Agent-Logs-Url: https://github.com/GameServerPanel/GSP/sessions/5bf3f57e-9174-4768-ae8b-c3526a1daeca Co-authored-by: iaretechnician <2749183+iaretechnician@users.noreply.github.com>
394 lines
15 KiB
PHP
394 lines
15 KiB
PHP
<!DOCTYPE html>
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<html lang="en">
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<head>
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<meta charset="UTF-8">
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<meta name="viewport" content="width=device-width, initial-scale=1.0">
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<title>Admin Service Configuration - GSP</title>
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<style>
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.svc-table { border-collapse: collapse; width: 100%; }
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.svc-table th, .svc-table td { border: 1px solid #ddd; padding: 6px 8px; vertical-align: middle; }
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.svc-table th { background: #f5f5f5; white-space: nowrap; text-align: center; }
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.svc-table td.game-name { text-align: left; white-space: nowrap; }
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.price-input { width: 80px; }
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.slot-input { width: 60px; }
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.muted { color: #999; font-size: 0.85em; }
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.flash-ok { background: #d4edda; border: 1px solid #c3e6cb; padding: 8px 12px; margin-bottom: 10px; border-radius: 4px; }
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.flash-err { background: #f8d7da; border: 1px solid #f5c6cb; padding: 8px 12px; margin-bottom: 10px; border-radius: 4px; }
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.servers-cell { text-align: left; }
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.server-cb-label { display: block; white-space: nowrap; margin: 2px 0; }
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</style>
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</head>
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<body>
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<?php
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/**
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* Admin service configuration page.
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*
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* On every load this page syncs gsp_billing_services with the panel's game/mod
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* config list (config_mods joined with config_homes). It provides a table UI
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* where admins can enable/disable services, set prices, configure slot ranges,
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* and choose which remote servers each game can be installed on.
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*
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* remote_server_id in gsp_billing_services stores a comma-separated list of
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* numeric remote server IDs, e.g. "1,3,7". The deprecated
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* gsp_billing_service_remote_servers mapping table is never referenced here.
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*/
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require_once(__DIR__ . '/bootstrap.php');
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require_once(__DIR__ . '/includes/admin_auth.php');
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function h(mixed $s): string
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{
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return htmlspecialchars((string)$s, ENT_QUOTES, 'UTF-8');
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}
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$db = billing_get_db();
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if (!($db instanceof mysqli)) {
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die("Database connection failed.");
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}
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include(__DIR__ . '/includes/top.php');
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include(__DIR__ . '/includes/menu.php');
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/* -----------------------------------------------------------------------
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Auto-sync: keep billing_services in step with game/mod config list
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Runs on every page load; INSERT and soft-disable only — never hard-delete.
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----------------------------------------------------------------------- */
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function sync_billing_services(mysqli $db, string $prefix): array
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{
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$messages = [];
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// Schema auto-repair: add any missing columns to billing_services before syncing.
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// col_exists() is provided by bootstrap.php.
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$tableName = $prefix . 'billing_services';
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// Map of column => ALTER TABLE fragment to add it if missing.
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$autoRepairCols = [
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'description' => "ADD COLUMN `description` VARCHAR(1000) NOT NULL DEFAULT ''",
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'img_url' => "ADD COLUMN `img_url` VARCHAR(255) NOT NULL DEFAULT ''",
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'out_of_stock' => "ADD COLUMN `out_of_stock` VARCHAR(255) NOT NULL DEFAULT ''",
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'slot_min_qty' => "ADD COLUMN `slot_min_qty` INT(11) NOT NULL DEFAULT 0",
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'slot_max_qty' => "ADD COLUMN `slot_max_qty` INT(11) NOT NULL DEFAULT 0",
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'price_daily' => "ADD COLUMN `price_daily` FLOAT(15,4) NOT NULL DEFAULT 0",
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'price_monthly' => "ADD COLUMN `price_monthly` FLOAT(15,4) NOT NULL DEFAULT 0",
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'price_year' => "ADD COLUMN `price_year` FLOAT(15,4) NOT NULL DEFAULT 0",
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'remote_server_id' => "ADD COLUMN `remote_server_id` VARCHAR(255) NOT NULL DEFAULT ''",
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'install_method' => "ADD COLUMN `install_method` VARCHAR(255) NOT NULL DEFAULT 'steamcmd'",
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'ftp' => "ADD COLUMN `ftp` VARCHAR(255) NOT NULL DEFAULT ''",
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'manual_url' => "ADD COLUMN `manual_url` VARCHAR(255) NOT NULL DEFAULT ''",
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'access_rights' => "ADD COLUMN `access_rights` VARCHAR(255) NOT NULL DEFAULT ''",
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];
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foreach ($autoRepairCols as $col => $alterFragment) {
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if (!col_exists($db, $tableName, $col)) {
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if ($db->query("ALTER TABLE `{$tableName}` {$alterFragment}")) {
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$messages[] = "✔ Auto-repaired: added column '{$col}' to {$tableName}.";
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} else {
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$messages[] = "✖ Could not add column '{$col}' to {$tableName}: " . $db->error;
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}
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}
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}
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// If critical columns are still missing after repair, skip the sync to avoid SQL errors.
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foreach (['service_name', 'mod_cfg_id', 'enabled'] as $critical) {
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if (!col_exists($db, $tableName, $critical)) {
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$messages[] = "⚠ Critical column '{$critical}' missing from {$tableName}; skipping sync.";
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return $messages;
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}
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}
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// Load all games/mods from panel config tables
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$gameMods = [];
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$res = $db->query(
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"SELECT cm.mod_cfg_id, cm.home_cfg_id, cm.mod_name, ch.game_name
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FROM `{$prefix}config_mods` cm
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JOIN `{$prefix}config_homes` ch ON ch.home_cfg_id = cm.home_cfg_id
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ORDER BY ch.game_name, cm.mod_name"
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);
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if ($res) {
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while ($row = $res->fetch_assoc()) {
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$gameMods[(int)$row['mod_cfg_id']] = $row;
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}
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}
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if (empty($gameMods)) {
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// config_mods is empty or tables don't exist yet — nothing to sync
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return $messages;
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}
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// Load existing billing_services indexed by mod_cfg_id
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$existing = [];
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$svcRes = $db->query(
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"SELECT service_id, mod_cfg_id, enabled, out_of_stock
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FROM `{$prefix}billing_services`"
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);
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if ($svcRes) {
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while ($row = $svcRes->fetch_assoc()) {
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$existing[(int)$row['mod_cfg_id']] = $row;
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}
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}
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// Insert new rows for game/mods not yet in billing_services
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foreach ($gameMods as $modCfgId => $gm) {
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if (isset($existing[$modCfgId])) {
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continue;
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}
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$svcName = $db->real_escape_string($gm['mod_name'] ?: $gm['game_name']);
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$homeCfgId = (int)$gm['home_cfg_id'];
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// remote_server_id is intentionally empty: no servers are assigned until
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// an admin reviews and enables the service on the adminserverlist page.
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$db->query(
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"INSERT INTO `{$prefix}billing_services`
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(home_cfg_id, mod_cfg_id, service_name, description,
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remote_server_id, enabled, out_of_stock,
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price_daily, price_monthly, price_year,
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slot_min_qty, slot_max_qty, install_method,
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img_url, ftp, manual_url, access_rights)
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VALUES
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({$homeCfgId}, {$modCfgId}, '{$svcName}', '{$svcName}',
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'', 0, 0,
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0, 0, 0,
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1, 100, 'steamcmd',
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'', '', '', '')"
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);
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$messages[] = "Added new service: " . ($gm['mod_name'] ?: $gm['game_name']);
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}
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// Soft-disable billing_services whose mod_cfg_id no longer appears in config_mods
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foreach ($existing as $modCfgId => $svcRow) {
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if ($modCfgId > 0 && !isset($gameMods[$modCfgId])) {
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$sid = (int)$svcRow['service_id'];
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$db->query(
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"UPDATE `{$prefix}billing_services`
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SET enabled = 0, out_of_stock = 1
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WHERE service_id = {$sid} AND enabled = 1"
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);
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if ($db->affected_rows > 0) {
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$messages[] = "Service ID {$sid} disabled — game mod no longer in config.";
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}
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}
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}
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return $messages;
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}
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$syncMessages = sync_billing_services($db, $table_prefix);
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$flash = [];
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$flashType = 'ok';
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/* -----------------------------------------------------------------------
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SAVE: service configuration form submitted
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----------------------------------------------------------------------- */
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if (isset($_POST['save_services'])) {
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// Load valid remote server IDs for validation
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$validServerIds = [];
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$rsRes = $db->query("SELECT remote_server_id FROM `{$table_prefix}remote_servers`");
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while ($rsRes && ($rsRow = $rsRes->fetch_assoc())) {
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$validServerIds[] = (int)$rsRow['remote_server_id'];
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}
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$validSet = array_flip($validServerIds);
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$postedServices = $_POST['svc'] ?? [];
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$postedServers = $_POST['servers'] ?? [];
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foreach ((array)$postedServices as $sid => $svcData) {
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$sid = (int)$sid;
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$enabled = isset($svcData['enabled']) ? 1 : 0;
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$priceDaily = number_format((float)($svcData['price_daily'] ?? 0), 4, '.', '');
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$priceMonthly = number_format((float)($svcData['price_monthly'] ?? 0), 4, '.', '');
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$priceYear = number_format((float)($svcData['price_year'] ?? 0), 4, '.', '');
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$slotMin = max(0, (int)($svcData['slot_min_qty'] ?? 0));
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$slotMax = max(0, (int)($svcData['slot_max_qty'] ?? 0));
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if ($slotMax < $slotMin) { $slotMax = $slotMin; }
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// Build comma-separated remote_server_id from checkboxes, validating each ID
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$checkedIds = [];
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foreach ((array)($postedServers[$sid] ?? []) as $rawId) {
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$rid = (int)$rawId;
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if (isset($validSet[$rid])) {
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$checkedIds[] = $rid;
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}
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}
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$remoteServerIdStr = $db->real_escape_string(implode(',', $checkedIds));
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$db->query(
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"UPDATE `{$table_prefix}billing_services`
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SET enabled = {$enabled},
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price_daily = '{$priceDaily}',
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price_monthly = '{$priceMonthly}',
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price_year = '{$priceYear}',
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slot_min_qty = {$slotMin},
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slot_max_qty = {$slotMax},
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remote_server_id = '{$remoteServerIdStr}'
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WHERE service_id = {$sid}"
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);
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}
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$flash[] = "Services saved.";
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}
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/* -----------------------------------------------------------------------
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Load data for display
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----------------------------------------------------------------------- */
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$remoteServers = [];
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$rsRes = $db->query(
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"SELECT remote_server_id, remote_server_name
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FROM `{$table_prefix}remote_servers`
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ORDER BY remote_server_name"
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);
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while ($rsRes && ($row = $rsRes->fetch_assoc())) {
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$remoteServers[] = $row;
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}
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$services = [];
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$svcRes = $db->query(
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"SELECT service_id, service_name, enabled, price_daily, price_monthly, price_year,
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slot_min_qty, slot_max_qty, remote_server_id
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FROM `{$table_prefix}billing_services`
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ORDER BY service_name"
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);
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while ($svcRes && ($row = $svcRes->fetch_assoc())) {
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$services[] = $row;
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}
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?>
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<?php foreach (array_merge((array)$syncMessages, (array)$flash) as $msg): ?>
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<div class="flash-<?php echo $flashType; ?>"><?php echo h($msg); ?></div>
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<?php endforeach; ?>
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<h2>Service Configuration</h2>
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<p class="muted">
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Enable services, configure pricing and slot ranges, and select which remote servers
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each game can be installed on. The service list is automatically kept in sync with
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the panel game/mod configuration. Check one or more servers to make a game available
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for purchase; leaving all servers unchecked prevents the game from appearing in the
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store.
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</p>
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<?php if (empty($services)): ?>
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<p>No billing services found. Ensure game configs are loaded in the panel (Home → Games configuration).</p>
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<?php else: ?>
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<form method="post" action="">
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<input type="hidden" name="save_services" value="1">
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<div style="overflow-x:auto;">
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<table class="svc-table">
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<thead>
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<tr>
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<th class="game-name">Game / Service</th>
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<th>Enabled</th>
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<th>Price / Day ($)</th>
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<th>Price / Month ($)</th>
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<th>Price / Year ($)</th>
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<th>Min Slots</th>
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<th>Max Slots</th>
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<th>Available Servers</th>
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</tr>
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</thead>
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<tbody>
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<?php foreach ((array)$services as $svc):
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$sid = (int)$svc['service_id'];
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$svcEnabled = (int)$svc['enabled'];
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// Parse existing remote_server_id CSV into a set for fast checkbox lookup
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$savedIds = [];
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foreach (explode(',', (string)$svc['remote_server_id']) as $part) {
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$part = trim($part);
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if ($part !== '' && ctype_digit($part)) {
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$savedIds[(int)$part] = true;
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}
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}
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?>
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<tr>
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<td class="game-name">
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<?php echo h($svc['service_name']); ?>
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<div class="muted">ID: <?php echo $sid; ?></div>
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</td>
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<td style="text-align:center;">
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<input type="hidden" name="svc[<?php echo $sid; ?>][enabled]" value="0">
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<input type="checkbox" name="svc[<?php echo $sid; ?>][enabled]" value="1"
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<?php echo $svcEnabled ? 'checked' : ''; ?>>
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</td>
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<td>
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<input type="number" step="0.0001" min="0" class="price-input"
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name="svc[<?php echo $sid; ?>][price_daily]"
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value="<?php echo h(number_format((float)$svc['price_daily'], 4, '.', '')); ?>">
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</td>
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<td>
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<input type="number" step="0.0001" min="0" class="price-input"
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name="svc[<?php echo $sid; ?>][price_monthly]"
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value="<?php echo h(number_format((float)$svc['price_monthly'], 4, '.', '')); ?>">
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</td>
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<td>
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<input type="number" step="0.0001" min="0" class="price-input"
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name="svc[<?php echo $sid; ?>][price_year]"
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value="<?php echo h(number_format((float)$svc['price_year'], 4, '.', '')); ?>">
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</td>
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<td>
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<input type="number" min="0" class="slot-input"
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name="svc[<?php echo $sid; ?>][slot_min_qty]"
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value="<?php echo (int)$svc['slot_min_qty']; ?>">
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</td>
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<td>
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<input type="number" min="0" class="slot-input"
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name="svc[<?php echo $sid; ?>][slot_max_qty]"
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value="<?php echo (int)$svc['slot_max_qty']; ?>">
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</td>
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<td class="servers-cell">
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<?php if (empty($remoteServers)): ?>
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<span class="muted">No remote servers configured</span>
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<?php else: ?>
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<?php foreach ((array)$remoteServers as $rs):
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$rid = (int)$rs['remote_server_id'];
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$checked = isset($savedIds[$rid]) ? 'checked' : '';
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?>
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<label class="server-cb-label">
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<input type="checkbox"
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name="servers[<?php echo $sid; ?>][]"
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value="<?php echo $rid; ?>"
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<?php echo $checked; ?>>
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<?php echo h($rs['remote_server_name']); ?>
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<span class="muted">(#<?php echo $rid; ?>)</span>
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</label>
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<?php endforeach; ?>
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<?php endif; ?>
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</td>
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</tr>
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<?php endforeach; ?>
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</tbody>
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</table>
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</div>
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<div style="margin-top:14px;">
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<button type="submit">Save Services</button>
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</div>
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</form>
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<?php endif; ?>
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<div style="margin-top:20px;" class="panel">
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<p><strong>Notes:</strong></p>
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<ul>
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<li>A service will only appear in the store when <strong>Enabled</strong> is checked
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<em>and</em> at least one server is selected.</li>
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<li>Available servers are stored as a comma-separated list of server IDs in
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<code><?php echo h("{$table_prefix}billing_services.remote_server_id"); ?></code>.</li>
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<li>The service list is automatically synced with the panel game/mod configuration on
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every page load. New games are added with <em>Enabled = off</em> so they do not
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appear in the store until you configure and enable them.</li>
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<li>Games removed from the panel configuration are disabled automatically; they are
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never deleted while orders may reference them.</li>
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</ul>
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</div>
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<?php billing_maybe_close_db($db); ?>
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</body>
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</html>
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