Panel/ControlPanel/modules/config_games/server_config
2025-09-11 13:29:15 -04:00

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<game_config>
<game_key>dayz_win64</game_key>
<protocol>lgsl</protocol>
<lgsl_query_name>dayz</lgsl_query_name>
<installer>steamcmd</installer>
<game_name>DayZ</game_name>
<server_exec_name>Dzsalmodserver.exe</server_exec_name>
<query_port type="add">6</query_port>
<cli_template>%MODLIST% %IGNOREMOD% %IP% %PORT% %ADMINLOG% %DOLOGS% %CONFIG% -profiles=profile %FC% %NFP% %SERVERMODLIST%</cli_template>
<cli_params>
<cli_param id="IP" cli_string="-ip=" />
<cli_param id="PORT" cli_string="-port=" />
<cli_param id="HOME_PATH" cli_string="" />
</cli_params>
<reserve_ports>
<port type="add" id="RCON_PORT">3</port>
</reserve_ports>
<cli_allow_chars>@;[]-_.</cli_allow_chars>
<console_log>profile/*.RPT</console_log>
<max_user_amount>127</max_user_amount>
<control_protocol>armabe</control_protocol>
<mods>
<mod key="default">
<name>None</name>
<installer_name>221100</installer_name>
<!-- <installer_name>223350</installer_name> -->
</mod>
</mods>
<replace_texts>
<text key="query_port">
<default>(steamQueryPort\s*=\s*)(.*)(;)</default>
<var>steamQueryPort = %key%;</var>
<filepath>serverDZ.cfg</filepath>
<options>key-regex</options>
</text>
<text key="max_players">
<default>(maxPlayers\s*=\s*)(.*)(;)</default>
<var>maxPlayers = %key%;</var>
<filepath>serverDZ.cfg</filepath>
<options>key-regex</options>
</text>
</replace_texts>
<server_params>
<param key="-freezecheck" type="checkbox_key_value" id="FC">
<desc>
Stops the server when frozen for more than 5 min and create a dump file.
</desc>
</param>
<param key="-noFilePatching" type="checkbox_key_value" id="NFP">
<desc>Ensures that only PBOs are loaded and NO unpacked data.</desc>
</param>
<param key="-adminlog" type="checkbox_key_value" id="ADMINLOG">
<desc>Create the Adminlog in Profiles Folder</desc>
</param>
<param key="-dologs" type="checkbox_key_value" id="DOLOGS">
<desc> Enables all log messages in the server RPT file</desc>
</param>
<param id="CONFIG" key="-config=" type="text">
<default>serverDZ.cfg</default>
<option>ns</option>
<caption>Config file to load</caption>
<desc></desc>
</param>
<param id="MODLIST" key="-mod=" type="text">
<option>ns</option>
<caption>Mods ex: @A-Map;@AI;@Moreguns;@TurboCars</caption>
<desc>
Semicolon after each mod and you MUST copy the KEY into your keys folder
</desc>
</param>
<param id="SERVERMODLIST" key="-servermod=" type="text">
<option>ns</option>
<caption>SERVER SIDE Mods ex: @A-Map;@AI;@Moreguns;@TurboCars</caption>
<desc>
Semicolon after each mod. A SERVERMOD is a mod that is ONLY required on the
server. Clients do not need to download this mod. If its a SERVERSIDE mod, it
will probably tell you so. Otherwise assume its a MOD and include it in the
-mod list and make sure your clients download it.
</desc>
</param>
<param id="IGNOREMOD" key="-ignoremod=" type="text">
<option>ns</option>
<caption>Mods you do NOT want clients to download</caption>
<desc>
Any mods you want the mod server to ignore, make sure you use the same
name/path as in the -mod parameter. (eg. @servermod1;@servermod2)
</desc>
</param>
</server_params>
<post_install>
wget http://files.iaregamer.com/installers/dayz/dayzstandalone.tar
tar -xvf dayzstandalone.tar
chmod +x setup_db.sh
./setup_db.sh
rm setup_db.sh
rm dayzstandalone.tar
</post_install>
<pre_start>
</pre_start>
<lock_files>
DZSALModServer.exe
DayZServer_x64.exe
</lock_files>
<configuration_files>
<file description="Server Configurations">serverDZ.cfg</file>
</configuration_files>
</game_config>