Panel/modules/config_games/server_configs/callofdutymw2_win32.xml
2025-09-11 13:29:15 -04:00

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1.3 KiB
XML

<game_config>
<game_key>callofdutymw2_win32</game_key>
<game_name>Call of Duty: Modern Warfare 2 (IW4x)</game_name>
<server_exec_name>iw4x.exe</server_exec_name>
<cli_template>-dedicated -stdout %IP% %PORT% %FS_GAME% %EXEC% %CONTROL_PASSWORD% %PLAYERS% +set party_enable 0 +map_rotate</cli_template>
<cli_params>
<cli_param id="IP" cli_string="+set net_ip" options="s" />
<cli_param id="PORT" cli_string="+set net_port" options="s" />
<cli_param id="CONTROL_PASSWORD" cli_string="+set rcon_password" options="s" />
<cli_param id="PLAYERS" cli_string="+set sv_maxclients" options="s" />
</cli_params>
<console_log>userraw/logs/console_mp.log</console_log>
<max_user_amount>18</max_user_amount>
<control_protocol>rcon</control_protocol>
<control_protocol_type>old</control_protocol_type>
<mods>
<mod key="default">
<name>None</name>
</mod>
</mods>
<server_params>
<param key="+set fs_game" type="text" id="FS_GAME">
<options>s</options>
<desc>Set the server to run a mod. For example: mods/my_mod</desc>
</param>
<param key="+exec" type="text" id="EXEC">
<default>server.cfg</default>
<options>s</options>
<desc>Set the name of your server configuration file.</desc>
</param>
</server_params>
</game_config>