFile);
if (!is_dir($dir)) {
mkdir($dir, 0775, true);
}
if (!is_file($this->adapterMapFile)) {
file_put_contents($this->adapterMapFile, json_encode([]));
}
}
}