101 lines
3.4 KiB
XML
101 lines
3.4 KiB
XML
<game_config>
|
|
<game_key>dayz_win64</game_key>
|
|
<installer>steamcmd</installer>
|
|
<game_name>DayZ</game_name>
|
|
<server_exec_name>Dzsalmodserver.exe</server_exec_name>
|
|
<query_port type="add">1</query_port>
|
|
<cli_template>%MODLIST% %IGNOREMOD% %IP% %PORT% %ADMINLOG% %DOLOGS% %CONFIG% -profiles=profile %FC% %NFP% %SERVERMODLIST%</cli_template>
|
|
<cli_params>
|
|
<cli_param id="IP" cli_string="-ip=" />
|
|
<cli_param id="PORT" cli_string="-port=" />
|
|
<cli_param id="HOME_PATH" cli_string="" />
|
|
</cli_params>
|
|
<reserve_ports>
|
|
<port type="add" id="RCON_PORT" cli_string="-RCONport=">3</port>
|
|
</reserve_ports>
|
|
<cli_allow_chars>@;[]-_.</cli_allow_chars>
|
|
|
|
<console_log>profile/*.RPT</console_log>
|
|
<max_user_amount>127</max_user_amount>
|
|
<control_protocol>armabe</control_protocol>
|
|
<mods>
|
|
<mod key="default">
|
|
<name>None</name>
|
|
<installer_name>223350</installer_name>
|
|
</mod>
|
|
</mods>
|
|
<replace_texts>
|
|
|
|
<text key="query_port">
|
|
<default>(steamQueryPort\s*=\s*)(.*)(;)</default>
|
|
<var>steamQueryPort = %key%;</var>
|
|
<filepath>serverDZ.cfg</filepath>
|
|
<options>key-regex</options>
|
|
</text>
|
|
<text key="max_players">
|
|
<default>(maxPlayers\s*=\s*)(.*)(;)</default>
|
|
<var>maxPlayers = %key%;</var>
|
|
<filepath>serverDZ.cfg</filepath>
|
|
<options>key-regex</options>
|
|
</text>
|
|
</replace_texts>
|
|
<server_params>
|
|
<param key="-freezecheck" type="checkbox_key_value" id="FC">
|
|
<desc>Stops the server when frozen for more than 5 min and create a dump file.</desc>
|
|
</param>
|
|
|
|
<param key="-noFilePatching" type="checkbox_key_value" id="NFP">
|
|
<desc>Ensures that only PBOs are loaded and NO unpacked data.</desc>
|
|
</param>
|
|
|
|
<param key="-adminlog" type="checkbox_key_value" id="ADMINLOG">
|
|
<desc>Create the Adminlog in Profiles Folder</desc>
|
|
</param>
|
|
<param key="-dologs" type="checkbox_key_value" id="DOLOGS">
|
|
<desc> Enables all log messages in the server RPT file</desc>
|
|
</param>
|
|
<param id="CONFIG" key="-config=" type="text">
|
|
<default>serverDZ.cfg</default>
|
|
<option>ns</option>
|
|
<caption>Config file to load</caption>
|
|
<desc></desc>
|
|
</param>
|
|
|
|
<param id="MODLIST" key="-mod=" type="text">
|
|
<option>ns</option>
|
|
<caption>Mods ex: @A-Map;@AI;@Moreguns;@TurboCars</caption>
|
|
<desc>Semicolon after each mod and you MUST copy the KEY into your keys folder</desc>
|
|
</param>
|
|
|
|
<param id="SERVERMODLIST" key="-servermod=" type="text">
|
|
<option>ns</option>
|
|
<caption>SERVER SIDE Mods ex: @A-Map;@AI;@Moreguns;@TurboCars</caption>
|
|
<desc>Semicolon after each mod. A SERVERMOD is a mod that is ONLY required on the server. Clients do not need to download this mod. If its a SERVERSIDE mod, it will probably tell you so. Otherwise assume its a MOD and include it in the -mod list and make sure your clients download it.</desc>
|
|
</param>
|
|
<param id="IGNOREMOD" key="-ignoremod=" type="text">
|
|
<option>ns</option>
|
|
<caption>Mods you do NOT want clients to download</caption>
|
|
<desc>Any mods you want the mod server to ignore, make sure you use the same name/path as in the -mod parameter. (eg. @servermod1;@servermod2)</desc>
|
|
</param>
|
|
</server_params>
|
|
|
|
|
|
|
|
<post_install>
|
|
wget http://files.iaregamer.com/installers/dayz/dayzstandalone.tar
|
|
tar -xvf dayzstandalone.tar
|
|
rm dzsalmodserver.zip
|
|
</post_install>
|
|
<pre_start>
|
|
</pre_start>
|
|
|
|
<lock_files>
|
|
DZSALModServer.exe
|
|
DayZServer_x64.exe
|
|
</lock_files>
|
|
|
|
<configuration_files>
|
|
<file description="Server Configurations">serverDZ.cfg</file>
|
|
|
|
</configuration_files>
|
|
</game_config>
|