Panel/modules/config_games/server_configs/bigbrotherbot_win32.xml
2025-09-11 13:29:15 -04:00

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3.6 KiB
XML

<game_config>
<game_key>bigbrotherbot_win32</game_key>
<game_name>Big Brother Bot</game_name>
<server_exec_name>b3_run.exe</server_exec_name>
<console_log>b3.log</console_log>
<mods>
<mod key='b3'>
<name>None</name>
</mod>
</mods>
<custom_fields>
<field key="rcon_password" type="text">
<default>set</default>
<default_value>ChangeMe</default_value>
<var>\s+name="rcon_password"</var>
<filepath>conf/b3.xml</filepath>
<options>tags</options>
<desc>The RCON pass of your gameserver. !!Must match server, otherwise B3 unable to communicate with the gameserver.</desc>
</field>
<field key="game_log" type="text">
<default>set</default>
<default_value>LOCATION_TO_GAME_LOG! (SERVER/main/games_mp.log)</default_value>
<var>\s+name="game_log"</var>
<filepath>conf/b3.xml</filepath>
<options>tags</options>
<desc>The gameserver generates a logfile, put the path and name here. !!Important!! (Some mods use their FS_GAME path for the logfile to be written.)</desc>
</field>
<field key="port" type="text">
<default>set</default>
<default_value>28960</default_value>
<var>\s+name="port"</var>
<filepath>conf/b3.xml</filepath>
<options>tags</options>
<desc>The RCON port of the gameserver.</desc>
</field>
<field key="public_ip" type="text">
<default>set</default>
<default_value>EXAMPLE_62.210.129.153</default_value>
<var>\s+name="public_ip"</var>
<filepath>conf/b3.xml</filepath>
<options>tags</options>
<desc>The public IP your gameserver is residing on. Your external ip.</desc>
</field>
<field key="rcon_ip" type="text">
<default>set</default>
<default_value>127.0.0.1</default_value>
<var>\s+name="rcon_ip"</var>
<filepath>conf/b3.xml</filepath>
<options>tags</options>
<desc>This must match your net_ip var. Otherwise, local address</desc>
</field>
<field key="parser" type="text">
<default>set</default>
<default_value>cod</default_value>
<var>\s+name="parser"</var>
<filepath>conf/b3.xml</filepath>
<options>tags</options>
<desc>The used game parser, cod/cod2/cod4/cod5/cod6/cod7/cod8/iourt41/iourt42/bfbc2/bf3/moh/etpro/altitude/oa081/smg/sof2/wop/wop15homefront/ro2/csgo/ravaged/arma2</desc>
</field>
<field key="sql" type="text">
<default>set</default>
<default_value>mysql://USER:PASSWORD@localhost/DATABASE</default_value>
<var>\s+name="database"</var>
<filepath>conf/b3.xml</filepath>
<options>tags</options>
<desc>Your database info: [mysql]://[db-user]:[db-password]@[db-server[:port]]/[db-name]</desc>
</field>
<field key="bot_name" type="text">
<default>set</default>
<default_value>b3</default_value>
<var>\s+name="bot_name"</var>
<filepath>conf/b3.xml</filepath>
<options>tags</options>
<desc>Name of the bot</desc>
</field>
<field key="bot_prefix" type="text">
<default>set</default>
<default_value>^0(^2b3^0)^7:</default_value>
<var>\s+name="bot_prefix"</var>
<filepath>conf/b3.xml</filepath>
<options>tags</options>
<desc>Ingame messages are prefixed with this code, you can use colorcodes.</desc>
</field>
<field key="punkbuster" type="text">
<default>set</default>
<default_value>off</default_value>
<var>\s+name="punkbuster"</var>
<filepath>conf/b3.xml</filepath>
<options>tags</options>
<desc>Is the gameserver running PunkBuster Anticheat: on/off</desc>
</field>
</custom_fields>
</game_config>