163 lines
3.8 KiB
PHP
163 lines
3.8 KiB
PHP
<?php
|
|
/**
|
|
* This file is part of GameQ.
|
|
*
|
|
* GameQ is free software; you can redistribute it and/or modify
|
|
* it under the terms of the GNU Lesser General Public License as published by
|
|
* the Free Software Foundation; either version 3 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* GameQ is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU Lesser General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU Lesser General Public License
|
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*/
|
|
|
|
/**
|
|
* Doom3 Protocol Class
|
|
*
|
|
* @author Austin Bischoff <austin@codebeard.com>
|
|
*/
|
|
class GameQ_Protocols_Doom3 extends GameQ_Protocols
|
|
{
|
|
/**
|
|
* Array of packets we want to look up.
|
|
* Each key should correspond to a defined method in this or a parent class
|
|
*
|
|
* @var array
|
|
*/
|
|
protected $packets = array(
|
|
self::PACKET_ALL => "\xFF\xFFgetInfo\x00PiNGPoNG\x00",
|
|
);
|
|
|
|
/**
|
|
* Methods to be run when processing the response(s)
|
|
*
|
|
* @var array
|
|
*/
|
|
protected $process_methods = array(
|
|
"process_all",
|
|
);
|
|
|
|
/**
|
|
* Default port for this server type
|
|
*
|
|
* @var int
|
|
*/
|
|
protected $port = 27666; // Default port, used if not set when instanced
|
|
|
|
/**
|
|
* The protocol being used
|
|
*
|
|
* @var string
|
|
*/
|
|
protected $protocol = 'doom3';
|
|
|
|
/**
|
|
* String name of this protocol class
|
|
*
|
|
* @var string
|
|
*/
|
|
protected $name = 'doom3';
|
|
|
|
/**
|
|
* Longer string name of this protocol class
|
|
*
|
|
* @var string
|
|
*/
|
|
protected $name_long = "Doom 3";
|
|
|
|
|
|
/*
|
|
* Internal methods
|
|
*/
|
|
|
|
protected function preProcess_all($packets=array())
|
|
{
|
|
// Implode and return
|
|
return implode('', $packets);
|
|
}
|
|
|
|
protected function process_all()
|
|
{
|
|
// Make sure we have a valid response
|
|
if(!$this->hasValidResponse(self::PACKET_ALL))
|
|
{
|
|
return array();
|
|
}
|
|
|
|
// Set the result to a new result instance
|
|
$result = new GameQ_Result();
|
|
|
|
// Parse the response
|
|
$data = $this->preProcess_all($this->packets_response[self::PACKET_ALL]);
|
|
|
|
// Create a new buffer
|
|
$buf = new GameQ_Buffer($data);
|
|
|
|
// Header
|
|
if ($buf->readInt16() !== 65535 or $buf->readString() !== 'infoResponse')
|
|
{
|
|
throw new GameQ_ProtocolsException('Header for response does not match. Buffer:'.$this->packets_response[self::PACKET_ALL]);
|
|
return array();
|
|
}
|
|
|
|
$result->add('version', $buf->readInt8() . '.' . $buf->readInt8());
|
|
|
|
// Var / value pairs, delimited by an empty pair
|
|
while ($buf->getLength())
|
|
{
|
|
$var = $buf->readString();
|
|
$val = $buf->readString();
|
|
|
|
// Something is empty so we are done
|
|
if (empty($var) && empty($val))
|
|
{
|
|
break;
|
|
}
|
|
|
|
$result->add($var, $val);
|
|
}
|
|
|
|
// Now lets parse the players
|
|
$this->parsePlayers($buf, $result);
|
|
|
|
unset($buf, $data);
|
|
|
|
// Return the result
|
|
return $result->fetch();
|
|
}
|
|
|
|
/**
|
|
* Parse the players. Set as its own method so it can be overloaded.
|
|
*
|
|
* @param GameQ_Buffer $buf
|
|
* @param GameQ_Result $result
|
|
*/
|
|
protected function parsePlayers(GameQ_Buffer &$buf, GameQ_Result &$result)
|
|
{
|
|
// There is no way to see the number of players so we have to increment
|
|
// a variable and do it that way.
|
|
$players = 0;
|
|
|
|
|
|
// Loop thru the buffer until we run out of data
|
|
while (($id = $buf->readInt8()) != 32)
|
|
{
|
|
$result->addPlayer('id', $id);
|
|
$result->addPlayer('ping', $buf->readInt16());
|
|
$result->addPlayer('rate', $buf->readInt32());
|
|
$result->addPlayer('name', $buf->readString());
|
|
|
|
$players++;
|
|
}
|
|
|
|
// Add the number of players to the result
|
|
$result->add('numplayers', $players);
|
|
|
|
return TRUE;
|
|
}
|
|
}
|