Panel/ControlPanel/modules/gamemanager/start_server.php

258 lines
7.4 KiB
PHP
Executable file

<?php
/*
*
* OGP - Open Game Panel
* Copyright (C) 2008 - 2018 The OGP Development Team
*
* http://www.opengamepanel.org/
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
*/
require_once('home_handling_functions.php');
require_once("modules/config_games/server_config_parser.php");
function exec_ogp_module()
{
global $db;
global $view;
$home_id = $_REQUEST['home_id'];
$isAdmin = $db->isAdmin( $_SESSION['user_id'] );
if($isAdmin)
$home_info = $db->getGameHome($home_id);
else
$home_info = $db->getUserGameHome($_SESSION['user_id'],$home_id);
if ( $home_info == FALSE )
{
print_failure(get_lang('no_rights_to_start_server'));
echo "<table class='center'><tr><td><a href='?m=gamemanager&amp;p=game_monitor&amp;home_id-mod_id-ip-port=". $home_info['home_id'] . "-". $home_info['mod_id'] . "-" . $_REQUEST['ip'] . "-" . $_REQUEST['port'] . "'><< ".get_lang('back')."</a></td></tr></table>";
return;
}
$mod_id = $_REQUEST['mod_id'];
if ( !array_key_exists($mod_id,$home_info['mods']) )
{
print_failure("Unable to retrieve mod information from database.");
return;
}
echo "<h2>";
echo empty($home_info['home_name']) ? get_lang('not_available') : htmlentities($home_info['home_name']);
echo "</h2>";
require_once('includes/lib_remote.php');
$remote = new OGPRemoteLibrary($home_info['agent_ip'],$home_info['agent_port'],$home_info['encryption_key'],$home_info['timeout']);
$server_xml = read_server_config(SERVER_CONFIG_LOCATION."/".$home_info['home_cfg_file']);
if ( !$server_xml )
{
echo "<table class='center'><tr><td><a href='?m=gamemanager&amp;p=game_monitor&amp;home_id-mod_id-ip-port=". $home_info['home_id'] . "-". $home_info['mod_id'] . "-" . $_REQUEST['ip'] . "-" . $_REQUEST['port'] . "'><< ".get_lang('back')."</a></td></tr></table>";
return;
}
// It compares ip and port on POST with the pair on DB for security reasons (URL HACKING)
$home_id = $home_info['home_id'];
$ip_info = $db->getHomeIpPorts($home_id);
foreach ( $ip_info as $ip_ports_row )
{
if($ip_ports_row['ip'] == $_REQUEST['ip'] && $ip_ports_row['port'] == $_REQUEST['port'])
{
$ip = $_REQUEST['ip'];
$port = $ip_ports_row['port'];
}
}
If (!isset($ip) OR !isset($port))
{
echo "<h2>" . get_lang_f('ip_port_pair_not_owned') . "</h2>";
echo "<table class='center'><tr><td><a href='?m=gamemanager&amp;p=game_monitor&amp;home_id-mod_id-ip-port=$home_id-$mod_id-$ip-$port'><< ".get_lang('back')."</a></td></tr></table>";
return;
}
if( isset( $server_xml->console_log ) )
{
$log_path = preg_replace("/%mod%/i", $home_info['mods'][$mod_id]['mod_key'], $server_xml->console_log);
$log_retval = $remote->remote_readfile( $home_info['home_path'].'/'.$log_path, $home_log );
}
else
{
$log_retval = $remote->get_log(OGP_SCREEN_TYPE_HOME,
$home_info['home_id'],
clean_path($home_info['home_path']."/".$server_xml->exe_location),
$home_log);
}
function getLastLines($string, $n = 1) {
$lines = explode("\n", $string);
$lines = array_slice($lines, -$n);
return implode("\n", $lines);
}
//PUT STARTUP MESSAGES HERE
if (!isset($_GET['retry']))
$retry = 0;
else
$retry = $_GET['retry'];
if($retry == 1)
{
echo "Starting the server ...";
}
if($retry==2)
{
echo "... Starting the server ...";
}
if($retry==3)
{
echo "...... Starting the server ...";
}
/*
if($retry > 3)
{
echo "<p>Still Starting Server .. </br>
Something <b>MIGHT</b> be wrong .. </br>
or it just might need more time<br>
You can return to the <a href='?m=gamemanager&amp;p=game_monitor&amp;home_id-mod_id-ip-port=$home_id-$mod_id-$ip-$port'>Game Monitor</a></br>
Or you can <a href='?m=gamemanager&amp;p=stop&amp;home_id=$home_id&amp;mod_id=$mod_id&amp;ip=$ip&amp;port=$port' >Stop the Server</a></p>";
}
*/
$home_log = getLastLines($home_log, 40);
if ($log_retval > 0)
{
if ( $log_retval == 2 )
print_failure(get_lang('server_not_running_log_found'));
//echo "<pre style='background:black;color:white;'>".$home_log."</pre>";
if ($log_retval == 2)
return;
}
else
{
print_failure(get_lang_f('unable_to_get_log',$log_retval));
}
// If game is not supported by lgsl we skip the lgsl checks and
// assume successfull start.
if ( $home_info['use_nat'] == 1 )
$query_ip = $home_info['agent_ip'];
else
$query_ip = $ip;
$running = $remote->is_screen_running(OGP_SCREEN_TYPE_HOME,$home_info['home_id']);
if ( $server_xml->lgsl_query_name )
{
require('protocol/lgsl/lgsl_protocol.php');
$get_q_and_s = lgsl_port_conversion((string)$server_xml->lgsl_query_name, $port, "", "");
//Connection port
$c_port = $get_q_and_s['0'];
//query port
$q_port = $get_q_and_s['1'];
//software port
$s_port = $get_q_and_s['2'];
$data = lgsl_query_live((string)$server_xml->lgsl_query_name, $query_ip, $c_port, $q_port, $s_port, "sa");
if ( $data['b']['status'] == "0" )
{
$running = FALSE;
}
}
elseif ( $server_xml->gameq_query_name )
{
require_once 'protocol/GameQ/Autoloader.php';
$query_port = get_query_port($server_xml, $port);
$servers = array(
array(
'id' => 'server',
'type' => (string)$server_xml->gameq_query_name,
'host' => $query_ip . ":" . $query_port,
)
);
$gq = new \GameQ\GameQ();
$gq->addServers($servers);
$gq->setOption('timeout', 4);
$gq->setOption('debug', FALSE);
$gq->addFilter('normalise');
$game = $gq->process();
if ( ! $game['server']['gq_online'] )
{
$running = FALSE;
}
}
if( ! $running )
{
if (!isset($_GET['retry']))
$retry = 0;
else
$retry = $_GET['retry'];
if ($retry > 3)
{
//echo "<p>".get_lang('server_running_not_responding').
// "<a href='?m=gamemanager&amp;p=stop&amp;home_id=$home_id&amp;mod_id=$mod_id&amp;ip=$ip&amp;port=$port' >".
// get_lang('already_running_stop_server').".</a></p>".
//"<table class='center'><tr><td><a href='?m=gamemanager&amp;p=game_monitor&amp;home_id-mod_id-ip-port=$home_id-$mod_id-$ip-$port'><< ".
$view->refresh("?m=gamemanager&amp;p=game_monitor&amp;home_id-mod_id-ip-port=$home_id-$mod_id-$ip-$port");
//get_lang('back')."</a></td></tr></table>";
return;
}
//echo "</b>Retry #".$retry.".</b>";
$retry++;
print("<p class='note'>".get_lang('starting_server')."</p>");
$view->refresh("?m=gamemanager&amp;p=start&amp;refresh&amp;ip=$ip&amp;port=$port&amp;home_id=$home_id&amp;mod_id=$mod_id&amp;retry=".$retry,3);
return;
}
print_success(get_lang('server_started'));
$ip_id = $db->getIpIdByIp($ip);
$db->delServerStatusCache($ip_id,$port);
$view->refresh("?m=gamemanager&amp;p=game_monitor&amp;home_id-mod_id-ip-port=$home_id-$mod_id-$ip-$port" );
return;
}
?>