529 lines
No EOL
17 KiB
PHP
529 lines
No EOL
17 KiB
PHP
<?php
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/**
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* Day of Infamy Server Documentation
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*/
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?>
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<style>
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.nav-menu {
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background: #1a1a2e;
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padding: 15px;
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border-radius: 8px;
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margin-bottom: 25px;
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}
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.nav-menu a {
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color: #4a9eff;
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text-decoration: none;
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margin-right: 15px;
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font-size: 14px;
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}
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.nav-menu a:hover {
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color: #6bb3ff;
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text-decoration: underline;
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}
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.info-box {
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background: #1e3a5f;
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padding: 20px;
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border-left: 4px solid #3b82f6;
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margin: 20px 0;
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border-radius: 4px;
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}
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.warning-box {
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background: #78350f;
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padding: 20px;
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border-left: 4px solid #f59e0b;
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margin: 20px 0;
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border-radius: 4px;
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}
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.code-block {
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background: #0f172a;
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padding: 15px;
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border-radius: 4px;
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margin: 15px 0;
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overflow-x: auto;
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}
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.code-block code {
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color: #a5b4fc;
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font-family: 'Courier New', monospace;
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}
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table {
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width: 100%;
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border-collapse: collapse;
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margin: 20px 0;
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background: #1a1a2e;
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}
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table th {
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background: #2a2a4e;
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color: #ffffff;
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padding: 12px;
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text-align: left;
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border: 1px solid #3a3a6e;
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}
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table td {
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padding: 10px 12px;
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border: 1px solid #3a3a6e;
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color: #e5e7eb;
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}
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table tr:nth-child(even) {
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background: #222244;
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}
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</style>
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<div class="nav-menu">
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<strong style="color: #ffffff;">Quick Navigation:</strong>
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<a href="#quick-info">Quick Info</a> |
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<a href="#ports">Ports</a> |
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<a href="#installation">Installation</a> |
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<a href="#configuration">Configuration</a> |
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<a href="#parameters">Parameters</a> |
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<a href="#troubleshooting">Troubleshooting</a> |
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<a href="#game-modes">Game Modes</a> |
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<a href="#maps">Maps</a> |
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<a href="#related-mods">Mods</a>
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</div>
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<h1>Day of Infamy Server Guide</h1>
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<h2 id="quick-info">📋 Quick Info</h2>
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<div class="info-box">
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<h3 style="color: #ffffff; margin-top: 0;">Server Specifications</h3>
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<ul style="color: #e5e7eb; line-height: 1.8;">
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<li><strong style="color: #ffffff;">Game:</strong> Day of Infamy (Modified Source Engine)</li>
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<li><strong style="color: #ffffff;">Platform:</strong> Windows, Linux</li>
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<li><strong style="color: #ffffff;">Default Port:</strong> <code style="background: #0f172a; padding: 2px 6px; border-radius: 3px; color: #a5b4fc;">27015/UDP</code></li>
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<li><strong style="color: #ffffff;">Max Players:</strong> 32 (typical: 16-32)</li>
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<li><strong style="color: #ffffff;">Control Protocol:</strong> RCON</li>
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<li><strong style="color: #ffffff;">Server Binary:</strong> srcds_run (Linux), srcds.exe (Windows)</li>
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<li><strong style="color: #ffffff;">App ID:</strong> 462310</li>
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<li><strong style="color: #ffffff;">Special Features:</strong> Squad-based combat, class system, WW2 theaters</li>
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</ul>
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</div>
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<h2 id="ports">🔌 Ports & Firewall Configuration</h2>
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<p>Day of Infamy servers require specific ports for proper operation:</p>
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<table>
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<thead>
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<tr>
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<th>Port</th>
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<th>Protocol</th>
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<th>Purpose</th>
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<th>Required</th>
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</tr>
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</thead>
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<tbody>
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<tr>
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<td>27015 (configurable)</td>
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<td>UDP</td>
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<td>Game port</td>
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<td>Yes</td>
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</tr>
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<tr>
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<td>27015 (same as game)</td>
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<td>TCP</td>
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<td>RCON/Source TV</td>
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<td>Optional</td>
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</tr>
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<tr>
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<td>27005</td>
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<td>UDP</td>
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<td>Client port</td>
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<td>Yes</td>
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</tr>
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<tr>
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<td>27020</td>
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<td>UDP</td>
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<td>SourceTV port</td>
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<td>Optional</td>
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</tr>
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</tbody>
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</table>
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<h3>Firewall Examples</h3>
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<p><strong>UFW (Ubuntu/Debian):</strong></p>
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<div class="code-block">
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<code>sudo ufw allow 27015/udp comment 'DoI Game Port'
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sudo ufw allow 27015/tcp comment 'DoI RCON'
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sudo ufw allow 27005/udp comment 'DoI Client Port'
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sudo ufw allow 27020/udp comment 'DoI SourceTV'</code>
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</div>
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<p><strong>FirewallD (CentOS/RHEL):</strong></p>
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<div class="code-block">
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<code>sudo firewall-cmd --permanent --add-port=27015/udp
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sudo firewall-cmd --permanent --add-port=27015/tcp
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sudo firewall-cmd --permanent --add-port=27005/udp
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sudo firewall-cmd --permanent --add-port=27020/udp
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sudo firewall-cmd --reload</code>
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</div>
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<p><strong>iptables:</strong></p>
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<div class="code-block">
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<code>iptables -A INPUT -p udp --dport 27015 -j ACCEPT
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iptables -A INPUT -p tcp --dport 27015 -j ACCEPT
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iptables -A INPUT -p udp --dport 27005 -j ACCEPT
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iptables -A INPUT -p udp --dport 27020 -j ACCEPT</code>
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</div>
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<h2 id="installation">⚙️ Installation & Setup</h2>
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<h3>System Requirements</h3>
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<ul>
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<li><strong>OS:</strong> Linux (Ubuntu 18.04+, Debian 9+, CentOS 7+) or Windows Server 2012+</li>
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<li><strong>CPU:</strong> 2+ cores @ 2.5GHz recommended</li>
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<li><strong>RAM:</strong> 2GB minimum, 4GB+ recommended for 32 players</li>
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<li><strong>Disk:</strong> 15GB for game files</li>
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<li><strong>Network:</strong> Stable connection, 10Mbps+ bandwidth</li>
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</ul>
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<h3>Installation via SteamCMD (Linux)</h3>
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<ol>
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<li><strong>Install SteamCMD:</strong>
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<div class="code-block"><code>sudo apt-get install steamcmd # Debian/Ubuntu
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sudo yum install steamcmd # CentOS/RHEL</code></div>
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</li>
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<li><strong>Run SteamCMD and install DoI server:</strong>
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<div class="code-block"><code>steamcmd +login anonymous +force_install_dir /home/steam/doi +app_update 462310 validate +quit</code></div>
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</li>
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<li><strong>Create server.cfg:</strong> Navigate to <code>/home/steam/doi/doi/cfg/</code> and create configuration file</li>
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</ol>
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<h3>Installation via SteamCMD (Windows)</h3>
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<ol>
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<li>Download SteamCMD from Valve's website</li>
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<li>Extract to <code>C:\steamcmd\</code></li>
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<li>Run: <code>steamcmd +login anonymous +force_install_dir C:\doi +app_update 462310 validate +quit</code></li>
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<li>Create <code>server.cfg</code> in <code>C:\doi\doi\cfg\</code></li>
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</ol>
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<h2 id="configuration">📝 Configuration</h2>
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<h3>Basic server.cfg Example</h3>
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<div class="code-block">
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<code>// Server Name
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hostname "My Day of Infamy Server"
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// RCON Password
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rcon_password "your_secure_password"
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// Server Password (leave blank for public)
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sv_password ""
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// Network Settings
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sv_region 255 // 0=US East, 1=US West, 2=South America, 3=Europe, etc.
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sv_contact "admin@example.com"
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sv_tags "doi,hardcore,custom"
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// Game Settings
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mp_teamplay 1
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mp_friendlyfire 1 // Friendly fire on (realistic)
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mp_autokick 0
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mp_autoteambalance 1
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mp_limitteams 2
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// Time Settings
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mp_roundtime 10 // Minutes per round
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mp_round_restart_delay 15 // Seconds between rounds
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// Spawn Settings
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mp_tkpunish 0 // Team kill punishment
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mp_forcecamera 1 // Force spectator camera rules
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// Hit Registration & Rates
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sv_maxrate 0 // 0=unlimited
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sv_minrate 20000
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sv_maxupdaterate 66
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sv_minupdaterate 20
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sv_maxcmdrate 66
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sv_mincmdrate 20
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// Server Performance
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sv_maxspeed 320
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fps_max 300
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// Logging
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log on
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sv_logbans 1
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sv_logecho 0
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sv_logfile 1
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sv_log_onefile 0
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// Download Settings
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sv_allowdownload 1
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sv_allowupload 1
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sv_downloadurl "" // FastDL URL if available
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// Voice Chat
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sv_voiceenable 1
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sv_alltalk 0 // Team-only voice
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// Gameplay Settings
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doi_coop_max_waves 10 // Co-op mode wave count
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doi_squad_enabled 1 // Enable squad system
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doi_squad_leadership_enabled 1 // Squad leader mechanics
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// Theater-specific settings
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mp_theater "default" // default, rifle_only, bolt_action, etc.
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// SourceTV (optional)
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tv_enable 0
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tv_name "Day of Infamy TV"
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tv_maxclients 4
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tv_delay 30
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// Map Cycle
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mapcyclefile "mapcycle_default.txt"
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// Execute additional configs
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exec banned_user.cfg
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exec banned_ip.cfg</code>
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</div>
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<h3>mapcycle_default.txt Example</h3>
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<div class="code-block">
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<code>bastogne
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bocage
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brenner
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crete
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dog_red
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dunkirk
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foy
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ortona
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salerno
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sicily
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stgilles</code>
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</div>
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<h2 id="parameters">🚀 Startup Parameters</h2>
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<table>
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<thead>
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<tr>
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<th>Parameter</th>
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<th>Description</th>
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<th>Example</th>
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</tr>
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</thead>
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<tbody>
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<tr>
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<td>-game</td>
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<td>Specify game (doi)</td>
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<td>-game doi</td>
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</tr>
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<tr>
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<td>-port</td>
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<td>Server port</td>
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<td>-port 27015</td>
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</tr>
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<tr>
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<td>-maxplayers</td>
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<td>Maximum player slots</td>
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<td>-maxplayers 32</td>
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</tr>
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<tr>
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<td>+map</td>
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<td>Starting map</td>
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<td>+map bastogne</td>
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</tr>
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<tr>
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<td>+exec</td>
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<td>Execute config file on startup</td>
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<td>+exec server.cfg</td>
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</tr>
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<tr>
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<td>-ip</td>
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<td>Bind to specific IP</td>
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<td>-ip 192.168.1.100</td>
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</tr>
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<tr>
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<td>-console</td>
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<td>Enable console output (Windows)</td>
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<td>-console</td>
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</tr>
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<tr>
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<td>-tickrate</td>
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<td>Server tickrate (default: 66)</td>
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<td>-tickrate 100</td>
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</tr>
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<tr>
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<td>+sv_pure</td>
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<td>File consistency checking (0-2)</td>
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<td>+sv_pure 1</td>
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</tr>
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</tbody>
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</table>
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<h3>Example Startup Command (Linux)</h3>
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<div class="code-block">
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<code>./srcds_run -game doi -port 27015 -maxplayers 32 +map bastogne +exec server.cfg -tickrate 66</code>
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</div>
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<h3>Example Startup Command (Windows)</h3>
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<div class="code-block">
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<code>srcds.exe -game doi -port 27015 -maxplayers 32 +map bastogne +exec server.cfg -console -tickrate 66</code>
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</div>
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<h3>Example Startup Script (Linux)</h3>
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<div class="code-block">
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<code>#!/bin/bash
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cd /home/steam/doi
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./srcds_run -game doi -port 27015 -maxplayers 32 +map bastogne +exec server.cfg -tickrate 66</code>
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</div>
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<h2 id="troubleshooting">🔧 Troubleshooting</h2>
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<h3>Server Not Appearing in Browser</h3>
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<p><strong>Issue:</strong> Server not visible in the in-game server browser.</p>
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<p><strong>Solutions:</strong></p>
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<ul>
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<li>Verify UDP port 27015 is open in firewall</li>
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<li>Ensure <code>sv_lan 0</code> is set</li>
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<li>Check Steam master server connectivity</li>
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<li>Try direct connect using IP:PORT</li>
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<li>Validate game files via SteamCMD</li>
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</ul>
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<h3>Connection Issues</h3>
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<p><strong>Issue:</strong> Players cannot connect or timeout.</p>
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<p><strong>Solutions:</strong></p>
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<ul>
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<li>Verify firewall allows traffic on game port</li>
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<li>Check server is not full (<code>maxplayers</code> limit)</li>
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<li>Disable password if testing: <code>sv_password ""</code></li>
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<li>Check <code>sv_pure</code> settings for custom content</li>
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<li>Review server logs in <code>doi/logs/</code></li>
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</ul>
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<h3>High Ping/Lag Issues</h3>
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<p><strong>Issue:</strong> Players experiencing high latency.</p>
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<p><strong>Solutions:</strong></p>
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<ul>
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<li>Set <code>sv_maxrate 0</code> for unlimited bandwidth</li>
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<li>Increase tickrate if CPU allows: <code>-tickrate 100</code></li>
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<li>Set <code>fps_max 300</code> or higher</li>
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<li>Check server CPU usage (under 70%)</li>
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<li>Verify network bandwidth is sufficient</li>
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</ul>
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<h3>Squad System Issues</h3>
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<p><strong>Issue:</strong> Squad mechanics not working properly.</p>
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<p><strong>Solutions:</strong></p>
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<ul>
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<li>Verify <code>doi_squad_enabled 1</code> in server.cfg</li>
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<li>Ensure <code>doi_squad_leadership_enabled 1</code> for squad leader features</li>
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<li>Check player counts meet minimum for squad formation</li>
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<li>Review squad-related console variables</li>
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</ul>
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<h3>Co-op Mode Problems</h3>
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<p><strong>Issue:</strong> Co-op missions not functioning correctly.</p>
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<p><strong>Solutions:</strong></p>
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<ul>
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<li>Use co-op specific maps (prefix: <code>coop_</code>)</li>
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<li>Set <code>doi_coop_max_waves</code> appropriately</li>
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<li>Verify AI bot settings are configured</li>
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<li>Check for conflicting plugins/mods</li>
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</ul>
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<h3>SourceMod/Metamod Issues</h3>
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<p><strong>Issue:</strong> Plugins not loading or causing crashes.</p>
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<p><strong>Solutions:</strong></p>
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<ul>
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<li>Ensure Metamod:Source is installed before SourceMod</li>
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<li>Verify plugin compatibility with Day of Infamy</li>
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<li>Check <code>addons/sourcemod/logs/</code> for errors</li>
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<li>Update SourceMod and Metamod to latest versions</li>
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</ul>
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<h2 id="game-modes">🎮 Game Modes</h2>
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<p>Day of Infamy features multiple game modes with squad-based WW2 combat:</p>
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<h3>Multiplayer Modes</h3>
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<ul>
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<li><strong>Liberation:</strong> Attack and defend objectives sequentially</li>
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<li><strong>Offensive:</strong> One team attacks all objectives while defenders hold</li>
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<li><strong>Entrenchment:</strong> Defend positions against enemy waves</li>
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<li><strong>Stronghold:</strong> Capture and hold key positions</li>
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</ul>
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<h3>Co-op Modes</h3>
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<ul>
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<li><strong>Cooperative:</strong> Team vs AI bot waves</li>
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<li><strong>Survival:</strong> Hold out against increasingly difficult bot attacks</li>
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</ul>
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<h3>Player Classes</h3>
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<ul>
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<li><strong>Rifleman:</strong> Standard infantry with semi-auto rifle</li>
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<li><strong>Assault:</strong> Close-quarters with SMG and grenades</li>
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<li><strong>Support:</strong> Ammunition and suppression fire</li>
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<li><strong>Engineer:</strong> Repair and construction specialist</li>
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<li><strong>Machine Gunner:</strong> Heavy suppression weapon</li>
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<li><strong>Sniper:</strong> Long-range precision</li>
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<li><strong>Radioman:</strong> Artillery and air support caller</li>
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</ul>
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<h2 id="maps">🗺️ Default Maps</h2>
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<h3>Official Maps</h3>
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<ul>
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<li><strong>bastogne</strong> - Battle of the Bulge, Belgium</li>
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<li><strong>bocage</strong> - French hedgerow country</li>
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<li><strong>brenner</strong> - Alpine mountain pass</li>
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<li><strong>crete</strong> - Greek island invasion</li>
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<li><strong>dog_red</strong> - Omaha Beach landing</li>
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<li><strong>dunkirk</strong> - British evacuation</li>
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<li><strong>foy</strong> - Belgian village combat</li>
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<li><strong>ortona</strong> - Italian city battle</li>
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<li><strong>salerno</strong> - Italian coastal invasion</li>
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<li><strong>sicily</strong> - Sicilian campaign</li>
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<li><strong>stgilles</strong> - French town liberation</li>
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</ul>
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<h3>Co-op Maps</h3>
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<ul>
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<li><strong>coop_* variants</strong> - Co-op versions of multiplayer maps</li>
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|
<li>Designed for players vs AI bots</li>
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|
</ul>
|
|
|
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<h3>Map Theaters</h3>
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<ul>
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<li><strong>Western Front:</strong> France, Belgium, Netherlands</li>
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<li><strong>Mediterranean:</strong> Italy, Sicily, Greece, Crete</li>
|
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<li><strong>Eastern Front:</strong> (Available in DLC/expansions)</li>
|
|
</ul>
|
|
|
|
<h2 id="related-mods">🔌 Related Mods & Plugins</h2>
|
|
<p>Popular server modifications compatible with Day of Infamy:</p>
|
|
<ul>
|
|
<li><a href="../metamodsource/">Metamod:Source</a> - Core plugin loader for Source engine games</li>
|
|
<li><strong>SourceMod:</strong> Admin and plugin platform for Source games</li>
|
|
<li><strong>Custom Maps:</strong> Community-created maps and theaters</li>
|
|
<li><strong>Custom Theaters:</strong> Weapon loadout modifications</li>
|
|
<li><strong>Bot Improvements:</strong> Enhanced AI behavior plugins</li>
|
|
</ul>
|
|
|
|
<h2>📚 Resources</h2>
|
|
<ul>
|
|
<li><strong>SteamCMD:</strong> <a href="https://developer.valvesoftware.com/wiki/SteamCMD" target="_blank">https://developer.valvesoftware.com/wiki/SteamCMD</a></li>
|
|
<li><strong>SourceMod:</strong> <a href="https://www.sourcemod.net/" target="_blank">https://www.sourcemod.net/</a></li>
|
|
<li><strong>Metamod:Source:</strong> <a href="https://www.sourcemm.net/" target="_blank">https://www.sourcemm.net/</a></li>
|
|
<li><strong>Steam Community:</strong> Workshop and guides</li>
|
|
<li><strong>Map Resources:</strong> Steam Workshop integration</li>
|
|
</ul>
|
|
|
|
<div class="warning-box">
|
|
<h3 style="color: #ffffff; margin-top: 0;"><i class="fas fa-exclamation-triangle" style="color: #fbbf24; margin-right: 8px;"></i>Important Notes</h3>
|
|
<ul style="color: #fef3c7; line-height: 1.8;">
|
|
<li>Day of Infamy uses a <strong>modified Source Engine</strong> (based on Insurgency)</li>
|
|
<li>Maximum <strong>32 players</strong> per server (16v16)</li>
|
|
<li><strong>Squad system</strong> is central to gameplay - configure appropriately</li>
|
|
<li><strong>Friendly fire</strong> is recommended for realistic gameplay</li>
|
|
<li>Co-op mode supports player vs AI bot gameplay</li>
|
|
<li><strong>Theater system</strong> allows custom weapon loadouts</li>
|
|
<li>Regular updates via SteamCMD recommended</li>
|
|
<li>Steam Workshop integration for custom content</li>
|
|
<li>Squad leaders can call artillery and air support</li>
|
|
<li>World War 2 setting across multiple theaters of war</li>
|
|
</ul>
|
|
</div>
|